Wiimote: Another one
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2024 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -69,7 +69,6 @@ void FillReportInfo(wm_core& _core)
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_core.minus = GetAsyncKeyState('M') ? 1 : 0;
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_core.home = GetAsyncKeyState('H') ? 1 : 0;
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/* Sideways controls (for example for Wario Land) if the Wiimote is intended to be held sideways */
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if(g_Config.bSidewaysDPad)
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{
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@ -92,7 +91,7 @@ void FillReportInfo(wm_core& _core)
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//////////////////////////
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////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////
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// Wiimote accelerometer
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// ---------------
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/* The accelerometer x, y and z values range from 0x00 to 0xff with the default netural values
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@ -144,7 +144,7 @@ void DllConfig(HWND _hParent)
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win.SetHWND(_hParent);
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#endif
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Console::Open();
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//Console::Open();
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g_FrameOpen = true;
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frame = new ConfigDialog(&win);
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