fix osx build, and first step to get real wiimotes on osx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2277 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -1,8 +1,9 @@
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# -*- python -*-
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import sys
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Import('env')
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if not env['HAVE_BLUEZ']:
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if not (env['HAVE_BLUEZ'] or sys.platform == 'darwin'):
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env['HAVE_WIIUSE'] = 0
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Return()
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@ -11,13 +12,18 @@ files = [
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"dynamics.c",
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"events.c",
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"io.c",
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"io_nix.c",
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"ir.c",
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"nunchuk.c",
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"guitar_hero_3.c",
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"wiiuse.c",
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]
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if env['HAVE_BLUEZ']:
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files += [ "io_nix.c", ]
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if sys.platform == 'darwin':
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files += [ "io_osx.c", ]
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env_wiiuse = env.Clone(
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CCFLAGS = env.filterWarnings(env['CCFLAGS']) + ' -fvisibility=default',
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CXXFLAGS = env.filterWarnings(env['CXXFLAGS']),
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@ -35,8 +35,10 @@
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#define CONNECT_H_INCLUDED
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#ifndef WIN32
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#if !defined(__APPLE__)
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#include <bluetooth/bluetooth.h>
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#endif
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#endif
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#include "wiiuse_internal.h"
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@ -124,9 +124,11 @@ struct wiimote_t** wiiuse_init(int wiimotes) {
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wm[i]->unid = i+1;
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#ifndef WIN32
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#if !defined(__APPLE__)
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wm[i]->bdaddr = *BDADDR_ANY;
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wm[i]->out_sock = -1;
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wm[i]->in_sock = -1;
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#endif
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#else
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wm[i]->dev_handle = 0;
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wm[i]->stack = WIIUSE_STACK_UNKNOWN;
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@ -42,6 +42,8 @@
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#ifdef _WIN32
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/* windows */
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#include <windows.h>
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#elif defined(__APPLE__)
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#include <string.h>
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#else
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/* nix */
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#include <bluetooth/bluetooth.h>
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@ -533,7 +535,11 @@ typedef struct wiimote_t {
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WCONST int unid; /**< user specified id */
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#ifndef WIN32
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#if defined(__APPLE__)
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WCONST char bdaddr[10]; /**< bt address on osx addr are string */
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#else
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WCONST bdaddr_t bdaddr; /**< bt address */
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#endif
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WCONST char bdaddr_str[18]; /**< readable bt address */
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WCONST int out_sock; /**< output socket */
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WCONST int in_sock; /**< input socket */
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@ -45,9 +45,11 @@
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#define WIIUSE_INTERNAL_H_INCLUDED
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#ifndef WIN32
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#if !defined(__APPLE__)
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#include <arpa/inet.h> /* htons() */
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#include <bluetooth/bluetooth.h>
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#endif
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#endif
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#include "definitions.h"
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@ -160,6 +160,7 @@ void ConfigDialog::UpdateGUIButtonMapping(int controller)
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m_TiltInvertPitch[controller]->SetValue(WiiMoteEmu::PadMapping[controller].bPitchInvert);
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// Wiimote
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#ifdef _WIN32
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m_bWmA[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.A).c_str()));
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m_bWmB[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.B).c_str()));
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m_bWm1[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.One).c_str()));
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@ -183,6 +184,7 @@ void ConfigDialog::UpdateGUIButtonMapping(int controller)
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m_bNcU[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.U).c_str()));
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m_bNcD[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.D).c_str()));
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m_bNcShake[controller]->SetLabel(wxString::FromAscii(InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Nc.Shake).c_str()));
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#endif
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//Console::Print("m_bWmA[%i] = %i = %s\n", controller, WiiMoteEmu::PadMapping[controller].Wm.A, InputCommon::VKToString(WiiMoteEmu::PadMapping[controller].Wm.A).c_str());
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}
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@ -754,4 +756,4 @@ void ConfigDialog::UpdatePad(wxTimerEvent& WXUNUSED(event))
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PadGetStatus();
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}
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/////////////////////////////////////////////////////
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/////////////////////////////////////////////////////
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