compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1687 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -17,7 +17,6 @@ files = [
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'rasterfont.cpp',
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'Render.cpp',
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'TextureMngr.cpp',
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'ImageWrite.cpp',
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'NativeVertexFormat.cpp',
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'VertexManager.cpp',
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'VertexLoader.cpp',
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@ -26,7 +25,6 @@ files = [
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'VertexLoader_Position.cpp',
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'VertexLoader_TextCoord.cpp',
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'VertexLoaderManager.cpp',
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'PixelShaderManager.cpp',
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'VertexShaderManager.cpp',
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'PixelShaderCache.cpp',
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'VertexShaderCache.cpp',
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@ -19,7 +19,7 @@
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#define _TEXTURECONVERTER_H
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#include "VideoCommon.h"
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#include "GLutil.h"
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#include "GLUtil.h"
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// Converts textures between formats
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// TODO: support multiple texture formats
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@ -36,4 +36,4 @@ void DecodeToTexture(u8* srcAddr, int srcWidth, int srcHeight, GLuint destTextur
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}
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#endif
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#endif
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