1) XFB in DC proposal. This impact video plugin interface. WARNING: XFB_Draw is not CPU->VI dependent anymore. It's up to GP now. Except for some 2D homebrews which never use GPfifo&CP but direcly XFB. Well, in other words: emulated VSync is uncorrelated with CPU timings now. Tell me if it's too much hacky.

2) DC/GPfifo work: GP quicker to react. PeekMessages at a more steady rate.
3) Fix XFB address to avoid crash like with Animal Crossing gc. TODO: VI regs need proper typedef and logic.
4) Few misc. changes on the fly.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2001 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
memberTwo.mb2 2009-01-24 14:43:17 +00:00
parent fa7e857161
commit 1e7655b5db
15 changed files with 148 additions and 47 deletions

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@ -7,7 +7,7 @@
namespace Common {
typedef void (__cdecl* TVideo_Prepare)();
typedef void (__cdecl* TVideo_SendFifoData)(u8*,u32);
typedef void (__cdecl* TVideo_UpdateXFB)(u8*, u32, u32, s32);
typedef void (__cdecl* TVideo_UpdateXFB)(u8*, u32, u32, s32, BOOL);
typedef bool (__cdecl* TVideo_Screenshot)(const char* filename);
typedef void (__cdecl* TVideo_EnterLoop)();
typedef void (__cdecl* TVideo_AddMessage)(const char* pstr, unsigned int milliseconds);

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@ -426,8 +426,8 @@ THREAD_RETURN EmuThread(void *pArg)
}
else
{
cpuThread = new Common::Thread(CpuThread, pArg);
Plugins.GetVideo()->Video_Prepare(); //wglMakeCurrent
cpuThread = new Common::Thread(CpuThread, pArg);
Common::SetCurrentThreadName("Video thread");
Plugins.GetVideo()->Video_EnterLoop();
}

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@ -151,6 +151,13 @@ u16 m_tokenReg;
SCPFifoStruct fifo; //This one is shared between gfx thread and emulator thread
static u32 fake_GPWatchdogLastToken = 0;
static BOOL fake_CommandProcessorNotUsed = TRUE; // This is used by VI when homebrews use directly XFB without FIFO and CP
// hack: This is used by VI when homebrews use directly XFB without FIFO and CP
BOOL IsCommandProcessorNotUsed()
{
return fake_CommandProcessorNotUsed;
}
void DoState(PointerWrap &p)
{
@ -221,7 +228,7 @@ void Init()
fifo.CPReadIdle = 1;
et_UpdateInterrupts = CoreTiming::RegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
fake_CommandProcessorNotUsed = TRUE;
}
void Shutdown()
@ -411,6 +418,7 @@ void Write16(const u16 _Value, const u32 _Address)
case CTRL_REGISTER:
{
fake_CommandProcessorNotUsed = FALSE;
UCPCtrlReg tmpCtrl(_Value);
Common::SyncInterlockedExchange((LONG*)&fifo.bFF_GPReadEnable, tmpCtrl.GPReadEnable);

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@ -79,6 +79,9 @@ bool AllowIdleSkipping();
void IncrementGPWDToken();
void WaitForFrameFinish();
// hack: This is used by VI when homebrews use directly XFB without FIFO and CP
BOOL IsCommandProcessorNotUsed();
} // end of namespace CommandProcessor
#endif

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@ -810,7 +810,8 @@ u8 *GetPointer(const u32 _Address)
_dbg_assert_msg_(MEMMAP, 0, "Memory", "GetPointer from IO Bridge doesnt work");
return NULL;
default:
PanicAlert("Tried to get pointer for unknown address %08x", _Address);
if (!PanicYesNo("Tried to get pointer for unknown address %08x\n Continue?", _Address))
Crash();
break;
}
return NULL;

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@ -20,6 +20,8 @@
#include "../PowerPC/PowerPC.h"
#include "../Core.h" // <- for Core::GetStartupParameter().bUseDualCore
#include "CommandProcessor.h" // <- for homebrew's XFB draw hack
#include "PeripheralInterface.h"
#include "VideoInterface.h"
#include "Memmap.h"
@ -513,30 +515,45 @@ void Update()
u8* xfbPtr = 0;
int yOffset = 0;
if (NextXFBRender == 1)
// (mb2) hack: We request XFB updates from CPUthread (here) only when homebrews use directly XFB without FIFO and CP
if (CommandProcessor::IsCommandProcessorNotUsed())
{
NextXFBRender = LinesPerField;
u32 addr = (VideoInterface::m_FrameBufferTop.Hex & 0xFFFFFFF);
if (VideoInterface::m_FrameBufferTop.Hex & 0x10000000)
addr = addr << 5;
xfbPtr = Memory::GetPointer(addr);
}
else
{
NextXFBRender = 1;
u32 addr = (VideoInterface::m_FrameBufferBottom.Hex & 0xFFFFFFF);
// check the top buffer address not the bottom
if (VideoInterface::m_FrameBufferTop.Hex & 0x10000000)
addr = addr << 5;
xfbPtr = Memory::GetPointer(addr);
yOffset = -1;
}
Common::PluginVideo* video = CPluginManager::GetInstance().GetVideo();
if (xfbPtr && video->IsValid())
{
int fbWidth = m_VIHorizontalStepping.FieldSteps * 16;
int fbHeight = (m_VIHorizontalStepping.FbSteps / m_VIHorizontalStepping.FieldSteps) * m_VIVerticalTimingRegister.ACV;
video->Video_UpdateXFB(xfbPtr, fbWidth, fbHeight, yOffset);
if (NextXFBRender == 1)
{
NextXFBRender = LinesPerField;
// TODO: proper VI regs typedef and logic for XFB to work.
// eg. Animal Crossing gc have smth in TFBL.XOF bitfield.
// "XOF - Horizontal Offset of the left-most pixel within the first word of the fetched picture."
u32 addr = (m_FrameBufferTop.Hex & 0x00FFFFFF);
if (m_FrameBufferTop.Hex & 0x10000000)
addr = addr << 5;
xfbPtr = Memory::GetPointer(addr);
_dbg_assert_msg_(VIDEOINTERFACE, xfbPtr, "Bad top XFB address");
}
else
{
NextXFBRender = 1;
// TODO: proper VI regs typedef and logic for XFB to work.
u32 addr = (m_FrameBufferBottom.Hex & 0x00FFFFFF);
// check the top buffer address not the bottom <- (mb2) why not on the bottom one?
if (m_FrameBufferTop.Hex & 0x10000000)
addr = addr << 5;
xfbPtr = Memory::GetPointer(addr);
_dbg_assert_msg_(VIDEOINTERFACE, xfbPtr, "Bad bottom XFB address");
yOffset = -1;
}
Common::PluginVideo* video = CPluginManager::GetInstance().GetVideo();
if (xfbPtr && video->IsValid())
{
int fbWidth = m_VIHorizontalStepping.FieldSteps * 16;
int fbHeight = (m_VIHorizontalStepping.FbSteps / m_VIHorizontalStepping.FieldSteps) * m_VIVerticalTimingRegister.ACV;
if (Core::GetStartupParameter().bUseDualCore)
// scheduled on EmuThread in DC mode
video->Video_UpdateXFB(xfbPtr, fbWidth, fbHeight, yOffset, TRUE);
else
// otherwise do it now from here (CPUthread)
video->Video_UpdateXFB(xfbPtr, fbWidth, fbHeight, yOffset, FALSE);
}
}
}

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@ -25,7 +25,12 @@
extern u8* g_pVideoData;
bool fifoStateRun = true;
// TODO (mb2): move/rm this global
volatile BOOL g_XFBUpdateRequested = FALSE;
#ifndef _WIN32
static bool fifoStateRun = true;
#endif
// STATE_TO_SAVE
static u8 *videoBuffer;
@ -43,18 +48,25 @@ void Fifo_DoState(PointerWrap &p)
void Fifo_Init()
{
videoBuffer = (u8*)AllocateMemoryPages(FIFO_SIZE);
#ifndef _WIN32
fifoStateRun = true;
#endif
g_XFBUpdateRequested = FALSE;
}
void Fifo_Shutdown()
{
FreeMemoryPages(videoBuffer, FIFO_SIZE);
#ifndef _WIN32
fifoStateRun = false;
#endif
}
void Fifo_Stop()
{
#ifndef _WIN32
fifoStateRun = false;
#endif
}
u8* FAKE_GetFifoStartPtr()
@ -97,20 +109,26 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
while (fifoStateRun)
#endif
{
if (_fifo.CPReadWriteDistance < _fifo.CPLoWatermark)
if (_fifo.CPReadWriteDistance == 0)
Common::SleepCurrentThread(1);
//etc...
if (g_XFBUpdateRequested)
{
Video_UpdateXFB(NULL, 0, 0, 0, FALSE);
g_XFBUpdateRequested = FALSE;
video_initialize.pCopiedToXFB();
}
// check if we are able to run this buffer
if ((_fifo.bFF_GPReadEnable) && _fifo.CPReadWriteDistance && !(_fifo.bFF_BPEnable && _fifo.bFF_Breakpoint))
{
Common::SyncInterlockedExchange((LONG*)&_fifo.CPReadIdle, 0);
//video_initialize.pLog("RUN...........................",FALSE);
int peek_counter = 0;
while (_fifo.bFF_GPReadEnable && (_fifo.CPReadWriteDistance > 0))
while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance)
{
peek_counter++;
if (peek_counter == 50) {
if (peek_counter == 1000) {
video_initialize.pPeekMessages();
peek_counter = 0;
}
@ -146,6 +164,8 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
#else
// sending the whole CPReadWriteDistance
distToSend = _fifo.CPReadWriteDistance;
// send 1024B chunk max lenght to have better control over PeekMessages' period
distToSend = distToSend > 1024 ? 1024 : distToSend;
if ( (distToSend+readPtr) >= _fifo.CPEnd) // TODO: better?
{
distToSend =_fifo.CPEnd - readPtr;

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@ -69,19 +69,21 @@ void _SetCol565(u16 val)
//////////////////////////////////////////////////////////////////////////
inline u32 _Read24(u32 iAddress)
{
u32 col = Memory_Read_U8(iAddress) << RSHIFT; //should just get a pointer to main memory instead of going thru slow memhandler
col |= Memory_Read_U8(iAddress+1) << GSHIFT; //we can guarantee that it is reading from main memory
col |= Memory_Read_U8(iAddress+2) << BSHIFT;
return col | (0xFF<<ASHIFT);
// u32 col = Memory_Read_U8(iAddress) << RSHIFT; //should just get a pointer to main memory instead of going thru slow memhandler
// col |= Memory_Read_U8(iAddress+1) << GSHIFT; //we can guarantee that it is reading from main memory
// col |= Memory_Read_U8(iAddress+2) << BSHIFT;
// return col | (0xFF<<ASHIFT);
return Memory_Read_U32_Unswapped(iAddress)|0xFF000000;
}
inline u32 _Read32(u32 iAddress)
{
u32 col = Memory_Read_U8(iAddress) << RSHIFT; //should just get a pointer to main memory instead of going thru slow memhandler
col |= Memory_Read_U8(iAddress+1) << GSHIFT; //we can guarantee that it is reading from main memory
col |= Memory_Read_U8(iAddress+2) << BSHIFT;
col |= Memory_Read_U8(iAddress+3) << ASHIFT;
return col;
// u32 col = Memory_Read_U8(iAddress) << RSHIFT; //should just get a pointer to main memory instead of going thru slow memhandler
// col |= Memory_Read_U8(iAddress+1) << GSHIFT; //we can guarantee that it is reading from main memory
// col |= Memory_Read_U8(iAddress+2) << BSHIFT;
// col |= Memory_Read_U8(iAddress+3) << ASHIFT;
// return col;
return Memory_Read_U32_Unswapped(iAddress);
}
//////////////////////////////////////////////////////////////////////////

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@ -43,6 +43,8 @@ enum {
};
extern SVideoInitialize g_VideoInitialize;
// (mb2) for XFB update hack. TODO: find a static better place
extern volatile BOOL g_XFBUpdateRequested;
void DebugLog(const char* _fmt, ...);
@ -66,6 +68,11 @@ inline u32 Memory_Read_U32(u32 _uAddress)
return Common::swap32(*(u32*)g_VideoInitialize.pGetMemoryPointer(_uAddress));
}
inline u32 Memory_Read_U32_Unswapped(u32 _uAddress)
{
return *(u32*)g_VideoInitialize.pGetMemoryPointer(_uAddress);
}
inline float Memory_Read_Float(u32 _uAddress)
{
union {u32 i; float f;} temp;

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@ -104,7 +104,7 @@ EXPORT void CALL Video_SendFifoData(u8* _uData, u32 len);
// input: pointer to the XFB, width and height of the XFB
// output: none
//
EXPORT void CALL Video_UpdateXFB(u8* _pXFB, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset);
EXPORT void CALL Video_UpdateXFB(u8* _pXFB, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset, BOOL scheduling);
// __________________________________________________________________________________________________
// Function: Video_Screenshot

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@ -234,7 +234,7 @@ void Video_Stop(void)
{
}
void Video_UpdateXFB(u8* /*_pXFB*/, u32 /*_dwWidth*/, u32 /*_dwHeight*/, s32 /*_dwYOffset*/)
void Video_UpdateXFB(u8* /*_pXFB*/, u32 /*_dwWidth*/, u32 /*_dwHeight*/, s32 /*_dwYOffset*/, BOOL /*scheduling*/)
{
/*
ConvertXFB(tempBuffer, _pXFB, _dwWidth, _dwHeight);

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@ -442,7 +442,13 @@ void BPWritten(int addr, int changes, int newval)
// the number of lines copied is determined by the y scale * source efb height
float yScale = bpmem.dispcopyyscale / 256.0f;
float xfbLines = bpmem.copyTexSrcWH.y + 1.0f * yScale;
XFB_Write(Memory_GetPtr(bpmem.copyTexDest << 5), multirc, (bpmem.copyMipMapStrideChannels << 4), (int)xfbLines);
//XFB_Write(Memory_GetPtr(bpmem.copyTexDest << 5), multirc, (bpmem.copyMipMapStrideChannels << 4), (int)xfbLines);
// TODO: compact this below if everyone is happy with it
u8* pXFB = Memory_GetPtr(bpmem.copyTexDest << 5);
u32 dstWidth = (bpmem.copyMipMapStrideChannels << 4);
u32 dstHeight = (u32)xfbLines;
XFB_Write(pXFB, multirc, dstWidth, dstHeight);
XFB_Draw(pXFB, dstWidth, dstHeight, 0);
}
else
{

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@ -39,6 +39,16 @@ enum {
static GLuint xfb_decoded_texture;
static int XFBInitStatus = 0;
static struct
{
u8* pXFB;
u32 width;
u32 height;
s32 yOffset;
} tUpdateXFBArgs;
void XFB_SetUpdateArgs(u8* _pXFB, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset);
void XFB_Init()
{
@ -108,6 +118,19 @@ void XFB_Draw(u8 *xfb_in_ram, u32 width, u32 height, s32 yOffset)
GL_REPORT_ERRORD();
}
void XFB_Draw()
{
XFB_Draw(tUpdateXFBArgs.pXFB, tUpdateXFBArgs.width, tUpdateXFBArgs.height, tUpdateXFBArgs.yOffset);
}
void XFB_SetUpdateArgs(u8* _pXFB, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset)
{
tUpdateXFBArgs.pXFB = _pXFB;
tUpdateXFBArgs.width = _dwWidth;
tUpdateXFBArgs.height = _dwHeight;
tUpdateXFBArgs.yOffset = _dwYOffset;
}
#else
static GLuint xfb_texture;

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@ -27,9 +27,12 @@ void XFB_Write(u8 *xfb_in_ram, const TRectangle& sourceRc, u32 dstWd, u32 dstHt)
// draw the XFB to the screen
void XFB_Draw(u8 *xfb_in_ram, u32 width, u32 height, s32 yOffset);
void XFB_Draw();
void XFB_Shutdown();
int XFB_isInit();
void XFB_SetUpdateArgs(u8* _pXFB, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset);
#endif

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@ -360,12 +360,23 @@ unsigned int Video_Screenshot(TCHAR* _szFilename)
return FALSE;
}
void Video_UpdateXFB(u8* _pXFB, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset)
void Video_UpdateXFB(u8* _pXFB, u32 _dwWidth, u32 _dwHeight, s32 _dwYOffset, BOOL scheduling)
{
if(g_Config.bUseXFB)
if(g_Config.bUseXFB && XFB_isInit())
{
if (XFB_isInit())
XFB_Draw(_pXFB, _dwWidth, _dwHeight, _dwYOffset);
if (scheduling) // DC mode
{
XFB_SetUpdateArgs(_pXFB, _dwWidth, _dwHeight, _dwYOffset);
g_XFBUpdateRequested = TRUE;
}
else // SC mode or DC without fifo&CP
{
if (_pXFB) // from CPU
XFB_Draw(_pXFB, _dwWidth, _dwHeight, _dwYOffset);
else // from GP
XFB_Draw();
}
}
}