add a simple test to try and list contents of an wii SD card
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3006 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
93348abc18
commit
173aa569c4
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@ -41,22 +41,14 @@
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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<File
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RelativePath=".\source\dolphintest_aram.cpp"
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>
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<File
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RelativePath=".\source\dolphintest_aram.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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||||
</File>
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||||
<File
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RelativePath=".\Makefile"
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||||
>
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||||
</Filter>
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||||
</File>
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</Files>
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||||
<Globals>
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</Globals>
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||||
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@ -41,22 +41,14 @@
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<References>
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||||
</References>
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||||
<Files>
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||||
<Filter
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||||
Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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<File
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RelativePath=".\source\dolphintest_ax.cpp"
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>
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<File
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RelativePath=".\source\dolphintest_ax.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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||||
</File>
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||||
<File
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||||
RelativePath=".\Makefile"
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||||
>
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||||
</Filter>
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||||
</File>
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||||
</Files>
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||||
<Globals>
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||||
</Globals>
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||||
|
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@ -62,22 +62,14 @@
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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<File
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RelativePath=".\source\dolphintest_exi.cpp"
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>
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<File
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RelativePath=".\source\dolphintest_exi.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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||||
</File>
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||||
<File
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RelativePath=".\Makefile"
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>
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</Filter>
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</File>
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</Files>
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<Globals>
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</Globals>
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||||
|
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@ -41,22 +41,14 @@
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<References>
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||||
</References>
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||||
<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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<File
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RelativePath=".\source\dolphintest_gx.cpp"
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>
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<File
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RelativePath=".\source\dolphintest_gx.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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||||
</File>
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||||
<File
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||||
RelativePath=".\Makefile"
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||||
>
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||||
</Filter>
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||||
</File>
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||||
</Files>
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||||
<Globals>
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||||
</Globals>
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||||
|
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@ -41,22 +41,14 @@
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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<File
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RelativePath=".\source\dolphintest_pad.cpp"
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>
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<File
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RelativePath=".\source\dolphintest_pad.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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</File>
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<File
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RelativePath=".\Makefile"
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>
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</Filter>
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</File>
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</Files>
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||||
<Globals>
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</Globals>
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@ -41,22 +41,14 @@
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<References>
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||||
</References>
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<Files>
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<Filter
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Name="Source Files"
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||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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<File
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RelativePath=".\source\dolphintest_rtc.cpp"
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>
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<File
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RelativePath=".\source\dolphintest_rtc.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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||||
</File>
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<File
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RelativePath=".\Makefile"
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>
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</Filter>
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</File>
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</Files>
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<Globals>
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</Globals>
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@ -41,22 +41,14 @@
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<References>
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</References>
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<Files>
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<Filter
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||||
Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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<File
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RelativePath=".\source\dolphintest_si.cpp"
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>
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<File
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RelativePath=".\source\dolphintest_si.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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</File>
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<File
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RelativePath=".\Makefile"
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>
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</Filter>
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</File>
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</Files>
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<Globals>
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</Globals>
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@ -19,6 +19,13 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WPAD", "WPAD\WPAD.vcproj",
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WRTC", "WRTC\WRTC.vcproj", "{F75021E3-73BF-425C-BA57-3FE7E2F6E02C}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WSD", "WSD\WSD.vcproj", "{F250A358-225C-4B50-ABAE-5B3D4EC9DC4E}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{057B2E90-B8A7-431E-9FA2-68AC8ABABCC5}"
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ProjectSection(SolutionItems) = preProject
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Makefile = Makefile
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Release|Win32 = Release|Win32
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{BB88F4D5-EB0D-4429-94C3-93B0191BD3DD}.Release|Win32.Build.0 = Release|Win32
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{F75021E3-73BF-425C-BA57-3FE7E2F6E02C}.Release|Win32.ActiveCfg = Release|Win32
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{F75021E3-73BF-425C-BA57-3FE7E2F6E02C}.Release|Win32.Build.0 = Release|Win32
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{F250A358-225C-4B50-ABAE-5B3D4EC9DC4E}.Release|Win32.ActiveCfg = Release|Win32
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{F250A358-225C-4B50-ABAE-5B3D4EC9DC4E}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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<File
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RelativePath=".\source\dolphintest_wpad.cpp"
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>
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<File
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RelativePath=".\source\dolphintest_wpad.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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</File>
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<File
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RelativePath=".\Makefile"
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>
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</Filter>
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</File>
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</Files>
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<Globals>
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</Globals>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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<File
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RelativePath=".\source\dolphintest_wrtc.cpp"
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>
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<File
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RelativePath=".\source\dolphintest_wrtc.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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</File>
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<File
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RelativePath=".\Makefile"
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>
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</Filter>
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</File>
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</Files>
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<Globals>
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</Globals>
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@ -0,0 +1,135 @@
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#---------------------------------------------------------------------------------
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# Clear the implicit built in rules
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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include $(DEVKITPPC)/wii_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := source
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DATA := data
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INCLUDES :=
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lwiiuse -lbte -lfat -logc -lm
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS :=
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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#---------------------------------------------------------------------------------
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# automatically build a list of object files for our project
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#---------------------------------------------------------------------------------
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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export LD := $(CC)
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else
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export LD := $(CXX)
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endif
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
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$(sFILES:.s=.o) $(SFILES:.S=.o)
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#---------------------------------------------------------------------------------
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# build a list of include paths
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#---------------------------------------------------------------------------------
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export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD) \
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-I$(LIBOGC_INC)
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#---------------------------------------------------------------------------------
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# build a list of library paths
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||||
#---------------------------------------------------------------------------------
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
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-L$(LIBOGC_LIB)
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export OUTPUT := $(CURDIR)/$(TARGET)
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.PHONY: $(BUILD) clean
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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run:
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wiiload $(TARGET).dol
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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$(OUTPUT).dol: $(OUTPUT).elf
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$(OUTPUT).elf: $(OFILES)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .jpg extension
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#---------------------------------------------------------------------------------
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%.jpg.o : %.jpg
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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$(bin2o)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
|
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Version="9.00"
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Name="WSD"
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ProjectGUID="{F250A358-225C-4B50-ABAE-5B3D4EC9DC4E}"
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RootNamespace="TestSuite"
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Keyword="MakeFileProj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="build"
|
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IntermediateDirectory="build"
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ConfigurationType="0"
|
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BuildLogFile="build\BuildLog.htm"
|
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>
|
||||
<Tool
|
||||
Name="VCNMakeTool"
|
||||
BuildCommandLine="make -r 2>&1 | sed -e 's/\(.[a-zA-Z]\+\):\([0-9]\+\):/\1(\2):/’"
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||||
ReBuildCommandLine="make clean && make -r 2>&1 | sed -e 's/\(.[a-zA-Z]\+\):\([0-9]\+\):/\1(\2):/’"
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||||
CleanCommandLine="make clean"
|
||||
Output="dolphintest_wrtc.dol"
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||||
PreprocessorDefinitions="WIN32;NDEBUG"
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||||
IncludeSearchPath="$(ProjectDir)\include;C:\devkitPro\libogc\include"
|
||||
ForcedIncludes=""
|
||||
AssemblySearchPath=""
|
||||
ForcedUsingAssemblies=""
|
||||
CompileAsManaged=""
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<File
|
||||
RelativePath=".\source\dolphintest_wsd.cpp"
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||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Makefile"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
|
@ -0,0 +1,127 @@
|
|||
// Thanks to:
|
||||
// SD Card Directory Listing Demo
|
||||
// Updated 12/19/2008 by PunMaster
|
||||
|
||||
#include <gccore.h>
|
||||
#include <malloc.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <ogcsys.h>
|
||||
#include <time.h>
|
||||
#include <sys/time.h>
|
||||
#include <wiiuse/wpad.h>
|
||||
#include <fat.h>
|
||||
#include <dirent.h>
|
||||
|
||||
#include <iostream>
|
||||
#include <debug.h>
|
||||
#include <math.h>
|
||||
|
||||
static void *xfb = NULL;
|
||||
|
||||
u32 first_frame = 1;
|
||||
GXRModeObj *rmode;
|
||||
|
||||
void Initialise()
|
||||
{
|
||||
// Initialise the video system
|
||||
VIDEO_Init();
|
||||
|
||||
// This function initialises the attached controllers
|
||||
PAD_Init();
|
||||
|
||||
// Obtain the preferred video mode from the system
|
||||
// This will correspond to the settings in the Wii menu
|
||||
rmode = VIDEO_GetPreferredMode(NULL);
|
||||
|
||||
// Allocate memory for the display in the uncached region
|
||||
xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
|
||||
|
||||
// Initialise the console, required for printf
|
||||
console_init(xfb,20,20,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ);
|
||||
|
||||
// Set up the video registers with the chosen mode
|
||||
VIDEO_Configure(rmode);
|
||||
|
||||
// Tell the video hardware where our display memory is
|
||||
VIDEO_SetNextFramebuffer(xfb);
|
||||
|
||||
// Make the display visible
|
||||
VIDEO_SetBlack(FALSE);
|
||||
|
||||
// Flush the video register changes to the hardware
|
||||
VIDEO_Flush();
|
||||
|
||||
// Wait for Video setup to complete
|
||||
VIDEO_WaitVSync();
|
||||
if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();
|
||||
}
|
||||
|
||||
void dirlist(char* path)
|
||||
{
|
||||
DIR* pdir = opendir(path);
|
||||
|
||||
if (pdir != NULL)
|
||||
{
|
||||
while(true)
|
||||
{
|
||||
struct dirent* pent = readdir(pdir);
|
||||
if(pent == NULL) break;
|
||||
|
||||
if(strcmp(".", pent->d_name) != 0 && strcmp("..", pent->d_name) != 0)
|
||||
{
|
||||
char dnbuf[260];
|
||||
sprintf(dnbuf, "%s/%s", path, pent->d_name);
|
||||
|
||||
struct stat statbuf;
|
||||
stat(dnbuf, &statbuf);
|
||||
|
||||
if(S_ISDIR(statbuf.st_mode))
|
||||
{
|
||||
printf("%s <DIR>\n", dnbuf);
|
||||
dirlist(dnbuf);
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("%s (%d)\n", dnbuf, (int)statbuf.st_size);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
closedir(pdir);
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("opendir() failure.\n");
|
||||
}
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
Initialise();
|
||||
|
||||
if(fatInitDefault())
|
||||
dirlist("/");
|
||||
else
|
||||
printf("fatInitDefault() failure.\n");
|
||||
|
||||
while(1)
|
||||
{
|
||||
// Call WPAD_ScanPads each loop, this reads the latest controller states
|
||||
WPAD_ScanPads();
|
||||
|
||||
// WPAD_ButtonsDown tells us which buttons were pressed in this loop
|
||||
// this is a "one shot" state which will not fire again until the button has been released
|
||||
u32 pressed = WPAD_ButtonsDown(0);
|
||||
|
||||
// We return to the launcher application via exit
|
||||
if (pressed & WPAD_BUTTON_HOME)
|
||||
exit(0);
|
||||
|
||||
// Wait for the next frame
|
||||
VIDEO_WaitVSync();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue