mirror of https://github.com/mgba-emu/mgba.git
Clean up error handling a bit
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3439fa5bf4
commit
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@ -32,11 +32,10 @@ enum GBAError {
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enum GBALogLevel {
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GBA_LOG_STUB,
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GBA_LOG_DEBUG,
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GBA_LOG_GAME_ERROR,
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GBA_LOG_INFO,
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GBA_LOG_WARN,
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GBA_LOG_ERROR,
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GBA_LOG_GAME_ERROR
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};
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enum GBAKey {
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@ -283,8 +283,12 @@ static uint16_t GBAVideoSoftwareRendererWriteVideoRegister(struct GBAVideoRender
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softwareRenderer->winout.packed = value;
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softwareRenderer->objwin.packed = value >> 8;
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break;
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case REG_MOSAIC:
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case REG_GREENSWP:
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GBALog(0, GBA_LOG_STUB, "Stub video register write: 0x%03X", address);
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break;
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default:
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GBALog(0, GBA_LOG_STUB, "Stub video register write: %03x", address);
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GBALog(0, GBA_LOG_GAME_ERROR, "Invalid video register: 0x%03X", address);
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}
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return value;
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}
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