mirror of https://github.com/mgba-emu/mgba.git
VCOUNT is not properly reset on wrap
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c3a7d87214
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@ -95,7 +95,7 @@ int32_t GBAVideoProcessEvents(struct GBAVideo* video, int32_t cycles) {
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break;
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case VIDEO_VERTICAL_TOTAL_PIXELS:
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video->vcount = 0;
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//video->renderPath.startDraw();
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video->p->memory.io[REG_VCOUNT >> 1] = 0;
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break;
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}
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