Clean ipl device code a bit

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3103 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman 2009-04-29 15:17:36 +00:00
parent 2673eed2cc
commit 9984be6580
2 changed files with 67 additions and 55 deletions

View File

@ -23,7 +23,8 @@
#include "MemoryUtil.h"
// english
SRAM sram_dump= {{0x04, 0x6B, 0xFB, 0x91, 0x00, 0x00, 0x00, 0x00,
SRAM sram_dump = {{
0x04, 0x6B, 0xFB, 0x91, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0x40,
0x05, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@ -49,9 +50,13 @@ SRAM sram_dump_german = {{
// We should provide an option to choose from the above, or figure out the checksum (the algo in yagcd seems wrong)
// so that people can change default language.
static const char iplver[0x100] = "(C) 1999-2001 Nintendo. All rights reserved."
"(C) 1999 ArtX Inc. All rights reserved."
"PAL Revision 1.0 ";
static const char iplverPAL[0x100] = "(C) 1999-2001 Nintendo. All rights reserved."
"(C) 1999 ArtX Inc. All rights reserved."
"PAL Revision 1.0 ";
static const char iplverNTSC[0x100] = "(C) 1999-2001 Nintendo. All rights reserved."
"(C) 1999 ArtX Inc. All rights reserved.";
CEXIIPL::CEXIIPL() :
m_uPosition(0),
@ -59,61 +64,28 @@ CEXIIPL::CEXIIPL() :
m_uRWOffset(0),
m_count(0)
{
// Load the IPL
m_pIPL = (u8*)AllocateMemoryPages(ROM_SIZE);
FILE* pStream = NULL;
pStream = fopen(FONT_ANSI_FILE, "rb");
if (pStream != NULL)
{
fseek(pStream, 0, SEEK_END);
size_t filesize = (size_t)ftell(pStream);
rewind(pStream);
// Determine region
m_bNTSC = SConfig::GetInstance().m_LocalCoreStartupParameter.bNTSC;
fread(m_pIPL + 0x001fcf00, 1, filesize, pStream);
fclose(pStream);
}
else
{
/* This is a poor way to handle failure. We should either not display this message unless fonts
are actually accessed, or better yet, emulate them using a system font. -bushing */
// JP: But I want to see this error
#ifndef __APPLE__
PanicAlert("Error: failed to load '" FONT_ANSI_FILE "'. Fonts in a few games may not work, or"
" crash the game.");
#endif
}
// Create the IPL
m_pIPL = (u8*)AllocateMemoryPages(ROM_SIZE);
pStream = fopen(FONT_SJIS_FILE, "rb");
if (pStream != NULL)
{
fseek(pStream, 0, SEEK_END);
size_t filesize = (size_t)ftell(pStream);
rewind(pStream);
// Copy header
memcpy(m_pIPL, m_bNTSC ? iplverNTSC : iplverPAL, sizeof(m_bNTSC ? iplverNTSC : iplverPAL));
fread(m_pIPL + 0x001aff00, 1, filesize, pStream);
fclose(pStream);
}
else
{
// Heh, BIOS fonts don't really work in JAP games anyway ... we get bogus characters.
// JP: But I want to see this error
#ifndef __APPLE__
PanicAlert("Error: failed to load '" FONT_SJIS_FILE "'. Fonts in a few Japanese games may"
" not work or crash the game.");
#endif
}
memcpy(m_pIPL, iplver, sizeof(iplver));
// Load fonts
LoadFileToIPL(FONT_SJIS_FILE, 0x001aff00);
LoadFileToIPL(FONT_ANSI_FILE, 0x001fcf00);
// Clear RTC
memset(m_RTC, 0, sizeof(m_RTC));
// SRAM
pStream = fopen(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strSRAM.c_str(), "rb");
if (pStream != NULL)
FILE *file = fopen(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strSRAM.c_str(), "rb");
if (file != NULL)
{
fread(&m_SRAM, 1, 64, pStream);
fclose(pStream);
fread(&m_SRAM, 1, 64, file);
fclose(file);
}
else
{
@ -148,6 +120,28 @@ CEXIIPL::~CEXIIPL()
}
}
void CEXIIPL::LoadFileToIPL(const char* filename, u32 offset)
{
FILE* pStream = NULL;
pStream = fopen(filename, "rb");
if (pStream != NULL)
{
fseek(pStream, 0, SEEK_END);
size_t filesize = (size_t)ftell(pStream);
rewind(pStream);
fread(m_pIPL + offset, 1, filesize, pStream);
fclose(pStream);
}
else
{
// This is a poor way to handle failure. We should either not display this message unless fonts
// are actually accessed, or better yet, emulate them using a system font. -bushing
PanicAlert("Error: failed to load %s. Fonts in a few games may not work, or crash the game.",
filename);
}
}
void CEXIIPL::SetCS(int _iCS)
{
if (_iCS)
@ -195,7 +189,6 @@ void CEXIIPL::TransferByte(u8& _uByte)
// wii stuff perhaps wii SRAM?
INFO_LOG(EXPANSIONINTERFACE, "EXI IPL-DEV: WII something (perhaps SRAM?)");
}
// debug only
else if ((m_uAddress & 0x60000000) == 0)
{
INFO_LOG(EXPANSIONINTERFACE, "EXI IPL-DEV: IPL access");
@ -236,6 +229,20 @@ void CEXIIPL::TransferByte(u8& _uByte)
{
if ((m_uAddress & 0x80000000) == 0)
_uByte = m_pIPL[((m_uAddress >> 6) & ROM_MASK) + m_uRWOffset];
#if 0
u32 position = ((m_uAddress >> 6) & ROM_MASK) + m_uRWOffset;
char msg[5] = "";
if (position >= 0 && position < 0x100)
sprintf(msg, "COPY");
else if (position >= 0x00000100 && position <= 0x001aeee8)
sprintf(msg, "BIOS");
else if (position >= 0x001AFF00 && position <= 0x001FA0E0)
sprintf(msg, "SJIS");
else if (position >= 0x001FCF00 && position <= 0x001FF474)
sprintf(msg, "ANSI");
WARN_LOG(EXPANSIONINTERFACE, "m_pIPL[0x%08x] = 0x%02x %s\t0x%08x 0x%08x 0x%08x",
position, _uByte, msg, m_uPosition,m_uAddress,m_uRWOffset);
#endif
}
//
// --- Real Time Clock (RTC) ---
@ -281,10 +288,10 @@ void CEXIIPL::TransferByte(u8& _uByte)
((m_uAddress & 0x7FFFFF00) == 0x21000800))
{
// WII only RTC flags... afaik just the wii menu initialize it
// if (m_uAddress & 0x80000000)
// m_SRAM.p_SRAM[(m_uAddress & 0x3F) + m_uRWOffset] = _uByte;
// else
// _uByte = m_SRAM.p_SRAM[(m_uAddress & 0x3F) + m_uRWOffset];
// if (m_uAddress & 0x80000000)
// m_SRAM.p_SRAM[(m_uAddress & 0x3F) + m_uRWOffset] = _uByte;
// else
// _uByte = m_SRAM.p_SRAM[(m_uAddress & 0x3F) + m_uRWOffset];
}
m_uRWOffset++;
}

View File

@ -38,6 +38,9 @@ private:
ROM_MASK = (ROM_SIZE - 1)
};
// Region
bool m_bNTSC;
//! IPL
u8* m_pIPL;
@ -57,6 +60,8 @@ private:
int m_count;
virtual void TransferByte(u8 &_uByte);
void LoadFileToIPL(const char* filename, u32 offset);
};
#endif