Emulated Wiimote: Forgot a few ifdefs

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2244 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2009-02-15 02:06:07 +00:00
parent 34dbb40ef5
commit 72112584de
1 changed files with 13 additions and 6 deletions

View File

@ -392,11 +392,17 @@ extern "C" unsigned int Wiimote_GetAttachedControllers()
void OpenConsole(bool Open)
{
// Close the console window
if (Console::GetHwnd() != NULL && !Open)
#ifdef _WIN32
if (Console::GetHwnd() != NULL && !Open)
#else
if (false)
#endif
{
Console::Close();
// Wait here until we have let go of the button again
while(GetAsyncKeyState(VK_INSERT)) {Sleep(10);}
#ifdef _WIN32
while(GetAsyncKeyState(VK_INSERT)) {Sleep(10);}
#endif
return;
}
@ -405,10 +411,11 @@ void OpenConsole(bool Open)
Console::Print("\n\nWiimote console opened\n");
// Move window
//MoveWindow(Console::GetHwnd(), 0,400, 100*8,10*14, true); // small window
//MoveWindow(Console::GetHwnd(), 400,0, 100*8,70*14, true); // big window
MoveWindow(Console::GetHwnd(), 200,0, 130*8,70*14, true); // big wide window
#ifdef _WIN32
//MoveWindow(Console::GetHwnd(), 0,400, 100*8,10*14, true); // small window
//MoveWindow(Console::GetHwnd(), 400,0, 100*8,70*14, true); // big window
MoveWindow(Console::GetHwnd(), 200,0, 130*8,70*14, true); // big wide window
#endif
}
// ---------------