mirror of https://github.com/mgba-emu/mgba.git
Debugger: Add rewind command
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@ -20,11 +20,13 @@ static uint32_t _GBACLIDebuggerLookupIdentifier(struct CLIDebuggerSystem*, const
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static void _frame(struct CLIDebugger*, struct CLIDebugVector*);
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static void _load(struct CLIDebugger*, struct CLIDebugVector*);
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static void _rewind(struct CLIDebugger*, struct CLIDebugVector*);
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static void _save(struct CLIDebugger*, struct CLIDebugVector*);
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struct CLIDebuggerCommandSummary _GBACLIDebuggerCommands[] = {
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{ "frame", _frame, 0, "Frame advance" },
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{ "load", _load, CLIDVParse, "Load a savestate" },
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{ "rewind", _rewind, CLIDVParse, "Rewind the emulation a number of recorded intervals" },
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{ "save", _save, CLIDVParse, "Save a savestate" },
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{ 0, 0, 0, 0 }
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};
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@ -113,6 +115,17 @@ static void _load(struct CLIDebugger* debugger, struct CLIDebugVector* dv) {
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GBALoadState(gbaDebugger->context->gba, gbaDebugger->context->stateDir, dv->intValue);
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}
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static void _rewind(struct CLIDebugger* debugger, struct CLIDebugVector* dv) {
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struct GBACLIDebugger* gbaDebugger = (struct GBACLIDebugger*) debugger->system;
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if (!dv) {
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GBARewindAll(gbaDebugger->context);
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} else if (dv->type != CLIDV_INT_TYPE) {
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printf("%s\n", ERROR_MISSING_ARGS);
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} else {
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GBARewind(gbaDebugger->context, dv->intValue);
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}
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}
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static void _save(struct CLIDebugger* debugger, struct CLIDebugVector* dv) {
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if (!dv || dv->type != CLIDV_INT_TYPE) {
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printf("%s\n", ERROR_MISSING_ARGS);
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