Oops, committed something I didn't want to commit.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2602 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY 2009-03-07 18:08:34 +00:00
parent 7419475959
commit 6e9cc44d20
4 changed files with 6 additions and 6 deletions

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="Plugin_VideoDX9"
ProjectGUID="{636FAD5F-02D1-4E9A-BE67-FB8EA99B9A18}"
RootNamespace="Plugin_VideoDX9"

View File

@ -43,7 +43,7 @@ LPDIRECT3DVERTEXSHADER9 CompileVertexShader(const char *code, int len, bool asse
std::string hello = (char*)errorBuffer->GetBufferPointer();
hello += "\n\n";
hello += code;
//MessageBox(0, hello.c_str(), "Error assembling vertex shader", MB_ICONERROR);
MessageBox(0, hello.c_str(), "Error assembling vertex shader", MB_ICONERROR);
vShader = 0;
}
else if (SUCCEEDED(hr))
@ -86,7 +86,7 @@ LPDIRECT3DPIXELSHADER9 CompilePixelShader(const char *code, int len, bool assemb
std::string hello = (char*)errorBuffer->GetBufferPointer();
hello += "\n\n";
hello += code;
//MessageBox(0, hello.c_str(), "Error assembling pixel shader", MB_ICONERROR);
MessageBox(0, hello.c_str(), "Error assembling pixel shader", MB_ICONERROR);
pShader = 0;
}
else

View File

@ -99,8 +99,8 @@ void PixelShaderCache::SetShader()
INCSTAT(stats.numPixelShadersCreated);
SETSTAT(stats.numPixelShadersAlive, (int)PixelShaders.size());
} else;
//PanicAlert("Failed to compile Pixel Shader:\n\n%s", code);
} else
PanicAlert("Failed to compile Pixel Shader:\n\n%s", code);
}
LPDIRECT3DPIXELSHADER9 PixelShaderCache::CompileCgShader(const char *pstrprogram)

View File

@ -101,7 +101,7 @@ void VertexShaderCache::SetShader(u32 components)
INCSTAT(stats.numVertexShadersCreated);
SETSTAT(stats.numVertexShadersAlive, (int)vshaders.size());
} else {
//PanicAlert("Failed to compile Vertex Shader:\n\n%s", code);
PanicAlert("Failed to compile Vertex Shader:\n\n%s", code);
}
D3D::dev->SetFVF(NULL);