game.ini fix for projection hack's.
This patch is by val532 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3206 8ced0084-cf51-0410-be5f-012b33b47a6e
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42fb5a4d67
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@ -43,6 +43,7 @@ BEGIN_EVENT_TABLE(CISOProperties, wxDialog)
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EVT_CLOSE(CISOProperties::OnClose)
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EVT_BUTTON(ID_CLOSE, CISOProperties::OnCloseClick)
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EVT_BUTTON(ID_EDITCONFIG, CISOProperties::OnEditConfig)
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EVT_CHOICE(ID_HACK, CISOProperties::SetRefresh)
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EVT_CHOICE(ID_EMUSTATE, CISOProperties::SetRefresh)
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EVT_CHOICE(ID_EMU_ISSUES, CISOProperties::SetRefresh)
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EVT_LISTBOX(ID_PATCHES_LIST, CISOProperties::ListSelectionChanged)
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@ -285,6 +286,17 @@ void CISOProperties::CreateGUIControls()
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SafeTextureCache = new wxCheckBox(m_GameConfig, ID_SAFETEXTURECACHE, _("Safe Texture Cache"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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DstAlphaPass = new wxCheckBox(m_GameConfig, ID_DSTALPHAPASS, _("Distance Alpha Pass"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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UseXFB = new wxCheckBox(m_GameConfig, ID_USEXFB, _("Use XFB"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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// Hack
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Hacktext = new wxStaticText(m_GameConfig, ID_HACK_TEXT, _("Hack for: "), wxDefaultPosition, wxDefaultSize);
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arrayStringFor_Hack.Add(_("None"));
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arrayStringFor_Hack.Add(_("Zelda Twighlight Princess Bloom hack"));
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arrayStringFor_Hack.Add(_("Super Mario Galaxy"));
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arrayStringFor_Hack.Add(_("Mario Kart Wii"));
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arrayStringFor_Hack.Add(_("Sonic and the Black Knight"));
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arrayStringFor_Hack.Add(_("Bleach Versus Crusade"));
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arrayStringFor_Hack.Add(_("Final Fantasy CC Echo of Time"));
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Hack = new wxChoice(m_GameConfig, ID_HACK, wxDefaultPosition, wxDefaultSize, arrayStringFor_Hack, 0, wxDefaultValidator);
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//HLE Audio
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sbHLEaudioOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("HLE Audio"));
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UseRE0Fix = new wxCheckBox(m_GameConfig, ID_RE0FIX, _("Use RE0 Fix"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
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@ -319,6 +331,8 @@ void CISOProperties::CreateGUIControls()
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sbVideoOverrides->Add(SafeTextureCache, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(DstAlphaPass, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(UseXFB, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(Hacktext, 0, wxEXPAND|wxLEFT, 5);
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sbVideoOverrides->Add(Hack, 0, wxEXPAND|wxLEFT, 5);
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sbHLEaudioOverrides->Add(UseRE0Fix, 0, wxEXPAND|wxLEFT, 5);
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sbGameConfig->Add(sbCoreOverrides, 0, wxEXPAND);
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sbGameConfig->Add(sbWiiOverrides, 0, wxEXPAND);
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@ -655,7 +669,14 @@ void CISOProperties::LoadGameConfig()
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UseRE0Fix->Set3StateValue((wxCheckBoxState)bTemp);
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else
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UseRE0Fix->Set3StateValue(wxCHK_UNDETERMINED);
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GameIni.Get("Video", "Hack", &iTemp, -1);
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if (iTemp == -1)
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{
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iTemp = 0;
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bRefreshList = true;
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}
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Hack->SetSelection(iTemp);
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GameIni.Get("EmuState", "EmulationStateId", &iTemp, -1);
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if (iTemp == -1)
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@ -760,6 +781,7 @@ bool CISOProperties::SaveGameConfig()
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else
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GameIni.Set("HLEaudio", "UseRE0Fix", UseRE0Fix->Get3StateValue());
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GameIni.Set("Video", "Hack", EmuState->GetSelection());
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GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
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GameIni.Set("EmuState", "EmulationIssues", EmuIssues->GetValue());
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@ -87,6 +87,9 @@ class CISOProperties : public wxDialog
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wxCheckBox *ProjHack1, *ForceFiltering,
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*EFBCopyDisable, *EFBCopyDisableHotKey, *EFBToTextureEnable,
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*SafeTextureCache, *DstAlphaPass, *UseXFB;
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wxStaticText *Hacktext;
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wxArrayString arrayStringFor_Hack;
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wxChoice *Hack;
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// HLE Audio
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wxCheckBox *UseRE0Fix;
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@ -163,6 +166,8 @@ class CISOProperties : public wxDialog
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ID_SAFETEXTURECACHE,
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ID_DSTALPHAPASS,
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ID_USEXFB,
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ID_HACK_TEXT,
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ID_HACK,
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ID_RE0FIX,
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ID_ENABLEPROGRESSIVESCAN,
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ID_ENABLEWIDESCREEN,
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@ -123,6 +123,9 @@ void Config::GameIniLoad() {
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if (iniFile->Exists("Video", "UseXFB"))
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iniFile->Get("Video", "UseXFB", &bUseXFB, 0);
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if (iniFile->Exists("Video", "Hack"))
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iniFile->Get("Video", "Hack", &iPhackvalue, 0);
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}
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void Config::Save()
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@ -45,6 +45,7 @@ struct Config
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void Load();
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void GameIniLoad();
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void Save();
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void UpdateHack();
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// General
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bool bFullscreen;
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@ -76,6 +76,8 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
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: wxDialog(parent, id, title, position, size, style)
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{
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g_Config.Load();
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g_Config.GameIniLoad();
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g_Config.UpdateHack();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////
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@ -522,48 +524,11 @@ void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
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case ID_MSAAMODECB:
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g_Config.iMultisampleMode = m_MSAAModeCB->GetSelection();
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break;
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case ID_PHACKVALUE:
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case ID_PHACKVALUE:
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g_Config.iPhackvalue = m_PhackvalueCB->GetSelection();
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if (g_Config.iPhackvalue >= 0)
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if (g_Config.iPhackvalue >= 0)
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{
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switch(g_Config.iPhackvalue)
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{
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case OGL_HACK_NONE:
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g_Config.bPhackvalue1 = 0;
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g_Config.bPhackvalue2 = 0;
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break;
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case OGL_HACK_ZELDA_TP_BLOOM_HACK:
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g_Config.bPhackvalue1 = 1;
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break;
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case OGL_HACK_SUPER_MARIO_GALAXY:
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g_Config.bPhackvalue1 = 1;
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g_Config.fhackvalue1 = 0.00006f;
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g_Config.bPhackvalue2 = 0;
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break;
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case OGL_HACK_MARIO_KART_WII:
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g_Config.bPhackvalue1 = 1;
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g_Config.fhackvalue1 = 0.00006f;
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g_Config.bPhackvalue2 = 0;
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break;
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case OGL_HACK_SONIC_AND_THE_BLACK_KNIGHT:
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g_Config.bPhackvalue1 = 1;
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g_Config.fhackvalue1 = 0.00002f;
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g_Config.bPhackvalue2 = 1;
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g_Config.fhackvalue2 = 1.999980f;
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break;
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case OGL_HACK_BLEACH_VERSUS_CRUSADE:
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g_Config.bPhackvalue2 = 1;
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g_Config.fhackvalue2 = 0.5f;
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g_Config.bPhackvalue1 = 0;
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break;
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case OGL_HACK_FINAL_FANTASY_CC_ECHO_OF_TIME:
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g_Config.bPhackvalue1 = 1;
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g_Config.fhackvalue1 = 0.8f;
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g_Config.bPhackvalue2 = 1;
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g_Config.fhackvalue2 = 1.2f;
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break;
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}
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g_Config.UpdateHack();
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}
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break;
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}
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@ -687,3 +652,45 @@ void ConfigDialog::UpdateGUI()
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m_FullscreenCB->Enable(!g_Config.renderToMainframe);
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m_WindowResolutionCB->Enable(!g_Config.renderToMainframe);
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}
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void Config::UpdateHack()
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{
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switch(g_Config.iPhackvalue)
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{
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case OGL_HACK_NONE:
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g_Config.bPhackvalue1 = 0;
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g_Config.bPhackvalue2 = 0;
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break;
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case OGL_HACK_ZELDA_TP_BLOOM_HACK:
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g_Config.bPhackvalue1 = 1;
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break;
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case OGL_HACK_SUPER_MARIO_GALAXY:
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g_Config.bPhackvalue1 = 1;
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g_Config.fhackvalue1 = 0.00006f;
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g_Config.bPhackvalue2 = 0;
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break;
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case OGL_HACK_MARIO_KART_WII:
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g_Config.bPhackvalue1 = 1;
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g_Config.fhackvalue1 = 0.00006f;
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g_Config.bPhackvalue2 = 0;
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break;
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case OGL_HACK_SONIC_AND_THE_BLACK_KNIGHT:
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g_Config.bPhackvalue1 = 1;
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g_Config.fhackvalue1 = 0.00002f;
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g_Config.bPhackvalue2 = 1;
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g_Config.fhackvalue2 = 1.999980f;
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break;
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case OGL_HACK_BLEACH_VERSUS_CRUSADE:
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g_Config.bPhackvalue2 = 1;
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g_Config.fhackvalue2 = 0.5f;
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g_Config.bPhackvalue1 = 0;
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break;
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case OGL_HACK_FINAL_FANTASY_CC_ECHO_OF_TIME:
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g_Config.bPhackvalue1 = 1;
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g_Config.fhackvalue1 = 0.8f;
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g_Config.bPhackvalue2 = 1;
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g_Config.fhackvalue2 = 1.2f;
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break;
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}
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}
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@ -57,7 +57,7 @@ class ConfigDialog : public wxDialog
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void AddFSReso(char *reso);
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void AddWindowReso(char *reso);
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void CreateGUIControls();
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void GameIniLoad();
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// Combo box lists, this one needs to be public
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wxArrayString arrayStringFor_FullscreenCB;
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@ -196,6 +196,7 @@ class ConfigDialog : public wxDialog
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void OnClose(wxCloseEvent& event);
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void UpdateGUI();
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void UpdateHack();
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void AboutClick(wxCommandEvent& event);
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void GeneralSettingsChanged(wxCommandEvent& event);
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@ -222,6 +222,7 @@ void Initialize(void *init)
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g_Config.Load();
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g_Config.GameIniLoad();
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g_Config.UpdateHack();
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if (!OpenGL_Create(g_VideoInitialize, 640, 480)) // 640x480 will be the default if all else fails
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{
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