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GBA: Remove unused GBAError struct
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@ -35,11 +35,6 @@ enum GBAIRQ {
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IRQ_GAMEPAK = 0xD
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};
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enum GBAError {
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GBA_NO_ERROR = 0,
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GBA_OUT_OF_MEMORY = -1
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};
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enum GBALogLevel {
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GBA_LOG_FATAL = 0x01,
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GBA_LOG_ERROR = 0x02,
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