Fix for latest commit : turns out Destroy() already frees the data, also add sskkiipp's offset patch for the "dump frames"
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3900 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -917,10 +917,10 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
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s_criticalScreenshot.Enter();
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int w = xfbSource->sourceRc.GetWidth();
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int h = xfbSource->sourceRc.GetHeight();
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int t = yOffset;
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u8 *data = (u8 *) malloc(3 * w * h);
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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glReadPixels(0, t, w, h, GL_BGR, GL_UNSIGNED_BYTE, data);
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glReadPixels(0, Renderer::GetTargetHeight() - h + yOffset, w, h, GL_BGR, GL_UNSIGNED_BYTE, data);
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if (glGetError() == GL_NO_ERROR)
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{
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if (!s_bLastFrameDumped)
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@ -967,7 +967,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
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int h = OpenGL_GetBackbufferHeight();
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u8 *data = (u8 *) malloc(3 * w * h);
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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glReadPixels(0, 0, w, h, GL_RGB, GL_UNSIGNED_BYTE, data);
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glReadPixels(0, Renderer::GetTargetHeight() - h, w, h, GL_RGB, GL_UNSIGNED_BYTE, data);
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if (glGetError() == GL_NO_ERROR) {
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if (!s_bLastFrameDumped) {
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sprintf(movie_file_name, "%s/framedump.raw", FULL_FRAMES_DIR);
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@ -1333,9 +1333,8 @@ bool Renderer::SaveRenderTarget(const char *filename, int W, int H, int YOffset)
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a.Destroy();
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#else
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bool result = SaveTGA(filename, W, H, data);
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#endif
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// Do not forget to release the data...
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free(data);
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#endif
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return result;
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}
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