More work on BBA, changed mask in JIT to the same mask in interpreter. If this is wrong, beat me up, but it fixes BBA for commercial games at least
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3265 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -68,6 +68,22 @@ bool CEXIETHERNET::activate() {
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return true;
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}
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bool CEXIETHERNET::CheckRecieved()
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{
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if(!isActivated())
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return false;
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char RBuffer[2048]; // Bigger than MTU, but w/e
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int Size = recv(fd, RBuffer, 2048, MSG_PEEK);
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if(Size == -1)
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{
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DEBUGPRINT("Recieve check failed with %d\n", errno);
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return false;
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}
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if(Size != 0)
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DEBUGPRINT("Have waiting Packet of size %d\n", Size);
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return true;
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}
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bool CEXIETHERNET::startRecv() {
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DEBUGPRINT("Start Receive!\n");
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exit(0);
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@ -101,6 +117,8 @@ bool CEXIETHERNET::startRecv() {
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}
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bool CEXIETHERNET::sendPacket(u8 *etherpckt, int size)
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{
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if(!isActivated())
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activate();
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DEBUGPRINT( "Packet: 0x");
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for(int a = 0; a < size; ++a)
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{
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@ -110,22 +128,11 @@ bool CEXIETHERNET::sendPacket(u8 *etherpckt, int size)
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int numBytesWrit = write(fd, etherpckt, size);
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if(numBytesWrit != size)
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{
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DEBUGPRINT("BBA sendPacket %i only got %i bytes sent!\n", size, numBytesWrit);
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DEBUGPRINT("BBA sendPacket %i only got %i bytes sent!errno: %d\n", size, numBytesWrit, errno);
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return false;
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}
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else
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DEBUGPRINT("Sent out the correct number of bytes: %d\n", size);
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//fwrite(etherpckt, size, size, raw_socket);
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/*DWORD numBytesWrit;
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OVERLAPPED overlap;
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ZERO_OBJECT(overlap);
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//overlap.hEvent = mHRecvEvent;
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TGLE(WriteFile(mHAdapter, etherpckt, size, &numBytesWrit, &overlap));
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if(numBytesWrit != size)
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{
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DEGUB("BBA sendPacket %i only got %i bytes sent!\n", size, numBytesWrit);
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FAIL(UE_BBA_ERROR);
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}*/
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recordSendComplete();
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//exit(0);
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return true;
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@ -80,6 +80,7 @@ CEXIETHERNET::CEXIETHERNET() :
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void CEXIETHERNET::SetCS(int cs)
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{
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DEBUGPRINT("Set CS: %s\n", cs ? "true" : "false");
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if (!cs)
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{
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if (mExpectVariableLengthImmWrite)
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@ -89,8 +90,7 @@ void CEXIETHERNET::SetCS(int cs)
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}
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mExpectSpecialImmRead = false;
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mWriteP = mReadP = INVALID_P;
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m_uPosition = 0;
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Expecting = EXPECT_NONE;
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m_bInterruptSet = false;
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}
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}
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@ -105,6 +105,9 @@ void CEXIETHERNET::Update()
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}
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bool CEXIETHERNET::IsInterruptSet()
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{
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//bool Temp = m_bInterruptSet;
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//m_bInterruptSet = false;
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//return Temp;
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return m_bInterruptSet;
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}
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@ -367,11 +370,22 @@ u32 CEXIETHERNET::ImmRead(u32 _uSize)
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exit(0);
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}
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u32 uResult = 0;
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switch(mReadP)
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{
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case BBA_NWAYS: // Bit of a hack
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mBbaMem[BBA_NWAYS] = (BBA_NWAYS_LS10 | BBA_NWAYS_LPNWAY | BBA_NWAYS_ANCLPT | BBA_NWAYS_10TXF);
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break;
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default:
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break;
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}
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memcpy(&uResult, mBbaMem + mReadP, _uSize);
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// TODO: We do as well?
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uResult = Common::swap32(uResult); //Whinecube : we have a byteswap problem...
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//DEBUGPRINT("Mem spot is 0x%02x uResult is 0x%x\n", mBbaMem[mReadP], uResult);
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#ifndef _WIN32
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CheckRecieved();
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#endif
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DEBUGPRINT( "\t[INFO]Read from BBA address 0x%0*X, %i byte%s: 0x%0*X\n",mReadP >= CB_OFFSET ? 4 : 2, mReadP, _uSize, (_uSize==1?"":"s"),_uSize*2, getbitsw(uResult, 0, _uSize * 8 - 1));
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mReadP = mReadP + _uSize;
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return uResult;
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@ -139,6 +139,7 @@ private:
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//TAP interface
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bool activate();
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bool CheckRecieved();
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bool deactivate();
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bool isActivated();
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bool resume();
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@ -63,7 +63,7 @@ using namespace Gen;
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fpr.Flush(FLUSH_ALL);
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//Bits SRR1[0, 5-9, 16-23, 25-27, 30-31] are placed into the corresponding bits of the MSR.
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//MSR[13] is set to 0.
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const u32 mask = 0x87C0FF73;
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const u32 mask = 0x87C0FFFF;
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// MSR = (MSR & ~mask) | (SRR1 & mask);
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MOV(32, R(EAX), M(&MSR));
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MOV(32, R(ECX), M(&SRR1));
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