mirror of https://github.com/mgba-emu/mgba.git
Support reading from ZIPs
This commit is contained in:
parent
ee5c918ff2
commit
d2272ba9ba
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@ -21,6 +21,16 @@ include_directories(${CMAKE_SOURCE_DIR}/src)
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add_definitions(-DBINARY_NAME="${BINARY_NAME}" -DPROJECT_NAME="${PROJECT_NAME}")
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include(FindPkgConfig)
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pkg_search_module(LIBZIP libzip)
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if(LIBZIP_FOUND)
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include_directories(${LIBZIP_INCLUDE_DIRS})
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list(APPEND DEPENDENCY_LIB ${LIBZIP_LIBRARIES})
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add_definitions(-DENABLE_LIBZIP)
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else()
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message(WARNING "Could not find libzip for archive support")
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endif()
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if(WIN32)
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add_definitions(-D_WIN32_WINNT=0x0600)
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set(OS_LIB "${OS_LIB};Ws2_32")
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@ -59,7 +69,7 @@ endif()
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source_group("ARM debugger" FILES ${DEBUGGER_SRC})
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add_library(${BINARY_NAME} SHARED ${ARM_SRC} ${GBA_SRC} ${DEBUGGER_SRC} ${RENDERER_SRC} ${UTIL_SRC} ${OS_SRC})
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target_link_libraries(${BINARY_NAME} m ${DEBUGGER_LIB} ${OS_LIB})
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target_link_libraries(${BINARY_NAME} m ${DEBUGGER_LIB} ${OS_LIB} ${DEPENDENCY_LIB})
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if(BUILD_SDL)
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add_subdirectory(${CMAKE_SOURCE_DIR}/src/platform/sdl ${CMAKE_BINARY_DIR}/sdl)
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@ -173,6 +173,9 @@ void GBAMapOptionsToContext(struct StartupOptions* opts, struct GBAThread* threa
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threadContext->gamedir = VDirOpen(opts->fname);
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} else {
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threadContext->rom = VFileOpen(opts->fname, O_RDONLY);
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#if ENABLE_LIBZIP
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threadContext->gamedir = VDirOpenZip(opts->fname, 0);
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#endif
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}
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threadContext->fname = opts->fname;
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threadContext->bios = VFileOpen(opts->bios, O_RDONLY);
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@ -198,6 +201,11 @@ bool GBAThreadStart(struct GBAThread* threadContext) {
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threadContext->rewindBuffer = 0;
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}
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if (!GBAIsROM(threadContext->rom)) {
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threadContext->rom->close(threadContext->rom);
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threadContext->rom = 0;
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}
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if (threadContext->gamedir) {
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threadContext->gamedir->rewind(threadContext->gamedir);
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struct VDirEntry* dirent = threadContext->gamedir->listNext(threadContext->gamedir);
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@ -0,0 +1,292 @@
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#include "util/vfs.h"
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#ifdef ENABLE_LIBZIP
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#include <zip.h>
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enum {
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BLOCK_SIZE = 1024
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};
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struct VDirEntryZip {
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struct VDirEntry d;
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struct zip* z;
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zip_int64_t index;
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};
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struct VDirZip {
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struct VDir d;
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struct zip* z;
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struct VDirEntryZip dirent;
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};
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struct VFileZip {
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struct VFile d;
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struct zip_file* zf;
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void* buffer;
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size_t offset;
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size_t bufferSize;
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size_t readSize;
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size_t fileSize;
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};
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static bool _vfzClose(struct VFile* vf);
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static off_t _vfzSeek(struct VFile* vf, off_t offset, int whence);
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static ssize_t _vfzRead(struct VFile* vf, void* buffer, size_t size);
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static ssize_t _vfzReadline(struct VFile* vf, char* buffer, size_t size);
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static ssize_t _vfzWrite(struct VFile* vf, void* buffer, size_t size);
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static void* _vfzMap(struct VFile* vf, size_t size, int flags);
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static void _vfzUnmap(struct VFile* vf, void* memory, size_t size);
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static void _vfzTruncate(struct VFile* vf, size_t size);
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static bool _vdzClose(struct VDir* vd);
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static void _vdzRewind(struct VDir* vd);
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static struct VDirEntry* _vdzListNext(struct VDir* vd);
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static struct VFile* _vdzOpenFile(struct VDir* vd, const char* path, int mode);
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static const char* _vdezName(struct VDirEntry* vde);
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struct VDir* VDirOpenZip(const char* path, int flags) {
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int zflags = 0;
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if (flags & O_CREAT) {
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zflags |= ZIP_CREATE;
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}
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if (flags & O_EXCL) {
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zflags |= ZIP_EXCL;
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}
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struct zip* z = zip_open(path, zflags, 0);
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if (!z) {
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return 0;
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}
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struct VDirZip* vd = malloc(sizeof(struct VDirZip));
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vd->d.close = _vdzClose;
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vd->d.rewind = _vdzRewind;
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vd->d.listNext = _vdzListNext;
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vd->d.openFile = _vdzOpenFile;
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vd->z = z;
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vd->dirent.d.name = _vdezName;
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vd->dirent.index = -1;
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vd->dirent.z = z;
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return &vd->d;
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}
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bool _vfzClose(struct VFile* vf) {
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struct VFileZip* vfz = (struct VFileZip*) vf;
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if (zip_fclose(vfz->zf) < 0) {
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return false;
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}
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free(vfz);
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return true;
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}
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off_t _vfzSeek(struct VFile* vf, off_t offset, int whence) {
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struct VFileZip* vfz = (struct VFileZip*) vf;
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size_t position;
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switch (whence) {
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case SEEK_SET:
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position = offset;
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break;
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case SEEK_CUR:
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if (offset < 0 && ((vfz->offset < (size_t) -offset) || (offset == INT_MIN))) {
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return -1;
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}
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position = vfz->offset + offset;
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break;
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case SEEK_END:
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if (offset < 0 && ((vfz->fileSize < (size_t) -offset) || (offset == INT_MIN))) {
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return -1;
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}
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position = vfz->fileSize + offset;
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break;
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}
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if (position <= vfz->offset) {
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vfz->offset = position;
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return position;
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}
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if (position < vfz->fileSize) {
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ssize_t read = vf->read(vf, 0, position - vfz->offset);
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if (read < 0) {
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return -1;
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}
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return vfz->offset;
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}
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return -1;
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}
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ssize_t _vfzRead(struct VFile* vf, void* buffer, size_t size) {
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struct VFileZip* vfz = (struct VFileZip*) vf;
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size_t bytesRead = 0;
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if (!vfz->buffer) {
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vfz->bufferSize = BLOCK_SIZE;
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vfz->buffer = malloc(BLOCK_SIZE);
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}
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while (bytesRead < size) {
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if (vfz->offset < vfz->readSize) {
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size_t diff = vfz->readSize - vfz->offset;
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void* start = &((uint8_t*) vfz->buffer)[vfz->offset];
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if (diff > size) {
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diff = size;
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}
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if (buffer) {
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void* bufferOffset = &((uint8_t*) buffer)[bytesRead];
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memcpy(bufferOffset, start, diff);
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}
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vfz->offset += diff;
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bytesRead += diff;
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if (diff == size) {
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break;
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}
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}
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// offset == readSize
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if (vfz->readSize == vfz->bufferSize) {
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vfz->bufferSize *= 2;
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if (vfz->bufferSize > vfz->fileSize) {
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vfz->bufferSize = vfz->fileSize;
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}
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vfz->buffer = realloc(vfz->buffer, vfz->bufferSize);
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}
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if (vfz->readSize < vfz->bufferSize) {
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void* start = &((uint8_t*) vfz->buffer)[vfz->readSize];
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size_t toRead = vfz->bufferSize - vfz->readSize;
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if (toRead > BLOCK_SIZE) {
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toRead = BLOCK_SIZE;
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}
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ssize_t zipRead = zip_fread(vfz->zf, start, toRead);
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if (zipRead < 0) {
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if (bytesRead == 0) {
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return -1;
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}
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break;
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}
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if (zipRead == 0) {
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break;
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}
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vfz->readSize += zipRead;
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} else {
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break;
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}
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}
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return bytesRead;
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}
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ssize_t _vfzReadline(struct VFile* vf, char* buffer, size_t size) {
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size_t bytesRead = 0;
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while (bytesRead < size - 1) {
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size_t newRead = vf->read(vf, &buffer[bytesRead], 1);
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bytesRead += newRead;
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if (!newRead || buffer[bytesRead] == '\n') {
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break;
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}
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}
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return buffer[bytesRead] = '\0';
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}
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ssize_t _vfzWrite(struct VFile* vf, void* buffer, size_t size) {
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// TODO
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UNUSED(vf);
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UNUSED(buffer);
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UNUSED(size);
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return -1;
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}
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void* _vfzMap(struct VFile* vf, size_t size, int flags) {
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struct VFileZip* vfz = (struct VFileZip*) vf;
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UNUSED(flags);
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if (size > vfz->readSize) {
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vf->read(vf, 0, size - vfz->readSize);
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}
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return vfz->buffer;
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}
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void _vfzUnmap(struct VFile* vf, void* memory, size_t size) {
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UNUSED(vf);
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UNUSED(memory);
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UNUSED(size);
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}
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void _vfzTruncate(struct VFile* vf, size_t size) {
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// TODO
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UNUSED(vf);
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UNUSED(size);
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}
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bool _vdzClose(struct VDir* vd) {
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struct VDirZip* vdz = (struct VDirZip*) vd;
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if (zip_close(vdz->z) < 0) {
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return false;
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}
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free(vdz);
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return true;
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}
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void _vdzRewind(struct VDir* vd) {
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struct VDirZip* vdz = (struct VDirZip*) vd;
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vdz->dirent.index = -1;
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}
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struct VDirEntry* _vdzListNext(struct VDir* vd) {
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struct VDirZip* vdz = (struct VDirZip*) vd;
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zip_int64_t maxIndex = zip_get_num_entries(vdz->z, 0);
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if (maxIndex <= vdz->dirent.index + 1) {
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return 0;
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}
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++vdz->dirent.index;
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return &vdz->dirent.d;
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}
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struct VFile* _vdzOpenFile(struct VDir* vd, const char* path, int mode) {
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UNUSED(mode);
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// TODO: support truncating, appending and creating
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struct VDirZip* vdz = (struct VDirZip*) vd;
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struct zip_stat s;
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if (zip_stat(vdz->z, path, 0, &s) < 0) {
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return 0;
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}
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struct zip_file* zf = zip_fopen(vdz->z, path, 0);
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if (!zf) {
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return 0;
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}
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struct VFileZip* vfz = malloc(sizeof(struct VFileZip));
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vfz->zf = zf;
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vfz->buffer = 0;
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vfz->offset = 0;
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vfz->bufferSize = 0;
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vfz->readSize = 0;
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vfz->fileSize = s.size;
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vfz->d.close = _vfzClose;
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vfz->d.seek = _vfzSeek;
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vfz->d.read = _vfzRead;
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vfz->d.readline = _vfzReadline;
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vfz->d.write = _vfzWrite;
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vfz->d.map = _vfzMap;
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vfz->d.unmap = _vfzUnmap;
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vfz->d.truncate = _vfzTruncate;
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return &vfz->d;
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}
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const char* _vdezName(struct VDirEntry* vde) {
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struct VDirEntryZip* vdez = (struct VDirEntryZip*) vde;
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struct zip_stat s;
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if (zip_stat_index(vdez->z, vdez->index, 0, &s) < 0) {
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return 0;
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}
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return s.name;
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}
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#endif
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@ -32,4 +32,8 @@ struct VFile* VFileFromFD(int fd);
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struct VDir* VDirOpen(const char* path);
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#ifdef ENABLE_LIBZIP
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struct VDir* VDirOpenZip(const char* path, int flags);
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#endif
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#endif
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