mirror of https://github.com/mgba-emu/mgba.git
Use gettimeofday for perf-main instead of clock_gettime
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@ -62,19 +62,19 @@ int main(int argc, char** argv) {
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}
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static void _GBAPerfRunloop(struct GBAThread* context, int* frames) {
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struct timespec lastEcho;
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clock_gettime(CLOCK_REALTIME, &lastEcho);
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struct timeval lastEcho;
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gettimeofday(&lastEcho, 0);
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int lastFrames = 0;
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while (context->state < THREAD_EXITING) {
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if (GBASyncWaitFrameStart(&context->sync, 0)) {
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++*frames;
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++lastFrames;
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struct timespec currentTime;
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struct timeval currentTime;
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long timeDiff;
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clock_gettime(CLOCK_REALTIME, ¤tTime);
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gettimeofday(¤tTime, 0);
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timeDiff = currentTime.tv_sec - lastEcho.tv_sec;
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timeDiff *= 1000;
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timeDiff += (currentTime.tv_nsec - lastEcho.tv_nsec) / 1000000;
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timeDiff += (currentTime.tv_usec - lastEcho.tv_usec) / 1000;
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if (timeDiff >= 1000) {
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printf("\033[2K\rCurrent FPS: %g (%gx)", lastFrames / (timeDiff / 1000.0f), lastFrames / (float) (60 * (timeDiff / 1000.0f)));
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fflush(stdout);
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