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Initialize mosaic to 0
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@ -73,6 +73,8 @@ static void GBAVideoSoftwareRendererInit(struct GBAVideoRenderer* renderer) {
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softwareRenderer->objwin.priority = 2;
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softwareRenderer->winout.priority = 3;
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softwareRenderer->mosaic.packed = 0;
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for (i = 0; i < 4; ++i) {
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struct GBAVideoSoftwareBackground* bg = &softwareRenderer->bg[i];
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bg->index = i;
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