Jeffrey Pfau
|
f0f929665e
|
Qt: Fix window geometry on launch when window is still hidden
|
2015-01-09 23:23:31 -08:00 |
Jeffrey Pfau
|
76bf0427f1
|
Util: Support IPv6
|
2015-01-09 02:03:57 -08:00 |
Jeffrey Pfau
|
968069ff5e
|
GBA: Fix logging moving events
|
2015-01-08 23:46:31 -08:00 |
Jeffrey Pfau
|
f22391275b
|
SDL: Better error checking
|
2015-01-08 20:06:05 -08:00 |
Jeffrey Pfau
|
f05a385d6a
|
GBA Thread: Add a crashed state to the thread
|
2015-01-08 20:06:05 -08:00 |
Jeffrey Pfau
|
4d0f855923
|
Debugger: Add rewind command
|
2015-01-08 20:06:05 -08:00 |
Jeffrey Pfau
|
da094de3da
|
Debugger: Fix binary print putting spaces between digits
|
2015-01-08 01:03:27 -08:00 |
Jeffrey Pfau
|
12fce1fba0
|
Qt: Migrate axis bindings to GamepadAxisEvent
|
2015-01-08 00:24:43 -08:00 |
Jeffrey Pfau
|
f2e24f9c55
|
GBA BIOS: Implement SoftReset
|
2015-01-07 22:33:16 -08:00 |
Jeffrey Pfau
|
afc0a9df57
|
GBA BIOS: Implement (most of) RegisterRamReset
|
2015-01-07 22:24:18 -08:00 |
Jeffrey Pfau
|
600080ba0c
|
GBA BIOS: Implement Diff8bitUnFilterVram
|
2015-01-07 21:43:21 -08:00 |
Jeffrey Pfau
|
fb35a8b3f7
|
GBA BIOS: Clean up decompression routines and add writeback
|
2015-01-07 21:31:39 -08:00 |
Jeffrey Pfau
|
7059fcc257
|
GBA BIOS: Fix Diff16bitUnFilter
|
2015-01-07 21:30:04 -08:00 |
Jeffrey Pfau
|
9da3e5e1f9
|
Util: Fix socket code to not use struct designated initialization
|
2015-01-07 02:06:38 -08:00 |
Jeffrey Pfau
|
aa12eeef3a
|
Qt: Update debugger portions to use threadInterrupt/threadContinue
|
2015-01-07 02:05:52 -08:00 |
Jeffrey Pfau
|
7a7dcea212
|
GBA: Remove unused GBAError struct
|
2015-01-07 02:05:18 -08:00 |
Jeffrey Pfau
|
f9120b842f
|
ARM: Create component hotplugging and use it for attaching and detaching the debugger
|
2015-01-07 02:05:04 -08:00 |
Jeffrey Pfau
|
30c28f2259
|
GBA Memory: Filter out top nybble of DMA addresses
|
2015-01-07 00:58:31 -08:00 |
Anthony J. Bentley
|
ce28d6d966
|
All: Clarify that -p takes an argument. (Merge pull request #2)
|
2015-01-07 00:13:47 -08:00 |
Jeffrey Pfau
|
c3fef5febd
|
GBA Video: Properly combine OBJWIN blend flags with BG blend flags
|
2015-01-07 00:09:10 -08:00 |
Jeffrey Pfau
|
fac82c2ca1
|
GBA BIOS: Implement Diff8bitUnFilterWram and Diff16bitUnFilter
|
2015-01-06 23:07:59 -08:00 |
Jeffrey Pfau
|
f97ba6517b
|
Qt: Expose rewind (fixes #136)
|
2015-01-05 23:14:07 -08:00 |
Jeffrey Pfau
|
d6e24b2051
|
GBA Thread: Rewind API enhancements
|
2015-01-05 23:11:56 -08:00 |
Jeffrey Pfau
|
5c699e9d6c
|
GBA: Fix rewind boundary conditions
|
2015-01-05 22:56:56 -08:00 |
Jeffrey Pfau
|
24fc26d560
|
GBA Video: Properly separate OBJWIN blend flags from BG blend flags
|
2015-01-05 04:19:15 -08:00 |
Jeffrey Pfau
|
ec5445d5ad
|
Qt: Allow tab and backtab to be mapped for key sequences
|
2015-01-05 02:27:50 -08:00 |
Jeffrey Pfau
|
851d942cdd
|
Qt: Fix a few more UX grievances
|
2015-01-05 02:06:37 -08:00 |
Jeffrey Pfau
|
c90d105e34
|
Qt: Add clear button for shortcut editor
|
2015-01-05 01:57:25 -08:00 |
Jeffrey Pfau
|
3854c7e401
|
Qt: Fix a handful of UX issues with gamepad mapping
|
2015-01-05 01:17:53 -08:00 |
Jeffrey Pfau
|
e263467f13
|
Qt: Fix focus loss after cancelling a save state load/save
|
2015-01-05 01:01:49 -08:00 |
Jeffrey Pfau
|
721145a319
|
Qt: Persist shortcut configurations to a settings file
|
2015-01-05 00:13:57 -08:00 |
Jeffrey Pfau
|
92f877e6a7
|
Qt: Move MRU to QSettings
|
2015-01-04 23:23:08 -08:00 |
Jeffrey Pfau
|
4da22679b9
|
Qt: Only send button events if there is a widget in focus
|
2015-01-04 22:45:20 -08:00 |
Jeffrey Pfau
|
ac686e3942
|
Qt: Clear axis direction when setting a button value (fixes #179)
|
2015-01-04 22:35:41 -08:00 |
Jeffrey Pfau
|
c96c1f6211
|
Qt: Fix some cases where key mapping can break if focus is adjusted
|
2015-01-04 22:30:23 -08:00 |
Jeffrey Pfau
|
4fdb4991f4
|
GBA: Detect when a BIOS file is not actually a BIOS file
|
2015-01-04 19:11:46 -08:00 |
Jeffrey Pfau
|
98a6510b92
|
Qt: Fix race condition when a game crashes immediately
|
2015-01-04 19:11:46 -08:00 |
Jeffrey Pfau
|
811ad23e61
|
Qt: Shortcut view now supports held events
|
2015-01-04 16:49:10 -08:00 |
Jeffrey Pfau
|
a1480e2698
|
Qt: Get submenus working with the shortcut editor
|
2015-01-04 15:46:35 -08:00 |
Jeffrey Pfau
|
33c4b17941
|
Qt: Add GamepadButtonEvent and remove signal associated; use this for button controls in emulator
|
2015-01-04 04:23:20 -08:00 |
Jeffrey Pfau
|
53c586044d
|
Qt: Allow shortcuts to be controlled with a gamepad
|
2015-01-04 02:16:43 -08:00 |
Jeffrey Pfau
|
d15c4f4bfb
|
Qt: Refactor out gamepad monitoring code into a new class
|
2015-01-04 01:14:36 -08:00 |
Jeffrey Pfau
|
0ce8ca36fa
|
Qt: Start on key shortcut editor
|
2015-01-03 23:57:37 -08:00 |
Jeffrey Pfau
|
bb78cc1bd3
|
Qt: Move settings items to consistent location in Tools
|
2015-01-03 14:59:27 -08:00 |
Jeffrey Pfau
|
caef397ad4
|
Qt: Fix build on OS X with Qt 5.4
|
2015-01-03 13:08:47 -08:00 |
Jeffrey Pfau
|
9ec24a5b97
|
Qt: Minor code cleanup for setTurbo
|
2015-01-02 02:04:09 -08:00 |
Jeffrey Pfau
|
569e6ef7db
|
Qt: Clear active buttons when focus is lost
|
2015-01-02 02:03:12 -08:00 |
Jeffrey Pfau
|
3384863382
|
GBA Audio: Fix GB audio channels being too quiet
|
2015-01-01 23:19:16 -08:00 |
Jeffrey Pfau
|
9933c58eec
|
Qt: Fix integer overflow in frame -> seconds calculation
|
2015-01-01 22:40:55 -08:00 |
Jeffrey Pfau
|
682ed7dcee
|
Qt: Add "Now" button to RTC overrides
|
2015-01-01 16:26:42 -08:00 |
Jeffrey Pfau
|
d676d26f5f
|
Qt: Use low logLevel for GBA object, overridden by GBAThread
|
2015-01-01 16:05:36 -08:00 |
Jeffrey Pfau
|
642ba374e7
|
GBA: Allow GBAThread to override GBA object logLevel
|
2015-01-01 16:05:07 -08:00 |
Jeffrey Pfau
|
b51710e92f
|
GBA: Use GBALog with appropriate GBA object in new GPIO code
|
2015-01-01 16:04:05 -08:00 |
Jeffrey Pfau
|
6938c8bea6
|
Video: Fix FFmpeg crashing when the file extension is wrong
|
2015-01-01 14:51:20 -08:00 |
Jeffrey Pfau
|
24e10fe0df
|
Qt: Fix Windows build
|
2015-01-01 03:36:48 -08:00 |
Jeffrey Pfau
|
da5d109d69
|
GBA: Add frame counter and more GPIO state to savestates
|
2015-01-01 03:21:29 -08:00 |
Jeffrey Pfau
|
8c0f082a83
|
Qt: RTC overrides
|
2015-01-01 03:01:40 -08:00 |
Jeffrey Pfau
|
f534638342
|
Qt: Add tilt sensor properly into the Game Pak override interface
|
2015-01-01 00:43:33 -08:00 |
Jeffrey Pfau
|
85c3ed4178
|
GBA Video: Fix sprite boundary conditions with mosaic
|
2014-12-31 20:53:50 -08:00 |
Jeffrey Pfau
|
bbfd7d8e2c
|
GBA Video: Fix window interactions with 16-color mode 0 mosaic
|
2014-12-31 19:59:26 -08:00 |
Jeffrey Pfau
|
eeb7060bda
|
SDL: Fix blip audio buffer repeat while paused
|
2014-12-31 14:51:52 -08:00 |
Jeffrey Pfau
|
c141063101
|
GBA: Implement tilt sensor
|
2014-12-31 14:43:02 -08:00 |
Jeffrey Pfau
|
c9b8254971
|
GBA Audio: Remove sample rate adjustment code
|
2014-12-31 13:41:34 -08:00 |
Jeffrey Pfau
|
d83b00e4fa
|
GBA: Put in tilt sensor stubs
|
2014-12-31 04:43:06 -08:00 |
Jeffrey Pfau
|
38a4e9988f
|
All: Silence a few warnings
|
2014-12-31 03:11:06 -08:00 |
Jeffrey Pfau
|
aaf96b43cd
|
Qt: Fix bug with frame not resizing properly
|
2014-12-31 02:27:29 -08:00 |
Jeffrey Pfau
|
794b9f0e64
|
Qt: Actually enable light sensor control widgets
|
2014-12-31 00:56:39 -08:00 |
Jeffrey Pfau
|
7935d58eac
|
Qt: Light sensor setting from GUI
|
2014-12-30 23:24:39 -08:00 |
Jeffrey Pfau
|
d759305e23
|
Qt: Game Pak override dialog, half implemented
|
2014-12-30 22:56:55 -08:00 |
Jeffrey Pfau
|
a55a3cb4d4
|
GBA: Refactor out savetype forcing
|
2014-12-30 22:56:17 -08:00 |
Jeffrey Pfau
|
1e60a30114
|
GBA Video: Fix sprite mis-ordering behavior in some cases (fixes #168)
|
2014-12-29 23:33:12 -08:00 |
Jeffrey Pfau
|
38cb3eeaa8
|
Merge branch 'feature/blip-buf'
|
2014-12-29 02:38:38 -08:00 |
Jeffrey Pfau
|
4fa9401971
|
Qt: Fix OS X build in some unusual circumstances
|
2014-12-29 02:34:16 -08:00 |
Jeffrey Pfau
|
73a6b47879
|
GBA Audio: Rip out FFmpeg resampler
|
2014-12-29 01:51:50 -08:00 |
Jeffrey Pfau
|
b92ed79a85
|
GBA Audio: Add blip_buf support
|
2014-12-29 01:45:24 -08:00 |
Jeffrey Pfau
|
37d21b24b8
|
Qt: Remove absolute path for bundle installation to make CPack work
|
2014-12-27 19:11:48 -08:00 |
Jeffrey Pfau
|
27eb75fcde
|
Qt: Replace macdeployqt with tools/deploy-mac.py
|
2014-12-27 18:17:47 -08:00 |
Jeffrey Pfau
|
747fcca3b2
|
Debugger: Add CLI functions for writing to memory
|
2014-12-26 01:40:50 -08:00 |
Jeffrey Pfau
|
63d4929c0c
|
GBA: Ability to use an external source for the RTC
|
2014-12-26 01:37:24 -08:00 |
Jeffrey Pfau
|
90a3872552
|
GBA: Fix GPIO being readable when set to write-only
|
2014-12-25 14:49:06 -08:00 |
Jeffrey Pfau
|
f25821524d
|
Debugger: Fix watchpoints triggering too late
|
2014-12-25 14:48:30 -08:00 |
Jeffrey Pfau
|
ca51098ca0
|
GBA: Hook up light sensor API
|
2014-12-25 04:17:33 -08:00 |
Jeffrey Pfau
|
9b1769d67d
|
GBA: Implement light sensor GPIO interface with a hardcoded value for the moment
|
2014-12-25 04:17:32 -08:00 |
Jeffrey Pfau
|
a6f895da7d
|
Debugger: Align PC-relative loads in Thumb
|
2014-12-25 04:17:32 -08:00 |
Jeffrey Pfau
|
8515036cb9
|
Qt: Further CMakeLists fixes
|
2014-12-25 04:03:07 -08:00 |
Jeffrey Pfau
|
b6d189d88b
|
GBA Video: Fix windows not disabling target 1 appropriately (fixes #161)
|
2014-12-24 20:27:52 -08:00 |
Jeffrey Pfau
|
b8076be860
|
All: Use COMPONENT for selecting installation pieces
|
2014-12-24 18:40:36 -08:00 |
Jeffrey Pfau
|
9edf42b454
|
Video: Fix uncompressed PCM audio recording
|
2014-12-24 00:06:26 -08:00 |
Jeffrey Pfau
|
6656f53f61
|
Qt: Fix uninitialized value
|
2014-12-23 23:15:40 -08:00 |
Jeffrey Pfau
|
d6def0d407
|
Video: Ensure FFmpeg encoder has audio frames
|
2014-12-23 23:15:40 -08:00 |
Jeffrey Pfau
|
55df6ce26b
|
Qt: Guard GDBController class with an ifdef
|
2014-12-23 23:00:24 -08:00 |
Jeffrey Pfau
|
280c803305
|
Qt: Fix FPS target and SDL initialization audio issues
|
2014-12-23 21:58:29 -08:00 |
Jeffrey Pfau
|
5b3a2e04b1
|
GBA Audio: Redo lavr audio loop
|
2014-12-23 21:57:42 -08:00 |
Jeffrey Pfau
|
e89e7cc18a
|
GBA: Fix prefetch value on bus
|
2014-12-23 03:00:51 -08:00 |
Jeffrey Pfau
|
c942758af0
|
GBA Memory: Implement 16- and 32-bit loads from SRAM
|
2014-12-23 02:59:26 -08:00 |
Jeffrey Pfau
|
65bb4b4996
|
Qt: Add FPS target back to settings view
|
2014-12-23 00:26:47 -08:00 |
Jeffrey Pfau
|
2414df6527
|
Qt: Fix maxing out at 120 FPS on OS X
|
2014-12-23 00:23:31 -08:00 |
Jeffrey Pfau
|
ee8dedeea1
|
GBA Video: Fix blend issues with obscured middle layers
|
2014-12-23 00:10:08 -08:00 |
Jeffrey Pfau
|
6cc8890226
|
Qt: Add MRU list
|
2014-12-22 23:00:31 -08:00 |
Jeffrey Pfau
|
9c92a29b28
|
3DS: Remove duplicate license headers
|
2014-12-22 21:57:31 -08:00 |
Jeffrey Pfau
|
0d4999ff33
|
Qt: Clarify some phrasing in the menus
|
2014-12-21 22:24:19 -08:00 |
Jeffrey Pfau
|
c91c46ce97
|
GBA Audio: Audio buffer sizes are now correct sizes for both sample rates
|
2014-12-21 21:30:59 -08:00 |
Jeffrey Pfau
|
892a5e5d5e
|
GBA Audio: Make larger buffer sizes than 2048 actually work properly
|
2014-12-21 21:27:55 -08:00 |
Jeffrey Pfau
|
c7a49ce8f2
|
Qt: Set default log level to FATAL, ERROR and WARN
|
2014-12-21 20:22:49 -08:00 |
Jeffrey Pfau
|
9a0640f834
|
GBA: Add option to skip BIOS start screen
|
2014-12-21 20:21:27 -08:00 |
Jeffrey Pfau
|
f53f9555a2
|
GBA: Add bilinear resampling option
|
2014-12-21 16:50:55 -08:00 |
Jeffrey Pfau
|
7c8f1d9726
|
Qt: Rudimentary settings window
|
2014-12-21 16:29:56 -08:00 |
Jeffrey Pfau
|
22826f2e7a
|
Qt: Fix config options being erroneously added as null
|
2014-12-21 16:01:55 -08:00 |
Jeffrey Pfau
|
4420309dc5
|
Qt: Properly set default video recording settings
|
2014-12-21 15:24:49 -08:00 |
Jeffrey Pfau
|
830511472a
|
GBA Memory: Properly initialize 1 Mb flash, and add debug logging
|
2014-12-21 14:49:54 -08:00 |
Jeffrey Pfau
|
c52a5d2859
|
GBA Audio: Support 16-bit writes to FIFO audio
|
2014-12-21 03:19:56 -08:00 |
Jeffrey Pfau
|
ce0ad004e4
|
GBA Audio: Better audio resampling via FFmpeg
|
2014-12-21 02:13:27 -08:00 |
Jeffrey Pfau
|
660ac6a6be
|
GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
|
2014-12-21 02:13:27 -08:00 |
Jeffrey Pfau
|
2fb098cb01
|
GBA Config: Expose emulator config directory
|
2014-12-20 18:41:41 -08:00 |
Jeffrey Pfau
|
0a3cf87745
|
Debugger: Negative PC-relative loads now properly subtract the offset
|
2014-12-20 15:10:54 -08:00 |
Jeffrey Pfau
|
48c0dcf320
|
GBA BIOS: Fix BIOS prefetch after returning from a SWI
|
2014-12-20 06:08:55 -08:00 |
Jeffrey Pfau
|
28ac288d2c
|
ARM7: Extend prefetch by one stage
|
2014-12-20 05:19:16 -08:00 |
Jeffrey Pfau
|
f57b47b3f2
|
GBA Memory: Fix value obtained from missing SRAM
|
2014-12-20 05:17:29 -08:00 |
Jeffrey Pfau
|
da612b51e8
|
Debugger: Add CLI "frame", frame advance command
|
2014-12-20 01:43:48 -08:00 |
Jeffrey Pfau
|
9aed9754d0
|
Qt: Handle a game crash without crashing
|
2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
|
802e4b8720
|
GBA: Exit cleanly on FATAL if the port supports it
|
2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
|
6bb61bc670
|
GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
|
2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
|
7c7af90b5c
|
Qt: Set strong focus policy on main Window
|
2014-12-18 02:17:17 -08:00 |
Jeffrey Pfau
|
58d8cdde82
|
Qt: Focusing a button when mapping a gamepad now works
|
2014-12-18 01:31:20 -08:00 |
Jeffrey Pfau
|
61fc28e03e
|
Qt: Ensure holding down a button while mapping only takes effect once
|
2014-12-18 01:20:37 -08:00 |
Jeffrey Pfau
|
e80cf92eee
|
Qt: Return active axis values as signs, to ensure sets are consistent
|
2014-12-18 01:20:08 -08:00 |
Jeffrey Pfau
|
0ae81e6e8f
|
Qt: Improved versioning information
|
2014-12-17 21:25:43 -08:00 |
Jeffrey Pfau
|
3d21ce1fd0
|
ARM7: Fix LDM writeback to a register already written
|
2014-12-17 21:15:49 -08:00 |
Jeffrey Pfau
|
9eca161dc9
|
GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
|
2014-12-17 02:36:22 -08:00 |
Jeffrey Pfau
|
9bd5b02644
|
GBA Video: Remove stale renderers
|
2014-12-16 23:30:18 -08:00 |
Jeffrey Pfau
|
9c1ec8c96d
|
GBA Thread: Allow halted games to exit cleanly
|
2014-12-16 22:36:46 -08:00 |
Jeffrey Pfau
|
43b0d070b8
|
SDL: Add scale presets for up to 6x
|
2014-12-16 22:25:35 -08:00 |
Jeffrey Pfau
|
65a8a4e76b
|
Qt: Add scale presets for up to 6x
|
2014-12-16 22:23:58 -08:00 |
Jeffrey Pfau
|
0351d2e0ec
|
Qt: Fix emulator crashing when full screen if a game is not running
|
2014-12-16 22:13:42 -08:00 |
Jeffrey Pfau
|
d0604c35af
|
Qt: Add ability to lock aspect ratio (fixes #147)
|
2014-12-16 01:33:08 -08:00 |
Jeffrey Pfau
|
1ee69deffb
|
Qt: Fix issue with set frame sizes being the wrong height
|
2014-12-16 00:21:29 -08:00 |
Jeffrey Pfau
|
fcac245b98
|
Qt: Fix crash when mapping gamepad if no key is selected
|
2014-12-16 00:12:57 -08:00 |
Jeffrey Pfau
|
412aa147ea
|
Qt: Axis mapping
|
2014-12-14 21:16:17 -08:00 |
Jeffrey Pfau
|
1c1fbfe163
|
GBA Input: Add ability to save configured axes
|
2014-12-14 00:56:06 -08:00 |
Jeffrey Pfau
|
a9106d526c
|
GBA Input: Add key names
|
2014-12-14 00:55:48 -08:00 |
Jeffrey Pfau
|
1b6389164c
|
Util: Enumerating a Table should list the key, too
|
2014-12-14 00:41:03 -08:00 |
Jeffrey Pfau
|
2b6462c3a8
|
Qt: Fix axes overriding hats
|
2014-12-14 00:28:15 -08:00 |
Jeffrey Pfau
|
0aea272583
|
SDL: Axis mapping loading
|
2014-12-14 00:27:57 -08:00 |
Jeffrey Pfau
|
9b74e27d7a
|
Qt: Disable sync to video by default
|
2014-12-14 00:01:48 -08:00 |
Jeffrey Pfau
|
a10a84aa89
|
SDL: Add gamepad axis support, not currently mappable
|
2014-12-14 00:00:48 -08:00 |
Jeffrey Pfau
|
e25fa272a8
|
Qt: Fix Qt::5Multimedia build
|
2014-12-13 16:07:04 -08:00 |
Jeffrey Pfau
|
a66fa48aa5
|
Qt: Fix build if USE_GDB_STUB is disabled
|
2014-12-12 14:33:52 -08:00 |
Jeffrey Pfau
|
8ea97f0047
|
Perf: Fix deadlock when interrupting the process
|
2014-12-12 01:10:53 -08:00 |
Jeffrey Pfau
|
31f0e179c0
|
GBA Thread: Wake up threads waiting for frames when ending a GBA thread
|
2014-12-11 22:34:07 -08:00 |
Jeffrey Pfau
|
7faee5a426
|
GBA: Fix I/O register lookup table
|
2014-12-11 16:08:37 -08:00 |
Jeffrey Pfau
|
ad2c401505
|
GBA Thread: Properly stop thread when video wait is enabled
|
2014-12-11 04:57:37 -08:00 |
Jeffrey Pfau
|
4d7fbf37db
|
All: Add Debian-style dependencies for CPack
|
2014-12-10 21:26:55 -08:00 |
Jeffrey Pfau
|
e0851f2f44
|
Qt: Fix build if QtMultimedia is not installed
|
2014-12-10 19:55:48 -08:00 |
Jeffrey Pfau
|
29ea8d1539
|
Video: Make FFmpeg encoder work with libav
|
2014-12-10 19:55:27 -08:00 |
Jeffrey Pfau
|
8cf1e449f0
|
Qt: Set default audio buffer size to 2048 to ensure smoothness on as many platforms as possible
|
2014-12-10 17:21:32 -08:00 |
Jeffrey Pfau
|
6d23328bda
|
GBA Memory: Force disable a repeating DMA when it would repeat infinitely
|
2014-12-10 06:44:39 -08:00 |
Jeffrey Pfau
|
d931dab37c
|
3DS: Press X to go back to homebrew menu
|
2014-12-10 05:38:31 -08:00 |
Jeffrey Pfau
|
5f7bbb1c4d
|
3DS: Rotate and center screen
|
2014-12-10 04:55:05 -08:00 |
Jeffrey Pfau
|
57828f6d85
|
3DS: Get input working
|
2014-12-10 03:13:38 -08:00 |
Jeffrey Pfau
|
40d14fe613
|
3DS: General cleanup
|
2014-12-10 03:13:26 -08:00 |
Jeffrey Pfau
|
2d6749f8c8
|
3DS: Use linearAlloc instead of malloc
|
2014-12-10 03:12:47 -08:00 |
Jeffrey Pfau
|
07464e8f2b
|
GBA: Cap out the ROM loaded size
|
2014-12-10 01:46:12 -08:00 |
Jeffrey Pfau
|
ae71a7ec19
|
GBA: Cap out the ROM loaded size
|
2014-12-10 01:44:22 -08:00 |
Jeffrey Pfau
|
3d5e0f29fa
|
3DS: Better implementation of VFile3DS.map
|
2014-12-10 01:43:56 -08:00 |
Jeffrey Pfau
|
82cccd74eb
|
3DS: Working main loop
|
2014-12-10 01:43:32 -08:00 |
Jeffrey Pfau
|
13a6f4b924
|
3DS: Fixes to CMakeToolchain
|
2014-12-10 01:39:55 -08:00 |
Jeffrey Pfau
|
21cdbf6438
|
3DS: Implement threading primitives, but leave them disabled
|
2014-12-09 23:47:39 -08:00 |
Jeffrey Pfau
|
bdb6a46910
|
3DS: Fix name of libctru
|
2014-12-09 23:18:22 -08:00 |
Jeffrey Pfau
|
63a439406c
|
GBA Memory: Fix DMA cycle counting
|
2014-12-09 17:04:48 -08:00 |
Jeffrey Pfau
|
c5cf9957a1
|
GBA Thread: Revert 0a946a0b43 , it broke vsync
|
2014-12-09 15:55:19 -08:00 |
Jeffrey Pfau
|
df3f2796f7
|
GBA: Error check to make sure ROM and BIOS mapping succeed
|
2014-12-09 15:19:51 -08:00 |
Jeffrey Pfau
|
090048ec06
|
GBA Thread: Handle the lack of a sync object properly
|
2014-12-09 12:58:47 -08:00 |
Jeffrey Pfau
|
7edf934a59
|
GBA Thread: Handle the lack of a sync object properly
|
2014-12-09 12:58:35 -08:00 |
Jeffrey Pfau
|
da3c45a0e7
|
3DS: Clean out unnecessary abstraction in VFS
|
2014-12-09 03:46:34 -08:00 |
Jeffrey Pfau
|
4b5822a8ec
|
3DS: Add 3DS main file
|
2014-12-08 19:39:07 -08:00 |
Jeffrey Pfau
|
39c88da650
|
3DS: Add VFile3DS type
|
2014-12-08 19:32:29 -08:00 |
Jeffrey Pfau
|
d6952b6fa6
|
3DS: Add 3dstool relocation
|
2014-12-08 18:58:45 -08:00 |
Jeffrey Pfau
|
211616e4f1
|
3DS: 3DS-capable version of _vfdMap and _vfdUnmap
|
2014-12-08 18:58:19 -08:00 |
Jeffrey Pfau
|
461eb3bae0
|
GBA Thread: Dummy out threading functions, let GBASync* functions still be called
|
2014-12-08 18:50:08 -08:00 |
Jeffrey Pfau
|
53023441da
|
GBA Thread: Dummy out threading functions, let GBASync* functions still be called
|
2014-12-08 18:49:05 -08:00 |
Jeffrey Pfau
|
2aae3dc660
|
3DS: Progress on 3DS linking
|
2014-12-08 18:42:13 -08:00 |
Jeffrey Pfau
|
4748ef7d5d
|
3DS: Update CMakeToolchain with properties from devkitARM makefiles
|
2014-12-08 18:36:52 -08:00 |
Jeffrey Pfau
|
b2a4780b17
|
3DS: Get core library building on 3DS
|
2014-12-08 17:42:17 -08:00 |
Jeffrey Pfau
|
eb2315cdd8
|
3DS: Add CMakeToolchain for 3DS
|
2014-12-08 16:02:11 -08:00 |
Jeffrey Pfau
|
ed8852bbe0
|
GBA Thread: Add half-baked ability to disable threading
|
2014-12-08 16:00:08 -08:00 |
Jeffrey Pfau
|
a4a7ef4a1b
|
Debugger: Properly isolate CLI debugger code
|
2014-12-08 15:59:17 -08:00 |
Jeffrey Pfau
|
9299b75be5
|
Qt: Rename project binaries for platforms excluding OS X and Windows
|
2014-12-06 19:25:57 -08:00 |
Jeffrey Pfau
|
5a9cf99249
|
Qt: Bundle OS X target app
|
2014-12-06 19:11:10 -08:00 |
Jeffrey Pfau
|
f6a7fedb28
|
All: Add MPL 2.0 license and associated headers
|
2014-12-03 00:39:06 -08:00 |
Jeffrey Pfau
|
e6ea94d229
|
Qt: Rudimentary gamepad mapper
|
2014-12-03 00:07:56 -08:00 |
Jeffrey Pfau
|
091e717133
|
Qt: Add Opus to the audio codec mapping and list
|
2014-11-28 14:41:33 -08:00 |
Jeffrey Pfau
|
eb2809829d
|
Qt: Show FPS in title bar
|
2014-11-27 17:35:25 -08:00 |
Jeffrey Pfau
|
12a014e726
|
GBA: Add load and save CLI debugger commands
|
2014-11-27 11:18:41 -08:00 |
Jeffrey Pfau
|
97931784e7
|
GBA: Do not put decoded image on the stack
|
2014-11-27 11:18:22 -08:00 |
Jeffrey Pfau
|
55ba676d7c
|
Debugger: Actually execute system commands
|
2014-11-27 11:02:47 -08:00 |
Jeffrey Pfau
|
15ef638f95
|
GBA: Add identifier lookup for GBA registers
|
2014-11-27 10:36:19 -08:00 |
Jeffrey Pfau
|
4a9b87cfd0
|
GBA: Add skeleton of GBA-specific CLI debugger
|
2014-11-27 10:11:10 -08:00 |
Jeffrey Pfau
|
a8731d280f
|
Debugger: Add support for additional platforms in CLI
|
2014-11-27 09:47:03 -08:00 |
Jeffrey Pfau
|
8ec961d2e8
|
Debugger: Add reset command
|
2014-11-27 08:58:22 -08:00 |
Jeffrey Pfau
|
e7fa65f876
|
SDL: Ensure that the emulation loop cannot end between a redraw and an SDL event poll
|
2014-11-27 08:48:58 -08:00 |
Jeffrey Pfau
|
65d74a2e34
|
Qt: Discard log levels without cross-thread communication if we can
|
2014-11-27 01:23:25 -08:00 |
Jeffrey Pfau
|
467fbcf54d
|
GBA: Add overrides for Pokemon Mystery Dungeon
|
2014-11-27 00:39:56 -08:00 |
Jeffrey Pfau
|
64ba9d2d8e
|
GBA: Make sure interrupting the thread actually pauses it
|
2014-11-27 00:06:49 -08:00 |
Jeffrey Pfau
|
22e7eff33c
|
GBA BIOS: Clear BIOS-acknowledged interrupt flag before IntrWait
|
2014-11-26 00:34:28 -08:00 |
Jeffrey Pfau
|
e3573d402f
|
Qt: Remove aac codec mapping; ffmpeg has a built-in aac encoder
|
2014-11-25 05:08:20 -08:00 |
Jeffrey Pfau
|
0cbe5eb4ad
|
Qt: Require CMake 2.8.11
|
2014-11-25 04:55:44 -08:00 |
Jeffrey Pfau
|
c5e5efca2e
|
Perf: Fix perf build on Windows
|
2014-11-25 04:55:00 -08:00 |
Jeffrey Pfau
|
6a40e3e455
|
SDL: Use constants instead of literals for the screen dimensions
|
2014-11-23 04:37:03 -08:00 |
Jeffrey Pfau
|
3177226e8e
|
GBA: BLDALPHA is readable
|
2014-11-23 00:24:02 -08:00 |
Jeffrey Pfau
|
5a0e4e7a2d
|
GBA Audio: Fix integer overflow sampling of channel 3
|
2014-11-23 00:23:37 -08:00 |
Jeffrey Pfau
|
ebe543e482
|
GBA Video: Fix another window bug with windows going too far
|
2014-11-22 23:33:09 -08:00 |
Jeffrey Pfau
|
89f7a69f3a
|
GBA Video: Fix vertical window wrapping
|
2014-11-22 20:17:24 -08:00 |
Jeffrey Pfau
|
a1712f038d
|
GBA Video: Fix poorly documented window case with windows that wrap around
|
2014-11-22 19:56:59 -08:00 |
Jeffrey Pfau
|
881dc1d8a3
|
Qt: Always show menu bar when paused, even in full screen
|
2014-11-22 02:10:50 -08:00 |
Jeffrey Pfau
|
636e01d8df
|
Video: Fix ImageMagick warnings
|
2014-11-22 00:39:14 -08:00 |
Jeffrey Pfau
|
279cc1027b
|
GBA Video: Fix a format string warning
|
2014-11-22 00:33:41 -08:00 |
Jeffrey Pfau
|
942ae92c4e
|
GBA Video: Disable sentinel code in release builds
|
2014-11-22 00:24:55 -08:00 |
Jeffrey Pfau
|
ed70ab9f05
|
Qt: Fix erroneous filename casing
|
2014-11-21 00:58:10 -08:00 |
Jeffrey Pfau
|
90b27e758a
|
GBA: Fix DMA count register not being copied into savestate
|
2014-11-21 00:40:30 -08:00 |
Jeffrey Pfau
|
52b96e16f8
|
GBA Video: Reset renderer when reseting video
|
2014-11-20 22:58:26 -08:00 |
Jeffrey Pfau
|
cf55fcbb52
|
GBA: Improve reset behavior
|
2014-11-20 22:55:29 -08:00 |
Jeffrey Pfau
|
1205ff1895
|
GBA Video: Fix edge cases in mode 0 rendering, add sentinels to make sure any more get caught
|
2014-11-20 22:34:19 -08:00 |
Jeffrey Pfau
|
38ab86fdcb
|
GBA: Add DANGER level, which is ERROR in release and FATAL in debug
|
2014-11-20 22:34:18 -08:00 |
Jeffrey Pfau
|
271211846f
|
GBA Video: Fix windowing with sprites after c9f0ac5
|
2014-11-20 22:34:18 -08:00 |
Jeffrey Pfau
|
d8b7452526
|
SDL: Fix SDL audio in some cases
|
2014-11-20 22:34:04 -08:00 |
Jeffrey Pfau
|
51896cdcd6
|
Qt: Use SDL audio, when available
|
2014-11-19 23:14:44 -08:00 |
Jeffrey Pfau
|
853bcec0c2
|
ARM: Use a more robust ROR idiom
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
9e400e86da
|
ARM: multiply wait macros should write to local variable instead of global cycle count
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
3c41bd2427
|
ARM: Reduce size of ARM condition prediction
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
845d6e1d24
|
ARM: Run tighter loop in CPU
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
888b64f8b5
|
Video: GIF encoder using ImageMagick
|
2014-11-19 03:36:14 -08:00 |
Jeffrey Pfau
|
0308f136c7
|
GBA Memory: partially unroll loops for LDM/STM and add UNLIKELYs
|
2014-11-18 04:37:17 -08:00 |
Jeffrey Pfau
|
d49df216b8
|
GBA Memory: Simplify LDM/STM loop
|
2014-11-18 04:37:17 -08:00 |
Jeffrey Pfau
|
37554a40ea
|
Add likely/unlikely macros
|
2014-11-18 04:37:17 -08:00 |
Jeffrey Pfau
|
c9f0ac5c7b
|
GBA Video: Fix postprocessing sprites with objwin and win0/1
|
2014-11-18 03:03:18 -08:00 |
Jeffrey Pfau
|
5b5c8c8d2d
|
Video: Allow GIF recording
|
2014-11-18 01:40:48 -08:00 |
Jeffrey Pfau
|
5a6d09405d
|
GBA BIOS: Remove outdated, inaccurate comment
|
2014-11-18 00:57:57 -08:00 |
Jeffrey Pfau
|
a1829a920d
|
GBA Config: Fix null ports from crashing
|
2014-11-17 01:17:56 -08:00 |
Jeffrey Pfau
|
9176260044
|
Perf: Fix perf port crashing with some implementations of strlen
|
2014-11-16 20:26:39 -08:00 |
Jeffrey Pfau
|
938c9e965d
|
Util: Fix build with strndup on some platforms
|
2014-11-16 20:25:52 -08:00 |
Jeffrey Pfau
|
c19673ce40
|
Qt: Hide menu bar when in full-screen and allow shortcuts to still work
|
2014-11-16 05:37:45 -08:00 |
Jeffrey Pfau
|
d030914c37
|
Qt: Fix build with g++, grumble grumble
|
2014-11-16 03:58:06 -08:00 |
Jeffrey Pfau
|
6f4a6d6372
|
Debugger: Disassemble shifted registers in addressing mode 2
|
2014-11-15 17:16:11 -08:00 |
Jeffrey Pfau
|
8b44ea61ab
|
Debugger: Fix *RBT being called *RTB
|
2014-11-15 17:04:34 -08:00 |
Jeffrey Pfau
|
5ace8e5023
|
Debugger: Fix ARM LDM/STM disassembling
|
2014-11-15 16:54:19 -08:00 |
Jeffrey Pfau
|
264f6f1df2
|
Debugger: disassemble register shifts
|
2014-11-15 16:32:38 -08:00 |
Jeffrey Pfau
|
cade03e10d
|
Qt: Prevent flicker upon pausing the emulator
|
2014-11-15 15:00:27 -08:00 |
Jeffrey Pfau
|
81b85d1843
|
GBA Video: Implement mosaic for modes 2 - 5, untested with windows
|
2014-11-15 01:32:58 -08:00 |
Jeffrey Pfau
|
eb51195769
|
Qt: Move FPS target options to A/V menu
|
2014-11-15 00:28:54 -08:00 |
Jeffrey Pfau
|
5988b4ad2e
|
Qt: Increase bitrates of h.264 video now that the video is being encoded at a faster, lower quality
|
2014-11-14 03:55:13 -08:00 |
Jeffrey Pfau
|
97f2594ec9
|
Video: Automatically use different presets based on video size
|
2014-11-14 03:53:30 -08:00 |
Jeffrey Pfau
|
8607275f9f
|
Video: Fix x264 tune option
|
2014-11-14 03:26:10 -08:00 |
Jeffrey Pfau
|
793f552f43
|
GBA: Fix DMA in savestates hopefully for good this time
|
2014-11-14 01:19:34 -08:00 |
Jeffrey Pfau
|
d3a60f6555
|
Video: Try to improve encoding speed/ratefactor a bit
|
2014-11-14 01:18:53 -08:00 |
Jeffrey Pfau
|
ec0b206fee
|
Qt: Add ability to manually specify and lock video aspect ratio
|
2014-11-12 02:22:05 -08:00 |
Jeffrey Pfau
|
72fd09dbc9
|
Qt: Fix radio button unchecking in Video UI
|
2014-11-12 01:47:46 -08:00 |
Jeffrey Pfau
|
61cfdbaccb
|
Qt: Disallow opening the context twice
|
2014-11-12 01:35:51 -08:00 |
Jeffrey Pfau
|
b0fdbab77e
|
Video: Support scaling the output frame
|
2014-11-12 01:25:50 -08:00 |
Jeffrey Pfau
|
046a1b71ed
|
Qt: Add video recording presets
|
2014-11-12 00:55:37 -08:00 |
Jeffrey Pfau
|
e51285a0db
|
GBA Config: Load config from the correct location on Windows
|
2014-11-11 02:07:50 -08:00 |
Jeffrey Pfau
|
20c5c27bf9
|
Qt: Reset audio output when changing sample size
|
2014-11-11 01:25:46 -08:00 |
Jeffrey Pfau
|
5c0c966a74
|
GBA Config: Windows support
|
2014-11-11 00:46:30 -08:00 |
Jeffrey Pfau
|
a64259f12c
|
Qt: Use common idiom for interrupting thread within the GameController
|
2014-11-11 00:01:25 -08:00 |
Jeffrey Pfau
|
0ef07f7c26
|
Util: Configuration should use FILE instead of fds to be more portable
|
2014-11-11 00:01:25 -08:00 |
Jeffrey Pfau
|
fba659daa1
|
Qt: Fix non-USE_FFMPEG build
|
2014-11-11 00:01:25 -08:00 |
Jeffrey Pfau
|
bbdb8b513b
|
Qt: re-layout menus
|
2014-11-10 04:53:08 -08:00 |
Jeffrey Pfau
|
b1e6a0df08
|
Qt: Video view should codecs update as you type
|
2014-11-10 04:52:50 -08:00 |
Jeffrey Pfau
|
04af84a1d2
|
Qt: Add some more video formats
|
2014-11-10 04:52:34 -08:00 |
Jeffrey Pfau
|
9f5df2a6f2
|
GBA Config: Move config file to ~/.config/mgba/config.ini
|
2014-11-09 23:27:43 -08:00 |
Jeffrey Pfau
|
6066c6e373
|
Qt: Fix boolean setting loading
|
2014-11-09 23:44:06 -08:00 |
Jeffrey Pfau
|
ea66055c63
|
Qt: Turn on video sync by default
|
2014-11-09 22:51:05 -08:00 |
Jeffrey Pfau
|
d83520c5a2
|
GBA Thread: Make GBAThreadInterrupt and -Continue check for the thread status, resolving several deadlocks
|
2014-11-09 20:31:24 -08:00 |
Jeffrey Pfau
|
6e62ba8bb2
|
Qt: Fix deadlock while telling GL thread to stop
|
2014-11-09 16:36:36 -08:00 |
Jeffrey Pfau
|
c2564c77a9
|
Qt: Init joystick bindings
|
2014-11-09 16:10:18 -08:00 |
Jeffrey Pfau
|
237e354636
|
SDL: Fix typo in function name
|
2014-11-09 16:07:56 -08:00 |
Jeffrey Pfau
|
7c8401e7f8
|
SDL: Set higher number of audio samples if the obtained audio spec is more samples than requested
|
2014-11-09 16:07:35 -08:00 |
Jeffrey Pfau
|
e10d28918d
|
SDL: Fix command line graphics arguments
|
2014-11-09 15:56:09 -08:00 |
Jeffrey Pfau
|
2d37f8cd60
|
SDL: Set default width and height
|
2014-11-09 15:51:06 -08:00 |
Jeffrey Pfau
|
f008c68761
|
GBA Thread: Make GBAThreadInterrupt thread-safe
|
2014-11-08 04:28:16 -08:00 |
Jeffrey Pfau
|
190ea71646
|
GBA Thread: Wakeup audio condition if trying to interrupt the thread to avoid a deadlock
|
2014-11-08 03:49:20 -08:00 |
Jeffrey Pfau
|
7cdcdbd7b4
|
Qt: Fix g++ build
|
2014-11-08 01:21:31 -08:00 |
Jeffrey Pfau
|
26a087d24e
|
Qt: Keymap saving
|
2014-11-08 00:14:42 -08:00 |
Jeffrey Pfau
|
0f2c4e5baf
|
Qt: Draw with QPicture instead of a pixmap
|
2014-11-07 22:46:53 -08:00 |
Jeffrey Pfau
|
81e65c08d8
|
Qt: Add keyboard remapper
|
2014-11-07 03:11:44 -08:00 |
Jeffrey Pfau
|
0efe988161
|
Qt: Add log level SWI
|
2014-11-06 00:30:35 -08:00 |
Jeffrey Pfau
|
d75042ea38
|
GBA Input: Refactor SDL and Qt input code
|
2014-11-06 00:17:58 -08:00 |
Jeffrey Pfau
|
9ba250e9bb
|
GBA Video: Fix rendering of sprites with objwin passthrough (fixes #128)
|
2014-11-05 05:07:44 -08:00 |
Jeffrey Pfau
|
25f5520b0b
|
SDL: Merge egl-main
|
2014-11-05 04:11:09 -08:00 |
Jeffrey Pfau
|
d5b8fdf81c
|
SDL: Fix SDL 1.2 build
|
2014-11-05 03:42:19 -08:00 |
Jeffrey Pfau
|
9cc43cd883
|
SDL: Split out non-shared functionality of GL and SW into their own files
|
2014-11-05 03:34:23 -08:00 |
Jeffrey Pfau
|
fb7f1d07ef
|
SDL: Unify gl-main and sw-main
|
2014-11-05 03:21:50 -08:00 |
Jeffrey Pfau
|
2b8d1dda7c
|
SDL: Only use scancodes with SDL2
|
2014-11-05 02:59:04 -08:00 |
Jeffrey Pfau
|
b01e15b913
|
Qt: Fix memory leak in ~GameController
|
2014-11-05 02:45:23 -08:00 |
Jeffrey Pfau
|
f4d6ef74b4
|
Util: Fix memory leak in Configuration
|
2014-11-05 02:45:00 -08:00 |
Jeffrey Pfau
|
0fd9e9ad0f
|
GBA Config: const-correctness
|
2014-11-05 02:34:51 -08:00 |
Jeffrey Pfau
|
50d76d9528
|
Qt: Fix draw context memory leak when deleting the GameController
|
2014-11-05 02:28:03 -08:00 |
Jeffrey Pfau
|
cbe5fbfeea
|
Qt: Remove stale TODO
|
2014-11-05 02:24:49 -08:00 |
Jeffrey Pfau
|
a3fff6d1a5
|
Qt: Store window size setting when resizing
|
2014-11-05 02:23:47 -08:00 |
Jeffrey Pfau
|
8751f5cc0c
|
Qt: Add integrated configuration loader for the menu
|
2014-11-05 02:17:26 -08:00 |
Jeffrey Pfau
|
19346dff87
|
GBA Config: Add GBAConfigGetValue
|
2014-11-05 02:16:35 -08:00 |
Jeffrey Pfau
|
37212c1f23
|
Qt: Move configuration loading to its own class
|
2014-11-05 00:34:05 -08:00 |
Jeffrey Pfau
|
2ddb074bda
|
GBA Config: Refresh configuration system to be more versatile
|
2014-11-04 23:54:09 -08:00 |
Jeffrey Pfau
|
e884bc4d7a
|
Util: Add helper functions for setting overloaded Configuration types
|
2014-11-04 23:48:09 -08:00 |
Jeffrey Pfau
|
11bf4fdfda
|
Util: Adding a null value to a Configuration removes the value
|
2014-11-04 23:47:31 -08:00 |
Jeffrey Pfau
|
75557d11b2
|
GBA: const-correctness in GBAMap*ToContext
|
2014-11-04 01:56:59 -08:00 |
Jeffrey Pfau
|
4115b240eb
|
GBA Config: Add audio/video sync setting
|
2014-11-04 01:19:10 -08:00 |
Jeffrey Pfau
|
d3bb022bf1
|
Video: Fix setting global extradata in FFmpeg
|
2014-11-04 00:15:54 -08:00 |
Jeffrey Pfau
|
67e31c9666
|
Third-Party: Move third-party to src/third-party
|
2014-11-03 23:32:18 -08:00 |
Jeffrey Pfau
|
72136951bf
|
SDL: Swap A and B for more standard default layout
|
2014-11-03 23:28:56 -08:00 |
Jeffrey Pfau
|
629196e7a1
|
SDL: Load SDLK and SDLB input maps
|
2014-11-03 23:28:33 -08:00 |
Jeffrey Pfau
|
3e75a8e3fe
|
GBA Input: Add input map loading
|
2014-11-03 23:27:47 -08:00 |
Jeffrey Pfau
|
ab4d35c7d9
|
SDL: Use scancodes instead of keycodes
|
2014-11-03 22:35:08 -08:00 |
Jeffrey Pfau
|
6d89c37886
|
Qt: Support setting for width and height
|
2014-11-02 18:30:46 -08:00 |
Jeffrey Pfau
|
d744714ac5
|
Qt: Load configuration file
|
2014-11-02 18:30:46 -08:00 |
Jeffrey Pfau
|
6788008418
|
Qt: Support loading fpsTarget and audioBuffers
|
2014-11-02 18:30:46 -08:00 |
Jeffrey Pfau
|
776c64b0c8
|
Qt: Initialize arguments and options
|
2014-11-02 18:30:46 -08:00 |
Jeffrey Pfau
|
a7dc4e3285
|
GBA Config: Add audio buffers and FPS target
|
2014-11-02 18:30:46 -08:00 |
Jeffrey Pfau
|
6afa678a41
|
GBA Config: Further separate arguments from options, renaming things in the process
|
2014-11-02 18:30:46 -08:00 |
Jeffrey Pfau
|
f36a74759a
|
GBA Config: Begin refactor of separating out command line args from settings
|
2014-11-02 18:30:46 -08:00 |
Jeffrey Pfau
|
5607a13039
|
GBA Config: Support loading BIOS from config files
|
2014-11-02 18:30:45 -08:00 |
Jeffrey Pfau
|
3ed2993e8c
|
GBA: Add configuration loader
|
2014-11-02 18:30:45 -08:00 |
Jeffrey Pfau
|
5f440b6a02
|
Util: Add Configuration datatype
|
2014-11-02 18:30:45 -08:00 |
Jeffrey Pfau
|
e66bcfb818
|
Util: Flesh out Table and add HashTable
|
2014-11-02 18:30:45 -08:00 |
Jeffrey Pfau
|
f7c76788f3
|
Util: Add murmurhash3 hashing
|
2014-11-02 18:30:45 -08:00 |
Jeffrey Pfau
|
e0b05403f4
|
Util: Pull basic table struct from another branch
|
2014-11-02 18:30:45 -08:00 |
Jeffrey Pfau
|
bd9fae1466
|
GBA Memory: Fix out-of-bounds BIOS reads to read off of the bus
|
2014-11-02 18:28:22 -08:00 |
Jeffrey Pfau
|
8b6a76142a
|
GBA DMA: Emulate DMA bus
|
2014-11-02 16:54:11 -08:00 |
Jeffrey Pfau
|
2ff5809252
|
GBA Memory: Fix LDM in BIOS
|
2014-11-02 01:31:50 -07:00 |
Jeffrey Pfau
|
acb69161bb
|
Video: Kludgily fix warnings in sws_scale call
|
2014-11-01 22:03:54 -07:00 |
Jeffrey Pfau
|
1cc4839d4f
|
Fix build on older versions of FFmpeg
|
2014-11-01 22:00:31 -07:00 |
Jeffrey Pfau
|
d8bee5d34b
|
GBA Memory: Return misaligned addresses from LDM/STM
|
2014-11-01 14:40:13 -07:00 |
Jeffrey Pfau
|
3ad2047855
|
Video: Support AAC in MP4
|
2014-10-28 23:30:15 -07:00 |
Jeffrey Pfau
|
eab30ebf05
|
Video: Consolidate state initialization
|
2014-10-28 02:53:52 -07:00 |
Jeffrey Pfau
|
c101703b20
|
Qt: Re-add Xvid and use YUV libx264 instead of RGB
|
2014-10-28 02:27:32 -07:00 |
Jeffrey Pfau
|
3878e4b196
|
Video: use libswscale to handle video format conversion
|
2014-10-28 02:17:18 -07:00 |
Jeffrey Pfau
|
9c83462343
|
Qt: Fix VBR
|
2014-10-28 01:35:31 -07:00 |
Jeffrey Pfau
|
f4f6ff902c
|
Qt: fix bitrates for video
|
2014-10-27 23:38:40 -07:00 |
Jeffrey Pfau
|
e9333c8749
|
Fix audio frame pts
|
2014-10-27 23:31:51 -07:00 |
Jeffrey Pfau
|
4fb82e4b80
|
Remove specialized code for resampling to allow for broader variety of sample formats
|
2014-10-27 22:57:26 -07:00 |
Jeffrey Pfau
|
aed170b670
|
Merge branch 'port/qt'
|
2014-10-27 22:03:02 -07:00 |
Jeffrey Pfau
|
e9b26dda08
|
FFmpeg resampling
|
2014-10-27 21:59:10 -07:00 |
Jeffrey Pfau
|
c3e29f2df2
|
Lower bitrate limits for video to be more sensible for 240x160 video
|
2014-10-27 00:54:28 -07:00 |
Jeffrey Pfau
|
5dcf3a5d43
|
Use libfaac for aac
|
2014-10-27 00:32:52 -07:00 |
Jeffrey Pfau
|
1a09f93b27
|
Allow videos to be recorded from when a ROM is loaded, and end when a ROM is shut down
|
2014-10-27 00:17:29 -07:00 |
Jeffrey Pfau
|
b51e72fcab
|
Hook up and finish up video recorder
|
2014-10-26 23:49:25 -07:00 |
Jeffrey Pfau
|
61569c0559
|
Merge branch 'master' into port/qt
|
2014-10-26 23:48:52 -07:00 |
Jeffrey Pfau
|
281f190ae6
|
Enhance usability and resiliency of ffmpeg encoder
|
2014-10-26 23:48:34 -07:00 |
Jeffrey Pfau
|
3dfc2bfcb3
|
Begin setting up video recording UI
|
2014-10-26 18:27:53 -07:00 |
Jeffrey Pfau
|
27c7041008
|
Make sure Qt knows where SDL2 libs are
|
2014-10-26 03:51:36 -07:00 |
Jeffrey Pfau
|
f98d6486ef
|
Merge branch 'master' into port/qt
|
2014-10-26 03:49:12 -07:00 |
Jeffrey Pfau
|
21ea47ea9e
|
Fix SDL2 library exporting
|
2014-10-26 02:04:24 -07:00 |
Jeffrey Pfau
|
8d002913f0
|
Fix windows build on case-sensitive filesystems
|
2014-10-26 02:03:07 -07:00 |
Jeffrey Pfau
|
a5b9faa88c
|
Fix savestate size on Windows
|
2014-10-25 18:52:16 -07:00 |
Jeffrey Pfau
|
6c9a5a2420
|
Fix savestate size on Windows
|
2014-10-25 18:50:33 -07:00 |
Jeffrey Pfau
|
f49ceb7e3b
|
Remove out-of-date comment
|
2014-10-25 18:10:15 -07:00 |
Jeffrey Pfau
|
b33e75daec
|
Move thread unpausing from destructor to shutdown
|
2014-10-25 17:32:11 -07:00 |
Jeffrey Pfau
|
fe3f01a5ae
|
Fix potential overflow in huffman decoding
|
2014-10-25 06:05:00 -07:00 |
Jeffrey Pfau
|
10a907e387
|
Remove out-of-date comment
|
2014-10-25 05:57:49 -07:00 |
Jeffrey Pfau
|
d40d4c1cf2
|
Use ICO file on Windows
|
2014-10-25 03:21:46 -07:00 |
Jeffrey Pfau
|
b51ec046da
|
Fix C++ flags
|
2014-10-25 03:06:57 -07:00 |
Jeffrey Pfau
|
2415d59d94
|
Windows C++ fixes
|
2014-10-25 03:06:45 -07:00 |
Jeffrey Pfau
|
c8d5219212
|
Merge branch 'master' into port/qt
|
2014-10-25 01:53:15 -07:00 |
Jeffrey Pfau
|
732e29e3c6
|
Fix argument number errors
|
2014-10-25 01:48:55 -07:00 |
Jeffrey Pfau
|
86003496b0
|
Handle out-of-bounds SRAM and ROM reads
|
2014-10-25 01:48:55 -07:00 |
Jeffrey Pfau
|
5450bd8d59
|
Force files into binary mode on Windows
|
2014-10-25 01:45:42 -07:00 |
Jeffrey Pfau
|
a265cf45a9
|
Fix build on Windows
|
2014-10-24 22:01:13 -07:00 |
Jeffrey Pfau
|
bd74fa1fbc
|
Add frameskip
|
2014-10-24 21:45:50 -07:00 |
Jeffrey Pfau
|
dcbfba03c3
|
Fix locking up when triggering turbo with no game loaded
|
2014-10-24 21:45:37 -07:00 |
Jeffrey Pfau
|
02116415d1
|
Unload patch after the end of the game
|
2014-10-24 02:25:18 -07:00 |
Jeffrey Pfau
|
26c1b3c6c9
|
Patch menu
|
2014-10-24 02:23:48 -07:00 |
Jeffrey Pfau
|
a2ee0c20dc
|
Fix filename getting deleted early
|
2014-10-24 02:23:37 -07:00 |
Jeffrey Pfau
|
397ddafdd2
|
Game resets when loading a patch or BIOS
|
2014-10-24 01:57:18 -07:00 |
Jeffrey Pfau
|
422e2e2f62
|
Move screen widget to its own class, allowing for a size hint
|
2014-10-24 01:47:12 -07:00 |
Jeffrey Pfau
|
6041bf422a
|
Load patch from command line
|
2014-10-24 01:25:06 -07:00 |
Jeffrey Pfau
|
344364695e
|
Fix parsing of numbers starting with 0 (and disregarding octal)
|
2014-10-23 01:53:18 -07:00 |
Jeffrey Pfau
|
61915939b5
|
Log division by zero
|
2014-10-23 01:53:18 -07:00 |
Jeffrey Pfau
|
768316a8d3
|
Fix two small consistency issues
|
2014-10-23 01:53:18 -07:00 |
Jeffrey Pfau
|
d3b78b2fd2
|
Log level for SWI
|
2014-10-23 01:53:17 -07:00 |
Jeffrey Pfau
|
043bb75a6b
|
Use cleaner mechanism for checking the register list bits
|
2014-10-22 22:01:48 -07:00 |
Jeffrey Pfau
|
1619b760e1
|
Use better popcount than the GCC one...
|
2014-10-22 22:01:11 -07:00 |
Jeffrey Pfau
|
eecf70ee58
|
Fix magic number for some games
|
2014-10-22 22:00:08 -07:00 |
Jeffrey Pfau
|
0050fb23c3
|
Use proper literal sizes for uint64_t
|
2014-10-22 00:47:32 -07:00 |
Jeffrey Pfau
|
f484ef9fa8
|
Fix timing on palette RAM and VRAM 32-bit load/stores
|
2014-10-21 23:42:24 -07:00 |
Jeffrey Pfau
|
a57312d0cc
|
Refine and reuse STM/LDM code
|
2014-10-21 23:31:49 -07:00 |
Jeffrey Pfau
|
9abe700d37
|
Use GCC popcount intrinsic for popcount
|
2014-10-21 22:51:39 -07:00 |
Jeffrey Pfau
|
537480b940
|
Load/Store multiple functions
|
2014-10-21 22:35:02 -07:00 |
Jeffrey Pfau
|
4bb8b7b1fd
|
Shutdown thread preemptively if the loaded file is not a ROM
|
2014-10-21 22:24:32 -07:00 |
Jeffrey Pfau
|
03b5e2d78e
|
Change the GBA magic to work on even improperly compiled ROMs
|
2014-10-21 22:17:52 -07:00 |
Jeffrey Pfau
|
8903d31458
|
Pepper logging throughout the savegame loading mechanism
|
2014-10-21 22:12:57 -07:00 |
Jeffrey Pfau
|
c52edab71a
|
Add override for NES classic series games
|
2014-10-21 22:10:20 -07:00 |
Jeffrey Pfau
|
b11528c69d
|
Prevent deinitializing savegame data when the data is not masked
|
2014-10-21 22:08:20 -07:00 |
Jeffrey Pfau
|
501b6b621c
|
Classic NES games jump to VRAM
|
2014-10-21 22:07:18 -07:00 |
Jeffrey Pfau
|
f7b1cee66e
|
Use branchType instead of branches in decoder for more expressive branch decoding
|
2014-10-21 00:45:06 -07:00 |
Jeffrey Pfau
|
e7bd5f9ade
|
Remove loop in DMA to find a value we already know
|
2014-10-19 23:30:10 -07:00 |
Jeffrey Pfau
|
d44bf73a81
|
Check if VFileOpen is actually passed a path before trying to open it
|
2014-10-19 21:13:32 -07:00 |
Jeffrey Pfau
|
ba5c77523d
|
Remove stale file
|
2014-10-19 18:56:55 -07:00 |
Jeffrey Pfau
|
10509fe69d
|
Fix objwin on objs when objs are off in winout
|
2014-10-19 06:24:09 -07:00 |
Jeffrey Pfau
|
f1afeae74c
|
Properly reset after loading BIOS
|
2014-10-19 05:41:35 -07:00 |
Jeffrey Pfau
|
29337a60b5
|
Mark DMA registers as special to keep loading them from messing up state
|
2014-10-19 05:19:19 -07:00 |
Jeffrey Pfau
|
6b382caa0f
|
Fix decoding of {STR/LDR}[B]T
|
2014-10-19 03:45:11 -07:00 |
Jeffrey Pfau
|
ca5f7a45ee
|
Move string utilities out to separate file (really fixing Linux build this time)
|
2014-10-19 03:01:26 -07:00 |
Jeffrey Pfau
|
bfa5fb6173
|
Merge branch 'master' into qt
|
2014-10-19 01:17:09 -07:00 |
Jeffrey Pfau
|
894cc3783b
|
*Wait -> bool
|
2014-10-19 01:13:55 -07:00 |
Jeffrey Pfau
|
05ec732a83
|
Add turbo
|
2014-10-19 01:10:00 -07:00 |
Jeffrey Pfau
|
24094ecdf0
|
Make audo/video sync adjustable externally
|
2014-10-19 00:50:23 -07:00 |
Jeffrey Pfau
|
ad12bdde9d
|
Move savestates to file menu
|
2014-10-19 00:39:24 -07:00 |
Jeffrey Pfau
|
e7bf4388a4
|
Merge branch 'master' into qt
|
2014-10-19 00:30:27 -07:00 |
Jeffrey Pfau
|
0a946a0b43
|
Don't wait on for a frame if we already have any pending
|
2014-10-19 00:30:07 -07:00 |
Jeffrey Pfau
|
65be8610f3
|
Unblock audio processing when reducing buffer size
|
2014-10-19 00:13:34 -07:00 |
Jeffrey Pfau
|
8aa5880afd
|
Support FileOpen events on OS X
|
2014-10-18 23:18:08 -07:00 |
Jeffrey Pfau
|
8fc3ef27ad
|
Don't initialize SDL video in Qt port
|
2014-10-18 23:16:13 -07:00 |
Jeffrey Pfau
|
e84727c94b
|
Load BIOS from menu
|
2014-10-18 17:21:05 -07:00 |
Jeffrey Pfau
|
54be75bb92
|
Load BIOS from command line
|
2014-10-18 17:15:39 -07:00 |
Jeffrey Pfau
|
23592af3cc
|
Add screenshot support
|
2014-10-18 16:37:05 -07:00 |
Jeffrey Pfau
|
b24b02d46c
|
Screenshot numbering
|
2014-10-18 16:25:48 -07:00 |
Jeffrey Pfau
|
9efd8f2452
|
Close the savestate window, not just hiding it, when we shut things down
|
2014-10-18 05:07:45 -07:00 |
Jeffrey Pfau
|
e2901db7c1
|
Unmark the Qt frontend as a separate project
|
2014-10-18 04:39:44 -07:00 |
Jeffrey Pfau
|
2627d1c768
|
Mark Qt frontend as C++
|
2014-10-18 04:33:46 -07:00 |
Jeffrey Pfau
|
bfb986b974
|
Make logo scaled to the correct device pixel ratio
|
2014-10-18 04:33:30 -07:00 |
Jeffrey Pfau
|
711231add6
|
Add custom plist.info.in file
|
2014-10-18 04:33:09 -07:00 |
Jeffrey Pfau
|
2c74cb46ab
|
Ensure savestate window closes when a game is shut down
|
2014-10-18 04:12:44 -07:00 |
Jeffrey Pfau
|
e3bfe86579
|
Disable drawing while the thread is shutting down
|
2014-10-18 04:10:34 -07:00 |
Jeffrey Pfau
|
e2812b30b2
|
Remove code that expects the GBA thread to still be around after it has ended
|
2014-10-18 04:09:49 -07:00 |
Jeffrey Pfau
|
dbe5e7e2a5
|
Only blank cursor for Display widget, even when in full screen
|
2014-10-18 03:40:26 -07:00 |
Jeffrey Pfau
|
8e4a3439c0
|
Fix threading issues with the video thread and the main thread deadlocking
|
2014-10-18 02:26:32 -07:00 |
Jeffrey Pfau
|
f1de3d603a
|
Merge branch 'master' into qt
|
2014-10-18 02:24:05 -07:00 |
Jeffrey Pfau
|
4d9c375f0e
|
If video sync is suspended, do not wait
|
2014-10-18 02:23:54 -07:00 |
Jeffrey Pfau
|
c0d1ca089c
|
Expose GBASync{Suspend/Resume}Drawing
|
2014-10-18 02:08:20 -07:00 |
Jeffrey Pfau
|
4b7883e1fd
|
Add command line parsing to Qt frontend
|
2014-10-18 01:54:51 -07:00 |
Jeffrey Pfau
|
acd0e58235
|
Add dirmode to Qt frontend
|
2014-10-18 01:54:35 -07:00 |
Jeffrey Pfau
|
c32122c153
|
Add slot for setting all the log levels at once
|
2014-10-18 01:40:44 -07:00 |
Jeffrey Pfau
|
093036db76
|
Detect Qt modules without hard-failing
|
2014-10-18 01:10:47 -07:00 |
Jeffrey Pfau
|
fb5f01e46a
|
Show project name and game title in title bar
|
2014-10-18 01:07:42 -07:00 |
Jeffrey Pfau
|
c12b8e6e6d
|
Merge branch 'master' into qt
|
2014-10-18 01:06:35 -07:00 |
Jeffrey Pfau
|
1fcca799eb
|
Add GBAGetGameTitle
|
2014-10-18 01:06:17 -07:00 |
Jeffrey Pfau
|
2b012ef0bc
|
Remove unnecessary QFile object add zip loading
|
2014-10-18 00:51:47 -07:00 |
Jeffrey Pfau
|
d0b63162d5
|
Add exit menu item on non-OS X
|
2014-10-18 00:42:35 -07:00 |
Jeffrey Pfau
|
830e6dbda6
|
Write back to GBAThread.audioBuffers if not previously initialized
|
2014-10-17 23:41:03 -07:00 |
Jeffrey Pfau
|
0867325b96
|
Fix GBASyncProduceAudio signature
|
2014-10-17 23:40:39 -07:00 |
Jeffrey Pfau
|
1dbecb2c64
|
Initialize FIFO samples
|
2014-10-17 23:40:26 -07:00 |
Jeffrey Pfau
|
add64ce269
|
Initialize audio drift
|
2014-10-17 23:39:38 -07:00 |
Jeffrey Pfau
|
3bf43133cb
|
Replace soundbias with a bitfield
|
2014-10-17 03:26:47 -07:00 |
Jeffrey Pfau
|
62a0447cc9
|
Draw logo when a game is not loaded
|
2014-10-17 01:45:34 -07:00 |
Jeffrey Pfau
|
c91ad7f85f
|
Fix resizeEvent blocking when the thread has shut down
|
2014-10-17 01:38:00 -07:00 |
Jeffrey Pfau
|
a6f5bbbeb9
|
Redo background texturing
|
2014-10-17 00:53:34 -07:00 |
Jeffrey Pfau
|
b74a5a5293
|
Allow enter to be used to select a state
|
2014-10-16 04:15:57 -07:00 |
Jeffrey Pfau
|
556209e75f
|
Fix warning
|
2014-10-16 04:11:09 -07:00 |
Jeffrey Pfau
|
0fda035c21
|
Fix typo
|
2014-10-16 04:07:42 -07:00 |
Jeffrey Pfau
|
b9d4101937
|
Paint background on savestate window
|
2014-10-16 04:07:19 -07:00 |
Jeffrey Pfau
|
1d00ccf6dd
|
Show savestate manager over game when in fullscreen
|
2014-10-16 01:52:45 -07:00 |
Jeffrey Pfau
|
73d28a1ae4
|
Mouse enter tracking for savestate screen
|
2014-10-16 01:32:06 -07:00 |
Jeffrey Pfau
|
f49494cd1d
|
Don't open a new state window if one is already open
|
2014-10-16 00:28:41 -07:00 |
Jeffrey Pfau
|
4a9ab53231
|
Don't block while forcing a draw
|
2014-10-16 00:19:11 -07:00 |
Jeffrey Pfau
|
d52be5b3d9
|
Key overrides for selecting states
|
2014-10-16 00:18:58 -07:00 |
Jeffrey Pfau
|
a8d87a7979
|
Remove redundant shortcut code
|
2014-10-16 00:17:26 -07:00 |
Jeffrey Pfau
|
cd8cc12829
|
Draw text for empty slots
|
2014-10-16 00:17:09 -07:00 |
Jeffrey Pfau
|
e2de508b99
|
Quick savestate menu
|
2014-10-15 23:53:01 -07:00 |
Jeffrey Pfau
|
be9363b7f4
|
Set real size to minimum for display
|
2014-10-15 23:42:24 -07:00 |
Jeffrey Pfau
|
05cb9d47ab
|
Load the right states in the right slots
|
2014-10-15 23:40:52 -07:00 |
Jeffrey Pfau
|
961121808d
|
Wake up the drawing thread after loading a state to make sure it draws the loaded state
|
2014-10-15 23:40:40 -07:00 |
Jeffrey Pfau
|
8c02615593
|
Name slots more predictably
|
2014-10-15 23:26:46 -07:00 |
Jeffrey Pfau
|
6afc00b472
|
Move state loading/storing into GameController
|
2014-10-15 23:22:30 -07:00 |
Jeffrey Pfau
|
ad37ae3d61
|
Only unpause after savestate window if the game was not previously paused
|
2014-10-15 23:09:50 -07:00 |
Jeffrey Pfau
|
71458f2140
|
Close savestate window with Esc
|
2014-10-15 23:08:05 -07:00 |
Jeffrey Pfau
|
cd8b1e56db
|
Pause game while savestate window is open
|
2014-10-15 23:06:23 -07:00 |
Jeffrey Pfau
|
0579ececb3
|
Merge branch 'master' into qt
|
2014-10-15 04:57:20 -07:00 |
Jeffrey Pfau
|
69d041d373
|
VFile write should use const void*
|
2014-10-15 04:55:46 -07:00 |
Jeffrey Pfau
|
18e67378fe
|
C++ build fixes
|
2014-10-15 04:55:46 -07:00 |
Jeffrey Pfau
|
65ce79c611
|
Expose GBAGetState
|
2014-10-15 04:55:46 -07:00 |
Jeffrey Pfau
|
0d1b323e22
|
Fix edge case with video-frame sync where it may never wake up the display thread
|
2014-10-15 04:51:19 -07:00 |
Jeffrey Pfau
|
ca128a97ea
|
Make Display take a QGLFormat
|
2014-10-15 04:48:59 -07:00 |
Jeffrey Pfau
|
ddd8c8db29
|
Make AudioDevice::setFormat thread-safe
|
2014-10-15 04:48:18 -07:00 |
Jeffrey Pfau
|
7353092b84
|
Merge branch 'master' into qt
|
2014-10-15 02:49:22 -07:00 |
Jeffrey Pfau
|
49b676fa7e
|
Fix double-ending the GBA thread
|
2014-10-15 02:48:37 -07:00 |
Jeffrey Pfau
|
39b5396c0b
|
Set thread priorities for time-critical threads
|
2014-10-15 02:38:58 -07:00 |
Jeffrey Pfau
|
bd731e8266
|
Remove unneeded GL context code
|
2014-10-15 02:38:43 -07:00 |
Jeffrey Pfau
|
1ef3f4256f
|
Fix flickering when resizing emulator window
|
2014-10-15 02:28:32 -07:00 |
Jeffrey Pfau
|
113d7da345
|
Small style fix
|
2014-10-15 02:16:57 -07:00 |
Jeffrey Pfau
|
70f94db208
|
Fix some uninitialized reads
|
2014-10-15 02:13:46 -07:00 |
Jeffrey Pfau
|
4cf5b533fb
|
Fix overlooked crc32 call
|
2014-10-15 02:13:34 -07:00 |
Jeffrey Pfau
|
fdbb0ac753
|
Fix build in g++
|
2014-10-15 01:47:01 -07:00 |
Jeffrey Pfau
|
38187bac7a
|
Rename crc32 to doCrc32 to avoid symbol naming conflicts
|
2014-10-15 01:41:50 -07:00 |
Jeffrey Pfau
|
ae256542cb
|
Better, C++11 style initialization of m_threadContext
|
2014-10-15 01:40:16 -07:00 |
Jeffrey Pfau
|
7d8041cb58
|
Increase savestate view usability
|
2014-10-15 00:50:15 -07:00 |
Jeffrey Pfau
|
c60a5ea545
|
Fix path name use-after-free
|
2014-10-14 23:15:31 -07:00 |
Jeffrey Pfau
|
fdf2ce299c
|
Add savestate load/saving in Qt frontend
|
2014-10-14 23:15:15 -07:00 |
Jeffrey Pfau
|
642b92fed3
|
Add VFileDevice QIODevice subclass
|
2014-10-14 23:14:25 -07:00 |
Jeffrey Pfau
|
54f5f133b7
|
VFile write should use const void*
|
2014-10-14 03:08:39 -07:00 |
Jeffrey Pfau
|
51a6371eef
|
Close LogView if the main window closes
|
2014-10-14 01:58:36 -07:00 |
Jeffrey Pfau
|
78759dc12e
|
Fix QAction ownership
|
2014-10-14 01:57:49 -07:00 |
Jeffrey Pfau
|
aaf9c42782
|
C++ build fixes
|
2014-10-14 01:48:56 -07:00 |
Jeffrey Pfau
|
02ef49dea8
|
Expose GBAGetState
|
2014-10-14 01:05:53 -07:00 |
Jeffrey Pfau
|
49d668f285
|
Fix crashing on exit
|
2014-10-13 22:22:43 -07:00 |
Jeffrey Pfau
|
2e031a8c49
|
Update log view styling
|
2014-10-13 03:03:47 -07:00 |
Jeffrey Pfau
|
24a579044f
|
Ability to adjust line limit
|
2014-10-13 02:56:08 -07:00 |
Jeffrey Pfau
|
d3a4c027e4
|
Clear backlog automatically
|
2014-10-13 02:43:27 -07:00 |
Jeffrey Pfau
|
fa255dc808
|
Start of log view
|
2014-10-13 02:24:54 -07:00 |
Jeffrey Pfau
|
eef1a5e8a3
|
Clean up Qt CMakeLists
|
2014-10-13 01:25:39 -07:00 |
Jeffrey Pfau
|
dd1387732d
|
Remove stopgap measure
|
2014-10-13 01:02:19 -07:00 |
Jeffrey Pfau
|
51ad9d37e1
|
Merge branch 'master' into qt
|
2014-10-12 21:00:01 -07:00 |
Jeffrey Pfau
|
24c826e5b1
|
Don't log everything to the log handler when that log level is disabled
|
2014-10-12 19:43:19 -07:00 |
Jeffrey Pfau
|
4247db81e4
|
Split out macros from common.h
|
2014-10-11 18:18:47 -07:00 |
Jeffrey Pfau
|
4ecdcf25f5
|
Disable blending in backgrounds when unnecessary
|
2014-10-11 16:01:26 -07:00 |
Jeffrey Pfau
|
bbcf161fec
|
Fix warning about exceeding bounds of array
|
2014-10-11 15:49:45 -07:00 |
Jeffrey Pfau
|
2bca4c399b
|
Fix assumption that savedata->vf is non-null within flash memory code
|
2014-10-11 15:46:59 -07:00 |
Jeffrey Pfau
|
435edc8017
|
Prefix completion
|
2014-10-10 03:27:10 -07:00 |
Jeffrey Pfau
|
ab904f2cfd
|
Don't tab complete null
|
2014-10-10 03:22:44 -07:00 |
Jeffrey Pfau
|
ef6e1f9e74
|
Fix tab-completing past the end of the completions list
|
2014-10-10 02:56:13 -07:00 |
Jeffrey Pfau
|
0b736c9cc8
|
Add disassemble alias
|
2014-10-10 02:50:09 -07:00 |
Jeffrey Pfau
|
be82f04618
|
Print address alongside disassembled instructions
|
2014-10-10 02:45:57 -07:00 |
Jeffrey Pfau
|
6aee0693ec
|
Add support for 0b-style literals
|
2014-10-10 02:38:05 -07:00 |
Jeffrey Pfau
|
fd1128f90a
|
Fix 0 not being recognized as a valid token
|
2014-10-10 02:33:50 -07:00 |
Jeffrey Pfau
|
e293134a78
|
Unify optional directory file opening
|
2014-10-09 23:55:02 -07:00 |
Jeffrey Pfau
|
747e30c5e1
|
Fix perf-main parsing when errno is not cleared
|
2014-10-09 03:43:51 -07:00 |
Jeffrey Pfau
|
8ae1a3a3a3
|
Use bitfield for BIOS Huffman nodes
|
2014-10-09 03:02:35 -07:00 |
Jeffrey Pfau
|
59f1018dd2
|
Speculative fixes for SDL fallback and failing configuring
|
2014-10-08 04:48:23 -07:00 |
Jeffrey Pfau
|
0890d21645
|
Fix types for some LP64 systems
|
2014-10-08 01:16:50 -07:00 |
Jeffrey Pfau
|
b12f7a136e
|
Fix printf format string to use unsigned instead of signed
|
2014-10-08 01:04:19 -07:00 |
Jeffrey Pfau
|
6560db2ef5
|
Merge branch 'master' into qt
Conflicts:
CMakeLists.txt
|
2014-10-07 02:50:57 -07:00 |
Jeffrey Pfau
|
bc2979679e
|
Write audio FIFO in discrete chunks to avoid ordering issues
|
2014-10-07 01:54:02 -07:00 |
Jeffrey Pfau
|
54bda1757e
|
Replace remaining bit-packed structs in audio with bitfields
|
2014-10-07 00:53:39 -07:00 |
Jeffrey Pfau
|
d2adc2449a
|
Replace sound channel bitpacked structs with bitfields
|
2014-10-07 00:36:07 -07:00 |
Jeffrey Pfau
|
ad7f1ae939
|
Fix build when PNG support is not enabled
|
2014-10-06 23:38:48 -07:00 |
Jeffrey Pfau
|
e9864cbc99
|
Add some missing usage documentation
|
2014-10-06 23:36:52 -07:00 |
Jeffrey Pfau
|
bac0d35034
|
Enhance perf-main with higher granularity output, optional parseable output and higher granularity duration setting
|
2014-10-06 23:32:26 -07:00 |
Jeffrey Pfau
|
32bc6750c1
|
Migrate mosaic to bitfields
|
2014-10-06 00:49:06 -07:00 |
Jeffrey Pfau
|
7d12de0cb9
|
Move BLDCNT definition from video-softare to gba-video
|
2014-10-06 00:37:08 -07:00 |
Jeffrey Pfau
|
8bbac2f512
|
Add __attribute__((unused)) to generated bitfield functions
|
2014-10-06 00:18:53 -07:00 |
Jeffrey Pfau
|
0c18e415e8
|
Use bitfields for windows
|
2014-10-06 00:16:33 -07:00 |
Jeffrey Pfau
|
4f8c021f95
|
Enhance CMake lists to have unified feature detection, summaries
|
2014-10-05 23:08:11 -07:00 |
Jeffrey Pfau
|
8ef31b1c3d
|
Use bitfields for BLDCNT
|
2014-10-05 22:36:25 -07:00 |
Jeffrey Pfau
|
fd5b95024e
|
Clean up transformed sprite rendering using accumulators
|
2014-10-05 22:08:07 -07:00 |
Jeffrey Pfau
|
18c5c950db
|
Use LOAD_16 for sprites instead of accessing the array directly
|
2014-10-04 00:36:14 -07:00 |
Jeffrey Pfau
|
f30a625b51
|
Reduce size of ARMInstructionInfo
|
2014-10-02 04:42:18 -07:00 |
Jeffrey Pfau
|
c6954bcb4a
|
Fix regressed sprite x wrapping
|
2014-10-02 00:54:39 -07:00 |
Jeffrey Pfau
|
58400c859f
|
Merge preprocess transformed and normal sprite routines
|
2014-10-02 00:53:51 -07:00 |
Jeffrey Pfau
|
935182fdc4
|
Split out OBJ attributes and load memory with proper translation
|
2014-10-02 00:41:41 -07:00 |
Jeffrey Pfau
|
b0726d0185
|
Replace bit packed structs in sprites with bitfields
|
2014-10-02 00:20:15 -07:00 |
Jeffrey Pfau
|
235141f1f3
|
Fix PSRs on some PPC compilers
|
2014-10-01 12:42:12 +00:00 |
Jeffrey Pfau
|
d1f8e58b13
|
Attempt to stabilize PPC asm across compilers
|
2014-10-01 12:41:51 +00:00 |
Jeffrey Pfau
|
43e5aa698a
|
Fix modes 3 and 5 after vram load refactor
|
2014-10-01 23:30:26 -07:00 |
Jeffrey Pfau
|
fb10622946
|
Clean up background charBase shifting
|
2014-10-01 23:24:15 -07:00 |
Jeffrey Pfau
|
f9ebe36fac
|
Fix regression caused by converting DISPSTAT into a bitfield
|
2014-10-01 23:19:26 -07:00 |
Jeffrey Pfau
|
38e8cc1ee4
|
Preliminary pass at straightening out VRAM loads
|
2014-10-01 04:00:15 -07:00 |
Jeffrey Pfau
|
56a105e3da
|
Fix addresses being truncated
|
2014-10-01 03:23:16 -07:00 |
Jeffrey Pfau
|
14b6393b51
|
Replace BGCNT with bitfield
|
2014-10-01 02:50:10 -07:00 |
Jeffrey Pfau
|
0a5a099059
|
Make PPC asm directives a bit more resilient to different compilers
|
2014-10-01 09:33:37 +00:00 |
Jeffrey Pfau
|
996cfe8a26
|
Fix crashes in sdl/sw-main
|
2014-10-01 01:59:03 -07:00 |
Jeffrey Pfau
|
5afd8ea1bb
|
The old implementation of endian swapping was sufficient, put it back
|
2014-10-01 00:57:52 -07:00 |
Jeffrey Pfau
|
f4d27e5e40
|
Use new bitfields for DMAs
|
2014-10-01 00:17:51 -07:00 |
Jeffrey Pfau
|
7e4dc6c15c
|
Replace dispstat assorted variables with a bitfield
|
2014-09-30 23:29:30 -07:00 |
Jeffrey Pfau
|
015e6700d7
|
Remove unused union
|
2014-09-30 22:57:05 -07:00 |
Jeffrey Pfau
|
5874d416df
|
Start replacing packed structs with flags
|
2014-09-30 22:50:27 -07:00 |
Jeffrey Pfau
|
3cd0b50bce
|
Add phony strndup implementation for when we do not have one
|
2014-09-30 22:05:07 -07:00 |
Jeffrey Pfau
|
b6b1060676
|
Fix PPC asm directives on older GCCs
|
2014-09-30 22:03:49 -07:00 |
Jeffrey Pfau
|
6672aebfe4
|
Proper endian swapping on older PPC ISAs
|
2014-09-30 10:08:43 +00:00 |
Jeffrey Pfau
|
d8b0bba968
|
Make GBAIsROM more portable
|
2014-09-30 01:48:04 -07:00 |
Jeffrey Pfau
|
c035d97286
|
Make libPNG/zlib optional dependencies
|
2014-09-30 01:43:43 -07:00 |
Jeffrey Pfau
|
834395d5d9
|
Add customizable parsers per command
|
2014-09-02 21:54:19 -07:00 |
Jeffrey Pfau
|
232ae47a6c
|
CLI debugger help
|
2014-09-02 09:55:05 -07:00 |
Jeffrey Pfau
|
9cdc93eeed
|
Add watchpoints to gdb stub
|
2014-09-01 02:24:00 -07:00 |
Jeffrey Pfau
|
21437e91f6
|
Implement watchpoint removing
|
2014-09-01 02:23:31 -07:00 |
Jeffrey Pfau
|
98cb4698f8
|
Fix GDB stub not responding to invalid Z packets
|
2014-09-01 02:06:07 -07:00 |
Jeffrey Pfau
|
c1abe54ec9
|
Fix debuggers not logging
|
2014-09-01 02:05:37 -07:00 |
Jeffrey Pfau
|
be13627d37
|
Send correct signal back to gdb when stepping
|
2014-09-01 01:57:11 -07:00 |
Jeffrey Pfau
|
be46f2bac9
|
Fix frames redrawing in the middle of syncing
|
2014-09-01 00:52:16 -07:00 |
Jeffrey Pfau
|
4fb42d58b6
|
Clean up setting up vsync on SDL port
|
2014-09-01 00:51:45 -07:00 |
Jeffrey Pfau
|
2c5fd6acd5
|
HLE BIOS SVC handler stores r11 and r12 instead of r4 and r5
|
2014-08-31 04:20:40 -07:00 |
Jeffrey Pfau
|
8a6254cc73
|
Implement HFlip for 256 color partial tiles (fixes #39)
|
2014-08-31 04:19:13 -07:00 |
Jeffrey Pfau
|
610982fdcf
|
Add makefile for regenerating hle-bios.c so I can stop doing it by hand
|
2014-08-30 04:25:20 -07:00 |
Jeffrey Pfau
|
9a87840e7e
|
Add invalid commands to the CLI debugger history instead of discarding them
|
2014-08-30 04:02:19 -07:00 |
Jeffrey Pfau
|
e6148ddb13
|
Add p/t to CLI debugger
|
2014-08-30 04:00:17 -07:00 |
Jeffrey Pfau
|
383c630891
|
Selectable disassemble modes in CLI debugger (fixes #113)
|
2014-08-30 03:48:14 -07:00 |
Jeffrey Pfau
|
d41b8c5df6
|
Fix uninitialized memory for OAM count
|
2014-08-30 01:26:33 -07:00 |
Jeffrey Pfau
|
cdd6d5a815
|
Initialize previous uninitialzed audio channel members
|
2014-08-29 02:39:01 -07:00 |
Jeffrey Pfau
|
270c09c26e
|
Fix palette pointer in GBALoad8
|
2014-08-29 02:31:15 -07:00 |
Jeffrey Pfau
|
a825c6e4a6
|
Use bitshift instead of bitmask for determining load/store region
|
2014-08-29 01:58:39 -07:00 |
Jeffrey Pfau
|
1e1b0fc89e
|
Check active region instead of pc for BIOS loads
|
2014-08-29 01:46:46 -07:00 |
Jeffrey Pfau
|
6cff3d423e
|
Remove unnecessarily duplicated code in ARMStep
|
2014-08-29 01:41:32 -07:00 |
Jeffrey Pfau
|
4d2ccd5df4
|
Add busy loop optimization back
|
2014-08-29 00:35:43 -07:00 |
Jeffrey Pfau
|
5002cf44f4
|
Fix savestate loading after prefetch changes
|
2014-08-29 00:34:12 -07:00 |
Jeffrey Pfau
|
baa71027e3
|
Reimplement prefetch, temporarily removing busy loop optimization
|
2014-08-28 05:45:37 -07:00 |
Jeffrey Pfau
|
ca3e1c428e
|
Add missing newline in perf usage
|
2014-08-28 05:11:16 -07:00 |
Jeffrey Pfau
|
433f0ba360
|
Tighter looping for ARMRun
|
2014-08-28 05:00:38 -07:00 |
Jeffrey Pfau
|
61c410154f
|
Use older const png_bytep instead of png_const_bytep
|
2014-08-15 01:54:13 -07:00 |
Jeffrey Pfau
|
a78772ee47
|
Add mGBA icon for OS X
|
2014-08-13 00:14:25 -07:00 |
Jeffrey Pfau
|
8f5145f4b8
|
Rename Qt frontend
|
2014-08-12 23:43:52 -07:00 |
Jeffrey Pfau
|
2b3631dc91
|
Merge branch 'master' into qt
Conflicts:
CMakeLists.txt
|
2014-08-12 23:37:29 -07:00 |
Jeffrey Pfau
|
30fa9d8675
|
Remove prototype for removed function
|
2014-08-12 23:23:14 -07:00 |
Jeffrey Pfau
|
94d091b6ed
|
Use DualShock 3 button mapping for now
|
2014-08-12 23:19:13 -07:00 |
Jeffrey Pfau
|
2805cc5fea
|
Fix gamepad input
|
2014-08-12 22:50:24 -07:00 |
Jeffrey Pfau
|
d7968ccc0d
|
Merge branch 'ffmpeg'
|
2014-08-12 22:28:13 -07:00 |
Jeffrey Pfau
|
9ed4fad33c
|
Add library versions and installation targets
|
2014-08-12 22:18:06 -07:00 |
Jeffrey Pfau
|
09c49d5f3b
|
Clean up list usage in CMakeLists
|
2014-08-12 22:06:31 -07:00 |
Jeffrey Pfau
|
408223cfef
|
External support for changing codecs in FFmpeg encoder
|
2014-08-12 02:11:43 -07:00 |
Jeffrey Pfau
|
11c00d8958
|
Use FFV1 for reduced filesize
|
2014-08-09 04:17:34 -07:00 |
Jeffrey Pfau
|
88695a5ab1
|
Rough FFmpeg video encoder
|
2014-08-09 03:59:31 -07:00 |
Jeffrey Pfau
|
6291a62860
|
Fix stream recording resumption
|
2014-08-07 02:01:17 -07:00 |
Jeffrey Pfau
|
484a7f299a
|
Add rerecord count
|
2014-08-07 01:13:50 -07:00 |
Jeffrey Pfau
|
e732448aa4
|
Write full finalization data when stopping recording
|
2014-08-07 01:13:34 -07:00 |
Jeffrey Pfau
|
a4cd807b70
|
Fix writing max strem ID in RR metadata
|
2014-08-07 01:13:03 -07:00 |
Jeffrey Pfau
|
ba993980dc
|
Big cleanup to how RR handles separate segments, and adding lots of logging (fixes #106)
|
2014-08-07 00:24:25 -07:00 |
Jeffrey Pfau
|
f005326800
|
Add backslash as another frame advance key
|
2014-08-07 00:23:05 -07:00 |
Jeffrey Pfau
|
06da7fcb09
|
Fix rr writing to the wrong file
|
2014-08-06 21:57:35 -07:00 |
Jeffrey Pfau
|
0389237fc6
|
Loading savestates now changes the active branch
|
2014-08-05 23:52:08 -07:00 |
Jeffrey Pfau
|
5ee336d274
|
Fix masking savegames so it can write to a masked savegame
|
2014-08-04 23:46:33 -07:00 |
Jeffrey Pfau
|
82b31c46f1
|
RR starting from savegame (currently broken) and savestate
|
2014-08-04 23:37:37 -07:00 |
Jeffrey Pfau
|
86a2edbdf1
|
Save/load state with file parameter
|
2014-08-04 22:40:11 -07:00 |
Jeffrey Pfau
|
d979e04606
|
Unmask savedata if reseting while a movie is not recording or replaying
|
2014-08-04 22:24:43 -07:00 |
Jeffrey Pfau
|
f8fff828e3
|
Start working on ability to bundle save data with movies
|
2014-08-04 01:11:46 -07:00 |
Jeffrey Pfau
|
220d836f13
|
Save initialization type and metadata magic number
|
2014-08-04 00:54:50 -07:00 |
Jeffrey Pfau
|
ff200093ca
|
Fix crashing when trying to start recording while recording
|
2014-08-03 20:19:19 -07:00 |
Jeffrey Pfau
|
fabdfc86f3
|
Add magic numbers to movie files
|
2014-08-03 20:15:34 -07:00 |
Jeffrey Pfau
|
a09bb6d51a
|
Detect basic desync in rr
|
2014-08-03 19:47:02 -07:00 |
Jeffrey Pfau
|
4534574f50
|
Fix game ID for Wario Ware Twisted override
|
2014-07-30 01:50:22 -07:00 |
Jeffrey Pfau
|
5ca6888840
|
Savestate loading during recording and replaying
|
2014-07-30 00:13:11 -07:00 |
Jeffrey Pfau
|
28218b2465
|
Fix .log -> .dat for the first chunk, and make sure it bails if the load fails
|
2014-07-30 00:03:19 -07:00 |
Jeffrey Pfau
|
9cc97410d3
|
Make sure not to reload an old rr stream chunk when reaching the end of a file
|
2014-07-29 23:39:55 -07:00 |
Jeffrey Pfau
|
e3410fc457
|
Fix _readTag to not crash if the VFile has been closed
|
2014-07-29 23:15:08 -07:00 |
Jeffrey Pfau
|
fade994137
|
Clean up logic with an EOF tag
|
2014-07-29 23:13:16 -07:00 |
Jeffrey Pfau
|
6845454969
|
Add more rr tags, some implemented
|
2014-07-29 22:50:46 -07:00 |
Jeffrey Pfau
|
35bf1f3990
|
Keep max stream ID separate from current stream ID
|
2014-07-29 22:50:19 -07:00 |
Jeffrey Pfau
|
0023613625
|
Clean up movie state when exiting
|
2014-07-29 22:49:24 -07:00 |
Jeffrey Pfau
|
dbc6567317
|
Only make GUI_MOD SDL events happen when no other modifiers are active
|
2014-07-29 22:48:55 -07:00 |
Jeffrey Pfau
|
9873da0eb7
|
Ability to chunk movie streams into multiple files
|
2014-07-27 19:06:30 -07:00 |
Jeffrey Pfau
|
b115cb564d
|
Fix GBARR not starting in SDL port
|
2014-07-27 18:22:53 -07:00 |
Jeffrey Pfau
|
45b8ffb9cf
|
New movie format
|
2014-07-27 18:22:39 -07:00 |
Jeffrey Pfau
|
f39d7e3640
|
Move screenshot function to gba-thread.h
|
2014-07-27 18:21:58 -07:00 |
Jeffrey Pfau
|
b4d90e7e84
|
Restore pixels from PNG when loading savestate
|
2014-07-26 14:06:28 -07:00 |
Jeffrey Pfau
|
a872bd3642
|
Remove some ifdefed code by adding a constant for number of bytes per pixel
|
2014-07-26 13:28:44 -07:00 |
Jeffrey Pfau
|
15ece309b7
|
PNG savestate loading
|
2014-07-26 13:20:29 -07:00 |
Jeffrey Pfau
|
89bb9c7eac
|
Code for embedding savestates in PNG chunk, loading not yet implemented
|
2014-07-26 00:04:24 -07:00 |
Jeffrey Pfau
|
deb278dc22
|
Add function to GBAVideoRenderer for taking screenshot
|
2014-07-26 00:03:54 -07:00 |
Jeffrey Pfau
|
bbe52bf632
|
Add screenshot capability
|
2014-07-25 05:44:20 -07:00 |
Jeffrey Pfau
|
103bef17c9
|
Avoid compiler warnings
|
2014-07-25 03:45:54 -07:00 |
Jeffrey Pfau
|
5189d9afd4
|
Add mechanism for adding halts to busy loops
|
2014-07-24 04:21:33 -07:00 |
Jeffrey Pfau
|
a701a6d9dd
|
Benchmark option to disable video rendering fully
|
2014-07-24 03:23:41 -07:00 |
Jeffrey Pfau
|
8e49360ffd
|
Add missing dummy video functions
|
2014-07-24 03:20:12 -07:00 |
Jeffrey Pfau
|
e2c3c4068d
|
Pull out vram pointer
|
2014-07-24 02:52:02 -07:00 |
Jeffrey Pfau
|
553f345bbd
|
Remember to initialize rr
|
2014-07-24 02:38:36 -07:00 |
Jeffrey Pfau
|
436c53b0a6
|
Remove redefinition of COMPOSITE_16_NO_OBJWIN
|
2014-07-24 02:37:04 -07:00 |
Jeffrey Pfau
|
900d1684a9
|
Fix window edge case that might cause 0-width windows to draw
|
2014-07-24 02:34:42 -07:00 |
Jeffrey Pfau
|
a855f53355
|
Fix mosiac on edges of mode 0 regions
|
2014-07-24 02:02:44 -07:00 |
Jeffrey Pfau
|
cbb522a702
|
Fix *mull, *mlal instructions in disassembler
|
2014-07-23 23:12:54 -07:00 |
Jeffrey Pfau
|
5477c891c5
|
Fix cmp and related opcodes in disassembler
|
2014-07-23 23:12:28 -07:00 |
Jeffrey Pfau
|
5eb729faf6
|
Remove unused HLE BIOS length constant
|
2014-07-23 23:05:17 -07:00 |
Jeffrey Pfau
|
6c9ee4c212
|
Modernize egl-main
|
2014-07-23 22:57:58 -07:00 |
Jeffrey Pfau
|
754d3f50ce
|
Check if we have a subparser before trying to use it
|
2014-07-23 22:57:44 -07:00 |
Jeffrey Pfau
|
ec4eb253e5
|
Unify swi state saving, keep I bit
|
2014-07-23 03:06:09 -07:00 |
Jeffrey Pfau
|
f1a58c7254
|
Fix ObjAffineSet over multiple inputs
|
2014-07-23 00:54:11 -07:00 |
Jeffrey Pfau
|
c7f7d0f752
|
Don't make empty savestate files when loading savestates
|
2014-07-23 00:19:50 -07:00 |
Jeffrey Pfau
|
94001b1133
|
Fix crashes when GBARR is not initialized
|
2014-07-23 00:09:14 -07:00 |
Jeffrey Pfau
|
3051143fa3
|
First pass at input mapping
|
2014-07-23 00:06:44 -07:00 |
Jeffrey Pfau
|
f55d085162
|
Change log handler API
|
2014-07-22 22:34:08 -07:00 |
Jeffrey Pfau
|
08fee36c20
|
Window resizing options
|
2014-07-22 03:26:16 -07:00 |
Jeffrey Pfau
|
d020bf4f0a
|
Add FPS target options
|
2014-07-22 03:14:28 -07:00 |
Jeffrey Pfau
|
2ce9806de5
|
Fix ability to make audio buffers as big as they initially were
|
2014-07-22 02:33:45 -07:00 |
Jeffrey Pfau
|
0717e4ab76
|
Use lambda syntax for audio buffer size slots
|
2014-07-22 02:33:01 -07:00 |
Jeffrey Pfau
|
a7588f25bb
|
Sync pause setting with the menu properly
|
2014-07-22 02:22:03 -07:00 |
Jeffrey Pfau
|
42041fa059
|
Fix frame advance
|
2014-07-22 02:11:41 -07:00 |
Jeffrey Pfau
|
04823fb06c
|
Merge branch 'master' into qt
|
2014-07-22 01:53:34 -07:00 |
Jeffrey Pfau
|
d1eda4250d
|
Thread pausing refining
|
2014-07-22 01:52:16 -07:00 |
Jeffrey Pfau
|
b0662fe766
|
Run audio pausing in the right thread
|
2014-07-22 01:13:27 -07:00 |
Jeffrey Pfau
|
fe7deb0aab
|
Only try to stop audio output if there is an audio output device
|
2014-07-22 00:44:43 -07:00 |
Jeffrey Pfau
|
8ff6d77869
|
Make shutdown disabled when a game is not running
|
2014-07-22 00:43:53 -07:00 |
Jeffrey Pfau
|
6403d531bd
|
Add reset option and reshuffle menu items a bit
|
2014-07-22 00:40:42 -07:00 |
Jeffrey Pfau
|
71211bac46
|
Add sound buffer resizing menu options
|
2014-07-22 00:32:38 -07:00 |
Jeffrey Pfau
|
62f6471c0d
|
Move AudioThread into AudioProcessor, run in its own thread
|
2014-07-22 00:10:38 -07:00 |
Jeffrey Pfau
|
d5c0dffb29
|
Remove unused member in GameController
|
2014-07-21 23:08:31 -07:00 |
Jeffrey Pfau
|
ae534aff74
|
Merge branch 'master' into qt
|
2014-07-21 22:51:26 -07:00 |
Jeffrey Pfau
|
6e727db553
|
Set buffer size to 512 samples in the SDL/GL port
|
2014-07-21 00:29:38 -07:00 |
Jeffrey Pfau
|
e527220398
|
Ability to resize internal sound buffers
|
2014-07-21 00:14:48 -07:00 |
Jeffrey Pfau
|
10fc916425
|
Revise circle buffer types
|
2014-07-20 23:56:12 -07:00 |
Jeffrey Pfau
|
eabac4c413
|
Variable FPS target
|
2014-07-20 23:45:30 -07:00 |
Jeffrey Pfau
|
b14f22191c
|
Function for calculating audio rate for target FPS
|
2014-07-20 23:24:02 -07:00 |
Jeffrey Pfau
|
ad5cdb97a8
|
Fix memory leak
|
2014-07-20 22:07:08 -07:00 |
Jeffrey Pfau
|
a57f911ecc
|
Handle closing games a bit safer
|
2014-07-20 21:44:06 -07:00 |
Jeffrey Pfau
|
c9f74b43af
|
Make SDL port QUIT events thread-safe
|
2014-07-20 21:32:05 -07:00 |
Jeffrey Pfau
|
a77f7f0be2
|
Cleanup merge issues
|
2014-07-20 21:28:25 -07:00 |
Jeffrey Pfau
|
489b932c52
|
Header include cleanup
|
2014-07-20 20:28:01 -07:00 |
Jeffrey Pfau
|
23679adc38
|
Fix build after GBAThread API changes
|
2014-07-20 16:38:27 -07:00 |
Jeffrey Pfau
|
4da65d0f2f
|
Merge branch 'master' into qt
|
2014-07-20 16:38:00 -07:00 |
Jeffrey Pfau
|
d48dad27d1
|
Fix build against C++
|
2014-07-20 16:37:54 -07:00 |
Jeffrey Pfau
|
f62ccde49d
|
Merge branch 'master' into qt
|
2014-07-20 16:28:12 -07:00 |
Jeffrey Pfau
|
e77238e5ef
|
Fix typos in savestate format documentation
|
2014-07-20 15:53:37 -07:00 |
Jeffrey Pfau
|
3915158c96
|
Update GPIO for serialization
|
2014-07-20 15:53:15 -07:00 |
Jeffrey Pfau
|
381fc94d73
|
Move file CRC32 code into crc32.h
|
2014-07-20 15:11:22 -07:00 |
Jeffrey Pfau
|
7a0f86ae99
|
Serialize ROM CRC32 for error checking
|
2014-07-20 15:10:59 -07:00 |
Jeffrey Pfau
|
b4d6d11d19
|
Add ability to resume recording as soon as a movie ends
|
2014-07-20 03:14:55 -07:00 |
Jeffrey Pfau
|
74dae5033b
|
Rewrite rr to be streaming-only
|
2014-07-20 02:50:43 -07:00 |
Jeffrey Pfau
|
a95e2c06b7
|
Remove unused function
|
2014-07-20 01:40:05 -07:00 |
Jeffrey Pfau
|
16cf389986
|
Make writing to RO mapped memory perform COW
|
2014-07-20 01:36:18 -07:00 |
Jeffrey Pfau
|
5825c2ee5f
|
Move vfs-zip into vfs folder
|
2014-07-19 22:15:39 -07:00 |
Jeffrey Pfau
|
7d4f1fb661
|
Fix loading too many states from a file
|
2014-07-19 17:54:29 -07:00 |
Jeffrey Pfau
|
7172e6428c
|
Create concept of state directory
|
2014-07-19 17:48:37 -07:00 |
Jeffrey Pfau
|
e8a78c9547
|
Very basic movie saving/loading
|
2014-07-19 17:38:25 -07:00 |
Jeffrey Pfau
|
c6cd179101
|
Fix scanline rendering when parameters change mid-scanline
|
2014-07-19 15:59:27 -07:00 |
Jeffrey Pfau
|
79301a365f
|
Fix perf build
|
2014-07-19 15:58:58 -07:00 |
Jeffrey Pfau
|
3202811e41
|
Be more rigorous when reseting
|
2014-07-19 14:34:24 -07:00 |
Jeffrey Pfau
|
6456a88669
|
Reset memory when reseting the board (fixes #94)
|
2014-07-19 04:13:25 -07:00 |
Jeffrey Pfau
|
823b97603a
|
Properly account for LDR I cycles (fixes #90)
|
2014-07-19 00:39:51 -07:00 |
Jeffrey Pfau
|
14636f5b8a
|
Beginning of rerecording code, ability to record/replay from a savegame
|
2014-07-19 00:09:18 -07:00 |
Jeffrey Pfau
|
c50bd95258
|
Fix naming of savegames from files with no .
|
2014-07-18 00:53:08 -07:00 |
Jeffrey Pfau
|
5a0247ac78
|
Place save files in directories when loading in dirmode
|
2014-07-18 00:52:53 -07:00 |
Jeffrey Pfau
|
a14ce5c815
|
Add some missing cleanup
|
2014-07-18 00:52:22 -07:00 |
Jeffrey Pfau
|
c9ec91b75f
|
Forcibly disable some currently unsupported zip operations
|
2014-07-18 00:52:07 -07:00 |
Jeffrey Pfau
|
2367abe67d
|
Don't crash if no ROM is loaded
|
2014-07-17 02:55:13 -07:00 |
Jeffrey Pfau
|
74fcdf54e0
|
Fix reading more than a block but less than the rest of the file
|
2014-07-17 02:51:38 -07:00 |
Jeffrey Pfau
|
793a89d091
|
Fix seeking to end of file
|
2014-07-17 02:51:17 -07:00 |
Jeffrey Pfau
|
d2272ba9ba
|
Support reading from ZIPs
|
2014-07-17 02:45:17 -07:00 |
Jeffrey Pfau
|
ee5c918ff2
|
Directory mode for loading the first ROM in a directory, still a bit buggy
|
2014-07-17 00:53:17 -07:00 |
Jeffrey Pfau
|
73425e80b5
|
Move VFile to vfs.h and add VDirs
|
2014-07-17 00:52:21 -07:00 |
Jeffrey Pfau
|
80c61379a0
|
Clean up GBAThread variables
|
2014-07-16 23:53:11 -07:00 |
Jeffrey Pfau
|
e53135a7b9
|
Clean up command line args
|
2014-07-16 23:47:47 -07:00 |
Jeffrey Pfau
|
6519fad652
|
Fix some signatures
|
2014-07-16 03:02:16 -07:00 |
Jeffrey Pfau
|
42484bbcc3
|
Allow save file to be specified externally
|
2014-07-16 02:57:04 -07:00 |
Jeffrey Pfau
|
7bb5e29a98
|
Now that mapping is done through a different code path, we can properly allocate large memory chunks on Windows
|
2014-07-16 02:20:29 -07:00 |
Jeffrey Pfau
|
0584c19229
|
Remove declaration for unimplemented function
|
2014-07-16 02:09:19 -07:00 |
Jeffrey Pfau
|
f1f55cea47
|
Use VFiles for all file operations
|
2014-07-16 02:08:54 -07:00 |
Jeffrey Pfau
|
377d8e60a7
|
VFiles for abstract file operations, used at first in patches
|
2014-07-16 01:31:10 -07:00 |
Jeffrey Pfau
|
d8654f3b88
|
Use stdbool for readability
|
2014-07-16 01:02:34 -07:00 |
Jeffrey Pfau
|
fce2fb9252
|
Move flags and masks into defines to avoid making enums with values that are too large
|
2014-07-15 23:38:44 -07:00 |
Jeffrey Pfau
|
e89a705419
|
Revise macros for stricter C99 conformance
|
2014-07-15 23:30:55 -07:00 |
Jeffrey Pfau
|
6716b13621
|
Ability to reset emulator while running
|
2014-07-15 00:01:35 -07:00 |
Jeffrey Pfau
|
939c349533
|
Slightly more accurate waitstate emulation
|
2014-07-13 22:21:37 -07:00 |
Jeffrey Pfau
|
94438e141e
|
Only assemble NEON code when NEON is enabled
|
2014-07-13 18:32:10 -07:00 |
Jeffrey Pfau
|
0b9d6e03f1
|
Support 5_6_5 in SDL/GL port
|
2014-07-13 18:31:28 -07:00 |
Jeffrey Pfau
|
ca23c47aeb
|
Add missing include
|
2014-07-13 05:47:16 -07:00 |
Jeffrey Pfau
|
5958d8c0da
|
Fix missing value for divide precedence
|
2014-07-12 18:41:11 -07:00 |
Jeffrey Pfau
|
4638e4a017
|
Add parenthesis support
|
2014-07-12 17:58:03 -07:00 |
Jeffrey Pfau
|
a58f8f8675
|
Support identifiers
|
2014-07-12 17:25:51 -07:00 |
Jeffrey Pfau
|
b89d6216ac
|
Free identifiers
|
2014-07-12 17:13:58 -07:00 |
Jeffrey Pfau
|
ce1dd4416f
|
Proper parser, without identifier support currently
|
2014-07-12 17:12:35 -07:00 |
Jeffrey Pfau
|
f71edb1684
|
Parse expressions in a separate function
|
2014-07-12 14:50:09 -07:00 |
Jeffrey Pfau
|
f74815988b
|
Remove redundant includes
|
2014-07-12 04:43:41 -07:00 |
Jeffrey Pfau
|
5b7da978d1
|
Remove project name strings from the code
|
2014-07-12 04:29:12 -07:00 |
Jeffrey Pfau
|
8f151ec90f
|
DebugVectors should inherit failure
|
2014-07-12 04:12:04 -07:00 |
Jeffrey Pfau
|
903f384e05
|
Operations on numbers in CLI debugger
|
2014-07-12 04:04:15 -07:00 |
Jeffrey Pfau
|
5b7a551ed8
|
Add disassemble CLI debugger command
|
2014-07-12 03:36:04 -07:00 |
Jeffrey Pfau
|
aefa5f0ab8
|
Merge branch 'decoder'
Conflicts:
src/debugger/cli-debugger.c
|
2014-07-12 00:40:40 -07:00 |
Jeffrey Pfau
|
3261dd482c
|
Fix should-be-zero operands being listed
|
2014-07-12 00:39:05 -07:00 |
Jeffrey Pfau
|
b41e11d4c1
|
Decode MSR and MRS
|
2014-07-12 00:29:00 -07:00 |
Jeffrey Pfau
|
a2eec31632
|
Show s flag for ARM instructions
|
2014-07-12 00:13:11 -07:00 |
Jeffrey Pfau
|
d245eb3f88
|
Remove leftover code
|
2014-07-11 23:52:17 -07:00 |
Jeffrey Pfau
|
027a6f129c
|
Fix ordering of flags and condition
|
2014-07-11 23:31:46 -07:00 |
Jeffrey Pfau
|
a09d8649ee
|
Begin work on ARM disassembler
|
2014-07-11 03:50:29 -07:00 |
Jeffrey Pfau
|
ba4874f8b7
|
Cleaning up writeback and add some TODOs
|
2014-07-11 03:19:02 -07:00 |
Jeffrey Pfau
|
874f23fc59
|
Add mnemonics and fourth operand for ARM
|
2014-07-11 01:28:02 -07:00 |
Jeffrey Pfau
|
2b0dccb243
|
Fold direction into memory format
|
2014-07-11 01:27:32 -07:00 |
Jeffrey Pfau
|
45c6299b3b
|
Fix decoding Thumb TST
|
2014-07-11 01:26:57 -07:00 |
Jeffrey Pfau
|
2921ba8842
|
Split ARM emitters into own file
|
2014-07-10 23:21:28 -07:00 |
Jeffrey Pfau
|
fde2107a6b
|
Fix disassembler memory boundary conditions
|
2014-07-10 03:31:24 -07:00 |
Jeffrey Pfau
|
64cc5ada86
|
Merge Thumb mnemonics into ARM mnemonics in preparation for ARM decoder
|
2014-07-10 03:30:59 -07:00 |
Jeffrey Pfau
|
a22c89fedb
|
Remove notion of special register
|
2014-07-10 02:33:16 -07:00 |
Jeffrey Pfau
|
6c1476403e
|
Reorder log levels so more important ones have lower numbers
|
2014-07-10 01:12:25 -07:00 |
Jeffrey Pfau
|
b810e38bd7
|
Fix a compiler warning in SIO code
|
2014-07-10 01:05:28 -07:00 |
Jeffrey Pfau
|
d56dec79e7
|
Fix function prototype for GBAThreadInterrupt
|
2014-07-10 01:03:02 -07:00 |
Jeffrey Pfau
|
c2fc2dbac3
|
Remove unused variable
|
2014-07-10 01:02:13 -07:00 |
Jeffrey Pfau
|
55977796f3
|
Move UNUSED macro to common.h
|
2014-07-10 01:00:38 -07:00 |
Jeffrey Pfau
|
0a48d4cc2f
|
Draw a polygon every frame, even when paused, to make sure screen is not stale (fixes #87)
|
2014-07-09 23:18:34 -07:00 |
Jeffrey Pfau
|
87913a4c33
|
Add missing return statement
|
2014-07-09 23:17:51 -07:00 |
Jeffrey Pfau
|
642cbf3429
|
Hopefully fix edge cases for windows for real this time (fixes #88)
|
2014-07-09 23:09:28 -07:00 |
Jeffrey Pfau
|
b762ce41a0
|
Only take slow mosaic path when mosiac is actually in play
|
2014-07-09 23:01:03 -07:00 |
Jeffrey Pfau
|
e6863a6cc5
|
Fix mosaic drawing of 256-color mirrored background tiles
|
2014-07-09 22:49:05 -07:00 |
Jeffrey Pfau
|
c3136b914e
|
Fix sampling order of sound channel 3
|
2014-07-09 03:53:23 -07:00 |
Jeffrey Pfau
|
3e827c24a8
|
Fix 8-bit IO writes on SOUND3CNT_X
|
2014-07-09 03:53:23 -07:00 |
Jeffrey Pfau
|
78bd884a05
|
Fix setting window sizes to 0xFFFF from actually making a window
|
2014-07-09 03:53:23 -07:00 |
Jeffrey Pfau
|
3ee3f7625f
|
Link with SDL2_LIBDIR if necessary
|
2014-07-09 01:46:40 -07:00 |
Jeffrey Pfau
|
f1b4e7039f
|
Fix sprites whose tiles go out of bounds
|
2014-07-09 01:32:02 -07:00 |
Jeffrey Pfau
|
79cfc4fd0a
|
Make GBAThreadInterrupt work properly with paused threads again
|
2014-07-09 00:36:04 -07:00 |
Jeffrey Pfau
|
ecee71cfa1
|
Resizing of SDL2 windows
|
2014-07-09 00:03:05 -07:00 |
Jeffrey Pfau
|
548793e551
|
Remove audio processing loop now that there is an event processing loop
|
2014-07-08 22:00:53 -07:00 |
Jeffrey Pfau
|
83e16d56c0
|
Fix a case where deserializing the FIFO may not restore up to three bytes
|
2014-07-08 21:56:03 -07:00 |
Jeffrey Pfau
|
a62a932282
|
Ensure interrupting the GBA thread actually gets to a safe point to read from the thread
|
2014-07-08 00:04:38 -07:00 |
Jeffrey Pfau
|
8c9790bb3b
|
Add audio FIFOs to savestates
|
2014-07-08 00:02:39 -07:00 |
Jeffrey Pfau
|
6bf0e704d2
|
Allow for savestates to be loaded between BIOS versions so long as they aren't in BIOS code
|
2014-07-07 22:59:24 -07:00 |
Jeffrey Pfau
|
ea656f188e
|
Remove out-of-date TODO
|
2014-07-07 03:00:58 -07:00 |
Jeffrey Pfau
|
a450b0470a
|
UPS patch loading support
|
2014-07-07 01:54:40 -07:00 |
Jeffrey Pfau
|
f420232bbf
|
IPS patch loading support
|
2014-07-06 23:39:27 -07:00 |
Jeffrey Pfau
|
a6c8089601
|
Add read watchpoints (fixes #69)
|
2014-07-05 22:30:20 -07:00 |
Jeffrey Pfau
|
28ba251cfb
|
Fix some warnings
|
2014-07-05 16:29:31 -07:00 |
Jeffrey Pfau
|
ced5220975
|
Out of bounds start coordinates are treated as 0 for windows (fixes #82)
|
2014-07-05 14:40:15 -07:00 |
Jeffrey Pfau
|
7142a0f820
|
Fix WININ priority trampling over the active windows (fixes #75)
|
2014-07-05 14:34:10 -07:00 |
Jeffrey Pfau
|
ae12dd907c
|
Reduce the code size of division by zero a bit
|
2014-07-05 13:55:36 -07:00 |
Jeffrey Pfau
|
2fd9ab1197
|
Emulate division by zero edge cases (fixes #80)
|
2014-07-05 05:19:58 -07:00 |
Jeffrey Pfau
|
26c33b18e1
|
Properly do bounds checking in CpuSet and CpuFastSet (fixes #81)
|
2014-07-05 03:52:07 -07:00 |
Jeffrey Pfau
|
34145543f2
|
Remove redundant checks that are in the BIOS code already
|
2014-07-05 01:03:04 -07:00 |
Jeffrey Pfau
|
dea143829a
|
Prevent lr from being trampled in the middle of long-running CpuSet
|
2014-07-05 01:01:29 -07:00 |
Jeffrey Pfau
|
107f91aac8
|
Fix typo in documentation
|
2014-07-05 00:13:54 -07:00 |
Jeffrey Pfau
|
678c5465ff
|
Add (currently undocumented) command line flag for setting logging level
|
2014-07-04 18:43:07 -07:00 |
Jeffrey Pfau
|
80d1764e6c
|
Save some registers we were overwriting in IntrWait
|
2014-07-04 18:41:13 -07:00 |
Jeffrey Pfau
|
d6a28c8a6e
|
Log SWIs in debug
|
2014-07-04 18:17:34 -07:00 |
Jeffrey Pfau
|
599537a41b
|
Fix and optimize CpuSet and CpuFastSet a bit
|
2014-07-04 17:48:38 -07:00 |
Jeffrey Pfau
|
fde6515a56
|
Implement CpuSet/CpuFastSet in assembly (fixes #31 and #76)
|
2014-07-03 03:51:53 -07:00 |
Jeffrey Pfau
|
e5245b6cbb
|
Reset timers when enabling them (fixes #78)
|
2014-07-02 00:48:20 -07:00 |
Jeffrey Pfau
|
2693f9d09b
|
Implement high VRAM mirroring for writes
|
2014-07-01 00:26:57 -07:00 |
Jeffrey Pfau
|
a7eced1324
|
Fix stub debugger entering
|
2014-04-26 18:25:45 -07:00 |
Jeffrey Pfau
|
12e5425b9b
|
Use subparsers instead of stuffing everything into one parser
|
2014-04-26 16:05:09 -07:00 |
Jeffrey Pfau
|
6ca25e44aa
|
Add some NEON resizing code
|
2014-04-26 03:31:53 -07:00 |
Jeffrey Pfau
|
6e32ade69e
|
Clear alpha channel in fragment shader (fixes #51)
|
2014-04-25 23:48:51 -07:00 |
Jeffrey Pfau
|
084f0f037e
|
Fix fullscreen initialization
|
2014-04-25 21:33:07 -07:00 |
Jeffrey Pfau
|
0386d41b40
|
Add option of not using GL
|
2014-04-25 03:34:21 -07:00 |
Jeffrey Pfau
|
7e90eb2631
|
Start porting sw-main to SDL2
|
2014-04-25 03:34:03 -07:00 |
Jeffrey Pfau
|
82f3a45888
|
Build fix in case no debuggers are being built
|
2014-04-23 21:50:26 -07:00 |
Jeffrey Pfau
|
64e8d3fb83
|
Fix GBDStub build on Windows
|
2014-04-23 21:42:08 -07:00 |
Jeffrey Pfau
|
16608a408c
|
Bring sw-main into line
|
2014-04-23 02:09:27 -07:00 |
Jeffrey Pfau
|
ffea820148
|
Remove some redundant flags
|
2014-04-23 02:09:06 -07:00 |
Jeffrey Pfau
|
232abab7f4
|
Add long-missing arm-algo.S
|
2014-04-23 02:05:50 -07:00 |
Jeffrey Pfau
|
53389684db
|
Add more command line options and perf-main duration
|
2014-04-20 22:15:17 -07:00 |
Jeffrey Pfau
|
810c35c318
|
Disentagle graphics flags from global flags
|
2014-04-20 21:54:05 -07:00 |
Jeffrey Pfau
|
5b300bbcff
|
Make command line arguments more dynamic
|
2014-04-20 21:41:21 -07:00 |
Jeffrey Pfau
|
7334b89833
|
Add more command line options + usage
|
2014-04-20 21:33:27 -07:00 |
Jeffrey Pfau
|
7c356ffd07
|
Move debugger creation off the stack
|
2014-04-20 04:19:03 -07:00 |
Jeffrey Pfau
|
89ccb41b03
|
Start moving command line parsing into a separate file
|
2014-04-20 04:06:44 -07:00 |
Jeffrey Pfau
|
e739e4000b
|
Initialize halt
|
2014-04-20 01:05:29 -07:00 |
Jeffrey Pfau
|
9bf77f6653
|
Call ARMDeinit
|
2014-04-20 00:52:37 -07:00 |
Jeffrey Pfau
|
7a4ca414e5
|
Restructure watchpoints
|
2014-04-20 00:47:49 -07:00 |
Jeffrey Pfau
|
0f68dbc832
|
Redo component model/type punning
|
2014-04-20 00:19:55 -07:00 |
Jeffrey Pfau
|
c0eb7c81f7
|
Remove ARMMemory and ARMBoard shims
|
2014-04-19 18:14:17 -07:00 |
Jeffrey Pfau
|
775e417cc6
|
Move halting functionality out of GBAHalt
|
2014-04-16 23:05:44 -07:00 |
Jeffrey Pfau
|
b8ecabbaa9
|
Fix the build
|
2014-04-03 00:00:06 -07:00 |
Jeffrey Pfau
|
ecb1939ff1
|
Move common headers to common.h, remove util and debugger from being first class include directories
|
2014-04-02 23:51:35 -07:00 |
Jeffrey Pfau
|
73d32e7cc7
|
Initialize some SIO variables properly
|
2014-04-02 23:16:37 -07:00 |
Jeffrey Pfau
|
fec4040691
|
Load/store with immediate width corrections
|
2014-03-29 23:08:32 -07:00 |
Jeffrey Pfau
|
fc132b4d93
|
Some instructions can write to pc directly
|
2014-03-29 23:08:32 -07:00 |
Jeffrey Pfau
|
01d4672f56
|
Reclassify thumb load/store multiple instructions
|
2014-03-29 23:08:32 -07:00 |
Jeffrey Pfau
|
764d9740ee
|
Fix exporting of ARMDecodeThumb
|
2014-03-29 23:08:32 -07:00 |
Jeffrey Pfau
|
c8a2f595d4
|
Start cycle counting
|
2014-03-29 23:08:32 -07:00 |
Jeffrey Pfau
|
9b2cd97505
|
Split out decoder files in preparation of ARM decoder
|
2014-03-29 23:08:31 -07:00 |
Jeffrey Pfau
|
c8e1a9cd59
|
PC-relative disassembling
|
2014-03-29 23:08:31 -07:00 |
Jeffrey Pfau
|
39e1a85ffc
|
Implement memory decoding
|
2014-03-29 23:06:07 -07:00 |
Jeffrey Pfau
|
f32155526b
|
More thumb decompilation
|
2014-03-29 23:06:07 -07:00 |
Jeffrey Pfau
|
e60cbfaf84
|
Begin disassembler
|
2014-03-29 23:06:07 -07:00 |
Jeffrey Pfau
|
58545f112e
|
Rename decompiler to decoder
|
2014-03-29 22:59:40 -07:00 |
Jeffrey Pfau
|
65c1d67dfd
|
Descriptions of all opcodes
|
2014-03-29 22:59:40 -07:00 |
Jeffrey Pfau
|
5d19919df2
|
Extract emittor macros into headers
|
2014-03-29 22:59:39 -07:00 |
Jeffrey Pfau
|
66d1c0c55c
|
Start fleshing out decompiler
|
2014-03-29 22:59:39 -07:00 |
Jeffrey Pfau
|
5b91d6d336
|
Small framework for decompiler
|
2014-03-29 22:59:39 -07:00 |
Jeffrey Pfau
|
4c1014685f
|
Fix some valgrind errors
|
2014-03-29 22:58:58 -07:00 |
Jeffrey Pfau
|
2cd4bb3cff
|
Initialize memory->eventDiff; fixes a valgrind warning
|
2014-03-29 22:58:58 -07:00 |
Jeffrey Pfau
|
2f39a57567
|
Get RPi EGL port building again
|
2014-03-29 22:58:58 -07:00 |
Jeffrey Pfau
|
8f241e2cfb
|
Partially implement SOUNDBIAS
|
2014-03-29 22:53:56 -07:00 |
Jeffrey Pfau
|
683e90fa06
|
Remove special treatment for DISPSTAT
|
2014-03-29 22:53:52 -07:00 |
Jeffrey Pfau
|
8e51ffbf2c
|
Add function for connecting to an already-open TCP port
|
2014-02-11 00:19:29 -08:00 |
Jeffrey Pfau
|
c5d243fca2
|
Merge branch 'master' into qt
|
2014-02-10 23:59:12 -08:00 |
Jeffrey Pfau
|
4d8a00c180
|
Add thread-interrupt functions for having multiple threads that want to pause the GBA thread
|
2014-02-10 23:59:07 -08:00 |
Jeffrey Pfau
|
e9c4412819
|
Put missing returns in SDL event handling
|
2014-02-10 23:13:39 -08:00 |
Jeffrey Pfau
|
eb5580f719
|
Make DriverSet setting read in normal driver
|
2014-02-10 01:42:44 -08:00 |
Jeffrey Pfau
|
6451aeaefc
|
Support normal mode drivers
|
2014-02-10 01:42:44 -08:00 |
Jeffrey Pfau
|
764b3fce10
|
Fix SIO loading of a driver that is for the current mode
|
2014-02-10 01:42:44 -08:00 |
Jeffrey Pfau
|
9c8e5fc222
|
SIO registers can now be read and written properly
|
2014-02-10 01:42:40 -08:00 |
Jeffrey Pfau
|
3422527d5a
|
Read SIO registers from sio field
|
2014-02-10 01:41:20 -08:00 |
Jeffrey Pfau
|
a2a3f317b5
|
Make driver loading signal failure, and fix case where setting a driver can cause a null pointer deref
|
2014-02-05 01:50:01 -08:00 |
Jeffrey Pfau
|
043d396320
|
Make socket shims inline
|
2014-02-05 01:22:34 -08:00 |
Jeffrey Pfau
|
924c6cf5a6
|
Clarify some function names and add more essenital SIO architecture
|
2014-02-05 01:03:34 -08:00 |
Jeffrey Pfau
|
e5ee1aa07f
|
Fill out SIO driver infrastructure
|
2014-02-04 01:28:16 -08:00 |
Jeffrey Pfau
|
70e1661342
|
Begin SIO
|
2014-02-04 00:39:55 -08:00 |
Jeffrey Pfau
|
20a5fa8476
|
Abstract out sockets
|
2014-02-03 23:01:26 -08:00 |
Jeffrey Pfau
|
23e0737649
|
Add missing GBA_KEY_NONE
|
2014-02-03 22:56:24 -08:00 |
Jeffrey Pfau
|
90760a30a3
|
Move key mapping into its own function
|
2014-02-03 22:28:49 -08:00 |
Jeffrey Pfau
|
b691c93416
|
Add joypad support via SDL to Qt build
|
2014-02-03 22:28:28 -08:00 |
Jeffrey Pfau
|
edc6de0467
|
Move key mapping into its own function
|
2014-02-03 22:27:58 -08:00 |
Jeffrey Pfau
|
2eb5a7a639
|
Partially implement SOUNDBIAS
|
2014-02-03 05:22:29 -08:00 |
Jeffrey Pfau
|
5a17030c65
|
Automatically break into the debugger if it was provided at launch time
|
2014-02-03 03:48:39 -08:00 |
Jeffrey Pfau
|
285b94b66a
|
Add thread-safe function for telling if the GBA thread has started
|
2014-02-03 03:48:39 -08:00 |
Jeffrey Pfau
|
0f6523941c
|
Null out threadContext->gba when shutting down
|
2014-02-03 03:48:39 -08:00 |
Jeffrey Pfau
|
7bee813846
|
Make GDB server able to be detached before GBA thread starts
|
2014-02-03 03:45:43 -08:00 |
Jeffrey Pfau
|
844cee07e8
|
Make sure GDB window is created in sync with GDB server state
|
2014-02-03 03:44:39 -08:00 |
Jeffrey Pfau
|
8c53fbeb4f
|
Make GDB server able to be attached when the emulator starts
|
2014-02-03 03:42:29 -08:00 |
Jeffrey Pfau
|
d16737ccf2
|
Automatically break into the debugger if it was provided at launch time
|
2014-02-03 03:42:02 -08:00 |
Jeffrey Pfau
|
eb23269011
|
Add thread-safe function for telling if the GBA thread has started
|
2014-02-03 03:41:32 -08:00 |
Jeffrey Pfau
|
6d12ef81a5
|
Reuse an audio thread instead of shutting it down and making a new one
|
2014-02-03 01:13:52 -08:00 |
Jeffrey Pfau
|
186e0b1ee5
|
GBA thread can be shut down and opened again, cleanly
|
2014-02-03 00:44:19 -08:00 |
Jeffrey Pfau
|
acc58fccc9
|
Null out threadContext->gba when shutting down
|
2014-02-03 00:42:20 -08:00 |
Jeffrey Pfau
|
9f3cf19c2d
|
Add missing ellipses for menu items that open windows
|
2014-02-02 04:01:41 -08:00 |
Jeffrey Pfau
|
56c51181e1
|
Debugger can get detached during a callback, clean up appropriately
|
2014-02-02 03:59:03 -08:00 |
Jeffrey Pfau
|
c621fb16d8
|
Add missing GDB classes
|
2014-02-02 03:58:40 -08:00 |
Jeffrey Pfau
|
412890d838
|
Debugger can get detached during a callback, clean up appropriately
|
2014-02-02 03:57:41 -08:00 |
Jeffrey Pfau
|
243cf2236b
|
Ability to fullscreen the window in SDL2
|
2014-02-02 03:05:30 -08:00 |
Jeffrey Pfau
|
19142a2881
|
Use command key on OS X
|
2014-02-02 02:56:02 -08:00 |
Jeffrey Pfau
|
ad38ae63ec
|
Properly support 16-bit color
|
2014-02-02 02:47:50 -08:00 |
Jeffrey Pfau
|
02aec4fc65
|
Add SDL2 support
|
2014-02-02 02:39:34 -08:00 |
Jeffrey Pfau
|
3b7dbdecba
|
Use C++11 override and nullptr
|
2014-02-02 01:42:36 -08:00 |
Jeffrey Pfau
|
020aec4e7b
|
The debugger should not stop by default
|
2014-02-01 20:49:12 -08:00 |
Jeffrey Pfau
|
0c332d972b
|
Add ability to detach debugger
|
2014-02-01 20:49:12 -08:00 |
Jeffrey Pfau
|
6341172813
|
The debugger should not stop by default
|
2014-02-01 20:48:25 -08:00 |
Jeffrey Pfau
|
1a7656fe36
|
Support creating the GDB stub in Qt
|
2014-02-01 20:47:44 -08:00 |
Jeffrey Pfau
|
adcfc37db2
|
Add ability to detach debugger
|
2014-02-01 20:24:38 -08:00 |
Jeffrey Pfau
|
11e3bdc585
|
Merge branch 'master' into qt
Conflicts:
CMakeLists.txt
src/gba/gba.c
|
2014-02-01 17:37:18 -08:00 |
Jeffrey Pfau
|
cc53b06cae
|
Implement OBJWIN for OBJs
|
2014-02-01 16:58:55 -08:00 |
Jeffrey Pfau
|
d09004cf01
|
Fix infinite listen errors
|
2014-02-01 16:27:48 -08:00 |
Jeffrey Pfau
|
69d188668d
|
Fix debugging shim to work even if there is no GBA struct at the moment
|
2014-02-01 16:27:27 -08:00 |
Jeffrey Pfau
|
b9f8955890
|
Add debugging logging interface
|
2014-02-01 16:26:48 -08:00 |
Jeffrey Pfau
|
d97976d0df
|
Add stepping and clean up
|
2014-02-01 15:50:12 -08:00 |
Jeffrey Pfau
|
325380989c
|
Clean up unnecessary operation in GDB stub
|
2014-02-01 15:39:47 -08:00 |
Jeffrey Pfau
|
9435226c58
|
Breakpoint clearing in CLI debugger
|
2014-02-01 15:39:30 -08:00 |
Jeffrey Pfau
|
c30807117f
|
Breakpoint clearing
|
2014-02-01 15:37:15 -08:00 |
Jeffrey Pfau
|
ea6b129509
|
LLDB compatibility
|
2014-02-01 15:21:17 -08:00 |
Jeffrey Pfau
|
1541e6e0b0
|
Expand packet size for lldb compat
|
2014-02-01 05:44:40 -08:00 |
Jeffrey Pfau
|
cc9575228c
|
Add support for qHostInfo command for lldb
|
2014-02-01 05:40:39 -08:00 |
Jeffrey Pfau
|
e4375fd3d9
|
Stub out [qQvV].* commands
|
2014-02-01 05:23:56 -08:00 |
Jeffrey Pfau
|
1c60ada7de
|
Add support for g, m and p GDB packets
|
2014-02-01 05:02:54 -08:00 |
Jeffrey Pfau
|
434099ac77
|
Parse GDB packet format
|
2014-02-01 04:10:22 -08:00 |
Jeffrey Pfau
|
244f197742
|
Begin GDB stub
|
2014-02-01 03:08:32 -08:00 |
Jeffrey Pfau
|
38aac38a0c
|
Remove obsolete, dead code
|
2014-02-01 01:41:25 -08:00 |
Jeffrey Pfau
|
6616ca9111
|
Always enable the debugger framework
|
2014-02-01 01:14:41 -08:00 |
Jeffrey Pfau
|
a214481b76
|
Fix typo in type
|
2014-02-01 01:02:26 -08:00 |
Jeffrey Pfau
|
5bbf7f2308
|
Separate out CLI debugger from debugging interface
|
2014-02-01 00:47:36 -08:00 |
Jeffrey Pfau
|
6822a0d770
|
Start separating out debugger logic
|
2014-02-01 00:27:53 -08:00 |
Jeffrey Pfau
|
6ad2b673b1
|
Omit sprites that are off-screen vertically from OAM calculations
|
2014-01-31 22:40:21 -08:00 |
Jeffrey Pfau
|
bab92ba659
|
Squelch compiler warning in perf shutdown
|
2014-01-31 02:30:56 -08:00 |
Jeffrey Pfau
|
4255d10f08
|
Squelch compiler warning about type punning
|
2014-01-31 02:29:27 -08:00 |
Jeffrey Pfau
|
d6a4fbd25a
|
Squelch a compiler warning about an uninitialized variable
|
2014-01-31 02:27:17 -08:00 |
Jeffrey Pfau
|
f8449482de
|
Squelch warnings in software renderer
|
2014-01-31 02:17:41 -08:00 |
Jeffrey Pfau
|
2122ff1f43
|
Change override structure to not use multi-byte char literals
|
2014-01-31 02:17:41 -08:00 |
Jeffrey Pfau
|
4eb705ca91
|
Squelch warnings in software renderer
|
2014-01-31 02:15:43 -08:00 |
Jeffrey Pfau
|
307404adf7
|
Change override structure to not use multi-byte char literals
|
2014-01-31 02:05:01 -08:00 |
Jeffrey Pfau
|
bce620e717
|
Split SDL build into its own CMake list
|
2014-01-31 00:13:33 -08:00 |
Jeffrey Pfau
|
80511fcb9f
|
Fix perf main after adding BIOS loading
|
2014-01-31 00:11:55 -08:00 |
Jeffrey Pfau
|
9022deed9e
|
Split SDL build into its own CMake list
|
2014-01-31 00:11:19 -08:00 |
Jeffrey Pfau
|
22ef0977dc
|
Fix perf main after adding BIOS loading
|
2014-01-31 00:10:56 -08:00 |
Jeffrey Pfau
|
2ee3d17d33
|
Put OpenGL include explicitly in Qt CMake file
|
2014-01-31 00:06:37 -08:00 |
Jeffrey Pfau
|
95cf2909c1
|
Unblock on audio when closing thread
|
2014-01-30 04:05:53 -08:00 |
Jeffrey Pfau
|
8e3d104625
|
Qt audio thread should mark itself as exiting
|
2014-01-30 04:05:39 -08:00 |
Jeffrey Pfau
|
e27c10ab78
|
Unblock on audio when closing thread
|
2014-01-30 04:03:54 -08:00 |
Jeffrey Pfau
|
6834401e67
|
Close process cleanly
|
2014-01-30 04:00:52 -08:00 |
Jeffrey Pfau
|
6407ad3adc
|
Video drawing in separate thread
|
2014-01-30 04:00:30 -08:00 |
Jeffrey Pfau
|
2f98f542e5
|
Add frame advance
|
2014-01-29 23:58:57 -08:00 |
Jeffrey Pfau
|
1eeeb36015
|
Add emulation menu with Pause option
|
2014-01-29 23:39:24 -08:00 |
Jeffrey Pfau
|
5abd1572dc
|
Use an initializer for GBAThread in Qt
|
2014-01-29 23:39:09 -08:00 |
Jeffrey Pfau
|
a076e88bb5
|
Ditch uic
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
3d339b1327
|
Key input
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
98c9121ac2
|
Move audio initialization into thread
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
0ca3afa3e6
|
Run audio on separate thread
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
baeaf8729f
|
Audio rendering in Qt
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
8a82144ceb
|
Ensure the GBA thread exits when destroying the game controller
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
4659635fb5
|
Start Qt frontend
|
2014-01-29 23:14:23 -08:00 |
Jeffrey Pfau
|
f0481d9413
|
Enable piping through BIOS
|
2014-01-29 23:13:44 -08:00 |
Jeffrey Pfau
|
79d4011650
|
Initialize OAM
|
2014-01-29 23:02:12 -08:00 |
Jeffrey Pfau
|
13d3146d0b
|
Add LOG_FATAL
|
2014-01-29 22:49:34 -08:00 |
Jeffrey Pfau
|
70afe23fe4
|
Add log handling
|
2014-01-29 22:49:24 -08:00 |
Jeffrey Pfau
|
9d351d4a58
|
SDL audio should use now centralized audio functions
|
2014-01-29 22:49:09 -08:00 |
Jeffrey Pfau
|
5fde0d8c35
|
GBAAudioResampleNN returns how many (destination) samples were read
|
2014-01-29 22:49:09 -08:00 |
Jeffrey Pfau
|
a79a592c1e
|
Move audio resampling out of SDL code
|
2014-01-29 22:48:38 -08:00 |
Jeffrey Pfau
|
2e2ca19220
|
Add GBAThreadEnd function for manually shutting down the GBA thread
|
2014-01-29 22:48:38 -08:00 |
Jeffrey Pfau
|
c8b04a2ca5
|
Ensure rewind buffer is null if we are not enabling rewinding
|
2014-01-29 22:48:38 -08:00 |
Jeffrey Pfau
|
48a3522fbc
|
Move inline struct definitions out of place for C++ compatibility
|
2014-01-29 22:48:19 -08:00 |
Jeffrey Pfau
|
a72c77a3df
|
Update DMA timings, and higher priority DMAs always take precedence, regardless of timing
|
2014-01-28 21:56:14 -08:00 |
Jeffrey Pfau
|
8e5b806cdd
|
Have board re-read CPSR when it is modified by MSR
|
2014-01-27 00:21:14 -08:00 |
Jeffrey Pfau
|
ef66e4a8c7
|
Only unpause from state operations when we paused manually
|
2014-01-26 23:17:17 -08:00 |
Jeffrey Pfau
|
c3a5fb497a
|
Fix rewind buffer sizing itself wrong
|
2014-01-26 12:47:47 -08:00 |
Jeffrey Pfau
|
705b6e9b13
|
Simple rewind buffer
|
2014-01-26 02:50:28 -08:00 |
Jeffrey Pfau
|
b1a648e46e
|
Don't sync on audio and video at the same time--this can cause audio skipping
|
2014-01-25 18:08:33 -08:00 |
Jeffrey Pfau
|
9c2c93220b
|
Implement most of audio serialization
|
2014-01-25 18:01:31 -08:00 |
Jeffrey Pfau
|
668c4f68b7
|
Fix OAM deserialization
|
2014-01-25 15:06:28 -08:00 |
Jeffrey Pfau
|
941c629f8b
|
Serialize timers and DMA state
|
2014-01-25 15:02:55 -08:00 |
Jeffrey Pfau
|
408d39a297
|
Move mode 0 into macro-land so that much of the logic can be inlined
|
2014-01-25 14:47:21 -08:00 |
Jeffrey Pfau
|
0e379fed41
|
Fix audio buffer reading in SDL audio
|
2014-01-23 20:59:15 -08:00 |
Jeffrey Pfau
|
709269ee5c
|
Fix initial DMA count
|
2014-01-23 20:59:15 -08:00 |
Jeffrey Pfau
|
968dbe55db
|
Properly sync to frame only when not in turbo
|
2014-01-22 03:25:09 -08:00 |
Jeffrey Pfau
|
1e0f400091
|
Precompute some parameters in mode 0
|
2014-01-22 01:39:48 -08:00 |
Jeffrey Pfau
|
7132c873e3
|
Make viewport size not-hardcoded
|
2014-01-21 23:51:52 -08:00 |
Jeffrey Pfau
|
a8921116dc
|
Preprocess OBJ heights
|
2014-01-21 23:49:10 -08:00 |
Jeffrey Pfau
|
04c3b61d1c
|
Basic OAM dirtying
|
2014-01-21 23:41:41 -08:00 |
Jeffrey Pfau
|
2553b96e9b
|
Skip table lookup in ARMStep if not needed
|
2014-01-21 23:15:51 -08:00 |
Jeffrey Pfau
|
f08e466fce
|
Partially unroll video clearing loop
|
2014-01-21 22:37:08 -08:00 |
Jeffrey Pfau
|
52808da265
|
Inline CPU stepping
|
2014-01-21 22:36:40 -08:00 |
Jeffrey Pfau
|
f8de62ba71
|
Null out frameCallback on perf-main
|
2014-01-21 22:36:40 -08:00 |
Jeffrey Pfau
|
e432c66249
|
Fix some uninitialized values
|
2014-01-21 22:36:40 -08:00 |
Jeffrey Pfau
|
86bc662d9f
|
Support proper DMA timings and priority
|
2014-01-21 21:07:15 -08:00 |
Jeffrey Pfau
|
3c100a5e31
|
Prevent bank switching when reloading CPU state
|
2014-01-20 23:42:07 -08:00 |
Jeffrey Pfau
|
98c8b42b0f
|
Slow down audio slightly to match target FPS
|
2014-01-20 20:02:44 -08:00 |
Jeffrey Pfau
|
dccde662c6
|
Minor cleanup
|
2014-01-20 18:01:49 -08:00 |
Jeffrey Pfau
|
728f6481d6
|
Abort in invalid memory instead of SEGVing
|
2014-01-20 17:46:17 -08:00 |
Jeffrey Pfau
|
aa99196700
|
Smarter I/O serialization
|
2014-01-20 17:42:30 -08:00 |
Jeffrey Pfau
|
872c3ceba3
|
Savestate game checks
|
2014-01-20 17:18:12 -08:00 |
Jeffrey Pfau
|
26c1fbd48f
|
Add frame advance
|
2014-01-20 16:39:46 -08:00 |
Jeffrey Pfau
|
e7d4f3ae8a
|
Fix MSR with immediate
|
2014-01-20 15:40:56 -08:00 |
Jeffrey Pfau
|
12f4ff6cbb
|
Fix ARM_ROR
|
2014-01-20 15:40:44 -08:00 |
Jeffrey Pfau
|
2db6d27496
|
Implement SWP, SWPB
|
2014-01-20 15:19:52 -08:00 |
Jeffrey Pfau
|
fede211874
|
Remove checks for ARM writeback operations that fail on real hardware
|
2014-01-20 15:10:41 -08:00 |
Jeffrey Pfau
|
35a5e83465
|
Unified DISPSTAT representation
|
2014-01-20 14:18:24 -08:00 |
Jeffrey Pfau
|
5a1a04a353
|
Add basic IO and video serialization
|
2014-01-20 03:05:54 -08:00 |
Jeffrey Pfau
|
9f28b1ec73
|
Add missing version magic
|
2014-01-20 03:05:31 -08:00 |
Jeffrey Pfau
|
a5d8be30d8
|
Don't block any signals on the run thread
|
2014-01-20 02:33:40 -08:00 |
Jeffrey Pfau
|
1f8c1bcdfa
|
Fix signal handling for debugger
|
2014-01-19 23:42:34 -08:00 |
Jeffrey Pfau
|
4e98546cd6
|
Add missing header guard
|
2014-01-19 03:38:18 -08:00 |
Jeffrey Pfau
|
daf12994db
|
Start savestates
|
2014-01-19 01:59:35 -08:00 |
Jeffrey Pfau
|
f2b031467f
|
Fix non-debugger build
|
2014-01-19 01:24:29 -08:00 |
Jeffrey Pfau
|
7b682dd7c5
|
Break into debugger with F11
|
2014-01-19 00:37:53 -08:00 |
Jeffrey Pfau
|
fbf8edf19b
|
Create savestate format
|
2014-01-19 00:32:49 -08:00 |
Jeffrey Pfau
|
a969d70de3
|
Handle illegal and stub opcodes separately
|
2014-01-18 00:39:51 -08:00 |
Jeffrey Pfau
|
ce4d0b5203
|
Checksum BIOS
|
2014-01-18 00:17:58 -08:00 |
Jeffrey Pfau
|
94cc48faf1
|
Account for floating point error in resampling
|
2014-01-16 02:12:35 -08:00 |
Jeffrey Pfau
|
4e88cc86d9
|
Have circle buffer work when memory is misaligned
|
2014-01-16 01:56:17 -08:00 |
Jeffrey Pfau
|
39025dedff
|
Ensure that video buffers are flushed to the GPU before unlocking the mutex
|
2014-01-16 01:05:32 -08:00 |
Jeffrey Pfau
|
48e89fb5eb
|
Fix buffer size in SDL audio
|
2014-01-16 00:27:15 -08:00 |
Jeffrey Pfau
|
5758964617
|
Unlock mutex before swapping buffers
|
2014-01-16 00:26:59 -08:00 |
Jeffrey Pfau
|
3837213f94
|
Support Win32 threads on Vista and higher
|
2014-01-15 23:46:47 -08:00 |
Jeffrey Pfau
|
2b558a5a65
|
Rearchitect audio copying to make it cleaner and more atomic
|
2014-01-15 03:43:56 -08:00 |
Jeffrey Pfau
|
b8167f55b1
|
Create Windows and POSIX platform directories
|
2014-01-15 01:28:30 -08:00 |
Jeffrey Pfau
|
270c1a35d7
|
Fix mappedMemoryFree on *nix
|
2014-01-15 00:34:45 -08:00 |
Jeffrey Pfau
|
dd1f1bc79e
|
Initial support for Windows
|
2014-01-15 00:32:54 -08:00 |
Jeffrey Pfau
|
003db6019c
|
Fix _mix for 16-bit color
|
2014-01-15 00:32:53 -08:00 |
Jeffrey Pfau
|
d53b1c784f
|
Mirror SRAM across 0x0F000000
|
2013-11-23 16:22:26 -08:00 |
Jeffrey Pfau
|
bc03872ab5
|
Add FireRed/LeafGreen to the override list
|
2013-11-18 00:34:54 -08:00 |
Jeffrey Pfau
|
e6eea94626
|
Revert "Move halting code out from below the ARM emulator"
This reverts commit 3b74b61862 .
|
2013-11-14 23:17:14 -08:00 |
Jeffrey Pfau
|
0bc5c4a69e
|
Fix color blending in 16-bit 5-5-5 mode
|
2013-11-14 23:09:13 -08:00 |
Jeffrey Pfau
|
55c6103116
|
Remove "finalized" flag in favor of stricter sorting
|
2013-11-14 00:33:34 -08:00 |
Jeffrey Pfau
|
a2a306bb03
|
Significantly optimize 16-bit color mixing
|
2013-11-14 00:19:18 -08:00 |
Jeffrey Pfau
|
620adbd577
|
Remove extra free in SDL code
|
2013-11-11 19:40:37 -08:00 |
Jeffrey Pfau
|
f8d5842240
|
Implement mosaic for mode 0 with 256-color tiles
|
2013-11-10 23:09:50 -08:00 |
Jeffrey Pfau
|
c2658ce7a1
|
Initialize mosaic to 0
|
2013-11-10 22:53:12 -08:00 |
Jeffrey Pfau
|
7d526e97f4
|
Support narrow windows
|
2013-11-10 22:43:57 -08:00 |
Jeffrey Pfau
|
53dd260b3e
|
Fast 32-to-16-bit memory conversion routine on ARM
|
2013-11-09 13:30:25 -08:00 |
Jeffrey Pfau
|
95b6cc9b00
|
Initialize halted
|
2013-11-09 13:29:08 -08:00 |
Jeffrey Pfau
|
f43c82e79e
|
Preprocess instead of post-process 5-6-5 color
|
2013-11-07 02:57:22 -08:00 |
Jeffrey Pfau
|
f09e44062f
|
Use gettimeofday for perf-main instead of clock_gettime
|
2013-11-06 22:20:29 -08:00 |
Jeffrey Pfau
|
2a683aaf99
|
Preselect palettes for sprites
|
2013-11-06 00:00:42 -08:00 |
Jeffrey Pfau
|
fd6e9cb311
|
Use unsigned instead of uint16_t in sprite drawing
|
2013-11-05 23:25:44 -08:00 |
Jeffrey Pfau
|
e3dac089e7
|
Small refactor of _composite
|
2013-11-05 21:57:24 -08:00 |
Jeffrey Pfau
|
818ce96d0d
|
Fix mixing colors on 16-bit
|
2013-11-05 04:13:49 -08:00 |
Jeffrey Pfau
|
9253eeba23
|
Optimize range check in mode 2 rendering
|
2013-11-05 01:49:29 -08:00 |
Jeffrey Pfau
|
53515b41cd
|
Fix warnings in CircleBuffer
|
2013-11-05 01:20:46 -08:00 |
Jeffrey Pfau
|
2c826e208c
|
Optimize palette access
|
2013-11-05 00:19:42 -08:00 |
Jeffrey Pfau
|
7d688ceb5a
|
Use unsigned instead of color_t where size is irrelevant
|
2013-11-04 21:47:44 -08:00 |
Jeffrey Pfau
|
3005c6c9fb
|
Add per-second perf updating
|
2013-11-04 21:07:41 -08:00 |
Jeffrey Pfau
|
3b74b61862
|
Move halting code out from below the ARM emulator
|
2013-11-03 23:26:10 -08:00 |
Jeffrey Pfau
|
66ee98513f
|
Pass pointers instead of offsets to composite
|
2013-11-03 01:00:56 -07:00 |
Jeffrey Pfau
|
32e0591fd0
|
Early finalization if possible
|
2013-11-02 22:36:07 -07:00 |
Jeffrey Pfau
|
53a52d8cf8
|
Call setActiveRegion with the right address
|
2013-11-02 03:56:13 -07:00 |
Jeffrey Pfau
|
e0eefa24da
|
Hack to guess when blending should be disabled
|
2013-11-01 23:50:13 -07:00 |
Jeffrey Pfau
|
a87d30ed9f
|
Fix channel 1 - 4 volume
|
2013-10-29 21:12:26 -07:00 |
Jeffrey Pfau
|
9fd181dba9
|
Fix potential issues with sound playing when they shouldn't, or with the wrong volume
|
2013-10-29 02:19:58 -07:00 |
Jeffrey Pfau
|
8902635e3a
|
Fix bugs in OBJ mosaic
|
2013-10-27 21:58:37 -07:00 |
Jeffrey Pfau
|
09888a8852
|
Add performance-monitoring main thread
|
2013-10-27 05:16:07 -07:00 |
Jeffrey Pfau
|
f5a3fd7c7f
|
Rearrange _composite to optimize for common cases first
|
2013-10-27 04:51:14 -07:00 |
Jeffrey Pfau
|
6e40c7ec29
|
Replace bit-packed map data with flags
|
2013-10-27 04:51:09 -07:00 |
Jeffrey Pfau
|
7cb183a8be
|
Only update active region if necessary
|
2013-10-27 03:44:38 -07:00 |
Jeffrey Pfau
|
775f9db546
|
Begin OBJ mosaic
|
2013-10-27 03:12:55 -07:00 |
Jeffrey Pfau
|
3b0ee473d3
|
Refactor sprite code in preparation of implementing OBJ mosaic
|
2013-10-27 02:39:35 -07:00 |
Jeffrey Pfau
|
72ef1643c7
|
Rotate 16-bit without using AND
|
2013-10-26 16:40:31 -07:00 |
Jeffrey Pfau
|
0155d9c028
|
Remove SPRITE_DRAW_PIXEL_*_VARIANT
|
2013-10-26 14:56:35 -07:00 |
Jeffrey Pfau
|
ffef3d2486
|
Preemptively mark the envelope as dead in some cases
|
2013-10-26 04:23:08 -07:00 |
Jeffrey Pfau
|
70365782de
|
Reorganize audio code so as to only update channels when audible
|
2013-10-26 04:08:18 -07:00 |
Jeffrey Pfau
|
cd448324c5
|
Fixed the first load from SRAM not returning a value
|
2013-10-26 03:04:21 -07:00 |
Jeffrey Pfau
|
9c922862e8
|
Fix mode 3 in 16-bit color
|
2013-10-26 02:39:45 -07:00 |
Jeffrey Pfau
|
7f17be5ead
|
Support WIN0/1 in modes 2 - 5
|
2013-10-26 02:33:29 -07:00 |
Jeffrey Pfau
|
6376a1ff7f
|
Support OBJWIN in mode 4
|
2013-10-26 02:26:08 -07:00 |
Jeffrey Pfau
|
38116f0ead
|
Rearrange calculation to shave off some more time
|
2013-10-26 01:43:06 -07:00 |
Jeffrey Pfau
|
71b5473563
|
Fix white on 5-6-5 color
|
2013-10-26 01:32:27 -07:00 |
Jeffrey Pfau
|
915b04dded
|
Add support for PowerPC to the memory and CPU interfaces
|
2013-10-26 01:53:13 -04:00 |
Jeffrey Pfau
|
07115ca655
|
Ensure thread-local storage is created before it is needed
|
2013-10-25 03:15:31 -07:00 |
Jeffrey Pfau
|
d5291eb1b6
|
Remove unnecessary sprite post-processing passes
|
2013-10-25 00:27:42 -07:00 |
Jeffrey Pfau
|
c12eca835f
|
Don't busy-wait if the emulator is paused
|
2013-10-24 01:09:01 -07:00 |
Jeffrey Pfau
|
17ccb35c33
|
Small, trivial optimizations in GBAVideoSoftwareRendererDrawScanline
|
2013-10-24 00:54:51 -07:00 |
Jeffrey Pfau
|
6eafbc6331
|
Tear out counter-productive optimization
|
2013-10-24 00:21:59 -07:00 |
Jeffrey Pfau
|
4b9e9f84be
|
Start implementing mosaic with a half-baked mode 0 implementation
|
2013-10-23 01:17:53 -07:00 |
Jeffrey Pfau
|
9358cbd690
|
Initialize rumble callback to null
|
2013-10-22 00:26:09 -07:00 |
Jeffrey Pfau
|
709434ce9f
|
Add Drill Dozer to the override list
|
2013-10-22 00:18:56 -07:00 |
Jeffrey Pfau
|
e74b0125a7
|
Expose rumble
|
2013-10-21 21:50:29 -07:00 |
Jeffrey Pfau
|
2fde9738be
|
Add more overrides
|
2013-10-21 21:42:28 -07:00 |
Jeffrey Pfau
|
0458184a5e
|
Implement gyro
|
2013-10-21 02:54:52 -07:00 |
Jeffrey Pfau
|
c77ed8c11e
|
Only reset save type manually for flash
|
2013-10-21 01:28:41 -07:00 |
Jeffrey Pfau
|
fcaa0eb066
|
Implement RTC
|
2013-10-20 21:39:47 -07:00 |
Jeffrey Pfau
|
7e5eada69b
|
Mark more registers as safe to read
|
2013-10-20 18:14:04 -07:00 |
Jeffrey Pfau
|
ddc1034d42
|
Start GPIO
|
2013-10-20 18:08:18 -07:00 |
Jeffrey Pfau
|
228b6aaa01
|
Remove obsolete errno interface
|
2013-10-20 16:48:29 -07:00 |
Jeffrey Pfau
|
4429435071
|
Implement sound length
|
2013-10-20 16:33:37 -07:00 |
Jeffrey Pfau
|
d6e466dda1
|
Fix pitch of channel 3
|
2013-10-20 16:04:22 -07:00 |
Jeffrey Pfau
|
76266a4ee7
|
Move mode 0 loops out of macros
|
2013-10-20 12:36:57 -07:00 |
Jeffrey Pfau
|
76f02be757
|
Ability to disable sound
|
2013-10-20 02:18:09 -07:00 |
Jeffrey Pfau
|
ca80e5f32b
|
Add l/r channel scaling
|
2013-10-20 02:10:54 -07:00 |
Jeffrey Pfau
|
cc8eeb4353
|
Start audio channel 3
|
2013-10-19 03:04:45 -07:00 |
Jeffrey Pfau
|
cfb0115c0e
|
Commit unreadable sound memory for the sake of bitewise assignment
|
2013-10-19 00:49:20 -07:00 |
Jeffrey Pfau
|
4a0a462673
|
Clean up channel 1
|
2013-10-19 00:48:57 -07:00 |
Jeffrey Pfau
|
003a537dc7
|
Implement most of channels 1 and 2
|
2013-10-18 23:12:14 -07:00 |
Jeffrey Pfau
|
79d483d002
|
Fix audio loudness issues
|
2013-10-18 19:44:55 -07:00 |
Jeffrey Pfau
|
04f99bd358
|
Prescale audio
|
2013-10-18 09:41:13 -07:00 |
Jeffrey Pfau
|
565ee43bb2
|
Fix video cycle timing to match audio timing fix
|
2013-10-18 09:41:01 -07:00 |
Jeffrey Pfau
|
093c86c943
|
Add channel 4 envelope, fix audio timing
|
2013-10-18 09:33:07 -07:00 |
Jeffrey Pfau
|
a55b4dc87f
|
Fix valgrind-found uninitialized values
|
2013-10-18 08:42:15 -07:00 |
Jeffrey Pfau
|
3acabb01c8
|
Conglomerate save data initialization to ensure the struct is always initialized
|
2013-10-18 08:36:05 -07:00 |
Jeffrey Pfau
|
d99bf7fdff
|
Rename GBAAudioWave to GBAAudioEnvelope, add fields for internal state
|
2013-10-18 08:10:10 -07:00 |
Jeffrey Pfau
|
7393351e27
|
Start implementing channel 4
|
2013-10-18 01:21:44 -07:00 |
Jeffrey Pfau
|
eac9dfb325
|
Start filling in audio framework
|
2013-10-18 01:21:22 -07:00 |
Jeffrey Pfau
|
ea41ef7ae6
|
Fix main thread stalling when starting a game
|
2013-10-17 23:10:16 -07:00 |
Jeffrey Pfau
|
62d941a979
|
Plumb through filename for checking overrides
|
2013-10-17 01:07:08 -07:00 |
Jeffrey Pfau
|
451c16f4cb
|
Fix overwriting DISPSTAT with fixed values for the lower bits
|
2013-10-16 22:23:32 -07:00 |
Jeffrey Pfau
|
3edb2da58d
|
Make platform directory for ports
|
2013-10-16 01:35:49 -07:00 |
Jeffrey Pfau
|
a1fb90635f
|
Functions for explicitly pausing and unpausing
|
2013-10-16 00:52:52 -07:00 |
Jeffrey Pfau
|
a107243c7a
|
Support pausing
|
2013-10-16 00:46:09 -07:00 |
Jeffrey Pfau
|
8e43ffed90
|
Adjust scaling/rotation state for backgrounds regardless of if they were actually drawn
|
2013-10-15 22:58:47 -07:00 |
Jeffrey Pfau
|
f4a1e994d6
|
Mark BG*CNT registers as safe to read
|
2013-10-15 21:55:28 -07:00 |
Jeffrey Pfau
|
0120ea93a5
|
Sprites shouldn't be blended if the current window has blending disabled
|
2013-10-15 21:44:47 -07:00 |
Jeffrey Pfau
|
ce33adf5e4
|
Don't wait on frame swap when we aren't doing frame synchronization in the first place
|
2013-10-15 02:34:37 -07:00 |
Jeffrey Pfau
|
1b5dd352af
|
Sprites can only be color variants when they aren't forced semitransparent
|
2013-10-15 02:09:23 -07:00 |
Jeffrey Pfau
|
1b54f50daa
|
Allow sprites to be ordered by priority in addition to OAM order
|
2013-10-15 01:45:49 -07:00 |
Jeffrey Pfau
|
ee344f0dca
|
Optimize and fix IntrWait, make sure that SVC doesn't trample its input register r0
|
2013-10-15 00:50:07 -07:00 |
Jeffrey Pfau
|
f90b01b95d
|
Fix setting privilege mode when entering SVC
|
2013-10-14 22:32:52 -07:00 |
Jeffrey Pfau
|
9430040cb3
|
Check for some invalid memory regions before performing BIOS decompression routines
|
2013-10-13 20:12:30 -07:00 |
Jeffrey Pfau
|
67007ee002
|
Fix 8-bit VRAM writes
|
2013-10-13 15:23:39 -07:00 |
Jeffrey Pfau
|
ee44e2ac89
|
Add Super Mario Bros. Advance 4 to the override list
|
2013-10-13 15:06:32 -07:00 |
Jeffrey Pfau
|
187687403c
|
Fix EEPROM initialization
|
2013-10-13 12:14:32 -07:00 |
Jeffrey Pfau
|
a20117ec14
|
Fix Huffman destinations
|
2013-10-13 12:14:16 -07:00 |
Jeffrey Pfau
|
9d08997fdc
|
Fix Huffman with tree sizes >127
|
2013-10-13 03:25:46 -07:00 |
Jeffrey Pfau
|
3ca0a97ca1
|
Prepopulate RCNT
|
2013-10-12 16:37:10 -07:00 |
Jeffrey Pfau
|
d8778cf516
|
Implement Huffman
|
2013-10-12 13:32:23 -07:00 |
Jeffrey Pfau
|
973abb7b94
|
Uncomment audio initialization line
|
2013-10-12 02:29:24 -07:00 |
Jeffrey Pfau
|
51ec1c1099
|
Bring SDL main to parity with GL main
|
2013-10-12 02:13:26 -07:00 |
Jeffrey Pfau
|
cf298474bc
|
Use 5_6_5 with SDL
|
2013-10-12 02:11:57 -07:00 |
Jeffrey Pfau
|
25cc40f3e1
|
Bring Raspberry Pi main to parity with GL main
|
2013-10-12 01:18:34 -07:00 |
Jeffrey Pfau
|
290b64b171
|
Compile-time flag for disabling debugger
|
2013-10-12 00:34:59 -07:00 |
Jeffrey Pfau
|
b3dc065144
|
Read DISPCNT, fix video register writing
|
2013-10-11 22:04:41 -07:00 |
Jeffrey Pfau
|
de39f23a1b
|
Add ROM override checking, seed with BPEE
|
2013-10-11 22:03:27 -07:00 |
Jeffrey Pfau
|
58611facf1
|
Fix OBJWIN blending modifications on BG modes 0 - 2
|
2013-10-11 00:43:01 -07:00 |
Jeffrey Pfau
|
cff77a3a81
|
Remove extraneous macros by adding a palette variable
|
2013-10-10 23:33:22 -07:00 |
Jeffrey Pfau
|
e789b324dc
|
Refactor BREAK_WINDOW into _breakWindow, fix bug cleaning up extra windows
|
2013-10-10 01:40:49 -07:00 |
Jeffrey Pfau
|
2ef64ede02
|
Basic tab-completion
|
2013-10-10 01:05:25 -07:00 |
Jeffrey Pfau
|
01d8569262
|
Remove reliance on linenoise
|
2013-10-10 00:29:41 -07:00 |
Jeffrey Pfau
|
c19d1117f1
|
Add timings to CpuSet and CpuFastSet
|
2013-10-09 01:57:53 -07:00 |
Jeffrey Pfau
|
09a0f95ed4
|
Actually use GBATestIRQ
|
2013-10-09 01:56:59 -07:00 |
Jeffrey Pfau
|
6906df95e2
|
VCOUNT is not properly reset on wrap
|
2013-10-09 01:09:09 -07:00 |
Jeffrey Pfau
|
c3a7d87214
|
Add missing variable
|
2013-10-09 00:44:44 -07:00 |
Jeffrey Pfau
|
9698531702
|
Clean up thread starting, stopping and sound
|
2013-10-09 00:44:31 -07:00 |
Jeffrey Pfau
|
2f9bcf63b7
|
Clean up audio sync code
|
2013-10-08 22:36:55 -07:00 |
Jeffrey Pfau
|
84ad94b85e
|
Support loading BIOS
|
2013-10-08 22:36:19 -07:00 |
Jeffrey Pfau
|
68d85ab9b7
|
Implement VRAM load/store8
|
2013-10-08 21:43:43 -07:00 |
Jeffrey Pfau
|
3e3bb58ae5
|
Minor timing fixes
|
2013-10-08 02:10:43 -07:00 |
Jeffrey Pfau
|
40a0a0eb11
|
Fix reading 32-bit unaligned IO registers
|
2013-10-06 12:28:48 -07:00 |
Jeffrey Pfau
|
45501658b5
|
Sync to audio by default
|
2013-10-05 02:52:57 -07:00 |
Jeffrey Pfau
|
4ef6a70731
|
Refactor frame synchronization
|
2013-10-05 02:11:53 -07:00 |
Jeffrey Pfau
|
2f00e3d146
|
Don't trample audio buffer
|
2013-10-03 12:08:52 -07:00 |
Jeffrey Pfau
|
4a09d41aab
|
Fix circle buffers
|
2013-10-03 01:25:51 -07:00 |
Jeffrey Pfau
|
0dd69e8273
|
Fix incorrect condition in FIFO sampling
|
2013-10-03 01:23:16 -07:00 |
Jeffrey Pfau
|
da38027654
|
Add missing changes
|
2013-10-02 02:45:41 -07:00 |
Jeffrey Pfau
|
ba0596da07
|
Hook up audio for DMA sound channels
|
2013-10-02 02:40:16 -07:00 |
Jeffrey Pfau
|
a834f8b1f6
|
Sample FIFOs with sound DMA timer
|
2013-10-02 00:46:51 -07:00 |
Jeffrey Pfau
|
71ec6162f1
|
Fix circle buffer sizing
|
2013-10-02 00:46:19 -07:00 |
Jeffrey Pfau
|
09b4a4a29a
|
Build up DMA channel audio infrastructure from GBA.js
|
2013-10-01 23:56:10 -07:00 |
Jeffrey Pfau
|
9bf6b571b1
|
Fix naming
|
2013-09-30 02:02:26 -07:00 |
Jeffrey Pfau
|
f5bcb1eace
|
Change log level to mask
|
2013-09-30 01:48:41 -07:00 |
Jeffrey Pfau
|
aaaafb90a5
|
Add ability to get thread-specific GBA
|
2013-09-30 01:42:31 -07:00 |
Jeffrey Pfau
|
be36c1b5d6
|
Clean up error handling a bit
|
2013-09-30 01:31:14 -07:00 |
Jeffrey Pfau
|
3439fa5bf4
|
Start audio
|
2013-09-30 01:23:58 -07:00 |
Jeffrey Pfau
|
25885e1e82
|
Invalid memory reads
|
2013-09-27 23:48:56 -07:00 |
Jeffrey Pfau
|
453fdac3fe
|
Fix ArcTan2
|
2013-09-27 09:48:04 -07:00 |
Jeffrey Pfau
|
f8341f2d20
|
Rotate 16-bit unaligned loads
|
2013-09-27 02:07:44 -07:00 |
Jeffrey Pfau
|
f6e1e6e6d5
|
Fix OBJWIN for backgrounds
|
2013-09-26 17:12:46 -07:00 |
Jeffrey Pfau
|
07d3fbaceb
|
Support 16-bit color again
|
2013-09-26 15:11:09 -07:00 |