Small DSP HLE update. Some AX Wii games now play noise (Top Spin 3, Wario Land).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1122 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2008-11-11 08:10:09 +00:00
parent 2a4e584e02
commit f38b1688cc
7 changed files with 111 additions and 76 deletions

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@ -37,7 +37,13 @@
#include "../Logging/Console.h" // open and close console
// externals
// externals that are needed even in Release builds
bool gSSBM = true;
bool gSSBMremedy1 = true;
bool gSSBMremedy2 = true;
bool gSequenced = true;
bool gVolume = true;
bool gReset = false;
extern std::vector<std::string> sMailLog, sMailTime;
@ -73,13 +79,6 @@ CDebugger::CDebugger(wxWindow *parent, wxWindowID id, const wxString &title,
//, gUpdFreq(5) // loaded from file
, gPreset(0)
, giShowAll(-1)
, gSSBM(true)
, gSSBMremedy1(true)
, gSSBMremedy2(true)
, gSequenced(true)
, gVolume(true)
, gReset(false)
{
CreateGUIControls();

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@ -94,7 +94,7 @@ void startConsoleWin(int width, int height, char* fname)
// File printf function
int aprintf(int a, char *fmt, ...)
{
#if defined(DEBUG_HLE) && defined(_WIN32)
#if defined(DEBUG_HLE) && defined(_WIN32) && (defined(_DEBUG) || defined(DEBUGFAST))
if(m_frame->gSaveFile)
{
char s[5000]; // WARNING: mind this value

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@ -56,6 +56,7 @@ extern CDebugger* m_frame;
std::vector<u32> gsamplePos(NUMBER_OF_PBS);
// main
std::vector<u16> running(NUMBER_OF_PBS);
std::vector<u16> gsrc_type(NUMBER_OF_PBS);
std::vector<u16> gis_stream(NUMBER_OF_PBS);
@ -72,6 +73,7 @@ extern CDebugger* m_frame;
std::vector<u16> gvolume_right(NUMBER_OF_PBS);
std::vector<u16> gmix_unknown2(NUMBER_OF_PBS);
std::vector<u16> gmixer_control(NUMBER_OF_PBS);
std::vector<u32> gmixer_control_wii(NUMBER_OF_PBS);
std::vector<u16> gmixer_vol1(NUMBER_OF_PBS);
std::vector<u16> gmixer_vol2(NUMBER_OF_PBS);
@ -152,15 +154,15 @@ std::string writeTitle(int a)
if(a == 0)
{
b = " adpcm adpcm_loop\n";
b = b + " Nr pos / end lpos | voll volr | isl iss | pre yn1 yn2 pre yn1 yn2 | frac ratio[hi lo]\n";
b = b + " Nr pos / end lpos | voll volr | isl iss | pre yn1 yn2 pre yn1 yn2 | frac ratio[hi lo]\n";
}
else if(a == 1)
{
b = " Nr pos / end lpos | voll volr | src form coef | 1 2 3 4 5\n";
b = " Nr pos / end lpos | voll volr | src form coef | 1 2 3 4 5\n";
}
else if(a == 2)
{
b = " Nr pos / end lpos | voll volr | isl iss | e-l e-s\n";
b = " Nr pos / end lpos | voll volr | isl iss | e-l e-s\n";
}
else if(a == 3)
{
@ -184,20 +186,20 @@ std::string writeMessage(int a, int i)
// ---------------------------------------------------------------------------------------
/*
PRESET 0
" Nr pos / end lpos | voll volr | isl iss | pre yn1 yn2 pre yn1 yn2 | frac ratio[hi lo]\n";
"---------------|00 12341234/12341234 12341234 | 00000 00000 | 0 0 | 000 00000 00000 000 00000 00000 | 00000 00000[0 00000]
" Nr pos / end lpos | voll volr | isl iss | pre yn1 yn2 pre yn1 yn2 | frac ratio[hi lo]\n";
"---------------|00 12341234/1234123412 12341234 | 00000 00000 | 0 0 | 000 00000 00000 000 00000 00000 | 00000 00000[0 00000]
PRESET 1 (updates)
" Nr pos / end lpos | voll volr | src form coef | 1 2 3 4 5\n";
" Nr pos / end lpos | voll volr | src form coef | 1 2 3 4 5\n";
"---------------|00 12341234/12341234 12341234 | 00000 00000 | 0 0 0 | 0 0 0 0 0
PRESET 2
" Nr pos / end lpos | voll volr | isl iss | e-l e-s\n";
" Nr pos / end lpos | voll volr | isl iss | e-l e-s\n";
"---------------|00 12341234/12341234 12341234 | 00000 00000 | 0 0 | 000000 000000
*/
if(a == 0)
{
sprintf(buf,"%c%02i %08i/%08i %08i | %05i %05i | %i %i | %03i %05i %05i %03i %05i %05i | %05i %05i[%i %05i]",
sprintf(buf,"%c%02i %08x/%08x %08x | %05u %05u | %i %i | %03i %05i %05i %03i %05i %05i | %05i %05i[%i %05i]",
223, i, gsamplePos[i], gsampleEnd[i], gloopPos[i],
gvolume_left[i], gvolume_right[i],
glooping[i], gis_stream[i],
@ -207,7 +209,7 @@ std::string writeMessage(int a, int i)
}
else if(a == 1)
{
sprintf(buf,"%c%02i %08i/%08i %08i | %05i %05i | %i %i %i | %i %i %i %i %i %08x %08x",
sprintf(buf,"%c%02i %08x/%08x %08x | %05u %05u | %i %i %i | %i %i %i %i %i %08x %08x",
223, i, gsamplePos[i], gsampleEnd[i], gloopPos[i],
gvolume_left[i], gvolume_right[i],
gsrc_type[i], gaudioFormat[i], gcoef[i],
@ -284,23 +286,21 @@ template<class ParamBlockType> void CollectPB(bool Wii, int i, ParamBlockType &P
//void CollectPB(bool Wii, int i, AXParamBlockWii * PBw, AXParamBlock * PBs)
{
// AXPB base
gsrc_type[i] = PBs[i].src_type;
gcoef[i] = PBs[i].coef_select;
if(Wii) gmixer_control_wii[i] = PBs[i].mixer_control;
else gmixer_control[i] = PBs[i].mixer_control;
gloopPos[i] = (PBs[i].audio_addr.loop_addr_hi << 16) | PBs[i].audio_addr.loop_addr_lo;
gsampleEnd[i] = (PBs[i].audio_addr.end_addr_hi << 16) | PBs[i].audio_addr.end_addr_lo;
gsamplePos[i] = (PBs[i].audio_addr.cur_addr_hi << 16) | PBs[i].audio_addr.cur_addr_lo;
running[i] = PBs[i].running;
gis_stream[i] = PBs[i].is_stream;
// mixer (some differences)
gvolume_left[i] = PBs[i].mixer.volume_left;
gvolume_right[i] = PBs[i].mixer.volume_right;
if(i == 94 && (PBs[i].mixer.unknown > 0 || PBs[i].mixer.unknown2 > 0))
DebugLog("(%i) | LOG Read Left: %04x | Right: %04x", i, PBs[i].mixer.unknown, PBs[i].mixer.unknown2);
gmix_unknown[i] = PBs[i].mixer.unknown;
gmix_unknown2[i] = PBs[i].mixer.unknown2;
gmixer_control[i] = PBs[i].mixer_control;
gcur_volume[i] = PBs[i].vol_env.cur_volume;
gcur_volume_delta[i] = PBs[i].vol_env.cur_volume_delta;
@ -320,7 +320,14 @@ template<class ParamBlockType> void CollectPB(bool Wii, int i, ParamBlockType &P
gmixer_d6[i] = PBs[i].mixer.unknown4[3];
gmixer_d7[i] = PBs[i].mixer.unknown4[5];
// adpcm_loop_info (same in GC and Wii)
// PBAudioAddr audio_addr
glooping[i] = PBs[i].audio_addr.looping;
gaudioFormat[i] = PBs[i].audio_addr.sample_format;
gloopPos[i] = (PBs[i].audio_addr.loop_addr_hi << 16) | PBs[i].audio_addr.loop_addr_lo;
gsampleEnd[i] = (PBs[i].audio_addr.end_addr_hi << 16) | PBs[i].audio_addr.end_addr_lo;
gsamplePos[i] = (PBs[i].audio_addr.cur_addr_hi << 16) | PBs[i].audio_addr.cur_addr_lo;
// PBADPCMLoopInfo adpcm_loop_info (same in GC and Wii)
gadloop1[i] = PBs[i].adpcm.pred_scale;
gadloop2[i] = PBs[i].adpcm.yn1;
gadloop3[i] = PBs[i].adpcm.yn2;
@ -338,12 +345,7 @@ template<class ParamBlockType> void CollectPB(bool Wii, int i, ParamBlockType &P
gupdates_addr[i] = (PBs[i].updates.data_hi << 16) | PBs[i].updates.data_lo;
gupdates_data[i] = Memory_Read_U32(gupdates_addr[i]);
gaudioFormat[i] = PBs[i].audio_addr.sample_format;
glooping[i] = PBs[i].audio_addr.looping;
gsrc_type[i] = PBs[i].src_type;
gis_stream[i] = PBs[i].is_stream;
// PBSampleRateConverter src
gratio[i] = (u32)(((PBs[i].src.ratio_hi << 16) + PBs[i].src.ratio_lo) * ratioFactor);
@ -413,15 +415,6 @@ void CUCode_AX::Logging(short* _pBuffer, int _iSize, int a, bool Wii)
else
numberOfPBs = numberOfPBsGC;
/*
DebugLog("After Read LOG: Left: %04x | Right: %04x || Left: %04x | Right: %04x ",
PBs[94].mixer.unknown, PBs[94].mixer.unknown2,
PBw[94].mixer.unknown, PBw[94].mixer.unknown2
);
*/
// Select blocks to show
bool Conditions;
@ -433,7 +426,11 @@ void CUCode_AX::Logging(short* _pBuffer, int _iSize, int a, bool Wii)
//if (PBs[i].running)
int irun = 0;
for (int i = 0; i < numberOfPBs; i++)
{
{
if(Wii)
running[i] = PBs[i].running;
else
running[i] = PBs[i].running;
// --------------------------------------------------------------------
// Write a line for the text log if nothing is playing
@ -482,7 +479,7 @@ void CUCode_AX::Logging(short* _pBuffer, int _iSize, int a, bool Wii)
// write running
char cbuf[10];
sprintf(cbuf, "%i", PBs[i].running);
sprintf(cbuf, "%i", running[i]);
sfbuff = sfbuff + cbuf;
sfbuff = sfbuff + writeMessage(ii, i);
@ -510,7 +507,7 @@ void CUCode_AX::Logging(short* _pBuffer, int _iSize, int a, bool Wii)
{
// =======================================================================================
// Move all items back. Vector1 is a vector1[NUMBER_OF_PBS][100] vector.
// Save the running history for each block. Vector1 is a vector1[NUMBER_OF_PBS][100] vector.
// --------------
/*
Move all items back like this:
@ -529,7 +526,16 @@ void CUCode_AX::Logging(short* _pBuffer, int _iSize, int a, bool Wii)
// Save the latest value
for (int i = 0; i < numberOfPBs; i++)
{
vector1.at(i).at(vectorLength-1) = PBs[i].running ? true : false;
if(Wii)
{
//DebugLog("Writing %i to %i | m_addressPBs: %08x", running[i], i, m_addressPBs);
vector1.at(i).at(vectorLength-1) = running[i] ? true : false;
}
else
{
//DebugLog("Writing %i to %i", running[i], i);
vector1.at(i).at(vectorLength-1) = running[i] ? true : false;
}
}
// ==============
@ -554,7 +560,7 @@ void CUCode_AX::Logging(short* _pBuffer, int _iSize, int a, bool Wii)
// Save the latest value
for (int i = 0; i < numberOfPBs; i++)
{
vector2.at(i).at(vectorLength2-1) = PBs[i].running;
vector2.at(i).at(vectorLength2-1) = running[i];
}
// ==============

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@ -35,6 +35,12 @@
// ------------------------------------------------------------------
// Externals
// -----------
extern bool gSSBM;
extern bool gSSBMremedy1;
extern bool gSSBMremedy2;
extern bool gSequenced;
extern bool gVolume;
extern bool gReset;
extern u32 gLastBlock;
extern std::string gpName;
extern CDebugger* m_frame;
@ -262,7 +268,7 @@ void DoVoiceHacks(AXParamBlock &pb)
// ------------
if (
(sampleEnd > 0x10000000 || loopPos > 0x10000000)
&& m_frame->gSSBMremedy1
&& gSSBMremedy1
)
{
pb.running = 0;
@ -301,7 +307,7 @@ void DoVoiceHacks(AXParamBlock &pb)
&& pb.mixer_control == 0 // only use this in SSBM
&& m_frame->gSSBMremedy2 // let us turn this fix on and off
&& gSSBMremedy2 // let us turn this fix on and off
)
{
// reset the detection values
@ -323,7 +329,7 @@ void DoVoiceHacks(AXParamBlock &pb)
// =======================================================================================
// Reset all values
// ------------
if (m_frame->gReset
if (gReset
&& (pb.running || pb.audio_addr.looping || pb.adpcm_loop_info.pred_scale)
)
{
@ -430,7 +436,7 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
// 0-3, those are important
&& (upd0 || upd1 || upd2 || upd3 || upd4) // We should use these in some way to I think
// but I don't know how or when
&& m_frame->gSequenced) // on and off option
&& gSequenced) // on and off option
{
pDest[updpar] = upddata;
}

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@ -34,6 +34,7 @@
// ------------------------------------------------------------------
// Declarations
// -----------
extern bool gSequenced;
extern u32 gLastBlock;
extern CDebugger * m_frame;
// -----------
@ -84,13 +85,11 @@ int ReadOutPBsWii(u32 pbs_address, AXParamBlockWii* _pPBs, int _num)
const short *pSrc = (const short *)g_dspInitialize.pGetMemoryPointer(blockAddr);
pAddr = blockAddr;
// Detect the last mail by checking when next_pb = 0
u32 next_pb = (Common::swap16(pSrc[0]) << 16) | Common::swap16(pSrc[1]);
if (pSrc != NULL && next_pb > 0)
if (pSrc != NULL)
{
short *pDest = (short *)&_pPBs[i];
for (int p = 0; p < sizeof(AXParamBlockWii) / 2; p++)
{
{
pDest[p] = Common::swap16(pSrc[p]);
#if defined(_DEBUG) || defined(DEBUGFAST)
@ -99,6 +98,10 @@ int ReadOutPBsWii(u32 pbs_address, AXParamBlockWii* _pPBs, int _num)
}
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
count++;
// Detect the last mail by checking when next_pb = 0
u32 next_pb = (Common::swap16(pSrc[0]) << 16) | Common::swap16(pSrc[1]);
if(next_pb == 0) break;
}
else
break;
@ -118,11 +121,11 @@ void WriteBackPBsWii(u32 pbs_address, AXParamBlockWii* _pPBs, int _num)
short* pSrc = (short*)&_pPBs[i];
short* pDest = (short*)g_dspInitialize.pGetMemoryPointer(blockAddr);
for (size_t p = 0; p < sizeof(AXParamBlockWii) / 2; p++)
{
pDest[p] = Common::swap16(pSrc[p]);
{
pDest[p] = Common::swap16(pSrc[p]);
}
// next block
// next block
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
}
}
@ -146,34 +149,38 @@ void CUCode_AXWii::MixAdd(short* _pBuffer, int _iSize)
lCUCode_AX->Logging(_pBuffer, _iSize, 0, true);
}
// ---------------------------------------------------------------------------------------
// Make the updates we are told to do
// This code is buggy, TODO - fix. If multiple updates in a ms, only does first.
// Make the updates we are told to do. This code may be buggy, TODO - fix. If multiple
// updates in a ms, only does first.
// ------------
/*
for (int i = 0; i < numberOfPBs; i++) {
for (int i = 0; i < numberOfPBs; i++)
{
u16 *pDest = (u16 *)&PBs[i];
u16 upd0 = pDest[34]; u16 upd1 = pDest[35]; u16 upd2 = pDest[36]; // num_updates
u16 upd_hi = pDest[39]; // update addr
u16 upd_lo = pDest[40];
u16 upd0 = pDest[41]; u16 upd1 = pDest[42]; u16 upd2 = pDest[43]; // num_updates
u16 upd_hi = pDest[44]; // update addr
u16 upd_lo = pDest[45];
const u32 updaddr = (u32)(upd_hi << 16) | upd_lo;
const u16 updpar = Memory_Read_U16(updaddr);
const u16 upddata = Memory_Read_U16(updaddr + 2);
// some safety checks, I hope it's enough, how long does the memory go?
if(updaddr > 0x80000000 && updaddr < 0x82000000
&& updpar < 63 && updpar > 3 && upddata >= 0 // updpar > 3 because we don't want to change
&& updpar < 127 && updpar > 3 && upddata >= 0 // updpar > 3 because we don't want to change
// 0-3, those are important
&& (upd0 || upd1 || upd2 || upd3 || upd4) // We should use these in some way to I think
&& (upd0 || upd1 || upd2) // We should use these in some way to I think
// but I don't know how or when
&& gSequenced) // on and off option
{
//PanicAlert("Update %i: %i = %04x", i, updpar, upddata);
//DebugLog("Update: %i = %04x", updpar, upddata);
pDest[updpar] = upddata;
}
}*/
}
//aprintf(1, "%08x %04x %04x\n", updaddr, updpar, upddata);
// ------------
for (int i = 0; i < numberOfPBs; i++)
{
AXParamBlockWii& pb = PBs[i];

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@ -62,7 +62,7 @@ inline s16 ADPCM_Step(PBADPCMInfo &adpcm, u32& samplePos, u32 newSamplePos, u16
// =======================================================================================
// Volume control (ramping)
// --------------
inline u16 ADPCM_Vol(u16 vol, u16 delta, u16 mixer_control)
inline u16 ADPCM_Vol(u16 vol, u16 delta)
{
int x = vol;
if (delta && delta < 0x5000)

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@ -21,6 +21,12 @@
#include "UCode_AX_ADPCM.h"
#include "../main.h"
// ----------------------------------------------------
// Externals
// -----------
extern bool gSequenced;
extern bool gVolume;
template<class ParamBlockType>
inline void MixAddVoice(ParamBlockType &pb, int *templbuffer, int *temprbuffer, int _iSize)
{
@ -35,13 +41,14 @@ inline void MixAddVoice(ParamBlockType &pb, int *templbuffer, int *temprbuffer,
// =============
if (pb.running)
{
// =======================================================================================
// Read initial parameters
// ------------
//constants
const u32 ratio = (u32)(((pb.src.ratio_hi << 16) + pb.src.ratio_lo) * ratioFactor);
const u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
const u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;
u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;
//variables
u32 samplePos = (pb.audio_addr.cur_addr_hi << 16) | pb.audio_addr.cur_addr_lo;
@ -63,7 +70,8 @@ inline void MixAddVoice(ParamBlockType &pb, int *templbuffer, int *temprbuffer,
// Soul Calibur 2: The movie music use src_type 2 but it needs no adjustment, perhaps
// the sound format plays in to, Baten use ADPCM SC2 use PCM16
// ------------
if (pb.src_type == 2 && (pb.src.ratio_hi == 0 && pb.src.ratio_lo == 0))
//if (pb.src_type == 2 && (pb.src.ratio_hi == 0 && pb.src.ratio_lo == 0))
if (pb.running && (pb.src.ratio_hi == 0 && pb.src.ratio_lo == 0))
{
pb.src.ratio_hi = 1;
}
@ -78,14 +86,22 @@ inline void MixAddVoice(ParamBlockType &pb, int *templbuffer, int *temprbuffer,
// --------------
if (
(pb.adpcm_loop_info.pred_scale || pb.adpcm_loop_info.yn1 || pb.adpcm_loop_info.yn2)
&& pb.mixer_control == 0
&& pb.mixer_control == 0
)
{
pb.audio_addr.looping = 1;
}
// ==============
// Top Spin 3 Wii
if(pb.audio_addr.sample_format > 25) pb.audio_addr.sample_format = 0;
/* What's with the high samplePos values in Wii? Should we adjust them somehow?
samplePos = ((samplePos/14)*16) + (samplePos % 14) + 2;
sampleEnd = ((sampleEnd/14)*16) + (sampleEnd % 14) + 2;
loopPos = ((loopPos/14)*16) + (loopPos % 14) + 2;
*/
// =======================================================================================
// Walk through _iSize. _iSize = numSamples. If the game goes slow _iSize will be higher to
// compensate for that. _iSize can be as low as 100 or as high as 2000 some cases.
@ -188,10 +204,11 @@ inline void MixAddVoice(ParamBlockType &pb, int *templbuffer, int *temprbuffer,
} // end of the _iSize loop
// Update volume
if (sizeof(ParamBlockType) == sizeof(AXParamBlock) && m_frame->gVolume) // allow us to turn this off in the debugger
//if (sizeof(ParamBlockType) == sizeof(AXParamBlock)) // this is not needed anymore I think
if (gVolume) // allow us to turn this off in the debugger
{
pb.mixer.volume_left = ADPCM_Vol(pb.mixer.volume_left, pb.mixer.unknown, pb.mixer_control);
pb.mixer.volume_right = ADPCM_Vol(pb.mixer.volume_right, pb.mixer.unknown2, pb.mixer_control);
pb.mixer.volume_left = ADPCM_Vol(pb.mixer.volume_left, pb.mixer.unknown);
pb.mixer.volume_right = ADPCM_Vol(pb.mixer.volume_right, pb.mixer.unknown2);
}
pb.src.cur_addr_frac = (u16)frac;