Initialize mosaic to 0

This commit is contained in:
Jeffrey Pfau 2013-11-10 22:53:12 -08:00
parent 7d526e97f4
commit c2658ce7a1
1 changed files with 2 additions and 0 deletions

View File

@ -73,6 +73,8 @@ static void GBAVideoSoftwareRendererInit(struct GBAVideoRenderer* renderer) {
softwareRenderer->objwin.priority = 2;
softwareRenderer->winout.priority = 3;
softwareRenderer->mosaic.packed = 0;
for (i = 0; i < 4; ++i) {
struct GBAVideoSoftwareBackground* bg = &softwareRenderer->bg[i];
bg->index = i;