A small clean up.
Just doing it while i remember :) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3289 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -73,13 +73,13 @@ bool operator < (const GameListItem &one, const GameListItem &other)
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switch(currentColumn)
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{
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case CGameListCtrl::COLUMN_TITLE: return strcasecmp(one.GetName(indexOne).c_str(), other.GetName(indexOther).c_str()) < 0;
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case CGameListCtrl::COLUMN_COMPANY: return strcasecmp(one.GetCompany().c_str(), other.GetCompany().c_str()) < 0;
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case CGameListCtrl::COLUMN_NOTES: return strcasecmp(one.GetDescription(indexOne).c_str(), other.GetDescription(indexOther).c_str()) < 0;
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case CGameListCtrl::COLUMN_COUNTRY: return (one.GetCountry() < other.GetCountry());
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case CGameListCtrl::COLUMN_SIZE: return (one.GetFileSize() < other.GetFileSize());
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case CGameListCtrl::COLUMN_PLATFORM: return (one.GetPlatform() < other.GetPlatform());
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default: return strcasecmp(one.GetName(indexOne).c_str(), other.GetName(indexOther).c_str()) < 0;
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case CGameListCtrl::COLUMN_TITLE: return strcasecmp(one.GetName(indexOne).c_str(), other.GetName(indexOther).c_str()) < 0;
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case CGameListCtrl::COLUMN_COMPANY: return strcasecmp(one.GetCompany().c_str(), other.GetCompany().c_str()) < 0;
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case CGameListCtrl::COLUMN_NOTES: return strcasecmp(one.GetDescription(indexOne).c_str(), other.GetDescription(indexOther).c_str()) < 0;
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case CGameListCtrl::COLUMN_COUNTRY: return (one.GetCountry() < other.GetCountry());
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case CGameListCtrl::COLUMN_SIZE: return (one.GetFileSize() < other.GetFileSize());
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case CGameListCtrl::COLUMN_PLATFORM: return (one.IsWii() < other.IsWii());
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default: return strcasecmp(one.GetName(indexOne).c_str(), other.GetName(indexOther).c_str()) < 0;
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}
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}
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@ -371,7 +371,8 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
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// Country
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SetItemColumnImage(_Index, COLUMN_COUNTRY, m_FlagImageIndex[rISOFile.GetCountry()]);
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SetItemColumnImage(_Index, COLUMN_PLATFORM, m_PlatformImageIndex[rISOFile.GetPlatform()]);
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//Platform
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SetItemColumnImage(_Index, COLUMN_PLATFORM, m_PlatformImageIndex[rISOFile.IsWii()]);
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// Background color
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SetBackgroundColor();
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@ -580,8 +581,8 @@ int wxCALLBACK wxListCompare(long item1, long item2, long sortData)
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if (iso1->GetFileSize() < iso2->GetFileSize()) return -1 *t;
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return 0;
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case CGameListCtrl::COLUMN_PLATFORM:
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if(iso1->GetPlatform() > iso2->GetPlatform()) return 1 *t;
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if(iso1->GetPlatform() < iso2->GetPlatform()) return -1 *t;
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if(iso1->IsWii() > iso2->IsWii()) return 1 *t;
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if(iso1->IsWii() < iso2->IsWii()) return -1 *t;
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return 0;
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}
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@ -47,7 +47,6 @@ GameListItem::GameListItem(const std::string& _rFileName)
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, m_pImage(NULL)
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, m_ImageSize(0)
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, m_IsWii(false)
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, m_Platform(false)
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{
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if (LoadFromCache())
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@ -61,7 +60,6 @@ GameListItem::GameListItem(const std::string& _rFileName)
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if (pVolume != NULL)
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{
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m_IsWii = DiscIO::IsVolumeWiiDisc(pVolume);
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m_Platform = DiscIO::IsVolumeWiiDisc(pVolume);
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m_Company = "N/A";
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for (int i = 0; i < 6; i++)
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@ -172,7 +170,6 @@ void GameListItem::DoState(PointerWrap &p)
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p.Do(m_BlobCompressed);
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p.DoBuffer(&m_pImage, m_ImageSize);
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p.Do(m_IsWii);
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p.Do(m_Platform);
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}
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std::string GameListItem::CreateCacheFilename()
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@ -38,7 +38,6 @@ public:
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const std::string& GetIssues() const {return m_Issues;}
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bool IsCompressed() const {return m_BlobCompressed;}
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bool IsWii() const {return m_IsWii;}
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bool GetPlatform() const {return m_Platform;}
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u64 GetFileSize() const {return m_FileSize;}
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u64 GetVolumeSize() const {return m_VolumeSize;}
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#if defined(HAVE_WX) && HAVE_WX
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