Emulated Wiimote: Forgot to check that we have a gamepad

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2245 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2009-02-15 02:26:30 +00:00
parent 72112584de
commit cf068ebb06
1 changed files with 3 additions and 2 deletions

View File

@ -558,7 +558,7 @@ void ControlChannel(u16 _channelID, const void* _pData, u32 _Size)
break;
default:
PanicAlert("HidControlChanel: Unknown type %x and param %x", hidp->type, hidp->param);
PanicAlert("HidControlChannel: Unknown type %x and param %x", hidp->type, hidp->param);
break;
}
@ -576,8 +576,9 @@ void Update()
//Console::Print("Emu Update: %i\n", g_ReportingMode);
// Check if the pad state should be updated
if (g_Config.Trigger.Type == g_Config.Trigger.TRIGGER || g_Config.Trigger.Type == g_Config.Trigger.ANALOG1 || g_Config.Trigger.Type == g_Config.Trigger.ANALOG2
if ((g_Config.Trigger.Type == g_Config.Trigger.TRIGGER || g_Config.Trigger.Type == g_Config.Trigger.ANALOG1 || g_Config.Trigger.Type == g_Config.Trigger.ANALOG2
|| g_Config.Nunchuck.Type == g_Config.Nunchuck.ANALOG1 || g_Config.Nunchuck.Type == g_Config.Nunchuck.ANALOG2)
&& NumGoodPads > 0 && joyinfo.size() > PadMapping[0].ID)
{
const int Page = 0;
WiiMoteEmu::GetJoyState(PadState[Page], PadMapping[Page], Page, joyinfo[PadMapping[Page].ID].NumButtons);