mirror of https://github.com/mgba-emu/mgba.git
GBA Video: Fix windowing with sprites after c9f0ac5
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@ -1631,7 +1631,7 @@ static int _preprocessSprite(struct GBAVideoSoftwareRenderer* renderer, struct G
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static void _postprocessSprite(struct GBAVideoSoftwareRenderer* renderer, unsigned priority) {
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int x;
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uint32_t* pixel = renderer->row;
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uint32_t* pixel = &renderer->row[renderer->start];
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uint32_t flags = FLAG_TARGET_2 * renderer->target2Obj;
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int objwinSlowPath = GBARegisterDISPCNTIsObjwinEnable(renderer->dispcnt);
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