mirror of https://github.com/mgba-emu/mgba.git
Qt: Persist shortcut configurations to a settings file
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parent
92f877e6a7
commit
721145a319
1
CHANGES
1
CHANGES
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@ -12,6 +12,7 @@ Features:
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- Better audio resampling via blip-buf
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- Game Pak overrides dialog for setting savetype and sensor values
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- Support for games using the tilt sensor
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- Remappable shortcuts for keyboard and gamepad
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Bugfixes:
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- Qt: Fix issue with set frame sizes being the wrong height
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- Qt: Fix emulator crashing when full screen if a game is not running
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@ -143,6 +143,17 @@ QString ConfigController::getOption(const char* key) const {
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return QString(GBAConfigGetValue(&m_config, key));
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}
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QVariant ConfigController::getQtOption(const QString& key, const QString& group) const {
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if (!group.isNull()) {
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m_settings->beginGroup(group);
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}
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QVariant value = m_settings->value(key);
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if (!group.isNull()) {
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m_settings->endGroup();
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}
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return value;
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}
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void ConfigController::setOption(const char* key, bool value) {
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GBAConfigSetIntValue(&m_config, key, value);
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QString optionName(key);
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@ -184,6 +195,16 @@ void ConfigController::setOption(const char* key, const QVariant& value) {
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setOption(key, stringValue.toLocal8Bit().constData());
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}
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void ConfigController::setQtOption(const QString& key, const QVariant& value, const QString& group) {
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if (!group.isNull()) {
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m_settings->beginGroup(group);
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}
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m_settings->setValue(key, value);
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if (!group.isNull()) {
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m_settings->endGroup();
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}
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}
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QList<QString> ConfigController::getMRU() const {
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QList<QString> mru;
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m_settings->beginGroup("mru");
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@ -70,6 +70,8 @@ public:
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QString getOption(const char* key) const;
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QVariant getQtOption(const QString& key, const QString& group = QString()) const;
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QList<QString> getMRU() const;
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void setMRU(const QList<QString>& mru);
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@ -79,6 +81,7 @@ public slots:
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void setOption(const char* key, unsigned value);
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void setOption(const char* key, const char* value);
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void setOption(const char* key, const QVariant& value);
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void setQtOption(const QString& key, const QVariant& value, const QString& group = QString());
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void write();
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@ -5,6 +5,7 @@
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ShortcutController.h"
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#include "ConfigController.h"
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#include "GamepadButtonEvent.h"
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#include <QAction>
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@ -16,9 +17,14 @@ using namespace QGBA;
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ShortcutController::ShortcutController(QObject* parent)
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: QAbstractItemModel(parent)
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, m_rootMenu(nullptr)
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, m_config(nullptr)
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{
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}
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void ShortcutController::setConfigController(ConfigController* controller) {
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m_config = controller;
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}
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QVariant ShortcutController::data(const QModelIndex& index, int role) const {
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if (role != Qt::DisplayRole || !index.isValid()) {
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return QVariant();
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@ -99,6 +105,9 @@ void ShortcutController::addAction(QMenu* menu, QAction* action, const QString&
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smenu->addAction(action, name);
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endInsertRows();
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ShortcutItem* item = &smenu->items().last();
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if (m_config) {
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loadShortcuts(item);
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}
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emit dataChanged(createIndex(smenu->items().count() - 1, 0, item), createIndex(smenu->items().count() - 1, 2, item));
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}
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@ -114,6 +123,9 @@ void ShortcutController::addFunctions(QMenu* menu, std::function<void ()> press,
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smenu->addFunctions(qMakePair(press, release), shortcut, visibleName, name);
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endInsertRows();
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ShortcutItem* item = &smenu->items().last();
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if (m_config) {
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loadShortcuts(item);
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}
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m_heldKeys[shortcut] = item;
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emit dataChanged(createIndex(smenu->items().count() - 1, 0, item), createIndex(smenu->items().count() - 1, 2, item));
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}
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@ -176,6 +188,9 @@ void ShortcutController::updateKey(const QModelIndex& index, const QKeySequence&
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m_heldKeys[keySequence] = item;
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}
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item->setShortcut(keySequence);
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if (m_config) {
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m_config->setQtOption(item->name(), keySequence.toString(), KEY_SECTION);
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}
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emit dataChanged(createIndex(index.row(), 0, index.internalPointer()), createIndex(index.row(), 2, index.internalPointer()));
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}
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@ -194,6 +209,9 @@ void ShortcutController::updateButton(const QModelIndex& index, int button) {
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m_buttons.take(oldButton);
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}
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m_buttons[button] = item;
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if (m_config) {
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m_config->setQtOption(item->name(), button, BUTTON_SECTION);
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}
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emit dataChanged(createIndex(index.row(), 0, index.internalPointer()), createIndex(index.row(), 2, index.internalPointer()));
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}
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@ -251,6 +269,30 @@ bool ShortcutController::eventFilter(QObject*, QEvent* event) {
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return false;
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}
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void ShortcutController::loadShortcuts(ShortcutItem* item) {
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QVariant shortcut = m_config->getQtOption(item->name(), KEY_SECTION);
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if (!shortcut.isNull()) {
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QKeySequence keySequence(shortcut.toString());
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if (item->functions().first) {
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QKeySequence oldShortcut = item->shortcut();
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if (!oldShortcut.isEmpty()) {
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m_heldKeys.take(oldShortcut);
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}
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m_heldKeys[keySequence] = item;
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}
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item->setShortcut(keySequence);
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}
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QVariant button = m_config->getQtOption(item->name(), BUTTON_SECTION);
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if (!button.isNull()) {
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int oldButton = item->button();
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item->setButton(button.toInt());
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if (oldButton >= 0) {
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m_buttons.take(oldButton);
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}
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m_buttons[button.toInt()] = item;
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}
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}
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QKeySequence ShortcutController::keyEventToSequence(const QKeyEvent* event) {
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QString modifier = QString::null;
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@ -18,10 +18,15 @@ class QString;
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namespace QGBA {
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class ConfigController;
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class ShortcutController : public QAbstractItemModel {
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Q_OBJECT
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private:
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constexpr static const char* const KEY_SECTION = "shortcutKey";
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constexpr static const char* const BUTTON_SECTION = "shortcutButton";
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class ShortcutItem {
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public:
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typedef QPair<std::function<void ()>, std::function<void ()>> Functions;
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@ -66,6 +71,8 @@ private:
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public:
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ShortcutController(QObject* parent = nullptr);
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void setConfigController(ConfigController* controller);
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virtual QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
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virtual QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
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@ -91,10 +98,14 @@ protected:
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private:
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static QKeySequence keyEventToSequence(const QKeyEvent*);
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void loadShortcuts(ShortcutItem*);
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ShortcutItem m_rootMenu;
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QMap<QMenu*, ShortcutItem*> m_menuMap;
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QMap<int, ShortcutItem*> m_buttons;
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QMap<QKeySequence, ShortcutItem*> m_heldKeys;
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ConfigController* m_config;
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};
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}
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@ -96,6 +96,7 @@ Window::Window(ConfigController* config, QWidget* parent)
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m_logView->setLevels(GBA_LOG_WARN | GBA_LOG_ERROR | GBA_LOG_FATAL);
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m_fpsTimer.setInterval(FPS_TIMER_INTERVAL);
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m_shortcutController->setConfigController(m_config);
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setupMenu(menuBar());
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}
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