Fix setting window sizes to 0xFFFF from actually making a window

This commit is contained in:
Jeffrey Pfau 2014-07-09 02:24:19 -07:00
parent 3ee3f7625f
commit 78bd884a05
1 changed files with 4 additions and 4 deletions

View File

@ -259,7 +259,7 @@ static uint16_t GBAVideoSoftwareRendererWriteVideoRegister(struct GBAVideoRender
break;
case REG_WIN0H:
softwareRenderer->winN[0].h.packed = value;
if (softwareRenderer->winN[0].h.start > VIDEO_HORIZONTAL_PIXELS) {
if (softwareRenderer->winN[0].h.start > VIDEO_HORIZONTAL_PIXELS && softwareRenderer->winN[0].h.start != softwareRenderer->winN[0].h.end) {
softwareRenderer->winN[0].h.start = 0;
}
if (softwareRenderer->winN[0].h.start > softwareRenderer->winN[0].h.end || softwareRenderer->winN[0].h.end > VIDEO_HORIZONTAL_PIXELS) {
@ -268,7 +268,7 @@ static uint16_t GBAVideoSoftwareRendererWriteVideoRegister(struct GBAVideoRender
break;
case REG_WIN1H:
softwareRenderer->winN[1].h.packed = value;
if (softwareRenderer->winN[1].h.start > VIDEO_HORIZONTAL_PIXELS) {
if (softwareRenderer->winN[1].h.start > VIDEO_HORIZONTAL_PIXELS && softwareRenderer->winN[1].h.start != softwareRenderer->winN[1].h.end) {
softwareRenderer->winN[1].h.start = 0;
}
if (softwareRenderer->winN[1].h.start > softwareRenderer->winN[1].h.end || softwareRenderer->winN[1].h.end > VIDEO_HORIZONTAL_PIXELS) {
@ -277,7 +277,7 @@ static uint16_t GBAVideoSoftwareRendererWriteVideoRegister(struct GBAVideoRender
break;
case REG_WIN0V:
softwareRenderer->winN[0].v.packed = value;
if (softwareRenderer->winN[0].v.start > VIDEO_VERTICAL_PIXELS) {
if (softwareRenderer->winN[0].v.start > VIDEO_VERTICAL_PIXELS && softwareRenderer->winN[0].v.start != softwareRenderer->winN[0].v.end) {
softwareRenderer->winN[0].v.start = 0;
}
if (softwareRenderer->winN[0].v.start > softwareRenderer->winN[0].v.end || softwareRenderer->winN[0].v.end > VIDEO_HORIZONTAL_PIXELS) {
@ -286,7 +286,7 @@ static uint16_t GBAVideoSoftwareRendererWriteVideoRegister(struct GBAVideoRender
break;
case REG_WIN1V:
softwareRenderer->winN[1].v.packed = value;
if (softwareRenderer->winN[1].v.start > VIDEO_VERTICAL_PIXELS) {
if (softwareRenderer->winN[1].v.start > VIDEO_VERTICAL_PIXELS && softwareRenderer->winN[1].v.start != softwareRenderer->winN[1].v.end) {
softwareRenderer->winN[1].v.start = 0;
}
if (softwareRenderer->winN[1].v.start > softwareRenderer->winN[1].v.end || softwareRenderer->winN[1].v.end > VIDEO_HORIZONTAL_PIXELS) {