GBA BIOS: Implement SoftReset

This commit is contained in:
Jeffrey Pfau 2015-01-07 22:33:16 -08:00
parent afc0a9df57
commit f2e24f9c55
4 changed files with 36 additions and 7 deletions

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@ -14,7 +14,7 @@ Features:
- Support for games using the tilt sensor
- Remappable shortcuts for keyboard and gamepad
- Rewinding of emulation
- Implemented BIOS routines RegisterRamReset, Diff8bitUnFilterWram, Diff8bitUnFilterVram, and Diff16bitUnFilter
- Implemented BIOS routines SoftReset, RegisterRamReset, Diff8bitUnFilterWram, Diff8bitUnFilterVram, and Diff16bitUnFilter
Bugfixes:
- Qt: Fix issue with set frame sizes being the wrong height
- Qt: Fix emulator crashing when full screen if a game is not running

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@ -8,6 +8,7 @@
#include "gba.h"
#include "gba-io.h"
#include "gba-memory.h"
#include "isa-inlines.h"
const uint32_t GBA_BIOS_CHECKSUM = 0xBAAE187F;
const uint32_t GBA_DS_BIOS_CHECKSUM = 0xBAAE1880;
@ -17,6 +18,31 @@ static void _unHuffman(struct GBA* gba);
static void _unRl(struct GBA* gba, int width);
static void _unFilter(struct GBA* gba, int inwidth, int outwidth);
static void _SoftReset(struct GBA* gba) {
struct ARMCore* cpu = gba->cpu;
ARMSetPrivilegeMode(cpu, MODE_IRQ);
cpu->spsr.packed = 0;
cpu->gprs[ARM_LR] = 0;
cpu->gprs[ARM_SP] = SP_BASE_IRQ;
ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
cpu->spsr.packed = 0;
cpu->gprs[ARM_LR] = 0;
cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
cpu->gprs[ARM_LR] = 0;
cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
int8_t flag = ((int8_t*) gba->memory.iwram)[0x7FFA];
memset(((int8_t*) gba->memory.iwram) + SIZE_WORKING_IRAM - 0x200, 0, 0x200);
if (flag) {
cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
} else {
cpu->gprs[ARM_PC] = BASE_CART0;
}
_ARMSetMode(cpu, MODE_ARM);
int currentCycles = 0;
ARM_WRITE_PC;
}
static void _RegisterRamReset(struct GBA* gba) {
uint32_t registers = gba->cpu->gprs[0];
struct ARMCore* cpu = gba->cpu;
@ -156,6 +182,9 @@ void GBASwi16(struct ARMCore* cpu, int immediate) {
return;
}
switch (immediate) {
case 0x0:
_SoftReset(gba);
break;
case 0x1:
_RegisterRamReset(gba);
break;

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@ -24,12 +24,6 @@ const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
static const size_t GBA_ROM_MAGIC_OFFSET = 2;
static const uint8_t GBA_ROM_MAGIC[] = { 0x00, 0xEA };
enum {
SP_BASE_SYSTEM = 0x03FFFF00,
SP_BASE_IRQ = 0x03FFFFA0,
SP_BASE_SUPERVISOR = 0x03FFFFE0
};
struct GBACartridgeOverride {
const char id[4];
enum SavedataType type;

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@ -75,6 +75,12 @@ enum GBAComponent {
GBA_COMPONENT_MAX
};
enum {
SP_BASE_SYSTEM = 0x03007F00,
SP_BASE_IRQ = 0x03007FA0,
SP_BASE_SUPERVISOR = 0x03007FE0
};
struct GBA;
struct GBARotationSource;
struct Patch;