mirror of https://github.com/mgba-emu/mgba.git
Implement sound length
This commit is contained in:
parent
d6e466dda1
commit
4429435071
|
@ -12,7 +12,7 @@ const unsigned GBA_AUDIO_FIFO_SIZE = 8 * sizeof(int32_t);
|
|||
|
||||
static int32_t _updateSquareChannel(struct GBAAudioSquareControl* envelope, int duty);
|
||||
static void _updateEnvelope(struct GBAAudioEnvelope* envelope);
|
||||
static void _updateSweep(struct GBAAudioChannel1* ch);
|
||||
static int _updateSweep(struct GBAAudioChannel1* ch);
|
||||
static int32_t _updateChannel1(struct GBAAudioChannel1* ch);
|
||||
static int32_t _updateChannel2(struct GBAAudioChannel2* ch);
|
||||
static int32_t _updateChannel3(struct GBAAudioChannel3* ch);
|
||||
|
@ -28,7 +28,6 @@ void GBAAudioInit(struct GBAAudio* audio) {
|
|||
audio->ch1.envelope.nextStep = INT_MAX;
|
||||
audio->ch1.control.nextStep = 0;
|
||||
audio->ch1.nextSweep = INT_MAX;
|
||||
audio->ch1.playing = 0;
|
||||
audio->ch1.sample = 0;
|
||||
audio->ch2.envelope.nextStep = INT_MAX;
|
||||
audio->ch2.control.nextStep = 0;
|
||||
|
@ -74,7 +73,7 @@ int32_t GBAAudioProcessEvents(struct GBAAudio* audio, int32_t cycles) {
|
|||
audio->nextCh3 -= audio->eventDiff;
|
||||
audio->nextCh4 -= audio->eventDiff;
|
||||
|
||||
if (audio->ch1.envelope.nextStep != INT_MAX) {
|
||||
if (audio->playingCh1) {
|
||||
audio->ch1.envelope.nextStep -= audio->eventDiff;
|
||||
if (audio->ch1.envelope.nextStep <= 0) {
|
||||
_updateEnvelope(&audio->ch1.envelope);
|
||||
|
@ -82,19 +81,33 @@ int32_t GBAAudioProcessEvents(struct GBAAudio* audio, int32_t cycles) {
|
|||
audio->nextEvent = audio->ch1.envelope.nextStep;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (audio->ch1.nextSweep != INT_MAX) {
|
||||
audio->ch1.nextSweep -= audio->eventDiff;
|
||||
if (audio->ch1.nextSweep <= 0) {
|
||||
_updateSweep(&audio->ch1);
|
||||
if (audio->ch1.nextSweep < audio->nextEvent) {
|
||||
audio->nextEvent = audio->ch1.nextSweep;
|
||||
if (audio->ch1.nextSweep != INT_MAX) {
|
||||
audio->ch1.nextSweep -= audio->eventDiff;
|
||||
if (audio->ch1.nextSweep <= 0) {
|
||||
audio->playingCh1 = _updateSweep(&audio->ch1);
|
||||
if (audio->ch1.nextSweep < audio->nextEvent) {
|
||||
audio->nextEvent = audio->ch1.nextSweep;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (audio->nextCh1 <= 0) {
|
||||
audio->nextCh1 += _updateChannel1(&audio->ch1);
|
||||
if (audio->nextCh1 < audio->nextEvent) {
|
||||
audio->nextEvent = audio->nextCh1;
|
||||
}
|
||||
}
|
||||
|
||||
if (audio->ch1.control.stop) {
|
||||
audio->ch1.control.endTime -= audio->eventDiff;
|
||||
if (audio->ch1.control.endTime <= 0) {
|
||||
audio->playingCh1 = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (audio->ch2.envelope.nextStep != INT_MAX) {
|
||||
if (audio->playingCh2) {
|
||||
audio->ch2.envelope.nextStep -= audio->eventDiff;
|
||||
if (audio->ch2.envelope.nextStep <= 0) {
|
||||
_updateEnvelope(&audio->ch2.envelope);
|
||||
|
@ -102,9 +115,39 @@ int32_t GBAAudioProcessEvents(struct GBAAudio* audio, int32_t cycles) {
|
|||
audio->nextEvent = audio->ch2.envelope.nextStep;
|
||||
}
|
||||
}
|
||||
|
||||
if (audio->nextCh2 <= 0) {
|
||||
audio->nextCh2 += _updateChannel2(&audio->ch2);
|
||||
if (audio->nextCh2 < audio->nextEvent) {
|
||||
audio->nextEvent = audio->nextCh2;
|
||||
}
|
||||
}
|
||||
|
||||
if (audio->ch2.control.stop) {
|
||||
audio->ch2.control.endTime -= audio->eventDiff;
|
||||
if (audio->ch2.control.endTime <= 0) {
|
||||
audio->playingCh2 = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (audio->ch4.envelope.nextStep != INT_MAX) {
|
||||
if (audio->playingCh3) {
|
||||
if (audio->nextCh3 <= 0) {
|
||||
audio->nextCh3 += _updateChannel3(&audio->ch3);
|
||||
if (audio->nextCh3 < audio->nextEvent) {
|
||||
audio->nextEvent = audio->nextCh3;
|
||||
}
|
||||
}
|
||||
|
||||
if (audio->ch3.control.stop) {
|
||||
audio->ch3.control.endTime -= audio->eventDiff;
|
||||
if (audio->ch3.control.endTime <= 0) {
|
||||
audio->playingCh3 = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (audio->playingCh4) {
|
||||
audio->ch4.envelope.nextStep -= audio->eventDiff;
|
||||
if (audio->ch4.envelope.nextStep <= 0) {
|
||||
_updateEnvelope(&audio->ch4.envelope);
|
||||
|
@ -112,33 +155,19 @@ int32_t GBAAudioProcessEvents(struct GBAAudio* audio, int32_t cycles) {
|
|||
audio->nextEvent = audio->ch4.envelope.nextStep;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ((audio->ch1Right || audio->ch1Left) && audio->nextCh1 <= 0) {
|
||||
audio->nextCh1 += _updateChannel1(&audio->ch1);
|
||||
if (audio->nextCh1 < audio->nextEvent) {
|
||||
audio->nextEvent = audio->nextCh1;
|
||||
if (audio->nextCh4 <= 0) {
|
||||
audio->nextCh4 += _updateChannel4(&audio->ch4);
|
||||
if (audio->nextCh4 < audio->nextEvent) {
|
||||
audio->nextEvent = audio->nextCh4;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ((audio->ch2Right || audio->ch2Left) && audio->nextCh2 <= 0) {
|
||||
audio->nextCh2 += _updateChannel2(&audio->ch2);
|
||||
if (audio->nextCh2 < audio->nextEvent) {
|
||||
audio->nextEvent = audio->nextCh2;
|
||||
}
|
||||
}
|
||||
|
||||
if ((audio->ch3Right || audio->ch3Left) && audio->nextCh3 <= 0) {
|
||||
audio->nextCh3 += _updateChannel3(&audio->ch3);
|
||||
if (audio->nextCh3 < audio->nextEvent) {
|
||||
audio->nextEvent = audio->nextCh3;
|
||||
}
|
||||
}
|
||||
|
||||
if ((audio->ch4Right || audio->ch4Left) && audio->nextCh4 <= 0) {
|
||||
audio->nextCh4 += _updateChannel4(&audio->ch4);
|
||||
if (audio->nextCh4 < audio->nextEvent) {
|
||||
audio->nextEvent = audio->nextCh4;
|
||||
if (audio->ch4.control.stop) {
|
||||
audio->ch4.control.endTime -= audio->eventDiff;
|
||||
if (audio->ch4.control.endTime <= 0) {
|
||||
audio->playingCh4 = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -187,16 +216,17 @@ void GBAAudioWriteSOUND1CNT_HI(struct GBAAudio* audio, uint16_t value) {
|
|||
|
||||
void GBAAudioWriteSOUND1CNT_X(struct GBAAudio* audio, uint16_t value) {
|
||||
audio->ch1.control.packed = value;
|
||||
audio->ch1.control.endTime = (GBA_ARM7TDMI_FREQUENCY * (64 - audio->ch1.envelope.length)) >> 8;
|
||||
if (audio->ch1.control.restart) {
|
||||
if (audio->ch1.sweep.time) {
|
||||
audio->ch1.nextSweep = audio->ch1.sweep.time * SWEEP_CYCLES;
|
||||
} else {
|
||||
audio->ch1.nextSweep = INT_MAX;
|
||||
}
|
||||
if (!audio->ch1.playing) {
|
||||
if (!audio->playingCh1) {
|
||||
audio->nextCh1 = 0;
|
||||
}
|
||||
audio->ch1.playing = 1;
|
||||
audio->playingCh1 = 1;
|
||||
if (audio->ch1.envelope.stepTime) {
|
||||
audio->ch1.envelope.nextStep = 0;
|
||||
} else {
|
||||
|
@ -222,7 +252,9 @@ void GBAAudioWriteSOUND2CNT_LO(struct GBAAudio* audio, uint16_t value) {
|
|||
|
||||
void GBAAudioWriteSOUND2CNT_HI(struct GBAAudio* audio, uint16_t value) {
|
||||
audio->ch2.control.packed = value;
|
||||
audio->ch1.control.endTime = (GBA_ARM7TDMI_FREQUENCY * (64 - audio->ch2.envelope.length)) >> 8;
|
||||
if (audio->ch2.control.restart) {
|
||||
audio->playingCh2 = 1;
|
||||
audio->ch2.envelope.currentVolume = audio->ch2.envelope.initialVolume;
|
||||
if (audio->ch2.envelope.stepTime) {
|
||||
audio->ch2.envelope.nextStep = 0;
|
||||
|
@ -243,6 +275,10 @@ void GBAAudioWriteSOUND3CNT_HI(struct GBAAudio* audio, uint16_t value) {
|
|||
|
||||
void GBAAudioWriteSOUND3CNT_X(struct GBAAudio* audio, uint16_t value) {
|
||||
audio->ch3.control.packed = value;
|
||||
audio->ch3.control.endTime = (GBA_ARM7TDMI_FREQUENCY * (256 - audio->ch3.wave.length)) >> 8;
|
||||
if (audio->ch3.control.restart) {
|
||||
audio->playingCh3 = 1;
|
||||
}
|
||||
}
|
||||
|
||||
void GBAAudioWriteSOUND4CNT_LO(struct GBAAudio* audio, uint16_t value) {
|
||||
|
@ -256,7 +292,9 @@ void GBAAudioWriteSOUND4CNT_LO(struct GBAAudio* audio, uint16_t value) {
|
|||
|
||||
void GBAAudioWriteSOUND4CNT_HI(struct GBAAudio* audio, uint16_t value) {
|
||||
audio->ch4.control.packed = value;
|
||||
audio->ch4.control.endTime = (GBA_ARM7TDMI_FREQUENCY * (64 - audio->ch4.envelope.length)) >> 8;
|
||||
if (audio->ch4.control.restart) {
|
||||
audio->playingCh4 = 1;
|
||||
audio->ch4.envelope.currentVolume = audio->ch4.envelope.initialVolume;
|
||||
if (audio->ch4.envelope.stepTime) {
|
||||
audio->ch4.envelope.nextStep = 0;
|
||||
|
@ -281,7 +319,7 @@ void GBAAudioWriteSOUNDCNT_HI(struct GBAAudio* audio, uint16_t value) {
|
|||
}
|
||||
|
||||
void GBAAudioWriteSOUNDCNT_X(struct GBAAudio* audio, uint16_t value) {
|
||||
audio->soundcntX = (value & 0xF0) | (audio->soundcntX & 0x0F);
|
||||
audio->soundcntX = (value & 0x80) | (audio->soundcntX & 0x0F);
|
||||
}
|
||||
|
||||
void GBAAudioWriteWaveRAM(struct GBAAudio* audio, int address, uint32_t value) {
|
||||
|
@ -360,7 +398,7 @@ static void _updateEnvelope(struct GBAAudioEnvelope* envelope) {
|
|||
}
|
||||
}
|
||||
|
||||
static void _updateSweep(struct GBAAudioChannel1* ch) {
|
||||
static int _updateSweep(struct GBAAudioChannel1* ch) {
|
||||
if (ch->sweep.direction) {
|
||||
int frequency = ch->control.frequency;
|
||||
frequency -= frequency >> ch->sweep.shift;
|
||||
|
@ -373,10 +411,11 @@ static void _updateSweep(struct GBAAudioChannel1* ch) {
|
|||
if (frequency < 2048) {
|
||||
ch->control.frequency = frequency;
|
||||
} else {
|
||||
ch->playing = 0;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
ch->nextSweep += ch->sweep.time * SWEEP_CYCLES;
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int32_t _updateChannel1(struct GBAAudioChannel1* ch) {
|
||||
|
|
|
@ -37,6 +37,7 @@ struct GBAAudioSquareControl {
|
|||
};
|
||||
int hi;
|
||||
int32_t nextStep;
|
||||
int32_t endTime;
|
||||
};
|
||||
|
||||
struct GBAAudioChannel1 {
|
||||
|
@ -50,7 +51,6 @@ struct GBAAudioChannel1 {
|
|||
uint16_t packed;
|
||||
} sweep;
|
||||
int32_t nextSweep;
|
||||
int playing;
|
||||
|
||||
struct GBAAudioEnvelope envelope;
|
||||
struct GBAAudioSquareControl control;
|
||||
|
@ -84,14 +84,17 @@ struct GBAAudioChannel3 {
|
|||
uint16_t packed;
|
||||
} wave;
|
||||
|
||||
union {
|
||||
struct {
|
||||
unsigned rate : 11;
|
||||
unsigned : 3;
|
||||
unsigned stop : 1;
|
||||
unsigned restart : 1;
|
||||
struct {
|
||||
union {
|
||||
struct {
|
||||
unsigned rate : 11;
|
||||
unsigned : 3;
|
||||
unsigned stop : 1;
|
||||
unsigned restart : 1;
|
||||
};
|
||||
uint16_t packed;
|
||||
};
|
||||
uint16_t packed;
|
||||
int32_t endTime;
|
||||
} control;
|
||||
|
||||
uint32_t wavedata[8];
|
||||
|
@ -100,16 +103,19 @@ struct GBAAudioChannel3 {
|
|||
|
||||
struct GBAAudioChannel4 {
|
||||
struct GBAAudioEnvelope envelope;
|
||||
union {
|
||||
struct {
|
||||
unsigned ratio : 3;
|
||||
unsigned power : 1;
|
||||
unsigned frequency : 4;
|
||||
unsigned : 6;
|
||||
unsigned stop : 1;
|
||||
unsigned restart : 1;
|
||||
struct {
|
||||
union {
|
||||
struct {
|
||||
unsigned ratio : 3;
|
||||
unsigned power : 1;
|
||||
unsigned frequency : 4;
|
||||
unsigned : 6;
|
||||
unsigned stop : 1;
|
||||
unsigned restart : 1;
|
||||
};
|
||||
uint16_t packed;
|
||||
};
|
||||
uint16_t packed;
|
||||
int32_t endTime;
|
||||
} control;
|
||||
|
||||
unsigned lfsr;
|
||||
|
|
Loading…
Reference in New Issue