GBAAudioResampleNN returns how many (destination) samples were read

This commit is contained in:
Jeffrey Pfau 2014-01-29 00:43:57 -08:00
parent a79a592c1e
commit 5fde0d8c35
2 changed files with 7 additions and 4 deletions

View File

@ -420,13 +420,14 @@ unsigned GBAAudioCopy(struct GBAAudio* audio, void* left, void* right, unsigned
return read;
}
void GBAAudioResampleNN(struct GBAAudio* audio, float ratio, float* drift, struct GBAStereoSample* output, unsigned nSamples) {
unsigned GBAAudioResampleNN(struct GBAAudio* audio, float ratio, float* drift, struct GBAStereoSample* output, unsigned nSamples) {
int32_t left[GBA_AUDIO_SAMPLES];
int32_t right[GBA_AUDIO_SAMPLES];
// toRead is in GBA samples
// TODO: Do this with fixed-point math
unsigned toRead = ceilf(nSamples / ratio);
unsigned totalRead = 0;
while (nSamples) {
unsigned currentRead = GBA_AUDIO_SAMPLES;
if (currentRead > toRead) {
@ -441,18 +442,20 @@ void GBAAudioResampleNN(struct GBAAudio* audio, float ratio, float* drift, struc
output->left = left[i];
output->right = right[i];
++output;
++totalRead;
--nSamples;
*drift -= 1.f;
if (!nSamples) {
return;
return totalRead;
}
}
}
if (read < currentRead) {
memset(output, 0, nSamples * sizeof(struct GBAStereoSample));
return;
break;
}
}
return totalRead;
}
static int32_t _updateSquareChannel(struct GBAAudioSquareControl* control, int duty) {

View File

@ -234,7 +234,7 @@ void GBAAudioWriteFIFO(struct GBAAudio* audio, int address, uint32_t value);
void GBAAudioSampleFIFO(struct GBAAudio* audio, int fifoId, int32_t cycles);
unsigned GBAAudioCopy(struct GBAAudio* audio, void* left, void* right, unsigned nSamples);
void GBAAudioResampleNN(struct GBAAudio*, float ratio, float* drift, struct GBAStereoSample* output, unsigned nSamples);
unsigned GBAAudioResampleNN(struct GBAAudio*, float ratio, float* drift, struct GBAStereoSample* output, unsigned nSamples);
struct GBASerializedState;
void GBAAudioSerialize(const struct GBAAudio* audio, struct GBASerializedState* state);