Added input manager handles the sdl init/quit for now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1984 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
57c5f00337
commit
87bfe821eb
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@ -38,6 +38,7 @@
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#include "../../../PluginSpecs/CommonTypes.h"
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#define HAVE_WIIUSE 1
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#define HAVE_SDL 1
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#define HAVE_WX 1
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#else
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#include "CommonTypes.h"
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@ -1244,6 +1244,14 @@
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RelativePath=".\Src\PluginManager.h"
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>
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</File>
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<File
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RelativePath=".\Src\InputManager.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\InputManager.h"
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>
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</File>
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<File
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RelativePath=".\Src\SConscript"
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>
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@ -0,0 +1,27 @@
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#include "InputManager.h"
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bool InputManager::Init() {
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#ifdef HAVE_SDL
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// Move also joystick opening code here.
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if (! sdlInit) {
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/* SDL 1.3 use DirectInput instead of the old Microsoft Multimeda API,
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and with this we need the SDL_INIT_VIDEO flag as well */
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
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PanicAlert("Could not initialize SDL! (%s)\n", SDL_GetError());
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} else {
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sdlInit = true;
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}
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}
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#endif
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return true;
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}
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bool InputManager::Shutdown() {
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#ifdef HAVE_SDL
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SDL_Quit();
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sdlInit = false;
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#endif
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return true;
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}
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@ -0,0 +1,16 @@
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#ifndef INPUTMANAGER_H
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#define INPUTMANAGER_H
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class InputManager {
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public:
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bool Init();
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bool Shutdown();
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InputManager(): sdlInit(false) {}
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~InputManager() {}
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private:
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bool sdlInit;
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};
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#endif
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@ -15,31 +15,20 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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//////////////////////////////////////////////////////////////////////////////////////////
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// Include
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// ¯¯¯¯¯¯¯¯¯¯¯¯
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#include <string> // System
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#include <string>
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#include <vector>
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//#include "Globals.h" // Local
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//#include "Globals.h"
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#include "FileSearch.h"
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#include "FileUtil.h"
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#include "PluginManager.h"
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#include "ConfigManager.h"
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#include "LogManager.h"
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#include "Core.h"
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#include "FileSearch.h" // Common
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#include "FileUtil.h"
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#include "StringUtil.h"
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#include "ConsoleWindow.h"
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CPluginManager CPluginManager::m_Instance;
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//////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// The Plugin Manager Class
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// ¯¯¯¯¯¯¯¯¯¯¯¯
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CPluginManager::CPluginManager() :
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m_params(SConfig::GetInstance().m_LocalCoreStartupParameter)
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{
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@ -47,189 +36,113 @@ CPluginManager::CPluginManager() :
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m_PluginGlobals->eventHandler = EventHandler::GetInstance();
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m_PluginGlobals->config = (void *)&SConfig::GetInstance();
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m_PluginGlobals->messageLogger = NULL;
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m_InputManager = new InputManager();
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}
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// Function: FreeLibrary()
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// Called from: This will be called when Dolphin is closed, not when we Stop a game
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CPluginManager::~CPluginManager()
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{
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Console::Print("Delete CPluginManager\n");
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if (m_PluginGlobals)
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delete m_PluginGlobals;
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if (m_PluginGlobals) delete m_PluginGlobals;
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ShutdownPlugins();
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if (m_dsp) delete m_dsp;
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if (m_video) delete m_video;
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delete m_InputManager;
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/**/
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for (int i = 0; i < MAXPADS; i++)
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{
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if (m_pad[i] && OkayToInitPlugin(i))
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{
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Console::Print("Delete: %i\n", i);
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delete m_pad[i];
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}
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m_pad[i] = NULL;
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}
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for (int i = 0; i < MAXWIIMOTES; i++)
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if (m_wiimote[i]) delete m_wiimote[i];
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}
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//////////////////////////////////////////////
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bool CPluginManager::InitPlugins() {
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//////////////////////////////////////////////////////////////////////////////////////////
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// Init and ShutDown Plugins
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// ¯¯¯¯¯¯¯¯¯¯¯¯
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// Point the m_pad[] and other variables to a certain plugin
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bool CPluginManager::InitPlugins()
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{
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if (! GetVideo())
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{
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PanicAlert("Can't init Video Plugin");
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return false;
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if (! GetVideo()) {
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PanicAlert("Can't init Video Plugin");
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return false;
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}
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if (! GetDSP())
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{
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PanicAlert("Can't init DSP Plugin");
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return false;
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if (! GetDSP()) {
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PanicAlert("Can't init DSP Plugin");
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return false;
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}
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if (! m_InputManager->Init()) {
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PanicAlert("Can't init input manager");
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return false;
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}
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// Check if we get at least one pad or wiimote
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bool pad = false;
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bool wiimote = false;
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// Init pad
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for (int i = 0; i < MAXPADS; i++)
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{
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if (! m_params.m_strPadPlugin[i].empty())
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GetPAD(i);
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if (m_pad[i] != NULL)
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pad = true;
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}
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if (! pad)
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{
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PanicAlert("Can't init any PAD Plugins");
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return false;
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if (! m_params.m_strPadPlugin[i].empty())
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GetPAD(i);
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if (m_pad[i] != NULL)
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pad = true;
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}
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// Init wiimote
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if (m_params.bWii)
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if (! pad) {
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PanicAlert("Can't init any PAD Plugins");
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return false;
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}
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if (m_params.bWii) {
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for (int i = 0; i < MAXWIIMOTES; i++)
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{
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for (int i = 0; i < MAXWIIMOTES; i++)
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{
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if (! m_params.m_strWiimotePlugin[i].empty())
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GetWiimote(i);
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if (! m_params.m_strWiimotePlugin[i].empty())
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GetWiimote(i);
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if (m_wiimote[i] != NULL)
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wiimote = true;
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}
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if (! wiimote)
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{
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PanicAlert("Can't init any Wiimote Plugins");
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return false;
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}
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if (m_wiimote[i] != NULL)
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wiimote = true;
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}
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if (! wiimote) {
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PanicAlert("Can't init any Wiimote Plugins");
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return false;
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}
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}
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return true;
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}
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void CPluginManager::ShutdownPlugins()
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{
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// Check if we can shutdown the plugin
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for (int i = 0; i < MAXPADS; i++)
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{
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if (m_pad[i] && OkayToInitPlugin(i))
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{
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//Console::Print("Shutdown: %i\n", i);
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m_pad[i]->Shutdown();
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}
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//delete m_pad[i];
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//m_pad[i] = NULL;
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{
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for (int i = 0; i < MAXPADS; i++) {
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if (m_pad[i]) {
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m_pad[i]->Shutdown();
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delete m_pad[i];
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m_pad[i] = NULL;
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}
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for (int i = 0; i < MAXWIIMOTES; i++)
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if (m_wiimote[i]) m_wiimote[i]->Shutdown();
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if (m_video)
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m_video->Shutdown();
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if (m_dsp)
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m_dsp->Shutdown();
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}
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//////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Supporting functions
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// ¯¯¯¯¯¯¯¯¯¯¯¯
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void *CPluginManager::LoadPlugin(const char *_rFilename)//, PLUGIN_TYPE type)
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{
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CPluginInfo info(_rFilename);
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PLUGIN_TYPE type = info.GetPluginInfo().Type;
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Common::CPlugin *plugin = NULL;
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switch (type)
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{
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case PLUGIN_TYPE_VIDEO:
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plugin = new Common::PluginVideo(_rFilename);
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break;
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case PLUGIN_TYPE_PAD:
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plugin = new Common::PluginPAD(_rFilename);
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break;
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case PLUGIN_TYPE_DSP:
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plugin = new Common::PluginDSP(_rFilename);
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break;
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case PLUGIN_TYPE_WIIMOTE:
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plugin = new Common::PluginWiimote(_rFilename);
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break;
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default:
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PanicAlert("Trying to load unsupported type %d", type);
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}
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if (!plugin->IsValid())
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{
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PanicAlert("Can't open %s", _rFilename);
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return NULL;
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}
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plugin->SetGlobals(m_PluginGlobals);
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return plugin;
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if (! m_InputManager->Shutdown()) {
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PanicAlert("Error cleaning after input manager");
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}
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for (int i = 0; i < MAXWIIMOTES; i++) {
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if (m_wiimote[i]) {
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m_wiimote[i]->Shutdown();
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delete m_wiimote[i];
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m_wiimote[i] = NULL;
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}
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}
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if (m_video) {
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m_video->Shutdown();
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delete m_video;
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m_video = NULL;
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}
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if (m_dsp) {
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m_dsp->Shutdown();
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delete m_dsp;
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m_dsp = NULL;
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}
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}
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// ----------------------------------------
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/* Check if the plugin has already been initialized. If so, return the Id of the duplicate pad
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so we can point the new m_pad[] to that */
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// -------------
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int CPluginManager::OkayToInitPlugin(int Plugin)
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{
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//Console::Print("OkayToInitShutdown: %i", Plugin);
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// Compare it to the earlier plugins
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for(int i = 0; i < Plugin; i++)
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if (m_params.m_strPadPlugin[Plugin] == m_params.m_strPadPlugin[i])
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{
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//Console::Print("(%i %i) %s\n", Plugin, i, g_CoreStartupParameter.m_strPadPlugin[Plugin].c_str());
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return i;
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}
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return -1;
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}
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PLUGIN_GLOBALS* CPluginManager::GetGlobals()
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{
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PLUGIN_GLOBALS* CPluginManager::GetGlobals() {
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return m_PluginGlobals;
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}
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// ----------------------------------------
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// Create list of available plugins
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// -------------
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@ -267,29 +180,12 @@ void CPluginManager::ScanForPlugins()
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}
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}
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}
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/////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Create or return the already created plugin pointers
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// ¯¯¯¯¯¯¯¯¯¯¯¯
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Common::PluginPAD *CPluginManager::GetPAD(int controller)
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{
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if (m_pad[controller] == NULL)
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{
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if(OkayToInitPlugin(controller) == -1)
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{
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m_pad[controller] = (Common::PluginPAD*)LoadPlugin(m_params.m_strPadPlugin[controller].c_str());
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Console::Print("LoadPlugin: %i\n", controller);
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}
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else
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{
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Console::Print("Pointed: %i to %i\n", controller, OkayToInitPlugin(controller));
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m_pad[controller] = m_pad[OkayToInitPlugin(controller)];
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}
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}
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m_pad[controller] = (Common::PluginPAD*)LoadPlugin(m_params.m_strPadPlugin[controller].c_str());
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//Console::Print("Returned: %i\n", controller);
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return m_pad[controller];
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}
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@ -317,15 +213,45 @@ Common::PluginVideo *CPluginManager::GetVideo() {
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return m_video;
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}
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///////////////////////////////////////////
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void *CPluginManager::LoadPlugin(const char *_rFilename)//, PLUGIN_TYPE type)
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{
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CPluginInfo info(_rFilename);
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PLUGIN_TYPE type = info.GetPluginInfo().Type;
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Common::CPlugin *plugin = NULL;
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switch (type) {
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case PLUGIN_TYPE_VIDEO:
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plugin = new Common::PluginVideo(_rFilename);
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break;
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case PLUGIN_TYPE_PAD:
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plugin = new Common::PluginPAD(_rFilename);
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break;
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case PLUGIN_TYPE_DSP:
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plugin = new Common::PluginDSP(_rFilename);
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break;
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case PLUGIN_TYPE_WIIMOTE:
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plugin = new Common::PluginWiimote(_rFilename);
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break;
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default:
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PanicAlert("Trying to load unsupported type %d", type);
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}
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if (!plugin->IsValid()) {
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PanicAlert("Can't open %s", _rFilename);
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return NULL;
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}
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plugin->SetGlobals(m_PluginGlobals);
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//////////////////////////////////////////////////////////////////////////////////////////
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// Call DLL functions
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// ¯¯¯¯¯¯¯¯¯¯¯¯
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return plugin;
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}
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// ----------------------------------------
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// Open config window. _rFilename = plugin filename , ret = the dll slot number
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// Open config window. _rFilename = plugin filename ,ret = the dll slot number
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// -------------
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void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename)
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{
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@ -342,9 +268,9 @@ void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename)
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void CPluginManager::OpenDebug(void* _Parent, const char *_rFilename, PLUGIN_TYPE Type, bool Show)
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{
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if (Type == PLUGIN_TYPE_VIDEO) {
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GetVideo()->Debug((HWND)_Parent, Show);
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GetVideo()->Debug((HWND)_Parent, Show);
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} else if (Type == PLUGIN_TYPE_DSP) {
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GetDSP()->Debug((HWND)_Parent, Show);
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GetDSP()->Debug((HWND)_Parent, Show);
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}
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}
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@ -356,15 +282,13 @@ CPluginInfo::CPluginInfo(const char *_rFileName)
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, m_Valid(false)
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{
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Common::CPlugin *plugin = new Common::CPlugin(_rFileName);
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if (plugin->IsValid())
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{
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if (plugin->GetInfo(m_PluginInfo))
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m_Valid = true;
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else
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PanicAlert("Could not get info about plugin %s", _rFileName);
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delete plugin;
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}
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if (plugin->IsValid()) {
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if (plugin->GetInfo(m_PluginInfo))
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m_Valid = true;
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else
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PanicAlert("Could not get info about plugin %s", _rFileName);
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delete plugin;
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}
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}
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///////////////////////////////////////////
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@ -25,6 +25,7 @@
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#include "PluginWiimote.h"
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#include "EventHandler.h"
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#include "CoreParameter.h"
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#include "InputManager.h"
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class CPluginInfo
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{
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@ -70,6 +71,7 @@ private:
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Common::PluginWiimote *m_wiimote[4];
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Common::PluginDSP *m_dsp;
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InputManager *m_InputManager;
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SCoreStartupParameter& m_params;
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CPluginManager();
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~CPluginManager();
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@ -15,7 +15,8 @@ files = ["Console.cpp",
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"PatchEngine.cpp",
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"State.cpp",
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"Tracer.cpp",
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'PluginManager.cpp',
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"PluginManager.cpp",
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"InputManager.cpp",
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"VolumeHandler.cpp",
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"Boot/Boot.cpp",
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"Boot/Boot_BIOSEmu.cpp",
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|
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@ -181,12 +181,11 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
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void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
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}
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// Call config dialog
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void DllConfig(HWND _hParent)
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{
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#ifdef _WIN32
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// Start the pads so we can use them in the configuration and advanced controls
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if(!emulator_running)
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{
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|
@ -197,32 +196,11 @@ void DllConfig(HWND _hParent)
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emulator_running = false; // Set it back to false
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}
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||||
|
||||
g_Config.Load(); // Load settings
|
||||
|
||||
// We don't need a parent for this wxDialog
|
||||
//wxWindow win;
|
||||
//win.SetHWND(_hParent);
|
||||
//ConfigBox frame(&win);
|
||||
//win.SetHWND(0);
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
m_frame = new ConfigBox(NULL);
|
||||
m_frame->ShowModal();
|
||||
#endif
|
||||
|
||||
#else
|
||||
if (SDL_Init(SDL_INIT_JOYSTICK ) < 0)
|
||||
{
|
||||
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
|
||||
g_Config.Load(); // load settings
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
ConfigBox frame(NULL);
|
||||
frame.ShowModal();
|
||||
#endif
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
void DllDebugger(HWND _hParent, bool Show) {
|
||||
|
@ -249,18 +227,6 @@ void Initialize(void *init)
|
|||
DEBUG_INIT();
|
||||
#endif
|
||||
|
||||
/* SDL 1.3 use DirectInput instead of the old Microsoft Multimeda API, and with this we need
|
||||
the SDL_INIT_VIDEO flag to */
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
|
||||
#else
|
||||
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
m_hWnd = (HWND)_PADInitialize.hWnd;
|
||||
#endif
|
||||
|
@ -302,12 +268,8 @@ int Search_Devices()
|
|||
// Warn the user if no PadMapping are detected
|
||||
if (numjoy == 0)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
//MessageBox(NULL, "No Joystick detected!", NULL, MB_ICONWARNING);
|
||||
#else
|
||||
printf("No Joystick detected!\n");
|
||||
#endif
|
||||
return 0;
|
||||
PanicAlert("No Joystick detected!\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifdef _DEBUG
|
||||
|
@ -361,8 +323,6 @@ void Shutdown()
|
|||
if (PadMapping[3].enabled && SDL_JoystickOpened(PadMapping[3].ID))
|
||||
SDL_JoystickClose(joystate[3].joy);
|
||||
|
||||
SDL_Quit();
|
||||
|
||||
#ifdef _DEBUG
|
||||
DEBUG_QUIT();
|
||||
#endif
|
||||
|
|
|
@ -164,37 +164,22 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
|
|||
// Call config dialog
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void DllConfig(HWND _hParent)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
|
||||
{
|
||||
// Start the pads so we can use them in the configuration and advanced controls
|
||||
if(!emulator_running)
|
||||
{
|
||||
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
|
||||
return;
|
||||
SPADInitialize _PADInitialize;
|
||||
_PADInitialize.hWnd = NULL;
|
||||
_PADInitialize.pLog = NULL;
|
||||
Initialize((void*)&_PADInitialize);
|
||||
emulator_running = false; // Set it back to false
|
||||
}
|
||||
|
||||
LoadConfig(); // load settings
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
wxWindow win;
|
||||
win.SetHWND(_hParent);
|
||||
ConfigBox frame(&win);
|
||||
frame.ShowModal();
|
||||
win.SetHWND(0);
|
||||
m_frame = new ConfigBox(NULL);
|
||||
m_frame->ShowModal();
|
||||
#endif
|
||||
#else
|
||||
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
|
||||
{
|
||||
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
|
||||
LoadConfig(); // load settings
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
ConfigBox frame(NULL);
|
||||
frame.ShowModal();
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
void DllDebugger(HWND _hParent, bool Show) {
|
||||
|
@ -210,16 +195,6 @@ void Initialize(void *init)
|
|||
DEBUG_INIT();
|
||||
#endif
|
||||
|
||||
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
|
||||
#else
|
||||
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
m_hWnd = (HWND)_PADInitialize.hWnd;
|
||||
#endif
|
||||
|
@ -249,8 +224,6 @@ void Shutdown()
|
|||
if(joysticks[3].enabled)
|
||||
SDL_JoystickClose(joystate[3].joy);
|
||||
|
||||
SDL_Quit();
|
||||
|
||||
#ifdef _DEBUG
|
||||
DEBUG_QUIT();
|
||||
#endif
|
||||
|
@ -700,13 +673,9 @@ int Search_Devices()
|
|||
int numjoy = SDL_NumJoysticks();
|
||||
|
||||
if(numjoy == 0)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
MessageBox(NULL, "No Joystick detected!", NULL, MB_ICONWARNING);
|
||||
#else
|
||||
printf("No Joystick detected!\n");
|
||||
#endif
|
||||
return 0;
|
||||
{
|
||||
PanicAlert("No Joystick detected!\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(joyinfo)
|
||||
|
|
Loading…
Reference in New Issue