mirror of https://github.com/mgba-emu/mgba.git
Check for some invalid memory regions before performing BIOS decompression routines
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parent
67007ee002
commit
9430040cb3
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@ -245,6 +245,10 @@ void GBASwi16(struct ARMBoard* board, int immediate) {
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break;
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case 0x11:
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case 0x12:
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if (gba->cpu.gprs[0] < BASE_WORKING_RAM) {
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GBALog(gba, GBA_LOG_GAME_ERROR, "Bad LZ77 source");
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break;
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}
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switch (gba->cpu.gprs[1] >> BASE_OFFSET) {
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case REGION_WORKING_RAM:
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_unLz77(&gba->memory, gba->cpu.gprs[0], &((uint8_t*) gba->memory.wram)[(gba->cpu.gprs[1] & (SIZE_WORKING_RAM - 1))]);
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@ -256,11 +260,15 @@ void GBASwi16(struct ARMBoard* board, int immediate) {
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_unLz77(&gba->memory, gba->cpu.gprs[0], &((uint8_t*) gba->video.renderer->vram)[(gba->cpu.gprs[1] & 0x0001FFFF)]);
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break;
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default:
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GBALog(gba, GBA_LOG_WARN, "Bad LZ77 destination");
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GBALog(gba, GBA_LOG_GAME_ERROR, "Bad LZ77 destination");
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break;
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}
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break;
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case 0x13:
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if (gba->cpu.gprs[0] < BASE_WORKING_RAM) {
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GBALog(gba, GBA_LOG_GAME_ERROR, "Bad Huffman source");
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break;
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}
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switch (gba->cpu.gprs[1] >> BASE_OFFSET) {
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case REGION_WORKING_RAM:
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_unHuffman(&gba->memory, gba->cpu.gprs[0], &((uint32_t*) gba->memory.wram)[(gba->cpu.gprs[1] & (SIZE_WORKING_RAM - 3)) >> 2]);
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@ -272,12 +280,16 @@ void GBASwi16(struct ARMBoard* board, int immediate) {
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_unHuffman(&gba->memory, gba->cpu.gprs[0], &((uint32_t*) gba->video.renderer->vram)[(gba->cpu.gprs[1] & 0x0001FFFC) >> 2]);
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break;
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default:
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GBALog(gba, GBA_LOG_WARN, "Bad Huffman destination");
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GBALog(gba, GBA_LOG_GAME_ERROR, "Bad Huffman destination");
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break;
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}
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break;
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case 0x14:
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case 0x15:
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if (gba->cpu.gprs[0] < BASE_WORKING_RAM) {
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GBALog(gba, GBA_LOG_GAME_ERROR, "Bad RL source");
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break;
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}
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switch (gba->cpu.gprs[1] >> BASE_OFFSET) {
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case REGION_WORKING_RAM:
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_unRl(&gba->memory, gba->cpu.gprs[0], &((uint8_t*) gba->memory.wram)[(gba->cpu.gprs[1] & (SIZE_WORKING_RAM - 1))]);
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@ -289,7 +301,7 @@ void GBASwi16(struct ARMBoard* board, int immediate) {
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_unRl(&gba->memory, gba->cpu.gprs[0], &((uint8_t*) gba->video.renderer->vram)[(gba->cpu.gprs[1] & 0x0001FFFF)]);
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break;
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default:
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GBALog(gba, GBA_LOG_WARN, "Bad RL destination");
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GBALog(gba, GBA_LOG_GAME_ERROR, "Bad RL destination");
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break;
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}
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break;
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