LPFaint99
f4ba5b3589
Some scons updates,
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windows scons will build if dirs =
'Externals/Bochs_disasm',
'Externals/LZO',
'Externals/WiiUseSrc/Src',
#'Source/Core/Common/Src',
#'Source/Core/Core/Src',
# 'Source/Core/DiscIO/Src',
# 'Source/Core/VideoCommon/Src',
#'Source/Core/InputCommon/Src',
'Source/Plugins/Plugin_VideoOGL/Src',
#'Source/Plugins/Plugin_DSP_HLE/Src',
'Source/Plugins/Plugin_DSP_LLE/Src',
'Source/Plugins/Plugin_PadSimple/Src',
'Source/Plugins/Plugin_PadSimpleEvnt/Src',
# 'Source/Plugins/Plugin_nJoy_SDL/Src',
#'Source/Plugins/Plugin_nJoy_Testing/Src',
#'Source/Plugins/Plugin_Wiimote/Src',
# 'Source/Core/DolphinWX/Src',
'Source/Core/DebuggerWX/Src',
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2627 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-09 00:36:59 +00:00
XTra.KrazzY
ac11915892
Added "Overlay Projection Stats" to D3D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2626 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 23:46:47 +00:00
XTra.KrazzY
05d06090fd
Minor D3D changes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2625 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 23:19:02 +00:00
hrydgard
d60c1b139a
remove stupid code that made it impossible to turn of AA
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2624 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 21:55:58 +00:00
hrydgard
ab1aad3815
Remove flicker when switching between native and full resolution from the gl config box. Remove a couple of unnecessary framebuffer binds.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2623 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 21:42:27 +00:00
fires.gc
a9c79e4c5c
switched UCode for wiimenu to AX
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2622 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 21:12:02 +00:00
hrydgard
e0e45019eb
UI for multisample antialiasing. NVidia CSAA support added.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2619 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 20:04:40 +00:00
hrydgard
bdb41dfe2f
fix an error message in d3d plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2618 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 19:36:00 +00:00
hrydgard
c6ffcec991
First version of MSAA code added. No UI yet. No CSAA yet. Doesn't work in Zeldas and Metroids for unknown reason.
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Automatic texture invalidation when using copy efb to ram (fixes weird flickery scanner in metroid 2).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2617 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 19:19:51 +00:00
XTra.KrazzY
c7a45ecf95
D3D scissoring, skip texture stages and some warning fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2616 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 18:45:39 +00:00
XTra.KrazzY
530bf463d7
not-much-of-a-performance-increasing fix for shader compile errors
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2613 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-08 00:58:11 +00:00
XTra.KrazzY
eab121ea31
Made "Show shader compilation errors" work in D3D. Some games actually work behind the curtain of shader compilation errors!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2612 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 23:58:04 +00:00
XTra.KrazzY
c674e6330f
Allow for self shutdown from video plugins.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2611 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 23:34:16 +00:00
XTra.KrazzY
044637218e
Give the vertex/pixel shader caches and managers a proper Init/Shutdown
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2610 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 23:20:14 +00:00
XTra.KrazzY
0feedec14c
Migrated BPStructs to D3D, major progress, half of the stuff actually works!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2609 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 23:01:58 +00:00
nakeee
e1d2ff6f3f
win32 example
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2607 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 22:12:01 +00:00
omegadox
cad0ca3f5d
ops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2606 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 21:32:30 +00:00
omegadox
dde7f0104c
Dumping the efb_tex will not cause crash anymore, but the dumped image is always blank, so commented out since it causes lag anyways.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2605 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 21:31:14 +00:00
Marcus Wanners
49335efa71
My package check patch.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2604 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 21:05:03 +00:00
XTra.KrazzY
6e9cc44d20
Oops, committed something I didn't want to commit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2602 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 18:08:34 +00:00
XTra.KrazzY
7419475959
One step closer to fixing D3D. Now textures are set properly.
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Still, memory leak exists for some unknown reason (we don't allocate more pages and we release every texture)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2601 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 18:05:29 +00:00
omegadox
7860ef4532
Make it dump more than multiple files instead of replacing the same file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2595 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 10:05:04 +00:00
omegadox
f4d0255751
ops, forgot to change that back. It should be more stable now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2594 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 09:44:19 +00:00
omegadox
9e3db8d1b5
1.] GL Textures dump to User/Dumps/Textures instead of picking a dir 2.] Some code cleanup in OGL plugin 3.] Added new dump feature "Dump EFB Target", its a bit unstable and needs a fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2593 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 09:29:25 +00:00
LPFaint99
f0431631a8
fix some gcc warnings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2590 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07 08:07:11 +00:00
omegadox
5ce9ffeab7
Projection fix, Projection 1 hack changed to ZTP Bloom hack. That bloom is a bugged because of something else, not because of the projection. The proj hacks happens to makes it show.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2573 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 21:56:13 +00:00
XTra.KrazzY
b414b018cd
Experimental D3D step: Fixed overlay consistency by returning immediately from UpdateViewport. Screen progress: Can see Nintendo-size red rectangle on white background in Zelda: Collector's Edition.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2571 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 18:13:33 +00:00
Marcus Wanners
3ee3602714
Fixed more compiler warnings, and revised the syntax of the fix of r2567.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2570 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 18:02:41 +00:00
XTra.KrazzY
658679876e
Fixed DX9 window close shutdown.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2569 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 17:01:27 +00:00
XTra.KrazzY
e8556a5391
Migrated a stop-fixing patch to DX9. Stopping works!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2568 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 16:47:04 +00:00
Marcus Wanners
3abe591195
Fixed a small bug with the overlaid framerate: If the float fps in the infobar is 60.00, the overlay shows 60. If it is something like 60.04, it shows 61. If it is something like 59.13, it shows 60.
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Also deleted Externals/wxWidgets/lib/vc_lib/msw/wx/msw/rcdefs.h, it must have been versioned at some point by accident, causing issue 706.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2567 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 15:18:29 +00:00
hrydgard
95bd883c2c
fix debug mode build error, shuffle some code around :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2565 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-06 00:03:33 +00:00
hrydgard
75390c55bd
GL plugin: VSync option, some renaming, a little bit of MSAA preparations (not there yet)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2563 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 23:11:13 +00:00
hrydgard
02a4b49df1
just some compiler warning cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2562 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 22:35:06 +00:00
Marcus Wanners
c0cf641779
Linux compile fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2559 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 15:58:14 +00:00
Marcus Wanners
432ea89b49
Compiler Warnings: Mismatch edition. Also fixed some conversion warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2557 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 15:16:50 +00:00
Marcus Wanners
0b6bf51c9a
Fixed a few compiler warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2555 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 02:11:37 +00:00
nakeee
0708677b53
Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warnings)
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LOGGING should not be affected.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2550 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-04 22:29:03 +00:00
Shawn Hoffman
f30410a9a1
fix for issue 679
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2529 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:34:18 +00:00
daco65
4cb7f2f490
lets retry that change from omega but this time keep the projection hacks >_>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2527 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 21:17:16 +00:00
nakeee
cee711bd5e
Missed one zero
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2525 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 20:30:04 +00:00
omegadox
56becf28db
Revert 2521.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2524 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 19:38:38 +00:00
omegadox
17814912e5
Some cleanup, projection hacks remove, the projections might be correct now. ZTP Bloom works and MP1 Heat Visor works, I tested many games, and good results. Please test more and report back. Also added in fix for Issue 677.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2521 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 13:04:50 +00:00
nakeee
d419d3fc29
More log cleanup. Commented the old macros in Log.h, uncomment it if there are any problems.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2520 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 11:43:38 +00:00
nakeee
4e9746877e
an attempt to clean up the logging a bit
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1) The new ERROR, WARN, INFO, DEBUG _LOG macros were used
ERROR, // Bad errors - that still don't deserve a PanicAlert.
WARNING, // Something is suspicious.
INFO, // General information.
DEBUG, // Strictly for detailed debugging - might make things slow.
2) Made all LOG macro use into some of the logging level supporting macros
LOG is commented out on linux can someone try it on windows? (it's in Log.h)
3) Added ERROR_lOG next to each panic alert
I hope I helped making the logs a bit more useful/readble
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2510 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-02 01:49:16 +00:00
hrydgard
7607d6dc6a
revert the mess i made in the d3d plugin. Add way to use HLSL directly without going through Cg. Not that the results look much better... i do see shadows of spinning cars in Burnout 2 after clicking around in the dark. Then it crashes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2504 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 12:07:34 +00:00
XTra.KrazzY
fca8d04a11
Now most shaders are being compiled successfully. But nothing is seen on the screen :(
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2503 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 10:53:28 +00:00
hrydgard
f597a66b8d
Get 2501 closer to "working".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2502 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 10:53:23 +00:00
XTra.KrazzY
37d5360399
One step closer towards CgD3D to work. Now something is being compiled twice...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2501 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 10:38:04 +00:00
hyperiris
f242fbdc42
DX9 32bit build fix...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2498 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 04:52:37 +00:00
XTra.KrazzY
0710bbb3a7
Comments for future reference (ector, please read this)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2496 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 01:50:26 +00:00
XTra.KrazzY
d8ee333bd7
Some LLE comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2495 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 01:11:57 +00:00
XTra.KrazzY
3234bca193
Direct3D + Cg progress, the plugin is still not working due to some missing features.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2494 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 01:09:32 +00:00
donkopunchstania
e004800e68
An alert is displayed once per run if pixel shaders or vertex shaders fail to compile. Resources are cleaned up if shader compilation fails. Tev coords are zeroed in the pixel shader if there are no tex gens.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2493 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 00:57:39 +00:00
nakeee
324abc9a7f
fix compile on osx and linux
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added GetPluginDirectory (please check on windows)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2490 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:21:51 +00:00
XTra.KrazzY
d5df9f638b
Fixed D3D booting. Now for the VS/PS compilation errors
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2488 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:15:10 +00:00
Shawn Hoffman
1577dc6893
more build fixin'
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2487 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 23:02:46 +00:00
XTra.KrazzY
3ed65fce0d
Fix debug build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2486 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:45:19 +00:00
hrydgard
ecbfec2a13
THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that moves D3D over to the common shader generator framework. Needs a lot more work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2484 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 22:10:38 +00:00
hrydgard
437ebab1a7
Oops, accidentally committed something unfinished too. reverted.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2476 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 19:07:43 +00:00
hrydgard
1a2a320652
Increased render target size to the true EFB height of 528.
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This changes fixes the bloom effect in Beyond Good and Evil.
It also makes the AutoScale feature almost mandatory since it looks silly without :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2475 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 19:02:37 +00:00
hrydgard
6dc4194767
OGL plugin: +Autoscale option (attempts to remove borders, even without XFB). Lots of cleanup, especially around aspect ratio and similar stuff. MP2 scanner still broken, wonder when that happened?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2470 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 16:33:59 +00:00
hrydgard
4bdb4aa0d1
Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp.
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Not really anything interesting, just some better comments, some slightly more portable/cleaner code in places.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2459 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:26:56 +00:00
fires.gc
c76c477a6d
restructured NAND application loading... it isn't complete but an improvement
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i have changed the update of the IPC too... update for the command queues and update of the devices are split in two functions now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2455 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 23:44:15 +00:00
XTra.KrazzY
d37d71c1b8
Minor OSD on screenshot tinkle.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2454 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 11:45:07 +00:00
Shawn Hoffman
96019edfa1
debug build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2451 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 05:30:35 +00:00
XTra.KrazzY
c19210b641
Working screenshots for everyone! This may not be the 'best' way to implement it but it's the most compatible, working and least mutually exclusive as possible (works with DC too). More coming soon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2449 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 03:56:34 +00:00
John Peterson
0f2a0750a2
nJoy: Moved nJoy.ini to the config dir
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2445 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 08:42:18 +00:00
John Peterson
0edeabc7cd
Emulated Wiimote IR Pointer Ini File: Name change from Emulated to Default
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2441 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 00:50:36 +00:00
John Peterson
ae81c01449
Emulated Wiimote: Moved the IR Pointer settings to a separate 'IR Pointer.ini' file. Also moved the 'WiimoteMovement.ini' file to the /User/Config dir.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2440 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 00:35:17 +00:00
John Peterson
4bcb9b5834
Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2439 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 00:11:51 +00:00
John Peterson
caa34ef305
OpenGL: Added crop option for the aspect ratio option, this way you can keep the aspect ratio in the full screen mode with a 5:4 or 16:10 screen, by sacrificing some visibility on the sides
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2429 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 05:54:36 +00:00
John Peterson
e59869e63c
OpenGL: Added the black border function to 16:9 to
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2419 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:19:50 +00:00
John Peterson
354f1e5f44
OpenGL: Added keep 16:9 aspect ratio, if anyone is displeased with the stretching to 16:10, and would rather want a letterbox
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2418 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:16:08 +00:00
John Peterson
1f0f0f4295
Emulated Wiimote: Fixed the Classic Controller left and right analog triggers, and the right stick
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2417 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 18:37:53 +00:00
omegadox
8c93e39ddd
Linux build fixes and some warning cleanup for GCC
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2406 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 05:20:52 +00:00
John Peterson
3d9b3ba117
Last Commit (Emulated Wiimote): Oops, a syntax error
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2405 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 04:55:30 +00:00
John Peterson
d7a762f425
Emulated Wiimote: Linux build fix, I forgot to add the new variables in the Linux ifdef
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2403 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 04:47:20 +00:00
John Peterson
b739dd3817
Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2400 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 02:40:17 +00:00
nakeee
f23b24ae76
Fix config dialog on linux, please test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2399 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 21:38:06 +00:00
hrydgard
96827d9996
Introduce JitCommon folder to share things between the two jits.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2396 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 20:29:55 +00:00
hrydgard
3b7875bf3f
just some minor cleanup (texdecoder, dsoundstream)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2394 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 19:47:58 +00:00
John Peterson
366e2ad276
OpenGL: Changed the end of line style for Render.cpp to. I had to change the whole document to CRLF line endings in Visual Studio.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2388 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 07:23:34 +00:00
John Peterson
69a35cc60a
OpenGL: Added back end of line style for a file. I could not change it back for Render.cpp because it has "inconsistent newlines".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2387 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 07:14:49 +00:00
John Peterson
5ddb28a370
OpenGL Keep Aspect Ratio: Removed the remains of old pictures that are sometimes shown in the bottom black border, if you use this option. So now both the upper and lower border is black.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2386 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 07:12:18 +00:00
LPFaint99
473cd01181
UUpdate svn:eol-style=native ( r1438 ) for Source/*.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2385 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 06:17:57 +00:00
LPFaint99
578c402d2c
Update svn:eol-style=native ( r1442 ) for Source/*.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2384 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 06:15:48 +00:00
nakeee
cc3073b528
Fixed ogl config on linux, please when you change code, make sure you changed all the ifdef cases
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2380 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 22:57:56 +00:00
hrydgard
68f5cc1873
Attempt to workaround some stop hangs by using MsgWait instead of Wait. change order of dsp / video shutdown. some comments.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2379 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 22:49:42 +00:00
magumagu9
a32e29aaa5
Attempt at fixing Linux build. The OpenGL configuration dialog is
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broken, though, so I'm not sure if this is quite right.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2378 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 22:04:31 +00:00
nakeee
9ec81d4bf0
linux compile fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2377 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 21:37:36 +00:00
John Peterson
927815bc9b
Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2375 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 21:16:12 +00:00
hrydgard
769160dfbd
Fix crash clearing the texture cache on shutdown.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2374 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 20:21:56 +00:00
hrydgard
aff0f1fbe3
Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2364 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:43:25 +00:00
John Peterson
2a94635523
OpenGL: Added option to build without WxWidgets in Windows to, if it has anything to do with the FreeLibrary() hanging. It doesn't seem to do, but now it's easier to compile without it at least.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2358 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 05:21:54 +00:00
John Peterson
fc6a7c47d5
Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of the OpenGL plugin, and avoiding a crash in its ShutDown() function. You need to use SETUP_FREE_PLUGIN_ON_BOOT to compile with this option that works on my system. Also, I noticed that I don't need the SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG anymore, I can now delete the g_EmuThread without having it hanging in its waiting function.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2356 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:24:53 +00:00
XTra.KrazzY
691be5eec4
naming conventions...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2354 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 03:49:50 +00:00
hrydgard
ffa56ed61a
fix off by one error in OSD
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2347 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 00:06:15 +00:00
omegadox
2b48640441
small cleanup in OGL/VideoCommon and small fix to ARCodeAddEdit by slink
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2346 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 23:56:10 +00:00
John Peterson
b4b94fe594
OpenGL: Fixed the screen size adjustment by moving it to Render::Swap(), where the final version of the picture is placed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2344 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 20:59:30 +00:00
XTra.KrazzY
ca47268669
Vertex Shading / Projection Matrix done right (D3D)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2343 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 17:17:24 +00:00
hrydgard
26f951d9d5
delete unused variables, rename some functions - minor stuff.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2339 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 13:53:26 +00:00
hrydgard
3331a024c0
More cleanup in gl plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2337 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 13:11:49 +00:00
hrydgard
b211200460
Fix potential buffer overflow in OSD
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2336 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:56:43 +00:00
hrydgard
fe0be64bd3
Move the message display thing out of Render.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2335 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:53:10 +00:00
hrydgard
731dec6889
delete some junk from gl's main.cpp. fix potential crash if number of resolutions > 100 (hey, it may help someone in 2050 or so when we have 1Mx1M displays)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2334 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:25:43 +00:00
omegadox
228652b070
Some cleanup in OGL plugin and VideoCommon
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2329 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 02:42:35 +00:00
hrydgard
d3f7349692
pow is total overkill for x*x, introduce pow2 inline function to fix it.
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fix a warning.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2323 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:17:26 +00:00
hrydgard
6cd34b318f
The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
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This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :(
Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:04:52 +00:00
John Peterson
f992dae50d
OpenGL: It seems like there was a purpose with the separate glViewport() and glScissor() in PE_copy.clear after all. I'll disable the XFB supplement until it works with those functions to.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2320 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 16:50:38 +00:00
John Peterson
af461eeb1e
OpenGL: Enabled the Keep 4:3 Aspect Ratio option together with the new XFB supplement. I also noticed that there is a problem with the new changes halfway into the menus in Wii Sports (where the graphics almost disappears). I'll try to find what is causing that.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2319 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 15:52:17 +00:00
John Peterson
cfcfef9b51
OpenGL:
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1. Removed the custom screen size functions again (the ones I added in revision 2310). All games I tried are now full screen so it's probably not needed any more.
2. Disabled my XFB supplements when the real XFB is on, since they are supposed to supplement each other.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2318 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 13:35:43 +00:00
John Peterson
e0593b1041
Emulated Wiimote: Fixed the Nunchuck calibration, for recording playback for example
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2317 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 13:14:23 +00:00
John Peterson
489816dce7
Emulated Wiimote: Updated the accelerometer recording to record the gravity forces in all directions instead of recording raw data, to bypass problem of different Wiimotes having different neutral values
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2316 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 09:57:17 +00:00
magumagu9
cefa910d92
Linux build fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2315 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 03:49:57 +00:00
John Peterson
59734ddc86
Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR pointer settings will be saved for the ISO id of the ISO that is loaded. This is necessary because there is no common way of treating the IR pointer positions. The IR data use a virtual resolution of 1024 x 768, but there is no consistency of where such a point is on the screen.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 03:13:22 +00:00
John Peterson
a1cd6c982e
OpenGL GUI: Disabled render to separate window options when we are not using that option
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2312 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 11:28:55 +00:00
John Peterson
bdd02fb1b6
OpenGL GUI: Made the resolution wxComboBox() read only, it's better if they don't accept custom values.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2311 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 10:29:53 +00:00
John Peterson
5746ed490c
OpenGL: Trying a new function to fix glScissor() and glViewport() when bpmem.copyTexSrcWH is not 640x480. It's only enabled with g_Config.bStretchToFit and without g_Config.bKeepAR to test how it works. Hopefully I have not broken all other modes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2310 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 06:52:01 +00:00
donkopunchstania
14ab646978
fog is done in pixel shader but needs to factor x adjustment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2309 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 04:41:58 +00:00
John Peterson
8bffec52dc
OpenGL: Forgot one change
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2308 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 03:00:08 +00:00
John Peterson
14b6cadf46
OpenGL: Added option to adjust the screen size and position. I need this to calibrate the Wiimote.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2307 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-19 02:58:29 +00:00
John Peterson
0b1909aed0
Rerecording and nJoy: Copied the recording functions to nJoy
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2305 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-18 23:26:16 +00:00
hrydgard
e010ef25da
Clean up access to PowerPC::state. Some warning fixes. Restore hold-tab-to-release-throttle on Windows. Fix some project settings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2297 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:48:16 +00:00
tmator
73a6ae2592
finish to fix nowx, is it work on linux ?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2294 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:15:27 +00:00
tmator
7a03ffe210
try to fix nowx wiimote
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2293 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:06:40 +00:00
tmator
b5c0efd5ac
fix nowx njoy
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2292 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:05:34 +00:00
John Peterson
7218a070e6
Emulated Wiimote: Fixed typo in last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2288 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 11:25:18 +00:00
John Peterson
12a869304c
Emulated Wiimote: Fixed a bug that would make PadMapping[0].ID = -1, that would lead to a segmentation fault in Linux when we tried to access joyinfo[-1]
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2287 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 11:16:59 +00:00
XTra.KrazzY
2621cf6747
Added a comment about A8P8 and groundwork for DXT1 textures
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2283 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 23:01:37 +00:00
hrydgard
33ea7313ba
remove unnecessary string alloc in overlay stats string code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2280 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 21:50:33 +00:00
hrydgard
a6c298abc7
fix silly oversight in overlay stats string code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2279 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 21:40:39 +00:00
tmator
cf8220dc9c
fix osx build, and first step to get real wiimotes on osx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2277 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 21:12:00 +00:00
John Peterson
a92444d3cc
Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2275 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 09:25:22 +00:00
John Peterson
9afd7fb620
Rerecording: Wind back the frame counter in the status bar when a save state is loaded. Issues: The frame updates do currently not occur as often as the input updates. The input updates occur more frequently, perhaps closer to 60 times per real seconds.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2274 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 07:17:34 +00:00
John Peterson
718aa585e2
Rerecording: Added frame step function and status bar for the input recording. Turn on frame stepping with Ctrl, step with Space. Build the Rerecording version with the setting in Setup.h.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2273 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 06:18:18 +00:00
John Peterson
55b7e79d49
Emulated Wiimote: Collected all system specific keyboard input functions to one multi system function
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2270 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 22:23:59 +00:00
omegadox
6f05e6f5ba
small code cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2269 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 21:01:07 +00:00
omegadox
7a276e687e
Added more overlay stats options.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2268 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 20:49:59 +00:00
John Peterson
b53c30ad25
Emulated Wiimote and SimplePad: Build fixes for Linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2264 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:25:23 +00:00
John Peterson
9041485a73
Emulated Wiimote: Forgot one variable
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2263 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:57:43 +00:00
John Peterson
ec7b83c688
Emulated Wiimote: Added default key settings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2262 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:57:00 +00:00
John Peterson
47c7e9fe99
Emulated Wiimote GUI: Reorganized controls
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2261 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:44:29 +00:00
John Peterson
a8e35e976a
Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2259 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:23:42 +00:00
hrydgard
4f471ffeb6
color vertexloader: make read24 safer, speedup direct 8888 a tiny bit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2253 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 13:08:21 +00:00
hrydgard
232e961b6f
Sort vertex loader debug statistics by number of verts loaded - now easy to identify the heaviest vertex loader in games.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2252 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 12:38:25 +00:00
omegadox
72cf7a5a42
Fixed LogicOp Blending and Dithering support enabled.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2249 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 11:24:45 +00:00
omegadox
71d9832004
Linux compile fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2246 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 05:43:48 +00:00
John Peterson
cf068ebb06
Emulated Wiimote: Forgot to check that we have a gamepad
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2245 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 02:26:30 +00:00
John Peterson
72112584de
Emulated Wiimote: Forgot a few ifdefs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2244 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 02:06:07 +00:00
John Peterson
34dbb40ef5
Emulated Wiimote: Added option to use analog controls for the Nunchuck stick
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2243 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 02:01:43 +00:00
John Peterson
ae9bb905bf
Emulated Wiimote: Fixed the concurrent playback of Wiimote and Nunchuck movements
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2242 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 19:36:25 +00:00
John Peterson
7c638f3a51
Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 13:03:21 +00:00
XTra.KrazzY
efa5fe5eb7
New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker hyperiris! Too bad that D3D supports IA4 natively while OGL is a bit buggy (treats LUM4_ALPHA4 as LUM8_ALPHA8).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2238 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 09:04:40 +00:00
John Peterson
79947e5d29
Emulated Wiimote: Added dead zone option for the gamepad input
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2237 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:15:35 +00:00
John Peterson
94583cbab0
DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2236 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:07:20 +00:00
XTra.KrazzY
acb3d1b23d
New compact texture type for OGL/D3D: IA8
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2233 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-13 14:14:45 +00:00
XTra.KrazzY
e557e090dd
New compact texture type for OGL/D3D: RGB565
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2225 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 22:32:33 +00:00
John Peterson
57c4620902
Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2224 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 16:43:35 +00:00
XTra.KrazzY
d2d097fba5
Committing magumagu9's work on texture decoding transferral to OGL, I added DX9 support. Speed seems to have increased but I'm not sure. See issue 581 for more info.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2222 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 13:54:08 +00:00
John Peterson
eb1c6163f7
Emulated Wiimote: Enabled the roll and pitch function again (I had accidently disabled it in the last commit)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2220 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 10:49:38 +00:00
John Peterson
b932a53b68
Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just one thing left to fix before the combined roll and pitch works, when roll is more than 90 pitch has to be changed from for example 15 to -165 or something like that. Until I figure that out you can use the emulated roll and pitch separately by setting the range of either one of them to zero.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2219 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 08:46:48 +00:00
John Peterson
9651a30c1b
Wiimote: Disabled the combined pitch and roll option that was not ready yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2217 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-11 10:47:50 +00:00
John Peterson
0681f76a1d
Last commit: Forgot one change
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2216 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-11 10:31:43 +00:00
John Peterson
68f39cb287
nJoy:
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1. Circumvent the IDirectInputDevice2::SetDataFormat() error when opening the configuration window to.
2. Fixed the Allow out of focus input option again
3. Allow changing of the mapped pads while a game is running
4. Prevented crashes or problems from any combination of having the configuration window open when a game is started or stopped
5. Fixed a crash that would occur after nJoy was started with a connected pad, then stopped, and all pads disconnected, then started again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2215 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-11 10:30:02 +00:00
John Peterson
5ba51ed789
Wiimote: Fixed crash that would occur if no gamepad was detected
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2211 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 20:20:52 +00:00
John Peterson
c1214d2026
Wiimote: Compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2210 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 18:46:39 +00:00
John Peterson
88d41e3ff4
Wiimote: Non-windows compilation fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2209 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 18:36:37 +00:00
John Peterson
516a14150a
Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2207 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 17:25:08 +00:00
nakeee
4d57101e29
Fix crazy svn changing trunk on last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2206 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 14:02:01 +00:00
nakeee
3e9b3b266a
[Soap] Roll back inputcommon changes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2203 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 12:40:06 +00:00
John Peterson
6daae62df3
nJoy: Fixed settings when multiple pads are connected
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2195 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 01:25:42 +00:00
John Peterson
c18613a580
nJoy: Fixed the Hat / Custom D-Pad setting in the save by slot mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2194 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 00:41:43 +00:00
John Peterson
3d70ea1bcb
PadSimple: Removed double definition of __Log()
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Core: Readded FreeVideo and FreeDSP for _WIN32. As I have explained thoroughly these are needed in Windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2192 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 23:20:28 +00:00
John Peterson
72424eeadc
PadSimple: Added rerecording option in that the input saving counter it saved with the save state and rewinded when a saved state is loaded
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Core: Tried to a address a semi-frequent hanging that would occur in single core mode and render to main frame
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2191 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 23:12:15 +00:00
nakeee
ec71298b06
Fixed another unresolved symbol
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removed freevideo/freedsp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2190 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:47:02 +00:00
nakeee
4200f69c5a
fix unresolved symbols
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2188 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:19:35 +00:00
John Peterson
2331356bf5
nJoy: Build fix, commented away SDL_GetVersion()
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2187 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:06:17 +00:00
John Peterson
b59d023cbf
Wiimote: Build fix, forgot to recomment a logging function
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2186 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 21:01:02 +00:00
hrydgard
d209d4a577
Cache vertex array pointers, a la magumagu's idea. Misc other stuff. Should give very minor speed boost.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2185 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 20:35:30 +00:00
John Peterson
5edef94753
SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2184 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 20:06:27 +00:00
XTra.KrazzY
09c8368180
Fixed NullSound hanging on movies. Compared to DSound, it's now slower on movies but faster in menus
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2183 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 19:50:06 +00:00
daco65
2ff2852771
Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2180 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:43:03 +00:00
John Peterson
1fbebb4ce1
Wiimote: Configure gamepad in Wiimote plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2172 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 13:10:29 +00:00
daco65
bb4cec5b45
this is just temp until i can talk to JP why added the 6000 in the first place. doesn't make sense to me
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2170 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:40:25 +00:00
donkopunchstania
f5f99e8f04
clip space coordinates are now available in fragment shader because depth needs to be computed there instead of the vertex shader. computing it in the vertex shader causes incorrect results sometimes. worked on z textures but 8 bit z texture still is not correct because it breaks SSBM. RE0 now looks ok.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2163 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 22:08:20 +00:00
daco65
128313cdea
fixed the analogue config bug ( at least for me o.o )
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2157 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 19:23:25 +00:00
XTra.KrazzY
a85f92c8d1
Unnecessary PanicAlert removal
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2156 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 19:20:49 +00:00
XTra.KrazzY
c8526c7be1
1. Fixed RTC in both Wii and GC (added Wii epoch bias, notify me if it isn't good for your PC and I'll revert it).
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2. Added some Zelda UCode HLE Documentation and changed the way it handles mail, also fixed a bug there.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2155 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 19:17:51 +00:00
Shawn Hoffman
c3dbbb1f23
Mic device WIP. define USE_PORTAUDIO and link with portaudio to test it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2153 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 18:25:25 +00:00
John Peterson
2757dbe2a8
InputCommon and Wiimote: Detect pads in the Wiimote plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2151 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 15:39:28 +00:00
John Peterson
94d8eb5d4e
InputCommon and nJoy: Moved more functions to InputCommon
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2150 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 15:05:03 +00:00
John Peterson
c6b4f5c819
InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2147 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:34:23 +00:00
hrydgard
5822e284f3
Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2145 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:09:58 +00:00
John Peterson
5045119da3
Wiimote: Typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2143 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 12:31:07 +00:00
John Peterson
ca0e807db6
Wiimote: Fixed the speaker status bar status, the status is [Green] [Blue] [Green] that means [On/Off] [Muted/Unmuted] [Activity]
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2142 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 12:27:04 +00:00
John Peterson
e926bc61d1
Wiimote: Added logging messages for the speaker configuration and for the 0x18 sound reports, the speaker currently produce a low humming noise in the wpad tools demo, but no real sound
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2141 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:15:55 +00:00
nakeee
adde9b778b
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2134 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 19:17:20 +00:00
John Peterson
60e89dfc6f
nJoy: Fixed bug that would cause the settings to be lost when nJoy was started without any detected gamepad
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2131 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 05:57:28 +00:00
John Peterson
382b4af74b
Wiimote: Fixed the dual mode bug I mentioned in the last commit, now the Nunchuck should not get stuck when switching between the real and emulated Nunchuck. The only important problem left is disconnect problem that occurs about one in five times you switch to the real wiimote.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2130 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 04:19:52 +00:00
John Peterson
fcdd2a8e17
Wiimote:
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1. Fixed the dual mode. You should now be able to change between the real and emulated Wiimote at any time, even when the Nunchuck is connected. It also supports third party Wireless Nunchucks that never sends any calibration values. The Nunchuck status should be automatically updated. The Nunchuck stick may get stuck, but that should fix itself if you disconnect and reconnect again. The only important problems seems to be that the real Wiimote fails to answer sometimes so that the Core functions disconnect it.
2. Began looking at how to reconnect the Wiimote after an unwanted HCI disconnect command
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2129 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 03:16:41 +00:00
hrydgard
81631d8452
Nothing important, just cleaning my dev folder. (mostly formatting changes, removed a superfluous strlen from logging in ogl plugin)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2126 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 18:04:24 +00:00
John Peterson
5df69d0384
Wiimote Configuration: Changed the height of the configuration window to 748 pixels, that should give enough room for it inside a 768 pixels screen height.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2123 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 07:09:21 +00:00
John Peterson
6f39549842
Wiimote: Changed a %s to a %u that could cause a crash in WII_IPC_HLE_WiiMote.cpp. Made the configuration window center only if there is room for it, that should fix issue 557.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2122 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 07:03:09 +00:00
John Peterson
79f56c9e97
Wiimote: Added GUI controls for gamepad input, not connected yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2121 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 06:15:59 +00:00
magumagu9
90c9810b85
Use glMultiDrawArrays instead of glDrawArrays, which significantly
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reduces the number of OpenGL calls for large sets of triangle strips;
this is something like a 10% perf improvement in the case I'm looking
at.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2120 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 03:41:33 +00:00
XTra.KrazzY
7cc80c32f9
Fixed Wiimote config window closing (Don't use EndModal if you aren't using ShowModal)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2117 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-05 05:44:16 +00:00
John Peterson
3d73d781ec
Wiimote: Reset variables on Shutdown(). I think this makes DoesChannelExist(scid) in the Core to return false.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2116 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-05 00:13:38 +00:00
John Peterson
c9c95534c8
Wiimote: Added timeout for Eeprom data reading, it should fail very rarely, but if it would we now stop waiting for it after two seconds. If it fails it will break the functionality of the real wiimote because g_WiiMotes[i]->ReadData() will not be called by ReadWiimote_ThreadFunc() while we are waiting for it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2115 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-05 00:02:54 +00:00
nakeee
a0724e8321
scons fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2114 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 18:00:38 +00:00
Shawn Hoffman
0a81e741c5
build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2113 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:48:40 +00:00
nakeee
7bb2aee235
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2112 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:46:22 +00:00
Shawn Hoffman
7b7cfa940e
remove stuff from ogl debugger that did nothing. (copied from dsp hle a while ago)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2111 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:33:59 +00:00
XTra.KrazzY
77215fd27c
Joined work of nakee and mine, cleanup the logging code a bit.
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This solves the random __Log symbol and crash problem on linux
Please tell us if you find problems in the logging code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2109 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 15:28:39 +00:00
John Peterson
c43d8e9dcd
Wiimote: Added new gamepad controller options to the GUI, they are not connected yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2108 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 13:35:28 +00:00
XTra.KrazzY
48a3c6eeb4
Reverted r2096 and added new case.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2105 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 07:40:37 +00:00
John Peterson
cf303e70e9
Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2104 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 06:40:05 +00:00
magumagu9
4307803090
A bit more _MSC_VER cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2100 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 01:55:24 +00:00
John Peterson
ec39c45dd5
Wiimote: Added decryption function, it could be useful for debugging real Wiimote extensions
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2099 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 00:06:11 +00:00
nakeee
c10d69fe07
more MSC_VER
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2098 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 23:25:30 +00:00
nakeee
25b7942de2
real Wiimote connects on linux (thanks sonic1!)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2097 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 23:05:31 +00:00
XTra.KrazzY
c1d47f1c29
Got rid of the Wii UCode special CRC case handling. Tell me if it bothers any of you for any possible reason
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2096 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:58:01 +00:00
nakeee
9981670e37
removed more MSV_VER
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2095 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:46:18 +00:00
nakeee
a1b7a91348
I mean * honestly :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2094 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:09:13 +00:00
nakeee
bde4241e9e
fixed underrun buffer in hle on linux
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made wiimote compile on linux again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2093 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:06:18 +00:00
John Peterson
4660943322
Wiimote: Added option to record adjusted wiimote accelerometer values
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2089 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 11:45:59 +00:00
John Peterson
2b8d2134e5
nJoy: Slight oversight in last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2088 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 10:25:45 +00:00
John Peterson
fcb951c0c9
nJoy: Made the out of focus option only apply to gamepad input. As I understand it it's primarily used to allow keyboard input at the same time as Dolphin is used. Then it would probably be annoying to send the keyboard input to Dolphin while you are typing. Keyboard inputs was also the main idea with the out of focus option, I think that it's not as important for gamepad input as you are less likely to use the gamepad in two different programs simultaneously.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2087 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 10:17:01 +00:00
John Peterson
1ead45ca04
Wiimote: Fixed slight oversight in the last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2086 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 09:39:35 +00:00
John Peterson
5972f886ab
Wiimote: Fixed the hanging for real. Any call to a function in the wxDialog frame class while the main thread is in a WaitForSingleObject() loop or any other loop will hang the g_pReadThread execution until sometime after that loop has ended. So we must wait for pReadThread to stop from the wxDialog with a timer, we can not use any loop in the main thread to wait for it to stop.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2083 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 07:43:52 +00:00
LPFaint99
f999ae94df
Make checking for focus optional for njoy input.
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So if one wants, on one monitor play Dolphin, and on the other use the keyboard for something else
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2082 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 06:21:22 +00:00
John Peterson
d6c0d5b977
Wiimote: Fixed semi-frequent hanging that would occur when closing the configuration window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2080 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 04:03:56 +00:00
John Peterson
4f4469545e
Wiimote: Made the GUI slightly more user friendly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2079 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 03:47:13 +00:00
John Peterson
220eafad0e
Wiimote: The first working IR recording, use Alt + the numerical HotKey to play back the IR data associated with a recording
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2078 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 00:59:26 +00:00
nakeee
d7a38393b7
some linux stop issue fix (still not working right) please check on windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2076 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:31:31 +00:00
XTra.KrazzY
ae2fa6e35c
Some changes to the UCode abstract factory in HLE DSP. Added Pikmin Wii to the CRC list as well.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2070 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 20:05:24 +00:00
John Peterson
eb91942fd6
nJoy: Fixed bugs in settings saving and loading
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2069 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 03:16:59 +00:00
John Peterson
2199b15ca6
nJoy: Updated IsFocus() to allow config window input to
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2068 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 20:45:27 +00:00
John Peterson
2620257f47
nJoy: Fixed the digital L and R buttons
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2066 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 20:19:21 +00:00
John Peterson
4b21fa46d5
PadSimple and Wiimote: Changed return false to return true for the ifdef option
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2063 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 16:32:31 +00:00
John Peterson
8c9d07b26b
nJoy: Don't allow input when Dolphin is not in focus (supports both the
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rendering to main window and render to separate window options)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2062 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 16:29:35 +00:00
John Peterson
ad995a68ea
PadSimple and Wiimote: Change to last commit, changed the ifdef since IsFocus() was already in an ifdef
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2061 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:58:33 +00:00
John Peterson
9f20ee78f9
PadSimple: Forgot #ifdef
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2060 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:55:00 +00:00
John Peterson
46151a9369
PadSimple: Removed the todo comment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2059 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:50:59 +00:00
John Peterson
4837dac8b6
PadSimple: Don't allow input when Dolphin is not in focus supports the rendering to main window option to
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2058 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:48:52 +00:00
John Peterson
d352372ccf
Wiimote: Don't allow input when Dolphin is not in focus (supports both the rendering to main window and render to separate window options)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2057 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:40:13 +00:00
John Peterson
e9036455d6
Wiimote: Fixed the shared eeprom settings, now the first 42 bytes are shared in dual mode. I'm only copying the data from the Wiimote. I'm not changing anything on the Wiimote eeprom.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2056 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:58:44 +00:00
John Peterson
888465868d
Wiimote: Fixed the switching between real and emulated wiimote, the reporting mode is now shared in real/emu dual mode, the accelerator neutral values are shared, the extension is somewhat shared but still doesn't support unplugging and reinserting the extension during gameplay in dual mode. Improved debugging, fixed a bug in movement recording, fixed a bug in report 0x21 eeprom reading so that the game reads the accelerator neutral values from it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2048 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 13:01:50 +00:00
nakeee
ae84837320
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2045 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 20:31:19 +00:00
hrydgard
cdb8e2009d
temporarily disable vtx fmt jit in 64-bit mode until i can figure out why it crashes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2044 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 19:48:31 +00:00
Shawn Hoffman
24fc93cce4
fix for win64 + OpenGL crashes?!?! dumb plugin loading order... Also enable debug symbols on ogl debugfast build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2043 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 19:39:14 +00:00
John Peterson
6c7e674e69
Emulated Wiimote: Don't report IR positions outside the screen (leave them at 0xff), don't report A and B button mouse clicks when the cursor is outside the screen
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2042 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 01:18:57 +00:00
XTra.KrazzY
31cd8ed9d2
tiny fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2041 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-30 17:45:02 +00:00
XTra.KrazzY
dd6fe4889d
build fix for those non-WIP OGL people out there
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2040 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-30 07:35:47 +00:00
Shawn Hoffman
d0c2917b7a
Update vcproj so the non-GLWindow version of OGL can continue compiling, since we're not ready to switch to GLWindow yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2039 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 23:51:10 +00:00
XTra.KrazzY
cd658ac755
More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
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Not committing VideoOGL.vcproj so that project compiles with old OGL video window. In order to test just replace main.cpp/GLUtil.cpp/GLUtil.h with nmain.cpp/nGLUtil.cpp/nGLUtil.h in the project.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2038 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 23:35:31 +00:00
John Peterson
d3677a0247
Wiimote: Fixed a few non-Windows compile problems, could not fix all
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2037 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 13:52:27 +00:00
nakeee
a7025c1591
testgl=1 compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2036 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 11:12:53 +00:00
John Peterson
f813454d76
Wiimote: Fix to last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2034 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 08:51:23 +00:00
John Peterson
a35579c40b
Wiimote:
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1. First test version of movement recording (play back recordings with Shift + 0-9 or Ctrl + 0-9)
2. Really fixed the problem that the Wiimote get stuck on rumble when a game is stopped (sorry about that)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2033 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 08:35:29 +00:00
XTra.KrazzY
a15911fd81
fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2031 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 07:37:11 +00:00
XTra.KrazzY
b89b51c059
fix for godisgovernment's fix (r2028) (don't upload files you didn't create by guessing, but you were close :) )
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2030 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 06:53:31 +00:00
Shawn Hoffman
a5e0bdb1ed
fix for last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2028 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 01:53:07 +00:00
nakeee
7219bcd4d5
This is a joined work of XK and me on improving the HLE plugin interface.
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It allows run time selection of backends (AOSound, DSound and NullSound).
It replaces the DSP_NULL plugin (works even better!)
It also includes improved thread handling on asound, and using some common functions on both
asound and windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2027 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 00:57:55 +00:00
Shawn Hoffman
121be22532
buildfix and some cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2026 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:51:05 +00:00
John Peterson
30523b570c
Wiimote: Avoid the possibility of causing a constant rumble when a game is closed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2025 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:28:34 +00:00
John Peterson
2f0993bb6e
Wiimote: Another one
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2024 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:18:47 +00:00
John Peterson
41b8bb0d25
Wiimote: Change to last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2023 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:17:01 +00:00
John Peterson
8d08faee2c
Wiimote: Small change to last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2022 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:14:51 +00:00
John Peterson
946fb12752
Wiimote: Partial work on movement recording (not working yet)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2021 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:09:08 +00:00
memberTwo.mb2
ac80c04eab
XFB in SC reverted back to its previous behavior (thx donko). But still hacked in DC (still a FIXME).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2019 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-27 20:59:27 +00:00
nakeee
52deb12599
updated dsp null some clean up as well.
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Please test on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2018 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 16:58:01 +00:00
nakeee
356db07cbf
fixed compile,
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fixed crash,
added panicalert`
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2017 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 16:27:01 +00:00
John Peterson
bc6bbafb95
Wiimote: Added status bars for the real Wiimote to the configuration menu
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2016 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 14:13:27 +00:00
nakeee
3997602e5a
case fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2015 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 11:36:25 +00:00
John Peterson
5ba7952988
Wiimote: Fixed Issue 517
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2014 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 07:29:04 +00:00
John Peterson
b0736a1508
Wiimote: Fixed the switch during gameplay option. The only issue left seems to be that the real wiimote sometimes doesn't get the correct reporting mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2013 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 07:01:43 +00:00
John Peterson
3c4a73d5a6
Core and PluginManager: Fixed Stop and Start again, the video plugin needed to be completely reset
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2012 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 01:14:04 +00:00
John Peterson
8eeb1d0202
Wiimote: Switch between emulated and real Wiimote during gameplay.
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Notice: It's currently not very user friendly and can crash or fail under some circumstances. I'll make it better momentarily. You currently have to first open the Wiimote config window and the start a game to be able to use switch back and forth after that.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2011 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-25 23:07:15 +00:00
John Peterson
c9ca6ef55a
nJoy: Fixed a bug that would sometimes cause settings to not be saved correctly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2010 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-25 18:20:16 +00:00
XTra.KrazzY
ac2fd1b17e
compile fix, thanks shuffle
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2009 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-25 18:07:26 +00:00
XTra.KrazzY
792edb787f
Damn these unversioned files :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2007 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:54:43 +00:00
XTra.KrazzY
beaf8138f2
DSP NULL now works with Wii games.
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Something seriously needs to be done about DSP NULL, so many lines of computation are absolutely redundant over there, since the plugin does practically nothing.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2006 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:53:25 +00:00
nakeee
2e92b94e4a
Compile fix on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2005 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:24:44 +00:00
John Peterson
0db67cf51c
nJoy: Small change
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2004 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:17:51 +00:00
John Peterson
a3c383ad4a
nJoy: Made it tolerate a bad device (the Wiimote DirectInput device for example)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2003 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:13:53 +00:00
memberTwo.mb2
2a13bedfc8
break my BOOLs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2002 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:02:27 +00:00
memberTwo.mb2
1e7655b5db
1) XFB in DC proposal. This impact video plugin interface. WARNING: XFB_Draw is not CPU->VI dependent anymore. It's up to GP now. Except for some 2D homebrews which never use GPfifo&CP but direcly XFB. Well, in other words: emulated VSync is uncorrelated with CPU timings now. Tell me if it's too much hacky.
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2) DC/GPfifo work: GP quicker to react. PeekMessages at a more steady rate.
3) Fix XFB address to avoid crash like with Animal Crossing gc. TODO: VI regs need proper typedef and logic.
4) Few misc. changes on the fly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2001 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 14:43:17 +00:00
John Peterson
fa7e857161
nJoy: Readded some fixes to nJoy (Notice: these changes have nothing to do with the argument earlier. These are only for fixing nJoy (point one and three in the 1991 revision)). Now opening the Wiimote plugin doesn't crash either (it was just a typo in GetWiimote()).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2000 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 12:09:30 +00:00
omegadox
fb3e523401
some more warning cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1999 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 01:50:23 +00:00
omegadox
8f98f0b778
Some warning and code cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1998 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 00:45:46 +00:00
hrydgard
70bc8167f8
Warp back to 1983!!! (rev 1983, that is, not the year :P)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1997 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 21:28:55 +00:00
John Peterson
7ecf884f9a
nJoy: Fix to last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1996 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 16:50:07 +00:00
John Peterson
f15c53eba7
nJoy: Compile fix (missing #endif)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1995 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 16:48:04 +00:00
John Peterson
361aed6811
nJoy: Added #ifdef INPUTCOMMON
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1994 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 13:31:00 +00:00
John Peterson
63ad74f9e8
nJoy and PluginManager:
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1. Avoided LoadLibrary() and FreeLibrary() in favor of using an existing LoadLibrary() because of an unresolved crash related to LoadLibrary() and nJoy. After several times of LoadLibrary() and FreeLibrary() of nJoy these seems to be some kind of memory corruption that brings up several error boxes from different places (not just nJoy) and then cause a crash.
2. Slowed down the moving of the pad initialization to InputCommon. I'm not against InputCommon at all, but I have to spend some more time with it before it works on Windows
3. Partly fixed a somewhat frequent failure of nJoy with SDL 1.3 that would give a strange DirectInput error message and cause the pads to not function. It's still present before the nJoy config windows is opened. It's only fixed on booting a game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1991 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 10:00:59 +00:00
daco65
d450e054a4
wrong project file >_>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1990 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:48:13 +00:00
daco65
60de218281
changed the project files. building in windows is still broken (trowing sdl.h not found in inputmanager.h when building core?!)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1989 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:42:33 +00:00
nakeee
8a87001778
forgot include
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1986 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 00:15:57 +00:00
nakeee
cb9baf6d07
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1985 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 23:33:11 +00:00
nakeee
87bfe821eb
Added input manager handles the sdl init/quit for now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1984 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 22:32:57 +00:00
magumagu9
57c5f00337
Sleep for 1ms instead of zero time; the busy-sleep loop pollutes
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profiles.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1983 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 20:05:59 +00:00
John Peterson
e4c96ece51
nJoy: Non-windows build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1982 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 19:53:16 +00:00
John Peterson
e332e18ce6
nJoy and SerialInterface: Fixed the crashes with MAXPADS more than 1, the downside is that it doesn't work well one the second boot
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1980 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 11:18:46 +00:00
John Peterson
bb06dfb823
nJoy and SerialInterface: Fixed the nJoy crashes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1978 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 00:31:12 +00:00
John Peterson
7f9dc55fbc
nJoy: Improvements to the configuration, the SaveById option should now be simpler and better
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1977 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 18:09:31 +00:00
nakeee
a3b9c39fbf
some win32 template so shuffle can implement the win32 side
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the code in the .cpp was taken from SMFL source
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1966 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 23:09:24 +00:00
tmator
8f2d1136a7
fix njoy build for non win32 os, and small osx64 build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1965 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 20:21:05 +00:00
hrydgard
1dcd036b9e
Stop the audio mixing when stepping in the debugger.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1960 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:42:01 +00:00
John Peterson
140ba01794
nJoy: Fixed configuration bug
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1957 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 14:41:58 +00:00
John Peterson
85a53457de
nJoy: Forgot the header file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1956 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 14:32:15 +00:00
John Peterson
1386ad69ff
nJoy: Comment change
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1955 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 14:28:45 +00:00
John Peterson
4f0298df1b
nJoy: Added ifdefs for the XInput files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1954 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 14:26:56 +00:00
John Peterson
a10c603255
nJoy: Fixed the 360 pad triggers with XInput, now they are separate triggers that work just like they should
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1953 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 14:25:33 +00:00
nakeee
8c997e90d9
Empty kills the string:(
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Using IsEmpty()
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1951 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 11:58:31 +00:00
nakeee
68cfd3618e
opss
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1950 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 11:53:15 +00:00
nakeee
6730645dd8
Small compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1949 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 11:44:32 +00:00
John Peterson
0c9a1a9595
nJoy: The triggers were inversed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1948 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 11:11:02 +00:00
nakeee
af89d9e511
and today we'll learn about why not to cast pointer to int....
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1947 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 10:41:05 +00:00
John Peterson
969f34bbd0
nJoy: Escape key stops waiting for input when configuring the pad, changed the display of a disabled button from -1 to ""
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1946 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 10:37:48 +00:00
John Peterson
6f4cbb89f9
nJoy: Configuration bugfixes, and show the digital shoulder button status in the advanced settings to
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1945 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 06:38:29 +00:00
John Peterson
00bca8d807
nJoy: Fixed the analog shoulder buttons for the XBox 360 pad
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1944 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 05:28:30 +00:00
John Peterson
bede48c6b1
nJoy: Fix halfpress button configuration
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1943 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 23:17:29 +00:00
Shawn Hoffman
05a5333c80
fix build and change /EHsc to /EHa. jakestine (pcsx2-playground) says it is the Right Thing To Do.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1942 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 23:01:17 +00:00
nakeee
0b267948cc
fixed padsimple event some glwindow cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1940 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 21:39:53 +00:00
John Peterson
c53797dc5b
OpenGL config: Added tooltips
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1939 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 21:18:43 +00:00
John Peterson
c2c6e2bd47
nJoy: Fixed some misplaced values
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1935 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 18:09:03 +00:00
John Peterson
8f40075f8f
nJoy: Fixed the analog trigger buttons
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1934 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 17:47:00 +00:00
hrydgard
e49e301411
Disable "warnings as errors" in Plugin_nJoy_SDL_Test.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1932 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 16:04:25 +00:00
John Peterson
4a88f31ddb
nJoy: Preparation for fixing the digital pad and the analog triggers
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1928 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 05:49:25 +00:00
donkopunchstania
4930a6d6cb
Destination alpha works in OGL. Fixed reading XFB address from VI regs and removed a check to fix games which keep the XFB some place other than mem 1.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1921 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 19:03:14 +00:00
Shawn Hoffman
426d868adc
how many fixes is this now?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1910 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 00:17:42 +00:00
John Peterson
f8fdb23811
Recent commit: Reenabled logging in DSP HLE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1909 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 00:13:26 +00:00
John Peterson
4ccc5dd7b2
Recent commit: Missing file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1908 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 00:09:17 +00:00
daco65
5c0fe68dc0
made stf(stretch to fit) enabled by default. in windows stf works fine but in linux it doesn't. please report anything that could help cause the plan is to remove this option and always do stf
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1907 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 00:02:31 +00:00
nakeee
4433e06447
Move Config.cpp to Core renamed it to ConfigManager
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Todo: Use it from core.cpp instead of the params
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1905 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 23:41:21 +00:00
Shawn Hoffman
9cb25d6ba2
get WTL out of dsp_hle
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1902 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 21:42:43 +00:00
magumagu9
fb51d14491
A couple more compile fixes to account for the fact that the commit of
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r1887 is *still* imcomplete.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1899 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 20:36:23 +00:00
magumagu9
0099b5c957
Misc Linux build fixes in the wake of r1887; still doesn't work right
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because Source/Plugins/Plugin_DSP_HLE/Src/Debugger/Logging.cpp appears
to be missing, and I haven't looked at the fallout of r1884 yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1897 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 19:59:20 +00:00
John Peterson
231eb8682a
Recent commit: Missing file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1894 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 17:51:59 +00:00
memberTwo.mb2
8ff64a12ea
fix XFB enabled at boot. Should save some click for homebrew.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1893 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 16:16:47 +00:00
John Peterson
4eb4480b43
Last commit: Missing files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1890 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 14:41:20 +00:00
John Peterson
389fef2e30
Last commit: Missing files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1889 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 14:36:32 +00:00
John Peterson
709adce8f6
Last commit: Typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1888 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 14:34:40 +00:00
John Peterson
ae9cfbd8e3
Common: Moved Windows console functions to common
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1887 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 14:28:09 +00:00
memberTwo.mb2
7f9ce70b33
Fix a bit texture cache WIP for copyEFBToRam at least.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1886 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 13:31:17 +00:00
memberTwo.mb2
acc062a2c1
More work on texture cache. Texture address is most of the time the cacheEntry index (as it was before r1871) to help CopyRenderTargetToTexture (fix it still a TODO). But not when texture format is tlut dependent to fix MP1 perf issue.
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Fix tlut overrun.
Change TexDecoder_GetSafeTextureHash to fix Pokemon Colosseum and improve speed (we may need to tweak hardcoded value there -> TOTEST).
Few notes too and I let my debug stuff for a while.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1880 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-16 16:28:33 +00:00
LPFaint99
7afc53c3a1
Revert r1861
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1879 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-16 02:58:34 +00:00
magumagu9
9df221dd73
A few tweaks to fix issues I've been having with Tales of Symphonia in
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safe texture mode. One, don't hash the palette when it doesn't matter;
including it completely kills performance in the map mode, and I'm
pretty sure it's because the palette points to essentially random
memory. Two, include the address in the hash seed; this helps with an
issue related to the EFB and the main menu. Hopefully, these changes
together don't cause any regressions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1878 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 17:23:05 +00:00
nakeee
5d230ee9ab
compile fix
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(event handler works on linux with gltest and padsimpleenv)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1877 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 11:46:09 +00:00
Shawn Hoffman
ba8c2aa7e4
nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 06:48:15 +00:00
magumagu9
4a325d466d
Attempt to refix the issue solved by r1872 without the performance
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impact on the safe texture cache. This is kind of messy, but it seems
to work.
(I have a feeling there's something strange going on, but I'm not sure
how to go about investigating it.)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1873 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 05:24:47 +00:00
magumagu9
27fb636451
Flip the hashtable accesses back to always indexing based on the
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address; there's no particular benefit to indexing based on the hash,
and doing so breaks copy EFB to texture mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1872 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 03:28:57 +00:00
memberTwo.mb2
e8edc685ba
1) fix texture caching issue (ie. MP1 "Main menu" fps drop).
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2) "fix" Pokemon Coloseum font issue in SafeTextureCache mode. We should kill the unsafe one. TODO: get why it works :p
3) readjust FAKE_GP_WATCHDOG_PERIOD for omega's ZTP to boot in DC.
Too late to split, sorry.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1871 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 23:55:55 +00:00
Shawn Hoffman
1ba2708bbd
put the handy items on the first page of ConfigMain. Fix for plugins not loading on first boot. We should figure out how to get a pointer to the main app (see OGL main.cpp line 118)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1870 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 16:36:43 +00:00
LPFaint99
14984a916d
Remove dependency of ATLMFC from direct 3d9 plugin and main dolphin app, dependency still exists in DSP_HLE and DSP_LLE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1864 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 05:07:53 +00:00
omegadox
ebb23a74fe
Some organization of the OGL plugin Config window.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1863 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 20:50:51 +00:00
tmator
6da0386bd6
now we can play with keyboard on osx, enjoy
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1862 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 14:30:05 +00:00
LPFaint99
f1a3bc1397
Move #include <window.h> from all files that include it and common.h to common.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1861 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 04:23:26 +00:00
tmator
2d586139bc
cocoa event wip, i'm tired i'll continue tomorrow
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1860 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 00:34:36 +00:00
tmator
a255ea66cf
first step to get cocoa events
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1857 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-12 20:52:45 +00:00
omegadox
d9511addf3
some small changes to OGL plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1856 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-12 15:00:00 +00:00
omegadox
ff5a8e7757
Updated scons for OGL Plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1855 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-12 08:23:09 +00:00
donkopunchstania
d6e8c1f5d0
added an option to copy textures from the EFB to system memory. this is slower but shouldn't cause the compatibility issues the previous method of copying them directly to a GL texture has. the new method can be tested by disabling "copy EFB to texture" in the hacks section. the new method still needs some tweaks.
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fixed some off-by-one errors in the EFB to texture copy and the scissor box. also fixed a couple asserts I was getting in the volume directory stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1853 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 22:25:57 +00:00
XTra.KrazzY
8768d875d4
NOWX compilation fixes for debug
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1851 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 13:37:13 +00:00
XTra.KrazzY
2d8e15600b
NJoy test printf spam when not pressing any button fix (by tinctorius)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1844 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-10 16:23:51 +00:00
nakeee
89603a91a6
add if gltest on some run away files
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Thanks shuffle!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1832 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 00:35:06 +00:00
hrydgard
4916bf54b6
rollback 1829. Seriously, WTF?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1831 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 00:09:07 +00:00
nakeee
f705cfc49f
use globals for event handler
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now I just need to set it somewhere...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1830 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-08 23:42:18 +00:00
tinctorius
e94ba056b6
Removed unused code, removed inclusion of unused headers.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1829 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-08 22:31:02 +00:00
nakeee
bf18502077
ADding functions
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1828 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-08 12:12:15 +00:00
Shawn Hoffman
dd56f82f82
remove unused variables from dsp hle and enable njoy test in windows debug build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1826 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-08 00:00:21 +00:00
daco65
ef53bfe3fc
nobody saw that silly typo! >_>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1823 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 20:50:56 +00:00
daco65
8c8ec9d155
wiimote build fixing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1822 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 20:45:43 +00:00
John Peterson
727cef5fcd
Wiimote: Forgot to remove this
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1819 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 09:09:07 +00:00
nakeee
5d961c03ef
new compile on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1817 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 08:44:57 +00:00
John Peterson
fa27a97fbb
Wiimote:
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1) I fixed the emulated Nunchuck in Zelda - TP, however I chose the minimum workable delay time that worked in my PC, in fact it's so short that the Nunchuck still fails sometimes. If you have a very fast PC or something like that so that the Nunchuck still don't work please let me know.
2) I also made the Wiimote work after Stop and Start
3) I changed /Dev/USB to initialize the emulated Wiimote directly after ScanEnable, not wait for any countdown
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1814 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 02:59:19 +00:00
nakeee
ca3ebe743f
Some testgl work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1812 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 20:54:47 +00:00
XTra.KrazzY
fa3c6c1247
scons fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1811 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 17:18:06 +00:00
XTra.KrazzY
34d47aab78
Some more nowx compile fixes thanks to tinctorius
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1810 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 17:14:04 +00:00
nakeee
f95937bc2e
is properties the right way?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1808 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 08:30:31 +00:00
John Peterson
cbdad3495d
OpenGL: Changed printf to DEBUG_LOG to avoid that it's always shown in the console window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1801 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 01:50:57 +00:00
nakeee
25842deac5
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1799 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 23:30:44 +00:00
nakeee
790ee70b36
More code for event handling
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almost working, for some reason the event handler creates 2 instances instead of one
if anyone can see why from the code I'll be like SOOOO happy:P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1798 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 22:51:35 +00:00
XTra.KrazzY
bfe43d0c61
Various NOWX fixes thanks to tinctorius, please verify this!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1797 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 22:11:08 +00:00
nakeee
f156361104
some code fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1796 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 17:46:36 +00:00
nakeee
a533a9dc3d
almost made the event handler into singleton having access problems
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1795 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 13:39:54 +00:00
John Peterson
6517f80316
nJoy: Config fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1791 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 06:35:59 +00:00
nakeee
7d08aed4c1
Some small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1781 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 00:10:19 +00:00
John Peterson
3a3fd721d1
OpenGL: Readded hide cursor option for non-Windows builds
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1778 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 23:00:07 +00:00
nakeee
94fb0dc220
Somethin'
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1777 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 22:58:20 +00:00
John Peterson
eb2ce16a6c
Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1770 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 21:53:41 +00:00
Shawn Hoffman
34cad180e8
add inputcommon and padsimpleEvnt to windows build. note: the plugin is disabled atm; it builds but isn't fit for general consumption. Also a bit of dolphin-style cleanup on inputcommon
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 21:07:22 +00:00
nakeee
90560511c9
moving around some event handler code
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creating inputcommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1766 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 19:54:56 +00:00
nakeee
22753f9e3c
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1754 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 22:21:34 +00:00
nakeee
a2a5d0a066
some more work on pad/event handler
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1733 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-02 14:10:52 +00:00
nakeee
232fe74536
warning fix by olejl
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We should get rid of that wxmessagebox...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1731 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-01 15:38:46 +00:00
nakeee
bd3f468c37
more event handler/pad events work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1728 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-01 10:52:20 +00:00
nakeee
1d0d106736
More padsimpleevnt work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1723 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-30 22:43:45 +00:00
nakeee
443e505154
more event handler stuff
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1721 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-30 10:35:52 +00:00
nakeee
d75bcf9e63
a bit more event work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1719 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 21:47:45 +00:00
nakeee
c20a54d65d
more event plugin code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1717 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 20:12:19 +00:00
bushing
7a18cf44b3
I don't know why this won't load on OSX, but at least now we can
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tell which of these modules fails to load...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1714 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 12:48:49 +00:00
John Peterson
9786786c7e
nJoy: Typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1708 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 20:11:22 +00:00
John Peterson
270e411cf5
nJoy: Changed comment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1707 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 18:56:10 +00:00
John Peterson
5e5e507121
nJoy: Enabled keyboard input (only for buttons so far) through wxWidgets in the main application. It only works when you render to the main window.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1706 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 18:50:24 +00:00
nakeee
20b6438b4b
warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1703 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 15:49:19 +00:00
nakeee
847dc93b73
That line doesn't make sense at all
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Can anyone explain why it's there?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1702 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28 15:37:14 +00:00
nakeee
ac7fe768ee
Debug compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1700 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-27 20:11:37 +00:00
John Peterson
b63e559f8a
nJoy: I forgot a file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1699 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-27 11:41:58 +00:00
John Peterson
15cff48f5a
nJoy: First implementation of an analog stick radius adjustment. Converting a square radius to a circle radius.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1698 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-27 11:32:03 +00:00
LPFaint99
fb5b4d026a
Compile fix, remove PanicAlert from nJoy SDL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1697 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 19:39:12 +00:00
hrydgard
3db9fb4fc1
More renaming.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1696 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 17:33:53 +00:00
hrydgard
8bf3d83107
rename some files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1695 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 17:26:18 +00:00
hrydgard
2a552421a5
moar cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1694 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 17:02:46 +00:00
nakeee
acd0e0d8da
linux/debug builds fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1693 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 13:19:27 +00:00
hrydgard
95a341a4e9
GL Vertex loader moved to VideoCommon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1692 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 13:09:16 +00:00
hrydgard
ab01e9e853
Prepare vertexloaders for the move...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1691 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 13:03:50 +00:00
nakeee
8819ac74c4
Fixed up padsimpleevnt sconscript
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1690 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 13:02:18 +00:00
hrydgard
fe3cd168f0
Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoader to VideoCommon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1689 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:56:56 +00:00
hrydgard
2ec3cd6694
Move VertexShaderManager too.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1688 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:47:32 +00:00
nakeee
bd9ebbf8c9
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1687 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:39:53 +00:00
hrydgard
d585d26393
Move PixelShaderManager, ImageWrite to VideoCommon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1686 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:27:58 +00:00
hrydgard
afc87eb5ae
cut dependencies, clean code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1685 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 12:24:15 +00:00
nakeee
974ff690f6
added XFStructs.cpp to SConscript
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1684 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 11:37:41 +00:00
nakeee
fa69ed2836
compile fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1683 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 11:33:32 +00:00
hrydgard
67634d5a45
Forgot these
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1682 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 11:33:15 +00:00
hrydgard
6c916151ab
Split out the shader caches into their own files. The goal is to eventually be able to move the "Managers" to VideoCommon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1681 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 11:23:59 +00:00
nakeee
bfa0ef86b1
make gltest compile after 1677
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1680 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 11:00:41 +00:00
nakeee
734c776a18
Clean up wiimote ifdefs a bit
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donno what with svn and padsimpleevnt
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1678 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 10:53:32 +00:00
hrydgard
fa9f5c44fb
More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1677 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 10:43:18 +00:00
nakeee
1413a40944
second try
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1675 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 09:36:35 +00:00
nakeee
a679e345fd
Started working on pad evnt
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fix for testgl
fix for njoy-sdl to work in debug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1674 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 09:20:01 +00:00
John Peterson
a9e588f4f3
nJoy: I forgot the file header
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1666 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 02:48:35 +00:00
John Peterson
92cef41968
nJoy: Preparation for adding new options. NOTICE: Not tested in OSX
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1665 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 02:42:15 +00:00
hrydgard
358333b94b
and more boring moving and cleanup ...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1661 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 21:44:56 +00:00
hrydgard
17a601958c
OpcodeDecoding.cpp now shared.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1660 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 20:11:42 +00:00
hrydgard
65e702030a
Some gfx code reorg, make the two OpcodeDecoding.cpp identical - next change will move them to videocommon
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1659 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 20:07:13 +00:00
hrydgard
dcc48d6c41
just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1658 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 15:56:36 +00:00
nakeee
0ed845f3d4
SDL and X11 works in gltext (silly error)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1649 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-24 19:59:07 +00:00
bushing
fd60a51a95
Fix the degenerate case so that we don't crash if zero joypads are detected
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1645 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-24 07:38:39 +00:00
nakeee
42dc237d7f
compile fix thanks olejl
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1642 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 19:50:34 +00:00
nakeee
e099bbc3ba
Disabled padsimple with gltest.
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SDL now doesn't crash
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1641 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 14:12:44 +00:00
nakeee
21d8e522ca
Forgot a file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1638 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 11:53:09 +00:00
Sonicadvance1
2852d1b84f
Allow use of Logger window without entire debug suite via the -l command line option, make the options actually viewable in the logger and a very little bit of a cleanup in nJoy Test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1633 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 08:49:52 +00:00
nakeee
af3341e3d6
minor change in gltest
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1625 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-22 22:24:59 +00:00
nakeee
ac825114c8
small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1623 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-22 10:47:37 +00:00
nakeee
a7c4697d22
more code cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1622 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-21 21:02:43 +00:00
nakeee
ffaf5177ed
typo fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1620 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-21 15:26:45 +00:00
nakeee
347da362f1
some more gstest work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1616 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 23:13:39 +00:00
nakeee
d640dec401
more code clean up
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gltest compiles on linux, not working yet
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1615 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 22:18:52 +00:00
nakeee
422437824c
compile fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1613 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 19:40:20 +00:00
facugaich
3be88bb2dd
- Janitorial tasks
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- Bugfix in ARCode/Patch editor
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1612 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 18:46:49 +00:00
LPFaint99
c695ebd6f1
simplified EXI_DeviceMemoryCard.cpp,
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warning fix for WII_IPC_HLE_Device_usb.cpp,
codecleanup and added the ability to create a formated
16Mb memcard in MemcardManager,
calibrate button is now easier to read in nJoy Testing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1600 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 08:07:04 +00:00
hrydgard
104acd5bc1
Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this.
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There's some cleanup still to be done, but hey, it works. There shouldn't be a noticable speed difference.
I hope GCC doesn't have a problem with the "member function pointers" I used.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1594 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-19 21:24:52 +00:00
nakeee
b5dcdcf779
More cleanup again I hope I didn't break anything, please check
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1593 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-19 13:56:53 +00:00
nakeee
db15121b5d
Some cleanup Should affect windows tell me if it does
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1592 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-19 11:46:52 +00:00
nakeee
fa00041f77
Fix compile on osx
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Added SetTitle support to cocoa
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1588 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 21:40:50 +00:00
nakeee
cbdcb536bf
WXGL window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1581 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 10:52:06 +00:00
nakeee
4ac1d4d2b3
SDLWindow also mainly for review
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1578 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 10:30:20 +00:00
Shawn Hoffman
a6a279a7da
fix for issue 411, njoy testing is re-enabled in windows, but not for debug config (it hates logging?)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1573 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 01:21:56 +00:00
nakeee
e6424f750b
scons changes
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added fastlog flavour with LOGGING and -O3
changed debug to include _DEBUG
changed devel to include DEBUGFAST
for now wxonassert is disabled as I couldn't make it work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1571 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 00:37:24 +00:00
nakeee
4a879698ac
First trial in backend, compiles but not checked or enabled (mostly for general review)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1570 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 23:49:35 +00:00
nakeee
c0b5aaa995
Added not implemeted rendering backend chosing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1568 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 22:09:33 +00:00
nakeee
62d44c9166
Clear errors, fixed unload on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1566 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 17:49:38 +00:00
nakeee
eea2f0520b
code clean up, for dll loading, note that this didn't add new errors
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just made old one visable, so complains about DllDebugger and missing symbols
should be refered to the one who added the symbol without making sure the plugin actually has it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1564 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 15:34:27 +00:00
Shawn Hoffman
4a5d9ded94
namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1560 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 04:14:24 +00:00
Sonicadvance1
f2686589e9
Just a few spelling mistakes in both the DX9 and GL shader, probably won't change anything for games, but it's best to be correct in the code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1555 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-16 03:34:06 +00:00
hrydgard
7b4f6ba255
remove annoying error message when state saving
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1554 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-16 00:44:50 +00:00
nakeee
4b5cfed314
forgot include
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1546 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-15 11:03:02 +00:00
nakeee
7f8cc4ec62
more nowx fixes
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disabled njoy test build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1545 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 23:52:01 +00:00
nakeee
b0f17043bd
new MsgHandler replacing common
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Most things moved to macros
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1542 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 22:00:18 +00:00
hrydgard
1a8cbd7b95
Cleanup AOSoundStream, fix audio pitch in linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1536 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 20:18:21 +00:00
hrydgard
f3eda7d85a
GL: Don't create a new texture every time the contents of one is updated. Probably not a noticable speed boost, but still .. it's good to be nice to GL :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1531 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 14:28:41 +00:00
hrydgard
162351d832
Fix a number of bugs in the ppc disassembler, causing valid instructions to show up as (ill). Also fix some broken indentation. Plus a panicalert for illegal instructions in ppctables. Remove some deprecated compiler flags.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1528 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 11:57:35 +00:00
nakeee
cdf64b8199
wxgl works sometimes on dual core but hardly ever on single
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1527 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 11:19:02 +00:00
nakeee
77aaf18d21
use opengl_makecurrent before save
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and 2 small sdl/wx changes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1526 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-14 00:31:47 +00:00
nakeee
bb817fbced
scon fixes SDL compiles
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1525 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-13 23:19:56 +00:00
nakeee
2c66b9d36f
wxgl fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1524 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-13 22:40:10 +00:00
hrydgard
0d424e109c
might fix up nJoy, thanks sl1nk3
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1516 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-12 20:35:46 +00:00
hrydgard
4e1e220e71
Cleanup, some BOOL removal. tested to work, unlike a certain other change :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1515 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-12 17:59:33 +00:00
hrydgard
537cf69cce
Revert 1513
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1514 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-12 17:36:12 +00:00
nakeee
8fa5b24472
made BOOL into s8
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I tried hard not to break windows code but please check
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1513 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-12 12:56:11 +00:00
nakeee
d61cbd747f
Small linux fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1512 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-12 11:57:15 +00:00
nakeee
bd1aa13182
can someone test it on win?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1507 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-12 08:53:15 +00:00
Shawn Hoffman
66536235e6
compiletime warning fixes, possible wxw crashes fixed, disable build of njoy_test until it's more mature.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1502 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-12 03:38:50 +00:00
nakeee
835f38c6e0
osx compile fixes + wx latest non working try
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1501 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-11 22:08:44 +00:00
daco65
607f5b289f
build fixings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1500 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-11 15:12:17 +00:00
nakeee
c2fd281a49
a bit more work still seg faults..
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wonder why..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1499 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-11 11:37:26 +00:00
nakeee
aa9b2e1073
forgot 2 files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1495 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 23:41:33 +00:00
nakeee
f395257edc
added scons wxgl flag
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remove OSX64 define
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1494 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 23:39:59 +00:00
nakeee
32a7c530e6
define mess and some other small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1493 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 23:23:05 +00:00
hrydgard
c26c92cffd
Fix some silly BOOL confusion
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1492 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 23:05:57 +00:00
hrydgard
4d013ec5df
Fix some sprintf warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1489 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 21:24:07 +00:00
hrydgard
ff776ce7cf
Some fixes to nJoy. No more trying to read non-existing buttons (dunno about axes, but i got warnings about the buttons),
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Also some code standard cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1488 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 21:23:15 +00:00
nakeee
b0d959832d
fixed typo:)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1486 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 21:07:11 +00:00
nakeee
900407c1fe
scons osx cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1485 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 18:33:13 +00:00
Sonicadvance1
2cbef47d0e
Holy Crap Batman! nJoy Testing changes. Anyway, this makes axises actually work for buttons. It needs cleaned up still. Buttons dont work as axises yet, will work on that later.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1477 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 03:49:17 +00:00
omegadox
e80c190602
Some plugin name fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1475 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 00:53:42 +00:00
hrydgard
e450578710
TLB hack plus some project changes. I only get a Konami logo though in MGS. Sonic1, plz fix :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1467 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 22:20:50 +00:00
nakeee
8fdfe2583c
scons fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1464 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 21:46:32 +00:00
nakeee
736409632e
compile fix on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1460 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 18:10:16 +00:00
John Peterson
7f7f4e8ac2
Build settings: Fixed the win32 Release linking with a /NODEFAULTLIB:msvcrt.lib, DebugFast still doesn't link
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1459 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 17:07:26 +00:00
John Peterson
fee145244c
Wiimote: Added optional status icons for the Wiimote speaker and leds. And a few other small changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1455 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 05:37:15 +00:00
bushing
d5c9afd449
Xquartz doesn't support XF86VidMode, nor does it support fullscreen mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1447 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 09:58:02 +00:00
bushing
901fe7c00f
set svn:eol-style=native for Plugins/**.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1441 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 05:25:12 +00:00
bushing
30c883bcfc
set svn:eol-style=native for **.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1438 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 04:46:09 +00:00
John Peterson
9e0439a193
Elf loader etc: Added command line elf loader so I can build and run homebrew with F5, use it with -e file.elf. Made some comments towards finding why lwbt fails to complete the HCI negotiation. I found that it worked in revision 800 so I will try to figure out what broke it along the way. Made some other small changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1432 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 00:25:01 +00:00
LPFaint99
41eabbf3d6
Compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1430 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-07 22:40:27 +00:00
nakeee
50c215a067
Forgot glu
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1427 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-07 19:13:44 +00:00
nakeee
0b7252b8f5
more small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1426 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-07 19:09:14 +00:00
nakeee
fcfb8ffdd5
some scons fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1425 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-07 17:09:40 +00:00
Shawn Hoffman
1b66c63625
windows build fix. nakee, what were you thinking >.>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1420 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-07 03:07:21 +00:00
omegadox
f9f80ed365
Copy EFB to texture alignment fix thanks to slink
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1419 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-07 02:23:25 +00:00
nakeee
a9b2738a36
Test for libs not OS
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1417 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-07 00:22:10 +00:00
Shawn Hoffman
e7dacb5655
cleanup: delete old files and don't use SanitizePath where it's not needed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1416 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-07 00:12:15 +00:00
nakeee
5f11ae5dbd
some more scons cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1414 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-06 22:28:32 +00:00
nakeee
064d45024c
(requires review for windows/mac)
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Fix up so that various libraries wont be fatal for build with scons
wiiuse lib is used only if HAVE_WIIUSE is defined to 1
made major cleanup for darwin and osx64
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1404 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-05 13:46:19 +00:00
memberTwo.mb2
bc3a7bdce3
Better tlut hash for fixing MPs font. Didn't notice any slowdown for now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1402 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 22:55:17 +00:00
memberTwo.mb2
83e4bd2e5f
Fix MP1 & MP2 texture font issue. Not very robust but the general idea is there :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1401 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 20:21:32 +00:00
omegadox
9692fca60e
windows build fix for Plugin_PadSimple/Src/PadSimple.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1390 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 09:30:59 +00:00
mizvekov
15e3fbc299
Changing PadSimple to use XkbSetDetectableAutoRepeat instead of XAutoRepeatOff
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This way we don't have to care about turning it back on, and if we crash or get
killed everything is still fine (user won't have to turn it manually on)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1388 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 02:53:13 +00:00
Sonicadvance1
395129d2c4
More work. Must press calibrate to figure out the min and max first. Triggers are annoying in Linux, because each is treated as a different axis from 0 to 255. but Windows it's from -255 to 25. It keeps setting the pressed button to the l-Trigger in Linux because of this. Must do more work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1381 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-03 02:33:02 +00:00
nakeee
dc3f3eb190
warning fixes + compile on linx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1378 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-02 10:50:58 +00:00
Shawn Hoffman
afbed76fe7
get rid of .os files, add nJoy Test to Dolphin.sln
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1377 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-02 05:00:18 +00:00
Sonicadvance1
4df7675d19
Commiting a Linux fix, and along with it is my current work on the nJoy plugin to make it better and use axises as buttons, buttons as axises, and axises as the triggers.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1372 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-02 01:08:21 +00:00
Shawn Hoffman
e033e31064
fixed up CopySettingsFile and idef'd away MSWDrawSubItem
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1371 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-02 00:12:42 +00:00
nakeee
e6022acf26
small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1364 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 08:34:51 +00:00
hrydgard
356f57baec
revert loop_counter to memory - might fix the 32-bit crashes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1363 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 08:20:34 +00:00
omegadox
7635a85f90
Added missing header.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1356 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 05:57:56 +00:00
hrydgard
20b8277ee8
reorganize the vertex normal loader tables a little.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1353 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 00:02:36 +00:00
hrydgard
df37685ffb
some more control structure merging
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1352 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 22:57:55 +00:00
hrydgard
dbc57ca08e
make vertex format compiler less confusing (no more duplicated work).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1351 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 22:47:06 +00:00
nakeee
e4c6493130
dded wxT()
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1346 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 15:13:33 +00:00
hrydgard
d2c2bd52ef
forgot to update the SConscript
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1344 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 15:06:34 +00:00
hrydgard
c541f3c335
Aniso filter setting working in GL, some code moving around, spelling fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1341 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:15:34 +00:00
hrydgard
148aa7c326
warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1339 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:02:48 +00:00
John Peterson
948046ef4c
Moved Classic Controller keys (H was already taken)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1324 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 21:18:26 +00:00
John Peterson
6a74afd02d
Don't allow two extensions at the same time
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1323 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 21:08:18 +00:00
John Peterson
4ff865198d
Added analog sticks to emulated Classic Controller, the left analog stick is JKLI, the right stick is FGHT, the home button is U, the + and - buttons are O and N
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1322 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 19:02:42 +00:00
John Peterson
46dccd280a
Fixed the digital buttons on the emulated Classic Controller, they are Numpad 4, 5, 6, 8 and Z, C, X, Y, 7, 8, 9, 0 so far
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1321 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 15:44:10 +00:00
Sonicadvance1
32dc31f3da
Committing my current work on Anti-Aliasing for the GL plugin. It works, but it's slow, really slow. I got 1-2FPS in JIT with it enabled. Maybe Windows would be faster, I'm not sure. It's highly experimental and shouldn't be used yet, since some games don't work with it. Like Super Smash Brother's Melee in game.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1320 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 13:23:29 +00:00
John Peterson
95153abe6c
Added option for emulated Classic Controller, Mario Kart Wii recognize it but the controls doesn't work yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1319 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 11:54:15 +00:00
hrydgard
494c859cbe
Build fix. Please clarify what is going on, what was this code doing here?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1316 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 21:09:50 +00:00
nakeee
9a43ed822e
removed return false from void function (thanks jp)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1315 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 20:30:30 +00:00
XTra.KrazzY
3b67df1b45
Fixed saving states in OGL Linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1313 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 12:13:15 +00:00
John Peterson
7a72ed3e4a
Fixed accidental DSP HLE change that broke the music in games that don't use SRC
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1312 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 07:52:18 +00:00
nakeee
69e978f9e2
i,j,k,l should NOT be globals
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1310 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 21:52:58 +00:00
nakeee
138e220006
Didn't replace all the instances
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1309 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 21:41:17 +00:00
nakeee
e8b0757ee7
Fix compile on windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1308 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 21:27:01 +00:00
nakeee
0bad9e9385
warning fixes
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please review Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1307 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 20:28:03 +00:00
nakeee
8777917177
warning fixes
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(may break sound on wii, look in the changelog of
Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_AXWii.cpp
if you wish to know why)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1306 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 19:42:22 +00:00
hrydgard
5c49095069
Oops, broke the original texture cache :p fixed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1299 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 00:00:23 +00:00
hrydgard
d0a48f654a
Improve safe texture cache - now using sparse CRC to identify textures. Far less video glitches - metroid intro looks good.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1298 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 23:56:57 +00:00
hrydgard
72af432491
Put the vertex loop inside the JITted code in the vertex loader. Small (yeah, small) speedup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1296 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 21:57:02 +00:00
hrydgard
30a5c91c99
GL: Safer vertex loading (should fix the new zelda crash), added vertex format logging to "show some statistics"
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1295 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 21:15:31 +00:00
Sonicadvance1
29faf7776b
stb and stbu do not work under 64bit Linux, re-disabling
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1293 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 10:48:07 +00:00
hrydgard
06aeab0414
Added an option for "Safe texture cache". Prevents Metroid Prime 1 from caching but can cause texture glitches.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1291 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 20:04:51 +00:00
nakeee
f1a3212ef3
missing include
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1285 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 09:00:37 +00:00
John Peterson
67087170ab
Fixed the emulated Wiimote in Rayman Rabbids 1, Sonic Rings and Wii Sports
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1283 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 02:29:38 +00:00
hrydgard
b19859450e
Vertexloader cleanup/fixing: Don't use floating point copies unless necessary, don't allow scale factors for floating point texture coordinates.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1282 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 23:54:52 +00:00
daco65
5672367b4c
just some deleted comments or stuff left behind of the about killing in r787
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1281 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 22:54:39 +00:00
XTra.KrazzY
ac7d6d47de
Removed Wiimote plugin version as well
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1279 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 22:00:04 +00:00
XTra.KrazzY
a94dec8f6e
Added Elebits' UCode.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1278 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 21:57:18 +00:00
XTra.KrazzY
9614ad866f
Removed OGL plugin version altogether
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1277 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 21:26:47 +00:00
hrydgard
5c58227702
Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1276 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 17:46:14 +00:00
nakeee
09b6aaaf84
vcproj didn't get commited properly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1267 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 08:48:56 +00:00
nakeee
6e4a5d8cda
Moved wiimote_test to wiimote
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Some linux compile fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1266 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 08:44:02 +00:00
hrydgard
cb8c12591a
Just a little bit of cleanup in the gl plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1263 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 00:12:44 +00:00
hrydgard
cf2c225b88
Delete about dialog from DSP_HLE plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1262 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 00:06:33 +00:00
hrydgard
0c8cb3683d
Delete unused/no-effect settings from DSP_HLE plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1261 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 00:01:56 +00:00
XTra.KrazzY
6c8a4f39c5
Wiimote is not a test anymore, it works great.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1259 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 22:34:54 +00:00
XTra.KrazzY
8b7793117f
OGL minor version change (it'a more advanced than DX9 and yet it's still "0.1"). Maybe the version should be completely removed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1258 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 22:33:53 +00:00
XTra.KrazzY
af9c6ec6ce
Fixed the disable EFB hot-key setting in OGL plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1250 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:40:20 +00:00
magumagu9
eab369321c
Linux build fixes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1248 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:11:26 +00:00
XTra.KrazzY
159e3f5b49
Fixed saving/loading states in OGL plugin.
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Turns out the BPReload function is written plain wrong. Also, most chances are that the state will load correctly when not reloading the BP (not now though).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1247 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:06:20 +00:00
John Peterson
f2448aed15
Cosmetic change to config dialog, the throttle explanation is already in the tooltip so no need to have an excessively long option name
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1245 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 17:21:43 +00:00
John Peterson
f0596fee55
Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1243 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 16:46:12 +00:00
memberTwo.mb2
36bf2fedf6
More CP/GPFifo work. Fix Super Monkey Ball SC/DC. SMB force us to hack CP differently: CPU really thinks the fifo is always empty and on idle now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1242 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 15:25:04 +00:00
nakeee
e17e084a15
make DSP LLE work on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1238 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 11:51:46 +00:00
nakeee
081b7bf1ff
compile fixes linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1236 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 08:14:39 +00:00
John Peterson
7f47db5d92
Removed auto generated code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1234 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 03:09:05 +00:00
John Peterson
f1e8b46c6c
Added Enable Other Audio option to DSP HLE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1233 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 02:53:54 +00:00
John Peterson
8a77ca8189
Made the OpenGL iLog setting changeable from the debugging window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1232 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 01:28:00 +00:00
omegadox
601f65f071
Added projection hacks back and a "default: breal" on the switch-case of "event.getId()"
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1230 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 19:44:41 +00:00
nakeee
12a8174446
some cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1227 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 14:38:32 +00:00
nakeee
58f998cb55
make config box open on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1226 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 14:17:12 +00:00
John Peterson
5fb23f879e
Fixed emulated Nunchuck in Mario Galaxy and Wii Sports
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1222 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 08:46:16 +00:00
nakeee
486d5603c8
no need for flags there
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1219 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 11:45:58 +00:00
nakeee
d73eaf1c34
added rpath to LIBS
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1218 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 11:41:42 +00:00
nakeee
2e332c1094
forgot a file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1214 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 10:32:11 +00:00
nakeee
ec19b6b024
some linux wiimote stuff
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1213 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 10:22:29 +00:00
John Peterson
76ca6ac031
Preliminary emulated Wiimote Extension support. It works in some games. The nunchuck controls are numpad 4, 5, 6, 8 for up down left right and C and Z for the c and z buttons. You have to select Extension connected from the settings to enable it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1212 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 08:31:31 +00:00
nakeee
9e31e3796a
fix 2 more warnings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1209 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 09:47:59 +00:00
John Peterson
f67a608c7d
Made Wiimote config dialog change generate Status report. Still no working connection however.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1204 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-18 07:40:56 +00:00
John Peterson
816b979128
Added extension option to Wiimote settings. It doesn't work currently. Renamed a file. Added log manager option to only show logs unique to that verbosity level.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1197 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 19:38:50 +00:00
John Peterson
d463c3b6f4
Made all updates apply in DSP HLE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1196 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17 16:59:20 +00:00
John Peterson
4062a0bab9
Small Wiimote config dialog change
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1191 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 22:59:46 +00:00
John Peterson
f6b30b1680
Bugfix, and moved readme file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1190 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 22:05:07 +00:00
John Peterson
be6a6215c9
Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 20:09:13 +00:00
XTra.KrazzY
c5b66b8c77
Fixed logging in opengl
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1186 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 14:39:48 +00:00
Shawn Hoffman
f48a74a236
let dsp null build in debug mode. fixed typo(?) in wiimote emu, so now left click=A, right click=B. Fixed up ConfigMain to write to the correct offset for changing wii language, and the dialog doesn't get extremely wide anymore. Also ignore rcdefs.h.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1180 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 03:53:00 +00:00
drkiiraziel
9a4dc4e810
Fixed small buffer overruns and other minor bugs that were found by VS2008 code analysis
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Added a check on both video plugins to prevent crashing when Memory_GetPtr retuns null pointer at ExecuteDisplayList (invalid address? Dave Mirra BMX 2 crashes there ...)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1179 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 02:30:29 +00:00
John Peterson
dc123aeebf
Four files had been misplaced in the Core project. I moved them back to their folder.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1177 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 19:12:11 +00:00
John Peterson
355e570193
Enabled SSBM sound fixes (hacks)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1176 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 17:13:54 +00:00
John Peterson
28fc0351fd
Bugfix to log manager. Console and OSReport was mixed up.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1174 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 16:35:39 +00:00
John Peterson
2d90e4c62c
Fixed Pokemon Battle Revolution sound too
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1172 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 13:04:42 +00:00
John Peterson
98e84e7909
Oops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1171 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 12:12:56 +00:00
John Peterson
e94ac8efa3
Fixed Wii Sports sound again
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1170 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 12:06:53 +00:00
John Peterson
2976f3f1e3
Fixed Wii AX sound, for real this time
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1169 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14 11:47:17 +00:00
nakeee
b0b6a64567
plog accepts 2 params
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1166 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-13 16:25:56 +00:00
nakeee
099307cf14
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1165 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-13 16:14:57 +00:00
John Peterson
13f2e4f187
Fixed typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1164 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-13 14:06:36 +00:00
John Peterson
1184d16864
Fixed Wii Sound
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1160 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-13 13:45:32 +00:00
nakeee
2c74f66070
No more Binary in svn + scons clean up
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1158 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-13 08:12:48 +00:00
Shawn Hoffman
a3abeed4f2
remove Binary/win32 and Binary/x64 from the svn, and auto copy everything there. Also fix a bug with padsimple where if you stopped emulation while the pad was rumbling, it would do so indefinitely.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1157 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 21:29:28 +00:00
John Peterson
17c73b8df9
Changed panic to regular message.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1155 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 19:55:32 +00:00
John Peterson
45d511dc49
Changed emulated wiimote setting. I'll add an option for this instead.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1152 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 15:56:42 +00:00
John Peterson
b698ea376d
Fixed emulated Wiimote again. Improved keyboard/gamepad controls for Wario Land.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1151 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 15:03:21 +00:00
Shawn Hoffman
3d56c23904
get rid of the old WII folder and put DSP.ini where it belongs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1149 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 10:03:42 +00:00
nakeee
1e2120d5f2
moved logs dir
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1144 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 08:11:59 +00:00
Shawn Hoffman
f7cb34f1e0
Migration to the new dir struct (in code only!, no deletion of old dirs...yet). VS projects copy Data/* to Binary/<arch>. Added SConscript to some projects where it was missing. This is the time to move over all your files!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1140 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-12 04:54:17 +00:00
nakeee
b47f349c96
Got rid of default Dolphin.ini
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Default plugins are now in Paths.h
Important note for scons users, plugin names now match the one on windows!!!
make sure to remove the old ones!! and update your .ini!!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1131 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 20:59:48 +00:00
Shawn Hoffman
fa1c90a411
linux build fixes. I don't know why ConfigMain is sized oddly on linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1130 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 19:09:52 +00:00
John Peterson
eaf0f3b583
Wii Sports sound works
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1128 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 18:46:48 +00:00
Shawn Hoffman
e3f9886c72
GUI updates: filesystemviewer is now ISOproperties, beginning of gameconfig (gameini) editing. Some misc cleanup here and there.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1126 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 18:39:09 +00:00
John Peterson
e2f687470b
Added Wii Sports AX CRC
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1125 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 17:24:37 +00:00
John Peterson
9e2b3436b6
Added DSP HLE mail case (used in Pokemon).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1124 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 16:41:45 +00:00
John Peterson
cfcd1b6dd5
Another small DSP HLE update.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1123 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 16:28:46 +00:00
John Peterson
f38b1688cc
Small DSP HLE update. Some AX Wii games now play noise (Top Spin 3, Wario Land).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1122 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 08:10:09 +00:00
Sonicadvance1
2a4e584e02
Linux compiling fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1121 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 07:31:40 +00:00
Shawn Hoffman
70837bb034
replace m_VtxDesc.Tex7Coord that I missed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1119 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 04:50:39 +00:00
Shawn Hoffman
1ceee92770
Since m_VtxDesc.Text7Coord is broken across a 32 bit word boundary, retrieve its value manually. If we didn't do this, the vertex format would be read as one bit offset from where it should be, making 01 become 00, and 10/11 become 01. Among the benefits of this fix: Zelda Wind Waker no longer crashes when you view the map. see http://forums.ngemu.com/dolphin-discussion/114035-those-pesky-bit-fields.html
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1118 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 04:44:41 +00:00
hrydgard
7c1bd6bc6c
fix for silly crash in wii mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1117 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 23:21:05 +00:00
John Peterson
6fe351bef9
Typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1115 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 21:49:54 +00:00
John Peterson
c26920efb6
Oops, fixed mistake
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1114 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 21:48:15 +00:00
John Peterson
0f4b41d5ea
Small DSP HLE change
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1113 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 21:41:24 +00:00
John Peterson
668085e5a1
Fixed typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1112 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 20:41:02 +00:00
John Peterson
fe19642762
Small changes to DSP HLE. Still no sound in Wii AX. Blocks are turned on but something is wrong, it seems like cur_addr was not moving (in Top Spin 3), if I understand the log correctly.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1111 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 20:32:36 +00:00
nakeee
145d868585
fix to compile on linux (itoa is not standart please don't use it..)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1110 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 19:30:16 +00:00
John Peterson
814aa547ac
Added mail viewer to the HLE DSP plugin. Use it by selecting Mail > Scan mails in the sound debugger.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1109 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 10:32:18 +00:00
nakeee
6492b21367
missing file on scons
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1108 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 09:30:36 +00:00
donkopunchstania
9199d1a3bc
Added texture converter to convert textures between GX and GL formats using fragment programs. Currently only YUYV <-> RGB is supported, but other formats will be added in the future. Hopefully using fragment program conversion over the current software texture conversion will help movie playback.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1107 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-10 07:12:14 +00:00
nakeee
814d3ddb0e
small code fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1106 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 20:55:04 +00:00
hrydgard
475daf0331
struct fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1105 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 20:17:07 +00:00
hrydgard
ee3dae4952
More AX
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1104 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 19:54:51 +00:00
hrydgard
35e8951f99
oops, left logging on
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1103 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 18:48:40 +00:00
hrydgard
8a0fea72e6
More AX Wii work - ax parsing corrected (hopefully), still no sound :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1102 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 18:38:15 +00:00
hrydgard
860ffe9541
Some preparations for Wii AX (much work remains)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1101 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 16:19:30 +00:00
hrydgard
530fb9ba3d
Assorted warning fixes, small mixer improvement when both DTK and HLE audio are used
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1100 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 13:17:17 +00:00
omegadox
42a515ba76
a small fix when not using stretch and a small code move
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1099 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-09 00:28:12 +00:00
John Peterson
83b8527085
Some Wiimote to Gamepad translations for Wario Land Shake It
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1095 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 06:31:18 +00:00
omegadox
3303639a6e
Fixed stretch to fit for separate render window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1094 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-08 04:09:40 +00:00
John Peterson
eb6afb7c05
Small changes that were lost in revision 936.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1091 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 20:01:06 +00:00
John Peterson
6d6199a6e6
Added keyboard buttons to wiimote plugin. Todo: add a config window to configure the keys.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1090 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-07 19:58:55 +00:00
fires.gc
2bbbebbfca
shutdown fix for wiimote plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1081 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 22:17:09 +00:00
fires.gc
f122106b61
Workaround for shutdown opengl plugin if you are render to window.
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It hangs in a message box (wglMakeCurrent(NULL,NULL) fails) which you cant see and so cant click away.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1080 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 21:59:54 +00:00
fires.gc
fafbbdfee5
wiimote code cleaning
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1079 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 21:05:43 +00:00
fires.gc
e37a283886
compile fix for windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1074 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 18:54:28 +00:00
fires.gc
5e300155da
added native wiimote support. The new native wiimote support isn't stable and works for windows only.
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Follow this tutorial (http://www.wiibrew.org/wiki/Wiimote/Windows_Tutorial ) to connect your wiimote and verify that your connections is established (you can do this is one of the wiiuse sample demos). After that start dolphin. At the beginning LED4 of your wiimote should be enabled and after the wii program has established its own connection only LED1 must be enabled. DONT ASK FOR MULTI-WIIMOTE SUPPORT :) Have fun
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1073 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-05 17:15:00 +00:00
Shawn Hoffman
b6b61f0a9f
changed ConfigMain and ogl config.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1067 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 09:56:25 +00:00
Sonicadvance1
ac3c29108c
Removed inverting the depth, still needs to be removed from config, and I also cleared up a line of code that was annoying to look at
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1065 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 05:49:48 +00:00
Sonicadvance1
712a391cb8
Removed the Projection Hacks since the Original Projection was correct, I never ment to commit those projection changes anyway ;p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1063 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-04 01:38:20 +00:00
Shawn Hoffman
c9b1cced9c
added banner image showing/saving to filesystemviewer. Cleaned up daco's cache code a bit (only coding style stuff), added default banner image. Commented out progress bar for plugin loading.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1055 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-03 04:17:57 +00:00
donkopunchstania
342c559719
fixed an off by one error I created in the texture copy function in bpstructs.cpp. SSBM no longer has black on ground. sorry about that ;p
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noticed the real HW doesn't clip some things it should. modified the projection matrix to account for this.
changed normal loader to better handle 1 or 3 index NBT data which fixed an underrun.
added missing z component in biasing section of indirect texturing.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1048 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 05:07:14 +00:00
Shawn Hoffman
c3dc7ec481
changed padsimple to default to using xpad and keyboard.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1027 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 17:02:51 +00:00
Shawn Hoffman
84614f31f4
made configmain a lot more pretty, fixed an annoying bug where closing njoy would send dolphin behind any other open windows, and ported the "old" about box to wxw. The message is just a huge string, so just change if wrong!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1024 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-31 05:40:52 +00:00
fires.gc
957441d2da
added some new log types for wii
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1023 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-30 22:25:54 +00:00
hrydgard
e36ca4705d
oops forgot this one
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1010 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 22:29:25 +00:00
hrydgard
9399c2223c
fix bad palettes in wii games
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1006 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 21:05:07 +00:00
nakeee
90bd960c5d
linux compile fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1005 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:51:35 +00:00
fires.gc
93b5f4f31b
added a command
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1003 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 20:18:36 +00:00
fires.gc
566d0cf9e3
wiimote code cleaning
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1001 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 18:22:05 +00:00
fires.gc
07a6b2dec5
added an report mode
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cursor position is now the same like the mouse position
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@998 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-29 11:23:40 +00:00
hrydgard
6a2bacac8c
really turn the vertex format jit off, when it's off
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@994 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 21:38:55 +00:00
hrydgard
22e1ecbb51
Make it possible to turn off the tiny vertex format setup JIT, may help macosx compatibility work (pretty useless, a jit for the actual vertex loading would have been much more useful)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@993 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 21:04:14 +00:00
nakeee
418f8a2b23
opengl scons compile fix on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@990 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 14:19:28 +00:00
omegadox
a0a21a9877
a fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@989 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 08:19:54 +00:00
omegadox
46f0dd8f78
Added more render control options, wireframe option works, added more hacks.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@988 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 08:14:17 +00:00
nakeee
09a0b34ce1
_rotl already in common.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@987 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 07:08:20 +00:00
hrydgard
5129341a9c
Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:38:30 +00:00
tmator
0ca6a4021b
sutpid error
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@977 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:02:48 +00:00
tmator
a7be7689c1
add cocoa in ogl plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@976 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 20:29:32 +00:00
nakeee
62b49ea2d6
few compile errors fixed on linux
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(please check them out as I'm not 100% sure about them)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@975 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 07:34:57 +00:00
fires.gc
c9a8672987
some more wpad work...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@973 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 14:16:51 +00:00
omegadox
f1db84a999
OpenGL config window re-organization.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@972 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 13:35:34 +00:00
omegadox
309c50d26f
Added "Hacks" tab to OGL plugin config window and the hack option "Invert Depth". Use hacks to figure out some graphics bugs like the logo in ZWW is not a glDepth problem as I would figured it was. These hacks should be temp until the problem has been solved correctly. Also more hacks can help us figure out graphics problems we do not understand faster.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@971 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-26 12:03:12 +00:00
tmator
8f3aa9e67b
more osx64 work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@963 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:47:46 +00:00
hrydgard
d3da9a67d7
savestates work better in Metroid Prime 2 (can jump ingame from intro screens with no graphics corruption)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@962 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 17:09:06 +00:00
hrydgard
f77624147d
Cachable vertex loaders. Not a very big speedup in itself, but makes it easier to speed up vertex loading in the future.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@960 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 15:53:43 +00:00
hrydgard
2f6d41e413
Move moving things around and preparing for the next step (cached vertexloaders).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@957 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 13:27:28 +00:00
hrydgard
bc79d22f5e
Move pipeline back into VertexLoader. Started work on VertexLoaderManager, which will cache VertexLoaders. (yep, the design plan changed a little bit).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@956 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 12:35:55 +00:00
Maarten ter Huurne
98277aeda0
Fixed build ("file" -> "files"). Made indenting consistent again (tabs or spaces does not matter, but mixing them is evil).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@953 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 11:11:20 +00:00
hrydgard
f14fca914d
OpenGL - Don't cache pointer to compiled code - cache pointer to NativeVertexFormat instead.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@950 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-25 09:59:00 +00:00
hrydgard
63793c7f4f
Missed this one
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@949 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 23:36:12 +00:00
hrydgard
72d8c3344b
Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 23:08:46 +00:00
tmator
a03f39ac36
now core, padsimple and dsp null can be buil in 64bit on osx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@947 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 15:48:36 +00:00
omegadox
63f3e1ab8c
Stretch to Fit option works in separate render window now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@946 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 02:29:05 +00:00
omegadox
dc5eaad82c
ZTP bloom fix and MP1 and 2 skybox fix, I commented out sonic's hacks and just added comments about them.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@945 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-23 19:01:00 +00:00
nakeee
3b4d8a47b3
Config is now one dir up
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@944 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-23 09:11:26 +00:00