Fixed a little crash I had in ISOProperties with Mario Kart Wii, it was trying to read a third unknown partition type.
Effectively toggling throttle in DSP HLE/LLE when the game is running git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3096 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -166,6 +166,8 @@ bool CFileSystemGCWii::InitFileSystem()
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}
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else
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{
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// Mario Kart Wii gets here on its third partition...
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// Does it use a fake partition ? another type we don't know ?
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return false;
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}
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@ -71,9 +71,11 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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WiiPartition temp;
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if ((temp.Partition = DiscIO::CreateVolumeFromFilename(fileName, i)) != NULL)
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{
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temp.FileSystem = DiscIO::CreateFileSystem(temp.Partition);
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temp.FileSystem->GetFileList(temp.Files);
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WiiDisc.push_back(temp);
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if ((temp.FileSystem = DiscIO::CreateFileSystem(temp.Partition)) != NULL)
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{
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temp.FileSystem->GetFileList(temp.Files);
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WiiDisc.push_back(temp);
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}
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}
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else
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break;
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@ -97,6 +97,9 @@ void ConfigDialog::SettingsChanged(wxCommandEvent& event)
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g_Config.m_EnableHLEAudio = m_buttonEnableHLEAudio->GetValue();
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ac_Config.m_EnableDTKMusic = m_buttonEnableDTKMusic->GetValue();
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ac_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue();
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if (soundStream != NULL)
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soundStream->GetMixer()->SetThrottle(ac_Config.m_EnableThrottle);
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#ifdef __APPLE__
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strncpy(ac_Config.sBackend, m_BackendSelection->GetValue().mb_str(), 128);
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#else
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@ -91,6 +91,9 @@ void DSPConfigDialogLLE::SettingsChanged(wxCommandEvent& event)
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{
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ac_Config.m_EnableDTKMusic = m_buttonEnableDTKMusic->GetValue();
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ac_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue();
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if (soundStream != NULL)
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soundStream->GetMixer()->SetThrottle(ac_Config.m_EnableThrottle);
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#ifdef __APPLE__
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strncpy(ac_Config.sBackend, m_BackendSelection->GetValue().mb_str(), 128);
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#else
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@ -99,7 +102,6 @@ void DSPConfigDialogLLE::SettingsChanged(wxCommandEvent& event)
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ac_Config.Update();
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g_Config.Save();
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if (event.GetId() == wxID_OK)
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EndModal(wxID_OK);
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}
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