Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
ecf6825a97
commit
be6a6215c9
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Version="9,00"
|
||||
Name="Common"
|
||||
ProjectGUID="{C573CAF7-EE6A-458E-8049-16C0BF34C2E9}"
|
||||
RootNamespace="Common"
|
||||
|
@ -267,7 +267,7 @@
|
|||
Optimization="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="../../PluginSpecs"
|
||||
AdditionalIncludeDirectories="../../PluginSpecs;..\Core\Src"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
|
|
|
@ -56,26 +56,32 @@ std::string GetLastErrorAsString()
|
|||
}
|
||||
#endif
|
||||
|
||||
bool DynamicLibrary::Load(const char* filename)
|
||||
// ------------------------------------------------------------------
|
||||
/* Loading means loading the dll with LoadLibrary() to get an instance to the dll.
|
||||
This is done when Dolphin is started to determine which dlls are good, and
|
||||
before opening the Config and Debugging windowses from Plugin.cpp and
|
||||
before opening the dll for running the emulation in Video_...cpp in Core. */
|
||||
// -----------------------
|
||||
int DynamicLibrary::Load(const char* filename)
|
||||
{
|
||||
if (!filename || strlen(filename) == 0)
|
||||
{
|
||||
LOG(MASTER_LOG, "Missing filename of dynamic library to load");
|
||||
return false;
|
||||
return 0;
|
||||
}
|
||||
LOG(MASTER_LOG, "Trying to load library %s", filename);
|
||||
|
||||
if (IsLoaded())
|
||||
{
|
||||
LOG(MASTER_LOG, "Trying to load already loaded library %s", filename);
|
||||
return false;
|
||||
return 2;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
library = LoadLibrary(filename);
|
||||
if (!library) {
|
||||
LOG(MASTER_LOG, "Error loading DLL %s: %s", filename, GetLastErrorAsString().c_str());
|
||||
return false;
|
||||
return 0;
|
||||
}
|
||||
#else
|
||||
library = dlopen(filename, RTLD_NOW | RTLD_LOCAL);
|
||||
|
@ -90,7 +96,7 @@ bool DynamicLibrary::Load(const char* filename)
|
|||
}
|
||||
#endif
|
||||
library_file = filename;
|
||||
return true;
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -29,14 +29,12 @@ class DynamicLibrary
|
|||
public:
|
||||
|
||||
DynamicLibrary();
|
||||
bool Load(const char* filename);
|
||||
int Load(const char* filename);
|
||||
void Unload();
|
||||
void* Get(const char* funcname) const;
|
||||
|
||||
|
||||
bool IsLoaded() const {return(library != 0);}
|
||||
|
||||
|
||||
private:
|
||||
std::string library_file;
|
||||
#ifdef _WIN32
|
||||
|
|
|
@ -15,6 +15,16 @@
|
|||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
|
||||
// =======================================================
|
||||
// File description
|
||||
// -------------
|
||||
/* This file is a simpler version of Plugin_...cpp found in Core. This file only loads
|
||||
the config and debugging windowses and works with all plugins. */
|
||||
// =============
|
||||
|
||||
|
||||
#include "Plugin.h"
|
||||
|
||||
namespace Common
|
||||
|
@ -24,7 +34,7 @@ DynamicLibrary CPlugin::m_hInstLib;
|
|||
void(__cdecl * CPlugin::m_GetDllInfo) (PLUGIN_INFO * _PluginInfo) = 0;
|
||||
//void(__cdecl * CPlugin::m_DllAbout) (HWND _hParent) = 0;
|
||||
void(__cdecl * CPlugin::m_DllConfig) (HWND _hParent) = 0;
|
||||
void(__cdecl * CPlugin::m_DllDebugger) (HWND _hParent) = 0;
|
||||
void(__cdecl * CPlugin::m_DllDebugger) (HWND _hParent, bool Show) = 0;
|
||||
|
||||
void
|
||||
CPlugin::Release(void)
|
||||
|
@ -42,9 +52,9 @@ CPlugin::Load(const char* _szName)
|
|||
{
|
||||
if (m_hInstLib.Load(_szName))
|
||||
{
|
||||
m_GetDllInfo = (void (__cdecl*)(PLUGIN_INFO*))m_hInstLib.Get("GetDllInfo");
|
||||
m_DllConfig = (void (__cdecl*)(HWND))m_hInstLib.Get("DllConfig");
|
||||
m_DllDebugger = (void (__cdecl*)(HWND))m_hInstLib.Get("DllDebugger");
|
||||
m_GetDllInfo = (void (__cdecl*)(PLUGIN_INFO*)) m_hInstLib.Get("GetDllInfo");
|
||||
m_DllConfig = (void (__cdecl*)(HWND)) m_hInstLib.Get("DllConfig");
|
||||
m_DllDebugger = (void (__cdecl*)(HWND, bool)) m_hInstLib.Get("DllDebugger");
|
||||
return(true);
|
||||
}
|
||||
|
||||
|
@ -80,11 +90,11 @@ void CPlugin::Config(HWND _hwnd)
|
|||
// }
|
||||
//}
|
||||
|
||||
void CPlugin::Debug(HWND _hwnd)
|
||||
void CPlugin::Debug(HWND _hwnd, bool Show)
|
||||
{
|
||||
if (m_DllDebugger != 0)
|
||||
{
|
||||
m_DllDebugger(_hwnd);
|
||||
m_DllDebugger(_hwnd, Show);
|
||||
}
|
||||
}
|
||||
} // end of namespace Common
|
||||
|
|
|
@ -35,7 +35,7 @@ class CPlugin
|
|||
|
||||
static void Config(HWND _hwnd);
|
||||
static void About(HWND _hwnd);
|
||||
static void Debug(HWND _hwnd);
|
||||
static void Debug(HWND _hwnd, bool Show);
|
||||
|
||||
|
||||
private:
|
||||
|
@ -44,7 +44,7 @@ class CPlugin
|
|||
|
||||
static void (__cdecl * m_GetDllInfo)(PLUGIN_INFO* _PluginInfo);
|
||||
static void (__cdecl * m_DllConfig)(HWND _hParent);
|
||||
static void (__cdecl * m_DllDebugger)(HWND _hParent);
|
||||
static void (__cdecl * m_DllDebugger)(HWND _hParent, bool Show);
|
||||
};
|
||||
} // end of namespace Common
|
||||
|
||||
|
|
|
@ -152,6 +152,7 @@ bool Init(const SCoreStartupParameter _CoreParameter)
|
|||
DisplayMessage("CPU: " + cpu_info.Summarize(), 8000);
|
||||
DisplayMessage(_CoreParameter.m_strFilename, 3000);
|
||||
|
||||
//PluginVideo::DllDebugger(NULL);
|
||||
|
||||
//RegisterPanicAlertHandler(PanicAlertToVideo);
|
||||
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "Common.h"
|
||||
#include "DynamicLibrary.h"
|
||||
#include "Plugin_DSP.h"
|
||||
|
||||
|
@ -45,6 +46,11 @@ bool IsLoaded()
|
|||
return plugin.IsLoaded();
|
||||
}
|
||||
|
||||
void Debug(HWND _hwnd, bool Show)
|
||||
{
|
||||
DllDebugger(_hwnd, Show);
|
||||
}
|
||||
|
||||
void UnloadPlugin()
|
||||
{
|
||||
plugin.Unload();
|
||||
|
@ -68,7 +74,9 @@ void UnloadPlugin()
|
|||
|
||||
bool LoadPlugin(const char *_Filename)
|
||||
{
|
||||
if (plugin.Load(_Filename))
|
||||
int ret = plugin.Load(_Filename); // we may have alredy loaded this to open the debugger
|
||||
|
||||
if (ret == 1)
|
||||
{
|
||||
GetDllInfo = reinterpret_cast<TGetDllInfo> (plugin.Get("GetDllInfo"));
|
||||
DllConfig = reinterpret_cast<TDllConfig> (plugin.Get("DllConfig"));
|
||||
|
@ -97,7 +105,8 @@ bool LoadPlugin(const char *_Filename)
|
|||
(DSP_Update != 0) &&
|
||||
(DSP_SendAIBuffer != 0) &&
|
||||
(DSP_DoState != 0))
|
||||
{
|
||||
{
|
||||
//PanicAlert("return true: %i", ret);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
|
@ -106,8 +115,13 @@ bool LoadPlugin(const char *_Filename)
|
|||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
else if (ret == 2)
|
||||
{
|
||||
//PanicAlert("return true: %i", ret);
|
||||
return true;
|
||||
}
|
||||
else if (ret == 0)
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -30,7 +30,7 @@ void UnloadPlugin();
|
|||
typedef void (__cdecl* TGetDllInfo)(PLUGIN_INFO*);
|
||||
//typedef void (__cdecl* TDllAbout)(HWND);
|
||||
typedef void (__cdecl* TDllConfig)(HWND);
|
||||
typedef void (__cdecl* TDllDebugger)(HWND);
|
||||
typedef void (__cdecl* TDllDebugger)(HWND, bool);
|
||||
typedef void (__cdecl* TDSP_Initialize)(DSPInitialize);
|
||||
typedef void (__cdecl* TDSP_Shutdown)();
|
||||
typedef void (__cdecl* TDSP_WriteMailBox)(BOOL _CPUMailbox, unsigned short);
|
||||
|
|
|
@ -18,6 +18,9 @@
|
|||
#include "Common.h"
|
||||
#include "DynamicLibrary.h"
|
||||
#include "Plugin_Video.h"
|
||||
#include "Plugin.h"
|
||||
|
||||
extern DynamicLibrary Common::CPlugin;
|
||||
|
||||
namespace PluginVideo
|
||||
{
|
||||
|
@ -25,7 +28,7 @@ namespace PluginVideo
|
|||
// Function Pointer
|
||||
TGetDllInfo GetDllInfo = 0;
|
||||
TDllConfig DllConfig = 0;
|
||||
TDllDebugger DllDebugger = 0;
|
||||
TDllDebugger DllDebugger = 0;
|
||||
TVideo_Initialize Video_Initialize = 0;
|
||||
TVideo_Prepare Video_Prepare = 0;
|
||||
TVideo_Shutdown Video_Shutdown = 0;
|
||||
|
@ -36,10 +39,15 @@ TVideo_EnterLoop Video_EnterLoop = 0;
|
|||
TVideo_AddMessage Video_AddMessage = 0;
|
||||
TVideo_DoState Video_DoState = 0;
|
||||
TVideo_Stop Video_Stop = 0;
|
||||
|
||||
|
||||
// Library Instance
|
||||
DynamicLibrary plugin;
|
||||
|
||||
void Debug(HWND _hwnd, bool Show)
|
||||
{
|
||||
DllDebugger(_hwnd, Show);
|
||||
}
|
||||
|
||||
bool IsLoaded()
|
||||
{
|
||||
return plugin.IsLoaded();
|
||||
|
@ -47,6 +55,8 @@ bool IsLoaded()
|
|||
|
||||
void UnloadPlugin()
|
||||
{
|
||||
//PanicAlert("Video UnloadPlugin");
|
||||
|
||||
// set Functions to 0
|
||||
GetDllInfo = 0;
|
||||
DllConfig = 0;
|
||||
|
@ -65,7 +75,9 @@ void UnloadPlugin()
|
|||
|
||||
bool LoadPlugin(const char *_Filename)
|
||||
{
|
||||
if (plugin.Load(_Filename))
|
||||
int ret = plugin.Load(_Filename);
|
||||
|
||||
if (ret == 1)
|
||||
{
|
||||
GetDllInfo = reinterpret_cast<TGetDllInfo> (plugin.Get("GetDllInfo"));
|
||||
DllConfig = reinterpret_cast<TDllConfig> (plugin.Get("DllConfig"));
|
||||
|
@ -79,10 +91,11 @@ bool LoadPlugin(const char *_Filename)
|
|||
Video_EnterLoop = reinterpret_cast<TVideo_EnterLoop> (plugin.Get("Video_EnterLoop"));
|
||||
Video_AddMessage = reinterpret_cast<TVideo_AddMessage> (plugin.Get("Video_AddMessage"));
|
||||
Video_DoState = reinterpret_cast<TVideo_DoState> (plugin.Get("Video_DoState"));
|
||||
Video_Stop = reinterpret_cast<TVideo_Stop> (plugin.Get("Video_Stop"));
|
||||
Video_Stop = reinterpret_cast<TVideo_Stop> (plugin.Get("Video_Stop"));
|
||||
if ((GetDllInfo != 0) &&
|
||||
//(DllAbout != 0) &&
|
||||
(DllConfig != 0) &&
|
||||
(DllDebugger != 0) &&
|
||||
(Video_Initialize != 0) &&
|
||||
(Video_Prepare != 0) &&
|
||||
(Video_Shutdown != 0) &&
|
||||
|
@ -92,8 +105,9 @@ bool LoadPlugin(const char *_Filename)
|
|||
(Video_Screenshot != 0) &&
|
||||
(Video_AddMessage != 0) &&
|
||||
(Video_DoState != 0) &&
|
||||
(Video_Stop != 0))
|
||||
(Video_Stop != 0))
|
||||
{
|
||||
//PanicAlert("return true: %i", ret);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
|
@ -102,7 +116,16 @@ bool LoadPlugin(const char *_Filename)
|
|||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
else if(ret == 2)
|
||||
{
|
||||
//PanicAlert("return true: %i", ret);
|
||||
return true;
|
||||
}
|
||||
else if(ret == 0)
|
||||
{
|
||||
//PanicAlert("return false: %i", ret);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -34,7 +34,7 @@ void UnloadPlugin();
|
|||
typedef void (__cdecl* TGetDllInfo)(PLUGIN_INFO*);
|
||||
//typedef void (__cdecl* TDllAbout)(HWND);
|
||||
typedef void (__cdecl* TDllConfig)(HWND);
|
||||
typedef void (__cdecl* TDllDebugger)(HWND);
|
||||
typedef void (__cdecl* TDllDebugger)(HWND, bool);
|
||||
typedef void (__cdecl* TVideo_Initialize)(SVideoInitialize*);
|
||||
typedef void (__cdecl* TVideo_Prepare)();
|
||||
typedef void (__cdecl* TVideo_Shutdown)();
|
||||
|
|
|
@ -64,6 +64,8 @@
|
|||
// and here are the classes
|
||||
class CPluginInfo;
|
||||
class CPluginManager;
|
||||
//extern DynamicLibrary Common::CPlugin;
|
||||
//extern CPluginManager CPluginManager::m_Instance;
|
||||
|
||||
extern "C" {
|
||||
#include "../resources/toolbar_play.c"
|
||||
|
@ -300,16 +302,21 @@ void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStart
|
|||
// possible todo: add some kind of if here to? can it fail?
|
||||
CPluginManager::GetInstance().OpenDebug(
|
||||
GetHandle(),
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str()
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
|
||||
false, true
|
||||
);
|
||||
} // don't have any else, just ignore it
|
||||
|
||||
if(bVideoWindow)
|
||||
{
|
||||
wxMessageBox(_T("Warning, automatically opening this window before a game is started \n\
|
||||
may cause a crash. Todo: figure out why and fix it."), wxT("OpenGL Debugging Window"));
|
||||
|
||||
// possible todo: add some kind of if here to? can it fail?
|
||||
CPluginManager::GetInstance().OpenDebug(
|
||||
GetHandle(),
|
||||
_LocalCoreStartupParameter.m_strVideoPlugin.c_str()
|
||||
_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
|
||||
true, true
|
||||
);
|
||||
} // don't have any else, just ignore it
|
||||
}
|
||||
|
@ -939,13 +946,19 @@ void CCodeWindow::OnToggleSoundWindow(wxCommandEvent& event)
|
|||
{
|
||||
// TODO: add some kind of if() check here to?
|
||||
CPluginManager::GetInstance().OpenDebug(
|
||||
GetHandle(),
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str()
|
||||
);
|
||||
GetHandle(),
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
|
||||
false, true // DSP, show
|
||||
);
|
||||
}
|
||||
else // hide
|
||||
{
|
||||
// can we close the dll window from here?
|
||||
// Close the sound dll that has an open debugger
|
||||
CPluginManager::GetInstance().OpenDebug(
|
||||
GetHandle(),
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
|
||||
false, false // DSP, hide
|
||||
);
|
||||
}
|
||||
}
|
||||
// ===========
|
||||
|
@ -968,12 +981,18 @@ void CCodeWindow::OnToggleVideoWindow(wxCommandEvent& event)
|
|||
// TODO: add some kind of if() check here to?
|
||||
CPluginManager::GetInstance().OpenDebug(
|
||||
GetHandle(),
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str()
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
|
||||
true, true // Video, show
|
||||
);
|
||||
}
|
||||
else // hide
|
||||
{
|
||||
// can we close the dll window from here?
|
||||
// Close the video dll that has an open debugger
|
||||
CPluginManager::GetInstance().OpenDebug(
|
||||
GetHandle(),
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
|
||||
true, false // Video, hide
|
||||
);
|
||||
}
|
||||
}
|
||||
// ===========
|
||||
|
|
|
@ -26,6 +26,7 @@
|
|||
#include "Volume.h"
|
||||
#include "VolumeCreator.h"
|
||||
#include "Config.h"
|
||||
#include "ConfigMain.h"
|
||||
#include "Core.h"
|
||||
#if !defined(OSX64)
|
||||
#include "Frame.h"
|
||||
|
@ -89,9 +90,61 @@ bool BootCore(const std::string& _rFilename)
|
|||
std::string unique_id = StartUp.GetUniqueID();
|
||||
if (unique_id.size() == 6 && ini.Load((FULL_GAMECONFIG_DIR + unique_id + ".ini").c_str()))
|
||||
{
|
||||
// ------------------------------------------------
|
||||
// General settings
|
||||
// ----------------
|
||||
ini.Get("Core", "UseDualCore", &StartUp.bUseDualCore, StartUp.bUseDualCore);
|
||||
ini.Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
|
||||
ini.Get("Core", "OptimizeQuantizers", &StartUp.bOptimizeQuantizers, StartUp.bOptimizeQuantizers);
|
||||
|
||||
|
||||
// ------------------------------------------------
|
||||
// Read SYSCONF settings
|
||||
// ----------------
|
||||
bool bEnableProgressiveScan, bEnableWideScreen;
|
||||
//bRefreshList = false;
|
||||
FILE* pStream; // file handle
|
||||
u8 m_SYSCONF[0x4000]; // SYSCONF file
|
||||
u16 IPL_PGS = 0x17CC; // pregressive scan
|
||||
u16 IPL_AR = 0x04D9; // widescreen
|
||||
|
||||
// Load Wii SYSCONF
|
||||
pStream = NULL;
|
||||
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "rb");
|
||||
if (pStream != NULL)
|
||||
{
|
||||
fread(m_SYSCONF, 1, 0x4000, pStream);
|
||||
fclose(pStream);
|
||||
|
||||
//wxMessageBox(wxString::Format(": %02x", m_SYSCONF[IPL_AR]));
|
||||
|
||||
ini.Get("Core", "EnableProgressiveScan", &bEnableProgressiveScan, (int)m_SYSCONF[IPL_PGS]);
|
||||
ini.Get("Core", "EnableWideScreen", &bEnableWideScreen, (int)m_SYSCONF[IPL_AR]);
|
||||
|
||||
m_SYSCONF[IPL_PGS] = bEnableProgressiveScan;
|
||||
m_SYSCONF[IPL_AR] = bEnableWideScreen;
|
||||
|
||||
//wxMessageBox(wxString::Format(": %02x", m_SYSCONF[IPL_AR]));
|
||||
|
||||
// Enable custom Wii SYSCONF settings by saving the file to shared2
|
||||
pStream = NULL;
|
||||
pStream = fopen(FULL_WII_USER_DIR "shared2/sys/SYSCONF", "wb");
|
||||
if (pStream != NULL)
|
||||
{
|
||||
fwrite(m_SYSCONF, 1, 0x4000, pStream);
|
||||
fclose(pStream);
|
||||
}
|
||||
else
|
||||
{
|
||||
PanicAlert("Could not write to shared2/sys/SYSCONF");
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
PanicAlert("Could not write to SYSCONF");
|
||||
}
|
||||
// ----------------
|
||||
}
|
||||
#if !defined(OSX64)
|
||||
if(main_frame)
|
||||
|
|
|
@ -64,7 +64,7 @@ CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title,
|
|||
|
||||
// Load Wii SYSCONF
|
||||
pStream = NULL;
|
||||
pStream = fopen(FULL_WII_USER_DIR "shared2/sys/SYSCONF", "rb");
|
||||
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "rb");
|
||||
if (pStream != NULL)
|
||||
{
|
||||
fread(m_SYSCONF, 1, 0x4000, pStream);
|
||||
|
@ -301,8 +301,19 @@ void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
|
|||
{
|
||||
Destroy();
|
||||
|
||||
// Save Wii SYSCONF
|
||||
// Save Wii SYSCONF twice so that we can keep game specific settings for it
|
||||
pStream = NULL;
|
||||
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "wb");
|
||||
if (pStream != NULL)
|
||||
{
|
||||
fwrite(m_SYSCONF, 1, 0x4000, pStream);
|
||||
fclose(pStream);
|
||||
}
|
||||
else
|
||||
{
|
||||
PanicAlert("Could not write to SYSCONF");
|
||||
}
|
||||
|
||||
pStream = fopen(FULL_WII_USER_DIR "shared2/sys/SYSCONF", "wb");
|
||||
if (pStream != NULL)
|
||||
{
|
||||
|
@ -311,7 +322,7 @@ void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
|
|||
}
|
||||
else
|
||||
{
|
||||
PanicAlert("Could not write to Wii SYSCONF");
|
||||
PanicAlert("Could not write to shared2/sys/SYSCONF");
|
||||
}
|
||||
|
||||
// save the config... dolphin crashes by far to often to save the settings on closing only
|
||||
|
|
|
@ -93,6 +93,7 @@ EVT_MENU(IDM_CONFIG_MAIN, CFrame::OnConfigMain)
|
|||
EVT_MENU(IDM_CONFIG_GFX_PLUGIN, CFrame::OnPluginGFX)
|
||||
EVT_MENU(IDM_CONFIG_DSP_PLUGIN, CFrame::OnPluginDSP)
|
||||
EVT_MENU(IDM_CONFIG_PAD_PLUGIN, CFrame::OnPluginPAD)
|
||||
EVT_MENU(IDM_CONFIG_WIIMOTE_PLUGIN, CFrame::OnPluginWiimote)
|
||||
EVT_MENU(IDM_BROWSE, CFrame::OnBrowse)
|
||||
EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard)
|
||||
EVT_MENU(IDM_TOGGLE_FULLSCREEN, CFrame::OnToggleFullscreen)
|
||||
|
@ -289,6 +290,7 @@ void CFrame::PopulateToolbar(wxToolBar* toolBar)
|
|||
toolBar->AddTool(IDM_CONFIG_GFX_PLUGIN, _T("GFX"), m_Bitmaps[Toolbar_PluginGFX], _T("GFX settings"));
|
||||
toolBar->AddTool(IDM_CONFIG_DSP_PLUGIN, _T("DSP"), m_Bitmaps[Toolbar_PluginDSP], _T("DSP settings"));
|
||||
toolBar->AddTool(IDM_CONFIG_PAD_PLUGIN, _T("PAD"), m_Bitmaps[Toolbar_PluginPAD], _T("PAD settings"));
|
||||
toolBar->AddTool(IDM_CONFIG_WIIMOTE_PLUGIN, _T("Wiimote"), m_Bitmaps[Toolbar_PluginPAD], _T("Wiimote settings"));
|
||||
toolBar->AddSeparator();
|
||||
toolBar->AddTool(IDM_HELPABOUT, _T("About"), m_Bitmaps[Toolbar_Help], _T("About Dolphin"));
|
||||
|
||||
|
@ -480,7 +482,6 @@ void CFrame::OnPluginDSP(wxCommandEvent& WXUNUSED (event))
|
|||
);
|
||||
}
|
||||
|
||||
|
||||
void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
|
||||
{
|
||||
CPluginManager::GetInstance().OpenConfig(
|
||||
|
@ -488,7 +489,7 @@ void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
|
|||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin.c_str()
|
||||
);
|
||||
}
|
||||
void CFrame::OnPluginWiiMote(wxCommandEvent& WXUNUSED (event))
|
||||
void CFrame::OnPluginWiimote(wxCommandEvent& WXUNUSED (event))
|
||||
{
|
||||
CPluginManager::GetInstance().OpenConfig(
|
||||
GetHandle(),
|
||||
|
|
|
@ -64,7 +64,7 @@ class CFrame : public wxFrame
|
|||
void OnPluginGFX(wxCommandEvent& event);
|
||||
void OnPluginDSP(wxCommandEvent& event);
|
||||
void OnPluginPAD(wxCommandEvent& event);
|
||||
void OnPluginWiiMote(wxCommandEvent& event);
|
||||
void OnPluginWiimote(wxCommandEvent& event);
|
||||
void OnOpen(wxCommandEvent& event);
|
||||
void OnPlay(wxCommandEvent& event);
|
||||
void OnStop(wxCommandEvent& event);
|
||||
|
|
|
@ -57,6 +57,7 @@ enum
|
|||
IDM_CONFIG_GFX_PLUGIN,
|
||||
IDM_CONFIG_DSP_PLUGIN,
|
||||
IDM_CONFIG_PAD_PLUGIN,
|
||||
IDM_CONFIG_WIIMOTE_PLUGIN,
|
||||
IDM_TOGGLE_FULLSCREEN,
|
||||
IDM_TOGGLE_DUALCORE,
|
||||
IDM_TOGGLE_SKIPIDLE,
|
||||
|
|
|
@ -201,10 +201,13 @@ void CISOProperties::CreateGUIControls()
|
|||
// GameConfig editing - Core overrides and emulation state
|
||||
sbCoreOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Game-Specific Settings"));
|
||||
sCoreOverrides = new wxBoxSizer(wxVERTICAL);
|
||||
OverrideText = new wxStaticText(m_GameConfig, ID_OVERRIDE_TEXT, _("These settings override core Dolphin settings.\nThe 3rd state means the game uses Dolphin's setting."), wxDefaultPosition, wxDefaultSize);
|
||||
OverrideText = new wxStaticText(m_GameConfig, ID_OVERRIDE_TEXT, _("These settings override core Dolphin settings. The 3rd state means the game uses Dolphin's setting."), wxDefaultPosition, wxDefaultSize);
|
||||
UseDualCore = new wxCheckBox(m_GameConfig, ID_USEDUALCORE, _("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
||||
SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
||||
OptimizeQuantizers = new wxCheckBox(m_GameConfig, ID_OPTIMIZEQUANTIZERS, _("Optimize Quantizers"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
||||
EnableProgressiveScan = new wxCheckBox(m_GameConfig, ID_ENABLEPROGRESSIVESCAN, _("[Wii] Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
||||
EnableWideScreen = new wxCheckBox(m_GameConfig, ID_ENABLEWIDESCREEN, _("[Wii] Enable WideScreen"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
||||
|
||||
sEmuState = new wxBoxSizer(wxHORIZONTAL);
|
||||
arrayStringFor_EmuState.Add(_("Not Set"));
|
||||
arrayStringFor_EmuState.Add(_("Broken"));
|
||||
|
@ -243,6 +246,8 @@ void CISOProperties::CreateGUIControls()
|
|||
sCoreOverrides->Add(UseDualCore, 0, wxEXPAND|wxLEFT, 5);
|
||||
sCoreOverrides->Add(SkipIdle, 0, wxEXPAND|wxLEFT, 5);
|
||||
sCoreOverrides->Add(OptimizeQuantizers, 0, wxEXPAND|wxLEFT, 5);
|
||||
sCoreOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5);
|
||||
sCoreOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5);
|
||||
sEmuState->AddStretchSpacer();
|
||||
sEmuState->Add(EmuStateText, 0, wxALIGN_CENTER_VERTICAL|wxALL, 0);
|
||||
sEmuState->Add(EmuState, 0, wxEXPAND|wxALL, 0);
|
||||
|
@ -473,6 +478,16 @@ void CISOProperties::LoadGameConfig()
|
|||
else
|
||||
OptimizeQuantizers->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
if (GameIni.Get("Core", "EnableProgressiveScan", &bTemp))
|
||||
EnableProgressiveScan->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
EnableProgressiveScan->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
if (GameIni.Get("Core", "EnableWideScreen", &bTemp))
|
||||
EnableWideScreen->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
EnableWideScreen->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
|
||||
GameIni.Get("EmuState", "EmulationStateId", &iTemp, 0);
|
||||
EmuState->SetSelection(iTemp);
|
||||
|
||||
|
@ -499,6 +514,16 @@ bool CISOProperties::SaveGameConfig(std::string GameIniFile)
|
|||
else
|
||||
GameIni.Set("Core", "OptimizeQuantizers", OptimizeQuantizers->Get3StateValue());
|
||||
|
||||
if (EnableProgressiveScan->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Core", "EnableProgressiveScan");
|
||||
else
|
||||
GameIni.Set("Core", "EnableProgressiveScan", EnableProgressiveScan->Get3StateValue());
|
||||
|
||||
if (EnableWideScreen->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Core", "EnableWideScreen");
|
||||
else
|
||||
GameIni.Set("Core", "EnableWideScreen", EnableWideScreen->Get3StateValue());
|
||||
|
||||
GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
|
||||
return GameIni.Save(GameIniFile.c_str());
|
||||
|
||||
|
|
|
@ -73,6 +73,8 @@ class CISOProperties : public wxDialog
|
|||
wxCheckBox *UseDualCore;
|
||||
wxCheckBox *SkipIdle;
|
||||
wxCheckBox *OptimizeQuantizers;
|
||||
wxCheckBox *EnableProgressiveScan, *EnableWideScreen; // Wii
|
||||
|
||||
wxStaticText *EmuStateText;
|
||||
wxArrayString arrayStringFor_EmuState;
|
||||
wxChoice *EmuState;
|
||||
|
@ -131,6 +133,8 @@ class CISOProperties : public wxDialog
|
|||
ID_OVERRIDE_TEXT,
|
||||
ID_USEDUALCORE,
|
||||
ID_IDLESKIP,
|
||||
ID_ENABLEPROGRESSIVESCAN,
|
||||
ID_ENABLEWIDESCREEN,
|
||||
ID_OPTIMIZEQUANTIZERS,
|
||||
ID_EMUSTATE_TEXT,
|
||||
ID_EMUSTATE,
|
||||
|
|
|
@ -24,6 +24,28 @@
|
|||
#include "PluginManager.h"
|
||||
#include "StringUtil.h"
|
||||
|
||||
/* Why does it crash if we try to open the debugger in the same instance like this? */
|
||||
namespace PluginVideo
|
||||
{
|
||||
extern DynamicLibrary plugin;
|
||||
extern bool IsLoaded();
|
||||
extern bool LoadPlugin(const char *_Filename);
|
||||
extern void Debug(HWND _hwnd, bool Show);
|
||||
}
|
||||
|
||||
|
||||
namespace PluginDSP
|
||||
{
|
||||
extern DynamicLibrary plugin;
|
||||
extern bool IsLoaded();
|
||||
extern bool LoadPlugin(const char *_Filename);
|
||||
extern void Debug(HWND _hwnd, bool Show);
|
||||
}
|
||||
|
||||
|
||||
//void(__cdecl * m_DllDebugger) (HWND _hParent) = 0;
|
||||
|
||||
|
||||
CPluginManager CPluginManager::m_Instance;
|
||||
|
||||
|
||||
|
@ -35,6 +57,9 @@ CPluginManager::~CPluginManager()
|
|||
{}
|
||||
|
||||
|
||||
// ----------------------------------------
|
||||
// Create list of avaliable plugins
|
||||
// -------------
|
||||
void CPluginManager::ScanForPlugins(wxWindow* _wxWindow)
|
||||
{
|
||||
m_PluginInfos.clear();
|
||||
|
@ -98,24 +123,49 @@ void CPluginManager::ScanForPlugins(wxWindow* _wxWindow)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
// ----------------------------------------
|
||||
// Open config window. _rFilename = plugin filename ,ret = the dll slot number
|
||||
// -------------
|
||||
void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename)
|
||||
{
|
||||
if (Common::CPlugin::Load(_rFilename))
|
||||
{
|
||||
Common::CPlugin::Config((HWND)_Parent);
|
||||
Common::CPlugin::Release();
|
||||
}
|
||||
int ret = Common::CPlugin::Load(_rFilename);
|
||||
|
||||
Common::CPlugin::Config((HWND)_Parent);
|
||||
Common::CPlugin::Release();
|
||||
}
|
||||
|
||||
void CPluginManager::OpenDebug(void* _Parent, const char *_rFilename)
|
||||
// ----------------------------------------
|
||||
// Open debugging window. Type = Video or DSP. Show = Show or hide window.
|
||||
// -------------
|
||||
void CPluginManager::OpenDebug(void* _Parent, const char *_rFilename, bool Type, bool Show)
|
||||
{
|
||||
if (Common::CPlugin::Load(_rFilename))
|
||||
{
|
||||
Common::CPlugin::Debug((HWND)_Parent);
|
||||
//int ret = 1;
|
||||
//int ret = Common::CPlugin::Load(_rFilename, true);
|
||||
//int ret = PluginVideo::LoadPlugin(_rFilename);
|
||||
//int ret = PluginDSP::LoadPlugin(_rFilename);
|
||||
|
||||
if(Type)
|
||||
{
|
||||
//Common::CPlugin::Debug((HWND)_Parent);
|
||||
if(!PluginVideo::IsLoaded()) PluginVideo::LoadPlugin(_rFilename);
|
||||
PluginVideo::Debug((HWND)_Parent, Show);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!PluginDSP::IsLoaded()) PluginDSP::LoadPlugin(_rFilename);
|
||||
PluginDSP::Debug((HWND)_Parent, Show);
|
||||
}
|
||||
//Common::CPlugin::Release(); // this is only if the wx dialog is called with ShowModal()
|
||||
}
|
||||
|
||||
//m_DllDebugger = (void (__cdecl*)(HWND))PluginVideo::plugin.Get("DllDebugger");
|
||||
//m_DllDebugger(NULL);
|
||||
}
|
||||
|
||||
|
||||
// ----------------------------------------
|
||||
// Get dll info
|
||||
// -------------
|
||||
CPluginInfo::CPluginInfo(const char *_rFileName)
|
||||
: m_FileName(_rFileName)
|
||||
, m_Valid(false)
|
||||
|
|
|
@ -42,7 +42,7 @@ public:
|
|||
static CPluginManager& GetInstance() {return(m_Instance);}
|
||||
void ScanForPlugins(wxWindow* _wxWindow);
|
||||
void OpenConfig(void* _Parent, const char *_rFilename);
|
||||
void OpenDebug(void* _Parent, const char *_rFilename);
|
||||
void OpenDebug(void* _Parent, const char *_rFilename, bool Type, bool Show);
|
||||
const CPluginInfos& GetPluginInfos() {return(m_PluginInfos);}
|
||||
|
||||
private:
|
||||
|
|
|
@ -49,22 +49,13 @@ EXPORT void CALL GetDllInfo(PLUGIN_INFO* _pPluginInfo);
|
|||
//
|
||||
EXPORT void CALL DllConfig(HWND _hParent);
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// Function: DllConfig
|
||||
// Purpose: This function is optional function that is provided
|
||||
// to allow the user to configure the DLL
|
||||
// input: a handle to the window that calls this function
|
||||
// output: none
|
||||
//
|
||||
EXPORT void CALL DllConfig(HWND _hParent);
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// Function: DllDebugger
|
||||
// Purpose: Open the debugger
|
||||
// input: a handle to the window that calls this function
|
||||
// output: none
|
||||
//
|
||||
EXPORT void CALL DllDebugger(HWND _hParent);
|
||||
EXPORT void CALL DllDebugger(HWND _hParent, bool Show);
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// Function: DSP_Initialize
|
||||
|
|
|
@ -101,7 +101,7 @@ EXPORT void CALL DllConfig(HWND _hParent);
|
|||
// input: a handle to the window that calls this function
|
||||
// output: none
|
||||
//
|
||||
EXPORT void CALL DllDebugger(HWND _hParent);
|
||||
EXPORT void CALL DllDebugger(HWND _hParent, bool Show);
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// Function: Video_Initialize
|
||||
|
|
|
@ -150,10 +150,21 @@ void CloseConsole()
|
|||
// because then DLL_PROCESS_DETACH is called immediately after DLL_PROCESS_ATTACH.
|
||||
// -------------------
|
||||
CDebugger* m_frame;
|
||||
void DllDebugger(HWND _hParent)
|
||||
void DllDebugger(HWND _hParent, bool Show)
|
||||
{
|
||||
m_frame = new CDebugger(NULL);
|
||||
m_frame->Show();
|
||||
if(m_frame && Show) // if we have created it, let us show it again
|
||||
{
|
||||
m_frame->Show();
|
||||
}
|
||||
else if(!m_frame && Show)
|
||||
{
|
||||
m_frame = new CDebugger(NULL);
|
||||
m_frame->Show();
|
||||
}
|
||||
else if(m_frame && !Show)
|
||||
{
|
||||
m_frame->Hide();
|
||||
}
|
||||
}
|
||||
// ===================
|
||||
|
||||
|
|
|
@ -123,7 +123,7 @@ void DSP_DoState(unsigned char **ptr, int mode) {
|
|||
PointerWrap p(ptr, mode);
|
||||
}
|
||||
|
||||
void DllDebugger(HWND _hParent)
|
||||
void DllDebugger(HWND _hParent, bool Show)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
#if defined (_DEBUG) || defined (DEBUGFAST)
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Version="9,00"
|
||||
Name="Plugin_VideoOGL"
|
||||
ProjectGUID="{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}"
|
||||
RootNamespace="Plugin_VideoOGL"
|
||||
|
|
|
@ -45,6 +45,9 @@ void Config::Load()
|
|||
|
||||
iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware
|
||||
iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, 0);
|
||||
iniFile.Get("Settings", "StretchToFit", &bStretchToFit, false);
|
||||
iniFile.Get("Settings", "KeepAR", &bKeepAR, false);
|
||||
iniFile.Get("Settings", "HideCursor", &bHideCursor, false);
|
||||
|
||||
iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings
|
||||
iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false);
|
||||
|
@ -73,8 +76,7 @@ void Config::Load()
|
|||
|
||||
iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0);
|
||||
iniFile.Get("Enhancements", "ForceMaxAniso", &bForceMaxAniso, 0);
|
||||
iniFile.Get("Enhancements", "StretchToFit", &bStretchToFit, false);
|
||||
iniFile.Get("Enhancements", "KeepAR", &bKeepAR, false);
|
||||
|
||||
|
||||
iniFile.Get("Hacks", "EFBToTextureDisable", &bEBFToTextureDisable, 0);
|
||||
}
|
||||
|
@ -87,6 +89,9 @@ void Config::Save()
|
|||
iniFile.Set("Hardware", "FullscreenRes", iFSResolution);
|
||||
iniFile.Set("Hardware", "Fullscreen", bFullscreen);
|
||||
iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe);
|
||||
iniFile.Set("Settings", "StretchToFit", bStretchToFit);
|
||||
iniFile.Set("Settings", "KeepAR", bKeepAR);
|
||||
iniFile.Set("Settings", "HideCursor", bHideCursor);
|
||||
|
||||
iniFile.Set("Settings", "ShowFPS", bShowFPS);
|
||||
iniFile.Set("Settings", "OverlayStats", bOverlayStats);
|
||||
|
@ -105,8 +110,6 @@ void Config::Save()
|
|||
|
||||
iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering);
|
||||
iniFile.Set("Enhancements", "ForceMaxAniso", bForceMaxAniso);
|
||||
iniFile.Set("Enhancements", "StretchToFit", bStretchToFit);
|
||||
iniFile.Set("Enhancements", "KeepAR", bKeepAR);
|
||||
|
||||
iniFile.Set("Hacks", "EFBToTextureDisable", bEBFToTextureDisable);
|
||||
|
||||
|
|
|
@ -37,6 +37,7 @@ struct Config
|
|||
char iWindowedRes[16];
|
||||
bool bStretchToFit;
|
||||
bool bKeepAR;
|
||||
bool bHideCursor;
|
||||
|
||||
// Enhancements
|
||||
int iMultisampleMode;
|
||||
|
|
|
@ -35,6 +35,7 @@ BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
|
|||
EVT_CHECKBOX(ID_FORCEANISOTROPY, ConfigDialog::GeneralSettingsChanged)
|
||||
EVT_CHECKBOX(ID_STRETCHTOFIT, ConfigDialog::GeneralSettingsChanged)
|
||||
EVT_CHECKBOX(ID_KEEPAR, ConfigDialog::GeneralSettingsChanged)
|
||||
EVT_CHECKBOX(ID_HIDECURSOR, ConfigDialog::GeneralSettingsChanged)
|
||||
EVT_CHECKBOX(ID_WIREFRAME, ConfigDialog::AdvancedSettingsChanged)
|
||||
EVT_CHECKBOX(ID_SHOWFPS, ConfigDialog::AdvancedSettingsChanged)
|
||||
EVT_CHECKBOX(ID_STATISTICS, ConfigDialog::AdvancedSettingsChanged)
|
||||
|
@ -98,6 +99,8 @@ void ConfigDialog::CreateGUIControls()
|
|||
m_StretchToFit->SetValue(g_Config.bStretchToFit);
|
||||
m_KeepAR = new wxCheckBox(m_PageGeneral, ID_KEEPAR, wxT("Keep 4:3 aspect ratio"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_KeepAR->SetValue(g_Config.bKeepAR);
|
||||
m_HideCursor = new wxCheckBox(m_PageGeneral, ID_HIDECURSOR, wxT("Hide mouse cursor"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_HideCursor->SetValue(g_Config.bHideCursor);
|
||||
wxStaticText *FSText = new wxStaticText(m_PageGeneral, ID_FSTEXT, wxT("Fullscreen video mode:"), wxDefaultPosition, wxDefaultSize, 0);
|
||||
m_FullscreenCB = new wxComboBox(m_PageGeneral, ID_FULLSCREENCB, wxEmptyString, wxDefaultPosition, wxDefaultSize, arrayStringFor_FullscreenCB, 0, wxDefaultValidator);
|
||||
m_FullscreenCB->SetValue(wxString::FromAscii(g_Config.iFSResolution));
|
||||
|
@ -119,16 +122,18 @@ void ConfigDialog::CreateGUIControls()
|
|||
tmp<<g_Config.iMultisampleMode;
|
||||
m_AliasModeCB->SetValue(tmp);
|
||||
|
||||
// Usage: The wxGBPosition() must have a column and row
|
||||
sGeneral = new wxBoxSizer(wxVERTICAL);
|
||||
sBasic = new wxGridBagSizer(0, 0);
|
||||
sBasic->Add(m_Fullscreen, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||
sBasic->Add(m_RenderToMainWindow, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||
sBasic->Add(m_StretchToFit, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||
sBasic->Add(m_KeepAR, wxGBPosition(3, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||
sBasic->Add(FSText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
||||
sBasic->Add(m_FullscreenCB, wxGBPosition(4, 1), wxGBSpan(1, 1), wxALL, 5);
|
||||
sBasic->Add(WMText, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
||||
sBasic->Add(m_WindowResolutionCB, wxGBPosition(5, 1), wxGBSpan(1, 1), wxALL, 5);
|
||||
sBasic->Add(m_HideCursor, wxGBPosition(4, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||
sBasic->Add(FSText, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
||||
sBasic->Add(m_FullscreenCB, wxGBPosition(5, 1), wxGBSpan(1, 1), wxALL, 5);
|
||||
sBasic->Add(WMText, wxGBPosition(6, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
||||
sBasic->Add(m_WindowResolutionCB, wxGBPosition(6, 1), wxGBSpan(1, 1), wxALL, 5);
|
||||
sbBasic->Add(sBasic);
|
||||
sGeneral->Add(sbBasic, 0, wxEXPAND|wxALL, 5);
|
||||
|
||||
|
@ -222,6 +227,8 @@ void ConfigDialog::CreateGUIControls()
|
|||
|
||||
void ConfigDialog::OnClose(wxCloseEvent& WXUNUSED (event))
|
||||
{
|
||||
/* notice that we don't run wxEntryCleanup(); here so the dll will
|
||||
still be loaded */
|
||||
g_Config.Save();
|
||||
EndModal(0);
|
||||
}
|
||||
|
@ -272,6 +279,9 @@ void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
|
|||
case ID_KEEPAR:
|
||||
g_Config.bKeepAR = m_KeepAR->IsChecked();
|
||||
break;
|
||||
case ID_HIDECURSOR:
|
||||
g_Config.bHideCursor = m_HideCursor->IsChecked();
|
||||
break;
|
||||
case ID_FULLSCREENCB:
|
||||
strcpy(g_Config.iFSResolution, m_FullscreenCB->GetValue().mb_str() );
|
||||
break;
|
||||
|
|
|
@ -73,11 +73,13 @@ class ConfigDialog : public wxDialog
|
|||
wxCheckBox *m_RenderToMainWindow;
|
||||
wxCheckBox *m_StretchToFit;
|
||||
wxCheckBox *m_KeepAR;
|
||||
wxCheckBox *m_HideCursor;
|
||||
wxArrayString arrayStringFor_FullscreenCB;
|
||||
wxComboBox *m_FullscreenCB;
|
||||
wxArrayString arrayStringFor_WindowResolutionCB;
|
||||
wxComboBox *m_WindowResolutionCB;
|
||||
wxCheckBox *m_ForceFiltering;
|
||||
|
||||
wxCheckBox *m_ForceFiltering; // advanced
|
||||
wxCheckBox *m_ForceAnisotropy;
|
||||
wxComboBox *m_AliasModeCB;
|
||||
wxCheckBox *m_ShowFPS;
|
||||
|
@ -106,6 +108,7 @@ class ConfigDialog : public wxDialog
|
|||
ID_RENDERTOMAINWINDOW,
|
||||
ID_STRETCHTOFIT,
|
||||
ID_KEEPAR,
|
||||
ID_HIDECURSOR,
|
||||
ID_FSTEXT,
|
||||
ID_FULLSCREENCB,
|
||||
ID_WMTEXT,
|
||||
|
|
|
@ -89,6 +89,21 @@ namespace EmuWindow
|
|||
const TCHAR m_szClassName[] = "DolphinEmuWnd";
|
||||
int g_winstyle;
|
||||
|
||||
// ------------------------------------------
|
||||
/* Invisible cursor option. In the lack of a predefined IDC_BLANK we make
|
||||
an empty transparent cursor */
|
||||
// ------------------
|
||||
HCURSOR hCursor = NULL, hCursorBlank = NULL;
|
||||
void CreateCursors(HINSTANCE hInstance)
|
||||
{
|
||||
BYTE ANDmaskCursor[] = { 0xff };
|
||||
BYTE XORmaskCursor[] = { 0x00 };
|
||||
hCursorBlank = CreateCursor(hInstance, 0,0, 1,1, ANDmaskCursor,XORmaskCursor);
|
||||
|
||||
hCursor = LoadCursor( NULL, IDC_ARROW );
|
||||
}
|
||||
|
||||
|
||||
HWND GetWnd()
|
||||
{
|
||||
return m_hWnd;
|
||||
|
@ -125,6 +140,18 @@ namespace EmuWindow
|
|||
g_VideoInitialize.pKeyPress(LOWORD(wParam), GetAsyncKeyState(VK_SHIFT) != 0, GetAsyncKeyState(VK_CONTROL) != 0);
|
||||
break;
|
||||
|
||||
/* The reason we pick up the WM_MOUSEMOVE is to be able to change this option
|
||||
during gameplay. The alternative is to load one of the cursors when the plugin
|
||||
is loaded and go with that. This should only produce a minimal performance hit
|
||||
because SetCursor is not supposed to actually change the cursor if it's the
|
||||
same as the one before. */
|
||||
case WM_MOUSEMOVE:
|
||||
if(g_Config.bHideCursor)
|
||||
SetCursor(hCursorBlank);
|
||||
else
|
||||
SetCursor(hCursor);
|
||||
break;
|
||||
|
||||
case WM_CLOSE:
|
||||
ExitProcess(0);
|
||||
|
||||
|
@ -159,7 +186,8 @@ namespace EmuWindow
|
|||
wndClass.cbWndExtra = 0;
|
||||
wndClass.hInstance = hInstance;
|
||||
wndClass.hIcon = LoadIcon( NULL, IDI_APPLICATION );
|
||||
wndClass.hCursor = LoadCursor( NULL, IDC_ARROW );
|
||||
//wndClass.hCursor = LoadCursor( NULL, IDC_ARROW );
|
||||
wndClass.hCursor = NULL; // to interfer less with SetCursor() later
|
||||
wndClass.hbrBackground = (HBRUSH)GetStockObject( BLACK_BRUSH );
|
||||
wndClass.lpszMenuName = NULL;
|
||||
wndClass.lpszClassName = m_szClassName;
|
||||
|
@ -168,6 +196,8 @@ namespace EmuWindow
|
|||
m_hInstance = hInstance;
|
||||
RegisterClassEx( &wndClass );
|
||||
|
||||
CreateCursors(m_hInstance);
|
||||
|
||||
if (parent)
|
||||
{
|
||||
m_hWnd = CreateWindow(m_szClassName, title,
|
||||
|
@ -216,11 +246,13 @@ namespace EmuWindow
|
|||
|
||||
// gShowDebugger from main.cpp is forgotten between the Dolphin-Debugger is opened and a game is
|
||||
// started so we have to use an ini file setting here
|
||||
/*
|
||||
bool bVideoWindow = false;
|
||||
IniFile ini;
|
||||
ini.Load(DEBUGGER_CONFIG_FILE);
|
||||
ini.Get("ShowOnStart", "VideoWindow", &bVideoWindow, false);
|
||||
if(bVideoWindow) DoDllDebugger();
|
||||
*/
|
||||
}
|
||||
|
||||
HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title)
|
||||
|
|
|
@ -54,33 +54,42 @@
|
|||
SVideoInitialize g_VideoInitialize;
|
||||
#define VERSION_STRING "0.1"
|
||||
|
||||
// Create debugging window. We can't use Show() here as usual because then DLL_PROCESS_DETACH will
|
||||
// be called immediately. And if we use ShowModal() we block the main video window from appearing.
|
||||
// So I've made a separate function called DoDllDebugger() that creates the window.
|
||||
|
||||
/* Create debugging window. There's currently a strange crash that occurs whe a game is loaded
|
||||
if the OpenGL plugin was loaded before. I'll try to fix that. Currently you may have to
|
||||
clsoe the window if it has auto started, and then restart it after the dll has loaded
|
||||
for the purpose of the game. At that point there is no need to use the same dll instance
|
||||
as the one that is rendering the game. However, that could be done. */
|
||||
#if defined(OSX64)
|
||||
void DllDebugger(HWND _hParent) { }
|
||||
void DoDllDebugger() { }
|
||||
#else
|
||||
CDebugger* m_frame;
|
||||
void DllDebugger(HWND _hParent)
|
||||
void DllDebugger(HWND _hParent, bool Show)
|
||||
{
|
||||
if(m_frame) // if we have created it, let us show it again
|
||||
if(m_frame && Show) // if we have created it, let us show it again
|
||||
{
|
||||
m_frame->Show();
|
||||
}
|
||||
else
|
||||
else if(!m_frame && Show)
|
||||
{
|
||||
m_frame = new CDebugger(NULL);
|
||||
m_frame->Show();
|
||||
}
|
||||
else if(m_frame && !Show)
|
||||
{
|
||||
wxMessageBox(_T("The debugging window will open after you start a game."));
|
||||
m_frame->Hide();
|
||||
}
|
||||
}
|
||||
|
||||
void DoDllDebugger()
|
||||
{
|
||||
m_frame = new CDebugger(NULL);
|
||||
m_frame->Show();
|
||||
//m_frame = new CDebugger(NULL);
|
||||
//m_frame->Show();
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
void GetDllInfo (PLUGIN_INFO* _PluginInfo)
|
||||
{
|
||||
_PluginInfo->Version = 0x0100;
|
||||
|
@ -99,9 +108,13 @@ void GetDllInfo (PLUGIN_INFO* _PluginInfo)
|
|||
void DllConfig(HWND _hParent)
|
||||
{
|
||||
#if defined(_WIN32)
|
||||
wxWindow win;
|
||||
win.SetHWND(_hParent);
|
||||
ConfigDialog frame(&win);
|
||||
//wxWindow win;
|
||||
//win.SetHWND(_hParent);
|
||||
//ConfigDialog frame(&win);
|
||||
//ConfigDialog frame(NULL);
|
||||
|
||||
ConfigDialog *frame;
|
||||
frame = new ConfigDialog(NULL);
|
||||
|
||||
DWORD iModeNum = 0;
|
||||
DEVMODE dmi;
|
||||
|
@ -130,13 +143,16 @@ void DllConfig(HWND _hParent)
|
|||
{
|
||||
resos[i] = strBuffer;
|
||||
i++;
|
||||
frame.AddFSReso(szBuffer);
|
||||
frame.AddWindowReso(szBuffer);
|
||||
//frame.AddFSReso(szBuffer);
|
||||
//frame.AddWindowReso(szBuffer);
|
||||
frame->AddFSReso(szBuffer);
|
||||
frame->AddWindowReso(szBuffer);
|
||||
}
|
||||
ZeroMemory(&dmi, sizeof(dmi));
|
||||
}
|
||||
frame.ShowModal();
|
||||
win.SetHWND(0);
|
||||
//frame.ShowModal();
|
||||
frame->ShowModal();
|
||||
//win.SetHWND(0);
|
||||
|
||||
#elif defined(__linux__)
|
||||
ConfigDialog frame(NULL);
|
||||
|
@ -185,7 +201,16 @@ void Video_Initialize(SVideoInitialize* _pVideoInitialize)
|
|||
#ifdef _WIN32
|
||||
// OpenConsole();
|
||||
#endif
|
||||
|
||||
|
||||
/* Dolphin currently crashes if the dll is loaded when a game is started so we clsoe the
|
||||
debugger and open it again after loading */
|
||||
/*
|
||||
if(m_frame)
|
||||
{
|
||||
m_frame->EndModal(0); wxEntryCleanup();
|
||||
}//use wxUninitialize() if you don't want GUI
|
||||
*/
|
||||
|
||||
frameCount = 0;
|
||||
g_VideoInitialize = *_pVideoInitialize;
|
||||
InitLUTs();
|
||||
|
@ -323,4 +348,4 @@ void Video_UpdateXFB(u8* _pXFB, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset)
|
|||
void Video_AddMessage(const char* pstr, u32 milliseconds)
|
||||
{
|
||||
Renderer::AddMessage(pstr,milliseconds);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -577,6 +577,26 @@
|
|||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Config"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Src\Config.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Config.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\ConfigDlg.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\ConfigDlg.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath=".\Src\main.cpp"
|
||||
>
|
||||
|
|
|
@ -0,0 +1,50 @@
|
|||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include "Common.h"
|
||||
#include "IniFile.h"
|
||||
#include "Config.h"
|
||||
|
||||
Config g_Config;
|
||||
|
||||
Config::Config()
|
||||
{
|
||||
memset(this, 0, sizeof(Config));
|
||||
}
|
||||
|
||||
void Config::Load()
|
||||
{
|
||||
std::string temp;
|
||||
IniFile iniFile;
|
||||
iniFile.Load(FULL_CONFIG_DIR "Wiimote.ini");
|
||||
|
||||
// get resolution
|
||||
|
||||
iniFile.Get("Settings", "SidewaysDPad", &bSidewaysDPad, 0); // Hardware
|
||||
iniFile.Get("Settings", "WideScreen", &bWideScreen, 0);
|
||||
}
|
||||
|
||||
void Config::Save()
|
||||
{
|
||||
IniFile iniFile;
|
||||
iniFile.Load(FULL_CONFIG_DIR "Wiimote.ini");
|
||||
iniFile.Set("Settings", "SidewaysDPad", bSidewaysDPad);
|
||||
iniFile.Set("Settings", "WideScreen", bWideScreen);
|
||||
|
||||
iniFile.Save(FULL_CONFIG_DIR "Wiimote.ini");
|
||||
}
|
|
@ -0,0 +1,40 @@
|
|||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _CONFIG_H
|
||||
#define _CONFIG_H
|
||||
|
||||
#define CONF_LOG 1
|
||||
#define CONF_PRIMLOG 2
|
||||
#define CONF_SAVETEXTURES 4
|
||||
#define CONF_SAVETARGETS 8
|
||||
#define CONF_SAVESHADERS 16
|
||||
|
||||
struct Config
|
||||
{
|
||||
Config();
|
||||
void Load();
|
||||
void Save();
|
||||
|
||||
// General
|
||||
bool bSidewaysDPad;
|
||||
bool bWideScreen;
|
||||
};
|
||||
|
||||
extern Config g_Config;
|
||||
|
||||
#endif // _CONFIG_H
|
|
@ -0,0 +1,124 @@
|
|||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include "ConfigDlg.h"
|
||||
#include "Config.h"
|
||||
|
||||
|
||||
BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
|
||||
EVT_CLOSE(ConfigDialog::OnClose)
|
||||
EVT_BUTTON(ID_CLOSE, ConfigDialog::CloseClick)
|
||||
EVT_BUTTON(ID_ABOUTOGL, ConfigDialog::AboutClick)
|
||||
EVT_CHECKBOX(ID_SIDEWAYSDPAD, ConfigDialog::GeneralSettingsChanged)
|
||||
EVT_CHECKBOX(ID_WIDESCREEN, ConfigDialog::GeneralSettingsChanged)
|
||||
END_EVENT_TABLE()
|
||||
|
||||
ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
|
||||
: wxDialog(parent, id, title, position, size, style)
|
||||
{
|
||||
g_Config.Load();
|
||||
CreateGUIControls();
|
||||
}
|
||||
|
||||
ConfigDialog::~ConfigDialog()
|
||||
{
|
||||
}
|
||||
|
||||
void ConfigDialog::CreateGUIControls()
|
||||
{
|
||||
// Notebook
|
||||
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
|
||||
m_PageGeneral = new wxPanel(m_Notebook, ID_PAGEGENERAL, wxDefaultPosition, wxDefaultSize);
|
||||
m_Notebook->AddPage(m_PageGeneral, wxT("General"));
|
||||
|
||||
// Buttons
|
||||
//m_About = new wxButton(this, ID_ABOUTOGL, wxT("About"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_Close = new wxButton(this, ID_CLOSE, wxT("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
|
||||
// Put notebook and buttons in sizers
|
||||
wxBoxSizer* sButtons;
|
||||
sButtons = new wxBoxSizer(wxHORIZONTAL);
|
||||
//sButtons->Add(m_About, 0, wxALL, 5); // there is no about
|
||||
sButtons->AddStretchSpacer();
|
||||
sButtons->Add(m_Close, 0, wxALL, 5);
|
||||
|
||||
wxBoxSizer* sMain;
|
||||
sMain = new wxBoxSizer(wxVERTICAL);
|
||||
sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5);
|
||||
sMain->Add(sButtons, 0, wxEXPAND, 5);
|
||||
|
||||
|
||||
// General
|
||||
sbBasic = new wxStaticBoxSizer(wxVERTICAL, m_PageGeneral, wxT("Basic Settings"));
|
||||
m_SidewaysDPad = new wxCheckBox(m_PageGeneral, ID_SIDEWAYSDPAD, wxT("Enable Sideways D-Pad"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_SidewaysDPad->SetValue(g_Config.bSidewaysDPad);
|
||||
m_WideScreen = new wxCheckBox(m_PageGeneral, ID_WIDESCREEN, wxT("WideScreen Mode (for correct aiming)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_WideScreen->SetValue(g_Config.bWideScreen);
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
// Set up sGeneral and sBasic
|
||||
// Usage: The wxGBPosition() must have a column and row
|
||||
// ----------------
|
||||
sGeneral = new wxBoxSizer(wxVERTICAL);
|
||||
sBasic = new wxGridBagSizer(0, 0);
|
||||
sBasic->Add(m_SidewaysDPad, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||
sBasic->Add(m_WideScreen, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||
sbBasic->Add(sBasic);
|
||||
sGeneral->Add(sbBasic, 0, wxEXPAND|wxALL, 5);
|
||||
|
||||
m_PageGeneral->SetSizer(sGeneral);
|
||||
sGeneral->Layout();
|
||||
|
||||
this->SetSizer(sMain);
|
||||
this->Layout();
|
||||
// ----------------
|
||||
|
||||
|
||||
Fit();
|
||||
Center();
|
||||
}
|
||||
|
||||
void ConfigDialog::OnClose(wxCloseEvent& WXUNUSED (event))
|
||||
{
|
||||
g_Config.Save();
|
||||
EndModal(0);
|
||||
}
|
||||
|
||||
void ConfigDialog::CloseClick(wxCommandEvent& WXUNUSED (event))
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
void ConfigDialog::AboutClick(wxCommandEvent& WXUNUSED (event))
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
|
||||
{
|
||||
switch (event.GetId())
|
||||
{
|
||||
case ID_SIDEWAYSDPAD:
|
||||
g_Config.bSidewaysDPad = m_SidewaysDPad->IsChecked();
|
||||
break;
|
||||
case ID_WIDESCREEN:
|
||||
g_Config.bWideScreen = m_WideScreen->IsChecked();
|
||||
break;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,84 @@
|
|||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef __CONFIGDIALOG_h__
|
||||
#define __CONFIGDIALOG_h__
|
||||
|
||||
#include <wx/wx.h>
|
||||
#include <wx/dialog.h>
|
||||
#include <wx/textctrl.h>
|
||||
#include <wx/button.h>
|
||||
#include <wx/stattext.h>
|
||||
#include <wx/combobox.h>
|
||||
#include <wx/checkbox.h>
|
||||
#include <wx/notebook.h>
|
||||
#include <wx/panel.h>
|
||||
#include <wx/filepicker.h>
|
||||
#include <wx/gbsizer.h>
|
||||
|
||||
|
||||
#undef ConfigDialog_STYLE
|
||||
#define ConfigDialog_STYLE wxCAPTION | wxSYSTEM_MENU | wxDIALOG_NO_PARENT | wxCLOSE_BOX
|
||||
|
||||
|
||||
class ConfigDialog : public wxDialog
|
||||
{
|
||||
public:
|
||||
ConfigDialog(wxWindow *parent, wxWindowID id = 1,
|
||||
const wxString &title = wxT("Wii Remote Plugin Configuration"),
|
||||
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
|
||||
long style = ConfigDialog_STYLE);
|
||||
virtual ~ConfigDialog();
|
||||
void CloseClick(wxCommandEvent& event);
|
||||
|
||||
private:
|
||||
DECLARE_EVENT_TABLE();
|
||||
|
||||
wxBoxSizer* sGeneral;
|
||||
wxStaticBoxSizer* sbBasic;
|
||||
wxGridBagSizer* sBasic;
|
||||
|
||||
wxButton *m_About;
|
||||
wxButton *m_Close;
|
||||
wxNotebook *m_Notebook;
|
||||
wxPanel *m_PageGeneral;
|
||||
wxPanel *m_PageAdvanced;
|
||||
|
||||
wxCheckBox *m_SidewaysDPad; // general settings
|
||||
wxCheckBox *m_WideScreen;
|
||||
|
||||
enum
|
||||
{
|
||||
ID_CLOSE = 1000,
|
||||
ID_ABOUTOGL,
|
||||
|
||||
ID_NOTEBOOK,
|
||||
ID_PAGEGENERAL,
|
||||
ID_PAGEADVANCED,
|
||||
|
||||
ID_SIDEWAYSDPAD,
|
||||
ID_WIDESCREEN
|
||||
};
|
||||
|
||||
void OnClose(wxCloseEvent& event);
|
||||
void CreateGUIControls();
|
||||
|
||||
void AboutClick(wxCommandEvent& event);
|
||||
void GeneralSettingsChanged(wxCommandEvent& event);
|
||||
};
|
||||
|
||||
#endif
|
|
@ -46,6 +46,12 @@ namespace WiiMoteEmu
|
|||
#define BOTTOM 728
|
||||
#define SENSOR_BAR_RADIUS 200
|
||||
|
||||
#define wLEFT 332
|
||||
#define wTOP 348
|
||||
#define wRIGHT 693
|
||||
#define wBOTTOM 625
|
||||
#define wSENSOR_BAR_RADIUS 200
|
||||
|
||||
// vars
|
||||
#define WIIMOTE_EEPROM_SIZE (16*1024)
|
||||
#define WIIMOTE_REG_SPEAKER_SIZE 10
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
#include "EmuDeclarations.h"
|
||||
#include "EmuDefinitions.h"
|
||||
#include "Console.h" // for startConsoleWin, wprintf, GetConsoleHwnd
|
||||
#include "Config.h" // for g_Config
|
||||
|
||||
extern SWiimoteInitialize g_WiimoteInitialize;
|
||||
//extern void __Log(int log, const char *format, ...);
|
||||
|
@ -60,17 +61,11 @@ void FillReportInfo(wm_core& _core)
|
|||
_core.minus = GetAsyncKeyState('M') ? 1 : 0;
|
||||
_core.home = GetAsyncKeyState('H') ? 1 : 0;
|
||||
|
||||
if(GetAsyncKeyState('T'))
|
||||
{
|
||||
wxMessageBox(wxString::Format("You turned %s sideways controls",
|
||||
toggleSideWays ? "off" : "on"));
|
||||
toggleSideWays = !toggleSideWays;
|
||||
}
|
||||
|
||||
/* Sideways controls (for example for Wario Land) was not enabled automatically
|
||||
so I have to use this function. I'm not sure how it works on the actual Wii.
|
||||
*/
|
||||
if(toggleSideWays)
|
||||
if(g_Config.bSidewaysDPad)
|
||||
{
|
||||
_core.left = GetAsyncKeyState(VK_DOWN) ? 1 : 0;
|
||||
_core.up = GetAsyncKeyState(VK_LEFT) ? 1 : 0;
|
||||
|
@ -302,14 +297,29 @@ void FillReportAcc(wm_accel& _acc)
|
|||
*/
|
||||
}
|
||||
|
||||
/* DESCRIPTION: The calibration is controlled by these values, their absolute value and
|
||||
the relative distance between between them control the calibration. These integers is
|
||||
for the debugger so that we can calibrate the best values */
|
||||
int Top = TOP, Left = LEFT, Right = RIGHT,
|
||||
Bottom = BOTTOM, SensorBarRadius = SENSOR_BAR_RADIUS;
|
||||
bool toggleWideScreen = false, toggleCursor = true;
|
||||
|
||||
|
||||
void FillReportIR(wm_ir_extended& _ir0, wm_ir_extended& _ir1)
|
||||
{
|
||||
|
||||
/* DESCRIPTION: The calibration is controlled by these values, their absolute value and
|
||||
the relative distance between between them control the calibration. WideScreen mode
|
||||
has its own settings. */
|
||||
/**/
|
||||
int Top, Left, Right, Bottom, SensorBarRadius;
|
||||
if(g_Config.bWideScreen)
|
||||
{
|
||||
Top = wTOP; Left = wLEFT; Right = wRIGHT;
|
||||
Bottom = wBOTTOM; SensorBarRadius = wSENSOR_BAR_RADIUS;
|
||||
}
|
||||
else
|
||||
{
|
||||
Top = TOP; Left = LEFT; Right = RIGHT;
|
||||
Bottom = BOTTOM; SensorBarRadius = SENSOR_BAR_RADIUS;
|
||||
}
|
||||
|
||||
|
||||
memset(&_ir0, 0xFF, sizeof(wm_ir_extended));
|
||||
memset(&_ir1, 0xFF, sizeof(wm_ir_extended));
|
||||
|
||||
|
@ -340,7 +350,7 @@ void FillReportIR(wm_ir_extended& _ir0, wm_ir_extended& _ir1)
|
|||
// ----------------------------
|
||||
// Debugging for calibration
|
||||
// ----------
|
||||
/*
|
||||
/**/
|
||||
if(GetAsyncKeyState(VK_NUMPAD1))
|
||||
Right +=1;
|
||||
else if(GetAsyncKeyState(VK_NUMPAD2))
|
||||
|
@ -363,11 +373,11 @@ void FillReportIR(wm_ir_extended& _ir0, wm_ir_extended& _ir1)
|
|||
SensorBarRadius -= 1;
|
||||
|
||||
//ClearScreen();
|
||||
if(consoleDisplay == 1)
|
||||
//if(consoleDisplay == 1)
|
||||
wprintf("x0:%03i x1:%03i y0:%03i y1:%03i irx0:%03i y0:%03i x1:%03i y1:%03i | T:%i L:%i R:%i B:%i S:%i\n",
|
||||
x0, x1, y0, y1, _ir0.x, _ir0.y, _ir1.x, _ir1.y, Top, Left, Right, Bottom, SensorBarRadius
|
||||
);
|
||||
*/
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -18,9 +18,11 @@
|
|||
|
||||
#if !defined(OSX64)
|
||||
#include <wx/aboutdlg.h>
|
||||
#include "ConfigDlg.h"
|
||||
#endif
|
||||
|
||||
#include "Common.h"
|
||||
#include "Config.h"
|
||||
#include "StringUtil.h"
|
||||
|
||||
#include "pluginspecs_wiimote.h"
|
||||
|
@ -109,6 +111,17 @@ extern "C" void DllAbout(HWND _hParent)
|
|||
|
||||
extern "C" void DllConfig(HWND _hParent)
|
||||
{
|
||||
#if defined(_WIN32)
|
||||
wxWindow win;
|
||||
win.SetHWND(_hParent);
|
||||
ConfigDialog frame(&win);
|
||||
frame.ShowModal();
|
||||
win.SetHWND(0);
|
||||
#elif defined(__linux__)
|
||||
//TODO
|
||||
#else
|
||||
//TODO
|
||||
#endif
|
||||
}
|
||||
|
||||
extern "C" void Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize)
|
||||
|
@ -117,9 +130,10 @@ extern "C" void Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize)
|
|||
|
||||
g_UseRealWiiMote = WiiMoteReal::Initialize() > 0;
|
||||
|
||||
|
||||
WiiMoteEmu::Initialize();
|
||||
|
||||
g_Config.Load(); // load config settings
|
||||
|
||||
// Debugging window
|
||||
/*startConsoleWin(160, 30, "Wiimote"); // give room for 20 rows
|
||||
wprintf("Wiimote console opened\n");
|
||||
|
|
Loading…
Reference in New Issue