lets retry that change from omega but this time keep the projection hacks >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2527 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -34,7 +34,7 @@
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it will not be used when we Start and Stop games. With these exceptions:
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1. Video plugin: If FreeLibrary() is not called between Stop and Start it will fail for
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several games on the next Start, but not for all games.
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2. Sond plugin: If FreeLibrary() is not called between Stop and Start I got the "Tried to
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2. Sound plugin: If FreeLibrary() is not called between Stop and Start I got the "Tried to
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"get pointer for unknown address ffffffff" message for all games I tried.
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Currently this holds if the 'SETUP_FREE_PLUGIN_ON_BOOT' option is used
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@ -276,6 +276,10 @@ void CPluginManager::GetPluginInfo(CPluginInfo *&info, std::string Filename)
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if (m_PluginInfos.at(i).GetFilename() == Filename)
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{
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info = &m_PluginInfos.at(i);
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if (info == NULL)
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{
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PanicAlert("error reading info from dll");
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}
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return;
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}
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}
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@ -291,10 +295,16 @@ void *CPluginManager::LoadPlugin(const char *_rFilename, int Number)
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/* Avoid calling LoadLibrary() again and instead point to the plugin info that we found when
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Dolphin was started */
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CPluginInfo *info = NULL;
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GetPluginInfo(info, Filename);
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if (info == NULL)
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{
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PanicAlert("Can't open %s, it's missing", _rFilename);
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if (!Filename.empty()){
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GetPluginInfo(info, Filename);
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if (info == NULL)
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{
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PanicAlert("Can't open %s, it's missing", _rFilename);
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return NULL;
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}
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}
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else{
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PanicAlert("error with dll Filename (its NULL)");
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return NULL;
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}
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@ -203,12 +203,12 @@ void VertexShaderManager::SetConstants(bool proj_hax_1, bool proj_hax_2)
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g_fProjectionMatrix[0] = xfregs.rawProjection[0];
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g_fProjectionMatrix[1] = 0.0f;
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g_fProjectionMatrix[2] = xfregs.rawProjection[1];
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g_fProjectionMatrix[3] = 0;
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g_fProjectionMatrix[3] = 0.0f;
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g_fProjectionMatrix[4] = 0.0f;
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g_fProjectionMatrix[5] = xfregs.rawProjection[2];
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g_fProjectionMatrix[6] = xfregs.rawProjection[3];
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g_fProjectionMatrix[7] = 0;
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g_fProjectionMatrix[7] = 0.0f;
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g_fProjectionMatrix[8] = 0.0f;
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g_fProjectionMatrix[9] = 0.0f;
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@ -217,7 +217,7 @@ void VertexShaderManager::SetConstants(bool proj_hax_1, bool proj_hax_2)
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//---------Projection[11]---------
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// No hacks
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if ((!proj_hax_1 && !proj_hax_2) || (proj_hax_1 && proj_hax_2))
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g_fProjectionMatrix[11] = -(0.0f - xfregs.rawProjection[5]);
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g_fProjectionMatrix[11] = xfregs.rawProjection[5];
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// Before R945 Hack
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if (proj_hax_1 && !proj_hax_2)
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@ -270,7 +270,7 @@ void VertexShaderManager::SetConstants(bool proj_hax_1, bool proj_hax_2)
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//---------Projection[11]---------
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// No hacks
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if ((!proj_hax_1 && !proj_hax_2) || (proj_hax_1 && proj_hax_2))
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g_fProjectionMatrix[11] = -(-0.5f - xfregs.rawProjection[5]);
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g_fProjectionMatrix[11] = xfregs.rawProjection[5] + 0.1f;
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// Before R945 Hack
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if (proj_hax_1 && !proj_hax_2)
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@ -303,16 +303,15 @@ void VertexShaderManager::SetConstants(bool proj_hax_1, bool proj_hax_2)
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SETSTAT_FT(stats.g2proj_13, g_fProjectionMatrix[13]);
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SETSTAT_FT(stats.g2proj_14, g_fProjectionMatrix[14]);
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SETSTAT_FT(stats.g2proj_15, g_fProjectionMatrix[15]);
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SETSTAT_FT(stats.proj_0, xfregs.rawProjection[0]);
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SETSTAT_FT(stats.proj_1, xfregs.rawProjection[1]);
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SETSTAT_FT(stats.proj_2, xfregs.rawProjection[2]);
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SETSTAT_FT(stats.proj_3, xfregs.rawProjection[3]);
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SETSTAT_FT(stats.proj_4, xfregs.rawProjection[4]);
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SETSTAT_FT(stats.proj_5, xfregs.rawProjection[5]);
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SETSTAT_FT(stats.proj_6, xfregs.rawProjection[6]);
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}
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SETSTAT_FT(stats.proj_0, xfregs.rawProjection[0]);
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SETSTAT_FT(stats.proj_1, xfregs.rawProjection[1]);
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SETSTAT_FT(stats.proj_2, xfregs.rawProjection[2]);
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SETSTAT_FT(stats.proj_3, xfregs.rawProjection[3]);
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SETSTAT_FT(stats.proj_4, xfregs.rawProjection[4]);
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SETSTAT_FT(stats.proj_5, xfregs.rawProjection[5]);
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SETSTAT_FT(stats.proj_6, xfregs.rawProjection[6]);
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PRIM_LOG("Projection: %f %f %f %f %f %f\n", xfregs.rawProjection[0], xfregs.rawProjection[1], xfregs.rawProjection[2], xfregs.rawProjection[3], xfregs.rawProjection[4], xfregs.rawProjection[5]);
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SetVSConstant4fv(C_PROJECTION, &g_fProjectionMatrix[0]);
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SetVSConstant4fv(C_PROJECTION+1, &g_fProjectionMatrix[4]);
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@ -21,6 +21,7 @@
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#include "CPMemory.h"
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#include "NativeVertexWriter.h"
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#include "VertexShaderManager.h"
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#include "PixelShaderManager.h"
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// LoadXFReg 0x10
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void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData)
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@ -154,6 +155,7 @@ void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData)
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case 0x101a:
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VertexManager::Flush();
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VertexShaderManager::SetViewport((float*)&pData[i]);
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PixelShaderManager::SetViewport((float*)&pData[i]);
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i += 6;
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break;
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@ -189,7 +189,7 @@ void Flush()
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VertexShaderCache::SetShader(g_nativeVertexFmt->m_components); // TODO(ector): only do this if shader has changed
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// set global constants
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VertexShaderManager::SetConstants();
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VertexShaderManager::SetConstants(false,false);
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PixelShaderManager::SetConstants();
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int stride = g_nativeVertexFmt->GetVertexStride();
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@ -232,6 +232,8 @@ void ConfigDialog::CreateGUIControls()
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wxString tmp;
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tmp << g_Config.iMultisampleMode;
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m_AliasModeCB->SetValue(tmp);
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AAText->Hide();
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m_AliasModeCB->Hide();
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// Usage: The wxGBPosition() must have a column and row
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sGeneral = new wxBoxSizer(wxVERTICAL);
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@ -262,8 +264,8 @@ void ConfigDialog::CreateGUIControls()
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sEnhancements->Add(m_ForceFiltering, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
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sEnhancements->Add(AnisoText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sEnhancements->Add(m_MaxAnisotropyCB, wxGBPosition(1, 1), wxGBSpan(1, 2), wxALL, 5);
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sEnhancements->Add(AAText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sEnhancements->Add(m_AliasModeCB, wxGBPosition(2, 1), wxGBSpan(1, 2), wxALL, 5);
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//sEnhancements->Add(AAText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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//sEnhancements->Add(m_AliasModeCB, wxGBPosition(2, 1), wxGBSpan(1, 2), wxALL, 5);
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sbEnhancements->Add(sEnhancements);
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sGeneral->Add(sbEnhancements, 0, wxEXPAND|wxALL, 5);
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m_PageGeneral->SetSizer(sGeneral);
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