nJoy: Configuration bugfixes, and show the digital shoulder button status in the advanced settings to
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1945 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -41,8 +41,10 @@ Config g_Config;
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Config::Config()
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{
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//memset(this, 0, sizeof(Config)); // Clear the memory
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bSaveByID.resize(4); // Set vector size
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bSquareToCircle.resize(4); // Set vector size
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bSquareToCircle.resize(4);
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SDiagonal.resize(4);
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}
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@ -224,8 +226,8 @@ void Config::Save(bool CheckedForDuplicates)
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file.Set(SectionName.c_str(), "TriggerType", joysticks[i].triggertype);
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file.Set(SectionName.c_str(), "eventnum", joysticks[i].eventnum);
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file.Set(SectionName.c_str(), "Diagonal", g_Config.SDiagonal);
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file.Set(SectionName.c_str(), "SquareToCircle", g_Config.bSquareToCircle.at(i));
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file.Set(SectionName.c_str(), "Diagonal", g_Config.SDiagonal.at(i).c_str());
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file.Set(SectionName.c_str(), "SquareToCircle", g_Config.bSquareToCircle.at(i));
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}
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file.Save("nJoy.ini");
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@ -299,7 +301,7 @@ void Config::Load(bool config)
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file.Get(SectionName.c_str(), "TriggerType", &joysticks[i].triggertype, 0);
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file.Get(SectionName.c_str(), "eventnum", &joysticks[i].eventnum, 0);
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file.Get(SectionName.c_str(), "Diagonal", &g_Config.SDiagonal, "100%");
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file.Get(SectionName.c_str(), "Diagonal", &g_Config.SDiagonal.at(i), "100%");
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file.Get(SectionName.c_str(), "SquareToCircle", &Tmp, false); g_Config.bSquareToCircle.at(i) = Tmp;
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}
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}
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@ -30,7 +30,7 @@ struct Config
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std::vector<bool> bSaveByID; bool bSaveByIDNotice;
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// Joystick
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std::string SDiagonal;
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std::vector<std::string> SDiagonal;
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std::vector<bool> bSquareToCircle;
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};
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@ -91,7 +91,7 @@ void ConfigBox::PadGetStatus()
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int main_x_after = main_x, main_y_after = main_y;
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if(g_Config.bSquareToCircle.at(notebookpage))
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{
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std::vector<int> main_xy = Pad_Square_to_Circle(main_x, main_y);
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std::vector<int> main_xy = Pad_Square_to_Circle(main_x, main_y, notebookpage);
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main_x_after = main_xy.at(0);
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main_y_after = main_xy.at(1);
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}
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@ -130,6 +130,14 @@ void ConfigBox::PadGetStatus()
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//////////////////////////////////////
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// Triggers
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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int TriggerValue = 255;
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if (joystate[notebookpage].halfpress) TriggerValue = 100;
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// Get the selected keys
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long Left, Right;
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m_JoyShoulderL[notebookpage]->GetValue().ToLong(&Left);
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m_JoyShoulderR[notebookpage]->GetValue().ToLong(&Right);
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int SDLTriggerLeft = joystate[notebookpage].axis[CTL_L_SHOULDER];
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int SDLTriggerRight = joystate[notebookpage].axis[CTL_R_SHOULDER];
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@ -137,8 +145,12 @@ void ConfigBox::PadGetStatus()
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u8 TriggerLeft = Pad_Convert(SDLTriggerLeft, TriggerType);
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u8 TriggerRight = Pad_Convert(SDLTriggerRight, TriggerType);
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// Get the digital values
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if(Left < 1000 && joystate[notebookpage].buttons[CTL_L_SHOULDER]) TriggerLeft = TriggerValue;
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if(Right < 1000 && joystate[notebookpage].buttons[CTL_R_SHOULDER]) TriggerRight = TriggerValue;
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m_TStatusTriggers[notebookpage]->SetLabel(wxString::Format(
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wxT("Left:%03i Right:%03i"),
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wxT("Left:%03i Right:%03i"),
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TriggerLeft, TriggerRight
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));
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///////////////////// Triggers
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@ -173,6 +185,10 @@ std::string ShowStatus(int VirtualController)
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int Hats = joyinfo[PhysicalDevice].NumHats;
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int Buttons = joyinfo[PhysicalDevice].NumButtons;
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// More status
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int controllertype = joysticks[VirtualController].controllertype;
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int triggertype = joysticks[VirtualController].triggertype;
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// Update the internal values
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SDL_JoystickUpdate();
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@ -194,13 +210,15 @@ std::string ShowStatus(int VirtualController)
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}
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return StringFromFormat(
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"joysticks.ID: %i %i %i %i\n"
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"joysticks.ID: %i %i %i %i\n"
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"joysticks.controllertype, triggertype: %i %i\n"
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"Handles: %i %i %i %i\n"
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"Axes: %s\n"
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"Hats: %s\n"
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"But: %s\n"
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"Device: Ax: %i Balls:%i But:%i Hats:%i",
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joysticks[0].ID, joysticks[1].ID, joysticks[2].ID, joysticks[3].ID,
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controllertype, triggertype,
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(int)joy0, (int)joy1, (int)joy2, (int)joy3,
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StrAxes.c_str(), StrHats.c_str(), StrBut.c_str(),
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Axes, Balls, Hats, Buttons
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@ -236,10 +236,12 @@ void ConfigBox::ChangeSettings( wxCommandEvent& event )
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break;
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case IDCB_MAINSTICK_DIAGONAL:
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g_Config.SDiagonal = m_CoBDiagonal[notebookpage]->GetLabel().mb_str();
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g_Config.SDiagonal.at(notebookpage) = m_CoBDiagonal[notebookpage]->GetLabel().mb_str();
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break;
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case IDCB_MAINSTICK_S_TO_C:
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g_Config.bSquareToCircle.at(notebookpage) = m_CBS_to_C[notebookpage]->IsChecked();
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break;
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}
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}
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@ -268,6 +270,11 @@ void ConfigBox::UpdateGUI(int _notebookpage)
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// Controller type settings
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bool Hat = (joysticks[_notebookpage].controllertype == CTL_DPAD_HAT);
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long Left, Right;
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m_JoyShoulderL[_notebookpage]->GetValue().ToLong(&Left);
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m_JoyShoulderR[_notebookpage]->GetValue().ToLong(&Right);
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bool AnalogTrigger = (Left >= 1000 || Right >= 1000);
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m_JoyDpadUp[_notebookpage]->Show(!Hat);
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m_JoyDpadLeft[_notebookpage]->Show(!Hat);
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m_JoyDpadRight[_notebookpage]->Show(!Hat);
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@ -284,13 +291,15 @@ void ConfigBox::UpdateGUI(int _notebookpage)
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m_bJoyDpadDown[_notebookpage]->SetToolTip(Hat ?
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wxT("Select a hat by pressing the hat in any direction") : wxT(""));
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m_TriggerType[_notebookpage]->Enable(AnalogTrigger);
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// General settings
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m_CBSaveByID[_notebookpage]->SetValue(g_Config.bSaveByID.at(_notebookpage));
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m_CBSaveByIDNotice[_notebookpage]->SetValue(g_Config.bSaveByIDNotice);
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m_CBShowAdvanced[_notebookpage]->SetValue(g_Config.bShowAdvanced);
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// Advanced settings
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m_CoBDiagonal[_notebookpage]->SetValue(wxString::FromAscii(g_Config.SDiagonal.c_str()));
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m_CoBDiagonal[_notebookpage]->SetValue(wxString::FromAscii(g_Config.SDiagonal.at(_notebookpage).c_str()));
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m_CBS_to_C[_notebookpage]->SetValue(g_Config.bSquareToCircle.at(_notebookpage));
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// There is no FindItem in linux so this doesn't work
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@ -454,7 +463,7 @@ void ConfigBox::CreateGUIControls()
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// Populate all four pages
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for(int i=0; i<4 ;i++)
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for(int i = 0; i < 4; i++)
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{
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// --------------------------------------------------------------------
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// Populate keys sizer
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@ -623,7 +632,7 @@ void ConfigBox::CreateGUIControls()
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m_TriggerType[i] = new wxComboBox(m_Controller[i], IDC_TRIGGERTYPE, wxAS_TriggerType[0], wxDefaultPosition, wxDefaultSize, wxAS_TriggerType, wxCB_READONLY);
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// Populate general settings 2 (controller typ)
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m_gGenSettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("D-Pad and Trigger"));
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m_gGenSettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("D-Pad and Analog Trigger"));
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m_gGBGenSettings[i] = new wxGridBagSizer(0, 0);
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m_gGBGenSettings[i]->Add(m_TSControltype[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxTOP), 4);
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m_gGBGenSettings[i]->Add(m_ControlType[i], wxGBPosition(0, 1), wxGBSpan(1, 1), (wxBOTTOM | wxLEFT), 2);
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@ -649,8 +658,9 @@ void ConfigBox::CreateGUIControls()
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"Use a 'hat' on your gamepad or configure a custom button for each direction."
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));
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m_TriggerType[i]->SetToolTip(wxT(
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"You can look under 'Trigger values' in the advanced settings to see which of these modes work for your gamepad."
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" If it works the unpressed to pressed range should be 0 - 255."
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"This is for the analog trigger settings. You can look under 'Trigger values' in the advanced settings to see"
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" which of these modes work for your gamepad. If it works correctly the unpressed to pressed range should be"
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" 0 to 255."
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));
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m_CBSaveByID[i]->SetToolTip(wxString::Format(wxT(
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"Map these settings to the selected controller device instead of to the"
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@ -144,7 +144,7 @@ void ConfigBox::SaveButtonMapping(int controller)
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joysticks[controller].enabled = m_Joyattach[controller]->GetValue();
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joysticks[controller].controllertype = m_ControlType[controller]->GetSelection();
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joysticks[controller].triggertype = m_TriggerType[controller]->GetSelection();
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joysticks[controller].deadzone = m_Deadzone[controller]->GetSelection();
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joysticks[controller].deadzone = m_Deadzone[controller]->GetSelection();
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}
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@ -154,6 +154,7 @@ void ConfigBox::SaveButtonMapping(int controller)
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void ConfigBox::ChangeControllertype(wxCommandEvent& event)
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{
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SaveButtonMapping(notebookpage);
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UpdateGUI(notebookpage);
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}
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@ -440,7 +440,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
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// Check if we should make adjustments
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if(g_Config.bSquareToCircle.at(_numPAD))
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{
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std::vector<int> main_xy = Pad_Square_to_Circle(i_main_stick_x, i_main_stick_y);
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std::vector<int> main_xy = Pad_Square_to_Circle(i_main_stick_x, i_main_stick_y, _numPAD);
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i_main_stick_x = main_xy.at(0);
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i_main_stick_y = main_xy.at(1);
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}
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@ -469,14 +469,14 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
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///////////////////////////////////////////////////
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// The L and R triggers
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// -----------
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int triggervalue = 255;
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if (joystate[_numPAD].halfpress) triggervalue = 100;
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int TriggerValue = 255;
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if (joystate[_numPAD].halfpress) TriggerValue = 100;
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_pPADStatus->button |= PAD_USE_ORIGIN; // Neutral value, no button pressed
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if (joystate[_numPAD].buttons[CTL_L_SHOULDER])
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{
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_pPADStatus->button |= PAD_TRIGGER_L;
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_pPADStatus->triggerLeft = triggervalue;
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_pPADStatus->triggerLeft = TriggerValue;
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}
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else if(joystate[_numPAD].axis[CTL_L_SHOULDER])
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_pPADStatus->triggerLeft = TriggerLeft;
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@ -484,7 +484,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
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if (joystate[_numPAD].buttons[CTL_R_SHOULDER])
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{
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_pPADStatus->button |= PAD_TRIGGER_R;
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_pPADStatus->triggerRight = triggervalue;
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_pPADStatus->triggerRight = TriggerValue;
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}
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else if(joystate[_numPAD].axis[CTL_R_SHOULDER])
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_pPADStatus->triggerRight = TriggerRight;
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@ -547,7 +547,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
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"Trigger type: %s Left:%04x Right:%04x Value:%i\n"
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"D-Pad type: %s L:%i R:%i U:%i D:%i",
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(joysticks[_numPAD].triggertype ? "CTL_TRIGGER_WHOLE" : "CTL_TRIGGER_HALF"),
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TriggerLeft, TriggerRight, triggervalue,
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TriggerLeft, TriggerRight, TriggerValue,
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(joysticks[_numPAD].controllertype ? "CTL_DPAD_CUSTOM" : "CTL_DPAD_HAT"),
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0, 0, 0, 0
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);*/
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@ -600,17 +600,11 @@ u8 Pad_Convert(int _val, int _type)
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if (_val >= 0x7f7f ) _val = 0x7fff;
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if (_val <= -0x7f80 ) _val = -0x8000;
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//Console::Print("0x%04x %06i\n", _val, _val);
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// Convert (-0x8000 to 0x7fff)
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if(!_type && _val < 0) _val = -_val - 1;
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//Console::Print("0x%04x %06i\n", _val, _val);
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// Convert (0x7fff to 0xfffe to 0xffff)
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if(!_type) _val = (_val * 2) + 1;
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//Console::Print("0x%04x %06i\n", _val, _val);
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// Convert the range (-0x8000 to 0x7fff) to (0 to 0xffff)
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if(_type) _val = 0x8000 +_val;
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@ -656,7 +650,7 @@ float SquareDistance(float deg)
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return dist;
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}
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std::vector<int> Pad_Square_to_Circle(int _x, int _y)
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std::vector<int> Pad_Square_to_Circle(int _x, int _y, int _pad)
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{
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/* Do we need this? */
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if(_x > 32767) _x = 32767; if(_y > 32767) _y = 32767; // upper limit
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@ -665,7 +659,7 @@ std::vector<int> Pad_Square_to_Circle(int _x, int _y)
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// ====================================
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// Convert to circle
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// -----------
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int Tmp = atoi (g_Config.SDiagonal.substr(0, g_Config.SDiagonal.length() - 1).c_str());
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int Tmp = atoi (g_Config.SDiagonal.at(_pad).substr(0, g_Config.SDiagonal.at(_pad).length() - 1).c_str());
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float Diagonal = Tmp / 100.0;
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// First make a perfect square in case we don't have one already
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@ -234,7 +234,7 @@ void DEBUG_QUIT();
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void Pad_Use_Rumble(u8 _numPAD, SPADStatus* _pPADStatus); // Rumble
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u8 Pad_Convert(int _val, int _type = 1); // Value conversion
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std::vector<int> Pad_Square_to_Circle(int _x, int _y); // Value conversion
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std::vector<int> Pad_Square_to_Circle(int _x, int _y, int _pad); // Value conversion
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//void SaveConfig();
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//void LoadConfig();
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