WXGL window

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1581 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee 2008-12-18 10:52:06 +00:00
parent 50d72c1e59
commit cbdcb536bf
3 changed files with 139 additions and 1 deletions

View File

@ -105,7 +105,10 @@ if gfxenv['HAVE_SDL']:
files += [
'SDLWindow.cpp',
]
if gfxenv['USE_WX']:
files += [
'WXGLWindow.cpp',
]
# Sanity check
if gfxenv['USE_WX'] and not gfxenv['HAVE_WX']:
print "Must have wx to use wxgl"

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@ -0,0 +1,101 @@
#include "WXGLWindow.h"
void WXGLWindow::SwapBuffers() {
glCanvas->SwapBuffers();
}
void WXGLWindow::SetWindowText(const char *text) {
frame->SetTitle(wxString::FromAscii(text));
}
bool WXGLWindow::PeekMessages() {
// TODO implmenent
return false;
}
void WXGLWindow::Update() {
float FactorW = 640.0f / (float)GetWidth();
float FactorH = 480.0f / (float)GetHeight();
float Max = (FactorW < FactorH) ? FactorH : FactorW;
//AR = (float)nBackbufferWidth / (float)nBackbufferHeight;
if (g_Config.bStretchToFit) {
MValueX = 1;
MValueY = 1;
nXoff = 0;
nYoff = 0;
} else {
MValueX = 1.0f / Max;
MValueY = 1.0f / Max;
nXoff = (int)((GetWidth() - (640 * MValueX)) / 2);
nYoff = (int)((GetHeight() - (480 * MValueY)) / 2);
}
}
bool WXGLWindow::MakeCurrent() {
glCanvas->SetCurrent(*glCtxt);
return true;
}
WXGLWindow::~WXGLWindow() {
delete glCanvas;
delete frame;
}
WXGLWindow::WXGLWindow(int _iwidth, int _iheight) {
int _twidth, _theight;
if(g_Config.bFullscreen) {
if(strlen(g_Config.iFSResolution) > 1) {
sscanf(g_Config.iFSResolution, "%dx%d", &_twidth, &_theight);
} else {// No full screen reso set, fall back to default reso
_twidth = _iwidth;
_theight = _iheight;
}
} else {// Going Windowed
if(strlen(g_Config.iWindowedRes) > 1) {
sscanf(g_Config.iWindowedRes, "%dx%d", &_twidth, &_theight);
} else {// No Window reso set, fall back to default
_twidth = _iwidth;
_theight = _iheight;
}
}
SetSize(_iwidth, _theight);
float FactorW = 640.0f / (float)_twidth;
float FactorH = 480.0f / (float)_theight;
float Max = (FactorW < FactorH) ? FactorH : FactorW;
if(g_Config.bStretchToFit) {
MValueX = 1.0f / FactorW;
MValueY = 1.0f / FactorH;
nXoff = 0;
nYoff = 0;
} else {
MValueX = 1.0f / Max;
MValueY = 1.0f / Max;
nXoff = (int)((_twidth - (640 * MValueX)) / 2);
nYoff = (int)((_theight - (480 * MValueY)) / 2);
}
int args[] = {WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 16, 0};
wxSize size(GetWidth(), GetHeight());
if (!g_Config.renderToMainframe ||
g_VideoInitialize.pWindowHandle == NULL) {
frame = new wxFrame((wxWindow *)g_VideoInitialize.pWindowHandle,
-1, _("Dolphin"), wxPoint(0,0), size);
} else {
frame = new wxFrame((wxWindow *)NULL,
-1, _("Dolphin"), wxPoint(0,0), size);
}
glCanvas = new wxGLCanvas(frame, wxID_ANY, args,
wxPoint(0,0), size, wxSUNKEN_BORDER);
glCtxt = new wxGLContext(glCanvas);
frame->Show(TRUE);
glCanvas->Show(TRUE);
glCanvas->SetCurrent(*glCtxt);
}

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@ -0,0 +1,34 @@
#ifndef _WXGLWINDOW_H
#define _WXGLWINDOW_H
#include "GLWindow.h"
#include <GL/glew.h>
#include "wx/wx.h"
#include "wx/glcanvas.h"
#include <GL/gl.h>
class WXGLWindow : public GLWindow
{
private:
wxGLCanvas *glCanvas;
wxFrame *frame;
wxGLContext *glCtxt;
public:
int nXoff, nYoff; // screen offset
// Since it can Stretch to fit Window, we need two different multiplication values
float MValueX, MValueY;
virtual void SwapBuffers();
virtual void SetWindowText(const char *text);
virtual bool PeekMessages();
virtual void Update();
virtual bool MakeCurrent();
~WXGLWindow();
WXGLWindow(int _iwidth, int _iheight);
};
#endif