nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman 2009-01-15 06:48:15 +00:00
parent aced3c00fd
commit ba8c2aa7e4
83 changed files with 1293 additions and 1657 deletions

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="Common"
ProjectGUID="{C573CAF7-EE6A-458E-8049-16C0BF34C2E9}"
RootNamespace="Common"
@ -602,6 +602,38 @@
RelativePath=".\Src\Plugin.h"
>
</File>
<File
RelativePath=".\Src\PluginDSP.cpp"
>
</File>
<File
RelativePath=".\Src\PluginDSP.h"
>
</File>
<File
RelativePath=".\Src\PluginPAD.cpp"
>
</File>
<File
RelativePath=".\Src\PluginPAD.h"
>
</File>
<File
RelativePath=".\Src\PluginVideo.cpp"
>
</File>
<File
RelativePath=".\Src\PluginVideo.h"
>
</File>
<File
RelativePath=".\Src\PluginWiimote.cpp"
>
</File>
<File
RelativePath=".\Src\PluginWiimote.h"
>
</File>
<File
RelativePath=".\Src\SConscript"
>

View File

@ -38,7 +38,7 @@ and stopped.
#include "FileUtil.h"
#include "StringUtil.h"
#include "DynamicLibrary.h"
#include "../../../../Branches/MusicMod/Common/Src/Console.h"
#include "../../../../Branches/MusicMod/Common/Src/Console.h"
///////////////////////////////////
@ -52,7 +52,7 @@ std::string GetLastErrorAsString()
#ifdef _WIN32
LPVOID lpMsgBuf = 0;
DWORD error = GetLastError();
FormatMessage(
FormatMessage(
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL,
error,
@ -155,7 +155,7 @@ void* DynamicLibrary::Get(const char* funcname) const
if (!retval)
{
LOG(MASTER_LOG, "Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
//PanicAlert("Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
PanicAlert("Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
}
return retval;

View File

@ -237,7 +237,7 @@ bool Rename(const char *srcFilename, const char *destFilename)
bool Copy(const char *srcFilename, const char *destFilename)
{
#ifdef _WIN32
#ifdef _WIN32
return (CopyFile(srcFilename, destFilename, FALSE) == TRUE) ? true : false;
#else
@ -259,7 +259,7 @@ bool Copy(const char *srcFilename, const char *destFilename)
return false;
}
while(! feof(input)) {
while(! feof(input)) {
if((rnum = fread(buffer, sizeof(char), BSIZE, input)) != BSIZE) {
if(ferror(input) != 0){
PanicAlert("can't read source file\n");
@ -293,7 +293,7 @@ bool Copy(const char *srcFilename, const char *destFilename)
std::string GetUserDirectory()
{
char path[MAX_PATH];
#ifdef _WIN32
#ifdef _WIN32
if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_COMMON_APPDATA, NULL, 0, path)))
{
//return std::string(path);
@ -337,7 +337,7 @@ u64 GetSize(const char *filename)
}
int err = errno;
PanicAlert("Error accessing %s: %s", filename, strerror(err));
#endif
#endif
return 0;
}
@ -408,7 +408,7 @@ u32 ScanDirectoryTree(const std::string& _Directory, FSTEntry& parentEntry)
// Find the first file in the directory.
DIR *dirp = opendir(_Directory.c_str());
while (!readdir_r(dirp, &dirent, &result) && result) {
FSTEntry entry;
if (result->d_name[0]=='.') continue;
@ -428,7 +428,7 @@ u32 ScanDirectoryTree(const std::string& _Directory, FSTEntry& parentEntry)
parentEntry.children.push_back(entry);
}
closedir(dirp);
return foundEntries;
}
#endif
@ -494,29 +494,29 @@ error_jmp:
return Result;
#else
// taken from http://www.dreamincode.net/code/snippet2700.htm
DIR *pdir = NULL;
DIR *pdir = NULL;
pdir = opendir (_Directory.c_str());
struct dirent *pent = NULL;
if (pdir == NULL) {
return false;
}
if (pdir == NULL) {
return false;
}
char file[256];
int counter = 1;
while ((pent = readdir(pdir))) {
while ((pent = readdir(pdir))) {
if (counter > 2) {
for (int i = 0; i < 256; i++) file[i] = '\0';
strcat(file, _Directory.c_str());
if (pent == NULL) {
return false;
}
strcat(file, pent->d_name);
if (pent == NULL) {
return false;
}
strcat(file, pent->d_name);
if (IsDirectory(file) == true) {
DeleteDir(file);
} else {
} else {
remove(file);
}
}

View File

@ -15,7 +15,7 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// =======================================================
// File description
@ -24,79 +24,91 @@
the config and debugging windows and works with all plugins. */
// =============
#include "Plugin.h"
namespace Common
{
DynamicLibrary CPlugin::m_hInstLib;
void(__cdecl * CPlugin::m_GetDllInfo) (PLUGIN_INFO * _PluginInfo) = 0;
void(__cdecl * CPlugin::m_DllConfig) (HWND _hParent) = 0;
void(__cdecl * CPlugin::m_DllDebugger) (HWND _hParent, bool Show) = 0;
void(__cdecl * CPlugin::m_SetDllGlobals) (PLUGIN_GLOBALS* _PluginGlobals) = 0;
void
CPlugin::Release(void)
{
m_GetDllInfo = 0;
m_DllConfig = 0;
m_DllDebugger = 0;
m_SetDllGlobals = 0;
m_hInstLib.Unload();
CPlugin::~CPlugin() {
m_hInstLib.Unload();
}
bool
CPlugin::Load(const char* _szName)
{
if (m_hInstLib.Load(_szName))
{
m_GetDllInfo = (void (__cdecl*)(PLUGIN_INFO*)) m_hInstLib.Get("GetDllInfo");
m_DllConfig = (void (__cdecl*)(HWND)) m_hInstLib.Get("DllConfig");
m_DllDebugger = (void (__cdecl*)(HWND, bool)) m_hInstLib.Get("DllDebugger");
m_SetDllGlobals = (void (__cdecl*)(PLUGIN_GLOBALS*)) m_hInstLib.Get("SetDllGlobals");
return(true);
CPlugin::CPlugin(const char* _szName) : valid(false) {
if (m_hInstLib.Load(_szName)) {
m_GetDllInfo = reinterpret_cast<TGetDllInfo>
(m_hInstLib.Get("GetDllInfo"));
m_DllConfig = reinterpret_cast<TDllConfig>
(m_hInstLib.Get("DllConfig"));
m_DllDebugger = reinterpret_cast<TDllDebugger>
(m_hInstLib.Get("DllDebugger"));
m_SetDllGlobals = reinterpret_cast<TSetDllGlobals>
(m_hInstLib.Get("SetDllGlobals"));
m_Initialize = reinterpret_cast<TInitialize>
(m_hInstLib.Get("Initialize"));
m_Shutdown = reinterpret_cast<TShutdown>
(m_hInstLib.Get("Shutdown"));
m_DoState = reinterpret_cast<TDoState>
(m_hInstLib.Get("DoState"));
}
return(false);
if (m_GetDllInfo != 0 &&
m_DllConfig != 0 &&
m_DllDebugger != 0 &&
m_SetDllGlobals != 0 &&
m_Initialize != 0 &&
m_Shutdown != 0 &&
m_DoState != 0)
valid = true;
}
bool CPlugin::GetInfo(PLUGIN_INFO& _pluginInfo)
{
if (m_GetDllInfo != 0)
{
m_GetDllInfo(&_pluginInfo);
return(true);
}
return(false);
void *CPlugin::LoadSymbol(const char *sym) {
return m_hInstLib.Get(sym);
}
bool CPlugin::GetInfo(PLUGIN_INFO& _pluginInfo) {
if (m_GetDllInfo != 0) {
m_GetDllInfo(&_pluginInfo);
return(true);
}
void CPlugin::Config(HWND _hwnd)
{
if (m_DllConfig != 0)
{
m_DllConfig(_hwnd);
}
return(false);
}
void CPlugin::Debug(HWND _hwnd, bool Show)
{
if (m_DllDebugger != 0)
{
m_DllDebugger(_hwnd, Show);
}
void CPlugin::Config(HWND _hwnd) {
if (m_DllConfig != 0)
m_DllConfig(_hwnd);
}
void CPlugin::SetGlobals(PLUGIN_GLOBALS& _pluginGlobals)
{
if (m_SetDllGlobals != 0)
{
m_SetDllGlobals(&_pluginGlobals);
}
void CPlugin::Debug(HWND _hwnd, bool Show) {
if (m_DllDebugger != 0)
m_DllDebugger(_hwnd, Show);
}
} // end of namespace Common
void CPlugin::SetGlobals(PLUGIN_GLOBALS* _pluginGlobals) {
if (m_SetDllGlobals != 0)
m_SetDllGlobals(_pluginGlobals);
}
void CPlugin::DoState(unsigned char **ptr, int mode) {
if (m_DoState != 0)
m_DoState(ptr, mode);
}
void CPlugin::Initialize(void *init) {
if (m_Initialize != 0)
m_Initialize(init);
}
void CPlugin::Shutdown() {
if (m_Shutdown != 0)
m_Shutdown();
}
} // end of namespace Common

View File

@ -19,35 +19,52 @@
#define _PLUGIN_H
#include "Common.h"
#include "../../../PluginSpecs/PluginSpecs.h"
#include "PluginSpecs.h"
#include "DynamicLibrary.h"
namespace Common
{
typedef void (__cdecl * TGetDllInfo)(PLUGIN_INFO*);
typedef void (__cdecl * TDllConfig)(HWND);
typedef void (__cdecl * TDllDebugger)(HWND, bool);
typedef void (__cdecl * TSetDllGlobals)(PLUGIN_GLOBALS*);
typedef void (__cdecl * TInitialize)(void *);
typedef void (__cdecl * TShutdown)();
typedef void (__cdecl * TDoState)(unsigned char**, int);
class CPlugin
{
public:
static void Release(void);
static bool Load(const char* _szName);
CPlugin(const char* _szName);
~CPlugin();
static bool GetInfo(PLUGIN_INFO& _pluginInfo);
static void SetGlobals(PLUGIN_GLOBALS& _PluginGlobals);
virtual bool IsValid() {return valid;};
static void Config(HWND _hwnd);
static void About(HWND _hwnd);
static void Debug(HWND _hwnd, bool Show);
bool GetInfo(PLUGIN_INFO& _pluginInfo);
void SetGlobals(PLUGIN_GLOBALS* _PluginGlobals);
void *LoadSymbol(const char *sym);
void Config(HWND _hwnd);
void About(HWND _hwnd);
void Debug(HWND _hwnd, bool Show);
void DoState(unsigned char **ptr, int mode);
void Initialize(void *init);
void Shutdown();
private:
static DynamicLibrary m_hInstLib;
static void (__cdecl * m_GetDllInfo)(PLUGIN_INFO* _PluginInfo);
static void (__cdecl * m_DllConfig)(HWND _hParent);
static void (__cdecl * m_DllDebugger)(HWND _hParent, bool Show);
static void (__cdecl * m_SetDllGlobals)(PLUGIN_GLOBALS* _PluginGlobals);
DynamicLibrary m_hInstLib;
bool valid;
// Functions
TGetDllInfo m_GetDllInfo;
TDllConfig m_DllConfig;
TDllDebugger m_DllDebugger;
TSetDllGlobals m_SetDllGlobals;
TInitialize m_Initialize;
TShutdown m_Shutdown;
TDoState m_DoState;
};
} // end of namespace Common

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@ -0,0 +1,36 @@
#include "PluginDSP.h"
namespace Common {
PluginDSP::PluginDSP(const char *_Filename) : CPlugin(_Filename), validDSP(false) {
DSP_ReadMailboxHigh = reinterpret_cast<TDSP_ReadMailBox>
(LoadSymbol("DSP_ReadMailboxHigh"));
DSP_ReadMailboxLow = reinterpret_cast<TDSP_ReadMailBox>
(LoadSymbol("DSP_ReadMailboxLow"));
DSP_WriteMailboxHigh = reinterpret_cast<TDSP_WriteMailBox>
(LoadSymbol("DSP_WriteMailboxHigh"));
DSP_WriteMailboxLow = reinterpret_cast<TDSP_WriteMailBox>
(LoadSymbol("DSP_WriteMailboxLow"));
DSP_ReadControlRegister = reinterpret_cast<TDSP_ReadControlRegister>
(LoadSymbol("DSP_ReadControlRegister"));
DSP_WriteControlRegister = reinterpret_cast<TDSP_WriteControlRegister>
(LoadSymbol("DSP_WriteControlRegister"));
DSP_Update = reinterpret_cast<TDSP_Update>
(LoadSymbol("DSP_Update"));
DSP_SendAIBuffer = reinterpret_cast<TDSP_SendAIBuffer>
(LoadSymbol("DSP_SendAIBuffer"));
if ((DSP_ReadMailboxHigh != 0) &&
(DSP_ReadMailboxLow != 0) &&
(DSP_WriteMailboxHigh != 0) &&
(DSP_WriteMailboxLow != 0) &&
(DSP_ReadControlRegister != 0) &&
(DSP_WriteControlRegister != 0) &&
(DSP_SendAIBuffer != 0) &&
(DSP_Update != 0))
validDSP = true;
}
PluginDSP::~PluginDSP() {
}
}

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@ -0,0 +1,37 @@
#ifndef _PLUGINDSP_H
#define _PLUGINDSP_H
#include "pluginspecs_dsp.h"
#include "Plugin.h"
namespace Common {
typedef void (__cdecl* TDSP_WriteMailBox)(bool _CPUMailbox, unsigned short);
typedef unsigned short (__cdecl* TDSP_ReadMailBox)(bool _CPUMailbox);
typedef unsigned short (__cdecl* TDSP_ReadControlRegister)();
typedef unsigned short (__cdecl* TDSP_WriteControlRegister)(unsigned short);
typedef void (__cdecl* TDSP_SendAIBuffer)(unsigned int address, int sample_rate);
typedef void (__cdecl* TDSP_Update)(int cycles);
class PluginDSP : public CPlugin
{
public:
PluginDSP(const char *_Filename);
~PluginDSP();
virtual bool IsValid() {return validDSP;};
TDSP_ReadMailBox DSP_ReadMailboxHigh;
TDSP_ReadMailBox DSP_ReadMailboxLow;
TDSP_WriteMailBox DSP_WriteMailboxHigh;
TDSP_WriteMailBox DSP_WriteMailboxLow;
TDSP_ReadControlRegister DSP_ReadControlRegister;
TDSP_WriteControlRegister DSP_WriteControlRegister;
TDSP_SendAIBuffer DSP_SendAIBuffer;
TDSP_Update DSP_Update;
private:
bool validDSP;
};
}
#endif

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@ -0,0 +1,24 @@
#include "PluginPAD.h"
namespace Common {
PluginPAD::PluginPAD(const char *_Filename) : CPlugin(_Filename), validPAD(false) {
PAD_GetStatus = reinterpret_cast<TPAD_GetStatus>
(LoadSymbol("PAD_GetStatus"));
PAD_Input = reinterpret_cast<TPAD_Input>
(LoadSymbol("PAD_Input"));
PAD_Rumble = reinterpret_cast<TPAD_Rumble>
(LoadSymbol("PAD_Rumble"));
PAD_GetAttachedPads = reinterpret_cast<TPAD_GetAttachedPads>
(LoadSymbol("PAD_GetAttachedPads"));
if ((PAD_GetStatus != 0) &&
(PAD_Input != 0) &&
(PAD_Rumble != 0) &&
(PAD_GetAttachedPads != 0))
validPAD = true;
}
PluginPAD::~PluginPAD() {
}
}

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@ -0,0 +1,30 @@
#ifndef _PLUGINPAD_H
#define _PLUGINPAD_H
#include "pluginspecs_pad.h"
#include "Plugin.h"
namespace Common {
typedef void (__cdecl* TPAD_GetStatus)(u8, SPADStatus*);
typedef void (__cdecl* TPAD_Input)(u8, u8);
typedef void (__cdecl* TPAD_Rumble)(u8, unsigned int, unsigned int);
typedef unsigned int (__cdecl* TPAD_GetAttachedPads)();
class PluginPAD : public CPlugin {
public:
PluginPAD(const char *_Filename);
~PluginPAD();
virtual bool IsValid() {return validPAD;};
TPAD_GetStatus PAD_GetStatus;
TPAD_Input PAD_Input;
TPAD_Rumble PAD_Rumble;
TPAD_GetAttachedPads PAD_GetAttachedPads;
private:
bool validPAD;
};
}
#endif

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@ -0,0 +1,33 @@
#include "PluginVideo.h"
namespace Common {
PluginVideo::PluginVideo(const char *_Filename) : CPlugin(_Filename), validVideo(false) {
Video_Prepare = reinterpret_cast<TVideo_Prepare>
(LoadSymbol("Video_Prepare"));
Video_SendFifoData = reinterpret_cast<TVideo_SendFifoData>
(LoadSymbol("Video_SendFifoData"));
Video_UpdateXFB = reinterpret_cast<TVideo_UpdateXFB>
(LoadSymbol("Video_UpdateXFB"));
Video_Screenshot = reinterpret_cast<TVideo_Screenshot>
(LoadSymbol("Video_Screenshot"));
Video_EnterLoop = reinterpret_cast<TVideo_EnterLoop>
(LoadSymbol("Video_EnterLoop"));
Video_AddMessage = reinterpret_cast<TVideo_AddMessage>
(LoadSymbol("Video_AddMessage"));
Video_Stop = reinterpret_cast<TVideo_Stop>
(LoadSymbol("Video_Stop"));
if ((Video_Prepare != 0) &&
(Video_SendFifoData != 0) &&
(Video_UpdateXFB != 0) &&
(Video_EnterLoop != 0) &&
(Video_Screenshot != 0) &&
(Video_AddMessage != 0) &&
(Video_Stop != 0))
validVideo = true;
}
PluginVideo::~PluginVideo() {
}
}

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@ -0,0 +1,36 @@
#ifndef _PLUGINVIDEO_H
#define _PLUGINVIDEO_H
#include "pluginspecs_video.h"
#include "Plugin.h"
namespace Common {
typedef void (__cdecl* TVideo_Prepare)();
typedef void (__cdecl* TVideo_SendFifoData)(u8*,u32);
typedef void (__cdecl* TVideo_UpdateXFB)(u8*, u32, u32, s32);
typedef bool (__cdecl* TVideo_Screenshot)(const char* filename);
typedef void (__cdecl* TVideo_EnterLoop)();
typedef void (__cdecl* TVideo_AddMessage)(const char* pstr, unsigned int milliseconds);
typedef void (__cdecl* TVideo_Stop)();
class PluginVideo : public CPlugin {
public:
PluginVideo(const char *_Filename);
~PluginVideo();
virtual bool IsValid() {return validVideo;};
TVideo_Prepare Video_Prepare;
TVideo_SendFifoData Video_SendFifoData;
TVideo_UpdateXFB Video_UpdateXFB;
TVideo_Screenshot Video_Screenshot;
TVideo_EnterLoop Video_EnterLoop;
TVideo_AddMessage Video_AddMessage;
TVideo_Stop Video_Stop;
private:
bool validVideo;
};
}
#endif

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@ -0,0 +1,24 @@
#include "PluginWiimote.h"
namespace Common {
PluginWiimote::PluginWiimote(const char *_Filename) : CPlugin(_Filename), validWiimote(false) {
Wiimote_ControlChannel = reinterpret_cast<TWiimote_Output>
(LoadSymbol("Wiimote_ControlChannel"));
Wiimote_InterruptChannel = reinterpret_cast<TWiimote_Input>
(LoadSymbol("Wiimote_InterruptChannel"));
Wiimote_Update = reinterpret_cast<TWiimote_Update>
(LoadSymbol("Wiimote_Update"));
Wiimote_GetAttachedControllers = reinterpret_cast<TWiimote_GetAttachedControllers>
(LoadSymbol("Wiimote_GetAttachedControllers"));
if ((Wiimote_ControlChannel != 0) &&
(Wiimote_InterruptChannel != 0) &&
(Wiimote_Update != 0) &&
(Wiimote_GetAttachedControllers != 0))
validWiimote = true;
}
PluginWiimote::~PluginWiimote() {
}
}

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@ -0,0 +1,32 @@
#ifndef _PLUGINWIIMOTE_H
#define _PLUGINWIIMOTE_H
#include "pluginspecs_wiimote.h"
#include "Plugin.h"
namespace Common {
typedef unsigned int (__cdecl* TPAD_GetAttachedPads)();
typedef void (__cdecl* TWiimote_Update)();
typedef void (__cdecl* TWiimote_Output)(u16 _channelID, const void* _pData, u32 _Size);
typedef void (__cdecl* TWiimote_Input)(u16 _channelID, const void* _pData, u32 _Size);
typedef unsigned int (__cdecl* TWiimote_GetAttachedControllers)();
class PluginWiimote : public CPlugin {
public:
PluginWiimote(const char *_Filename);
~PluginWiimote();
virtual bool IsValid() {return validWiimote;};
TWiimote_Output Wiimote_ControlChannel;
TWiimote_Input Wiimote_InterruptChannel;
TWiimote_Update Wiimote_Update;
TWiimote_GetAttachedControllers Wiimote_GetAttachedControllers;
private:
bool validWiimote;
};
}
#endif

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@ -1,4 +1,4 @@
# -*- python -*-
# -*- python -*-
Import('env')
@ -17,6 +17,10 @@ files = [
"MemArena.cpp",
"MemoryUtil.cpp",
"Plugin.cpp",
"PluginDSP.cpp",
"PluginWiimote.cpp",
"PluginVideo.cpp",
"PluginPAD.cpp",
"StringUtil.cpp",
"TestFramework.cpp",
"Thunk.cpp",

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@ -20,21 +20,18 @@
#endif
#include <time.h>
#include <sys/timeb.h>
#include "Common.h"
#include "Timer.h"
#ifdef __GNUC__
#include <sys/timeb.h>
u32 timeGetTime()
{
struct timeb t;
ftime(&t);
return((u32)(t.time * 1000 + t.millitm));
}
#endif
@ -88,7 +85,6 @@ void _time64(u64* t)
#endif
u64 Timer::GetTimeSinceJan1970(void)
{
time_t ltime;
@ -108,4 +104,14 @@ u64 Timer::GetLocalTimeSinceJan1970(void)
return (u64)(sysTime + tzDiff);
}
std::string Timer::GetTimeFormatted(void)
{
struct timeb tp;
(void)::ftime(&tp);
char temp[32];
sprintf(temp, "%02hi:%02i:%03i", tp.time/60, tp.time%60, tp.millitm);
return std::string(temp);
}
} // end of namespace Common

View File

@ -39,6 +39,8 @@ class Timer
static u64 GetTimeSinceJan1970();
static u64 GetLocalTimeSinceJan1970();
static std::string GetTimeFormatted();
public:

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="Core"
ProjectGUID="{F0B874CB-4476-4199-9315-8343D05AE684}"
RootNamespace="Core"
@ -45,7 +45,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\LZO;..\Common\Src;..\DiscIO\Src;..\..\PluginSpecs;..\Debugger\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -116,7 +116,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\LZO;..\Common\Src;..\DiscIO\Src;..\..\PluginSpecs;..\Debugger\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -191,7 +191,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="false"
AdditionalIncludeDirectories="..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\LZO;..\Common\Src;..\DiscIO\Src;..\..\PluginSpecs;..\Debugger\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="0"
@ -268,7 +268,7 @@
OmitFramePointers="true"
EnableFiberSafeOptimizations="false"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\LZO;..\Common\Src;..\DiscIO\Src;..\..\PluginSpecs;..\Debugger\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="0"
@ -343,7 +343,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="false"
AdditionalIncludeDirectories="..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\LZO;..\Common\Src;..\DiscIO\Src;..\..\PluginSpecs;..\Debugger\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib"
PreprocessorDefinitions="NDEBUG;_LIB;DEBUGFAST;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0"
BufferSecurityCheck="true"
@ -418,7 +418,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="false"
AdditionalIncludeDirectories="..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\LZO;..\Common\Src;..\DiscIO\Src;..\..\PluginSpecs;..\Debugger\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib"
PreprocessorDefinitions="NDEBUG;_LIB;DEBUGFAST;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
@ -772,74 +772,6 @@
</File>
</Filter>
</Filter>
<Filter
Name="Plugins"
>
<File
RelativePath=".\Src\Plugins\Plugin_DSP.cpp"
>
</File>
<File
RelativePath=".\Src\Plugins\Plugin_DSP.h"
>
</File>
<File
RelativePath=".\Src\Plugins\Plugin_PAD.cpp"
>
</File>
<File
RelativePath=".\Src\Plugins\Plugin_PAD.h"
>
</File>
<File
RelativePath=".\Src\Plugins\Plugin_Video.cpp"
>
</File>
<File
RelativePath=".\Src\Plugins\Plugin_Video.h"
>
</File>
<File
RelativePath=".\Src\Plugins\Plugin_Wiimote.cpp"
>
</File>
<File
RelativePath=".\Src\Plugins\Plugin_Wiimote.h"
>
</File>
<Filter
Name="Specs"
>
<File
RelativePath="..\..\PluginSpecs\CommonTypes.h"
>
</File>
<File
RelativePath="..\..\PluginSpecs\ExportProlog.h"
>
</File>
<File
RelativePath="..\..\PluginSpecs\PluginSpecs.h"
>
</File>
<File
RelativePath="..\..\PluginSpecs\pluginspecs_dsp.h"
>
</File>
<File
RelativePath="..\..\PluginSpecs\pluginspecs_pad.h"
>
</File>
<File
RelativePath="..\..\PluginSpecs\pluginspecs_video.h"
>
</File>
<File
RelativePath="..\..\PluginSpecs\pluginspecs_wiimote.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="PowerPC"
>

View File

@ -27,7 +27,7 @@
// it will automatically relatch and fire a new interrupt.
// Then there's the DSP... what likely happens is that the fifo-latched-interrupt handler
// kicks off the DSP, requesting it to fill up the just used buffer through the AXList (or
// kicks off the DSP, requesting it to fill up the just used buffer through the AXList (or
// whatever it might be called in Nintendo games).
#include "DSP.h"
@ -40,7 +40,7 @@
#include "PeripheralInterface.h"
#include "AudioInterface.h"
#include "../PowerPC/PowerPC.h"
#include "../Plugins/Plugin_DSP.h"
#include "../PluginManager.h"
namespace DSP
{
@ -63,7 +63,7 @@ enum
AR_DMA_ARADDR_H = 0x5024,
AR_DMA_ARADDR_L = 0x5026,
AR_DMA_CNT_H = 0x5028,
AR_DMA_CNT_L = 0x502A
AR_DMA_CNT_L = 0x502A
};
// aram size and mask
@ -79,7 +79,7 @@ enum
union UARAMCount
{
u32 Hex;
struct
struct
{
unsigned count : 31;
unsigned dir : 1;
@ -93,7 +93,7 @@ union UDSPControl
u16 Hex;
struct
{
unsigned DSPReset : 1; // Write 1 to reset and waits for 0
unsigned DSPReset : 1; // Write 1 to reset and waits for 0
unsigned DSPAssertInt : 1;
unsigned DSPHalt : 1;
@ -122,7 +122,7 @@ struct DSPState
IntControl = 0;
DSPControl.Hex = 0;
}
};
};
// Blocks are 32 bytes.
union UAudioDMAControl
@ -189,7 +189,7 @@ void DoState(PointerWrap &p)
void UpdateInterrupts();
void Update_ARAM_DMA();
void Update_ARAM_DMA();
void WriteARAM(u8 _iValue, u32 _iAddress);
bool Update_DSP_ReadRegister();
void Update_DSP_WriteRegister();
@ -233,31 +233,31 @@ void Read16(u16& _uReturnValue, const u32 _iAddress)
if (_iAddress != 0xCC005004) {
LOGV(DSPINTERFACE, 3, "DSPInterface(r16) 0x%08x", _iAddress);
}
Common::PluginDSP *dsp = CPluginManager::GetInstance().GetDSP();
switch (_iAddress & 0xFFFF)
{
// ==================================================================================
// AI_REGS 0x5000+
// ==================================================================================
case DSP_MAIL_TO_DSP_HI:
_uReturnValue = PluginDSP::DSP_ReadMailboxHigh(true);
_uReturnValue = dsp->DSP_ReadMailboxHigh(true);
return;
case DSP_MAIL_TO_DSP_LO:
_uReturnValue = PluginDSP::DSP_ReadMailboxLow(true);
_uReturnValue = dsp->DSP_ReadMailboxLow(true);
return;
case DSP_MAIL_FROM_DSP_HI:
_uReturnValue = PluginDSP::DSP_ReadMailboxHigh(false);
_uReturnValue = dsp->DSP_ReadMailboxHigh(false);
return;
case DSP_MAIL_FROM_DSP_LO:
_uReturnValue = PluginDSP::DSP_ReadMailboxLow(false);
_uReturnValue = dsp->DSP_ReadMailboxLow(false);
return;
case DSP_CONTROL:
_uReturnValue = (g_dspState.DSPControl.Hex & ~DSP_CONTROL_MASK) |
(PluginDSP::DSP_ReadControlRegister() & DSP_CONTROL_MASK);
_uReturnValue = (g_dspState.DSPControl.Hex & ~DSP_CONTROL_MASK) |
(dsp->DSP_ReadControlRegister() & DSP_CONTROL_MASK);
return;
// ==================================================================================
@ -317,7 +317,7 @@ void Read16(u16& _uReturnValue, const u32 _iAddress)
void Write16(const u16 _Value, const u32 _Address)
{
LOGV(DSPINTERFACE, 3, "DSPInterface(w16) 0x%04x 0x%08x", _Value, _Address);
Common::PluginDSP *dsp = CPluginManager::GetInstance().GetDSP();
switch(_Address & 0xFFFF)
{
// ==================================================================================
@ -325,18 +325,18 @@ void Write16(const u16 _Value, const u32 _Address)
// ==================================================================================
case DSP_MAIL_TO_DSP_HI:
PluginDSP::DSP_WriteMailboxHigh(true, _Value);
dsp->DSP_WriteMailboxHigh(true, _Value);
break;
case DSP_MAIL_TO_DSP_LO:
PluginDSP::DSP_WriteMailboxLow(true, _Value);
case DSP_MAIL_TO_DSP_LO:
dsp->DSP_WriteMailboxLow(true, _Value);
break;
case DSP_MAIL_FROM_DSP_HI:
case DSP_MAIL_FROM_DSP_HI:
_dbg_assert_msg_(DSPINTERFACE, 0, "W16: DSP_MAIL_FROM_DSP_HI");
break;
case DSP_MAIL_FROM_DSP_LO:
case DSP_MAIL_FROM_DSP_LO:
_dbg_assert_msg_(DSPINTERFACE, 0, "W16: DSP_MAIL_FROM_DSP_LO");
break;
@ -346,8 +346,8 @@ void Write16(const u16 _Value, const u32 _Address)
case DSP_CONTROL:
{
UDSPControl tmpControl;
tmpControl.Hex = (_Value& ~DSP_CONTROL_MASK) |
(PluginDSP::DSP_WriteControlRegister(_Value) & DSP_CONTROL_MASK);
tmpControl.Hex = (_Value& ~DSP_CONTROL_MASK) |
(dsp->DSP_WriteControlRegister(_Value) & DSP_CONTROL_MASK);
// Update DSP related flags
g_dspState.DSPControl.DSPReset = tmpControl.DSPReset;
@ -379,7 +379,7 @@ void Write16(const u16 _Value, const u32 _Address)
UpdateInterrupts();
}
break;
break;
// ==================================================================================
// AR_REGS 0x501x+
@ -397,9 +397,9 @@ void Write16(const u16 _Value, const u32 _Address)
case 0x501a:
break;
case AR_DMA_MMADDR_H:
case AR_DMA_MMADDR_H:
g_arDMA.MMAddr = (g_arDMA.MMAddr & 0xFFFF) | (_Value<<16); break;
case AR_DMA_MMADDR_L:
case AR_DMA_MMADDR_L:
g_arDMA.MMAddr = (g_arDMA.MMAddr & 0xFFFF0000) | (_Value); break;
case AR_DMA_ARADDR_H:
@ -408,7 +408,7 @@ void Write16(const u16 _Value, const u32 _Address)
g_arDMA.ARAddr = (g_arDMA.ARAddr & 0xFFFF0000) | (_Value); break;
case AR_DMA_CNT_H:
g_arDMA.Cnt.Hex = (g_arDMA.Cnt.Hex & 0xFFFF) | (_Value<<16);
g_arDMA.Cnt.Hex = (g_arDMA.Cnt.Hex & 0xFFFF) | (_Value<<16);
g_arDMA.CntValid[0] = true;
Update_ARAM_DMA();
break;
@ -421,7 +421,7 @@ void Write16(const u16 _Value, const u32 _Address)
// ==================================================================================
// Audio DMA_REGS 0x5030+
// This is the DMA that goes straight out the speaker.
// This is the DMA that goes straight out the speaker.
// ==================================================================================
case AUDIO_DMA_START_HI:
g_audioDMA.SourceAddress = (g_audioDMA.SourceAddress & 0xFFFF) | (_Value<<16);
@ -462,9 +462,9 @@ void UpdateAudioDMA()
if (g_audioDMA.AudioDMAControl.Enabled && g_audioDMA.BlocksLeft) {
// Read audio at g_audioDMA.ReadAddress in RAM and push onto an external audio fifo in the emulator,
// to be mixed with the disc streaming output. If that audio queue fills up, we delay the emulator.
Common::PluginDSP *dsp = CPluginManager::GetInstance().GetDSP();
// TO RESTORE OLD BEHAVIOUR, COMMENT OUT THIS LINE
PluginDSP::DSP_SendAIBuffer(g_audioDMA.ReadAddress, AudioInterface::GetDSPSampleRate());
dsp->DSP_SendAIBuffer(g_audioDMA.ReadAddress, AudioInterface::GetDSPSampleRate());
g_audioDMA.ReadAddress += 32;
g_audioDMA.BlocksLeft--;
@ -506,19 +506,19 @@ void Write32(const u32 _iValue, const u32 _iAddress)
switch (_iAddress & 0xFFFF)
{
// ==================================================================================
// AR_REGS - i dont know why they are accessed 32 bit too ...
// AR_REGS - i dont know why they are accessed 32 bit too ...
// ==================================================================================
case AR_DMA_MMADDR_H:
g_arDMA.MMAddr = _iValue;
case AR_DMA_MMADDR_H:
g_arDMA.MMAddr = _iValue;
break;
case AR_DMA_ARADDR_H:
g_arDMA.ARAddr = _iValue;
g_arDMA.ARAddr = _iValue;
break;
case AR_DMA_CNT_H:
g_arDMA.Cnt.Hex = _iValue;
g_arDMA.Cnt.Hex = _iValue;
g_arDMA.CntValid[0] = g_arDMA.CntValid[1] = true;
Update_ARAM_DMA();
break;
@ -531,7 +531,7 @@ void Write32(const u32 _iValue, const u32 _iAddress)
// __________________________________________________________________________________________________
// UpdateInterrupts
//
//
void UpdateInterrupts()
{
if ((g_dspState.DSPControl.AID & g_dspState.DSPControl.AID_mask) ||
@ -648,7 +648,7 @@ u8 ReadARAM(u32 _iAddress)
return g_ARAM[_iAddress & ARAM_MASK];
}
u8* GetARAMPtr()
u8* GetARAMPtr()
{
return g_ARAM;
}

View File

@ -33,7 +33,7 @@
#include "AudioInterface.h"
#include "VideoInterface.h"
#include "WII_IPC.h"
#include "../Plugins/Plugin_Video.h"
#include "../PluginManager.h"
#include "../CoreTiming.h"
#include "SystemTimers.h"
#include "../IPC_HLE/WII_IPC_HLE.h"

View File

@ -20,7 +20,7 @@
#include "PeripheralInterface.h"
#include "../Plugins/Plugin_PAD.h"
#include "../PluginManager.h"
#include "SI.h"
#include "SI_Device.h"
@ -111,13 +111,13 @@ struct SSIChannel
USIChannelIn_Hi m_InHi;
USIChannelIn_Lo m_InLo;
ISIDevice* m_pDevice;
};
};
// SI Poll: Controls how often a device is polled
union USIPoll
union USIPoll
{
u32 Hex;
struct
struct
{
unsigned VBCPY3 : 1;
unsigned VBCPY2 : 1;
@ -137,7 +137,7 @@ union USIPoll
union USIComCSR
{
u32 Hex;
struct
struct
{
unsigned TSTART : 1;
unsigned CHANNEL : 2; // determines which SI channel will be used the communication interface.
@ -200,7 +200,7 @@ union USIStatusReg
union USIEXIClockCount
{
u32 Hex;
struct
struct
{
unsigned LOCK : 1;
unsigned : 30;
@ -225,7 +225,7 @@ void DoState(PointerWrap &p)
p.Do(g_SIBuffer);
}
static void GenerateSIInterrupt(SIInterruptType _SIInterrupt);
static void GenerateSIInterrupt(SIInterruptType _SIInterrupt);
void RunSIBuffer();
void UpdateInterrupts();
@ -236,17 +236,24 @@ void Init()
g_Channel[i].m_Out.Hex = 0;
g_Channel[i].m_InHi.Hex = 0;
g_Channel[i].m_InLo.Hex = 0;
}
}
Common::PluginPAD* pad = CPluginManager::GetInstance().GetPAD(0);
unsigned int AttachedPadMask;
if (pad != NULL)
AttachedPadMask = pad->PAD_GetAttachedPads();
else
AttachedPadMask = 1;
unsigned int AttachedPadMask = PluginPAD::PAD_GetAttachedPads ? PluginPAD::PAD_GetAttachedPads() : 1;
for (int i = 0; i < 4; i++)
{
if (AttachedPadMask & (1 << i))
g_Channel[i].m_pDevice = new CSIDevice_GCController(i);
else
g_Channel[i].m_pDevice = new CSIDevice_Dummy(i);
}
}
g_Poll.Hex = 0;
g_ComCSR.Hex = 0;
g_StatusReg.Hex = 0;
@ -285,13 +292,13 @@ void Read32(u32& _uReturnValue, const u32 _iAddress)
_uReturnValue = g_Channel[0].m_Out.Hex;
return;
case SI_CHANNEL_0_IN_HI:
case SI_CHANNEL_0_IN_HI:
g_StatusReg.RDST0 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[0].m_InHi.Hex;
return;
case SI_CHANNEL_0_IN_LO:
case SI_CHANNEL_0_IN_LO:
g_StatusReg.RDST0 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[0].m_InLo.Hex;
@ -304,13 +311,13 @@ void Read32(u32& _uReturnValue, const u32 _iAddress)
_uReturnValue = g_Channel[1].m_Out.Hex;
return;
case SI_CHANNEL_1_IN_HI:
case SI_CHANNEL_1_IN_HI:
g_StatusReg.RDST1 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[1].m_InHi.Hex;
return;
case SI_CHANNEL_1_IN_LO:
case SI_CHANNEL_1_IN_LO:
g_StatusReg.RDST1 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[1].m_InLo.Hex;
@ -323,13 +330,13 @@ void Read32(u32& _uReturnValue, const u32 _iAddress)
_uReturnValue = g_Channel[2].m_Out.Hex;
return;
case SI_CHANNEL_2_IN_HI:
case SI_CHANNEL_2_IN_HI:
g_StatusReg.RDST2 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[2].m_InHi.Hex;
return;
case SI_CHANNEL_2_IN_LO:
case SI_CHANNEL_2_IN_LO:
g_StatusReg.RDST2 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[2].m_InLo.Hex;
@ -348,7 +355,7 @@ void Read32(u32& _uReturnValue, const u32 _iAddress)
_uReturnValue = g_Channel[3].m_InHi.Hex;
return;
case SI_CHANNEL_3_IN_LO:
case SI_CHANNEL_3_IN_LO:
g_StatusReg.RDST3 = 0;
UpdateInterrupts();
_uReturnValue = g_Channel[3].m_InLo.Hex;
@ -364,7 +371,7 @@ void Read32(u32& _uReturnValue, const u32 _iAddress)
LOG(SERIALINTERFACE, "(r32-unk): 0x%08x", _iAddress);
_dbg_assert_(SERIALINTERFACE,0);
break;
}
}
// error
_uReturnValue = 0xdeadbeef;
@ -399,7 +406,7 @@ void Write32(const u32 _iValue, const u32 _iAddress)
case SI_CHANNEL_3_IN_LO: g_Channel[3].m_InLo.Hex = _iValue; break;
case SI_POLL:
g_Poll.Hex = _iValue;
g_Poll.Hex = _iValue;
break;
case SI_COM_CSR:
@ -423,7 +430,7 @@ void Write32(const u32 _iValue, const u32 _iAddress)
}
break;
case SI_STATUS_REG:
case SI_STATUS_REG:
{
USIStatusReg tmpStatus(_iValue);
@ -465,8 +472,8 @@ void Write32(const u32 _iValue, const u32 _iAddress)
}
break;
case SI_EXI_CLOCK_COUNT:
g_EXIClockCount.Hex = _iValue;
case SI_EXI_CLOCK_COUNT:
g_EXIClockCount.Hex = _iValue;
break;
case 0x80:
@ -476,7 +483,7 @@ void Write32(const u32 _iValue, const u32 _iAddress)
default:
_dbg_assert_(SERIALINTERFACE,0);
break;
}
}
}
void UpdateInterrupts()
@ -502,7 +509,7 @@ void UpdateInterrupts()
void GenerateSIInterrupt(SIInterruptType _SIInterrupt)
{
switch(_SIInterrupt)
switch(_SIInterrupt)
{
case INT_RDSTINT: g_ComCSR.RDSTINT = 1; break;
case INT_TCINT: g_ComCSR.TCINT = 1; break;
@ -524,23 +531,23 @@ void UpdateDevices()
}
void RunSIBuffer()
{
{
// math inLength
int inLength = g_ComCSR.INLNGTH;
if (inLength == 0)
if (inLength == 0)
inLength = 128;
else
else
inLength++;
// math outLength
int outLength = g_ComCSR.OUTLNGTH;
if (outLength == 0)
if (outLength == 0)
outLength = 128;
else
else
outLength++;
#ifdef LOGGING
int numOutput =
int numOutput =
#endif
g_Channel[g_ComCSR.CHANNEL].m_pDevice->RunBuffer(g_SIBuffer, inLength);
LOGV(SERIALINTERFACE, 2, "RunSIBuffer (intLen: %i outLen: %i) (processed: %i)", inLength, outLength, numOutput);

View File

@ -20,7 +20,7 @@
#include "SI_Device.h"
#include "SI_DeviceGCController.h"
#include "../Plugins/Plugin_PAD.h"
#include "../PluginManager.h"
#include "EXI_Device.h"
#include "EXI_DeviceMic.h"
@ -50,7 +50,7 @@ int CSIDevice_GCController::RunBuffer(u8* _pBuffer, int _iLength)
int iPosition = 0;
while(iPosition < _iLength)
{
{
// read the command
EBufferCommands command = static_cast<EBufferCommands>(_pBuffer[iPosition ^ 3]);
iPosition++;
@ -114,12 +114,13 @@ int CSIDevice_GCController::RunBuffer(u8* _pBuffer, int _iLength)
//
// return true on new data (max 7 Bytes and 6 bits ;)
//
bool
bool
CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
{
SPADStatus PadStatus;
memset(&PadStatus, 0 ,sizeof(PadStatus));
PluginPAD::PAD_GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
Common::PluginPAD* pad = CPluginManager::GetInstance().GetPAD(0);
pad->PAD_GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
_Hi = (u32)((u8)PadStatus.stickY);
_Hi |= (u32)((u8)PadStatus.stickX << 8);
@ -141,11 +142,13 @@ CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
// __________________________________________________________________________________________________
// SendCommand
//
//
void
CSIDevice_GCController::SendCommand(u32 _Cmd)
{
Common::PluginPAD* pad = CPluginManager::GetInstance().GetPAD(0);
UCommand command(_Cmd);
switch(command.Command)
{
// Costis sent it in some demos :)
@ -156,8 +159,8 @@ CSIDevice_GCController::SendCommand(u32 _Cmd)
{
unsigned int uType = command.Parameter1; // 0 = stop, 1 = rumble, 2 = stop hard
unsigned int uStrength = command.Parameter2;
if (PluginPAD::PAD_Rumble)
PluginPAD::PAD_Rumble(ISIDevice::m_iDeviceNumber, uType, uStrength);
if (pad->PAD_Rumble)
pad->PAD_Rumble(ISIDevice::m_iDeviceNumber, uType, uStrength);
}
break;

View File

@ -17,7 +17,7 @@
/////////////////////////////////////////////////////////////////////////////
// File description: This file control all system timers
// File description: This file controls all system timers
/* -------------
"Time" is measured in frames, not time: These update frequencies are determined by the passage
of frames. So if a game runs slow, on a slow computer for example, these updates will occur
@ -38,7 +38,7 @@
frame.
IPC_HLE_PERIOD: For the Wiimote this is the call scedule:
IPC_HLE_PERIOD: For the Wiimote this is the call scedule:
IPC_HLE_UpdateCallback() // In this file
// This function seems to call all devices' Update() function four times per frame
@ -63,8 +63,7 @@
#include "Common.h"
#include "../PatchEngine.h"
#include "SystemTimers.h"
#include "../Plugins/Plugin_DSP.h"
#include "../Plugins/Plugin_Video.h"
#include "../PluginManager.h"
#include "../HW/DSP.h"
#include "../HW/AudioInterface.h"
#include "../HW/VideoInterface.h"
@ -113,14 +112,14 @@ int et_FakeGPWD; // for DC watchdog hack
// Feel free to experiment
int
// update VI often to let it go through its scanlines with decent accuracy
// Maybe should actually align this with the scanline update? Current method in
// Maybe should actually align this with the scanline update? Current method in
// VideoInterface::Update is stupid!
VI_PERIOD = GetTicksPerSecond() / (60*120),
VI_PERIOD = GetTicksPerSecond() / (60*120),
// TODO: The SI interfact actually has a register that determines the polling frequency.
// We should obey that instead of arbitrarly checking at 60fps.
SI_PERIOD = GetTicksPerSecond() / 60, //once a frame is good for controllers
// This one should simply be determined by the increasing counter in AI.
AI_PERIOD = GetTicksPerSecond() / 80,
@ -160,12 +159,12 @@ void AICallback(u64 userdata, int cyclesLate)
void DSPCallback(u64 userdata, int cyclesLate)
{
// ~1/6th as many cycles as the period PPC-side.
PluginDSP::DSP_Update(DSP_PERIOD / 6);
CPluginManager::GetInstance().GetDSP()->DSP_Update(DSP_PERIOD / 6);
CoreTiming::ScheduleEvent(DSP_PERIOD-cyclesLate, et_DSP);
}
void AudioFifoCallback(u64 userdata, int cyclesLate)
{
{
int period = CPU_CORE_CLOCK / (AudioInterface::GetDSPSampleRate() * 4 / 32);
DSP::UpdateAudioDMA(); // Push audio to speakers.
@ -173,7 +172,7 @@ void AudioFifoCallback(u64 userdata, int cyclesLate)
}
void IPC_HLE_UpdateCallback(u64 userdata, int cyclesLate)
{
{
WII_IPC_HLE_Interface::Update();
CoreTiming::ScheduleEvent(IPC_HLE_PERIOD-cyclesLate, et_IPC_HLE);
}
@ -233,7 +232,7 @@ void Init()
if (Core::GetStartupParameter().bWii)
{
CPU_CORE_CLOCK = 721000000;
VI_PERIOD = GetTicksPerSecond() / (60*120);
VI_PERIOD = GetTicksPerSecond() / (60*120);
SI_PERIOD = GetTicksPerSecond() / 60; // once a frame is good for controllers
// These are the big question marks IMHO :)

View File

@ -23,7 +23,7 @@
#include "PeripheralInterface.h"
#include "VideoInterface.h"
#include "Memmap.h"
#include "../Plugins/Plugin_Video.h"
#include "../PluginManager.h"
#include "../CoreTiming.h"
#include "../HW/SystemTimers.h"
@ -66,7 +66,7 @@ union UVIVerticalTimingRegister
union UVIDisplayControlRegister
{
u16 Hex;
struct
struct
{
unsigned ENB : 1;
unsigned RST : 1;
@ -85,7 +85,7 @@ union UVIDisplayControlRegister
union UVIInterruptRegister
{
u32 Hex;
struct
struct
{
u16 Lo;
u16 Hi;
@ -129,7 +129,7 @@ union UVIHorizontalScaling
union UVIFrameBufferAddress
{
u32 Hex;
struct
struct
{
u16 Lo;
u16 Hi;
@ -172,9 +172,9 @@ void DoState(PointerWrap &p)
p.Do(m_VIVerticalTimingRegister);
p.Do(m_VIDisplayControlRegister);
p.Do(m_FrameBufferTop);
p.Do(m_FrameBufferBottom);
p.Do(m_FrameBufferBottom);
p.Do(m_VIInterruptRegister);
p.DoArray(m_UVIUnknownRegs, 0x1000);
p.DoArray(m_UVIUnknownRegs, 0x1000);
p.Do(HorizontalBeamPos);
p.Do(VerticalBeamPos);
p.Do(TicksPerFrame);
@ -233,7 +233,7 @@ void Read16(u16& _uReturnValue, const u32 _iAddress)
_uReturnValue = HorizontalBeamPos;
return;
// RETRACE STUFF ...
// RETRACE STUFF ...
case VI_PRERETRACE:
_uReturnValue = m_VIInterruptRegister[0].Hi;
return;
@ -273,7 +273,7 @@ void Read16(u16& _uReturnValue, const u32 _iAddress)
void Write16(const u16 _iValue, const u32 _iAddress)
{
LOGV(VIDEOINTERFACE, 3, "(w16): 0x%04x, 0x%08x",_iValue,_iAddress);
//Somewhere it sets screen width.. we need to communicate this to the gfx plugin...
switch (_iAddress & 0xFFF)
@ -307,7 +307,7 @@ void Write16(const u16 _iValue, const u32 _iAddress)
case VI_FRAMEBUFFER_TOP_LO:
m_FrameBufferTop.Lo = _iValue;
break;
break;
case VI_FRAMEBUFFER_BOTTOM_HI:
m_FrameBufferBottom.Hi = _iValue;
@ -325,7 +325,7 @@ void Write16(const u16 _iValue, const u32 _iAddress)
_dbg_assert_(VIDEOINTERFACE,0);
break;
// RETRACE STUFF ...
// RETRACE STUFF ...
case VI_PRERETRACE:
m_VIInterruptRegister[0].Hi = _iValue;
UpdateInterrupts();
@ -392,12 +392,12 @@ void Read32(u32& _uReturnValue, const u32 _iAddress)
void Write32(const u32 _iValue, const u32 _iAddress)
{
LOG(VIDEOINTERFACE, "(w32): 0x%08x, 0x%08x",_iValue,_iAddress);
// Allow 32-bit writes to the VI: although this is officially not
// allowed, the hardware seems to accept it (for example, DesktopMan GC
// Tetris uses it).
Write16(_iValue >> 16, _iAddress);
Write16(_iValue & 0xFFFF, _iAddress + 2);
Write16(_iValue & 0xFFFF, _iAddress + 2);
}
void UpdateInterrupts()
@ -417,7 +417,7 @@ void UpdateInterrupts()
void GenerateVIInterrupt(VIInterruptType _VIInterrupt)
{
switch(_VIInterrupt)
switch(_VIInterrupt)
{
case INT_PRERETRACE: m_VIInterruptRegister[0].IR_INT = 1; break;
case INT_POSTRETRACE: m_VIInterruptRegister[1].IR_INT = 1; break;
@ -432,7 +432,7 @@ void GenerateVIInterrupt(VIInterruptType _VIInterrupt)
(m_VIInterruptRegister[3].IR_MASK == 1))
{
PanicAlert("m_VIInterruptRegister[2 and 3] activated - Tell F|RES :)");
}
}
}
u8* GetFrameBufferPointer()
@ -455,7 +455,7 @@ void PreInit(bool _bNTSC)
Write16(0x0005, 0xcc00200c);
Write16(0x01f7, 0xcc002012);
Write16(0x0004, 0xcc002010);
Write16(0x410c, 0xcc002016);
Write16(0x410c, 0xcc002016);
Write16(0x410c, 0xcc002014);
Write16(0x40ed, 0xcc00201a);
Write16(0x40ed, 0xcc002018);
@ -470,7 +470,7 @@ void PreInit(bool _bNTSC)
if (_bNTSC)
Write16(0x0001, 0xcc002002); // STATUS REG
else
Write16(0x0101, 0xcc002002); // STATUS REG
Write16(0x0101, 0xcc002002); // STATUS REG
}
void UpdateTiming()
@ -519,7 +519,7 @@ void Update()
NextXFBRender = LinesPerField;
// The & mask is a hack for mario kart
u32 addr = (VideoInterface::m_FrameBufferTop.Hex & 0xFFFFFFF) | 0x80000000;
if (addr >= 0x80000000 &&
if (addr >= 0x80000000 &&
addr <= (0x81800000-640*480*2))
xfbPtr = Memory::GetPointer(addr);
}
@ -527,20 +527,20 @@ void Update()
{
NextXFBRender = 1;
u32 addr = (VideoInterface::m_FrameBufferBottom.Hex & 0xFFFFFFF) | 0x80000000;
if (addr >= 0x80000000 &&
if (addr >= 0x80000000 &&
addr <= (0x81800000-640*480*2))
xfbPtr = Memory::GetPointer(addr);
yOffset = -1;
}
if (xfbPtr && PluginVideo::IsLoaded())
Common::PluginVideo* video = CPluginManager::GetInstance().GetVideo();
if (xfbPtr && video->IsValid())
{
int fbWidth = m_VIHorizontalStepping.FieldSteps * 16;
int fbHeight = (m_VIHorizontalStepping.FbSteps / m_VIHorizontalStepping.FieldSteps) * m_VIVerticalTimingRegister.ACV;
PluginVideo::Video_UpdateXFB(xfbPtr, fbWidth, fbHeight, yOffset);
video->Video_UpdateXFB(xfbPtr, fbWidth, fbHeight, yOffset);
}
}
// check INT_PRERETRACE
if (m_VIInterruptRegister[0].VCT == VerticalBeamPos)
{
@ -556,6 +556,5 @@ void Update()
}
}
}
}
}

View File

@ -20,7 +20,7 @@
// Include
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
#include "WII_IPC_HLE_Device_usb.h"
#include "../Plugins/Plugin_Wiimote.h"
#include "../PluginManager.h"
#include "../Core.h" // Local core functions
#include "../Debugger/Debugger_SymbolMap.h"
@ -95,10 +95,10 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::IOCtl(u32 _CommandAddress)
// ===================================================
/* IOCtlV */
// ----------------
bool CWII_IPC_HLE_Device_usb_oh1_57e_305::IOCtlV(u32 _CommandAddress)
{
bool CWII_IPC_HLE_Device_usb_oh1_57e_305::IOCtlV(u32 _CommandAddress)
{
/*
Memory::Write_U8(255, 0x80149950); // BTM LOG
// 3 logs L2Cap
// 4 logs l2_csm$
@ -107,8 +107,8 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::IOCtlV(u32 _CommandAddress)
Memory::Write_U8(255, 0x80149048); // HID
Memory::Write_U8(3, 0x80152058); // low ?? // >= 4 and you will get a lot of event messages of the same type
Memory::Write_U8(3, 0x80152058); // low ?? // >= 4 and you will get a lot of event messages of the same type
Memory::Write_U8(1, 0x80152018); // WUD
Memory::Write_U8(1, 0x80151FC8); // DEBUGPrint */
@ -128,7 +128,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::IOCtlV(u32 _CommandAddress)
{
SHCICommandMessage CtrlSetup;
// the USB stuff is little endian..
// the USB stuff is little endian..
CtrlSetup.bRequestType = *(u8*)Memory::GetPointer(CommandBuffer.InBuffer[0].m_Address);
CtrlSetup.bRequest = *(u8*)Memory::GetPointer(CommandBuffer.InBuffer[1].m_Address);
CtrlSetup.wValue = *(u16*)Memory::GetPointer(CommandBuffer.InBuffer[2].m_Address);
@ -138,7 +138,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::IOCtlV(u32 _CommandAddress)
CtrlSetup.m_PayLoadSize = CommandBuffer.PayloadBuffer[0].m_Size;
// check termination
_dbg_assert_msg_(WII_IPC_WIIMOTE, *(u8*)Memory::GetPointer(CommandBuffer.InBuffer[5].m_Address) == 0,
_dbg_assert_msg_(WII_IPC_WIIMOTE, *(u8*)Memory::GetPointer(CommandBuffer.InBuffer[5].m_Address) == 0,
"WIIMOTE: Termination != 0");
#if 0
@ -202,7 +202,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::IOCtlV(u32 _CommandAddress)
case USB_IOCTL_INTRMSG:
{
{
u8 Command = Memory::Read_U8(CommandBuffer.InBuffer[0].m_Address);
switch (Command)
{
@ -236,7 +236,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::IOCtlV(u32 _CommandAddress)
LOG(WII_IPC_WIIMOTE, " NumberIn: 0x%08x", CommandBuffer.NumberInBuffer);
LOG(WII_IPC_WIIMOTE, " NumberOut: 0x%08x", CommandBuffer.NumberPayloadBuffer);
LOG(WII_IPC_WIIMOTE, " BufferVector: 0x%08x", CommandBuffer.BufferVector);
LOG(WII_IPC_WIIMOTE, " BufferSize: 0x%08x", CommandBuffer.BufferSize);
LOG(WII_IPC_WIIMOTE, " BufferSize: 0x%08x", CommandBuffer.BufferSize);
DumpAsync(CommandBuffer.BufferVector, _CommandAddress, CommandBuffer.NumberInBuffer, CommandBuffer.NumberPayloadBuffer);
}
break;
@ -297,7 +297,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::SendACLFrame(u16 _ConnectionHandle, u8
}
LOGV(WII_IPC_WIIMOTE, 1, " Size: 0x%08x", _Size);
LOGV(WII_IPC_WIIMOTE, 1, " Data: %s", Temp.c_str()); */
g_HCICount++;
}
@ -332,11 +332,11 @@ u32 CWII_IPC_HLE_Device_usb_oh1_57e_305::Update()
return Addr;
}
// check if we can fill the aclbuffer
if(!m_AclFrameQue.empty() && m_pACLBuffer)
if(!m_AclFrameQue.empty() && m_pACLBuffer)
{
ACLFrame& frame = m_AclFrameQue.front();
ACLFrame& frame = m_AclFrameQue.front();
LOGV(WII_IPC_WIIMOTE, 1, "Sending ACL frame.");
UACLHeader* pHeader = (UACLHeader*)Memory::GetPointer(m_pACLBuffer->PayloadBuffer[0].m_Address);
@ -392,13 +392,13 @@ u32 CWII_IPC_HLE_Device_usb_oh1_57e_305::Update()
if (m_AclFrameQue.empty())
{
PluginWiimote::Wiimote_Update();
CPluginManager::GetInstance().GetWiimote(0)->Wiimote_Update();
}
// --------------------------------------------------------------------
/* We wait for ScanEnable to be sent from the game through HCI_CMD_WRITE_SCAN_ENABLE
before we initiate the connection. To avoid doing this for GC games we also
want m_LocalName from CommandWriteLocalName() to be "Wii".
want m_LocalName from CommandWriteLocalName() to be "Wii".
FiRES: TODO find a good solution to do this
JP: Solution to what? When to run SendEventRequestConnection()?
@ -432,7 +432,7 @@ u32 CWII_IPC_HLE_Device_usb_oh1_57e_305::Update()
}
}
return 0;
return 0;
}
@ -484,7 +484,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventCommandComplete(u16 _OpCode,
// add the payload
if ((_pData != NULL) && (_DataSize > 0))
{
u8* pPayload = Event.m_buffer + sizeof(SHCIEventCommand);
u8* pPayload = Event.m_buffer + sizeof(SHCIEventCommand);
memcpy(pPayload, _pData, _DataSize);
}
@ -506,7 +506,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventInquiryResponse()
SHCIEventInquiryResult* pInquiryResult = (SHCIEventInquiryResult*)Event.m_buffer;
pInquiryResult->EventType = 0x02;
pInquiryResult->PayloadLength = (u8)(sizeof(SHCIEventInquiryResult) - 2 + (m_WiiMotes.size() * sizeof(hci_inquiry_response)));
pInquiryResult->PayloadLength = (u8)(sizeof(SHCIEventInquiryResult) - 2 + (m_WiiMotes.size() * sizeof(hci_inquiry_response)));
pInquiryResult->num_responses = (u8)m_WiiMotes.size();
for (size_t i=0; i<m_WiiMotes.size(); i++)
@ -528,7 +528,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventInquiryResponse()
pResponse->clock_offset = 0x3818;
LOG(WII_IPC_WIIMOTE, "Event: Send Fake Inquriy of one controller");
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
pResponse->bdaddr.b[0], pResponse->bdaddr.b[1], pResponse->bdaddr.b[2],
pResponse->bdaddr.b[3], pResponse->bdaddr.b[4], pResponse->bdaddr.b[5]);
}
@ -544,7 +544,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventInquiryComplete()
SHCIEventInquiryComplete* pInquiryComplete = (SHCIEventInquiryComplete*)Event.m_buffer;
pInquiryComplete->EventType = 0x01;
pInquiryComplete->PayloadLength = sizeof(SHCIEventInquiryComplete) - 2;
pInquiryComplete->PayloadLength = sizeof(SHCIEventInquiryComplete) - 2;
pInquiryComplete->Status = 0x00;
AddEventToQueue(Event);
@ -577,7 +577,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventRemoteNameReq(bdaddr_t _bd)
AddEventToQueue(Event);
LOG(WII_IPC_WIIMOTE, "Event: SendEventRemoteNameReq");
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
pRemoteNameReq->bdaddr.b[0], pRemoteNameReq->bdaddr.b[1], pRemoteNameReq->bdaddr.b[2],
pRemoteNameReq->bdaddr.b[3], pRemoteNameReq->bdaddr.b[4], pRemoteNameReq->bdaddr.b[5]);
LOG(WII_IPC_WIIMOTE, " remotename: %s", pRemoteNameReq->RemoteName);
@ -600,7 +600,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventRequestConnection(CWII_IPC_HL
pEventRequestConnection->EventType = 0x04;
pEventRequestConnection->PayloadLength = sizeof(SHCIEventRequestConnection) - 2;
pEventRequestConnection->bdaddr = _rWiiMote.GetBD();
pEventRequestConnection->bdaddr = _rWiiMote.GetBD();
pEventRequestConnection->uclass[0] = _rWiiMote.GetClass()[0];
pEventRequestConnection->uclass[1] = _rWiiMote.GetClass()[1];
pEventRequestConnection->uclass[2] = _rWiiMote.GetClass()[2];
@ -611,8 +611,8 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventRequestConnection(CWII_IPC_HL
// Log
#ifdef LOGGING
static char LinkType[][128] =
{
{ "HCI_LINK_SCO 0x00 - Voice"},
{
{ "HCI_LINK_SCO 0x00 - Voice"},
{ "HCI_LINK_ACL 0x01 - Data"},
{ "HCI_LINK_eSCO 0x02 - eSCO"},
};
@ -713,8 +713,8 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventConnectionComplete(bdaddr_t _
#ifdef LOGGING
static char s_szLinkType[][128] =
{
{ "HCI_LINK_SCO 0x00 - Voice"},
{
{ "HCI_LINK_SCO 0x00 - Voice"},
{ "HCI_LINK_ACL 0x01 - Data"},
{ "HCI_LINK_eSCO 0x02 - eSCO"},
};
@ -722,7 +722,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventConnectionComplete(bdaddr_t _
LOG(WII_IPC_WIIMOTE, "Event: SendEventConnectionComplete");
LOG(WII_IPC_WIIMOTE, " Connection_Handle: 0x%04x", pConnectionComplete->Connection_Handle);
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
pConnectionComplete->bdaddr.b[0], pConnectionComplete->bdaddr.b[1], pConnectionComplete->bdaddr.b[2],
pConnectionComplete->bdaddr.b[3], pConnectionComplete->bdaddr.b[4], pConnectionComplete->bdaddr.b[5]);
LOG(WII_IPC_WIIMOTE, " LinkType: %s", s_szLinkType[pConnectionComplete->LinkType]);
@ -755,7 +755,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventRoleChange(bdaddr_t _bd, bool
AddEventToQueue(Event);
LOG(WII_IPC_WIIMOTE, "Event: SendEventRoleChange");
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
pRoleChange->bdaddr.b[0], pRoleChange->bdaddr.b[1], pRoleChange->bdaddr.b[2],
pRoleChange->bdaddr.b[3], pRoleChange->bdaddr.b[4], pRoleChange->bdaddr.b[5]);
LOG(WII_IPC_WIIMOTE, " NewRole: %i", pRoleChange->NewRole);
@ -778,7 +778,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventReadClockOffsetComplete(u16 _
SHCIEventReadClockOffsetComplete* pReadClockOffsetComplete = (SHCIEventReadClockOffsetComplete*)Event.m_buffer;
pReadClockOffsetComplete->EventType = 0x1C;
pReadClockOffsetComplete->PayloadLength = sizeof(SHCIEventReadClockOffsetComplete) - 2;
pReadClockOffsetComplete->PayloadLength = sizeof(SHCIEventReadClockOffsetComplete) - 2;
pReadClockOffsetComplete->Status = 0x00;
pReadClockOffsetComplete->ConnectionHandle = pWiiMote->GetConnectionHandle();
pReadClockOffsetComplete->ClockOffset = 0x3818;
@ -806,7 +806,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventReadRemoteVerInfo(u16 _connec
SHCIEventReadRemoteVerInfo* pReadRemoteVerInfo = (SHCIEventReadRemoteVerInfo*)Event.m_buffer;
pReadRemoteVerInfo->EventType = 0x0C;
pReadRemoteVerInfo->PayloadLength = sizeof(SHCIEventReadRemoteVerInfo) - 2;
pReadRemoteVerInfo->PayloadLength = sizeof(SHCIEventReadRemoteVerInfo) - 2;
pReadRemoteVerInfo->Status = 0x00;
pReadRemoteVerInfo->ConnectionHandle = pWiiMote->GetConnectionHandle();
pReadRemoteVerInfo->lmp_version = pWiiMote->GetLMPVersion();
@ -838,7 +838,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventReadRemoteFeatures(u16 _conne
SHCIEventReadRemoteFeatures* pReadRemoteFeatures = (SHCIEventReadRemoteFeatures*)Event.m_buffer;
pReadRemoteFeatures->EventType = 0x0C;
pReadRemoteFeatures->PayloadLength = sizeof(SHCIEventReadRemoteFeatures) - 2;
pReadRemoteFeatures->PayloadLength = sizeof(SHCIEventReadRemoteFeatures) - 2;
pReadRemoteFeatures->Status = 0x00;
pReadRemoteFeatures->ConnectionHandle = pWiiMote->GetConnectionHandle();
pReadRemoteFeatures->features[0] = pWiiMote->GetFeatures()[0];
@ -857,7 +857,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventReadRemoteFeatures(u16 _conne
LOG(WII_IPC_WIIMOTE, " Connection_Handle: 0x%04x", pReadRemoteFeatures->ConnectionHandle);
LOG(WII_IPC_WIIMOTE, " features: %02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x",
pReadRemoteFeatures->features[0], pReadRemoteFeatures->features[1], pReadRemoteFeatures->features[2],
pReadRemoteFeatures->features[3], pReadRemoteFeatures->features[4], pReadRemoteFeatures->features[5],
pReadRemoteFeatures->features[3], pReadRemoteFeatures->features[4], pReadRemoteFeatures->features[5],
pReadRemoteFeatures->features[6], pReadRemoteFeatures->features[7]);
return true;
@ -876,7 +876,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventNumberOfCompletedPackets(u16
SHCIEventNumberOfCompletedPackets* pNumberOfCompletedPackets = (SHCIEventNumberOfCompletedPackets*)Event.m_buffer;
pNumberOfCompletedPackets->EventType = 0x13;
pNumberOfCompletedPackets->PayloadLength = sizeof(SHCIEventNumberOfCompletedPackets) - 2;
pNumberOfCompletedPackets->PayloadLength = sizeof(SHCIEventNumberOfCompletedPackets) - 2;
pNumberOfCompletedPackets->NumberOfHandles = 1;
pNumberOfCompletedPackets->Connection_Handle = _connectionHandle;
pNumberOfCompletedPackets->Number_Of_Completed_Packets = _count;
@ -904,7 +904,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventAuthenticationCompleted(u16 _
SHCIEventAuthenticationCompleted* pEventAuthenticationCompleted = (SHCIEventAuthenticationCompleted*)Event.m_buffer;
pEventAuthenticationCompleted->EventType = 0x06;
pEventAuthenticationCompleted->PayloadLength = sizeof(SHCIEventAuthenticationCompleted) - 2;
pEventAuthenticationCompleted->PayloadLength = sizeof(SHCIEventAuthenticationCompleted) - 2;
pEventAuthenticationCompleted->Status = 0;
pEventAuthenticationCompleted->Connection_Handle = _connectionHandle;
@ -930,7 +930,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventModeChange(u16 _connectionHan
SHCIEventModeChange* pModeChange = (SHCIEventModeChange*)Event.m_buffer;
pModeChange->EventType = 0x14;
pModeChange->PayloadLength = sizeof(SHCIEventModeChange) - 2;
pModeChange->PayloadLength = sizeof(SHCIEventModeChange) - 2;
pModeChange->Status = 0;
pModeChange->Connection_Handle = _connectionHandle;
pModeChange->CurrentMode = _mode;
@ -959,7 +959,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventDisconnect(u16 _connectionHan
SHCIEventDisconnectCompleted* pDisconnect = (SHCIEventDisconnectCompleted*)Event.m_buffer;
pDisconnect->EventType = 0x06;
pDisconnect->PayloadLength = sizeof(SHCIEventDisconnectCompleted) - 2;
pDisconnect->PayloadLength = sizeof(SHCIEventDisconnectCompleted) - 2;
pDisconnect->Status = 0;
pDisconnect->Connection_Handle = _connectionHandle;
pDisconnect->Reason = _Reason;
@ -979,7 +979,7 @@ bool CWII_IPC_HLE_Device_usb_oh1_57e_305::SendEventDisconnect(u16 _connectionHan
// Command dispacther
// -----------------
// This is called from the USB_IOCTL_HCI_COMMAND_MESSAGE Ioctlv
//
//
//
////////////////////////////////////////////////////////////////////////////////////////////////////
@ -996,7 +996,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::ExecuteHCICommandMessage(const SHCICom
switch(pMsg->Opcode)
{
//
//
// --- read commandos ---
//
case HCI_CMD_RESET:
@ -1069,11 +1069,11 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::ExecuteHCICommandMessage(const SHCICom
// vendor specific...
case 0xFC4C:
CommandVendorSpecific_FC4C(pInput, _rHCICommandMessage.m_PayLoadSize - 3);
CommandVendorSpecific_FC4C(pInput, _rHCICommandMessage.m_PayLoadSize - 3);
break;
case 0xFC4F:
CommandVendorSpecific_FC4F(pInput, _rHCICommandMessage.m_PayLoadSize - 3);
CommandVendorSpecific_FC4F(pInput, _rHCICommandMessage.m_PayLoadSize - 3);
break;
case HCI_CMD_INQUIRY_CANCEL:
@ -1133,7 +1133,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::ExecuteHCICommandMessage(const SHCICom
break;
//
//
// --- default ---
//
default:
@ -1233,7 +1233,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandReadBDAdrr(u8* _Input)
LOG(WII_IPC_WIIMOTE, "Command: HCI_CMD_READ_BDADDR:");
LOG(WII_IPC_WIIMOTE, "return:");
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
Reply.bdaddr.b[0], Reply.bdaddr.b[1], Reply.bdaddr.b[2],
Reply.bdaddr.b[3], Reply.bdaddr.b[4], Reply.bdaddr.b[5]);
@ -1258,7 +1258,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandReadLocalFeatures(u8* _Input)
LOG(WII_IPC_WIIMOTE, "return:");
LOG(WII_IPC_WIIMOTE, " features: %02x:%02x:%02x:%02x:%02x:%02x:%02x:%02x",
Reply.features[0], Reply.features[1], Reply.features[2],
Reply.features[3], Reply.features[4], Reply.features[5],
Reply.features[3], Reply.features[4], Reply.features[5],
Reply.features[6], Reply.features[7]);
SendEventCommandComplete(HCI_CMD_READ_LOCAL_FEATURES, &Reply, sizeof(hci_read_local_features_rp));
@ -1277,15 +1277,15 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandReadStoredLinkKey(u8* _Input)
{
Reply.num_keys_read = (u16)m_WiiMotes.size();
}
else
else
{
PanicAlert("CommandReadStoredLinkKey");
}
// logging
LOG(WII_IPC_WIIMOTE, "Command: HCI_CMD_READ_STORED_LINK_KEY:");
LOG(WII_IPC_WIIMOTE, "input:");
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
ReadStoredLinkKey->bdaddr.b[0], ReadStoredLinkKey->bdaddr.b[1], ReadStoredLinkKey->bdaddr.b[2],
ReadStoredLinkKey->bdaddr.b[3], ReadStoredLinkKey->bdaddr.b[4], ReadStoredLinkKey->bdaddr.b[5]);
LOG(WII_IPC_WIIMOTE, " read_all: %i", ReadStoredLinkKey->read_all);
@ -1528,7 +1528,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandInquiry(u8* _Input)
SendEventCommandStatus(HCI_CMD_INQUIRY);
SendEventInquiryResponse();
SendEventInquiryComplete();
SendEventInquiryComplete();
}
void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandWriteInquiryScanType(u8* _Input)
@ -1600,7 +1600,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandRemoteNameReq(u8* _Input)
LOG(WII_IPC_WIIMOTE, "Command: HCI_CMD_REMOTE_NAME_REQ");
LOG(WII_IPC_WIIMOTE, "Input:");
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
pRemoteNameReq->bdaddr.b[0], pRemoteNameReq->bdaddr.b[1], pRemoteNameReq->bdaddr.b[2],
pRemoteNameReq->bdaddr.b[3], pRemoteNameReq->bdaddr.b[4], pRemoteNameReq->bdaddr.b[5]);
LOG(WII_IPC_WIIMOTE, " page_scan_rep_mode: %i", pRemoteNameReq->page_scan_rep_mode);
@ -1618,7 +1618,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandCreateCon(u8* _Input)
LOG(WII_IPC_WIIMOTE, "Command: HCI_CMD_CREATE_CON");
LOG(WII_IPC_WIIMOTE, "Input:");
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
pCreateCon->bdaddr.b[0], pCreateCon->bdaddr.b[1], pCreateCon->bdaddr.b[2],
pCreateCon->bdaddr.b[3], pCreateCon->bdaddr.b[4], pCreateCon->bdaddr.b[5]);
@ -1639,7 +1639,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandAcceptCon(u8* _Input)
#ifdef LOGGING
static char s_szRole[][128] =
{
{
{ "Master (0x00)"},
{ "Slave (0x01)"},
};
@ -1647,7 +1647,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandAcceptCon(u8* _Input)
LOG(WII_IPC_WIIMOTE, "Command: HCI_CMD_ACCEPT_CON");
LOG(WII_IPC_WIIMOTE, "Input:");
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
pAcceptCon->bdaddr.b[0], pAcceptCon->bdaddr.b[1], pAcceptCon->bdaddr.b[2],
pAcceptCon->bdaddr.b[3], pAcceptCon->bdaddr.b[4], pAcceptCon->bdaddr.b[5]);
LOG(WII_IPC_WIIMOTE, " role: %s", s_szRole[pAcceptCon->role]);
@ -1659,7 +1659,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandAcceptCon(u8* _Input)
{
SendEventRoleChange(pAcceptCon->bdaddr, true);
}
SendEventConnectionComplete(pAcceptCon->bdaddr);
}
@ -1722,7 +1722,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandWriteLinkPolicy(u8* _Input)
if (pWiimote)
{
pWiimote->EventCommandWriteLinkPolicy();
}
}
}
void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandAuthenticationRequested(u8* _Input)
@ -1810,7 +1810,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandLinkKeyNegRep(u8* _Input)
LOG(WII_IPC_WIIMOTE, "Command: HCI_CMD_LINK_KEY_NEG_REP");
LOG(WII_IPC_WIIMOTE, "Input:");
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
pKeyNeg->bdaddr.b[0], pKeyNeg->bdaddr.b[1], pKeyNeg->bdaddr.b[2],
pKeyNeg->bdaddr.b[3], pKeyNeg->bdaddr.b[4], pKeyNeg->bdaddr.b[5]);
@ -1828,7 +1828,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandLinkKeyRep(u8* _Input)
LOG(WII_IPC_WIIMOTE, "Command: HCI_CMD_LINK_KEY_REP");
LOG(WII_IPC_WIIMOTE, "Input:");
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
LOG(WII_IPC_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x",
pKeyRep->bdaddr.b[0], pKeyRep->bdaddr.b[1], pKeyRep->bdaddr.b[2],
pKeyRep->bdaddr.b[3], pKeyRep->bdaddr.b[4], pKeyRep->bdaddr.b[5]);
LOG_LinkKey(pKeyRep->key);
@ -1919,8 +1919,8 @@ bool CWII_IPC_HLE_Device_usb_oh0::IOCtl(u32 _CommandAddress)
// ===================================================
/* IOCtlV */
// ----------------
bool CWII_IPC_HLE_Device_usb_oh0::IOCtlV(u32 _CommandAddress)
{
bool CWII_IPC_HLE_Device_usb_oh0::IOCtlV(u32 _CommandAddress)
{
// write return value
Memory::Write_U32(0, _CommandAddress + 0x4);

View File

@ -20,11 +20,11 @@
#include "WII_IPC_HLE_WiiMote.h" // Core
#include "WII_IPC_HLE_Device_usb.h"
#include "../Plugins/Plugin_Wiimote.h"
#include "../PluginManager.h"
#include "../Host.h"
#include "../Core.h"
#include "l2cap.h" // Local
#include "l2cap.h" // Local
#include "WiiMote_HID_Attr.h"
#if defined(_MSC_VER)
@ -333,7 +333,7 @@ void CWII_IPC_HLE_WiiMote::SendACLFrame(u8* _pData, u32 _Size)
LOGV(WII_IPC_WIIMOTE, 2, "L2Cap-SendFrame: Channel 0x%04x, Len 0x%x, DataSize 0x%x",
pHeader->CID, pHeader->Length, DataSize);
if(pHeader->Length != DataSize)
if(pHeader->Length != DataSize)
{
LOGV(WII_IPC_WIIMOTE, 2, "Faulty packet. It is dropped.");
return;
@ -349,6 +349,7 @@ void CWII_IPC_HLE_WiiMote::SendACLFrame(u8* _pData, u32 _Size)
{
_dbg_assert_msg_(WII_IPC_WIIMOTE, DoesChannelExist(pHeader->CID), "SendACLFrame to unknown channel %i", pHeader->CID);
CChannelMap::iterator itr= m_Channel.find(pHeader->CID);
Common::PluginWiimote* mote = CPluginManager::GetInstance().GetWiimote(0);
if (itr != m_Channel.end())
{
SChannel& rChannel = itr->second;
@ -358,13 +359,13 @@ void CWII_IPC_HLE_WiiMote::SendACLFrame(u8* _pData, u32 _Size)
HandleSDP(pHeader->CID, pData, DataSize);
break;
case HIDP_CONTROL_CHANNEL:
PluginWiimote::Wiimote_ControlChannel(rChannel.DCID, pData, DataSize);
case HIDP_CONTROL_CHANNEL:
mote->Wiimote_ControlChannel(rChannel.DCID, pData, DataSize);
break;
case HID_INTERRUPT_CHANNEL:
ShowStatus(pData);
PluginWiimote::Wiimote_InterruptChannel(rChannel.DCID, pData, DataSize);
mote->Wiimote_InterruptChannel(rChannel.DCID, pData, DataSize);
break;
default:
@ -446,7 +447,7 @@ void CWII_IPC_HLE_WiiMote::UpdateStatus()
void CWII_IPC_HLE_WiiMote::SignalChannel(u8* _pData, u32 _Size)
{
while (_Size >= sizeof(SL2CAP_Command))
while (_Size >= sizeof(SL2CAP_Command))
{
SL2CAP_Command* pCommand = (SL2CAP_Command*)_pData;
_pData += sizeof(SL2CAP_Command);
@ -632,7 +633,7 @@ void CWII_IPC_HLE_WiiMote::CommandConnectionResponse(u8 _Ident, u8* _pData, u32
m_HIDInterruptChannel_Connected = true;
}
void CWII_IPC_HLE_WiiMote::CommandCofigurationResponse(u8 _Ident, u8* _pData, u32 _Size)
void CWII_IPC_HLE_WiiMote::CommandCofigurationResponse(u8 _Ident, u8* _pData, u32 _Size)
{
l2cap_conf_rsp* rsp = (l2cap_conf_rsp*)_pData;
@ -688,7 +689,7 @@ void CWII_IPC_HLE_WiiMote::CommandDisconnectionReq(u8 _Ident, u8* _pData, u32 _S
/////////////////////////////////////////////////////////////////////////////////////////////////
void CWII_IPC_HLE_WiiMote::SendConnectionRequest(u16 scid, u16 psm)
void CWII_IPC_HLE_WiiMote::SendConnectionRequest(u16 scid, u16 psm)
{
// create the channel
SChannel& rChannel = m_Channel[scid];
@ -706,7 +707,7 @@ void CWII_IPC_HLE_WiiMote::SendConnectionRequest(u16 scid, u16 psm)
SendCommandToACL(L2CAP_CONN_REQ, L2CAP_CONN_REQ, sizeof(l2cap_conn_req), (u8*)&cr);
}
void CWII_IPC_HLE_WiiMote::SendDisconnectRequest(u16 scid)
void CWII_IPC_HLE_WiiMote::SendDisconnectRequest(u16 scid)
{
// create the channel
SChannel& rChannel = m_Channel[scid];
@ -722,7 +723,7 @@ void CWII_IPC_HLE_WiiMote::SendDisconnectRequest(u16 scid)
SendCommandToACL(L2CAP_DISCONN_REQ, L2CAP_DISCONN_REQ, sizeof(l2cap_disconn_req), (u8*)&cr);
}
void CWII_IPC_HLE_WiiMote::SendConfigurationRequest(u16 scid, u16* MTU, u16* FlushTimeOut)
void CWII_IPC_HLE_WiiMote::SendConfigurationRequest(u16 scid, u16* MTU, u16* FlushTimeOut)
{
_dbg_assert_(WII_IPC_WIIMOTE, DoesChannelExist(scid));
SChannel& rChannel = m_Channel[scid];
@ -810,7 +811,7 @@ void CWII_IPC_HLE_WiiMote::SDPSendServiceSearchResponse(u16 cid, u16 Transaction
buffer.Write16(Offset, TransactionID); Offset += 2; // transaction ID
buffer.Write16(Offset, 0x0009); Offset += 2; // param length
buffer.Write16(Offset, 0x0001); Offset += 2; // TotalServiceRecordCount
buffer.Write16(Offset, 0x0001); Offset += 2; // CurrentServiceRecordCount
buffer.Write16(Offset, 0x0001); Offset += 2; // CurrentServiceRecordCount
buffer.Write32(Offset, 0x10000); Offset += 4; // ServiceRecordHandleList[4]
buffer.Write8(Offset, 0x00); Offset++; // no continuation state;
@ -823,7 +824,7 @@ u32 ParseCont(u8* pCont)
{
u32 attribOffset = 0;
CBigEndianBuffer attribList(pCont);
u8 typeID = attribList.Read8(attribOffset); attribOffset++;
u8 typeID = attribList.Read8(attribOffset); attribOffset++;
if (typeID == 0x02)
{
@ -846,7 +847,7 @@ int ParseAttribList(u8* pAttribIDList, u16& _startID, u16& _endID)
u8 sequence = attribList.Read8(attribOffset); attribOffset++; _dbg_assert_(WII_IPC_WIIMOTE, sequence == SDP_SEQ8);
u8 seqSize = attribList.Read8(attribOffset); attribOffset++;
u8 typeID = attribList.Read8(attribOffset); attribOffset++;
u8 typeID = attribList.Read8(attribOffset); attribOffset++;
if (typeID == SDP_UINT32)
{
@ -864,8 +865,8 @@ int ParseAttribList(u8* pAttribIDList, u16& _startID, u16& _endID)
}
void CWII_IPC_HLE_WiiMote::SDPSendServiceAttributeResponse(u16 cid, u16 TransactionID, u32 ServiceHandle,
u16 startAttrID, u16 endAttrID,
void CWII_IPC_HLE_WiiMote::SDPSendServiceAttributeResponse(u16 cid, u16 TransactionID, u32 ServiceHandle,
u16 startAttrID, u16 endAttrID,
u16 MaximumAttributeByteCount, u8* pContinuationState)
{
if (ServiceHandle != 0x10000)
@ -948,7 +949,7 @@ void CWII_IPC_HLE_WiiMote::HandleSDP(u16 cid, u8* _pData, u32 _Size)
PanicAlert("Unknown SDP command %x", _pData[0]);
break;
}
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////
//
@ -974,9 +975,9 @@ void CWII_IPC_HLE_WiiMote::SendCommandToACL(u8 _Ident, u8 _Code, u8 _CommandLeng
pHeader->Length = sizeof(SL2CAP_Command) + _CommandLength;
SL2CAP_Command* pCommand = (SL2CAP_Command*)&DataFrame[Offset]; Offset += sizeof(SL2CAP_Command);
pCommand->len = _CommandLength;
pCommand->len = _CommandLength;
pCommand->ident = _Ident;
pCommand->code = _Code;
pCommand->code = _Code;
memcpy(&DataFrame[Offset], _pCommandData, _CommandLength);
@ -1016,11 +1017,11 @@ void CWII_IPC_HLE_WiiMote::SendL2capData(u16 scid, const void* _pData, u32 _Size
}
namespace Core
namespace Core
{
/* This is called continously from the Wiimote plugin as soon as it has received
a reporting mode */
void Callback_WiimoteInput(u16 _channelID, const void* _pData, u32 _Size)
void Callback_WiimoteInput(u16 _channelID, const void* _pData, u32 _Size)
{
LOGV(WII_IPC_WIIMOTE, 3, "=========================================================");
const u8* pData = (const u8*)_pData;
@ -1038,4 +1039,4 @@ namespace Core
s_Usb->m_WiiMotes[0].SendL2capData(_channelID, _pData, _Size);
LOGV(WII_IPC_WIIMOTE, 3, "=========================================================");
}
}
}

View File

@ -29,10 +29,6 @@
#include "PowerPC/PowerPC.h" // Core
#include "PowerPC/SymbolDB.h" // for g_symbolDB
#include "Debugger/Debugger_SymbolMap.h"
#if defined(HAVE_WX) && HAVE_WX && defined(WX_CORE) // wxWidgets
#include <wx/datetime.h> // for the timestamps
#endif
/////////////////////////
@ -103,7 +99,7 @@ void CDebugger_Log::Init()
#endif
}
void CDebugger_Log::Shutdown()
void CDebugger_Log::Shutdown()
{
#ifdef LOGGING
if (m_pFile != NULL)
@ -143,7 +139,7 @@ void LogManager::Init()
m_Log[LogTypes::VIDEO + i*100] = new CDebugger_Log("Video", "Video Plugin", i);
m_Log[LogTypes::AUDIO + i*100] = new CDebugger_Log("Audio", "Audio Plugin", i);
m_Log[LogTypes::DYNA_REC + i*100] = new CDebugger_Log("DYNA", "Dynamic Recompiler", i);
m_Log[LogTypes::CONSOLE + i*100] = new CDebugger_Log("CONSOLE", "Dolphin Console", i);
m_Log[LogTypes::CONSOLE + i*100] = new CDebugger_Log("CONSOLE", "Dolphin Console", i);
m_Log[LogTypes::OSREPORT + i*100] = new CDebugger_Log("OSREPORT", "OSReport", i);
m_Log[LogTypes::WII_IOB + i*100] = new CDebugger_Log("WII_IOB", "WII IO Bridge", i);
m_Log[LogTypes::WII_IPC + i*100] = new CDebugger_Log("WII_IPC", "WII IPC", i);
@ -166,7 +162,7 @@ void LogManager::Init()
{
m_Log[j*100 + i]->Init();
}
}
}
m_bInitialized = true;
}
@ -230,7 +226,7 @@ void LogManager::Log(LogTypes::LOG_TYPE _type, const char *_fmt, ...)
// security checks
if (m_Log[_type] == NULL || !m_Log[_type]->m_bEnable
|| _type > (LogTypes::NUMBER_OF_LOGS + LogManager::VERBOSITY_LEVELS * 100)
|| _type < 0)
|| _type < 0)
return;
// prepare message
@ -243,9 +239,6 @@ void LogManager::Log(LogTypes::LOG_TYPE _type, const char *_fmt, ...)
static u32 count = 0;
char* Msg2 = (char*)alloca(strlen(_fmt)+512);
#if defined(HAVE_WX) && HAVE_WX && defined(WX_CORE)
wxDateTime datetime = wxDateTime::UNow(); // get timestamp
#endif
// Here's the old symbol request
//Debugger::FindSymbol(PC);
@ -257,7 +250,7 @@ void LogManager::Log(LogTypes::LOG_TYPE _type, const char *_fmt, ...)
// added a simple caching function so that we don't search again if we get the same
// question again.
std::string symbol;
if ((v == 0 || v == 1) && lastPC != PC && LogManager::m_LogSettings->bResolve)
{
symbol = g_symbolDB.GetDescription(PC);
@ -276,21 +269,13 @@ void LogManager::Log(LogTypes::LOG_TYPE _type, const char *_fmt, ...)
int Index = 1;
const char *eol = "\n";
if (Index > 0)
{
#if defined(HAVE_WX) && HAVE_WX && defined(WX_CORE)
sprintf(Msg2, "%i %02i:%02i:%03i: %x %s (%s, %08x) : %s%s",
#else
sprintf(Msg2, "%i %llu: %x %s (%s, %08x) : %s%s",
#endif
{
sprintf(Msg2, "%i %s: %x %s (%s, %08x) : %s%s",
++count,
#if defined(HAVE_WX) && HAVE_WX && defined(WX_CORE)
datetime.GetMinute(), datetime.GetSecond(), datetime.GetMillisecond(),
#else
Common::Timer::GetTimeSinceJan1970(),
#endif
PowerPC::ppcState.DebugCount,
m_Log[_type]->m_szShortName_, // (CONSOLE etc)
symbol.c_str(), PC, // current PC location (name, address)
Common::Timer::GetTimeFormatted().c_str(),
PowerPC::ppcState.DebugCount,
m_Log[_type]->m_szShortName_, // (CONSOLE etc)
symbol.c_str(), PC, // current PC location (name, address)
Msg, eol);
}

View File

@ -24,38 +24,85 @@
#include "PluginManager.h"
#include "StringUtil.h"
/* Why does it crash if we try to open the debugger in the same instance like this? */
namespace PluginVideo
{
extern DynamicLibrary plugin;
extern bool IsLoaded();
extern bool LoadPlugin(const char *_Filename);
extern void Debug(HWND _hwnd, bool Show);
}
namespace PluginDSP
{
extern DynamicLibrary plugin;
extern bool IsLoaded();
extern bool LoadPlugin(const char *_Filename);
extern void Debug(HWND _hwnd, bool Show);
}
//void(__cdecl * m_DllDebugger) (HWND _hParent) = 0;
CPluginManager CPluginManager::m_Instance;
CPluginManager::CPluginManager()
{}
{
m_PluginGlobals = new PLUGIN_GLOBALS;
m_PluginGlobals->eventHandler = EventHandler::GetInstance();
m_PluginGlobals->config = NULL;
m_PluginGlobals->messageLogger = NULL;
}
CPluginManager::~CPluginManager()
{}
{
if (m_PluginGlobals)
delete m_PluginGlobals;
if (m_dsp)
delete m_dsp;
if (m_video)
delete m_video;
for (int i=0;i<1;i++) {
if (m_pad[i])
delete m_pad[i];
if (m_wiimote[i])
delete m_wiimote[i];
}
}
bool CPluginManager::InitPlugins(SCoreStartupParameter scsp) {
// TODO error checking
m_dsp = (Common::PluginDSP*)LoadPlugin(scsp.m_strDSPPlugin.c_str());
if (!m_dsp) {
return false;
}
m_video = (Common::PluginVideo*)LoadPlugin(scsp.m_strVideoPlugin.c_str());
if (!m_video)
return false;
for (int i=0;i<1;i++) {
m_pad[i] = (Common::PluginPAD*)LoadPlugin(scsp.m_strPadPlugin.c_str());
if (m_pad[i] == NULL)
return false;
if (scsp.bWii) {
m_wiimote[i] = (Common::PluginWiimote*)LoadPlugin
(scsp.m_strWiimotePlugin.c_str());
if (m_wiimote[i] == NULL)
return false;
}
}
return true;
}
void CPluginManager::ShutdownPlugins() {
for (int i=0;i<1;i++) {
if (m_pad[i])
m_pad[i]->Shutdown();
if (m_wiimote[i])
m_wiimote[i]->Shutdown();
}
if (m_video)
m_video->Shutdown();
if (m_dsp)
m_dsp->Shutdown();
}
PLUGIN_GLOBALS* CPluginManager::GetGlobals() {
return m_PluginGlobals;
}
// ----------------------------------------
// Create list of available plugins
@ -95,40 +142,119 @@ void CPluginManager::ScanForPlugins()
}
}
Common::PluginPAD *CPluginManager::GetPAD(int controller) {
// if (m_pad[controller] == NULL)
// InitPlugins();
return m_pad[controller];
}
Common::PluginWiimote *CPluginManager::GetWiimote(int controller) {
// if (m_wiimote[controller] == NULL)
// InitPlugins();
return m_wiimote[controller];
}
Common::PluginDSP *CPluginManager::GetDSP() {
// if (m_dsp == NULL)
// InitPlugins();
return m_dsp;
}
Common::PluginVideo *CPluginManager::GetVideo() {
// if (m_video == NULL)
// InitPlugins();
return m_video;
}
void *CPluginManager::LoadPlugin(const char *_rFilename)//, PLUGIN_TYPE type)
{
CPluginInfo info(_rFilename);
PLUGIN_TYPE type = info.GetPluginInfo().Type;
Common::CPlugin *plugin = NULL;
switch (type) {
case PLUGIN_TYPE_VIDEO:
plugin = new Common::PluginVideo(_rFilename);
break;
case PLUGIN_TYPE_PAD:
plugin = new Common::PluginPAD(_rFilename);
break;
case PLUGIN_TYPE_DSP:
plugin = new Common::PluginDSP(_rFilename);
break;
case PLUGIN_TYPE_WIIMOTE:
plugin = new Common::PluginWiimote(_rFilename);
break;
default:
PanicAlert("Trying to load unsupported type %d", type);
}
if (!plugin->IsValid()) {
PanicAlert("Can't open %s", _rFilename);
return NULL;
}
plugin->SetGlobals(m_PluginGlobals);
return plugin;
}
// ----------------------------------------
// Open config window. _rFilename = plugin filename ,ret = the dll slot number
// -------------
void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename)
{
Common::CPlugin::Load(_rFilename);
Common::CPlugin::Config((HWND)_Parent);
Common::CPlugin::Release();
Common::CPlugin *plugin = new Common::CPlugin(_rFilename);
plugin->SetGlobals(m_PluginGlobals);
plugin->Config((HWND)_Parent);
delete plugin;
}
// ----------------------------------------
// Open debugging window. Type = Video or DSP. Show = Show or hide window.
// -------------
void CPluginManager::OpenDebug(void* _Parent, const char *_rFilename, bool Type, bool Show)
void CPluginManager::OpenDebug(void* _Parent, const char *_rFilename, PLUGIN_TYPE Type, bool Show)
{
//int ret = 1;
//int ret = Common::CPlugin::Load(_rFilename, true);
//int ret = PluginVideo::LoadPlugin(_rFilename);
//int ret = PluginDSP::LoadPlugin(_rFilename);
if (Type)
if (Type == PLUGIN_TYPE_VIDEO) {
if(!m_video)
m_video = (Common::PluginVideo*)LoadPlugin(_rFilename);
m_video->Debug((HWND)_Parent, Show);
} else if (Type == PLUGIN_TYPE_DSP) {
if (!m_dsp)
m_dsp = (Common::PluginDSP*)LoadPlugin(_rFilename);
m_dsp->Debug((HWND)_Parent, Show);
}
/* if (Type)
{
//Common::CPlugin::Debug((HWND)_Parent);
if (!PluginVideo::IsLoaded())
PluginVideo::LoadPlugin(_rFilename);
//PluginVideo::SetDllGlobals(m_PluginGlobals);
PluginVideo::Debug((HWND)_Parent, Show);
}
else
{
if(!PluginDSP::IsLoaded()) PluginDSP::LoadPlugin(_rFilename);
if(!PluginDSP::IsLoaded())
PluginDSP::LoadPlugin(_rFilename);
//PluginDSP::SetDllGlobals(m_PluginGlobals);
PluginDSP::Debug((HWND)_Parent, Show);
}
}*/
//Common::CPlugin::Release(); // this is only if the wx dialog is called with ShowModal()
//m_DllDebugger = (void (__cdecl*)(HWND))PluginVideo::plugin.Get("DllDebugger");
@ -142,14 +268,15 @@ CPluginInfo::CPluginInfo(const char *_rFileName)
: m_FileName(_rFileName)
, m_Valid(false)
{
if (Common::CPlugin::Load(_rFileName))
Common::CPlugin *plugin = new Common::CPlugin(_rFileName);
if (plugin->IsValid())
{
if (Common::CPlugin::GetInfo(m_PluginInfo))
if (plugin->GetInfo(m_PluginInfo))
m_Valid = true;
else
PanicAlert("Could not get info about plugin %s", _rFileName);
Common::CPlugin::Release();
delete plugin;
}
/*
The DLL loading code provides enough error messages already. Possibly make some return codes

View File

@ -19,6 +19,12 @@
#define __PLUGIN_MANAGER_H_
#include "Plugin.h"
#include "PluginDSP.h"
#include "PluginPAD.h"
#include "PluginVideo.h"
#include "PluginWiimote.h"
#include "EventHandler.h"
#include "CoreParameter.h"
class CPluginInfo
{
@ -40,19 +46,33 @@ class CPluginManager
{
public:
static CPluginManager& GetInstance() {return(m_Instance);}
Common::PluginPAD *GetPAD(int controller);
Common::PluginWiimote *GetWiimote(int controller);
Common::PluginDSP *GetDSP();
Common::PluginVideo *GetVideo();
bool InitPlugins(SCoreStartupParameter scsp);
void ShutdownPlugins();
void ScanForPlugins();
void OpenConfig(void* _Parent, const char *_rFilename);
void OpenDebug(void* _Parent, const char *_rFilename, bool Type, bool Show);
void OpenDebug(void* _Parent, const char *_rFilename, PLUGIN_TYPE Type, bool Show);
const CPluginInfos& GetPluginInfos() {return(m_PluginInfos);}
PLUGIN_GLOBALS* GetGlobals();
private:
static CPluginManager m_Instance;
bool m_Initialized;
CPluginInfos m_PluginInfos;
PLUGIN_GLOBALS* m_PluginGlobals;
Common::PluginPAD *m_pad[4];
Common::PluginVideo *m_video;
Common::PluginWiimote *m_wiimote[4];
Common::PluginDSP *m_dsp;
CPluginManager();
~CPluginManager();
void *LoadPlugin(const char *_rFilename);
};

View File

@ -1,132 +0,0 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "DynamicLibrary.h"
#include "Plugin_DSP.h"
namespace PluginDSP
{
// Function Pointer
TGetDllInfo GetDllInfo = 0;
TSetDllGlobals SetDllGlobals = 0;
TDllConfig DllConfig = 0;
TDllDebugger DllDebugger = 0;
TDSP_Initialize DSP_Initialize = 0;
TDSP_Shutdown DSP_Shutdown = 0;
TDSP_ReadMailBox DSP_ReadMailboxHigh = 0;
TDSP_ReadMailBox DSP_ReadMailboxLow = 0;
TDSP_WriteMailBox DSP_WriteMailboxHigh = 0;
TDSP_WriteMailBox DSP_WriteMailboxLow = 0;
TDSP_ReadControlRegister DSP_ReadControlRegister = 0;
TDSP_WriteControlRegister DSP_WriteControlRegister = 0;
TDSP_Update DSP_Update = 0;
TDSP_SendAIBuffer DSP_SendAIBuffer = 0;
TDSP_DoState DSP_DoState = 0;
//! Library Instance
DynamicLibrary plugin;
bool IsLoaded()
{
return plugin.IsLoaded();
}
void Debug(HWND _hwnd, bool Show)
{
DllDebugger(_hwnd, Show);
}
void UnloadPlugin()
{
plugin.Unload();
// Set Functions to NULL
GetDllInfo = 0;
SetDllGlobals = 0;
DllConfig = 0;
DllDebugger = 0;
DSP_Initialize = 0;
DSP_Shutdown = 0;
DSP_ReadMailboxHigh = 0;
DSP_ReadMailboxLow = 0;
DSP_WriteMailboxHigh = 0;
DSP_WriteMailboxLow = 0;
DSP_ReadControlRegister = 0;
DSP_WriteControlRegister = 0;
DSP_Update = 0;
DSP_SendAIBuffer = 0;
DSP_DoState = 0;
}
bool LoadPlugin(const char *_Filename)
{
int ret = plugin.Load(_Filename); // we may have alredy loaded this to open the debugger
if (ret == 1)
{
GetDllInfo = reinterpret_cast<TGetDllInfo> (plugin.Get("GetDllInfo"));
SetDllGlobals = reinterpret_cast<TSetDllGlobals> (plugin.Get("SetDllGlobals"));
DllConfig = reinterpret_cast<TDllConfig> (plugin.Get("DllConfig"));
DllDebugger = reinterpret_cast<TDllDebugger> (plugin.Get("DllDebugger"));
DSP_Initialize = reinterpret_cast<TDSP_Initialize> (plugin.Get("DSP_Initialize"));
DSP_Shutdown = reinterpret_cast<TDSP_Shutdown> (plugin.Get("DSP_Shutdown"));
DSP_ReadMailboxHigh = reinterpret_cast<TDSP_ReadMailBox> (plugin.Get("DSP_ReadMailboxHigh"));
DSP_ReadMailboxLow = reinterpret_cast<TDSP_ReadMailBox> (plugin.Get("DSP_ReadMailboxLow"));
DSP_WriteMailboxHigh = reinterpret_cast<TDSP_WriteMailBox> (plugin.Get("DSP_WriteMailboxHigh"));
DSP_WriteMailboxLow = reinterpret_cast<TDSP_WriteMailBox> (plugin.Get("DSP_WriteMailboxLow"));
DSP_ReadControlRegister = reinterpret_cast<TDSP_ReadControlRegister> (plugin.Get("DSP_ReadControlRegister"));
DSP_WriteControlRegister = reinterpret_cast<TDSP_WriteControlRegister> (plugin.Get("DSP_WriteControlRegister"));
DSP_Update = reinterpret_cast<TDSP_Update> (plugin.Get("DSP_Update"));
DSP_SendAIBuffer = reinterpret_cast<TDSP_SendAIBuffer> (plugin.Get("DSP_SendAIBuffer"));
DSP_DoState = reinterpret_cast<TDSP_DoState> (plugin.Get("DSP_DoState"));
if ((GetDllInfo != 0) &&
(DSP_Initialize != 0) &&
(DSP_Shutdown != 0) &&
(DSP_ReadMailboxHigh != 0) &&
(DSP_ReadMailboxLow != 0) &&
(DSP_WriteMailboxHigh != 0) &&
(DSP_WriteMailboxLow != 0) &&
(DSP_ReadControlRegister != 0) &&
(DSP_WriteControlRegister != 0) &&
(DSP_Update != 0) &&
(DSP_SendAIBuffer != 0) &&
(DSP_DoState != 0))
{
//PanicAlert("return true: %i", ret);
return true;
}
else
{
UnloadPlugin();
return false;
}
}
else if (ret == 2)
{
//PanicAlert("return true: %i", ret);
return true;
}
else if (ret == 0)
return false;
return false;
}
} // namespace

View File

@ -1,63 +0,0 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _PLUGIN_DSP_H
#define _PLUGIN_DSP_H
#include "pluginspecs_dsp.h"
namespace PluginDSP
{
bool IsLoaded();
bool LoadPlugin(const char *_Filename);
void UnloadPlugin();
// Function Types
typedef void (__cdecl* TGetDllInfo)(PLUGIN_INFO*);
typedef void (__cdecl* TSetDllGlobals)(PLUGIN_GLOBALS*);
typedef void (__cdecl* TDllConfig)(HWND);
typedef void (__cdecl* TDllDebugger)(HWND, bool);
typedef void (__cdecl* TDSP_Initialize)(DSPInitialize);
typedef void (__cdecl* TDSP_Shutdown)();
typedef void (__cdecl* TDSP_WriteMailBox)(bool _CPUMailbox, unsigned short);
typedef unsigned short (__cdecl* TDSP_ReadMailBox)(bool _CPUMailbox);
typedef unsigned short (__cdecl* TDSP_ReadControlRegister)();
typedef unsigned short (__cdecl* TDSP_WriteControlRegister)(unsigned short);
typedef void (__cdecl* TDSP_Update)(int cycles);
typedef void (__cdecl* TDSP_SendAIBuffer)(unsigned int address, int sample_rate);
typedef void (__cdecl* TDSP_DoState)(unsigned char **ptr, int mode);
// Function Pointers
extern TGetDllInfo GetDllInfo;
extern TSetDllGlobals SetDllGlobals;
extern TDllConfig DllConfig;
extern TDllDebugger DllDebugger;
extern TDSP_Initialize DSP_Initialize;
extern TDSP_Shutdown DSP_Shutdown;
extern TDSP_ReadMailBox DSP_ReadMailboxHigh;
extern TDSP_ReadMailBox DSP_ReadMailboxLow;
extern TDSP_WriteMailBox DSP_WriteMailboxHigh;
extern TDSP_WriteMailBox DSP_WriteMailboxLow;
extern TDSP_ReadControlRegister DSP_ReadControlRegister;
extern TDSP_WriteControlRegister DSP_WriteControlRegister;
extern TDSP_Update DSP_Update;
extern TDSP_SendAIBuffer DSP_SendAIBuffer;
extern TDSP_DoState DSP_DoState;
} // end of namespace PluginDSP
#endif

View File

@ -1,90 +0,0 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "DynamicLibrary.h"
#include "Plugin_PAD.h"
namespace PluginPAD
{
// Function Pointers
TGetDllInfo GetDllInfo = 0;
TSetDllGlobals SetDllGlobals = 0;
TPAD_Shutdown PAD_Shutdown = 0;
TDllConfig DllConfig = 0;
TPAD_Initialize PAD_Initialize = 0;
TPAD_GetStatus PAD_GetStatus = 0;
TPAD_Input PAD_Input = 0;
TPAD_Rumble PAD_Rumble = 0;
TPAD_GetAttachedPads PAD_GetAttachedPads = 0;
// Library Instance
DynamicLibrary plugin;
bool IsLoaded()
{
return plugin.IsLoaded();
}
void UnloadPlugin()
{
plugin.Unload();
// Set Functions to 0
GetDllInfo = 0;
SetDllGlobals = 0;
PAD_Shutdown = 0;
DllConfig = 0;
PAD_Initialize = 0;
PAD_GetStatus = 0;
PAD_Input = 0;
PAD_Rumble = 0;
}
bool LoadPlugin(const char *_Filename)
{
if (plugin.Load(_Filename))
{
GetDllInfo = reinterpret_cast<TGetDllInfo> (plugin.Get("GetDllInfo"));
SetDllGlobals = reinterpret_cast<TSetDllGlobals> (plugin.Get("SetDllGlobals"));
DllConfig = reinterpret_cast<TDllConfig> (plugin.Get("DllConfig"));
PAD_Initialize = reinterpret_cast<TPAD_Initialize> (plugin.Get("PAD_Initialize"));
PAD_Shutdown = reinterpret_cast<TPAD_Shutdown> (plugin.Get("PAD_Shutdown"));
PAD_GetStatus = reinterpret_cast<TPAD_GetStatus> (plugin.Get("PAD_GetStatus"));
PAD_Input = reinterpret_cast<TPAD_Input> (plugin.Get("PAD_Input"));
PAD_Rumble = reinterpret_cast<TPAD_Rumble> (plugin.Get("PAD_Rumble"));
PAD_GetAttachedPads = reinterpret_cast<TPAD_GetAttachedPads>(plugin.Get("PAD_GetAttachedPads"));
if ((GetDllInfo != 0) &&
(DllConfig != 0) &&
(PAD_Initialize != 0) &&
(PAD_Shutdown != 0) &&
(PAD_GetStatus != 0) &&
(PAD_Input != 0))
{
return true;
}
else
{
UnloadPlugin();
return false;
}
}
return false;
}
} // end of namespace PluginPAD

View File

@ -1,54 +0,0 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _PLUGIN_DVD
#define _PLUGIN_DVD
#include <string.h>
#include "pluginspecs_pad.h"
namespace PluginPAD
{
bool IsLoaded();
bool LoadPlugin(const char * _Filename);
void UnloadPlugin();
// Function Types
typedef void (__cdecl* TGetDllInfo)(PLUGIN_INFO*);
typedef void (__cdecl* TSetDllGlobals)(PLUGIN_GLOBALS*);
typedef void (__cdecl* TDllConfig)(HWND);
typedef void (__cdecl* TPAD_Initialize)(SPADInitialize);
typedef void (__cdecl* TPAD_Shutdown)();
typedef void (__cdecl* TPAD_GetStatus)(u8, SPADStatus*);
typedef void (__cdecl* TPAD_Input)(u8, u8);
typedef void (__cdecl* TPAD_Rumble)(u8, unsigned int, unsigned int);
typedef unsigned int (__cdecl* TPAD_GetAttachedPads)();
// Function Pointers
extern TGetDllInfo GetDllInfo;
extern TSetDllGlobals SetDllGlobals;
extern TPAD_Shutdown PAD_Shutdown;
extern TDllConfig DllConfig;
extern TPAD_Initialize PAD_Initialize;
extern TPAD_GetStatus PAD_GetStatus;
extern TPAD_Input PAD_Input;
extern TPAD_Rumble PAD_Rumble;
extern TPAD_GetAttachedPads PAD_GetAttachedPads;
} // end of namespace PluginPAD
#endif

View File

@ -1,146 +0,0 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "DynamicLibrary.h"
#include "Plugin_Video.h"
#include "Plugin.h"
extern DynamicLibrary Common::CPlugin;
namespace PluginVideo
{
// Function Pointer
TGetDllInfo GetDllInfo = 0;
TSetDllGlobals SetDllGlobals = 0;
TDllConfig DllConfig = 0;
TDllDebugger DllDebugger = 0;
TVideo_Initialize Video_Initialize = 0;
TVideo_Prepare Video_Prepare = 0;
TVideo_Shutdown Video_Shutdown = 0;
TVideo_SendFifoData Video_SendFifoData = 0;
TVideo_UpdateXFB Video_UpdateXFB = 0;
TVideo_Screenshot Video_Screenshot = 0;
TVideo_EnterLoop Video_EnterLoop = 0;
TVideo_AddMessage Video_AddMessage = 0;
TVideo_DoState Video_DoState = 0;
TVideo_Stop Video_Stop = 0;
// Library Instance
DynamicLibrary plugin;
void Debug(HWND _hwnd, bool Show)
{
DllDebugger(_hwnd, Show);
}
bool IsLoaded()
{
return plugin.IsLoaded();
}
void UnloadPlugin()
{
//PanicAlert("Video UnloadPlugin");
// set Functions to 0
GetDllInfo = 0;
SetDllGlobals = 0;
DllConfig = 0;
DllDebugger = 0;
Video_Initialize = 0;
Video_Prepare = 0;
Video_Shutdown = 0;
Video_SendFifoData = 0;
Video_UpdateXFB = 0;
Video_AddMessage = 0;
Video_DoState = 0;
Video_Stop = 0;
plugin.Unload();
}
// ==============================================
/* Load the plugin, but first check if we have already loaded the plugin for
the sake of showing the debugger.
ret values:
0 = failed
1 = loaded successfully
2 = already loaded from PluginManager.cpp, use it as it is */
// ------------
bool LoadPlugin(const char *_Filename)
{
int ret = plugin.Load(_Filename);
if (ret == 1)
{
GetDllInfo = reinterpret_cast<TGetDllInfo> (plugin.Get("GetDllInfo"));
SetDllGlobals = reinterpret_cast<TSetDllGlobals> (plugin.Get("SetDllGlobals"));
DllConfig = reinterpret_cast<TDllConfig> (plugin.Get("DllConfig"));
DllDebugger = reinterpret_cast<TDllDebugger> (plugin.Get("DllDebugger"));
Video_Initialize = reinterpret_cast<TVideo_Initialize> (plugin.Get("Video_Initialize"));
Video_Prepare = reinterpret_cast<TVideo_Prepare> (plugin.Get("Video_Prepare"));
Video_Shutdown = reinterpret_cast<TVideo_Shutdown> (plugin.Get("Video_Shutdown"));
Video_SendFifoData = reinterpret_cast<TVideo_SendFifoData> (plugin.Get("Video_SendFifoData"));
Video_UpdateXFB = reinterpret_cast<TVideo_UpdateXFB> (plugin.Get("Video_UpdateXFB"));
Video_Screenshot = reinterpret_cast<TVideo_Screenshot> (plugin.Get("Video_Screenshot"));
Video_EnterLoop = reinterpret_cast<TVideo_EnterLoop> (plugin.Get("Video_EnterLoop"));
Video_AddMessage = reinterpret_cast<TVideo_AddMessage> (plugin.Get("Video_AddMessage"));
Video_DoState = reinterpret_cast<TVideo_DoState> (plugin.Get("Video_DoState"));
Video_Stop = reinterpret_cast<TVideo_Stop> (plugin.Get("Video_Stop"));
if ((GetDllInfo != 0) &&
(DllConfig != 0) &&
(DllDebugger != 0) &&
(Video_Initialize != 0) &&
(Video_Prepare != 0) &&
(Video_Shutdown != 0) &&
(Video_SendFifoData != 0) &&
(Video_UpdateXFB != 0) &&
(Video_EnterLoop != 0) &&
(Video_Screenshot != 0) &&
(Video_AddMessage != 0) &&
(Video_DoState != 0) &&
(Video_Stop != 0))
{
//PanicAlert("return true: %i", ret);
return true;
}
else
{
UnloadPlugin();
return false;
}
}
else if(ret == 2)
{
//PanicAlert("return true: %i", ret);
return true;
}
else if(ret == 0)
{
//PanicAlert("return false: %i", ret);
return false;
}
return false;
}
// ============
} // namespace

View File

@ -1,67 +0,0 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _PLUGIN_VIDEO_H
#define _PLUGIN_VIDEO_H
#include "Common.h"
#include "pluginspecs_video.h"
#include "ChunkFile.h"
namespace PluginVideo
{
bool IsLoaded();
bool LoadPlugin(const char *_Filename);
void UnloadPlugin();
// Function Types
typedef void (__cdecl* TGetDllInfo)(PLUGIN_INFO*);
typedef void (__cdecl* TSetDllGlobals)(PLUGIN_GLOBALS*);
typedef void (__cdecl* TDllConfig)(HWND);
typedef void (__cdecl* TDllDebugger)(HWND, bool);
typedef void (__cdecl* TVideo_Initialize)(SVideoInitialize*);
typedef void (__cdecl* TVideo_Prepare)();
typedef void (__cdecl* TVideo_Shutdown)();
typedef void (__cdecl* TVideo_SendFifoData)(u8*,u32);
typedef void (__cdecl* TVideo_UpdateXFB)(u8*, u32, u32, s32);
typedef bool (__cdecl* TVideo_Screenshot)(const char* filename);
typedef void (__cdecl* TVideo_EnterLoop)();
typedef void (__cdecl* TVideo_AddMessage)(const char* pstr, unsigned int milliseconds);
typedef void (__cdecl* TVideo_DoState)(unsigned char **ptr, int mode);
typedef void (__cdecl* TVideo_Stop)();
// Function Pointers
extern TGetDllInfo GetDllInfo;
extern TSetDllGlobals SetDllGlobals;
extern TDllConfig DllConfig;
extern TDllDebugger DllDebugger;
extern TVideo_Initialize Video_Initialize;
extern TVideo_Prepare Video_Prepare;
extern TVideo_Shutdown Video_Shutdown;
extern TVideo_SendFifoData Video_SendFifoData;
extern TVideo_UpdateXFB Video_UpdateXFB;
extern TVideo_Screenshot Video_Screenshot;
extern TVideo_EnterLoop Video_EnterLoop;
extern TVideo_AddMessage Video_AddMessage;
extern TVideo_DoState Video_DoState;
extern TVideo_Stop Video_Stop;
} // end of namespace PluginVideo
#endif

View File

@ -1,99 +0,0 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "DynamicLibrary.h"
#include "Plugin_Wiimote.h"
namespace PluginWiimote
{
// Function Pointer
TGetDllInfo GetDllInfo = 0;
TSetDllGlobals SetDllGlobals = 0;
TDllConfig DllConfig = 0;
TWiimote_Initialize Wiimote_Initialize = 0;
TWiimote_Shutdown Wiimote_Shutdown = 0;
TWiimote_Output Wiimote_ControlChannel = 0;
TWiimote_Input Wiimote_InterruptChannel = 0;
TWiimote_Update Wiimote_Update = 0;
TWiimote_GetAttachedControllers Wiimote_GetAttachedControllers = 0;
TWiimote_DoState Wiimote_DoState = 0;
//! Library Instance
DynamicLibrary plugin;
bool IsLoaded()
{
return plugin.IsLoaded();
}
void UnloadPlugin()
{
plugin.Unload();
// Set Functions to NULL
GetDllInfo = 0;
SetDllGlobals = 0;
DllConfig = 0;
Wiimote_Initialize = 0;
Wiimote_Shutdown = 0;
Wiimote_ControlChannel = 0;
Wiimote_InterruptChannel = 0;
Wiimote_Update = 0;
Wiimote_GetAttachedControllers = 0;
Wiimote_DoState = 0;
}
bool LoadPlugin(const char *_Filename)
{
if (plugin.Load(_Filename))
{
GetDllInfo = reinterpret_cast<TGetDllInfo> (plugin.Get("GetDllInfo"));
SetDllGlobals = reinterpret_cast<TSetDllGlobals> (plugin.Get("SetDllGlobals"));
DllConfig = reinterpret_cast<TDllConfig> (plugin.Get("DllConfig"));
Wiimote_Initialize = reinterpret_cast<TWiimote_Initialize> (plugin.Get("Wiimote_Initialize"));
Wiimote_Shutdown = reinterpret_cast<TWiimote_Shutdown> (plugin.Get("Wiimote_Shutdown"));
Wiimote_ControlChannel = reinterpret_cast<TWiimote_Output> (plugin.Get("Wiimote_ControlChannel"));
Wiimote_InterruptChannel = reinterpret_cast<TWiimote_Input> (plugin.Get("Wiimote_InterruptChannel"));
Wiimote_Update = reinterpret_cast<TWiimote_Update> (plugin.Get("Wiimote_Update"));
Wiimote_GetAttachedControllers = reinterpret_cast<TWiimote_GetAttachedControllers> (plugin.Get("Wiimote_GetAttachedControllers"));
Wiimote_DoState = reinterpret_cast<TWiimote_DoState> (plugin.Get("Wiimote_DoState"));
if ((GetDllInfo != 0) &&
(Wiimote_Initialize != 0) &&
(Wiimote_Shutdown != 0) &&
(Wiimote_ControlChannel != 0) &&
(Wiimote_InterruptChannel != 0) &&
(Wiimote_Update != 0) &&
(Wiimote_GetAttachedControllers != 0) &&
(Wiimote_DoState != 0))
{
return true;
}
else
{
UnloadPlugin();
return false;
}
}
return false;
}
} // namespace

View File

@ -1,55 +0,0 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _PLUGIN_WIIMOTE_H
#define _PLUGIN_WIIMOTE_H
#include "pluginspecs_wiimote.h"
namespace PluginWiimote
{
bool IsLoaded();
bool LoadPlugin(const char *_Filename);
void UnloadPlugin();
// Function Types
typedef void (__cdecl* TGetDllInfo)(PLUGIN_INFO*);
typedef void (__cdecl* TSetDllGlobals)(PLUGIN_GLOBALS*);
typedef void (__cdecl* TDllConfig)(HWND);
typedef bool (__cdecl* TWiimote_Initialize)(SWiimoteInitialize);
typedef void (__cdecl* TWiimote_Shutdown)();
typedef void (__cdecl* TWiimote_Update)();
typedef void (__cdecl* TWiimote_Output)(u16 _channelID, const void* _pData, u32 _Size);
typedef void (__cdecl* TWiimote_Input)(u16 _channelID, const void* _pData, u32 _Size);
typedef unsigned int (__cdecl* TWiimote_GetAttachedControllers)();
typedef void (__cdecl* TWiimote_DoState)(void *ptr, int mode);
// Function Pointers
extern TGetDllInfo GetDllInfo;
extern TSetDllGlobals SetDllGlobals;
extern TDllConfig DllConfig;
extern TWiimote_Initialize Wiimote_Initialize;
extern TWiimote_Shutdown Wiimote_Shutdown;
extern TWiimote_Output Wiimote_ControlChannel;
extern TWiimote_Input Wiimote_InterruptChannel;
extern TWiimote_Update Wiimote_Update;
extern TWiimote_GetAttachedControllers Wiimote_GetAttachedControllers;
extern TWiimote_DoState Wiimote_DoState;
} // end of namespace PluginWiimote
#endif //_PLUGIN_WIIMOTE_H

View File

@ -1,11 +1,11 @@
# -*- python -*-
# -*- python -*-
Import('env')
files = ["Console.cpp",
"Core.cpp",
"CoreTiming.cpp",
"CoreParameter.cpp",
"CoreTiming.cpp",
"CoreParameter.cpp",
"Host.cpp",
"LogManager.cpp",
"MemTools.cpp",
@ -64,10 +64,10 @@ files = ["Console.cpp",
"IPC_HLE/WII_IPC_HLE_WiiMote.cpp",
"IPC_HLE/WII_IPC_HLE_Device_usb.cpp",
"IPC_HLE/WiiMote_HID_Attr.cpp",
"Plugins/Plugin_DSP.cpp",
"Plugins/Plugin_PAD.cpp",
"Plugins/Plugin_Video.cpp",
"Plugins/Plugin_Wiimote.cpp",
# "Plugins/Plugin_DSP.cpp",
# "Plugins/Plugin_PAD.cpp",
# "Plugins/Plugin_Video.cpp",
# "Plugins/Plugin_Wiimote.cpp",
"PowerPC/PowerPC.cpp",
"PowerPC/PPCAnalyst.cpp",
"PowerPC/PPCTables.cpp",

View File

@ -25,8 +25,7 @@
#include "PowerPC/PowerPC.h"
#include "PowerPC/Jit64/Jit.h"
#include "Plugins/Plugin_Video.h"
#include "Plugins/Plugin_DSP.h"
#include "PluginManager.h"
#include <string>
@ -70,8 +69,9 @@ void DoState(PointerWrap &p)
return;
}
// Begin with video plugin, so that it gets a chance to clear it's caches and writeback modified things to RAM
PluginVideo::Video_DoState(p.GetPPtr(), p.GetMode());
PluginDSP::DSP_DoState(p.GetPPtr(), p.GetMode());
CPluginManager &pm = CPluginManager::GetInstance();
pm.GetVideo()->DoState(p.GetPPtr(), p.GetMode());
pm.GetDSP()->DoState(p.GetPPtr(), p.GetMode());
PowerPC::DoState(p);
HW::DoState(p);
CoreTiming::DoState(p);
@ -137,7 +137,7 @@ void SaveStateCallback(u64 userdata, int cyclesLate)
delete [] buffer;
Core::DisplayMessage(StringFromFormat("Saved State to %s",
Core::DisplayMessage(StringFromFormat("Saved State to %s",
cur_filename.c_str()).c_str(), 2000);
}
@ -153,7 +153,7 @@ void LoadStateCallback(u64 userdata, int cyclesLate)
Core::DisplayMessage("State not found", 2000);
return;
}
jit.ClearCache();
u8 *buffer = NULL;

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="DebuggerWX"
ProjectGUID="{4D3CD4C5-412B-4B49-9B1B-A68A2A129C77}"
RootNamespace="DebuggerWX"
@ -46,7 +46,7 @@
Name="VCCLCompilerTool"
Optimization="0"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\Core\Src;..\Common\Src;..\..\..\Externals\Bochs_disasm"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;__WXMSW__;_SECURE_SCL=0"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -113,7 +113,7 @@
Name="VCCLCompilerTool"
Optimization="0"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\Core\Src;..\Common\Src;..\..\..\Externals\Bochs_disasm"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;__WXMSW__;_SECURE_SCL=0"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -178,7 +178,7 @@
<Tool
Name="VCCLCompilerTool"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\Core\Src;..\Common\Src;..\..\..\Externals\Bochs_disasm"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;__WXMSW__;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
BufferSecurityCheck="false"
@ -244,7 +244,7 @@
<Tool
Name="VCCLCompilerTool"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\Core\Src;..\Common\Src;..\..\..\Externals\Bochs_disasm"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;__WXMSW__;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
BufferSecurityCheck="false"
@ -309,7 +309,7 @@
Name="VCCLCompilerTool"
Optimization="0"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\Core\Src;..\Common\Src;..\..\..\Externals\Bochs_disasm"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;__WXMSW__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;DEBUGFAST"
MinimalRebuild="true"
BasicRuntimeChecks="0"
@ -378,7 +378,7 @@
Name="VCCLCompilerTool"
Optimization="0"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\Core\Src;..\Common\Src;..\..\..\Externals\Bochs_disasm"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;__WXMSW__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;DEBUGFAST"
MinimalRebuild="true"
BasicRuntimeChecks="3"

View File

@ -63,8 +63,6 @@
#include "PowerPC/Jit64/Jit.h"
#include "PowerPC/Jit64/JitCache.h" // for ClearCache()
#include "Plugins/Plugin_DSP.h" // new stuff, to let us open the DLLDebugger
#include "Plugins/Plugin_Video.h" // new stuff, to let us open the DLLDebugger
#include "PluginManager.h"
#include "../../DolphinWX/Src/Config.h"
@ -144,7 +142,7 @@ BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
EVT_MENU(IDM_LOADMAPFILE, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_SCANFUNCTIONS, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_SAVEMAPFILE, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_SAVEMAPFILEWITHCODES, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_SAVEMAPFILEWITHCODES, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_CREATESIGNATUREFILE, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_USESIGNATUREFILE, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_PATCHHLEFUNCTIONS, CCodeWindow::OnSymbolsMenu)
@ -163,7 +161,7 @@ BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
EVT_MENU(IDM_SETPC, CCodeWindow::OnCodeStep)
EVT_MENU(IDM_GOTOPC, CCodeWindow::OnCodeStep)
EVT_TEXT(IDM_ADDRBOX, CCodeWindow::OnAddrBoxChange)
EVT_COMMAND(ID_CODEVIEW, wxEVT_CODEVIEW_CHANGE, CCodeWindow::OnCodeViewChange)
END_EVENT_TABLE()
///////////////////////////////
@ -231,7 +229,7 @@ void CCodeWindow::OnKeyDown(wxKeyEvent& event)
{
if ((event.GetKeyCode() == WXK_SPACE) && IsActive())
{
SingleCPUStep();
SingleCPUStep();
}
else
{
@ -419,8 +417,8 @@ void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStart
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
false, true
);
PLUGIN_TYPE_DSP, true
);
} // don't have any else, just ignore it
if (bVideoWindow)
@ -429,7 +427,7 @@ void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStart
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
true, true
PLUGIN_TYPE_VIDEO, true
);
} // don't have any else, just ignore it
}
@ -443,7 +441,7 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
// --------------------------------
// CPU Mode
// CPU Mode
// -------------
wxMenu* pCoreMenu = new wxMenu;
@ -494,7 +492,7 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
// wxMenuItem* dualcore = pDebugMenu->Append(IDM_DUALCORE, _T("&DualCore"), wxEmptyString, wxITEM_CHECK);
// dualcore->Check(_LocalCoreStartupParameter.bUseDualCore);
pMenuBar->Append(pCoreMenu, _T("&CPU Mode"));
// -----------------
@ -647,7 +645,7 @@ void CCodeWindow::OnCPUMode(wxCommandEvent& event)
}
// Clear the JIT cache to enable these changes
jit.ClearCache();
jit.ClearCache();
}
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
@ -670,7 +668,7 @@ void CCodeWindow::OnJitMenu(wxCommandEvent& event)
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// =======================================================================================
// The Play, Stop, Step, Skip, Go to PC and Show PC buttons all go here
// The Play, Stop, Step, Skip, Go to PC and Show PC buttons all go here
// --------------
void CCodeWindow::OnCodeStep(wxCommandEvent& event)
{

View File

@ -63,8 +63,6 @@
#include "PowerPC/Jit64/Jit.h"
#include "PowerPC/Jit64/JitCache.h" // for ClearCache()
#include "Plugins/Plugin_DSP.h" // new stuff, to let us open the DLLDebugger
#include "Plugins/Plugin_Video.h" // new stuff, to let us open the DLLDebugger
#include "PluginManager.h"
#include "../../DolphinWX/Src/Config.h"
@ -109,8 +107,8 @@ void CCodeWindow::CreateSymbolsMenu()
" that are in the first 4 MB of memory, if you are debugging a game that load .rel"
" files with code to memory you may want to increase that to perhaps 8 MB, you can do"
" that from SymbolDB::SaveMap().")
);
);
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _T("&Create signature file..."));
pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _T("&Use signature file..."));
@ -152,7 +150,7 @@ void CCodeWindow::OnProfilerMenu(wxCommandEvent& event)
}
}
void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
{
if (Core::GetState() == Core::CORE_UNINITIALIZED)
{
@ -360,7 +358,7 @@ void CCodeWindow::OnToggleSoundWindow(wxCommandEvent& event)
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
false, true // DSP, show
PLUGIN_TYPE_DSP, true // DSP, show
);
}
else // hide
@ -369,7 +367,7 @@ void CCodeWindow::OnToggleSoundWindow(wxCommandEvent& event)
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
false, false // DSP, hide
PLUGIN_TYPE_DSP, false // DSP, hide
);
}
}
@ -390,14 +388,14 @@ void CCodeWindow::OnToggleVideoWindow(wxCommandEvent& event)
/*if(Core::GetState() == Core::CORE_UNINITIALIZED)
{
wxMessageBox(_T("Warning, opening this window before a game is started \n\
may cause a crash when a game is later started. Todo: figure out why and fix it."), wxT("OpenGL Debugging Window"));
may cause a crash when a game is later started. Todo: figure out why and fix it."), wxT("OpenGL Debugging Window"));
}*/
// TODO: add some kind of if() check here to?
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
true, true // Video, show
PLUGIN_TYPE_VIDEO, true // Video, show
);
}
else // hide
@ -406,7 +404,7 @@ may cause a crash when a game is later started. Todo: figure out why and fix it.
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
true, false // Video, hide
PLUGIN_TYPE_VIDEO, false // Video, hide
);
}
}

View File

@ -1,11 +1,11 @@
# -*- python -*-
# -*- python -*-
Import('env')
if not env['HAVE_WX']:
Return()
files = ["LogWindow.cpp",
files = ["LogWindow.cpp",
"BreakPointDlg.cpp",
"BreakpointView.cpp",
"CodeView.cpp",
@ -13,7 +13,7 @@ files = ["LogWindow.cpp",
"CodeWindow.cpp",
"CodeWindowSJP.cpp",
"CodeView.cpp",
"Debugger.cpp",
"Debugger.cpp",
"MemoryCheckDlg.cpp",
"MemoryView.cpp",
"MemoryWindow.cpp",

View File

@ -1,4 +1,4 @@
# -*- python -*-
# -*- python -*-
Import('env')

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="DolphinWX"
ProjectGUID="{A72606EF-C5C1-4954-90AD-F0F93A8D97D9}"
RootNamespace="DolphinWX"
@ -56,7 +56,7 @@
Optimization="3"
InlineFunctionExpansion="0"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\Common\Src;..\Core\Src;..\DiscIO\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\DebuggerWX\src"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DiscIO\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;__WXMSW__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
StringPooling="false"
RuntimeLibrary="0"
@ -174,7 +174,7 @@
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="false"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\Common\Src;..\Core\Src;..\DiscIO\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\DebuggerWX\src"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DiscIO\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;__WXMSW__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS"
StringPooling="true"
RuntimeLibrary="0"
@ -283,7 +283,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/EHsc "
Optimization="0"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\Common\Src;..\Core\Src;..\DiscIO\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\DebuggerWX\src"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DiscIO\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;_DEBUG;__WXMSW__;__WXDEBUG__;_WINDOWS;NOPCH;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -394,7 +394,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/EHsc "
Optimization="0"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\Common\Src;..\Core\Src;..\DiscIO\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\DebuggerWX\src"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DiscIO\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;_DEBUG;__WXMSW__;__WXDEBUG__;_WINDOWS;NOPCH;_SECURE_SCL=0"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -506,7 +506,7 @@
Optimization="2"
InlineFunctionExpansion="1"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\Common\Src;..\Core\Src;..\DiscIO\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\DebuggerWX\src"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DiscIO\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;__WXMSW__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
StringPooling="true"
RuntimeLibrary="0"
@ -621,7 +621,7 @@
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\LZO;..\Common\Src;..\Core\Src;..\DiscIO\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\DebuggerWX\src"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DiscIO\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="DEBUGFAST;WIN32;__WXMSW__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS"
StringPooling="true"
RuntimeLibrary="0"

View File

@ -96,7 +96,7 @@ CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title,
{
// Control refreshing of the ISOs list
bRefreshList = false;
// Load Wii SYSCONF
FullSYSCONFPath = FULL_WII_USER_DIR "shared2/sys/SYSCONF";
pStream = NULL;
@ -135,7 +135,15 @@ void CConfigMain::UpdateGUI()
{
if(Core::GetState() != Core::CORE_UNINITIALIZED)
{
CorePage->Disable();
// Disable the Core stuff on GeneralPage
AllwaysHLEBIOS->Disable();
UseDynaRec->Disable();
UseDualCore->Disable();
LockThreads->Disable();
OptimizeQuantizers->Disable();
SkipIdle->Disable();
EnableCheats->Disable();
// --------
GamecubePage->Disable();
WiiPage->Disable();
PathsPage->Disable();
@ -158,7 +166,7 @@ void CConfigMain::CreateGUIControls()
Notebook->AddPage(WiiPage, wxT("Wii"));
Notebook->AddPage(PathsPage, wxT("Paths"));
Notebook->AddPage(PluginPage, wxT("Plugins"));
//////////////////////////////////
// General page
@ -396,7 +404,7 @@ void CConfigMain::CreateGUIControls()
sbWiimotePlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginPage, wxT("Wiimote"));
WiimoteSelection = new wxChoice(PluginPage, ID_WIIMOTE_CB, wxDefaultPosition, wxDefaultSize, NULL, 0, wxDefaultValidator);
WiimoteConfig = new wxButton(PluginPage, ID_WIIMOTE_CONFIG, wxT("Config..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
FillChoiceBox(GraphicSelection, PLUGIN_TYPE_VIDEO, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin);
FillChoiceBox(DSPSelection, PLUGIN_TYPE_DSP, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin);
FillChoiceBox(PADSelection, PLUGIN_TYPE_PAD, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin);
@ -428,11 +436,11 @@ void CConfigMain::CreateGUIControls()
wxBoxSizer* sButtons = new wxBoxSizer(wxHORIZONTAL);
sButtons->Add(0, 0, 1, wxEXPAND, 5);
sButtons->Add(m_Close, 0, wxALL, 5);
wxBoxSizer* sMain = new wxBoxSizer(wxVERTICAL);
sMain->Add(Notebook, 1, wxEXPAND|wxALL, 5);
sMain->Add(sButtons, 0, wxEXPAND, 5);
UpdateGUI();
this->SetSizer(sMain);
@ -446,7 +454,7 @@ void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
{
Destroy();
/* First check that we did successfully populate m_SYSCONF earlier, otherwise don't
/* First check that we did successfully populate m_SYSCONF earlier, otherwise don't
save anything, it will be a corrupted file */
if(m_bSysconfOK)
{

View File

@ -86,7 +86,6 @@ class CConfigMain
wxNotebook *Notebook;
wxPanel *GeneralPage;
wxPanel *CorePage;
wxPanel *GamecubePage;
wxPanel *WiiPage;
wxPanel *PathsPage;
@ -197,7 +196,6 @@ class CConfigMain
{
ID_NOTEBOOK = 1000,
ID_GENERALPAGE,
ID_COREPAGE,
ID_GAMECUBEPAGE,
ID_WIIPAGE,
ID_PATHSPAGE,

View File

@ -51,7 +51,6 @@ be accessed from Core::GetWindowHandle().
#include "Config.h" // Core
#include "Core.h"
#include "HW/DVDInterface.h"
#include "Plugins/Plugin_PAD.h"
#include "State.h"
#include "VolumeHandler.h"
@ -305,12 +304,12 @@ CFrame::CFrame(wxFrame* parent,
// Create the toolbar
RecreateToolbar();
Show(); // Show the window
CPluginManager::GetInstance().ScanForPlugins();
//if we are ever going back to optional iso caching:
//if we are ever going back to optional iso caching:
//m_GameListCtrl->Update(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableIsoCache);
m_GameListCtrl->Update();
//sizerPanel->SetSizeHints(m_Panel);
@ -339,7 +338,7 @@ CFrame::CFrame(wxFrame* parent,
(wxObject*)0, this);
#endif
// ----------
UpdateGUI();
}
@ -381,7 +380,7 @@ void CFrame::OnClose(wxCloseEvent& event)
switch (nMsg)
{
case WM_SYSCOMMAND:
switch (wParam)
switch (wParam)
{
case SC_SCREENSAVE:
case SC_MONITORPOWER:
@ -436,7 +435,7 @@ void CFrame::OnKeyDown(wxKeyEvent& event)
else
{
if(Core::GetState() != Core::CORE_UNINITIALIZED)
PluginPAD::PAD_Input(event.GetKeyCode(), 1); // 1 = Down
CPluginManager::GetInstance().GetPAD(0)->PAD_Input(event.GetKeyCode(), 1); // 1 = Down
event.Skip();
}
}
@ -444,7 +443,7 @@ void CFrame::OnKeyDown(wxKeyEvent& event)
void CFrame::OnKeyUp(wxKeyEvent& event)
{
if(Core::GetState() != Core::CORE_UNINITIALIZED)
PluginPAD::PAD_Input(event.GetKeyCode(), 0); // 0 = Up
CPluginManager::GetInstance().GetPAD(0)->PAD_Input(event.GetKeyCode(), 0); // 0 = Up
event.Skip();
}
@ -455,7 +454,7 @@ double GetDoubleTime()
{
wxDateTime datetime = wxDateTime::UNow(); // Get timestamp
u64 TmpSeconds = Common::Timer::GetTimeSinceJan1970(); // Get continous timestamp
/* Remove a few years. We only really want enough seconds to make sure that we are
detecting actual actions, perhaps 60 seconds is enough really, but I leave a
year of seconds anyway, in case the user's clock is incorrect or something like that */
@ -518,7 +517,7 @@ void CFrame::OnDoubleClick(wxMouseEvent& event)
// Check for mouse motion. Here we process the bHideCursor setting.
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void CFrame::OnMotion(wxMouseEvent& event)
{
{
event.Skip();
// The following is only interesting when a game is running
@ -567,7 +566,7 @@ void CFrame::OnMotion(wxMouseEvent& event)
else PostMessage((HWND)Core::GetWindowHandle(), WM_USER, 10, 1);
#endif
}
}
// Check for mouse status a couple of times per second for the auto hide option
@ -603,13 +602,13 @@ void CFrame::BootGame()
}
// Start the default ISO, or if we don't have a default ISO, start the last started ISO
else if (!SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.empty() &&
else if (!SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.empty() &&
wxFileExists(wxString(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.c_str(), wxConvUTF8)))
{
BootManager::BootCore(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM);
}
else if (!SConfig::GetInstance().m_LastFilename.empty() &&
else if (!SConfig::GetInstance().m_LastFilename.empty() &&
wxFileExists(wxString(SConfig::GetInstance().m_LastFilename.c_str(), wxConvUTF8)))
{
BootManager::BootCore(SConfig::GetInstance().m_LastFilename);

View File

@ -51,7 +51,6 @@ be accessed from Core::GetWindowHandle().
#include "Config.h" // Core
#include "Core.h"
#include "HW/DVDInterface.h"
#include "Plugins/Plugin_PAD.h"
#include "State.h"
#include "VolumeHandler.h"
@ -152,7 +151,7 @@ void CFrame::CreateMenu()
miscMenu->Check(IDM_TOGGLE_STATUSBAR, true);
miscMenu->AppendSeparator();
miscMenu->Append(IDM_MEMCARD, _T("&Memcard manager"));
miscMenu->Append(IDM_CHEATS, _T("Action &Replay Manager"));
miscMenu->Append(IDM_CHEATS, _T("Action &Replay Manager"));
m_pMenuBar->Append(miscMenu, _T("&Misc"));
// Help menu
@ -182,9 +181,9 @@ void CFrame::PopulateToolbar(wxToolBar* toolBar)
toolBar->AddTool(wxID_OPEN, _T("Open"), m_Bitmaps[Toolbar_FileOpen], _T("Open file..."));
toolBar->AddTool(wxID_REFRESH, _T("Refresh"), m_Bitmaps[Toolbar_Refresh], _T("Refresh"));
toolBar->AddTool(IDM_BROWSE, _T("Browse"), m_Bitmaps[Toolbar_Browse], _T("Browse for an ISO directory..."));
toolBar->AddSeparator();
m_pToolPlay = toolBar->AddTool(IDM_PLAY, _T("Play"), m_Bitmaps[Toolbar_Play], _T("Play"));
toolBar->AddSeparator();
m_pToolPlay = toolBar->AddTool(IDM_PLAY, _T("Play"), m_Bitmaps[Toolbar_Play], _T("Play"));
toolBar->AddTool(IDM_STOP, _T("Stop"), m_Bitmaps[Toolbar_Stop], _T("Stop"));
@ -220,8 +219,8 @@ void CFrame::PopulateToolbar(wxToolBar* toolBar)
// Delete and recreate the toolbar
// ¯¯¯¯¯¯¯¯¯¯
void CFrame::RecreateToolbar()
{
{
wxToolBarBase* toolBar = GetToolBar();
long style = toolBar ? toolBar->GetWindowStyle() : TOOLBAR_STYLE;
@ -472,13 +471,13 @@ void CFrame::OnPlay(wxCommandEvent& WXUNUSED (event))
}
/* Start the default ISO, or if we don't have a default ISO, start the last
started ISO */
else if (!SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.empty() &&
else if (!SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.empty() &&
wxFileExists(wxString(SConfig::GetInstance().m_LocalCoreStartupParameter.
m_strDefaultGCM.c_str(), wxConvUTF8)))
{
BootManager::BootCore(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM);
}
else if (!SConfig::GetInstance().m_LastFilename.empty() &&
else if (!SConfig::GetInstance().m_LastFilename.empty() &&
wxFileExists(wxString(SConfig::GetInstance().m_LastFilename.c_str(), wxConvUTF8)))
{
BootManager::BootCore(SConfig::GetInstance().m_LastFilename);
@ -497,7 +496,7 @@ void CFrame::DoStop()
{
Core::Stop();
/* This is needed to let GetState() == CORE_UNINITIALIZED together with the
/* This is needed to let GetState() == CORE_UNINITIALIZED together with the
"delete g_pThread" in Core.cpp. Todo: Please feel free to fix it some other way. */
//PanicAlert("%i", (int)bRenderToMain);
#ifdef _WIN32
@ -656,8 +655,8 @@ void CFrame::OnSaveState(wxCommandEvent& event)
// -------------
void CFrame::OnToggleToolbar(wxCommandEvent& event)
{
wxToolBarBase* toolBar = GetToolBar();
wxToolBarBase* toolBar = GetToolBar();
if (event.IsChecked())
{
CFrame::RecreateToolbar();

View File

@ -1,4 +1,4 @@
# -*- python -*-
# -*- python -*-
Import('env')
import sys
@ -12,7 +12,7 @@ files = [
]
libs = [
'core', 'minilzo', 'discio', 'bdisasm', 'videocommon', 'inputcommon',
'core', 'minilzo', 'discio', 'bdisasm', 'videocommon', 'inputcommon',
'common', 'z'
]

View File

@ -1,4 +1,4 @@
# -*- python -*-
# -*- python -*-
Import('env')

View File

@ -1,4 +1,4 @@
# -*- python -*-
# -*- python -*-
Import('env')

View File

@ -43,6 +43,7 @@ EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_VideoOGL", "Plugins\Plugin_VideoOGL\Plugin_VideoOGL.vcproj", "{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}"
ProjectSection(ProjectDependencies) = postProject
{48AD7E0A-25B1-4974-A1E3-03F8C438D34F} = {48AD7E0A-25B1-4974-A1E3-03F8C438D34F}
{C7E5D50A-2916-464B-86A7-E10B3CC88ADA} = {C7E5D50A-2916-464B-86A7-E10B3CC88ADA}
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
{71B16F46-0B00-4EDA-B253-D6D9D03A215C} = {71B16F46-0B00-4EDA-B253-D6D9D03A215C}
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA} = {E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}
@ -54,6 +55,7 @@ EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DolphinWX", "Core\DolphinWX\DolphinWX.vcproj", "{A72606EF-C5C1-4954-90AD-F0F93A8D97D9}"
ProjectSection(ProjectDependencies) = postProject
{48AD7E0A-25B1-4974-A1E3-03F8C438D34F} = {48AD7E0A-25B1-4974-A1E3-03F8C438D34F}
{C7E5D50A-2916-464B-86A7-E10B3CC88ADA} = {C7E5D50A-2916-464B-86A7-E10B3CC88ADA}
{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160} = {CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8} = {D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
@ -423,11 +425,17 @@ Global
{C7E5D50A-2916-464B-86A7-E10B3CC88ADA}.Release|x64.ActiveCfg = Release|x64
{C7E5D50A-2916-464B-86A7-E10B3CC88ADA}.Release|x64.Build.0 = Release|x64
{58E81545-241B-416E-8088-E62452EB25FA}.Debug|Win32.ActiveCfg = Debug|Win32
{58E81545-241B-416E-8088-E62452EB25FA}.Debug|Win32.Build.0 = Debug|Win32
{58E81545-241B-416E-8088-E62452EB25FA}.Debug|x64.ActiveCfg = Debug|x64
{58E81545-241B-416E-8088-E62452EB25FA}.Debug|x64.Build.0 = Debug|x64
{58E81545-241B-416E-8088-E62452EB25FA}.DebugFast|Win32.ActiveCfg = DebugFast|Win32
{58E81545-241B-416E-8088-E62452EB25FA}.DebugFast|Win32.Build.0 = DebugFast|Win32
{58E81545-241B-416E-8088-E62452EB25FA}.DebugFast|x64.ActiveCfg = DebugFast|x64
{58E81545-241B-416E-8088-E62452EB25FA}.DebugFast|x64.Build.0 = DebugFast|x64
{58E81545-241B-416E-8088-E62452EB25FA}.Release|Win32.ActiveCfg = Release|Win32
{58E81545-241B-416E-8088-E62452EB25FA}.Release|Win32.Build.0 = Release|Win32
{58E81545-241B-416E-8088-E62452EB25FA}.Release|x64.ActiveCfg = Release|x64
{58E81545-241B-416E-8088-E62452EB25FA}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -41,13 +41,15 @@ extern "C" {
#endif
// plugin types
#define PLUGIN_TYPE_VIDEO 1
#define PLUGIN_TYPE_DVD 2
#define PLUGIN_TYPE_PAD 3
#define PLUGIN_TYPE_AUDIO 4
#define PLUGIN_TYPE_COMPILER 5
#define PLUGIN_TYPE_DSP 6
#define PLUGIN_TYPE_WIIMOTE 7
enum PLUGIN_TYPE {
PLUGIN_TYPE_VIDEO = 1,
PLUGIN_TYPE_DVD,
PLUGIN_TYPE_PAD,
PLUGIN_TYPE_AUDIO,
PLUGIN_TYPE_COMPILER,
PLUGIN_TYPE_DSP,
PLUGIN_TYPE_WIIMOTE,
};
#define STATE_MODE_READ 1
#define STATE_MODE_WRITE 2
@ -56,7 +58,7 @@ extern "C" {
typedef struct
{
u16 Version; // Set to 0x0100
u16 Type; // Set to PLUGIN_TYPE_DVD
PLUGIN_TYPE Type; // Set to PLUGIN_TYPE_DVD
char Name[100]; // Name of the DLL
} PLUGIN_INFO;
@ -103,6 +105,31 @@ EXPORT void CALL DllDebugger(HWND _hParent, bool Show);
// output: none
//
EXPORT void CALL SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals);
// __________________________________________________________________________________________________
// Function: Initialize
// Purpose: Initialize the plugin
// input: Init
// output: none
//
EXPORT void CALL Initialize(void *init);
// __________________________________________________________________________________________________
// Function: Shutdown
// Purpose: This function is called when the emulator is shutting down
// a game allowing the dll to de-initialise.
// input: none
// output: none
//
EXPORT void CALL Shutdown(void);
// __________________________________________________________________________________________________
// Function: DoState
// Purpose: Saves/load state
// input/output: ptr
// input: mode
//
EXPORT void CALL DoState(unsigned char **ptr, int mode);
#if defined(__cplusplus)
}
#endif

View File

@ -30,22 +30,6 @@ typedef struct
TAudioGetStreaming pGetAudioStreaming;
} DSPInitialize;
// __________________________________________________________________________________________________
// Function: DSP_Initialize
// Purpose:
// input: DSPInitialize
// output: none
//
EXPORT void CALL DSP_Initialize(DSPInitialize _dspInitialize);
// __________________________________________________________________________________________________
// Function: DSP_Shutdown
// Purpose: This function is called when the emulator is shutting down
// a game allowing the dll to de-initialise.
// input: none
// output: none
//
EXPORT void CALL DSP_Shutdown(void);
// __________________________________________________________________________________________________
// Function: DSP_ReadMailboxHigh
@ -110,13 +94,6 @@ EXPORT void CALL DSP_Update(int cycles);
//
EXPORT void CALL DSP_SendAIBuffer(unsigned int address, int sample_rate);
// __________________________________________________________________________________________________
// Function: DSP_DoState
// Purpose: Saves/load state
// input/output: ptr
// input: mode
//
EXPORT void CALL DSP_DoState(unsigned char **ptr, int mode);
#include "ExportEpilog.h"
#endif

View File

@ -56,24 +56,7 @@ typedef struct
// I N T E R F A C E ///////////////////////////////////////////////////////////
// __________________________________________________________________________________________________
// Function:
// Purpose:
// input: SPADInitialize
// output: none
//
EXPORT void CALL PAD_Initialize(SPADInitialize _PADInitialize);
// __________________________________________________________________________________________________
// Function: PAD_Shutdown
// Purpose: This function is called when the emulator is closing
// down allowing the DLL to de-initialise.
// input: none
// output: none
//
EXPORT void CALL PAD_Shutdown();
// __________________________________________________________________________________________________
// Function:
// Function:
// Purpose:
// input:
// output:
@ -91,7 +74,7 @@ EXPORT void CALL PAD_Input(u8 _Key, u8 _UpDown);
// __________________________________________________________________________________________________
// Function: PAD_Rumble
// Purpose: Pad rumble!
// input: PAD number, Command type (Stop=0, Rumble=1, Stop Hard=2) and strength of Rumble
// input: PAD number, Command type (Stop=0, Rumble=1, Stop Hard=2) and strength of Rumble
// output: none
//
EXPORT void CALL PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength);
@ -104,13 +87,5 @@ EXPORT void CALL PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStre
//
EXPORT unsigned int CALL PAD_GetAttachedPads();
// __________________________________________________________________________________________________
// Function: PAD_DoState
// Purpose: Saves/load state
// input/output: ptr
// input: mode
//
EXPORT void CALL PAD_DoState(void *ptr, int mode);
#include "ExportEpilog.h"
#endif

View File

@ -78,14 +78,6 @@ typedef struct
// I N T E R F A C E ////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////
// __________________________________________________________________________________________________
// Function: Video_Initialize
// Purpose:
// input: SVideoInitialize* - pointer because window data will be passed back
// output: none
//
EXPORT void CALL Video_Initialize(SVideoInitialize* _pvideoInitialize);
// __________________________________________________________________________________________________
// Function: Video_Prepare
// Purpose: This function is called from the EmuThread before the
@ -96,15 +88,6 @@ EXPORT void CALL Video_Initialize(SVideoInitialize* _pvideoInitialize);
//
EXPORT void CALL Video_Prepare(void);
// __________________________________________________________________________________________________
// Function: Video_Shutdown
// Purpose: This function is called when the emulator is shutting down
// a game allowing the dll to de-initialise.
// input: none
// output: none
//
EXPORT void CALL Video_Shutdown(void);
// __________________________________________________________________________________________________
// Function: Video_ExecuteFifoBuffer
// Purpose: This function is called if data is inside the fifo-buffer
@ -147,14 +130,6 @@ EXPORT void CALL Video_EnterLoop(void);
//
EXPORT void CALL Video_AddMessage(const char* pstr, unsigned int milliseconds);
// __________________________________________________________________________________________________
// Function: Video_DoState
// Purpose: Saves/Loads the current video data state (depends on mode parameter)
// input/output: ptr
// input: mode
//
EXPORT void CALL Video_DoState(unsigned char **ptr, int mode);
// __________________________________________________________________________________________________
// Function: Video_Stop
// Purpose: Stop the video plugin before shutdown

View File

@ -46,23 +46,6 @@ typedef struct
// I N T E R F A C E ////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////
// __________________________________________________________________________________________________
// Function:
// Purpose:
// input: WiimoteInitialize
// output: If at least one real Wiimote was found or not
//
EXPORT bool CALL Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize);
// __________________________________________________________________________________________________
// Function: Wiimote_Shutdown
// Purpose: This function is called when the emulator is closing
// down allowing the DLL to de-initialise.
// input: none
// output: none
//
EXPORT void CALL Wiimote_Shutdown();
// __________________________________________________________________________________________________
// Function: Wiimote_Output
// Purpose: An L2CAP packet is passed from the Core to the Wiimote,
@ -97,14 +80,6 @@ EXPORT void CALL Wiimote_Update();
//
EXPORT unsigned int CALL Wiimote_GetAttachedControllers();
// __________________________________________________________________________________________________
// Function: Wiimote_DoState
// Purpose: Saves/load state
// input/output: ptr
// input: mode
//
EXPORT void CALL Wiimote_DoState(void *ptr, int mode);
#include "ExportEpilog.h"
#endif //_WIIMOTE_H_INCLUDED__

View File

@ -1,4 +1,4 @@
# -*- python -*-
# -*- python -*-
Import('env')
import sys

View File

@ -85,7 +85,7 @@ class wxDLLApp : public wxApp
}
};
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
///////////////////
#endif
@ -163,7 +163,7 @@ void DllDebugger(HWND _hParent, bool Show)
{
m_frame->DoShow();
}
else if(!m_frame && Show)
else if(!m_frame && Show)
{
m_frame = new CDebugger(NULL);
m_frame->Show();
@ -181,7 +181,7 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_DSP;
#ifdef DEBUGFAST
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin DSP-HLE Plugin (DebugFast) ");
#else
#ifndef _DEBUG
@ -203,18 +203,18 @@ void DllConfig(HWND _hParent)
#endif
}
void DSP_Initialize(DSPInitialize _dspInitialize)
void Initialize(void *init)
{
g_Config.LoadDefaults();
g_Config.Load();
g_dspInitialize = _dspInitialize;
g_dspInitialize = *(DSPInitialize*)init;
g_pMemory = g_dspInitialize.pGetMemoryPointer(0);
#if defined(_DEBUG) || defined(DEBUGFAST)
gpName = g_dspInitialize.pName(); // save the game name globally
for (int i = 0; i < gpName.length(); ++i) // and fix it
for (u32 i = 0; i < gpName.length(); ++i) // and fix it
{
wprintf(L"%c", gpName[i]);
std::cout << gpName[i];
@ -242,7 +242,7 @@ void DSP_Initialize(DSPInitialize _dspInitialize)
#endif
}
void DSP_Shutdown()
void Shutdown()
{
if (log_ai)
g_wave_writer.Stop();
@ -266,7 +266,7 @@ void DSP_Shutdown()
#endif
}
void DSP_DoState(unsigned char **ptr, int mode) {
void DoState(unsigned char **ptr, int mode) {
PointerWrap p(ptr, mode);
}

View File

@ -1,4 +1,4 @@
# -*- python -*-
# -*- python -*-
Import('env')
import sys

View File

@ -99,7 +99,7 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_DSP;
#ifdef DEBUGFAST
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin DSP-LLE Plugin (DebugFast)");
#else
#ifndef _DEBUG
@ -121,7 +121,7 @@ void DllConfig(HWND _hParent)
{}
void DSP_DoState(unsigned char **ptr, int mode) {
void DoState(unsigned char **ptr, int mode) {
PointerWrap p(ptr, mode);
}
@ -196,7 +196,7 @@ void* dsp_thread_debug(void* lpParameter)
Sleep(100);
}
}
#endif
#endif
return NULL;
}
// ==============
@ -217,11 +217,10 @@ void dspi_req_dsp_irq()
g_dspInitialize.pGenerateDSPInterrupt();
}
void DSP_Initialize(DSPInitialize _dspInitialize)
void Initialize(void *init)
{
bCanWork = true;
g_dspInitialize = _dspInitialize;
g_dspInitialize = *(DSPInitialize*)init;
gdsp_init();
g_dsp.step_counter = 0;
@ -247,7 +246,7 @@ void DSP_Initialize(DSPInitialize _dspInitialize)
return; // TODO: Don't let it work
// ---------------------------------------------------------------------------------------
// First create DSP_UCode.bin by setting "#define DUMP_DSP_IMEM 1" in Globals.h. Then
// First create DSP_UCode.bin by setting "#define DUMP_DSP_IMEM 1" in Globals.h. Then
// make the disassembled file here.
// --------------
// Dump UCode to file...
@ -289,7 +288,7 @@ void DSP_Initialize(DSPInitialize _dspInitialize)
}
void DSP_Shutdown(void)
void Shutdown(void)
{
if (log_ai)
g_wave_writer.Stop();

View File

@ -1,4 +1,4 @@
# -*- python -*-
# -*- python -*-
Import('env')
import sys

View File

@ -79,7 +79,7 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_DSP;
#ifdef DEBUGFAST
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin DSP-NULL Plugin (DebugFast) ");
#else
#ifndef _DEBUG
@ -101,22 +101,22 @@ void DllConfig(HWND _hParent)
{
}
void DSP_Initialize(DSPInitialize _dspInitialize)
void Initialize(void *init)
{
g_dspInitialize = _dspInitialize;
g_dspInitialize = *(DSPInitialize*)init;
g_pMemory = g_dspInitialize.pGetMemoryPointer(0);
CDSPHandler::CreateInstance();
}
void DSP_Shutdown()
void Shutdown()
{
CDSPHandler::Destroy();
}
void DSP_DoState(unsigned char **ptr, int mode) {
void DoState(unsigned char **ptr, int mode) {
PointerWrap p(ptr, mode);
}

View File

@ -131,10 +131,10 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
if ( !wxTheApp || !wxTheApp->CallOnInit() )
return FALSE;
}
break;
break;
case DLL_PROCESS_DETACH:
wxEntryCleanup(); //use wxUninitialize() if you don't want GUI
wxEntryCleanup(); //use wxUninitialize() if you don't want GUI
break;
default:
break;
@ -152,7 +152,7 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_PAD;
#ifdef DEBUGFAST
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin KB/X360pad (DebugFast)");
#else
#ifndef _DEBUG
@ -189,25 +189,27 @@ void DllConfig(HWND _hParent)
void DllDebugger(HWND _hParent, bool Show) {
}
void PAD_Initialize(SPADInitialize _PADInitialize)
void Initialize(void *init)
{
#ifdef RECORD_REPLAY
LoadRecord();
#endif
g_PADInitialize = _PADInitialize;
g_PADInitialize = *(SPADInitialize*)init;
#ifdef _WIN32
dinput.Init((HWND)g_PADInitialize.hWnd);
#elif defined(HAVE_X11) && HAVE_X11
GXdsp = (Display*)g_PADInitialize.hWnd;
#elif defined(HAVE_COCOA) && HAVE_COCOA
#endif
LoadConfig();
}
void DoState(unsigned char **ptr, int mode) {
}
void PAD_Shutdown()
void Shutdown()
{
#ifdef RECORD_STORE
SaveRecord();
@ -267,7 +269,7 @@ void DInput_Read(int _numPAD, SPADStatus* _pPADStatus)
int stickvalue = (dinput.diks[pad[_numPAD].keyForControl[CTL_HALFPRESS]] & 0xFF) ? 40 : 100;
int triggervalue = (dinput.diks[pad[_numPAD].keyForControl[CTL_HALFPRESS]] & 0xFF) ? 100 : 255;
// get the new keys
if (dinput.diks[pad[_numPAD].keyForControl[CTL_MAINLEFT]] & 0xFF){_pPADStatus->stickX -= stickvalue;}
if (dinput.diks[pad[_numPAD].keyForControl[CTL_MAINRIGHT]] & 0xFF){_pPADStatus->stickX += stickvalue;}
@ -389,7 +391,7 @@ void X11_Read(int _numPAD, SPADStatus* _pPADStatus)
key = XLookupKeysym((XKeyEvent*)&E, 0);
if((key >= XK_F1 && key <= XK_F9) ||
if((key >= XK_F1 && key <= XK_F9) ||
key == XK_Shift_L || key == XK_Shift_R ||
key == XK_Control_L || key == XK_Control_R) {
XPutBackEvent(GXdsp, &E);
@ -411,7 +413,7 @@ void X11_Read(int _numPAD, SPADStatus* _pPADStatus)
key = XLookupKeysym((XKeyEvent*)&E, 0);
if((key >= XK_F1 && key <= XK_F9) ||
if((key >= XK_F1 && key <= XK_F9) ||
key == XK_Shift_L || key == XK_Shift_R ||
key == XK_Control_L || key == XK_Control_R) {
XPutBackEvent(GXdsp, &E);
@ -464,7 +466,7 @@ void X11_Read(int _numPAD, SPADStatus* _pPADStatus)
if (KeyStatus[CTL_X]){_pPADStatus->button |= PAD_BUTTON_X;}
if (KeyStatus[CTL_Y]){_pPADStatus->button |= PAD_BUTTON_Y;}
if (KeyStatus[CTL_Z]){_pPADStatus->button |= PAD_TRIGGER_Z;}
if (KeyStatus[CTL_L]) {
_pPADStatus->button |= PAD_TRIGGER_L;
_pPADStatus->triggerLeft = triggervalue;
@ -564,7 +566,7 @@ void cocoa_Read(int _numPAD, SPADStatus* _pPADStatus)
if (KeyStatus[CTL_X]){_pPADStatus->button |= PAD_BUTTON_X;}
if (KeyStatus[CTL_Y]){_pPADStatus->button |= PAD_BUTTON_Y;}
if (KeyStatus[CTL_Z]){_pPADStatus->button |= PAD_TRIGGER_Z;}
if (KeyStatus[CTL_L]) {
_pPADStatus->button |= PAD_TRIGGER_L;
_pPADStatus->triggerLeft = triggervalue;
@ -674,7 +676,7 @@ void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
unsigned int PAD_GetAttachedPads()
{
unsigned int connected = 0;
LoadConfig();
if(pad[0].bAttached)
@ -693,7 +695,7 @@ unsigned int PAD_GetAttachedPads()
void LoadConfig()
{
// Initialize first pad to standard controls
#ifdef _WIN32
#ifdef _WIN32
const int defaultKeyForControl[NUMCONTROLS] =
{
DIK_X, //A
@ -731,7 +733,7 @@ void LoadConfig()
XK_w,
XK_Up, //mainstick
XK_Down,
XK_Left,
XK_Left,
XK_Right,
XK_i, //substick
XK_K,
@ -785,12 +787,12 @@ void LoadConfig()
file.Get(SectionName, "Rumble", &pad[i].bRumble, true);
file.Get(SectionName, "XPad#", &pad[i].XPadPlayer);
for (int x = 0; x < NUMCONTROLS; x++)
for (int x = 0; x < NUMCONTROLS; x++)
{
file.Get(SectionName, controlNames[x], &pad[i].keyForControl[x],
file.Get(SectionName, controlNames[x], &pad[i].keyForControl[x],
(i==0)?defaultKeyForControl[x]:0);
#if defined(HAVE_X11) && HAVE_X11
// In linux we have a problem assigning the upper case of the
// In linux we have a problem assigning the upper case of the
// keys because they're not being recognized
pad[i].keyForControl[x] = tolower(pad[i].keyForControl[x]);
#endif

View File

@ -1,4 +1,4 @@
# -*- python -*-
# -*- python -*-
Import('env')
import sys
@ -10,10 +10,6 @@ if not env['HAVE_X11']:
print name + " must have X11 to be built"
Return()
if env['GLTEST']:
print name + " Doesn't work with testgl"
Return()
files = [
"PadSimple.cpp",
@ -28,12 +24,12 @@ if padenv['HAVE_COCOA']:
]
if padenv['HAVE_WX']:
files += [
files += [
"GUI/ConfigDlg.cpp",
]
if env['HAVE_X11']:
files += [
files += [
"XInputBase.cpp",
]

View File

@ -53,7 +53,7 @@
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../PluginSpecs;..\..\Core\InputCommon\Src;../../Core/Common/Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
AdditionalIncludeDirectories="..\..\Core\Common\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PAD_SIMPLE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="0"
@ -155,7 +155,7 @@
Optimization="3"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../../PluginSpecs;..\..\Core\InputCommon\Src;../../Core/Common/Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
AdditionalIncludeDirectories="..\..\Core\Common\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
PreprocessorDefinitions="_SECURE_SCL=0;WIN32;NDEBUG;_WINDOWS;_USRDLL;PAD_SIMPLE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;__WXMSW__;NOPCH"
StringPooling="true"
RuntimeLibrary="0"
@ -254,7 +254,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../PluginSpecs;..\..\Core\InputCommon\Src;../../Core/Common/Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
AdditionalIncludeDirectories="..\..\Core\Common\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PAD_SIMPLE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -352,7 +352,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../PluginSpecs;..\..\Core\InputCommon\Src;../../Core/Common/Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
AdditionalIncludeDirectories="..\..\Core\Common\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
PreprocessorDefinitions="_SECURE_SCL=0;WIN32;_DEBUG;_WINDOWS;_USRDLL;PAD_SIMPLE_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -451,7 +451,7 @@
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../PluginSpecs;..\..\Core\InputCommon\Src;../../Core/Common/Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
AdditionalIncludeDirectories="..\..\Core\Common\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PAD_SIMPLE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;DEBUGFAST;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="0"
@ -553,7 +553,7 @@
Optimization="3"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../../PluginSpecs;..\..\Core\InputCommon\Src;../../Core/Common/Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
AdditionalIncludeDirectories="..\..\Core\Common\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
PreprocessorDefinitions="_SECURE_SCL=0;WIN32;NDEBUG;_WINDOWS;_USRDLL;PAD_SIMPLE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;DEBUGFAST"
StringPooling="true"
RuntimeLibrary="0"

View File

@ -24,7 +24,7 @@ BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
EVT_CLOSE(ConfigDialog::OnClose)
EVT_BUTTON(ID_CLOSE,ConfigDialog::OnCloseClick)
EVT_BUTTON(ID_PAD_ABOUT,ConfigDialog::DllAbout)
EVT_CHECKBOX(ID_ATTACHED,ConfigDialog::ControllerSettingsChanged)
EVT_CHECKBOX(ID_ATTACHED,ConfigDialog::ControllerSettingsChanged)
EVT_CHECKBOX(ID_X360PAD,ConfigDialog::ControllerSettingsChanged)
EVT_CHOICE(ID_X360PAD_CHOICE,ConfigDialog::ControllerSettingsChanged)
EVT_CHECKBOX(ID_RUMBLE,ConfigDialog::ControllerSettingsChanged)
@ -69,13 +69,13 @@ inline void AddControl(wxPanel *pan, wxButton **button, wxStaticBoxSizer *sizer,
wxBoxSizer *hButton = new wxBoxSizer(wxHORIZONTAL);
char keyStr[10] = {0};
hButton->Add(new wxStaticText(pan, 0, wxString::FromAscii(name),
hButton->Add(new wxStaticText(pan, 0, wxString::FromAscii(name),
wxDefaultPosition, wxDefaultSize), 0,
wxALIGN_CENTER_VERTICAL|wxALL);
((EventHandler *)globals->eventHandler)->SFKeyToString
(pad[controller].keyForControl[ctl], keyStr);
*button = new wxButton(pan, ctl, wxString::FromAscii(keyStr),
*button = new wxButton(pan, ctl, wxString::FromAscii(keyStr),
wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS);
hButton->Add(*button, 0, wxALIGN_RIGHT|wxALL);
@ -115,7 +115,7 @@ void ConfigDialog::CreateGUIControls() {
this->SetSizer(sMain);
this->Layout();
for(int i = 0; i < 4; i++) {
sbDevice[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Controller Settings"));
sDevice[i] = new wxBoxSizer(wxHORIZONTAL);
@ -123,51 +123,51 @@ void ConfigDialog::CreateGUIControls() {
m_Disable[i] = new wxCheckBox(m_Controller[i], ID_DISABLE, wxT("Disable when Dolphin is not in focus"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Attached[i]->SetValue(pad[i].bAttached);
m_Disable[i]->SetValue(pad[i].bDisable);
sDevice[i]->Add(m_Attached[i], 0, wxEXPAND|wxALL, 1);
sDevice[i]->AddStretchSpacer();
sDevice[i]->Add(m_Disable[i], 0, wxEXPAND|wxALL, 1);
sbDevice[i]->Add(sDevice[i], 0, wxEXPAND|wxALL, 1);
sButtons[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Buttons"));
AddControl(m_Controller[i], &(m_ButtonA[i]), sButtons[i], "A: ", CTL_A, i);
AddControl(m_Controller[i], &(m_ButtonB[i]), sButtons[i], "B: ", CTL_B, i);
AddControl(m_Controller[i], &(m_ButtonX[i]), sButtons[i], "X: ", CTL_X, i);
AddControl(m_Controller[i], &(m_ButtonY[i]), sButtons[i], "Y: ", CTL_Y, i);
AddControl(m_Controller[i], &(m_ButtonZ[i]), sButtons[i], "Z: ", CTL_Z, i);
AddControl(m_Controller[i], &(m_ButtonStart[i]), sButtons[i], "Start: ", CTL_START, i);
sTriggers[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Triggers"));
AddControl(m_Controller[i], &(m_ButtonL[i]), sTriggers[i], " L: ", CTL_L, i);
AddControl(m_Controller[i], &(m_ButtonR[i]), sTriggers[i], " R: ", CTL_R, i);
sModifiers[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Modifiers"));
AddControl(m_Controller[i], &(m_HalfPress[i]), sModifiers[i], "1/2 Press: ", CTL_HALFPRESS, i);
sStick[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Main Stick"));
AddControl(m_Controller[i], &(m_StickUp[i]), sStick[i], "Up: ", CTL_MAINUP, i);
AddControl(m_Controller[i], &(m_StickDown[i]), sStick[i], "Down: ", CTL_MAINDOWN, i);
AddControl(m_Controller[i], &(m_StickLeft[i]), sStick[i], "Left: ", CTL_MAINLEFT, i);
AddControl(m_Controller[i], &(m_StickRight[i]), sStick[i], "Right: ", CTL_MAINRIGHT, i);
sDPad[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("D-Pad"));
AddControl(m_Controller[i], &(m_DPadUp[i]), sDPad[i], "Up: ", CTL_DPADUP, i);
AddControl(m_Controller[i], &(m_DPadDown[i]), sDPad[i], "Down: ", CTL_DPADDOWN, i);
AddControl(m_Controller[i], &(m_DPadLeft[i]), sDPad[i], "Left: ", CTL_DPADLEFT, i);
AddControl(m_Controller[i], &(m_DPadRight[i]), sDPad[i], "Right: ", CTL_DPADRIGHT, i);
sCStick[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("C-Stick"));
AddControl(m_Controller[i], &(m_CStickUp[i]), sCStick[i], "Up: ", CTL_SUBUP, i);
AddControl(m_Controller[i], &(m_CStickDown[i]), sCStick[i], "Down: ", CTL_SUBDOWN, i);
AddControl(m_Controller[i], &(m_CStickLeft[i]), sCStick[i], "Left: ", CTL_SUBLEFT, i);
AddControl(m_Controller[i], &(m_CStickRight[i]), sCStick[i], "Right: ", CTL_SUBRIGHT, i);
sPage[i] = new wxGridBagSizer(0, 0);
sPage[i]->SetFlexibleDirection(wxBOTH);
sPage[i]->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED);
@ -190,13 +190,12 @@ void ConfigDialog::OnClose(wxCloseEvent& event) {
void ConfigDialog::OnKeyDown(wxKeyEvent& event) {
if(clickedButton != NULL) {
int page = m_Notebook->GetSelection();
static EventHandler *eventHandler = (EventHandler *)globals->eventHandler;
fprintf(stderr, "Got key code %d\n",event.GetKeyCode());
EventHandler *eventHandler = (EventHandler *)globals->eventHandler;
fprintf(stderr, "Got key code %d\n",event.GetKeyCode());
sf::Key::Code sfcode = eventHandler->wxCharCodeToSF(event.GetKeyCode());
char sfstr[100];
eventHandler->SFKeyToString(sfcode, sfstr);
// pad[page].keyForControl[clickedButton->GetId()] = sfcode;
if (registerKey(page, clickedButton->GetId(), sfcode))
clickedButton->SetLabel(wxString::FromAscii(sfstr));
clickedButton->Disconnect();

View File

@ -54,7 +54,7 @@ static const char* controlNames[] =
"Mic-button",
};
PLUGIN_GLOBALS* globals;
PLUGIN_GLOBALS* globals = NULL;
SPads pad[4];
bool KeyStatus[NUMCONTROLS];
@ -92,7 +92,7 @@ const SPADStatus& PlayRecord()
bool registerKey(int nPad, int id, sf::Key::Code code, int mods) {
Keys key, oldKey;
static EventHandler *eventHandler = (EventHandler *)globals->eventHandler;
EventHandler *eventHandler = (EventHandler *)globals->eventHandler;
key.inputType = KeyboardInput;
key.keyCode = code;
@ -111,7 +111,7 @@ bool registerKey(int nPad, int id, sf::Key::Code code, int mods) {
}
// FIXME: unregister old event
// FIXME: unregister old event
// We need to handle mod change
// and double registers
if (pad[nPad].keyForControl[id] != 0) {
@ -120,9 +120,9 @@ bool registerKey(int nPad, int id, sf::Key::Code code, int mods) {
oldKey.keyCode = pad[nPad].keyForControl[id];
oldKey.mods = mods;
// Might be not be registered yet
// eventHandler->RemoveEventListener(oldKey);
// eventHandler->RemoveEventListener(oldKey);
}
pad[nPad].keyForControl[id] = code;
@ -182,10 +182,10 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
if ( !wxTheApp || !wxTheApp->CallOnInit() )
return FALSE;
}
break;
break;
case DLL_PROCESS_DETACH:
wxEntryCleanup(); //use wxUninitialize() if you don't want GUI
wxEntryCleanup(); //use wxUninitialize() if you don't want GUI
break;
default:
break;
@ -203,7 +203,7 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_PAD;
#ifdef DEBUGFAST
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin event pad (DebugFast)");
#elif defined _DEBUG
sprintf(_PluginInfo->Name, "Dolphin event pad (Debug)");
@ -228,17 +228,20 @@ void DllConfig(HWND _hParent)
void DllDebugger(HWND _hParent, bool Show) {
}
void PAD_Initialize(SPADInitialize _PADInitialize)
void DoState(unsigned char **ptr, int mode) {
}
void Initialize(void *init)
{
#ifdef RECORD_REPLAY
LoadRecord();
#endif
g_PADInitialize = *(SPADInitialize*)init;
LoadConfig();
}
void PAD_Shutdown()
void Shutdown()
{
#ifdef RECORD_STORE
SaveRecord();
@ -318,7 +321,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
if (KeyStatus[CTL_X]){_pPADStatus->button |= PAD_BUTTON_X;}
if (KeyStatus[CTL_Y]){_pPADStatus->button |= PAD_BUTTON_Y;}
if (KeyStatus[CTL_Z]){_pPADStatus->button |= PAD_TRIGGER_Z;}
if (KeyStatus[CTL_L]) {
_pPADStatus->button |= PAD_TRIGGER_L;
_pPADStatus->triggerLeft = triggervalue;
@ -348,7 +351,7 @@ void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength) {
unsigned int PAD_GetAttachedPads()
{
unsigned int connected = 0;
LoadConfig();
if(pad[0].bAttached)
@ -377,7 +380,7 @@ void LoadConfig()
sf::Key::W,
sf::Key::Up, //mainstick
sf::Key::Down,
sf::Key::Left,
sf::Key::Left,
sf::Key::Right,
sf::Key::I, //substick
sf::Key::K,

View File

@ -1,4 +1,4 @@
# -*- python -*-
# -*- python -*-
Import('env')
import sys
@ -15,7 +15,7 @@ files = [
padeenv = env.Clone()
if padeenv['HAVE_WX']:
files += [
files += [
"GUI/ConfigDlg.cpp",
]

View File

@ -143,11 +143,11 @@ void DeInit()
}
}
void GetDllInfo (PLUGIN_INFO* _PluginInfo)
void GetDllInfo (PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
#ifdef DEBUGFAST
#ifdef DEBUGFAST
sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D9 (DebugFast)");
#else
#ifndef _DEBUG
@ -161,7 +161,7 @@ void GetDllInfo (PLUGIN_INFO* _PluginInfo)
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
}
void DllAbout(HWND _hParent)
void DllAbout(HWND _hParent)
{
DialogBox(g_hInstance,(LPCSTR)IDD_ABOUT,_hParent,(DLGPROC)AboutProc);
}
@ -175,11 +175,10 @@ void DllConfig(HWND _hParent)
}
}
void Video_Initialize(SVideoInitialize* _pVideoInitialize)
void Initialize(void *init)
{
if (_pVideoInitialize == NULL)
return;
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
frameCount = 0;
g_VideoInitialize = *_pVideoInitialize;
Init();
@ -191,7 +190,7 @@ void Video_Initialize(SVideoInitialize* _pVideoInitialize)
}
void Video_DoState(unsigned char **ptr, int mode) {
void DoState(unsigned char **ptr, int mode) {
// Clear all caches
TextureCache::Invalidate();
@ -219,7 +218,7 @@ void Video_Prepare(void)
OpcodeDecoder_Init();
}
void Video_Shutdown(void)
void Shutdown(void)
{
Fifo_Shutdown();
OpcodeDecoder_Shutdown();
@ -230,7 +229,7 @@ void Video_Shutdown(void)
DeInit();
}
void Video_Stop(void)
void Video_Stop(void)
{
}
@ -278,7 +277,7 @@ void __Log(int log, const char *format, ...)
}
HRESULT ScreenShot(TCHAR *File)
HRESULT ScreenShot(TCHAR *File)
{
if (D3D::dev == NULL)
return S_FALSE;
@ -293,13 +292,13 @@ HRESULT ScreenShot(TCHAR *File)
if (FAILED(D3D::dev->GetFrontBufferData(0, surf)))
{
surf->Release();
surf->Release();
return S_FALSE;
}
RECT rect;
::GetWindowRect(EmuWindow::GetWnd(), &rect);
if (FAILED(D3DXSaveSurfaceToFile(File, D3DXIFF_JPG, surf, NULL, &rect)))
if (FAILED(D3DXSaveSurfaceToFile(File, D3DXIFF_JPG, surf, NULL, &rect)))
{
surf->Release();
return S_FALSE;

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="Plugin_VideoOGL"
ProjectGUID="{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}"
RootNamespace="Plugin_VideoOGL"
@ -165,7 +165,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew"
AdditionalIncludeDirectories="../../Core/InputCommon/Src;../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;..\..\..\Externals\libjpeg;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\Glew"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
ExceptionHandling="1"
@ -937,6 +937,10 @@
RelativePath=".\Src\GLUtil.h"
>
</File>
<File
RelativePath=".\Src\GLWindow.h"
>
</File>
<File
RelativePath=".\Src\main.cpp"
>

View File

@ -98,7 +98,7 @@ void OpenGL_SetSize(u32 width, u32 height) {
}
void OpenGL_SetWindowText(const char *text)
void OpenGL_SetWindowText(const char *text)
{
#if USE_SDL
SDL_WM_SetCaption(text, NULL);
@ -113,7 +113,7 @@ void OpenGL_SetWindowText(const char *text)
* Tell X to ask the window manager to set the window title. (X
* itself doesn't provide window title functionality.)
*/
XStoreName(GLWin.dpy, GLWin.win, text);
XStoreName(GLWin.dpy, GLWin.win, text);
#endif
}
@ -130,7 +130,7 @@ unsigned int Callback_PeekMessages()
DispatchMessage(&msg);
}
return TRUE;
#else
#else
return FALSE;
#endif
}
@ -147,7 +147,7 @@ void UpdateFPSDisplay(const char *text)
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
// ------------------
bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight)
bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight)
{
// --------------------------------------------
// Check for fullscreen mode
@ -238,12 +238,12 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
int args[] = {WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 16, 0};
wxSize size(_iwidth, _iheight);
if (!g_Config.renderToMainframe ||
if (!g_Config.renderToMainframe ||
g_VideoInitialize.pWindowHandle == NULL) {
GLWin.frame = new wxFrame((wxWindow *)g_VideoInitialize.pWindowHandle,
GLWin.frame = new wxFrame((wxWindow *)g_VideoInitialize.pWindowHandle,
-1, _("Dolphin"), wxPoint(0,0), size);
} else {
GLWin.frame = new wxFrame((wxWindow *)NULL,
GLWin.frame = new wxFrame((wxWindow *)NULL,
-1, _("Dolphin"), wxPoint(0,0), size);
}
GLWin.glCanvas = new wxGLCanvas(GLWin.frame, wxID_ANY, args,
@ -280,7 +280,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
g_VideoInitialize.pSysMessage("failed to create window");
return false;
}
GLuint PixelFormat; // Holds The Results After Searching For A Match
DWORD dwExStyle; // Window Extended Style
DWORD dwStyle; // Window Style
@ -387,18 +387,18 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
// attributes for a single buffered visual in RGBA format with at least
// 8 bits per color and a 24 bit depth buffer
int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_DEPTH_SIZE, 24,
None};
// attributes for a double buffered visual in RGBA format with at least
// attributes for a double buffered visual in RGBA format with at least
// 8 bits per color and a 24 bit depth buffer
int attrListDbl[] = { GLX_RGBA, GLX_DOUBLEBUFFER,
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
int attrListDbl[] = { GLX_RGBA, GLX_DOUBLEBUFFER,
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_DEPTH_SIZE, 24,
GLX_SAMPLE_BUFFERS_ARB, g_Config.iMultisampleMode, GLX_SAMPLES_ARB, 1, None };
GLWin.dpy = XOpenDisplay(0);
@ -563,7 +563,7 @@ bool OpenGL_MakeCurrent()
XGetGeometry(GLWin.dpy, GLWin.win, &winDummy, &GLWin.x, &GLWin.y,
&GLWin.width, &GLWin.height, &borderDummy, &GLWin.depth);
ERROR_LOG("GLWin Depth %d", GLWin.depth);
if (glXIsDirect(GLWin.dpy, GLWin.ctx))
if (glXIsDirect(GLWin.dpy, GLWin.ctx))
ERROR_LOG("you have Direct Rendering!");
else
ERROR_LOG("no Direct Rendering possible!");
@ -657,10 +657,10 @@ void OpenGL_Update()
break;
case KeyPress:
key = XLookupKeysym((XKeyEvent*)&event, 0);
if(key >= XK_F1 && key <= XK_F9)
if(key >= XK_F1 && key <= XK_F9)
FKeyPressed = key - 0xff4e;
else {
if(key == XK_Shift_L || key == XK_Shift_R)
if(key == XK_Shift_L || key == XK_Shift_R)
ShiftPressed = true;
else if(key == XK_Control_L || key == XK_Control_R)
ControlPressed = true;
@ -685,8 +685,8 @@ void OpenGL_Update()
rcWindow.bottom = GLWin.height;
break;
case ClientMessage: //TODO: We aren't reading this correctly, It could be anything, highest chance is that it's a close event though
Video_Shutdown(); // Calling from here since returning false does nothing
return;
Shutdown(); // Calling from here since returning false does nothing
return;
break;
default:
//TODO: Should we put the event back if we don't handle it?
@ -709,7 +709,7 @@ void OpenGL_Update()
// ------------------
/* MValueX and MValueY will be used in
TextureMngr and VertexShaderManager: Rescale textures on resolution changes
BPStructs.cpp: Control glScissor()
BPStructs.cpp: Control glScissor()
*/
// ------------------
float FactorW = 640.0f / (float)nBackbufferWidth;
@ -731,7 +731,7 @@ void OpenGL_Update()
nXoff = (int)((nBackbufferWidth - (640 * MValueX)) / 2);
nYoff = (int)((nBackbufferHeight - (480 * MValueY)) / 2);
}
// tell the debugger
gleft = rcWindow.left; gright = rcWindow.right;
gtop = rcWindow.top; gbottom = rcWindow.bottom;

View File

@ -8,9 +8,9 @@
#include "Config.h"
#include "pluginspecs_video.h"
#include <GL/glew.h>
#include <GLew/glew.h>
#if defined(__APPLE__)
#if defined(__APPLE__)
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
@ -38,16 +38,17 @@ class GLWindow {
protected:
res origRes, currFullRes, currWinRes;
EventHandler* eventHandler;
res origRes, currFullRes, currWinRes;
std::vector<res> fullResolutions;
std::vector<res> winResolutions;
virtual void SetRender(u32 x, u32 y) {
xRender = x;
yRender = y;
}
public:
virtual void SwapBuffers() {};
virtual void SetWindowText(const char *text) {};
virtual bool PeekMessages() {return false;};
@ -55,15 +56,15 @@ public:
virtual bool MakeCurrent() {return false;};
virtual void updateDim() {
if (GetProperty(OGL_FULLSCREEN))
if (GetProperty(OGL_FULLSCREEN))
SetWinSize(currFullRes.x, currFullRes.y);
else
SetWinSize(currWinRes.x, currWinRes.y);
float FactorX = 640.0f / (float)GetXwin();
float FactorY = 480.0f / (float)GetYwin();
float Max = (FactorX < FactorY) ? FactorX : FactorY;
if(GetProperty(OGL_STRETCHTOFIT)) {
SetMax(1.0f / FactorX, 1.0f / FactorY);
SetOffset(0,0);
@ -74,8 +75,9 @@ public:
}
}
bool GetProperty(OGL_Props prop) {return properties[prop];}
virtual bool SetProperty(OGL_Props prop, bool value)
void SetEventHandler(EventHandler *eh) { eventHandler = eh;}
bool GetProperty(OGL_Props prop) {return properties[prop];}
virtual bool SetProperty(OGL_Props prop, bool value)
{return properties[prop] = value;}
u32 GetXrender() {return xRender;}
@ -84,8 +86,8 @@ public:
u32 GetXwin() {return xWin;}
u32 GetYwin() {return yWin;}
void SetWinSize(u32 x, u32 y) {
xWin = x;
yWin = y;
xWin = x;
yWin = y;
}
int GetYoff() {return yOffset;}
@ -102,16 +104,16 @@ public:
float GetXmax() {return xMax;}
float GetYmax() {return yMax;}
static bool valid() { return false;}
GLWindow() {
// Load defaults
sscanf(g_Config.iFSResolution, "%dx%d",
sscanf(g_Config.iFSResolution, "%dx%d",
&currFullRes.x, &currFullRes.y);
sscanf(g_Config.iWindowedRes, "%dx%d",
sscanf(g_Config.iWindowedRes, "%dx%d",
&currWinRes.x, &currWinRes.y);
SetProperty(OGL_FULLSCREEN, g_Config.bFullscreen);

View File

@ -1,4 +1,4 @@
# -*- python -*-
# -*- python -*-
Import('env')
# can we import path in one place?
@ -47,7 +47,7 @@ else:
files += [
'main.cpp',
'GLUtil.cpp',
]
]
if gfxenv['HAVE_WX']:
files += [
'GUI/ConfigDlg.cpp',
@ -79,11 +79,11 @@ if sys.platform == 'darwin':
Return()
else:
if not (conf.CheckPKG('GL') and conf.CheckPKG('GLU')):
if not (conf.CheckPKG('GL') and conf.CheckPKG('GLU')):
print name + " must have opengl and glu to be build"
Return()
if not conf.CheckPKG('Cg') or not conf.CheckPKG('CgGL'):
if not conf.CheckPKG('Cg') or not conf.CheckPKG('CgGL'):
print name + " must have cg and cggl to be build"
Return()
@ -101,7 +101,7 @@ conf.Finish()
if gfxenv['GLTEST']:
if gfxenv['HAVE_XXF86VM']:
files += [
files += [
'X11Window.cpp',
]

View File

@ -1,7 +1,5 @@
#include "X11Window.h"
static EventHandler *eventHandler = (EventHandler *)globals->eventHandler;
X11Window::X11Window() : GLWindow() {
XVisualInfo *vi;
@ -175,7 +173,6 @@ bool X11Window::PeekMessages() {
// Taken from sfml code
void X11Window::ProcessEvent(XEvent WinEvent) {
// static EventHandler *eventHandler = EventHandler::GetInstance();
switch (WinEvent.type) {
case KeyPress :

View File

@ -69,7 +69,7 @@ void DllDebugger(HWND _hParent, bool Show)
{
m_frame->DoShow();
}
else if(!m_frame && Show)
else if(!m_frame && Show)
{
m_frame = new CDebugger(NULL);
m_frame->Show();
@ -91,11 +91,11 @@ void DoDllDebugger() { }
#endif
void GetDllInfo (PLUGIN_INFO* _PluginInfo)
void GetDllInfo (PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
#ifdef DEBUGFAST
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin OpenGL (DebugFast)");
#else
#ifndef _DEBUG
@ -125,9 +125,9 @@ void DllConfig(HWND _hParent)
dmi.dmSize = sizeof(dmi);
std::string resos[100];
int i = 0;
while (EnumDisplaySettings(NULL, iModeNum++, &dmi) != 0)
{
{
char szBuffer[100];
sprintf(szBuffer,"%dx%d", dmi.dmPelsWidth, dmi.dmPelsHeight);
std::string strBuffer(szBuffer);
@ -157,9 +157,9 @@ void DllConfig(HWND _hParent)
g_Config.Load();
frame.ShowModal();
#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XXF86VM) &&\
#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XXF86VM) &&\
HAVE_XXF86VM && defined(HAVE_WX) && HAVE_WX
ConfigDialog frame(NULL);
g_Config.Load();
int glxMajorVersion, glxMinorVersion;
@ -176,9 +176,9 @@ void DllConfig(HWND _hParent)
bestMode = 0;
XF86VidModeGetAllModeLines(GLWin.dpy, GLWin.screen, &modeNum, &modes);
int px = 0, py = 0;
if (modeNum > 0 && modes != NULL)
if (modeNum > 0 && modes != NULL)
{
for (int i = 0; i < modeNum; i++)
for (int i = 0; i < modeNum; i++)
{
if(px != modes[i]->hdisplay && py != modes[i]->vdisplay)
{
@ -200,11 +200,8 @@ void DllConfig(HWND _hParent)
//////////////////////////////////////////////////////////////////////////////////////////
// Initialize video
// ¯¯¯¯¯¯¯¯¯¯
void Video_Initialize(SVideoInitialize* _pVideoInitialize)
void Initialize(void *init)
{
// When will this happen?
if (_pVideoInitialize == NULL) return;
// --------------------------------------------------
/* Dolphin currently crashes if the dll is loaded when a game is started so we close the
debugger and open it again after loading
@ -214,12 +211,13 @@ void Video_Initialize(SVideoInitialize* _pVideoInitialize)
if(m_frame)
{
m_frame->EndModal(0); wxEntryCleanup();
}//use wxUninitialize() if you don't want GUI
}//use wxUninitialize() if you don't want GUI
*/
// --------------------------------------------------
// --------------------------------------------------
frameCount = 0;
g_VideoInitialize = *_pVideoInitialize; // Create a shortcut to _pVideoInitialize that can also update it
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
g_VideoInitialize = *(_pVideoInitialize); // Create a shortcut to _pVideoInitialize that can also update it
InitLUTs();
InitXFBConvTables();
g_Config.Load();
@ -238,7 +236,7 @@ void Video_Initialize(SVideoInitialize* _pVideoInitialize)
Renderer::AddMessage("Dolphin OpenGL Video Plugin" ,5000);
}
void Video_DoState(unsigned char **ptr, int mode) {
void DoState(unsigned char **ptr, int mode) {
//#ifdef _WIN32
// What is this code doing here?
// if (!wglMakeCurrent(hDC,hRC)) {
@ -249,7 +247,7 @@ void Video_DoState(unsigned char **ptr, int mode) {
// cocoaGLMakeCurrent(GLWin.cocoaCtx,GLWin.cocoaWin);
//#elif defined(HAVE_X11) && HAVE_X11
// glXMakeCurrent(GLWin.dpy, GLWin.win, GLWin.ctx);
//#endif
//#endif
#ifndef _WIN32
// WHY is this here??
OpenGL_MakeCurrent();
@ -293,7 +291,7 @@ void Video_Prepare(void)
TextureConverter::Init();
}
void Video_Shutdown(void)
void Shutdown(void)
{
TextureConverter::Shutdown();
VertexLoaderManager::Shutdown();
@ -309,7 +307,7 @@ void Video_Shutdown(void)
OpenGL_Shutdown();
}
void Video_Stop(void)
void Video_Stop(void)
{
Fifo_Stop();
}
@ -334,7 +332,7 @@ void DebugLog(const char* _fmt, ...)
#endif
}
bool ScreenShot(TCHAR *File)
bool ScreenShot(TCHAR *File)
{
char str[64];
int left = 200, top = 15;

View File

@ -67,6 +67,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize,
if (! glWin)
return false;
glWin->SetEventHandler((EventHandler *)globals->eventHandler);
return true;
}

View File

@ -57,7 +57,7 @@ class wxDLLApp : public wxApp
return true;
}
};
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
#endif
@ -83,10 +83,10 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
if ( !wxTheApp || !wxTheApp->CallOnInit() )
return FALSE;
}
break;
break;
case DLL_PROCESS_DETACH:
wxEntryCleanup(); //use wxUninitialize() if you don't want GUI
wxEntryCleanup(); //use wxUninitialize() if you don't want GUI
break;
default:
break;
@ -102,11 +102,11 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
//******************************************************************************
// Exports
//******************************************************************************
extern "C" void GetDllInfo (PLUGIN_INFO* _PluginInfo)
extern "C" void GetDllInfo (PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_WIIMOTE;
#ifdef DEBUGFAST
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin Wiimote Plugin (DebugFast)");
#else
#ifndef _DEBUG
@ -138,8 +138,9 @@ void DllConfig(HWND _hParent)
#endif
}
extern "C" bool Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize)
extern "C" void Initialize(void *init)
{
SWiimoteInitialize _WiimoteInitialize = *(SWiimoteInitialize *)init;
// ----------------------------------------
// Debugging window
// ----------
@ -153,11 +154,12 @@ extern "C" bool Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize)
g_WiimoteInitialize = _WiimoteInitialize;
/* We will run WiiMoteReal::Initialize() even if we are not using a real wiimote,
we will initiate wiiuse.dll, but we will return before creating a new thread
for it if we find no real Wiimotes. Then g_UseRealWiiMote will also be false
This function call will be done instantly if there is no real Wiimote connected.
I'm not sure how long time it takes if a Wiimote is connected. */
/* We will run WiiMoteReal::Initialize() even if we are not using a
real wiimote, we will initiate wiiuse.dll, but we will return before
creating a new thread for it if we find no real Wiimotes. Then
g_UseRealWiiMote will also be false This function call will be done
instantly if there is no real Wiimote connected. I'm not sure how
long time it takes if a Wiimote is connected. */
#if HAVE_WIIUSE
g_UseRealWiiMote = WiiMoteReal::Initialize() > 0;
#endif
@ -165,11 +167,10 @@ extern "C" bool Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize)
WiiMoteEmu::Initialize();
return g_UseRealWiiMote;
}
extern "C" void Wiimote_DoState(void* ptr, int mode)
extern "C" void DoState(unsigned char **ptr, int mode)
{
#if HAVE_WIIUSE
WiiMoteReal::DoState(ptr, mode);
@ -177,7 +178,7 @@ extern "C" void Wiimote_DoState(void* ptr, int mode)
WiiMoteEmu::DoState(ptr, mode);
}
extern "C" void Wiimote_Shutdown(void)
extern "C" void Shutdown(void)
{
#if HAVE_WIIUSE
WiiMoteReal::Shutdown();
@ -189,8 +190,8 @@ extern "C" void Wiimote_Shutdown(void)
/* This function produce Wiimote Input (reports from the Wiimote) in response
to Output from the Wii. It's called from WII_IPC_HLE_WiiMote.cpp. */
// ----------------
extern "C" void Wiimote_InterruptChannel(u16 _channelID, const void* _pData, u32 _Size)
{
extern "C" void Wiimote_InterruptChannel(u16 _channelID, const void* _pData, u32 _Size)
{
LOGV(WII_IPC_WIIMOTE, 3, "=============================================================");
const u8* data = (const u8*)_pData;
@ -213,7 +214,7 @@ extern "C" void Wiimote_InterruptChannel(u16 _channelID, const void* _pData, u32
LOGV(WII_IPC_WIIMOTE, 3, "=============================================================");
}
extern "C" void Wiimote_ControlChannel(u16 _channelID, const void* _pData, u32 _Size)
extern "C" void Wiimote_ControlChannel(u16 _channelID, const void* _pData, u32 _Size)
{
LOGV(WII_IPC_WIIMOTE, 3, "=============================================================");
const u8* data = (const u8*)_pData;
@ -241,7 +242,7 @@ extern "C" void Wiimote_ControlChannel(u16 _channelID, const void* _pData, u32 _
/* This sends a Data Report from the Wiimote. See SystemTimers.cpp for the documentation of this
update. */
// ----------------
extern "C" void Wiimote_Update()
extern "C" void Wiimote_Update()
{
if (! g_UseRealWiiMote)
WiiMoteEmu::Update();
@ -251,7 +252,7 @@ extern "C" void Wiimote_Update()
#endif
}
extern "C" unsigned int Wiimote_GetAttachedControllers()
extern "C" unsigned int Wiimote_GetAttachedControllers()
{
return 1;
}
@ -270,7 +271,7 @@ void __Log(int log, const char *_fmt, ...)
vsprintf( Msg, _fmt, ap );
va_end( ap );
g_WiimoteInitialize.pLog(Msg, 0);
g_WiimoteInitialize.pLog(Msg, 0);
}
@ -283,6 +284,6 @@ void __Logv(int log, int v, const char *_fmt, ...)
vsprintf( Msg, _fmt, ap );
va_end( ap );
g_WiimoteInitialize.pLog(Msg, v);
g_WiimoteInitialize.pLog(Msg, v);
}
// ================

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////////////////////////////////////
// Project description
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// Name: nJoy
// Name: nJoy
// Description: A Dolphin Compatible Input Plugin
//
// Author: Falcon4ever (nJoy@falcon4ever.com)
@ -69,8 +69,8 @@ BEGIN_EVENT_TABLE(ConfigBox,wxDialog)
EVT_CHECKBOX(IDC_SAVEBYID, ConfigBox::ChangeSettings) // Settings
EVT_CHECKBOX(IDC_SAVEBYIDNOTICE, ConfigBox::ChangeSettings)
EVT_CHECKBOX(IDC_SHOWADVANCED, ConfigBox::ChangeSettings)
EVT_COMBOBOX(IDCB_MAINSTICK_DIAGONAL, ConfigBox::ChangeSettings)
EVT_CHECKBOX(IDCB_MAINSTICK_S_TO_C, ConfigBox::ChangeSettings)
EVT_COMBOBOX(IDCB_MAINSTICK_DIAGONAL, ConfigBox::ChangeSettings)
EVT_CHECKBOX(IDCB_MAINSTICK_S_TO_C, ConfigBox::ChangeSettings)
EVT_BUTTON(IDB_SHOULDER_L, ConfigBox::GetButtons)
EVT_BUTTON(IDB_SHOULDER_R, ConfigBox::GetButtons)
@ -142,7 +142,7 @@ void ConfigBox::OnKeyDown(wxKeyEvent& event)
void ConfigBox::OnClose(wxCloseEvent& /*event*/)
{
EndModal(0);
if(!emulator_running) PAD_Shutdown(); // Close pads, unless we are running a game
if(!emulator_running) Shutdown(); // Close pads, unless we are running a game
}
// Call about dialog
@ -158,11 +158,11 @@ void ConfigBox::AboutClick(wxCommandEvent& event)
frame.ShowModal();
win.Enable(true);
win.SetHWND(0);
win.SetHWND(0);
#else
AboutBox frame(NULL);
frame.ShowModal();
#endif
#endif
}
// Click OK
@ -211,7 +211,7 @@ void ConfigBox::ChangeSettings( wxCommandEvent& event )
g_Config.bSaveByIDNotice = m_CBSaveByIDNotice[notebookpage]->IsChecked();
break;
case IDC_SHOWADVANCED:
case IDC_SHOWADVANCED:
g_Config.bShowAdvanced = m_CBShowAdvanced[notebookpage]->IsChecked();
for(int i = 0; i < 4; i++)
{
@ -236,7 +236,7 @@ void ConfigBox::EnableDisable(wxCommandEvent& event)
{
// First save the settings as they are now, disabled controls will not be saved later
g_Config.Save();
// Update the enable / disable status
DoEnableDisable(notebookpage);
@ -276,7 +276,7 @@ void ConfigBox::DoEnableDisable(int _notebookpage)
// Notebook page changed
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void ConfigBox::NotebookPageChanged(wxNotebookEvent& event)
{
{
notebookpage = event.GetSelection();
}
@ -335,7 +335,7 @@ void ConfigBox::CreateGUIControls()
#else
SetTitle(wxT("Configure: nJoy v"INPUT_VERSION" (Debug) Input Plugin"));
#endif
SetIcon(wxNullIcon);
//WxStaticBitmap1_BITMAP(ConfigBox_WxStaticBitmap1_XPM);
@ -360,7 +360,7 @@ void ConfigBox::CreateGUIControls()
// Notebook
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
// Controller pages
m_Controller[0] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Controller[0], wxT("Controller 1"));
@ -381,7 +381,7 @@ void ConfigBox::CreateGUIControls()
WxStaticBitmap1_BITMAPGray = wxBitmap(WxImageGray);
// --------------------------------------------------------------------
// Search for devices and add them to the device list
// Search for devices and add them to the device list
// -----------------------------
wxArrayString arrayStringFor_Joyname; // The string array
if(SDL_NumJoysticks() > 0)
@ -405,7 +405,7 @@ void ConfigBox::CreateGUIControls()
// arrayStringFor_Controltype.Add(wxString::FromAscii(ControllerType[CTL_TYPE_JOYSTICK_XBOX360]));
// arrayStringFor_Controltype.Add(wxString::FromAscii(ControllerType[CTL_TYPE_KEYBOARD]));
// --------------------------------------------------------------------
// Populate the deadzone list
// -----------------------------
@ -420,7 +420,7 @@ void ConfigBox::CreateGUIControls()
// Populate all four pages
for(int i=0; i<4 ;i++)
{
{
// --------------------------------------------------------------------
// Populate keys sizer
// -----------------------------
@ -614,7 +614,7 @@ void ConfigBox::CreateGUIControls()
m_sSettings[i] = new wxBoxSizer ( wxHORIZONTAL );
m_sSettings[i]->Add(m_gExtrasettings[i], 0, wxEXPAND | wxALL, 0);
m_sSettings[i]->Add(m_gControllertype[i], 0, wxEXPAND | wxLEFT, 5);
m_sSettings[i]->Add(m_gGenSettings[i], 0, wxEXPAND | wxLEFT, 5);
m_sSettings[i]->Add(m_gGenSettings[i], 0, wxEXPAND | wxLEFT, 5);
//////////////////////////////////////
@ -714,7 +714,7 @@ void ConfigBox::CreateGUIControls()
DoEnableDisable(i);
} // end of loop
// --------------------------------------------------------------------
// Populate buttons sizer.
// -----------------------------
@ -736,8 +736,8 @@ void ConfigBox::CreateGUIControls()
// --------------------------------------------------------------------
// Debugging
// -----------------------------
//m_pStatusBar = new wxStaticText(this, IDT_DEBUGGING, wxT("Debugging"), wxPoint(100, 510), wxDefaultSize);
//m_pStatusBar2 = new wxStaticText(this, IDT_DEBUGGING2, wxT("Debugging2"), wxPoint(100, 530), wxDefaultSize);
//m_pStatusBar = new wxStaticText(this, IDT_DEBUGGING, wxT("Debugging"), wxPoint(100, 510), wxDefaultSize);
//m_pStatusBar2 = new wxStaticText(this, IDT_DEBUGGING2, wxT("Debugging2"), wxPoint(100, 530), wxDefaultSize);
//m_pStatusBar->SetLabel(wxString::Format("Debugging text"));
// --------------------------------------------------------------------

View File

@ -1,4 +1,4 @@
# -*- python -*-
# -*- python -*-
Import('env')
import sys

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////////////////////////////////////
// Project description
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// Name: nJoy
// Name: nJoy
// Description: A Dolphin Compatible Input Plugin
//
// Author: Falcon4ever (nJoy@falcon4ever.com)
@ -29,7 +29,7 @@
//
//////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////
// Issues
@ -41,7 +41,7 @@
////////////////////////*/
////////////////////////////////////////////////////////////////////////////////////////
// Variables guide
@ -58,7 +58,7 @@
////////////////////////*/
//////////////////////////////////////////////////////////////////////////////////////////
// Include
@ -71,7 +71,7 @@
#endif
/////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Variables
// ¯¯¯¯¯¯¯¯¯
@ -97,7 +97,7 @@ void __Logv(int log, int v, const char *format, ...) {}
extern int fd;
#endif
//////////////////////////////////////////////////////////////////////////////////////////
// wxWidgets
// ¯¯¯¯¯¯¯¯¯
@ -110,19 +110,19 @@ void __Logv(int log, int v, const char *format, ...) {}
}
};
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
#endif
//////////////////////////////////////////////////////////////////////////////////////////
// DllMain
// DllMain
// ¯¯¯¯¯¯¯
#ifdef _WIN32
BOOL APIENTRY DllMain( HINSTANCE hinstDLL, // DLL module handle
DWORD dwReason, // reason called
LPVOID lpvReserved) // reserved
{
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
@ -136,17 +136,17 @@ BOOL APIENTRY DllMain( HINSTANCE hinstDLL, // DLL module handle
if (!wxTheApp || !wxTheApp->CallOnInit() )
return FALSE;
}
break;
break;
case DLL_PROCESS_DETACH:
wxEntryCleanup(); //use wxUninitialize() if you don't want GUI
wxEntryCleanup(); //use wxUninitialize() if you don't want GUI
break;
default:
break;
}
nJoy_hInst = hinstDLL;
nJoy_hInst = hinstDLL;
return TRUE;
}
#endif
@ -162,7 +162,7 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_PAD;
#ifdef DEBUGFAST
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "nJoy v"INPUT_VERSION" (DebugFast) by Falcon4ever");
#else
#ifndef _DEBUG
@ -179,7 +179,7 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
// Call config dialog
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void DllConfig(HWND _hParent)
{
{
#ifdef _WIN32
if (SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
@ -193,7 +193,7 @@ void DllConfig(HWND _hParent)
SPADInitialize _PADInitialize;
_PADInitialize.hWnd = NULL;
_PADInitialize.pLog = NULL;
PAD_Initialize(_PADInitialize);
Initialize((void*)&_PADInitialize);
emulator_running = FALSE; // Set it back to false
}
@ -206,7 +206,7 @@ void DllConfig(HWND _hParent)
//win.SetHWND(0);
m_frame = new ConfigBox(NULL);
m_frame->ShowModal();
m_frame->ShowModal();
#else
if (SDL_Init(SDL_INIT_JOYSTICK ) < 0)
@ -222,34 +222,35 @@ void DllConfig(HWND _hParent)
frame.ShowModal();
#endif
#endif
#endif
}
void DllDebugger(HWND _hParent, bool Show) {
}
// Init PAD (start emulation)
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void PAD_Initialize(SPADInitialize _PADInitialize)
{
void Initialize(void *init)
{
SPADInitialize _PADInitialize = *(SPADInitialize*)init;
emulator_running = TRUE;
#ifdef _DEBUG
DEBUG_INIT();
#endif
if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
{
#ifdef _WIN32
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
#else
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
#else
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
#endif
return;
}
#ifdef _WIN32
m_hWnd = (HWND)_PADInitialize.hWnd;
m_hWnd = (HWND)_PADInitialize.hWnd;
#endif
Search_Devices(); // Populate joyinfo for all attached devices
@ -264,7 +265,7 @@ void PAD_Initialize(SPADInitialize _PADInitialize)
joystate[3].joy = SDL_JoystickOpen(joysticks[3].ID);
}
// Search attached devices. Populate joyinfo for all attached physical devices.
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
int Search_Devices()
@ -291,8 +292,8 @@ int Search_Devices()
{
#ifdef _WIN32
//MessageBox(NULL, "No Joystick detected!", NULL, MB_ICONWARNING);
#else
printf("No Joystick detected!\n");
#else
printf("No Joystick detected!\n");
#endif
return 0;
}
@ -301,7 +302,7 @@ int Search_Devices()
fprintf(pFile, "Scanning for devices\n");
fprintf(pFile, "¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\n");
#endif
for(int i = 0; i < numjoy; i++ )
{
// Open the device to be able to read the values
@ -312,7 +313,7 @@ int Search_Devices()
joyinfo[i].NumBalls = SDL_JoystickNumBalls(joyinfo[i].joy);
joyinfo[i].NumHats = SDL_JoystickNumHats(joyinfo[i].joy);
joyinfo[i].Name = SDL_JoystickName(i);
#ifdef _DEBUG
fprintf(pFile, "ID: %d\n", i);
fprintf(pFile, "Name: %s\n", joyinfo[i].Name);
@ -320,7 +321,7 @@ int Search_Devices()
fprintf(pFile, "Axes: %d\n", joyinfo[i].NumAxes);
fprintf(pFile, "Hats: %d\n", joyinfo[i].NumHats);
fprintf(pFile, "Balls: %d\n\n", joyinfo[i].NumBalls);
#endif
#endif
// We have now read the values we need so we close the device
if (SDL_JoystickOpened(i)) SDL_JoystickClose(joyinfo[i].joy);
@ -329,10 +330,10 @@ int Search_Devices()
return numjoy;
}
// Shutdown PAD (stop emulation)
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void PAD_Shutdown()
void Shutdown()
{
if (joysticks[0].enabled)
SDL_JoystickClose(joystate[0].joy);
@ -344,15 +345,15 @@ void PAD_Shutdown()
SDL_JoystickClose(joystate[3].joy);
SDL_Quit();
#ifdef _DEBUG
DEBUG_QUIT();
#endif
delete [] joyinfo;
delete [] joyinfo;
emulator_running = FALSE;
#ifdef _WIN32
#ifdef USE_RUMBLE_DINPUT_HACK
FreeDirectInput();
@ -362,6 +363,7 @@ void PAD_Shutdown()
#endif
}
// Set buttons status from wxWidgets in the main application
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
@ -378,6 +380,8 @@ void PAD_Input(u8 _Key, u8 _UpDown)
}
}
void DoState(unsigned char **ptr, int mode) {
}
// Set PAD status. This is called from SerialInterface_Devices.cpp
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
@ -385,14 +389,14 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
{
if (!joysticks[_numPAD].enabled)
return;
// Clear pad status
memset(_pPADStatus, 0, sizeof(SPADStatus));
// Get pad status
GetJoyState(_numPAD);
///////////////////////////////////////////////////
// Set analog controllers
// -----------
@ -427,7 +431,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
if ((sub_stick_x < deadzone2) || (sub_stick_x > deadzone)) _pPADStatus->substickX = sub_stick_x;
if ((sub_stick_y < deadzone2) || (sub_stick_y > deadzone)) _pPADStatus->substickY = sub_stick_y;
///////////////////////////////////////////////////
// Set buttons
// -----------
@ -444,7 +448,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
_pPADStatus->button|=PAD_TRIGGER_L;
_pPADStatus->triggerLeft = triggervalue;
}
if (joystate[_numPAD].buttons[CTL_R_SHOULDER])
if (joystate[_numPAD].buttons[CTL_R_SHOULDER])
{
_pPADStatus->button|=PAD_TRIGGER_R;
_pPADStatus->triggerRight = triggervalue;
@ -484,7 +488,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
if (joystate[_numPAD].dpad2[CTL_D_PAD_RIGHT])
_pPADStatus->button |= PAD_BUTTON_RIGHT;
}
//
_pPADStatus->err = PAD_ERR_NONE;
@ -492,7 +496,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
Pad_Use_Rumble(_numPAD, _pPADStatus);
}
//////////////////////////////////////////////////////////////////////////////////////////
// Convert stick values, for example from circle to square analog stick radius
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
@ -500,7 +504,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
/* Convert stick values.
The value returned by SDL_JoystickGetAxis is a signed integer s16
(-32768 to 32767). The value used for the gamecube controller is an unsigned
(-32768 to 32767). The value used for the gamecube controller is an unsigned
char u8 (0 to 255) with neutral at 0x80 (128), so that it's equivalent to a signed
-128 to 127. */
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
@ -520,7 +524,7 @@ u8 Pad_Convert(int _val)
return val;
}
/* Convert the stick raidus from a circular to a square. I don't know what input values
the actual GC controller produce for the GC, it may be a square, a circle or something
in between. But one thing that is certain is that PC pads differ in their output (as
@ -600,13 +604,13 @@ std::vector<int> Pad_Square_to_Circle(int _x, int _y)
}
//////////////////////////////////////////////////////////////////////////////////////////
// Set PAD attached pads
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
unsigned int PAD_GetAttachedPads()
{
unsigned int connected = 0;
g_Config.Load();
if (joysticks[0].enabled) connected |= 1;
@ -617,7 +621,7 @@ unsigned int PAD_GetAttachedPads()
return connected;
}
//////////////////////////////////////////////////////////////////////////////////////////
// Read current joystick status
@ -646,7 +650,7 @@ void GetJoyState(int controller)
joystate[controller].axis[CTL_MAIN_Y] = SDL_JoystickGetAxis(joystate[controller].joy, joysticks[controller].axis[CTL_MAIN_Y]);
joystate[controller].axis[CTL_SUB_X] = SDL_JoystickGetAxis(joystate[controller].joy, joysticks[controller].axis[CTL_SUB_X]);
joystate[controller].axis[CTL_SUB_Y] = SDL_JoystickGetAxis(joystate[controller].joy, joysticks[controller].axis[CTL_SUB_Y]);
ReadButton(controller, CTL_L_SHOULDER);
ReadButton(controller, CTL_R_SHOULDER);
ReadButton(controller, CTL_A_BUTTON);
@ -655,7 +659,7 @@ void GetJoyState(int controller)
ReadButton(controller, CTL_Y_BUTTON);
ReadButton(controller, CTL_Z_TRIGGER);
ReadButton(controller, CTL_START);
//
if (joysticks[controller].halfpress < joyinfo[controller].NumButtons)
joystate[controller].halfpress = SDL_JoystickGetButton(joystate[controller].joy, joysticks[controller].halfpress);

View File

@ -1,4 +1,4 @@
# -*- python -*-
# -*- python -*-
Import('env')
import sys
@ -12,7 +12,7 @@ if not env['HAVE_SDL']:
files = [
'nJoy.cpp',
]
if env['HAVE_WX']:
files +=[ 'GUI/AboutBox.cpp',
'GUI/ConfigBox.cpp',

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////////////////////////////////////
// Project description
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// Name: nJoy
// Name: nJoy
// Description: A Dolphin Compatible Input Plugin
//
// Author: Falcon4ever (nJoy@falcon4ever.com)
@ -92,18 +92,18 @@ class wxDLLApp : public wxApp
}
};
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
#endif
//////////////////////////////////////////////////////////////////////////////////////////
// DllMain
// DllMain
// ¯¯¯¯¯¯¯
BOOL APIENTRY DllMain( HINSTANCE hinstDLL, // DLL module handle
DWORD dwReason, // reason called
LPVOID lpvReserved) // reserved
{
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
@ -119,19 +119,19 @@ BOOL APIENTRY DllMain( HINSTANCE hinstDLL, // DLL module handle
return FALSE;
#endif
}
break;
break;
case DLL_PROCESS_DETACH:
#if defined(HAVE_WX) && HAVE_WX
wxEntryCleanup(); //use wxUninitialize() if you don't want GUI
wxEntryCleanup(); //use wxUninitialize() if you don't want GUI
#endif
break;
default:
break;
}
nJoy_hInst = hinstDLL;
nJoy_hInst = hinstDLL;
return TRUE;
}
#endif
@ -147,7 +147,7 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_PAD;
#ifdef DEBUGFAST
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "nJoy v"INPUT_VERSION" (DebugFast) by Falcon4ever");
#else
#ifndef _DEBUG
@ -194,7 +194,7 @@ void DllConfig(HWND _hParent)
ConfigBox frame(NULL);
frame.ShowModal();
#endif
#endif
#endif
}
void DllDebugger(HWND _hParent, bool Show) {
@ -202,29 +202,30 @@ void DllDebugger(HWND _hParent, bool Show) {
// Init PAD (start emulation)
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void PAD_Initialize(SPADInitialize _PADInitialize)
{
void Initialize(void *init)
{
SPADInitialize _PADInitialize = *(SPADInitialize*)init;
emulator_running = TRUE;
#ifdef _DEBUG
DEBUG_INIT();
#endif
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
#ifdef _WIN32
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
#else
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
#else
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
#endif
return;
}
#ifdef _WIN32
m_hWnd = (HWND)_PADInitialize.hWnd;
m_hWnd = (HWND)_PADInitialize.hWnd;
#endif
LoadConfig(); // Load joystick mapping
if(joysticks[0].enabled)
joystate[0].joy = SDL_JoystickOpen(joysticks[0].ID);
if(joysticks[1].enabled)
@ -237,7 +238,7 @@ void PAD_Initialize(SPADInitialize _PADInitialize)
// Shutdown PAD (stop emulation)
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void PAD_Shutdown()
void Shutdown()
{
if(joysticks[0].enabled)
SDL_JoystickClose(joystate[0].joy);
@ -249,15 +250,15 @@ void PAD_Shutdown()
SDL_JoystickClose(joystate[3].joy);
SDL_Quit();
#ifdef _DEBUG
DEBUG_QUIT();
#endif
delete [] joyinfo;
delete [] joyinfo;
emulator_running = FALSE;
#ifdef _WIN32
#ifdef USE_RUMBLE_DINPUT_HACK
FreeDirectInput();
@ -267,13 +268,14 @@ void PAD_Shutdown()
#endif
}
void DoState(unsigned char **ptr, int mode) {
}
// Set buttons status from wxWidgets in the main application
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void PAD_Input(u8 _Key, u8 _UpDown) {}
// Set PAD status
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
@ -281,13 +283,13 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
{
if(!joysticks[_numPAD].enabled)
return;
// clear pad status
memset(_pPADStatus, 0, sizeof(SPADStatus));
// get pad status
GetJoyState(_numPAD);
// Reset!
int base = 0x80;
_pPADStatus->stickY = base;
@ -326,8 +328,8 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
{
//Do a panicAlert here?
}
// Quick fix
if(main_stick_x > 127)
main_stick_x = 127;
@ -398,7 +400,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
if(Pressed == true)
{
int TriggerValue = 0;
if(joysticks[_numPAD].buttons[a].c_str()[1] == '+')
{
if(joystate[_numPAD].buttons[a] >= 0)
@ -416,7 +418,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
_pPADStatus->button |= ButtonArray[a];
_pPADStatus->triggerLeft = TriggerValue;
}
else if(a == CTL_R_SHOULDER)
else if(a == CTL_R_SHOULDER)
{
if(TriggerValue == 255)
_pPADStatus->button |= ButtonArray[a];
@ -445,7 +447,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
// Digital L and R
if(a == CTL_L_SHOULDER)
_pPADStatus->triggerLeft = 255; //TODO: Do half press with these
else if(a == CTL_R_SHOULDER)
else if(a == CTL_R_SHOULDER)
_pPADStatus->triggerRight = 255; //TODO: Half Press with these
else if(a == CTL_A_BUTTON)
_pPADStatus->analogA = 255;
@ -464,7 +466,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
_pPADStatus->button|=PAD_TRIGGER_L;
_pPADStatus->triggerLeft = triggervalue;
}
if (joystate[_numPAD].buttons[CTL_R_SHOULDER])
if (joystate[_numPAD].buttons[CTL_R_SHOULDER])
{
_pPADStatus->button|=PAD_TRIGGER_R;
_pPADStatus->triggerRight = triggervalue;
@ -497,10 +499,10 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
else
{
}
_pPADStatus->err = PAD_ERR_NONE;
#ifdef _WIN32
#ifdef USE_RUMBLE_DINPUT_HACK
if(joystate[_numPAD].halfpress)
@ -517,7 +519,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
if (g_rumbleEnable)
{
g_pDevice->Acquire();
if(g_pEffect)
g_pEffect->Start(1, 0);
}
@ -625,7 +627,7 @@ void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
unsigned int PAD_GetAttachedPads()
{
unsigned int connected = 0;
LoadConfig();
if(joysticks[0].enabled)
@ -640,7 +642,7 @@ unsigned int PAD_GetAttachedPads()
return connected;
}
//////////////////////////////////////////////////////////////////////////////////////////
// Custom Functions
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
@ -698,8 +700,8 @@ int Search_Devices()
{
#ifdef _WIN32
MessageBox(NULL, "No Joystick detected!", NULL, MB_ICONWARNING);
#else
printf("No Joystick detected!\n");
#else
printf("No Joystick detected!\n");
#endif
return 0;
}
@ -712,7 +714,7 @@ int Search_Devices()
fprintf(pFile, "Scanning for devices\n");
fprintf(pFile, "¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\n");
#endif
for(int i = 0; i < numjoy; i++ )
{
joyinfo[i].joy = SDL_JoystickOpen(i);
@ -722,7 +724,7 @@ int Search_Devices()
joyinfo[i].NumBalls = SDL_JoystickNumBalls(joyinfo[i].joy);
joyinfo[i].NumHats = SDL_JoystickNumHats(joyinfo[i].joy);
joyinfo[i].Name = SDL_JoystickName(i);
printf("ID: %d\n", i);
printf("Name: %s\n", joyinfo[i].Name);
printf("Buttons: %d\n", joyinfo[i].NumButtons);
@ -746,9 +748,9 @@ void DEBUG_INIT()
return;
#ifdef _WIN32
char dateStr [9];
char dateStr [9];
_strdate( dateStr);
char timeStr [9];
char timeStr [9];
_strtime( timeStr );
#endif
@ -768,7 +770,7 @@ void DEBUG_QUIT()
return;
#ifdef _WIN32
char timeStr [9];
char timeStr [9];
_strtime(timeStr);
fprintf(pFile, "_______________\n");
@ -797,7 +799,7 @@ void SaveConfig()
file.Set(SectionName, "y_button", joysticks[i].buttons[CTL_Y_BUTTON]);
file.Set(SectionName, "z_trigger", joysticks[i].buttons[CTL_Z_TRIGGER]);
file.Set(SectionName, "start_button", joysticks[i].buttons[CTL_START]);
file.Set(SectionName, "dpad", joysticks[i].dpad);
file.Set(SectionName, "dpad", joysticks[i].dpad);
file.Set(SectionName, "dpad_up", joysticks[i].buttons[CTL_D_PAD_UP]);
file.Set(SectionName, "dpad_down", joysticks[i].buttons[CTL_D_PAD_DOWN]);
file.Set(SectionName, "dpad_left", joysticks[i].buttons[CTL_D_PAD_LEFT]);
@ -840,23 +842,23 @@ void LoadConfig()
file.Get(SectionName, "l_shoulder", &joysticks[i].buttons[CTL_L_SHOULDER], "B4");
file.Get(SectionName, "r_shoulder", &joysticks[i].buttons[CTL_R_SHOULDER], "B5");
file.Get(SectionName, "a_button", &joysticks[i].buttons[CTL_A_BUTTON], "B0");
file.Get(SectionName, "b_button", &joysticks[i].buttons[CTL_B_BUTTON], "B1");
file.Get(SectionName, "b_button", &joysticks[i].buttons[CTL_B_BUTTON], "B1");
file.Get(SectionName, "x_button", &joysticks[i].buttons[CTL_X_BUTTON], "B3");
file.Get(SectionName, "y_button", &joysticks[i].buttons[CTL_Y_BUTTON], "B2");
file.Get(SectionName, "y_button", &joysticks[i].buttons[CTL_Y_BUTTON], "B2");
file.Get(SectionName, "z_trigger", &joysticks[i].buttons[CTL_Z_TRIGGER], "B7");
file.Get(SectionName, "start_button", &joysticks[i].buttons[CTL_START], "B9");
file.Get(SectionName, "dpad", &joysticks[i].dpad, 0);
file.Get(SectionName, "start_button", &joysticks[i].buttons[CTL_START], "B9");
file.Get(SectionName, "dpad", &joysticks[i].dpad, 0);
file.Get(SectionName, "dpad_up", &joysticks[i].buttons[CTL_D_PAD_UP], 0);
file.Get(SectionName, "dpad_down", &joysticks[i].buttons[CTL_D_PAD_DOWN], 0);
file.Get(SectionName, "dpad_left", &joysticks[i].buttons[CTL_D_PAD_LEFT], 0);
file.Get(SectionName, "dpad_right", &joysticks[i].buttons[CTL_D_PAD_RIGHT], 0);
file.Get(SectionName, "main_x", &joysticks[i].buttons[CTL_MAIN_X], "A0");
file.Get(SectionName, "main_y", &joysticks[i].buttons[CTL_MAIN_Y], "A1");
file.Get(SectionName, "sub_x", &joysticks[i].buttons[CTL_SUB_X], "A2");
file.Get(SectionName, "sub_y", &joysticks[i].buttons[CTL_SUB_Y], "A3");
file.Get(SectionName, "enabled", &joysticks[i].enabled, 1);
file.Get(SectionName, "deadzone", &joysticks[i].deadzone, 9);
file.Get(SectionName, "halfpress", &joysticks[i].halfpress, 6);
file.Get(SectionName, "main_x", &joysticks[i].buttons[CTL_MAIN_X], "A0");
file.Get(SectionName, "main_y", &joysticks[i].buttons[CTL_MAIN_Y], "A1");
file.Get(SectionName, "sub_x", &joysticks[i].buttons[CTL_SUB_X], "A2");
file.Get(SectionName, "sub_y", &joysticks[i].buttons[CTL_SUB_Y], "A3");
file.Get(SectionName, "enabled", &joysticks[i].enabled, 1);
file.Get(SectionName, "deadzone", &joysticks[i].deadzone, 9);
file.Get(SectionName, "halfpress", &joysticks[i].halfpress, 6);
file.Get(SectionName, "joy_id", &joysticks[i].ID, 0);
file.Get(SectionName, "controllertype", &joysticks[i].controllertype, 0);
file.Get(SectionName, "eventnum", &joysticks[i].eventnum, 0);
@ -875,7 +877,7 @@ void LoadConfig()
}
}
#ifdef _WIN32
//////////////////////////////////////////////////////////////////////////////////////////
// Rumble stuff :D!
@ -903,7 +905,7 @@ HRESULT InitDirectInput( HWND hDlg )
{
MessageBox(NULL, "Force feedback device not found. nJoy will now disable rumble." ,"FFConst" , MB_ICONERROR | MB_OK);
g_rumbleEnable = FALSE;
return S_OK;
}
@ -923,7 +925,7 @@ HRESULT InitDirectInput( HWND hDlg )
// Exclusive access is required in order to perform force feedback.
//if(FAILED(hr = g_pDevice->SetCooperativeLevel(hDlg, DISCL_EXCLUSIVE | DISCL_FOREGROUND)))
if(FAILED(hr = g_pDevice->SetCooperativeLevel(hDlg, DISCL_EXCLUSIVE | DISCL_FOREGROUND)))
if(FAILED(hr = g_pDevice->SetCooperativeLevel(hDlg, DISCL_EXCLUSIVE | DISCL_FOREGROUND)))
{
return hr;
}
@ -939,7 +941,7 @@ HRESULT InitDirectInput( HWND hDlg )
if(FAILED(hr = g_pDevice->SetProperty(DIPROP_AUTOCENTER, &dipdw.diph)))
return hr;
// Enumerate and count the axes of the joystick
// Enumerate and count the axes of the joystick
if(FAILED(hr = g_pDevice->EnumObjects(EnumAxesCallback, (VOID*)&g_dwNumForceFeedbackAxis, DIDFT_AXIS)))
return hr;
@ -983,7 +985,7 @@ HRESULT InitDirectInput( HWND hDlg )
VOID FreeDirectInput()
{
// Unacquire the device one last time just in case
// Unacquire the device one last time just in case
// the app tried to exit while the device is still acquired.
if(g_pDevice)
g_pDevice->Unacquire();
@ -1037,7 +1039,7 @@ HRESULT SetDeviceForcesXY()
}
else
{
// If two force feedback axis, then apply magnitude from both directions
// If two force feedback axis, then apply magnitude from both directions
rglDirection[0] = g_nXForce;
rglDirection[1] = g_nYForce;
cf.lMagnitude = (DWORD)sqrt((double)g_nXForce * (double)g_nXForce + (double)g_nYForce * (double)g_nYForce );