No more SleepCurrentThreads in Command Processor. Some Fifo cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3822 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -108,7 +108,7 @@ void CMixer::PushSamples(short *samples, int num_stereo_samples, int core_sample
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return;
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}
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soundStream->Update();
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Common::SleepCurrentThread(0);
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Common::YieldCPU();
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}
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// -----------------------------------------------------------------------
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@ -174,6 +174,19 @@ private:
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void InitThreading();
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void SleepCurrentThread(int ms);
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// YieldCPU: Use this function during a spin-wait to make the current thread
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// relax while another thread is working.
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// If you find yourself calling this function, please consider using an event-
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// based design instead.
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inline void YieldCPU()
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{
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#ifdef _WIN32
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YieldProcessor();
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#else
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// TODO: Implement for other platforms.
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#endif
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}
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void SetCurrentThreadName(const char *name);
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} // namespace Common
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@ -152,13 +152,6 @@ u16 m_tokenReg;
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SCPFifoStruct fifo; //This one is shared between gfx thread and emulator thread
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static u32 fake_GPWatchdogLastToken = 0;
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static bool fake_CommandProcessorNotUsed = true; // This is used by VI when homebrews use directly XFB without FIFO and CP
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// hack: This is used by VI when homebrews use directly XFB without FIFO and CP
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bool IsCommandProcessorNotUsed()
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{
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return fake_CommandProcessorNotUsed;
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}
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void DoState(PointerWrap &p)
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{
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@ -198,7 +191,7 @@ void IncrementGPWDToken()
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void WaitForFrameFinish()
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{
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while ((fake_GPWatchdogLastToken == fifo.Fake_GPWDToken) && fifo.bFF_GPReadEnable && (fifo.CPReadWriteDistance > 0) && !(fifo.bFF_BPEnable && fifo.bFF_Breakpoint))
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Common::SleepCurrentThread(1);
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Common::YieldCPU();
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fake_GPWatchdogLastToken = fifo.Fake_GPWDToken;
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}
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@ -229,7 +222,6 @@ void Init()
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fifo.CPReadIdle = 1;
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et_UpdateInterrupts = CoreTiming::RegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
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fake_CommandProcessorNotUsed = true;
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}
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void Shutdown()
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@ -384,12 +376,10 @@ void Write16(const u16 _Value, const u32 _Address)
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" - We aren't betting on that :)", fifo.CPReadWriteDistance);
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*/
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DEBUG_LOG(COMMANDPROCESSOR, "*********************** GXSetGPFifo very soon? ***********************");
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u32 ct=0;
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// (mb2) We don't sleep here since it could be a perf issue for super monkey ball (yup only this game IIRC)
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// Touching that game is a no-go so I don't want to take the risk :p
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while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance > 0 )
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ct++;
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if (ct) {INFO_LOG(COMMANDPROCESSOR, "(Write16): %lu cycles for nothing :[ ", ct);}
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Common::YieldCPU();
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}
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}
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@ -424,7 +414,6 @@ void Write16(const u16 _Value, const u32 _Address)
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case CTRL_REGISTER:
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{
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fake_CommandProcessorNotUsed = false;
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UCPCtrlReg tmpCtrl(_Value);
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Common::AtomicStore(fifo.bFF_GPReadEnable, tmpCtrl.GPReadEnable);
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@ -604,7 +593,6 @@ void STACKALIGN GatherPipeBursted()
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Common::AtomicAdd(fifo.CPReadWriteDistance, GPFifo::GATHER_PIPE_SIZE);
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// High watermark overflow handling (hacked way)
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u32 ct = 0;
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if (fifo.CPReadWriteDistance > fifo.CPHiWatermark)
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{
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// we should raise an Ov interrupt for an accurate fifo emulation and let PPC deal with it.
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@ -626,15 +614,7 @@ void STACKALIGN GatherPipeBursted()
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INFO_LOG(COMMANDPROCESSOR, "(GatherPipeBursted): CPHiWatermark reached");
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// Wait for GPU to catch up
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while (!(fifo.bFF_BPEnable && fifo.bFF_Breakpoint) && fifo.CPReadWriteDistance > fifo.CPLoWatermark)
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{
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ct++;
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Common::SleepCurrentThread(1);
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}
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if (ct) {
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// This is actually kind of fine. See big comment above.
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DEBUG_LOG(COMMANDPROCESSOR, "(GatherPipeBursted): waited %lu ms. ", ct);
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}
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/**/
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Common::YieldCPU();
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}
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// check if we are in sync
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_assert_msg_(COMMANDPROCESSOR, fifo.CPWritePointer == CPeripheralInterface::Fifo_CPUWritePointer, "FIFOs linked but out of sync");
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@ -88,9 +88,6 @@ bool AllowIdleSkipping();
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void IncrementGPWDToken();
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void WaitForFrameFinish();
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// hack: This is used by VI when homebrews use directly XFB without FIFO and CP
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bool IsCommandProcessorNotUsed();
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} // end of namespace CommandProcessor
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#endif
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@ -97,8 +97,7 @@ void Fifo_ExitLoopNonBlocking() {
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}
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// Description: Fifo_EnterLoop() sends data through this function.
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// TODO: Possibly inline it? This one is exported so it will likely not be inlined at all.
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void Video_SendFifoData(u8* _uData, u32 len)
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void Fifo_SendFifoData(u8* _uData, u32 len)
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{
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if (size + len >= FIFO_SIZE)
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{
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@ -127,12 +126,11 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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while (fifoStateRun)
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{
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#if defined(_WIN32)
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video_initialize.pPeekMessages();
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#endif
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VideoFifo_CheckEFBAccess();
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VideoFifo_CheckSwapRequest();
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VideoFifo_CheckEFBAccess();
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s_criticalFifo.Enter();
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@ -140,18 +138,12 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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if ((_fifo.bFF_GPReadEnable) && _fifo.CPReadWriteDistance && !(_fifo.bFF_BPEnable && _fifo.bFF_Breakpoint))
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{
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Common::AtomicStore(_fifo.CPReadIdle, 0);
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//video_initialize.pLog("RUN...........................",FALSE);
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int peek_counter = 0;
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while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance)
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{
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if(!fifoStateRun)
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break;
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peek_counter++;
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if (peek_counter == 1000) {
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video_initialize.pPeekMessages();
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peek_counter = 0;
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}
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// Create pointer to video data and send it to the VideoPlugin
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u32 readPtr = _fifo.CPReadPointer;
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u8 *uData = video_initialize.pGetMemoryPointer(readPtr);
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@ -162,9 +154,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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{
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if (readPtr == _fifo.CPBreakpoint)
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{
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video_initialize.pLog("!!! BP irq raised",FALSE);
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Common::AtomicStore(_fifo.bFF_Breakpoint, 1);
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video_initialize.pUpdateInterrupts();
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break;
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}
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@ -175,15 +165,6 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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}
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else
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{
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#if 0 // ugly random GP slowdown for testing DC robustness... TODO: remove when completly sure DC is ok
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int r = rand();
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if ((r & 0xF) == r)
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Common::SleepCurrentThread(r);
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distToSend = 32;
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readPtr += 32;
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if (readPtr >= _fifo.CPEnd)
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readPtr = _fifo.CPBase;
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#else
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distToSend = _fifo.CPReadWriteDistance;
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// send 1024B chunk max length to have better control over PeekMessages' period
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distToSend = distToSend > 1024 ? 1024 : distToSend;
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@ -193,17 +174,29 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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readPtr = _fifo.CPBase;
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}
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else
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readPtr += distToSend;
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#endif
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readPtr += distToSend;
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}
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// Execute new instructions found in uData
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Video_SendFifoData(uData, distToSend);
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Fifo_SendFifoData(uData, distToSend);
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Common::AtomicStore(_fifo.CPReadPointer, readPtr);
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Common::AtomicAdd(_fifo.CPReadWriteDistance, -distToSend);
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video_initialize.pPeekMessages();
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VideoFifo_CheckEFBAccess();
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VideoFifo_CheckSwapRequest();
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}
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//video_initialize.pLog("..........................IDLE",FALSE);
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Common::AtomicStore(_fifo.CPReadIdle, 1);
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}
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else
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{
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Common::YieldCPU();
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}
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s_criticalFifo.Leave();
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}
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fifo_exit_event.Set();
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@ -28,7 +28,7 @@
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void Fifo_Init();
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void Fifo_Shutdown();
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/* void Video_SendFifoData(); */ // defined in plugin spec - implemented in Fifo.cpp
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void Fifo_SendFifoData(u8* _uData, u32 len);
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// These two are for dual core mode only.
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void Fifo_EnterLoop(const SVideoInitialize &video_initialize);
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@ -256,6 +256,11 @@ void Shutdown(void)
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DeInit();
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}
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void Video_SendFifoData(u8* _uData, u32 len)
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{
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Fifo_SendFifoData(_uData, len);
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}
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void VideoFifo_CheckSwapRequest()
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{
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}
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@ -416,6 +416,10 @@ void Shutdown(void)
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}
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void Video_SendFifoData(u8* _uData, u32 len)
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{
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Fifo_SendFifoData(_uData, len);
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}
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// Enter and exit the video loop
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void Video_EnterLoop()
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