Compile-time flag for disabling debugger

This commit is contained in:
Jeffrey Pfau 2013-10-12 00:13:11 -07:00
parent b3dc065144
commit 290b64b171
4 changed files with 43 additions and 2 deletions

View File

@ -3,11 +3,11 @@ project(GBAc)
set(BINARY_NAME gbac CACHE INTERNAL "Name of output binaries")
set(CMAKE_C_FLAGS_DEBUG "-g -Wall -Wextra -Wno-error=type-limits --std=gnu99")
set(CMAKE_C_FLAGS_RELEASE "-O3 -Wall -Wextra --std=gnu99")
set(USE_DEBUGGER ON CACHE BOOL "Whether or not to enable the ARM debugger")
file(GLOB ARM_SRC ${CMAKE_SOURCE_DIR}/src/arm/*.c)
file(GLOB GBA_SRC ${CMAKE_SOURCE_DIR}/src/gba/*.c)
file(GLOB UTIL_SRC ${CMAKE_SOURCE_DIR}/src/util/*.c)
file(GLOB RENDERER_SRC ${CMAKE_SOURCE_DIR}/src/gba/renderers/video-software.c)
file(GLOB DEBUGGER_SRC ${CMAKE_SOURCE_DIR}/src/debugger/*.c)
include_directories(${CMAKE_SOURCE_DIR}/src/arm)
include_directories(${CMAKE_SOURCE_DIR}/src/gba)
include_directories(${CMAKE_SOURCE_DIR}/src/debugger)
@ -18,6 +18,15 @@ find_package(SDL 1.2 REQUIRED)
file(GLOB SDL_SRC ${CMAKE_SOURCE_DIR}/src/sdl/sdl-*.c)
include_directories(${CMAKE_SOURCE_DIR}/src/sdl)
if(USE_DEBUGGER)
file(GLOB DEBUGGER_SRC ${CMAKE_SOURCE_DIR}/src/debugger/*.c)
set(DEBUGGER_LIB "edit")
add_definitions(-DUSE_DEBUGGER)
else()
set(DEBUGGER_SRC "")
set(DEBUGGER_LIB "")
endif()
if(BUILD_RASPI AND BUILD_EGL)
set(MAIN_SRC ${CMAKE_SOURCE_DIR}/src/egl-main.c)
set(OPENGL_LIBRARY "-lEGL -lGLESv2 -lbcm_host")
@ -33,4 +42,4 @@ endif()
include_directories(${SDL_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR})
add_executable(${BINARY_NAME} ${ARM_SRC} ${GBA_SRC} ${DEBUGGER_SRC} ${RENDERER_SRC} ${UTIL_SRC} ${SDL_SRC} ${MAIN_SRC})
target_link_libraries(${BINARY_NAME} m pthread edit ${SDL_LIBRARY} ${OPENGL_LIBRARY})
target_link_libraries(${BINARY_NAME} m pthread ${DEBUGGER_LIB} ${SDL_LIBRARY} ${OPENGL_LIBRARY})

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@ -1,9 +1,11 @@
#ifndef DEBUGGER_H
#define DEBUGGER_H
#ifdef USE_DEBUGGER
#include <histedit.h>
#include "arm.h"
#endif
enum DebuggerState {
DEBUGGER_PAUSED,
@ -11,6 +13,8 @@ enum DebuggerState {
DEBUGGER_EXITING
};
#ifdef USE_DEBUGGER
struct DebugBreakpoint {
struct DebugBreakpoint* next;
int32_t address;
@ -40,4 +44,12 @@ void ARMDebuggerDeinit(struct ARMDebugger*);
void ARMDebuggerRun(struct ARMDebugger*);
void ARMDebuggerEnter(struct ARMDebugger*);
#else
struct ARMDebugger {
enum DebuggerState state;
};
#endif
#endif

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@ -17,7 +17,9 @@ static void* _GBAThreadRun(void* context) {
static pthread_once_t once = PTHREAD_ONCE_INIT;
pthread_once(&once, _createTLS);
#ifdef USE_DEBUGGER
struct ARMDebugger debugger;
#endif
struct GBA gba;
struct GBAThread* threadContext = context;
char* savedata = 0;
@ -57,12 +59,18 @@ static void* _GBAThreadRun(void* context) {
GBALoadROM(&gba, threadContext->fd, threadContext->fname);
gba.savefile = savedata;
}
#ifdef USE_DEBUGGER
if (threadContext->useDebugger) {
threadContext->debugger = &debugger;
GBAAttachDebugger(&gba, &debugger);
} else {
threadContext->debugger = 0;
}
#else
threadContext->debugger = 0;
#endif
gba.keySource = &threadContext->activeKeys;
if (threadContext->startCallback) {
@ -74,14 +82,18 @@ static void* _GBAThreadRun(void* context) {
pthread_cond_broadcast(&threadContext->startCond);
pthread_mutex_unlock(&threadContext->startMutex);
#ifdef USE_DEBUGGER
if (threadContext->useDebugger) {
ARMDebuggerRun(&debugger);
threadContext->started = 0;
} else {
#endif
while (threadContext->started) {
ARMRun(&gba.cpu);
}
#ifdef USE_DEBUGGER
}
#endif
if (threadContext->cleanCallback) {
threadContext->cleanCallback(threadContext);

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@ -36,6 +36,7 @@ static void _checkOverrides(struct GBA* gba, uint32_t code);
void GBAInit(struct GBA* gba) {
gba->errno = GBA_NO_ERROR;
gba->errstr = 0;
gba->debugger = 0;
ARMInit(&gba->cpu);
@ -266,10 +267,12 @@ static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
return nextEvent;
}
#ifdef USE_DEBUGGER
void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
ARMDebuggerInit(debugger, &gba->cpu);
gba->debugger = debugger;
}
#endif
void GBALoadROM(struct GBA* gba, int fd, const char* fname) {
struct stat info;
@ -434,11 +437,16 @@ void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
void GBAHitStub(struct ARMBoard* board, uint32_t opcode) {
struct GBABoard* gbaBoard = (struct GBABoard*) board;
GBALog(gbaBoard->p, GBA_LOG_STUB, "Stub opcode: %08x", opcode);
#ifdef USE_DEBUGGER
if (!gbaBoard->p->debugger) {
abort();
} else {
ARMDebuggerEnter(gbaBoard->p->debugger);
}
#else
abort();
#endif
}
void _checkOverrides(struct GBA* gba, uint32_t id) {