Njoy can now be build with wxUSE_UNICODE 1 on windows

move all static ini paths to Common

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3896 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
LPFaint99 2009-07-28 08:27:45 +00:00
parent 989e5b7798
commit 22427f89bc
16 changed files with 96 additions and 78 deletions

View File

@ -82,11 +82,24 @@
#define WII_SYS_DIR "Wii"
// Filenames
#define DOLPHIN_CONFIG "Dolphin.ini"
#define DEBUGGER_CONFIG "Debugger.ini"
#define LOGGER_CONFIG "Logger.ini"
#define TOTALDB "totaldb.dsy"
#define MAIN_LOG "dolphin.log"
#define DOLPHIN_CONFIG "Dolphin.ini"
#define DEBUGGER_CONFIG "Debugger.ini"
#define BREAKPOINT_CONFIG "BreakPoints.ini"
#define MEMCHECKS_CONFIG "MemoryChecks.ini"
#define LOGGER_CONFIG "Logger.ini"
#define DX9_CONFIG "gfx_dx9.ini"
#define OPENGL_CONFIG "gfx_opengl.ini"
#define DSPHLE_CONFIG "DSP.ini"
#define DSPLLE_CONFIG "DSPLLE.ini"
#define NJOY_CONFIG "nJoy.ini"
#define PSIMPLE_CONFIG "pad.ini"
#define WM_CONFIG "Wiimote.ini"
#define WM_IR_CONFIG "IR Pointer.ini"
#define WM_MOVEMENT_CONFIG "WiimoteMovement.ini"
#define TOTALDB "totaldb.dsy"
#define MAIN_LOG "dolphin.log"
#define DEFAULT_GFX_PLUGIN PLUGIN_PREFIX "Plugin_VideoOGL" PLUGIN_SUFFIX
#define DEFAULT_DSP_PLUGIN PLUGIN_PREFIX "Plugin_DSP_HLE" PLUGIN_SUFFIX
@ -154,6 +167,18 @@
#define CONFIG_FILE FULL_CONFIG_DIR DOLPHIN_CONFIG
#define DEBUGGER_CONFIG_FILE FULL_CONFIG_DIR DEBUGGER_CONFIG
#define LOGGER_CONFIG_FILE FULL_CONFIG_DIR LOGGER_CONFIG
#define BREAKPOINT_CONFIG_FILE FULL_GAMECONFIG_DIR BREAKPOINT_CONFIG
#define MEMCHECKS_CONFIG_FILE FULL_GAMECONFIG_DIR MEMCHECKS_CONFIG
#define DX9_CONFIG_FILE FULL_CONFIG_DIR DX9_CONFIG
#define OPENGL_CONFIG_FILE FULL_CONFIG_DIR OPENGL_CONFIG
#define DSPHLE_CONFIG_FILE FULL_CONFIG_DIR DSPHLE_CONFIG
#define DSPLLE_CONFIG_FILE FULL_CONFIG_DIR DSPLLE_CONFIG
#define NJOY_CONFIG_FILE FULL_CONFIG_DIR NJOY_CONFIG
#define PSIMPLE_CONFIG_FILE FULL_CONFIG_DIR PSIMPLE_CONFIG
#define WM_CONFIG_FILE FULL_CONFIG_DIR WM_CONFIG
#define WM_IR_CONFIG_FILE FULL_CONFIG_DIR WM_IR_CONFIG
#define WM_MOVEMENT_CONFIG_FILE FULL_CONFIG_DIR WM_MOVEMENT_CONFIG
#define TOTALDB_FILE FULL_SYSDATA_DIR TOTALDB
#define MAINRAM_DUMP_FILE FULL_DUMP_DIR RAM_DUMP

View File

@ -258,7 +258,7 @@ void SConfig::LoadSettingsHLE()
{
IniFile ini;
//
ini.Load(FULL_CONFIG_DIR "DSP.ini");
ini.Load(DSPHLE_CONFIG_FILE);
ini.Get("Config", "EnableRE0AudioFix", &m_EnableRE0Fix, false); // RE0 Hack
}

View File

@ -226,7 +226,7 @@ CBreakPointWindow::OnAddBreakPointMany(wxCommandEvent& event)
{
// load ini
IniFile ini;
std::string filename = std::string(FULL_GAMECONFIG_DIR "BreakPoints.ini");
std::string filename = std::string(BREAKPOINT_CONFIG_FILE);
if (ini.Load(filename.c_str())) // check if there is any file there
{
@ -252,7 +252,7 @@ CBreakPointWindow::OnAddBreakPointMany(wxCommandEvent& event)
}
else
{
wxMessageBox(_T("You have no GameIni/BreakPoints.ini file"));
wxMessageBox(_T("You have no "BREAKPOINT_CONFIG_FILE " file"));
}
}
@ -275,7 +275,7 @@ CBreakPointWindow::OnAddMemoryCheckMany(wxCommandEvent& event)
{
// load ini
IniFile ini;
std::string filename = std::string(FULL_GAMECONFIG_DIR "MemoryChecks.ini");
std::string filename = std::string(MEMCHECKS_CONFIG_FILE);
if (ini.Load(filename.c_str()))
{
@ -354,7 +354,7 @@ CBreakPointWindow::OnAddMemoryCheckMany(wxCommandEvent& event)
}
else
{
wxMessageBox(_T("You have no " FULL_GAMECONFIG_DIR "MemoryChecks.ini file"));
wxMessageBox(_T("You have no " MEMCHECKS_CONFIG_FILE " file"));
}
}
// =================

View File

@ -31,10 +31,8 @@ CConfig::CConfig()
void CConfig::Load()
{
// first load defaults
std::string temp;
IniFile file;
file.Load(FULL_CONFIG_DIR "DSP.ini");
file.Load(DSPHLE_CONFIG_FILE);
file.Get("Config", "EnableHLEAudio", &m_EnableHLEAudio, true); // Sound Settings
file.Get("Config", "EnableRE0AudioFix", &m_EnableRE0Fix, false); // RE0 Hack
ac_Config.Load(file);
@ -43,12 +41,12 @@ void CConfig::Load()
void CConfig::Save()
{
IniFile file;
file.Load(FULL_CONFIG_DIR "DSP.ini");
file.Load(DSPHLE_CONFIG_FILE);
file.Set("Config", "EnableHLEAudio", m_EnableHLEAudio); // Sound Settings
file.Set("Config", "EnableRE0AudioFix", m_EnableRE0Fix); // RE0 Hack
ac_Config.Set(file);
file.Save(FULL_CONFIG_DIR "DSP.ini");
file.Save(DSPHLE_CONFIG_FILE);
}
void CConfig::GameIniLoad() {

View File

@ -20,8 +20,6 @@
#include "Config.h"
#include "AudioCommon.h"
#define LLE_CONFIG_FILE "DSPLLE.ini"
CConfig g_Config;
CConfig::CConfig()
@ -32,18 +30,16 @@ CConfig::CConfig()
void CConfig::Load()
{
// first load defaults
std::string temp;
IniFile file;
file.Load(FULL_CONFIG_DIR LLE_CONFIG_FILE);
file.Load(DSPLLE_CONFIG_FILE);
ac_Config.Load(file);
}
void CConfig::Save()
{
IniFile file;
file.Load(FULL_CONFIG_DIR LLE_CONFIG_FILE);
file.Load(DSPLLE_CONFIG_FILE);
ac_Config.Set(file);
file.Save(FULL_CONFIG_DIR LLE_CONFIG_FILE);
file.Save(DSPLLE_CONFIG_FILE);
}

View File

@ -911,7 +911,7 @@ void LoadConfig()
};
#endif
IniFile file;
file.Load(FULL_CONFIG_DIR "pad.ini");
file.Load(PSIMPLE_CONFIG_FILE);
for(int i = 0; i < 4; i++)
{
@ -946,7 +946,7 @@ void LoadConfig()
void SaveConfig()
{
IniFile file;
file.Load(FULL_CONFIG_DIR "pad.ini");
file.Load(PSIMPLE_CONFIG_FILE);
for(int i = 0; i < 4; i++)
{
@ -969,5 +969,5 @@ void SaveConfig()
file.Set(SectionName, controlNames[x], pad[i].keyForControl[x]);
}
}
file.Save(FULL_CONFIG_DIR "pad.ini");
file.Save(PSIMPLE_CONFIG_FILE);
}

View File

@ -27,7 +27,7 @@ Config::Config()
void Config::Load()
{
IniFile iniFile;
iniFile.Load(FULL_CONFIG_DIR "gfx_dx9.ini");
iniFile.Load(DX9_CONFIG_FILE);
iniFile.Get("Hardware", "Adapter", &iAdapter, 0);
iniFile.Get("Hardware", "WindowedRes", &iWindowedRes, 0);
iniFile.Get("Hardware", "FullscreenRes", &iFSResolution, 0);
@ -57,7 +57,7 @@ void Config::Load()
void Config::Save()
{
IniFile iniFile;
iniFile.Load(FULL_CONFIG_DIR "gfx_dx9.ini");
iniFile.Load(DX9_CONFIG_FILE);
iniFile.Set("Hardware", "Adapter", iAdapter);
iniFile.Set("Hardware", "WindowedRes", iWindowedRes);
iniFile.Set("Hardware", "FullscreenRes", iFSResolution);
@ -79,5 +79,5 @@ void Config::Save()
iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering);
iniFile.Set("Enhancements", "ForceMaxAniso", bForceMaxAniso);
iniFile.Save(FULL_CONFIG_DIR "gfx_dx9.ini");
iniFile.Save(DX9_CONFIG_FILE);
}

View File

@ -31,7 +31,7 @@ void Config::Load()
{
std::string temp;
IniFile iniFile;
iniFile.Load(FULL_CONFIG_DIR "gfx_opengl.ini");
iniFile.Load(OPENGL_CONFIG_FILE);
// get resolution
iniFile.Get("Hardware", "WindowedRes", &temp, "640x480");
@ -83,7 +83,7 @@ void Config::Load()
iniFile.Get("Hacks", "ProjectionHack", &iPhackvalue, 0);
// Load common settings
iniFile.Load(FULL_CONFIG_DIR "Dolphin.ini");
iniFile.Load(CONFIG_FILE);
bool bTmp;
iniFile.Get("Interface", "UsePanicHandlers", &bTmp, true);
SetEnableAlert(bTmp);
@ -129,7 +129,7 @@ void Config::GameIniLoad()
void Config::Save()
{
IniFile iniFile;
iniFile.Load(FULL_CONFIG_DIR "gfx_opengl.ini");
iniFile.Load(OPENGL_CONFIG_FILE);
iniFile.Set("Hardware", "WindowedRes", iInternalRes);
iniFile.Set("Hardware", "FullscreenRes", iFSResolution);
iniFile.Set("Hardware", "Fullscreen", bFullscreen);
@ -175,5 +175,5 @@ void Config::Save()
iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToRAM);
iniFile.Set("Hacks", "ProjectionHack", iPhackvalue);
iniFile.Save(FULL_CONFIG_DIR "gfx_opengl.ini");
iniFile.Save(OPENGL_CONFIG_FILE);
}

View File

@ -216,7 +216,7 @@ void Config::Load(bool ChangePad)
{
std::string temp;
IniFile iniFile;
iniFile.Load(FULL_CONFIG_DIR "Wiimote.ini");
iniFile.Load(WM_CONFIG_FILE);
// General
iniFile.Get("Settings", "SidewaysDPad", &bSidewaysDPad, false);
@ -296,7 +296,7 @@ void Config::Load(bool ChangePad)
iniFile.Get(joySectionName.c_str(), "PitchInvert", &WiiMoteEmu::PadMapping[i].bPitchInvert, false);
}
// Load the IR cursor settings if it's avaliable for the GameId, if not load the default settings
iniFile.Load(FULL_CONFIG_DIR "IR Pointer.ini");
iniFile.Load(WM_IR_CONFIG_FILE);
char TmpSection[32];
sprintf(TmpSection, "%s", g_ISOId ? Hex2Ascii(g_ISOId).c_str() : "Default");
iniFile.Get(TmpSection, "IRLeft", &iIRLeft, LEFT);
@ -307,7 +307,7 @@ void Config::Load(bool ChangePad)
// Load a few screen settings to. If these are added to the DirectX plugin it's probably
// better to place them in the main Dolphin.ini file
iniFile.Load(FULL_CONFIG_DIR "gfx_opengl.ini");
iniFile.Load(OPENGL_CONFIG_FILE);
iniFile.Get("Settings", "KeepAR_4_3", &bKeepAR43, false);
iniFile.Get("Settings", "KeepAR_16_9", &bKeepAR169, false);
iniFile.Get("Settings", "Crop", &bCrop, false);
@ -318,7 +318,7 @@ void Config::Load(bool ChangePad)
void Config::Save(int Slot)
{
IniFile iniFile;
iniFile.Load(FULL_CONFIG_DIR "Wiimote.ini");
iniFile.Load(WM_CONFIG_FILE);
iniFile.Set("Settings", "SidewaysDPad", bSidewaysDPad);
iniFile.Set("Settings", "ExtensionConnected", iExtensionConnected);
@ -395,17 +395,17 @@ void Config::Save(int Slot)
iniFile.Set(joySectionName.c_str(), "PitchInvert", WiiMoteEmu::PadMapping[i].bPitchInvert);
}
iniFile.Save(FULL_CONFIG_DIR "Wiimote.ini");
iniFile.Save(WM_CONFIG_FILE);
// Save the IR cursor settings if it's avaliable for the GameId, if not save the default settings
iniFile.Load(FULL_CONFIG_DIR "IR Pointer.ini");
iniFile.Load(WM_IR_CONFIG_FILE);
char TmpSection[32];
sprintf(TmpSection, "%s", g_ISOId ? Hex2Ascii(g_ISOId).c_str() : "Default");
iniFile.Set(TmpSection, "IRLeft", iIRLeft);
iniFile.Set(TmpSection, "IRTop", iIRTop);
iniFile.Set(TmpSection, "IRWidth", iIRWidth);
iniFile.Set(TmpSection, "IRHeight", iIRHeight);
iniFile.Save(FULL_CONFIG_DIR "IR Pointer.ini");
iniFile.Save(WM_IR_CONFIG_FILE);
//INFO_LOG(CONSOLE, "Save()\n");
}

View File

@ -32,7 +32,7 @@ void WiimoteRecordingConfigDialog::LoadFile()
INFO_LOG(CONSOLE, "LoadFile()\n");
IniFile file;
file.Load(FULL_CONFIG_DIR "WiimoteMovement.ini");
file.Load(WM_MOVEMENT_CONFIG_FILE);
for (int i = 1; i < (RECORDING_ROWS + 1); i++)
{
@ -75,7 +75,7 @@ void WiimoteRecordingConfigDialog::SaveFile()
INFO_LOG(CONSOLE, "SaveFile\n");
IniFile file;
file.Load(FULL_CONFIG_DIR "WiimoteMovement.ini");
file.Load(WM_MOVEMENT_CONFIG_FILE);
for(int i = 1; i < (RECORDING_ROWS + 1); i++)
{
@ -107,7 +107,7 @@ void WiimoteRecordingConfigDialog::SaveFile()
file.Set(SaveName.c_str(), "PlaybackSpeed", m_RecordPlayBackSpeed[i]->GetSelection());
}
file.Save(FULL_CONFIG_DIR "WiimoteMovement.ini");
file.Save(WM_MOVEMENT_CONFIG_FILE);
INFO_LOG(CONSOLE, "SaveFile()\n");
}
@ -338,7 +338,7 @@ void WiimoteRecordingConfigDialog::CreateGUIControlsRecording()
void WiimoteRecordingConfigDialog::ConvertToString()
{
IniFile file;
file.Load(FULL_CONFIG_DIR "WiimoteMovement.ini");
file.Load(WM_MOVEMENT_CONFIG_FILE);
std::string TmpStr = "", TmpIR = "", TmpTime = "";
for (int i = 0; i < (int)m_vRecording.size(); i++)
@ -402,7 +402,7 @@ void WiimoteRecordingConfigDialog::ConvertToString()
m_RecordPlayBackSpeed[m_iRecordTo]->SetSelection(3);
}
file.Save(FULL_CONFIG_DIR "WiimoteMovement.ini");
file.Save(WM_MOVEMENT_CONFIG_FILE);
INFO_LOG(CONSOLE, "Save recording to WiimoteMovement.ini\n");
}

View File

@ -186,7 +186,7 @@ void LoadRecordedMovements()
INFO_LOG(WII_IPC_WIIMOTE, "LoadRecordedMovements()\n");
IniFile file;
file.Load(FULL_CONFIG_DIR "WiimoteMovement.ini");
file.Load(WM_MOVEMENT_CONFIG_FILE);
for(int i = 0; i < RECORDING_ROWS; i++)
{

View File

@ -102,7 +102,7 @@ void Config::Save(int Slot)
// Load ini file
IniFile file;
file.Load(FULL_CONFIG_DIR "nJoy.ini");
file.Load(NJOY_CONFIG_FILE);
// ==================================================================
// Global settings
@ -189,7 +189,7 @@ void Config::Save(int Slot)
INFO_LOG(CONSOLE, "%i: Save: %i\n", 0, PadMapping[0].halfpress);
file.Save(FULL_CONFIG_DIR "nJoy.ini");
file.Save(NJOY_CONFIG_FILE);
}
// Load settings from file
@ -201,7 +201,7 @@ void Config::Load(bool ChangePad, bool ChangeSaveByID)
// Load file
IniFile file;
file.Load(FULL_CONFIG_DIR "nJoy.ini");
file.Load(NJOY_CONFIG_FILE);
bool Tmp; // Tmp storage
// ==================================================================

View File

@ -63,12 +63,12 @@ void AboutBox::CreateGUIControls()
SetFont(f);
#endif
m_thankyoutext = new wxStaticText(this, ID_THANKYOU, wxT(THANKYOU), wxPoint(18,196), wxDefaultSize, 0, wxT(THANKYOU));
m_thankyoutext = new wxStaticText(this, ID_THANKYOU, THANKYOU, wxPoint(18,196), wxDefaultSize, 0, wxEmptyString);
m_thankyoutext->Wrap(167);
m_specialthanks = new wxStaticText(this, ID_SPECIALTHANKS, wxT("F|RES and ector."), wxPoint(18,153), wxDefaultSize, 0, wxT("F|RES and ector."));
m_pluginversion = new wxStaticText(this, ID_PLUGINVERSION, wxT("nJoy v"INPUT_VERSION" by Falcon4ever\n" "Release: "RELDAY"/"RELMONTH"/"RELYEAR"\n" "www.multigesture.net"), wxPoint(18,80), wxDefaultSize, 0, wxT("nJoy v"INPUT_VERSION" by Falcon4ever\n" "Release: "RELDAY"/"RELMONTH"/"RELYEAR"\n" "www.multigesture.net"));
m_OK = new wxButton(this, ID_OK, wxT("OK"), wxPoint(116,343), wxSize(75,25), 0, wxDefaultValidator, wxT("OK"));
m_version = new wxStaticText(this, ID_STATUSV, wxT("PUBLIC RELEASE"), wxPoint(14,349), wxDefaultSize, 0, wxT("PUBLIC RELEASE"));
m_specialthanks = new wxStaticText(this, ID_SPECIALTHANKS, wxT("F|RES and ector."), wxPoint(18,153), wxDefaultSize, 0, wxEmptyString);
m_pluginversion = new wxStaticText(this, ID_PLUGINVERSION, PLUGIN_VER_STR, wxPoint(18,80), wxDefaultSize, 0, wxEmptyString);
m_OK = new wxButton(this, ID_OK, wxT("OK"), wxPoint(116,343), wxSize(75,25), 0, wxDefaultValidator, wxEmptyString);
m_version = new wxStaticText(this, ID_STATUSV, wxT("PUBLIC RELEASE"), wxPoint(14,349), wxDefaultSize, 0, wxEmptyString);
m_thankyougroup = new wxStaticBox(this, IDG_THANKYOU, wxT("Greetings to:"), wxPoint(10,180), wxSize(180,160));
m_specialthanksgroup = new wxStaticBox(this, IDG_SPECIALTHANKS, wxT("Special thanks to:"), wxPoint(10,135), wxSize(180,39));
m_pluginversiongroup = new wxStaticBox(this, IDG_PLUGINVERSION, wxT("Plugin info:"), wxPoint(10,61), wxSize(180,68));

View File

@ -232,7 +232,7 @@ void PADConfigDialognJoy::LogMsg(const char* format, ...)
std::string StrTmp = buffer;
//StrTmp += Common::Timer::GetTimeFormatted();
if(m_TCDebugging) m_TCDebugging->AppendText(StrTmp.c_str());
if(m_TCDebugging) m_TCDebugging->AppendText(wxString::FromAscii(StrTmp.c_str()));
}
#endif
}
@ -347,7 +347,7 @@ void PADConfigDialognJoy::ToBlank(bool ToBlank)
#ifndef _WIN32
if(!strcmp(GetButtonText(i, j).ToAscii(), "-1")) SetButtonText(i, "", j);
#else
if(GetButtonText(i, j) == "-1") SetButtonText(i, "", j);
if(GetButtonText(i, j) == wxT("-1")) SetButtonText(i, "", j);
#endif
}
else
@ -571,9 +571,9 @@ void PADConfigDialognJoy::CreateGUIControls()
INFO_LOG(CONSOLE, "CreateGUIControls()\n");
#ifndef _DEBUG
SetTitle(wxT("Configure: nJoy v"INPUT_VERSION" Input Plugin"));
SetTitle(wxT("Configure: nJoy v")wxT(INPUT_VERSION)wxT(" Input Plugin"));
#else
SetTitle(wxT("Configure: nJoy v"INPUT_VERSION" (Debug) Input Plugin"));
SetTitle(wxT("Configure: nJoy v")wxT(INPUT_VERSION)wxT(" (Debug) Input Plugin"));
#endif
SetIcon(wxNullIcon);
@ -844,10 +844,10 @@ void PADConfigDialognJoy::CreateGUIControls()
m_TriggerType[i]->SetToolTip(wxT(
"Select XInput if you want the triggers to work with the XBox 360 pad."
));
m_CBSaveByID[i]->SetToolTip(wxString::Format(wxT(
"Map these settings to the selected controller device instead of to the"
"\nselected slot (1, 2, 3 or 4). This may be a more convenient way"
"\nto save your settings if you have multiple controllers.")
m_CBSaveByID[i]->SetToolTip(wxString::Format(
wxT("Map these settings to the selected controller device instead of to the")
wxT("\nselected slot (1, 2, 3 or 4). This may be a more convenient way")
wxT("\nto save your settings if you have multiple controllers.")
, i+1
));
@ -923,9 +923,9 @@ void PADConfigDialognJoy::CreateGUIControls()
m_CBS_to_C[i] = new wxCheckBox(m_Controller[i], IDCB_MAINSTICK_S_TO_C, wxT("Diagonal"));
m_CBS_to_CC[i] = new wxCheckBox(m_Controller[i], IDCB_CSTICK_S_TO_C, wxT("Diagonal"));
wxString CBS_to_CToolTip =
wxT("This will convert a square stick radius to a circle stick radius similar to the octagonal area that the original GameCube pad produce."
" To produce a smooth circle in the 'Out' window you have to manually set"
" your diagonal values from the 'In' window in the drop down menu.");
wxT("This will convert a square stick radius to a circle stick radius similar to the octagonal area that the original GameCube pad produce.")
wxT(" To produce a smooth circle in the 'Out' window you have to manually set")
wxT(" your diagonal values from the 'In' window in the drop down menu.");
m_CBS_to_C[i]->SetToolTip(CBS_to_CToolTip);
m_CBS_to_CC[i]->SetToolTip(CBS_to_CToolTip);
@ -960,10 +960,10 @@ void PADConfigDialognJoy::CreateGUIControls()
// Tool tips
m_CBCheckFocus[i]->SetToolTip(wxT(
"Allow gamepad input even when Dolphin is not in focus. Out of focus keyboard input is never allowed."));
m_AdvancedMapFilter[i]->SetToolTip(wxT(
"This will allow you to map a digital axis to the main stick or the C-stick. If you don't have"
" any analog triggers that will be automatically set when the trigger filter is off."
));
m_AdvancedMapFilter[i]->SetToolTip(
wxT("This will allow you to map a digital axis to the main stick or the C-stick. If you don't have")
wxT(" any analog triggers that will be automatically set when the trigger filter is off.")
);
// Populate sizers

View File

@ -425,9 +425,9 @@ void PADConfigDialognJoy::DoGetButtons(int GetId)
if(g_Config.bSaveByID) SetButtonTextAll(GetId, "-1"); else SetButtonText(GetId, "-1");
// Notify the user
wxMessageBox(wxString::Format(wxT(
"You selected a key with a to low key code (%i), please"
" select another key with a higher key code."), pressed)
wxMessageBox(wxString::Format(
wxT("You selected a key with a to low key code (%i), please")
wxT(" select another key with a higher key code."), pressed)
, wxT("Notice"), wxICON_INFORMATION);
}
// ======================== Process results
@ -439,4 +439,3 @@ void PADConfigDialognJoy::DoGetButtons(int GetId)
m_JoyButtonHalfpress[0]->GetValue().c_str(), m_JoyButtonHalfpress[1]->GetValue().c_str(), m_JoyButtonHalfpress[2]->GetValue().c_str(), m_JoyButtonHalfpress[3]->GetValue().c_str()
);*/
}
/////////////////////////////////////////////////////////// Configure button mapping

View File

@ -83,12 +83,12 @@
// ¯¯¯¯¯¯¯¯¯¯
#define INPUT_VERSION "0.3"
#define INPUT_STATE "PUBLIC RELEASE"
#define RELDAY "21"
#define RELMONTH "07"
#define RELYEAR "2008"
#define THANKYOU "`plot`, Absolute0, Aprentice, Bositman, Brice, ChaosCode, CKemu, CoDeX, Dave2001, dn, drk||Raziel, Florin, Gent, Gigaherz, Hacktarux, JegHegy, Linker, Linuzappz, Martin64, Muad, Knuckles, Raziel, Refraction, Rudy_x, Shadowprince, Snake785, Saqib, vEX, yaz0r, Zilmar, Zenogais and ZeZu."
#define INPUT_STATE wxT("PUBLIC RELEASE")
#define RELDAY wxT("21")
#define RELMONTH wxT("07")
#define RELYEAR wxT("2008")
#define THANKYOU wxT("`plot`, Absolute0, Aprentice, Bositman, Brice, ChaosCode, CKemu, CoDeX, Dave2001, dn, drk||Raziel, Florin, Gent, Gigaherz, Hacktarux, JegHegy, Linker, Linuzappz, Martin64, Muad, Knuckles, Raziel, Refraction, Rudy_x, Shadowprince, Snake785, Saqib, vEX, yaz0r, Zilmar, Zenogais and ZeZu.")
#define PLUGIN_VER_STR wxT("nJoy v")wxT(INPUT_VERSION)wxT(" by Falcon4ever\nRelease: ") RELDAY wxT("/") RELMONTH wxT("/") RELYEAR wxT("\nwww.multigesture.net")
//////////////////////////////////////////////////////////////////////////////////////////
// Input vector. Todo: Save the configured keys here instead of in joystick