DSP: Comment some new discoveries.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3001 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -448,6 +448,10 @@ void ilrrn(const UDSPInstruction& opc)
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// iiii iiii iiii iiii
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// Load immediate value I to register $D.
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// FIXME: Perform additional operation depending on destination register.
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// DSPSpy discovery: This, and possibly other instructions that load a register,
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// has a different behaviour in S16 mode if loaded to AC0.M: The value gets sign extended
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// to the whole accumulator! This does not happen in s40 mode.
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void lri(const UDSPInstruction& opc)
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{
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u8 reg = opc.hex & DSP_REG_MASK;
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@ -1437,15 +1441,15 @@ void sbset(const UDSPInstruction& opc)
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// FIXME inside
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// This seem to be a bunch of bit setters, possibly flippig bits in SR.
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// These bits may have effects on the operation of the multiplier or
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// accumulators.
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// Hermes' demo sets the following defaults, hence that's the most important
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// mode to explore for the moment:
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// SET40
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// CLR15
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// This is a bunch of flag setters, flipping bits in SR. So far so good,
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// but it's harder to know exactly what effect they have.
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// M0/M2 change the multiplier mode (it can multiply by 2 for free).
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//
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// SET16 changes something very important: see the LRI instruction above.
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// Hermes' demo sets the following defaults:
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// SET40
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// CLR15
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// M0
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// Gonna be fun to explore all 8 possible combinations .. ugh.
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void srbith(const UDSPInstruction& opc)
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{
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switch ((opc.hex >> 8) & 0xf)
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@ -1454,37 +1458,32 @@ void srbith(const UDSPInstruction& opc)
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// and then reset with M0 at the end. Like the other bits here, it's
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// done around loops with lots of multiplications.
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// I've confirmed with DSPSpy that they flip this bit.
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case 0xa: // M2
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case 0xa: // M2
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g_dsp.r[DSP_REG_SR] &= ~SR_MUL_MODIFY;
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break;
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// FIXME: Both of these appear in the beginning of the Wind Waker
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case 0xb: // M0
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case 0xb: // M0
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g_dsp.r[DSP_REG_SR] |= SR_MUL_MODIFY;
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break;
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// 15-bit precision? clamping? no idea :(
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// CLR15 seems to be the default.
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// nakee: It seems to come around mul operation, and it explains what sets the mul bit. But if so why not set/clr14?
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case 0xc: // CLR15
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case 0xc: // CLR15
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g_dsp.r[DSP_REG_SR] &= ~SR_TOP_BIT_UNK;
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//ERROR_LOG(DSPLLE, "CLR15");
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break;
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case 0xd: // SET15
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case 0xd: // SET15
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g_dsp.r[DSP_REG_SR] |= SR_TOP_BIT_UNK;
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//ERROR_LOG(DSPLLE, "SET15");
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break;
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// 40-bit precision? clamping? no idea :(
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// 40 seems to be the default.
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case 0xe: // SET40 (really, clear SR's 0x4000?) something about "set 40-bit operation"?
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//g_dsp.r[DSP_REG_SR] &= ~(1 << 14);
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//ERROR_LOG(DSPLLE, "SET40");
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// Confirmed these by using DSPSpy and copying the value of SR to R00 after setting.
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case 0xe: // SET40 (really, clear SR's 0x4000) something about "set 40-bit operation"?
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g_dsp.r[DSP_REG_SR] &= ~SR_16_BIT;
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break;
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case 0xf: // SET16 (really, set SR's 0x4000?) something about "set 16-bit operation"?
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// that doesnt happen on a real console << what does this comment mean?
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//g_dsp.r[DSP_REG_SR] |= (1 << 14);
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//ERROR_LOG(DSPLLE, "SET16");
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case 0xf: // SET16 (really, set SR's 0x4000) something about "set 16-bit operation"?
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g_dsp.r[DSP_REG_SR] |= SR_16_BIT;
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break;
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default:
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@ -99,8 +99,9 @@
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#define SR_TOP2BITS 0x0020 // this is an odd one.
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#define SR_LOGIC_ZERO 0x0040 // ?? duddie's doc sometimes say & 1<<6 (0x40), sometimes 1<<14 (0x4000), while we have 0x20 .. eh
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#define SR_INT_ENABLE 0x0200 // Not 100% sure but duddie says so. This should replace the hack, if so.
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#define SR_MUL_MODIFY 0x2000 // 1 = normal. 0 = x2
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#define SR_TOP_BIT_UNK 0x8000 // 1 = normal. 0 = x2
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#define SR_MUL_MODIFY 0x2000 // 1 = normal. 0 = x2 (M0, M2)
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#define SR_TOP_BIT_UNK 0x8000 // 1 = normal. 0 = x2 (CLR15, SET15)
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#define SR_16_BIT 0x4000 // 1 = "16", 0 = "40" (SET40, SET16) .. actually, seems it's the reverse. Controls sign extension when loading mid accums.
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void dsp_reg_store_stack(u8 stack_reg, u16 val);
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u16 dsp_reg_load_stack(u8 stack_reg);
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