Clean up of OpenGL hacks.
Removed now useless code. Also fixed a problem with the iso properties. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3215 8ced0084-cf51-0410-be5f-012b33b47a6e
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0f9214bce5
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03b0936fa1
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@ -43,7 +43,6 @@ BEGIN_EVENT_TABLE(CISOProperties, wxDialog)
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EVT_CLOSE(CISOProperties::OnClose)
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EVT_BUTTON(ID_CLOSE, CISOProperties::OnCloseClick)
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EVT_BUTTON(ID_EDITCONFIG, CISOProperties::OnEditConfig)
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EVT_CHOICE(ID_HACK, CISOProperties::SetRefresh)
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EVT_CHOICE(ID_EMUSTATE, CISOProperties::SetRefresh)
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EVT_CHOICE(ID_EMU_ISSUES, CISOProperties::SetRefresh)
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EVT_LISTBOX(ID_PATCHES_LIST, CISOProperties::ListSelectionChanged)
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@ -278,7 +277,6 @@ void CISOProperties::CreateGUIControls()
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}
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// Video
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sbVideoOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Video"));
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ProjHack1 = new wxCheckBox(m_GameConfig, ID_PROJHACK1, _("Projection Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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ForceFiltering = new wxCheckBox(m_GameConfig, ID_FORCEFILTERING, _("Force Filtering"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EFBCopyDisable = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLE, _("Disable Copy to EFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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EFBCopyDisableHotKey = new wxCheckBox(m_GameConfig, ID_EFBCOPYDISABLEHOTKEY, _("With Hotkey E"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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@ -287,15 +285,16 @@ void CISOProperties::CreateGUIControls()
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DstAlphaPass = new wxCheckBox(m_GameConfig, ID_DSTALPHAPASS, _("Distance Alpha Pass"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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UseXFB = new wxCheckBox(m_GameConfig, ID_USEXFB, _("Use XFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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// Hack
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Hacktext = new wxStaticText(m_GameConfig, ID_HACK_TEXT, _("Hack for: "), wxDefaultPosition, wxDefaultSize);
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Hacktext = new wxStaticText(m_GameConfig, ID_HACK_TEXT, _("Projection Hack for: "), wxDefaultPosition, wxDefaultSize);
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arrayStringFor_Hack.Add(_("None"));
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arrayStringFor_Hack.Add(_("Zelda Twighlight Princess Bloom hack"));
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arrayStringFor_Hack.Add(_("Zelda Twilight Princess Bloom hack"));
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arrayStringFor_Hack.Add(_("Super Mario Galaxy"));
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arrayStringFor_Hack.Add(_("Mario Kart Wii"));
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arrayStringFor_Hack.Add(_("Sonic and the Black Knight"));
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arrayStringFor_Hack.Add(_("Bleach Versus Crusade"));
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arrayStringFor_Hack.Add(_("Final Fantasy CC Echo of Time"));
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Hack = new wxChoice(m_GameConfig, ID_HACK, wxDefaultPosition, wxDefaultSize, arrayStringFor_Hack, 0, wxDefaultValidator);
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//HLE Audio
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sbHLEaudioOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("HLE Audio"));
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@ -323,7 +322,6 @@ void CISOProperties::CreateGUIControls()
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sbCoreOverrides->Add(OptimizeQuantizers, 0, wxEXPAND|wxLEFT, 5);
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sbWiiOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5);
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sbWiiOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(ProjHack1, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(ForceFiltering, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(EFBCopyDisable, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(EFBCopyDisableHotKey, 0, wxEXPAND|wxLEFT, 5);
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@ -613,7 +611,6 @@ void CISOProperties::LoadGameConfig()
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else
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TLBHack->Set3StateValue(wxCHK_UNDETERMINED);
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if (GameIni.Get("Wii", "ProgressiveScan", &bTemp))
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EnableProgressiveScan->Set3StateValue((wxCheckBoxState)bTemp);
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else
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@ -624,12 +621,6 @@ void CISOProperties::LoadGameConfig()
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else
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EnableWideScreen->Set3StateValue(wxCHK_UNDETERMINED);
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if (GameIni.Get("Video", "ProjectionHax1", &bTemp))
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ProjHack1->Set3StateValue((wxCheckBoxState)bTemp);
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else
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ProjHack1->Set3StateValue(wxCHK_UNDETERMINED);
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if (GameIni.Get("Video", "ForceFiltering", &bTemp))
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ForceFiltering->Set3StateValue((wxCheckBoxState)bTemp);
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else
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@ -671,19 +662,9 @@ void CISOProperties::LoadGameConfig()
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UseRE0Fix->Set3StateValue(wxCHK_UNDETERMINED);
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GameIni.Get("Video", "Hack", &iTemp, -1);
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if (iTemp == -1)
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{
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iTemp = 0;
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bRefreshList = true;
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}
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Hack->SetSelection(iTemp);
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GameIni.Get("EmuState", "EmulationStateId", &iTemp, -1);
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if (iTemp == -1)
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{
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iTemp = 0;
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bRefreshList = true;
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}
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EmuState->SetSelection(iTemp);
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GameIni.Get("EmuState", "EmulationIssues", &sTemp);
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@ -730,12 +711,6 @@ bool CISOProperties::SaveGameConfig()
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else
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GameIni.Set("Wii", "Widescreen", EnableWideScreen->Get3StateValue());
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if (ProjHack1->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Video", "ProjectionHax1");
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else
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GameIni.Set("Video", "ProjectionHax1", ProjHack1->Get3StateValue());
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if (ForceFiltering->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Video", "ForceFiltering");
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else
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@ -751,11 +726,6 @@ bool CISOProperties::SaveGameConfig()
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else
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GameIni.Set("Video", "EFBCopyDisableHotKey", EFBCopyDisableHotKey->Get3StateValue());
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if (ProjHack1->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Video", "ProjectionHax1");
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else
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GameIni.Set("Video", "ProjectionHax1", ProjHack1->Get3StateValue());
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if (EFBToTextureEnable->Get3StateValue() == wxCHK_UNDETERMINED)
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GameIni.DeleteKey("Video", "EFBToTextureEnable");
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else
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@ -781,7 +751,7 @@ bool CISOProperties::SaveGameConfig()
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else
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GameIni.Set("HLEaudio", "UseRE0Fix", UseRE0Fix->Get3StateValue());
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GameIni.Set("Video", "Hack", EmuState->GetSelection());
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GameIni.Set("Video", "Hack", Hack->GetSelection());
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GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
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GameIni.Set("EmuState", "EmulationIssues", EmuIssues->GetValue());
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@ -84,7 +84,7 @@ class CISOProperties : public wxDialog
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// Wii
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wxCheckBox *EnableProgressiveScan, *EnableWideScreen;
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// Video
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wxCheckBox *ProjHack1, *ForceFiltering,
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wxCheckBox *ForceFiltering,
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*EFBCopyDisable, *EFBCopyDisableHotKey, *EFBToTextureEnable,
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*SafeTextureCache, *DstAlphaPass, *UseXFB;
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wxStaticText *Hacktext;
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@ -158,7 +158,6 @@ class CISOProperties : public wxDialog
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ID_USEDUALCORE,
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ID_IDLESKIP,
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ID_TLBHACK,
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ID_PROJHACK1,
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ID_FORCEFILTERING,
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ID_EFBCOPYDISABLE,
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ID_EFBCOPYDISABLEHOTKEY,
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@ -77,7 +77,7 @@ void VertexShaderManager::Shutdown()
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// =======================================================================================
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// Syncs the shader constant buffers with xfmem
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// ----------------
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void VertexShaderManager::SetConstants(bool proj_hax_1 ,bool Hack_hack1 ,float Hack_value1 ,bool Hack_hack2 ,float Hack_value2 ,bool freeLook)
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void VertexShaderManager::SetConstants(bool Hack_hack1 ,float Hack_value1 ,bool Hack_hack2 ,float Hack_value2 ,bool freeLook)
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{
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//nTransformMatricesChanged[0] = 0; nTransformMatricesChanged[1] = 256;
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//nNormalMatricesChanged[0] = 0; nNormalMatricesChanged[1] = 96;
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@ -261,9 +261,8 @@ void VertexShaderManager::SetConstants(bool proj_hax_1 ,bool Hack_hack1 ,float H
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g_fProjectionMatrix[8] = 0.0f;
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g_fProjectionMatrix[9] = 0.0f;
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g_fProjectionMatrix[10] = (Hack_hack1 ? -(Hack_value1 + xfregs.rawProjection[4]) : xfregs.rawProjection[4]);
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g_fProjectionMatrix[11] = (Hack_hack2 ? -(Hack_value2 + xfregs.rawProjection[5]) : xfregs.rawProjection[5]) + (proj_hax_1 ? 0.1f : 0.0f);
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g_fProjectionMatrix[10] = (Hack_hack1 ? -(Hack_value1 + xfregs.rawProjection[4]) : xfregs.rawProjection[4]);
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g_fProjectionMatrix[11] = (Hack_hack2 ? -(Hack_value2 + xfregs.rawProjection[5]) : xfregs.rawProjection[5]) + (0.1f);
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g_fProjectionMatrix[12] = 0.0f;
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g_fProjectionMatrix[13] = 0.0f;
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@ -28,7 +28,7 @@ public:
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static void Shutdown();
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// constant management
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static void SetConstants(bool proj_hax_1, bool Hack_hack1, float Hack_value1, bool Hack_hack2, float Hack_value2, bool freeLook);
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static void SetConstants(bool Hack_hack1, float Hack_value1, bool Hack_hack2, float Hack_value2, bool freeLook);
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static void SetViewport(float* _Viewport);
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static void SetViewportChanged();
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@ -235,7 +235,7 @@ void Flush()
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if (numVertices)
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{
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// set global constants
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VertexShaderManager::SetConstants(false, false, 0, false, 0, false);
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VertexShaderManager::SetConstants( false, 0, false, 0, false);
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PixelShaderManager::SetConstants();
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PixelShaderCache::SetShader();
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@ -80,9 +80,7 @@ void Config::Load()
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iniFile.Get("Hacks", "EFBCopyDisable", &bEFBCopyDisable, 0);
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iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bEFBCopyDisableHotKey, 0);
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//iniFile.Get("Hacks", "ProjectionHax1", &bProjectionHax1, 0);
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iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToRAM, 0);
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//iniFile.Get("Hacks", "Hack", &bHack, false);
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}
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void Config::GameIniLoad() {
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@ -102,18 +100,12 @@ void Config::GameIniLoad() {
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if (iniFile->Exists("Video", "EFBCopyDisableHotKey"))
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iniFile->Get("Video", "EFBCopyDisableHotKey", &bEFBCopyDisableHotKey, 0);
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//if (iniFile->Exists("Video", "ProjectionHax1"))
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// iniFile->Get("Video", "ProjectionHax1", &bProjectionHax1, 0);
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if (iniFile->Exists("Video", "EFBToTextureEnable"))
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iniFile->Get("Video", "EFBToTextureEnable", &bCopyEFBToRAM, 0);
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if (iniFile->Exists("Video", "SafeTextureCache"))
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iniFile->Get("Video", "SafeTextureCache", &bSafeTextureCache, false);
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// if (iniFile->Exists("Video", "SMGhack"))
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// iniFile->Get("Video", "SMGhack", &bSMGhack, false);
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if (iniFile->Exists("Video", "MSAA"))
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iniFile->Get("Video", "MSAA", &iMultisampleMode, 0);
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@ -173,9 +165,7 @@ void Config::Save()
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iniFile.Set("Hacks", "EFBCopyDisable", bEFBCopyDisable);
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iniFile.Set("Hacks", "EFBCopyDisableHotKey", bEFBCopyDisableHotKey);
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//iniFile.Set("Hacks", "ProjectionHax1", bProjectionHax1);
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iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToRAM);
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//iniFile.Set("Hacks", "SMGhack", bSMGhack);
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iniFile.Save(FULL_CONFIG_DIR "gfx_opengl.ini");
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}
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@ -93,7 +93,6 @@ struct Config
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// Hacks
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bool bEFBCopyDisable;
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bool bEFBCopyDisableHotKey;
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bool bProjectionHax1;
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bool bHack;
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bool bCopyEFBToRAM;
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bool bSafeTextureCache;
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@ -364,12 +364,10 @@ void ConfigDialog::CreateGUIControls()
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// Hacks controls
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m_SafeTextureCache = new wxCheckBox(m_PageAdvanced, ID_SAFETEXTURECACHE, wxT("Use Safe texture cache"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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//m_ProjectionHax1 = new wxCheckBox(m_PageAdvanced, ID_PROJECTIONHACK1, wxT("ZTP Bloom hack"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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//m_Hack = new wxCheckBox(m_PageAdvanced, ID_HACK, wxT("Mario Galaxy Hack"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_PhackvalueCB = new wxChoice(m_PageAdvanced, ID_PHACKVALUE, wxDefaultPosition, wxDefaultSize, arrayStringFor_PhackvalueCB, 0, wxDefaultValidator);
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m_PhackvalueCB->Append(wxT("None"));
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m_PhackvalueCB->Append(wxT("Zelda Twighlight Princess Bloom hack"));
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m_PhackvalueCB->Append(wxT("Zelda Twilight Princess Bloom hack"));
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m_PhackvalueCB->Append(wxT("Super Mario Galaxy"));
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m_PhackvalueCB->Append(wxT("Mario Kart Wii"));
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m_PhackvalueCB->Append(wxT("Sonic and the Black Knight"));
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@ -379,25 +377,19 @@ void ConfigDialog::CreateGUIControls()
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// Default values
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m_SafeTextureCache->SetValue(g_Config.bSafeTextureCache);
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//m_ProjectionHax1->SetValue(g_Config.bProjectionHax1);
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//m_Hack->SetValue(g_Config.bHack);
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// Tool tips
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m_SafeTextureCache->SetToolTip(wxT("This is useful to prevent Metroid Prime from crashing, but can cause problems in other games."
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"\n[This option will apply immediately and does not require a restart. However it may not"
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" be entirely safe to change it midgames.]"));
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//m_ProjectionHax1->SetToolTip(wxT("This should get ZTP's Bloom to show"));
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m_DstAlphaPass->SetToolTip(wxT("This renders a second time to set alpha to a constant value,"
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"\nDisabling it may speed up some games, but could also cause glitches."));
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m_DisableFog->SetToolTip(wxT("This option should not require a restart."));
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//m_SMGh->SetToolTip(wxT("SMG hack for Super Mario Galaxy, Mario Kart Wii and other game probably it will be disable for other game and during SMG ending sequence or movies use the M key to turn this option on or off"));
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// Sizers
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sHacks = new wxGridBagSizer(0, 0);
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//sHacks->Add(m_ProjectionHax1, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 5);
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sHacks->Add(m_SafeTextureCache, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 5);
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//sHacks->Add(m_Hack, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 5);
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sHacks->Add(m_PhackvalueCB, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 5);
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sbHacks = new wxStaticBoxSizer(wxVERTICAL, m_PageAdvanced, wxT("Hacks"));
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@ -601,9 +593,6 @@ void ConfigDialog::AdvancedSettingsChanged(wxCommandEvent& event)
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g_Config.bEFBCopyDisableHotKey = m_EFBCopyDisableHotKey->IsChecked();
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break;
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// Hacks
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/*case ID_PROJECTIONHACK1:
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g_Config.bProjectionHax1 = m_ProjectionHax1->IsChecked();
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break;*/
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case ID_SAFETEXTURECACHE:
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g_Config.bSafeTextureCache = m_SafeTextureCache->IsChecked();
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break;
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@ -125,7 +125,6 @@ class ConfigDialog : public wxDialog
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wxCheckBox *m_CheckBox_DisableCopyEFB;
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wxRadioButton *m_Radio_CopyEFBToRAM, *m_Radio_CopyEFBToGL;
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wxCheckBox *m_EFBCopyDisableHotKey;
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//wxCheckBox *m_ProjectionHax1;
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wxCheckBox *m_Hack;
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wxCheckBox *m_SafeTextureCache;
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// Screen size
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@ -281,7 +281,7 @@ void Flush()
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Renderer::SetRenderMode(Renderer::RM_Normal);
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// set global constants
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VertexShaderManager::SetConstants(g_Config.bProjectionHax1, g_Config.bPhackvalue1, g_Config.fhackvalue1, g_Config.bPhackvalue2, g_Config.fhackvalue2, g_Config.bFreeLook);
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VertexShaderManager::SetConstants(g_Config.bPhackvalue1, g_Config.fhackvalue1, g_Config.bPhackvalue2, g_Config.fhackvalue2, g_Config.bFreeLook);
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PixelShaderManager::SetConstants();
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// finally bind
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