Commit Graph

4260 Commits

Author SHA1 Message Date
Lioncash fcaaa9f649 HotkeyDlg: Fix keypress event binding
Previously no keypresses would be recognized during the button press phase.
2015-05-10 03:35:01 -04:00
mathieui ea709b6c12 Add hotkeys to increase/decrease the IR 2015-05-10 02:02:47 +02:00
Lioncash 76bbd46829 Core: Remove some header inclusions in header files
Replaces them with forward declarations of used types, or removes them entirely if they aren't used at all. This also replaces certain Common headers with less inclusive ones (in terms of definitions they pull in).
2015-05-08 22:38:59 -04:00
Lioncash a7d5084e1f Merge pull request #2375 from sigmabeta/lollipop-ui-update
Implement first few screens of Android 5.0-based UI.
2015-05-08 12:57:00 -04:00
Lioncash a7e9aea797 DolphinWX: Remove unnecessary includes 2015-05-08 12:39:26 -04:00
Lioncash cb20589d7f Merge pull request #2341 from lioncash/fwd
DolphinWX: Remove unnecessary forward declarations
2015-05-08 09:54:23 -04:00
Chris Burgener 5af98db8c3 Append Disc 2 to Titles for Multi-Disc Games
Fixes issue 5799

https://code.google.com/p/dolphin-emu/issues/detail?id=5799
2015-05-07 22:59:16 -04:00
Eder Bastos b47835fc07 Implement first few screens of Android 5.0-based UI. 2015-05-07 22:27:42 -04:00
shuffle2 94995503aa Merge pull request #2374 from randomstuff/fix-unpn
Fix build without UPnP
2015-05-07 18:36:02 -07:00
Lioncash f77587506f Merge pull request #2345 from lioncash/tl
VideoConfigDiag: Simplify string translation handling
2015-05-07 05:05:48 -04:00
Gabriel Corona 469ea24717 Fix build without UPnP
There is no checkbox.
2015-05-06 20:59:19 +02:00
Ryan Houdek 80fe5e0a55 Merge pull request #2370 from sigmabeta/native-libs-task-removal
Remove the "nativeLibsToJar" gradle task.
2015-05-06 09:16:43 -04:00
Eder Bastos 2fe4b9ce68 Remove the "nativeLibsToJar" gradle task. 2015-05-05 22:34:56 -04:00
skidau 571cdcddd8 Merge pull request #2340 from dibas/testing
Show the cursor in os x fullscreen by default. Fixes issue 8376.
2015-05-06 12:28:45 +10:00
comex 6414cdabb2 Merge pull request #2286 from JosJuice/wii-opening-bnr
Read opening.bnr to get names from Wii discs
2015-05-05 16:20:04 -04:00
Ryan Houdek f9dc8a39c0 Merge pull request #2350 from sigmabeta/master
Convert the Android source code to Gradle.
2015-05-03 22:01:02 -04:00
JosJuice df8e768b77 wx: Now that Wii doesn't support descriptions, rename Notes to Maker
I'm not sure if Maker is the best name (Developer? Publisher?
Company? Copyright?) but I went with it because it's
what the game properties window uses. For the sake of
backwards compatibility, the INI option wasn't renamed.
2015-05-03 16:13:55 +02:00
Eder Bastos c80225ea4d Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00
mathieui 7b45eae6e7 Add missing ifdefs around GCAdapter code in Controller config
Otherwise the build fails if libusb is not found
2015-05-01 17:56:15 +02:00
skidau 9348b2e1a6 Merge pull request #2330 from mathieui/background-gc-adapter-scan
Add a background thread to detect the GC adapter
2015-05-01 12:09:18 +10:00
mathieui df8b86ed63 Traversal: use the defaults if empty or space-only config entries are detected 2015-05-01 03:11:28 +02:00
Simon McFarlane 886e5c80dd Remove BanishBackground function
No longer needed
2015-04-30 17:33:24 -07:00
Simon McFarlane e6e046e37c Make revision text wxStaticText 2015-04-30 17:32:45 -07:00
Simon McFarlane df341ffba6 Change about page branch info to wxStaticText 2015-04-30 17:22:37 -07:00
mathieui c452e72ca7 Netplay: don’t show traversal server/port options (INI config only) 2015-05-01 02:03:53 +02:00
Lioncash 9012ed18b1 AboutDolphin: Set the multi-line style for branch information
Without this, all the branch information would be put on one line, which isn't intended.
2015-04-30 18:07:58 -04:00
Lioncash 2b89350868 AboutDolphin: Remove unnecessary code 2015-04-30 18:05:30 -04:00
Markus Wick 4b00ccbe4e Merge pull request #2342 from rohit-n/warnings
Silence -Wshadow and -Wsign-compare warnings.
2015-04-30 23:22:19 +02:00
mathieui ec7445d66b GCAdapter: Add a setting to toggle rumble 2015-04-30 11:35:16 +02:00
mathieui 57f458fe9b GCAdapter: Add a background thread to detect the adapter
This scanning thread either polls libusb or checks every 500ms for a
change depending on host capabilities. The GC Adapter can now be plugged
and unplugged at any time when dolphin is open, it will be used if the
direct connect option is set.
2015-04-30 11:35:16 +02:00
Simon McFarlane cd7466864e Make OC slider match enabled state on window load 2015-04-30 01:28:43 -07:00
Lioncash 0004b6004b VideoConfigDiag: Simplify string translation handling
Explicit wxGetTranslation usage isn't necessary
2015-04-30 04:18:13 -04:00
Simon McFarlane 6728f87677 Add size to CPU clock override slider
Fixes slider having 0 width on wxGTK
2015-04-29 21:49:58 -07:00
skidau d46598e51a Merge pull request #2336 from lioncash/tl
FrameTools: Simplify some wx string translation marking
2015-04-30 14:03:21 +10:00
Rohit Nirmal 76181f9327 Silence -Wshadow and -Wsign-compare warnings. 2015-04-29 19:59:34 -05:00
JosJuice ee694e327a Get rid of banner loaders and move their functionality to volumes
Having some data available in banner loaders and some other data
data available in volumes gets messy, especially with GetNames(),
which is available in both but returns different results
depending on which one is used. This change drops support
for reading names and descriptions from Wii save data.
2015-04-28 23:44:29 +02:00
Lioncash 88f7536d81 DolphinWX: Remove unnecessary forward declarations
These are all fully defined
2015-04-28 17:32:38 -04:00
dibas 441976e09b Show the cursor in os x fullscreen by default. Fixes issue 8376. 2015-04-28 22:12:39 +02:00
JosJuice d43a920924 Filesystem: Return file list reference instead of modifying argument 2015-04-28 12:48:05 +02:00
Simon McFarlane 8f56138ec4 Use wxStaticText::Wrap rather than manually inserting newlines 2015-04-28 01:17:43 -07:00
Simon McFarlane df7c9664da Set minimum size on config window
To prevent tabs from getting a scrollbar
2015-04-27 22:55:08 -07:00
Lioncash be3bd52bb5 FrameTools: Simplify some wx string translation marking 2015-04-28 00:02:35 -04:00
Matthew Parlane c58e94cf95 Merge pull request #2331 from lioncash/access
DolphinWX: Make some UI functions/members private
2015-04-28 15:42:52 +12:00
comex 65457628d7 Merge pull request #2324 from endrift/about-dialog-osx
Attempt to beautify About dialog on OS X.
2015-04-27 21:23:27 -04:00
Lioncash 899fd55ea8 DolphinWX: Make some general UI functions/vars private 2015-04-27 21:04:05 -04:00
Lioncash 263e64e939 DolphinWX: Make some debugger functions/vars private
Some classes expose things that aren't used outside of them (and in some cases, shouldn't be exposed).
2015-04-27 20:42:18 -04:00
skidau b8eecff5c9 Merge pull request #2325 from JosJuice/isoproperties-zero-files
ISOProperties: Correctly handle partitions with 0 files
2015-04-27 19:45:21 +10:00
skidau 472e281445 Merge pull request #2316 from comex/fix-watch
Fix watchpoints ("memory breakpoints") with JIT
2015-04-27 19:42:13 +10:00
Jeffrey Pfau af20e7498c Only wxMac supports scaleFactor, so only use it on OS X 2015-04-25 14:53:37 -07:00
Jeffrey Pfau 4a97045d81 Add hack for removing background from text controlers, per comex 2015-04-25 14:52:53 -07:00
JosJuice db1d81ebf8 ISOProperties: Don't block when opening default INI in text editor
The purpose of blocking is to reload user INIs after they
have been edited. However, ISOProperties never reloads
default INIs, because they aren't meant to be edited.
Blocking on default INIs is thus useless, and it's
rather annoying for games that have two default INIs,
because it makes it impossible to see both at once.
2015-04-25 22:15:48 +02:00
JosJuice fbed0b4a9c ISOProperties: Correctly handle partitions with 0 files 2015-04-25 15:33:20 +02:00
Jeffrey Pfau addbafcfda Attempt to beautify About dialog on OS X.
Added a 2x version of the logo, and cleaned up layout a bit.
2015-04-25 04:22:32 -07:00
Matthew Parlane 392b9abece Merge pull request #2016 from RisingFog/splash
Update About Dolphin Screen
2015-04-25 21:50:40 +12:00
comex 7fe13d9af8 Merge pull request #2175 from RachelBryk/oc
Disable oc setting while netplay or movie is active.
2015-04-25 00:58:16 -04:00
comex 9d8c347e8d Merge pull request #2290 from RachelBryk/cc-tasinput
Implement classic controller tas input.
2015-04-25 00:44:29 -04:00
comex 3499f2c2d0 To make up for it, make pressing enter on the value textbox set the value. 2015-04-24 22:19:21 -04:00
comex 0c18e5886d Remove mnemonics in MemoryWindow.
On OS X, this broke Cmd-V to paste in the text boxes.  Apparently wx
thinks having mnemonics (which are Alt-* on Windows) be Cmd-* on OS X,
even if this disables standard shortcuts, is a good idea.

Lioncash suggested just getting rid of the accelerators on non-menu
controls, so I'm doing that rather than disabling them only on OS X.
2015-04-24 22:06:03 -04:00
comex 37d00cceda Fix wx bullshit which made the watch view assert on my machine.
1) Apparently wxString::Format is type safe, and passing a u32 to it
with the format "%lu" crashes with a meaningless assertion failure.
Sure, it's the wrong type, but the error sure doesn't help...

2) "A MenuItem ID of Zero does not work under Mac".  Thanks for the
helpful assert message, no thanks for making your construct have random
platform-specific differences for no reason (it's not like menu item IDs
directly correspond to a part of Cocoa's menu API like they do on
Win32).
2015-04-24 22:04:46 -04:00
JosJuice 2e10a71dcd Fix extracting files from Wii discs
I broke it for individual files but not folders in 4.0-6016.
2015-04-24 22:08:15 +02:00
JosJuice 235ecfbed7 Return GetNames languages, to avoid hardcoded language lists in callers
This makes the code cleaner and also leads to some user-visible changes:

The wx game properties will no longer let the user
select WAD languages that don't have any names.

The Qt game list will now display names using the languages
set in the configuration instead of always using
English for PAL GC games and Japanese for WADs.

If a WAD doesn't have a name in the user's preferred language,
English is now selected as a fallback before Japanese.
2015-04-23 08:14:39 +02:00
Lioncash 819f4d994c DolphinWX: Remove superfluous code in FrameTools 2015-04-22 19:56:50 -04:00
Rachel Bryk 5047cf562a Implement classic controller tas input. 2015-04-22 16:19:13 -04:00
comex 31ea8d0834 Merge pull request #2310 from lioncash/fsmenu
FrameTools: Use AppendRadioItem for constructing the frameskip menu
2015-04-22 00:39:17 -04:00
Markus Wick 4340927b7f Merge pull request #2308 from Stevoisiak/FrameToolsMath
FrameTools: Remove redundant 'i-1'
2015-04-21 16:17:02 +02:00
Lioncash ebe0222265 FrameTools: Use AppendRadioItem for constructing the frameskip menu
Same thing, less code.
2015-04-20 21:51:30 -04:00
Stevoisiak c3cf43f064 FrameTools: Remove redundant 'i-1' 2015-04-20 20:24:37 -04:00
Matthew Parlane a86f2fe2e7 Merge pull request #2199 from skidau/remove-controls-lock
Cleaned up the controller locking mechanism
2015-04-21 11:13:30 +12:00
Lioncash d27b8673f5 Merge pull request #2306 from Stevoisiak/MoveUndoSaveState
FrameTools: Move "Undo Save State" to save state menu
2015-04-19 20:45:41 -04:00
Stevoisiak 83ec7a1e78 FrameTools: Move "Undo Save State" to save state menu 2015-04-19 20:18:11 -04:00
Stevoisiak 8adf8b16bc Globals.h: Added comments for menu sections 2015-04-19 18:51:55 -04:00
degasus 8c209b3bc9 no-gui: fix help string 2015-04-18 15:03:42 +02:00
skidau 7063886520 Merge pull request #2289 from lioncash/netplay
DolphinWX: Break the netplay UI controls into separate classes.
2015-04-16 12:35:41 +10:00
skidau f0593095b4 Merge pull request #2295 from comex/fix-usb-threading
Fix threading issues
2015-04-16 12:33:20 +10:00
skidau 70605cae5c Merge pull request #2300 from lioncash/update
Debugger: Update the registers/watches before refreshing grids.
2015-04-16 12:30:24 +10:00
skidau c895e4504a Merge pull request #2298 from JosJuice/partitions-no-string-parsing
Fix extracting Wii disc partitions numbered 10 or higher
2015-04-16 12:00:40 +10:00
skidau 221d37ae83 Merge pull request #2287 from lioncash/hkbinds
HotkeyDlg: Get rid of application-wide event bindings.
2015-04-16 11:59:24 +10:00
skidau 6b82b31640 Merge pull request #2285 from linkmauve/nogui-no-x11
NoGUI: Don’t segfault when the DISPLAY environment variable isn’t set
2015-04-16 11:58:15 +10:00
Emmanuel Gil Peyrot 1e7ca7f579 NoGUI: Don’t segfault when the DISPLAY environment variable isn’t set 2015-04-16 01:10:57 +02:00
JosJuice 86ceb54c38 Fix extracting Wii disc partitions numbered 10 or higher
Instead of trying to get the partition number from the
(localized!) item name, the partitions are now stored as item data.
2015-04-15 09:29:24 +02:00
Lioncash 2cddb8f480 Debugger: Update the registers/watches before refreshing grids. 2015-04-15 00:13:13 -04:00
Lioncash a6970b3744 Merge pull request #2288 from lioncash/unnecessary
ISOProperties: Remove unnecessary/unused variables & controls.
2015-04-14 10:42:29 -04:00
Lioncash 882080c282 Merge pull request #2284 from lioncash/leaks
DolphinWX: Fix memory leaks relating to the TAS dialog
2015-04-14 10:38:48 -04:00
comex 8ebe3d3478 Remove unused field. 2015-04-13 02:27:08 -04:00
comex ba664b3293 Join the emu thread in Core::Stop. Get rid of Core::Shutdown which did that before.
Core::Shutdown was only called on app exit, yet the emu thread exits
whenever emulation stops; if you launched a new game it would just join
via the destructor when s_emu_thread was set to a new thread.
(Incidentally, the destructor also makes explicitly joining on app exit
rather pointless.)

Because the GUI thread wasn't waiting for the CPU thread to fully shut
down, Core::IsRunning would remain true briefly after CFrame::DoStop
which, given Dolphin's penchant for accessing variables belonging to
other threads, can only mean trouble... In my case, because the previous
commit caused UpdateGUI, which is called at the end of DoStop, to call
PauseAndLock, which checks IsRunning, pressing stop at the right time
would cause strange behavior.
2015-04-13 02:17:38 -04:00
comex e000aaaf5d Have the UI thread do PauseAndLock before messing with GetUsbPointer.
Since its lifetime is managed on the CPU thread, this (or a refactoring)
is absolutely required.  One of the functions with a PauseAndLock call
added is CFrame::UpdateGUI; this is fine now, since it's called only
after important events happen, so just make sure not to call it every
frame or something :)
2015-04-13 01:49:24 -04:00
JosJuice bd680aa3b5 Main: Remove unnecessary shellapi.h include
The include was introduced by bcf1f54c and made unnecessary by 611f3494.
2015-04-12 10:22:18 +02:00
Rachel Bryk 48a1d97fe7 Disable oc setting while netplay or movie is active. 2015-04-11 03:54:11 -04:00
Lioncash bd28d260ce DolphinWX: Break the netplay UI controls into separate classes. 2015-04-11 01:35:54 -04:00
Lioncash 5d7cd29a8b ISOProperties: Remove unnecessary/unused variables & controls. 2015-04-10 19:53:58 -04:00
Lioncash 9cc244e913 HotkeyDlg: Get rid of application-wide event bindings.
This dialog is used as a modal dialog, so making the key-press event bindings application-wide is unnecessary.
2015-04-10 19:31:37 -04:00
Lioncash 00943b1ef4 DolphinWX: Fix memory leaks relating to the TAS dialog
Initially, the dialogs construct in the background when Dolphin initializes. However, it waits until the user actually makes the dialogs visible to decide on whether to create the Wii or GC control layouts.

Therefore, the call to CreateBaseLayout() essentially creates a sizer that isn't actually attached to a main sizer that is set as the sizer for the dialog to use. So upon destruction, these controls would never actually be destroyed if the user didn't open and then close the TAS dialogs.
2015-04-09 23:33:33 -04:00
Lioncash 1a18cad178 Merge pull request #2281 from Stevoisiak/MoveCountryWorld
Re-sort Country_World
2015-04-09 12:15:18 -04:00
Lioncash 2c2409fee4 Merge pull request #2278 from lioncash/leak
Debugger: Fix memory leaks related to grid tables
2015-04-09 11:07:27 -04:00
Stevoisiak 7c1ab2911a Move down Country_World
The countries are sorted alphabetically. This should have been changed
when the variable was renamed from Country_International to
Country_World
2015-04-08 18:55:16 -04:00
Lioncash 180854c617 Debugger: Fix memory leaks related to grid tables
Incrementing the reference count here isn't necessary, as they construct with a count of 1. Incrementing again results in the attributes not being freed.
2015-04-07 23:16:29 -04:00
skidau ff891394e8 Merge pull request #2248 from mathieui/netplay-disable-ui
NetPlay: Disable some UI elements when a game is running
2015-04-08 11:56:06 +10:00
Lioncash ec96119f8c TASInputDlg: Remove unnecessary explicit bools 2015-04-07 21:44:51 -04:00
Lioncash 38236fb8e8 Merge pull request #2262 from Buddybenj/change-wording-2
Change Wording in Help Menu
2015-04-02 13:36:48 -04:00
Buddybenj fb0d3a9756 Change Wording in Help Menu
"Dolphin at GitHub" doesn't make much sense IMO. We could also make it say "Source Code" or "Dolphin on GitHub".

I also changed "Dolphin Website" to make it consistent with the Qt version.
2015-04-01 18:08:26 -05:00
JosJuice 0deb9f5e39 Revert "Merge pull request #2256 from RachelBryk/Dolphin-Pro"
This reverts commit ae0a090701, reversing
changes made to 6b6b5ed37f.
2015-04-01 22:30:57 +02:00
degasus 119fea0d72 Remove TM character which breaks our buildbot
Or github...
2015-04-01 22:24:13 +02:00
Pierre Bourdon ae0a090701 Merge pull request #2256 from RachelBryk/Dolphin-Pro
Limit Wiimote battery usage for Dolphin-lite users.
2015-04-01 21:07:22 +02:00
Rachel Bryk d39d89594d Limit Wiimote battery usage for Dolphin-lite users.
Wiimote batteries drain over time. The user must upgrade to Dolphin Pro for $19.95 to recharge them.
2015-04-01 04:31:03 -04:00
Fog a94e31e476 Update About Dolphin Screen 2015-03-31 21:30:05 -04:00
skidau 008200db4d Merge pull request #2244 from lioncash/find
DolphinWX/Common: Change some find_first_of usages to find
2015-03-30 21:07:42 +11:00
Lioncash d42d5699b5 Merge pull request #2253 from RachelBryk/cheats
Fix enable cheats checkbox.
2015-03-30 05:41:56 -04:00
skidau 5da3375bf1 Merge pull request #2245 from lioncash/tables
DolphinWX: Get rid of wxGrid-based casts in the debugger.
2015-03-30 12:20:20 +11:00
Rachel Bryk d4fa8de35a Fix enable cheats checkbox. 2015-03-29 20:43:51 -04:00
skidau 731e4a3a65 Merge pull request #2250 from RachelBryk/tasinput-home
Fix home button in tas input.
2015-03-29 16:40:57 +11:00
Rachel Bryk 35bdfd5ec9 Fix home button in tas input. 2015-03-28 07:40:21 -04:00
skidau 4f965da4f1 Revert the recent changes related to updating hwnd 2015-03-28 11:08:25 +11:00
skidau 74f25ad8ec Merge pull request #2234 from lioncash/config
DolphinWX: Break up ConfigMain into separate classes.
2015-03-28 10:11:29 +11:00
mathieui 666c06dce7 NetPlay: Disable some UI elements when a game is running
because it makes dolphin crash, and it doesn’t make sense to change them
at runtime
2015-03-27 18:43:06 +01:00
Lioncash 5ada887f94 DolphinWX: Get rid of wxGrid-based casts in the debugger.
This technically also fixes a memory leak in WatchView.cpp, because the table setting was done such that the grid wouldn't take ownership of the table, which means said table wouldn't be deleted in the grid's destructor.
2015-03-24 14:09:33 -04:00
Lioncash eacf741051 DolphinWX/Common: Change some find_first_of usages to find
It's unnecessary to use find_first_of when all you're searching for is a single character.
2015-03-24 08:32:44 -04:00
Lioncash 7dcb6a3e6c DolphinWX: Initialize the HotkeyManager after input backends are initialized
Previously OSX would crash upon loading. This is because the UI would be polling for hotkey inputs but was doing so before the inputs backends were initialized.
2015-03-23 08:36:13 -04:00
skidau 63c4bd665e Merge pull request #2230 from skidau/Mouse-In-Separate-Window
Updated the input plugins reference of hwnd on game start.
2015-03-21 12:46:37 +11:00
skidau 87bffb5972 Added event.Skip() to the OnFocusChange event. Fixes the pulldown menus. 2015-03-20 22:01:23 +11:00
skidau 98dce11f8c Updated the input plugins reference of hwnd on game start. Fixes the emu wiimotes mouse IR when rendering the game to a separate window. 2015-03-19 21:31:05 +11:00
Lioncash b459a8ec61 DolphinWX: Propagate event to refresh the game list
Prior to this refactor, certain options would cause the game list to refresh when the config modal dialog is closed (such as adding a folder to the path list). This restores that functionality.
2015-03-18 22:48:05 -04:00
Lioncash febd3909c6 DolphinWX: Eliminate remnants of the event table in ConfigMain 2015-03-18 22:48:03 -04:00
Lioncash 086ec7a9b7 DolphinWX: Break up ConfigMain.cpp into separate classes
Prior to this, ConfigMain.cpp was a large (52KB) cpp file that contained all of the UI setting code.

This breaks up the config code into subclasses of wxPanel, which are then just instantiated to add to the settings wxNoteBook. This keeps all the settings categories separated from one another and also cleans up the code in general.
2015-03-18 22:47:49 -04:00
skidau 7d800b6180 Merge pull request #2224 from gerikkub/AutoFocus
Pause the emulator based on mouse focus
2015-03-19 12:48:03 +11:00
mathieui 849922881d NetPlay: Select a game only if enet connected successfully 2015-03-18 10:16:11 +01:00
Gerik Kubiak ae4e8b6358 Changed screen to window. Moved UpdateGUI to a more general scope. 2015-03-17 12:14:14 -07:00
Gerik Kubiak 0a28f7de13 Added checkbox under Config > Interface. 2015-03-16 22:13:27 -07:00
Gerik Kubiak 88fb8edf8e Change behavior so emulation is paused when window focus is lost. 2015-03-16 21:31:13 -07:00
Gerik Kubiak 341e7e9d8f Added the ability to pause the emulator by moving the mouse outside the window. 2015-03-16 20:28:17 -07:00
magumagu 4b7748f3c0 Merge pull request #2205 from Stevoisiak/FormattingCleanup
Formatting Cleanup
2015-03-16 17:47:29 -07:00
magumagu adb8bbed90 Merge pull request #2217 from shuffle2/quiet-warnings
quiet some warnings which appear on vs2015.
2015-03-16 11:50:42 -07:00
Lioncash c73cac3ee9 Merge pull request #2220 from shuffle2/win-con-listener
[windows] Replace ConsoleListener, which was not actually used.
2015-03-16 02:03:27 -04:00
Shawn Hoffman 78be0ab9ad [windows] Just kill ExtendedTrace.
The code is not really worth saving, and afaik it has never actually been helpful.
2015-03-15 22:30:38 -07:00
Shawn Hoffman 0a79b6d5a7 [windows] Remove ConsoleListener, which was not actually used.
Replace it with the DebuggerLogListener.
2015-03-15 22:11:18 -07:00
Shawn Hoffman ad64336137 quiet some warnings which appear on vs2015.
quieted warnings include shadowed variable names and integer extensions.
2015-03-15 19:28:47 -07:00
Ryan Houdek aaf04aeaca Fix user directories at times doing stupid things.
With my previous changes Dolphin would fail to create the user directory if it didn't exist, and would dump all the configuration options in to the cwdir.
This was a bit more complicated to fix in a clean fashion, so I took to moving around code concerning user directories.
Instead of having GetUserPath serve a dual purpose of both getting and setting our user directories, break out to a new SetUserPath function.

GetUserPath will know only get the configured user path.
SetUserPath will set our user paths and setup the internal user path state.

This ending up being a lot cleaner overall, which is nice. Also less mind bending when attempting to read the code.

So now we won't dump all of our configuration in to the cwdir if ~/.dolphin-emu isn't found.

Fixes issue 8371.
2015-03-15 09:19:48 -05:00
Stevoisiak 4f71b717cc ConfigMain: Change _NTSC to ForceNTSCJ
This is consistent with the name of the setting in dolphin.ini
2015-03-13 17:59:30 -04:00
Stevoisiak efb64c1885 Change OnGameListCtrl_ItemActivated to OnGameListCtrlItemActivated 2015-03-13 16:47:06 -04:00
Stevoisiak 2f0e3d239d DolphinWX: Changed "OnShow_CheatsWindow" to "OnShowCheatsWindow" 2015-03-13 15:20:19 -04:00
Lioncash 899a5078a0 Merge pull request #2200 from Stevoisiak/CheatManagerRename
Rename "Cheats Manager" to "Cheat Manager"
2015-03-12 15:27:52 -04:00
Stevoisiak fbe11aefbb Rename "Cheats Manager" to "Cheat Manager" 2015-03-12 15:24:00 -04:00
skidau c76008b4b9 Removed the controller update lock as it is no longer needed. 2015-03-12 23:41:30 +11:00
skidau 2c6eaf9c76 Cleaned up the controls lock that is not needed with 780eef68f6 2015-03-12 23:33:30 +11:00
Markus Wick 43b2f790fd Merge pull request #2197 from RachelBryk/paren
Fix missing parenthesis.
2015-03-12 07:58:05 +01:00
skidau 9063f0d16f Merge pull request #2150 from Tilka/gamelist_searching
DolphinWX: fix searching the game list in GTK
2015-03-12 13:32:50 +11:00
Rachel Bryk 71bc1f39e0 Fix missing parenthesis. 2015-03-11 20:09:33 -04:00
Dolphin Bot 647cd3c8e0 Merge pull request #2171 from JosJuice/nonmodal-regression
Fix 4.0-5689 regression (AR codes, patches)
2015-03-11 08:15:02 +01:00
skidau 9ccc236b9c Merge pull request #2179 from RachelBryk/sort
Consistently sort games with the same name but different revision or reg...
2015-03-11 12:31:25 +11:00
skidau d92efc4a3e Merge pull request #2190 from skidau/wiimote-profiles
Fixed the wiimote profiles not taking effect.
2015-03-09 11:30:33 +11:00
skidau 07251b7c57 Merge pull request #2177 from skidau/debugger-split-window
Added the ability to split the Debugger window horizontally and vertically
2015-03-09 10:58:16 +11:00
skidau b200e83b02 Fixed the wiimote profiles not taking effect. 2015-03-09 08:32:14 +11:00
Ryan Houdek c2b2e03f73 [Android] Support arguments from Activity Monitor.
Activity Monitor can start activities by using adb to invoke it.
This will allow us to set the user directory and autostart file from adb.

adb shell am start -n org.dolphinemu.dolphinemu/.gamelist.GameListActivity -e AutoStartFile /sdcard/AC.gcz -e UserDir /sdcard/dolphin-emu2/

This allows more automated testing to be done with Dolphin on Android.
2015-03-08 08:43:25 -05:00
skidau 8f0bc1cd3a Slowed down the freelook speed keys and allowed the depth/convergence keys to be held down. 2015-03-08 20:27:13 +11:00
skidau 9c133c0509 Readded the Key Shortcut function. 2015-03-08 20:27:13 +11:00
skidau 12ecc537e9 Renamed the Menu Accelerators to Key Shortcuts.
Cleared the default mapping of hotkeys as they were conflicting with the key shortcuts.
Removed the Open, Change Disc, Refresh List and Exit hotkeys as they work only when driven from the menu.
2015-03-08 20:27:13 +11:00
skidau 780eef68f6 Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
2015-03-08 20:27:13 +11:00
skidau b446ea0132 Made the freelook keys work while held down 2015-03-08 20:27:13 +11:00
skidau 099876782f Made the "Frame Advance" hotkey work while the key is held 2015-03-08 20:27:13 +11:00
skidau a83d27b9c2 Increased the performance of the hotkey code by:
* Halving the number of hotkeys checked for (there were extra for future use)
* Gets the controller status once before parsing hotkeys
* Checks for the GUI lock once before parsing hotkeys
* Removed some redundant memsets
2015-03-08 20:27:12 +11:00
skidau d2abbcd353 Removed the requirement to have the Freelook option enabled for the freelook hotkeys to work. 2015-03-08 20:27:12 +11:00
skidau d080632527 Ignore the File Open command if a game is running 2015-03-08 20:27:12 +11:00
skidau 679d9351ea Fixed the Connect Wiimote hotkeys from getting activated while a GameCube game is running. 2015-03-08 20:27:12 +11:00
skidau cc6b55ee2a Fixed the save state hotkeys so that they work with the Render to Main Window option. 2015-03-08 20:27:12 +11:00
Rachel Bryk 11b437ffd1 Consistently sort games with the same name but different revision or region. 2015-03-07 05:17:46 -05:00
skidau 12155ddee4 Added the ability to split the Debugger window horizontally and vertically via the Add Panes menu. 2015-03-07 12:33:33 +11:00
JosJuice 4a41ab1715 Fix 4.0-5689 regression (AR codes, patches)
CreateCodeTab, ARCodeAddEdit and PatchAddEdit
need to be able to modify arCodes/onFrame.
2015-03-06 12:26:40 +01:00
skidau a3f6cbfe6b Merge pull request #2167 from JosJuice/language-selection-regression
Call SetUserDirectory before InitLanguageSupport
2015-03-06 15:25:51 +11:00
Lioncash 47c8955248 Merge pull request #2168 from JosJuice/language-selection-untranslated
Display languages untranslated in GUI language selection
2015-03-05 18:05:23 -05:00
Lioncash b7514955e5 Merge pull request #2113 from Stevoisiak/VolumeCleanup
Basic volume code cleanup
2015-03-05 12:18:53 -05:00
skidau 4cf4cee30e Removed the GC Adapter "Use Thread" option as it was not useful. 2015-03-05 23:30:43 +11:00
JosJuice c40e1d972a Sort language list alphabetically by new names 2015-03-04 20:36:04 +01:00
JosJuice a8a9dafb1f Display languages untranslated in GUI language selection 2015-03-04 20:35:19 +01:00
JosJuice 2cb4a3efbc Call SetUserDirectory before InitLanguageSupport
Fixes a regression from 4.0-5692 where only the system language was used.
2015-03-04 14:45:36 +01:00
magumagu b4a586f84a Merge pull request #2161 from Tilka/fix_warnings
Fix some warnings
2015-03-01 13:02:37 -08:00
Tillmann Karras 4304648a05 Fix -Wreorder warning 2015-03-01 14:54:22 +01:00
Lioncash 3981212031 DolphinWX: Allow input subsystems to correctly deinitialize
Previously InitControllers() would be called every poll duration, setting this boolean to false which would prevent said sybsystems from deinitializing correctly.
2015-03-01 01:23:21 -05:00
Ryan Houdek d3c9701eb6 Merge pull request #2156 from Stevoisiak/EFB-Copies-To-Texture
VideoConfigDiag: Rename EFB Copies to RAM option
2015-02-28 22:28:11 -06:00
Stevoisiak cb7b96009d VideoConfigDiag: Rename EFB Copies to RAM option 2015-02-28 23:00:49 -05:00
Lioncash 4cc19ac926 DolphinWX: Clean up some wxTimer code
Technically fixes a memory leak (which wouldn't matter because the timer is only created once and destroyed on shutdown).

Also starting and stopping the timer does not cause leaks.
2015-02-28 20:32:37 -05:00
Tillmann Karras baf732b48b DolphinWX: fix searching the game list in GTK 2015-02-28 16:43:31 +01:00
Markus Wick 4f9fcbaba9 Merge pull request #2120 from JosJuice/show-default-gameini
ISOProperties: Allow opening region-free INIs with "Show Defaults" button
2015-02-27 17:58:42 +01:00
skidau 1dcd0ad879 Merge pull request #2129 from Sonicadvance1/shuffle_user_dir
Move user directory detection location to UICommon.
2015-02-27 14:07:06 +11:00
skidau 2a41ac4072 Merge pull request #2123 from RachelBryk/nonmodal-isoprops
Make iso properties non modal.
2015-02-27 13:25:46 +11:00
Stevoisiak 06cb85991e De-capitalized CountryCode 2015-02-26 16:57:31 -05:00
Lioncash d50c56c2e4 DolphinWX: Remove an unnecessary sizer from the watch window
The AUI manager already has the grid in place. Setting the sizer isn't needed.
2015-02-26 09:58:38 -05:00
Ziek 779f275486 Added TraversalServer.cpp to Core/Common 2015-02-25 18:28:27 -08:00
Ziek a629555e6b Added Gui elements in Netplay Setup Diag so a person can choose a traversal server
Fixed bug with UPnP so that it will grab the proper address and protocal
Fixed bug that caused dolphin to freeze when host codes were to large
2015-02-25 18:28:26 -08:00
Ziek 074d688884 Change netplay initial gctime to be determined by the hosts initial time 2015-02-25 18:28:26 -08:00
Ziek 4cdc307b87 Moved Traversal Client code over from old netplay
Moved over gui code for copying host code
added gui to netplay diag setup to switch between direct and traversal connection
2015-02-25 18:28:25 -08:00
skidau f71f376371 Merge pull request #2117 from lioncash/id
DolphinWX: Remove unnecessary control IDs
2015-02-26 12:49:07 +11:00
Lioncash 7408de7e79 Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2
Basic Formatting/Whitespace Cleanup
2015-02-25 18:07:56 -05:00
Ryan Houdek d6fcd85110 Merge pull request #2127 from lioncash/aui
DolphinWX: Relocate the address search into the code window
2015-02-25 10:36:07 -06:00
Stevoisiak 93b16a4a2d Formatting/Whitespace Cleanup
Various fixes to formatting and whitespace
2015-02-25 10:48:21 -05:00
Ryan Houdek db06f058e4 Move user directory detection location to UICommon.
The UI should decide on where it wants the user directory, not our core system.
This is in anticipation of some upcoming work on Android which will need proper user directory setting.
2015-02-25 03:31:59 -06:00
Lioncash ce4b73388a DolphinWX: Relocate the address search into the code window
It's only function is in this pane. Leaving it on the main application toolbar not only looks gross, but subverts what a user might think it applies to.
2015-02-25 00:16:17 -05:00
Lioncash 792e166f87 Merge pull request #2118 from lioncash/aui
DolphinWX: Use AUI in the code window.
2015-02-24 21:45:16 -05:00
Lioncash fd11f8fd29 DolphinWX: Use AUI in the code window.
Allows for resizing of the callstack, function call/callers windows etc.
First step in slightly improving the code window.
2015-02-24 21:31:28 -05:00
Tony Wasserka ec47be7884 VideoConfigDiag: Use consistent spelling of nouns. 2015-02-25 01:58:47 +01:00
Rachel Bryk 2df8190e1a Make iso properties non modal. 2015-02-24 19:11:03 -05:00
degasus 967eaad8df VideoCommon: rename efb2tex and efb2ram 2015-02-24 23:10:13 +01:00
degasus 1313d3461f VideoCommon: always enable efb copy 2015-02-24 23:01:01 +01:00
Fiora 0e34737390 Merge pull request #2121 from JosJuice/remove-sudtr-note
Remove "Needed for a few games." from fast disc speed description
2015-02-24 13:12:48 -08:00
magumagu e9e1a2c2dc Merge pull request #2110 from lioncash/tl
DolphinWX: Make RAM watch strings translatable
2015-02-24 11:42:14 -08:00
JosJuice 2247bfa9bc Remove "Needed for a few games." from fast disc speed description
There are no longer any games that are known to require this.
The last one was Rogue Leader, fixed in PR #1778.
2015-02-24 20:06:38 +01:00
JosJuice 021f6d0f72 ISOProperties: Allow opening region-free INIs with "Show Defaults" button 2015-02-24 20:04:19 +01:00
Lioncash 30c91a3003 DolphinWX: Remove unnecessary control IDs
These don't need to be specifically identified.
2015-02-24 08:31:52 -05:00
Ryan Houdek 29fc52cfa1 [Android] Stop eating button events we don't handle.
We were eating /all/ button events except the back button. This would cause issues where Android wouldn't receive button press events for things like
volume rockers. So you couldn't change the audio ingame, even if that button isn't bound to an input.

Now we return to Android if we've handled that button press, so it works fine.
2015-02-24 05:38:16 -06:00
Tillmann Karras e67145713c Fix some -Wmissing-declarations warnings 2015-02-24 12:32:55 +01:00
skidau 69381580f3 Merge pull request #2096 from lioncash/wx
DolphinWX: Remove unnecessary Windows-specific code in Frame.cpp
2015-02-24 13:11:39 +11:00
Lioncash d50e7562af DolphinWX: Make RAM watch strings translateable 2015-02-23 11:02:42 -05:00
skidau 57e9d59704 Merge pull request #1978 from lioncash/dspwind
DSPDebugWindow: Fix issue where the DSPLLE window would hang Dolphin on OSX
2015-02-23 12:57:27 +11:00
skidau 793abccb5e Merge pull request #1942 from Buddybenj/No-Intro
Replace Country Names With No-Intro Names
2015-02-23 12:56:28 +11:00
magumagu b9f77a5c0f Merge pull request #1808 from Stevoisiak/additionalToolTips(Again)
Added more settings tooltips
2015-02-22 12:05:34 -08:00
Lioncash d48ad19b8d DolphinWX: Remove unnecessary Windows-specific code in Frame.cpp
wx's version of SetFocus internally calls the Windows one.
2015-02-22 04:09:37 -05:00
Markus Wick 95c48b2be7 Merge pull request #2018 from JosJuice/gameini-region-wildcard
Support game INIs that match all regions
2015-02-21 15:47:57 +01:00
Lioncash a60d3306b1 PowerPC: Get rid of magic numbers related to interp/JIT initialization. 2015-02-19 12:16:53 -05:00
Buddybenj 265a21a565 Replace Country Names With No-Intro Names 2015-02-17 18:50:10 -06:00
Ryan Houdek 3aa605236d Merge pull request #2041 from Sonicadvance1/AArch64_vertex_loader
[AArch64] Vertex loader and things
2015-02-17 00:51:51 -06:00
magumagu 5b6a947e8f Merge pull request #2035 from magumagu/remove-bat-option
Remove the BAT checkbox/setting/implementation.
2015-02-15 17:27:18 -08:00
Lioncash 16a6392308 Merge pull request #2054 from lioncash/disable
DolphinWX: Change Enable(false) calls into Disable() where possible
2015-02-15 13:26:44 -05:00
Lioncash 537ad96ece DolphinWX: Remove unnecessary wxBeginBusyCursor and wxEndBusyCursor calls
The UI greys all buttons when shutting down, so it's sufficient as a visual cue
2015-02-14 19:43:59 -05:00
Lioncash 50f600c834 DolphinWX: Change Enable(false) calls into Disable() where possible 2015-02-14 16:00:15 -05:00
Lioncash 6558704403 Merge pull request #2030 from lioncash/destroy
DolphinWX: Get rid of unnecessary Destroy calls
2015-02-13 20:22:01 -05:00
Pierre Bourdon 4ceae57713 Merge pull request #2015 from Stevoisiak/WAD-Version-Check
VolumeWad: Return version number for WADs
2015-02-13 22:09:30 +01:00
Ryan Houdek 57c66798fc [Android] Register panic alert handler.
This lets me see _assert_msg_ alerts on Android when passing dumb arguments to my AArch64 emitter.
2015-02-13 12:15:59 -06:00
Tillmann Karras 1b38800a67 DolphinWX: fix -e parameter 2015-02-13 10:34:18 +01:00
magumagu aa40f750d4 Remove the BAT checkbox/setting/implementation.
The current version of the setting is useless, and the real implementation
(PR1882) will be always-on, and won't use any of the existing code.
2015-02-11 20:24:51 -08:00
Lioncash c7c6bdbf5a Merge pull request #2027 from Buddybenj/change-wording
Change Wording
2015-02-11 23:23:22 -05:00
magumagu 49f223a211 Remove setting "BlockMerging".
It isn't hooked up to anything anymore, and it isn't the sort of thing we
want users messing with anyway.
2015-02-11 19:52:48 -08:00
Benjamin Przybocki 8cf4a57844 Change Wording
All of the other descriptions for drop-down menus use select.
2015-02-11 18:43:47 -06:00
magumagu ac54c6a4e2 Make address translation respect the CPU translation mode.
The PowerPC CPU has bits in MSR (DR and IR) which control whether
addresses are translated. We should respect these instead of mixing
physical addresses and translated addresses into the same address space.

This is mostly mass-renaming calls to memory accesses APIs from places
which expect address translation to use a different version from those
which do not expect address translation.

This does very little on its own, but it's the first step to a correct BAT
implementation.
2015-02-11 13:56:22 -08:00
JosJuice f9d6c17c08 Use CoreParameter's game INI functions in more places 2015-02-11 19:01:05 +01:00
JosJuice e186104960 Don't use revision-specific unique ID strings outside of CoreParameter 2015-02-11 19:01:04 +01:00
JosJuice d73a6ea3b7 Move some BootManager game INI code to CoreParameter 2015-02-11 19:01:02 +01:00
Lioncash 9a6b6a99e8 DolphinWX: Get rid of unnecessary Destroy calls
Removes the requirement for stack allocated InputConfigDialogs to call Destroy. This shouldn't be necessary for wxDialog derivatives.
This also fixes a leak that would occur every time an InputConfigDialog is opened and closed. wxWindow subclasses (this includes wxDialog) only destroy child windows and sizers (including things in the sizers). So every wxTimer allocation would have resulted in a leak.
2015-02-11 09:38:38 -05:00
magumagu 0f96a0104e Merge pull request #1752 from Buddybenj/clean-up
Clean Up
2015-02-10 11:39:14 -08:00
magumagu 1acd80f23f Merge pull request #1779 from riking/pr-rename-boot-from-dvd
Reword "Boot from DVD Drive" -> "DVD Backup" menu option
2015-02-10 11:07:44 -08:00
Scott Mansell 8f416821ad Remove VBeam Speedhack. 2015-02-09 23:10:30 +13:00
Lioncash 3767ddcacf Merge pull request #2019 from Buddybenj/website
Web Site -> Website
2015-02-07 17:06:23 -05:00
Benjamin Przybocki e75b5165c2 Web Site -> Website 2015-02-06 16:13:35 -06:00
Stevoisiak b578abfbaa VolumeWad: Return version number for WADs 2015-02-05 11:27:57 -05:00
degasus 68c70be960 HotKey: fix warnings 2015-02-04 20:19:16 +01:00
Lioncash e07679114b Use emplace_* functions where in-place construction is preferable 2015-02-04 11:39:08 -05:00
skidau 3709a1ce3a Fixed the crash which occurred when opening Wiimote configuration before a game was started. 2015-02-04 18:48:19 +11:00
skidau fc8ea9c3b3 Ignore hotkeys if the game has not started. 2015-02-04 18:06:20 +11:00
skidau b9fb6ad3e8 Initialised all controller interfaces together on CFrame construction to fix the crash that would occur if the controller config were opened before a game was started. 2015-02-04 18:05:22 +11:00
skidau 5e645732f2 Merge pull request #1949 from skidau/hotkey-input
Added the ability to map gamepad buttons to hotkeys.
2015-02-04 14:35:03 +11:00
skidau d50b330d57 Merge pull request #1976 from lioncash/size
InputConfigDiag: Fit buttons to their text
2015-01-31 12:34:35 +11:00
skidau a42fb80f6a Added a hash key finder.
Fixed the memcard and AGP path parsing in Windows (the code is expecting '/' to be used as the DIR_SEP).
2015-01-30 13:00:23 +11:00
Lioncash 73b77f55ba DSPDebugWindow: Fix issue where the DSPLLE window would hang Dolphin on OSX 2015-01-28 14:01:11 -05:00
Lioncash cf156d4d37 InputConfigDiag: Fit buttons to their text
Fixes slight sizing issues on high DPI displays.
2015-01-28 13:07:17 -05:00
Markus Wick 43605f8716 Merge pull request #1948 from magumagu/remove-efb-cache
Remove EFB to RAM cache, and simplify code.
2015-01-27 09:42:15 +01:00
skidau c20ef8bb8c Merge pull request #1919 from skidau/AGP
Added support for AGP. Original patch by GreyRogue.
2015-01-27 13:25:14 +11:00
skidau 61c04de7ee Added the ability to map gamepad buttons to hotkeys. 2015-01-27 12:24:47 +11:00
Jules Blok fc46d460f9 VideoConfigDiag: Allow anaglyph shader to be turned off.
Also hard-code the default shader.
2015-01-25 22:27:17 +01:00
Jules Blok 262c3b19ec PostProcessing: Add support for user-supplied anaglyph shaders.
There are lots of different anaglyph glasses out there and there may be even more creative uses for stereoscopic post-processing shaders.
2015-01-25 22:07:03 +01:00
Benjamin Przybocki 4f324ad742 Clean Up 2015-01-24 17:10:21 -06:00
skidau 8a561b57c3 Added EEPROM saving to file. 2015-01-24 12:15:48 +11:00
skidau a7299a7fff Added support for AGP. Original patch by GreyRogue. 2015-01-24 12:13:23 +11:00
magumagu 6659c15bed Remove EFB to RAM cache, and simplify code. 2015-01-23 10:48:15 -08:00
Ryan Houdek 621322bbae Merge pull request #1260 from pauldacheez/video-dialog-string-touchups
Improve some setting descriptions in the graphics options.
2015-01-21 14:59:45 -06:00
Ryan Houdek e4b04c64f0 Merge pull request #1870 from Stevoisiak/countryFilters
Country filter fixes/consistency
2015-01-21 13:48:35 -06:00
Ryan Houdek 80e6367e46 Merge pull request #1869 from Stevoisiak/GeneralConsistency
Minor consistency changes
2015-01-21 13:46:53 -06:00
Ryan Houdek f9fc9d47c0 Merge pull request #1895 from JosJuice/isvolumewiidisc
Don't read from disk when checking volume type
2015-01-21 13:45:28 -06:00
Ryan Houdek 4c9fd63562 Merge pull request #1932 from Buddybenj/freelook
Fix Default Freelook Hotkey to Match Description (For Real This Time)
2015-01-21 13:41:29 -06:00
Ryan Houdek b8b537d96e Merge pull request #1934 from Buddybenj/change-order
Change Order of Some Hotkeys
2015-01-21 13:38:10 -06:00
Ryan Houdek a5e9c5e718 Merge pull request #1910 from Sonicadvance1/LLVMDisassembly_improvements
Improve the LLVM disassembler in the debug window.
2015-01-21 13:29:47 -06:00
Paul Olszewski 14d856bbc4 Improve and/or arbitrarily change the descriptions of various settings in the graphics options. 2015-01-21 12:17:19 -06:00
skidau 5cd8a80553 Merge pull request #1893 from skidau/GCKeyboard
Added GameCube Keyboard support.
2015-01-21 12:43:49 +11:00
Benjamin Przybocki a25b07ec56 Change Order of Some Hotkeys 2015-01-20 18:16:36 -06:00
Benjamin Przybocki 9291d61d98 Fix Default Freelook Hotkey to Match Description (For Real This Time) 2015-01-20 16:46:38 -06:00
Markus Wick 0d0f7ec662 Merge pull request #1894 from Armada651/exclusive-fix
D3D: Fix Dolphin immediately exiting exclusive fullscreen.
2015-01-19 23:29:43 +01:00
Jules Blok 332d5888eb VideoConfig: Add exclusive mode flag.
Allows the UI to easily check the current exclusive mode state.
This simplifies a few checks and prevents the user from ever getting stuck in fullscreen.
2015-01-19 22:55:21 +01:00
Ryan Houdek 95ac48d605 Improve the LLVM disassembler in the debug window.
There are a couple things in this PR.
Fixes a bug where if we hit an invalid instruction we would infinite loop.
Fixes an issue where on AArch64 it would show invalid instructions for all NEON instructions.
This was due to asimd and crc being optional extensions and LLVM not enabling them by default.
So we have to specify a CPU which has the feature. LLVM 3.6 will let us select by features instead of CPUs, but we don't have a release of that quite
yet.

If we are on an architecture that has a known instruction size, we will continue onward after hitting the invalid instruction. If we don't have a
known instruction size like on x86, we will instead just dump the rest of the block.
2015-01-18 15:31:40 -06:00
John Sebastian Peterson 3f8e5cc929 Fix the input zone drawing in input settings 2015-01-18 17:25:50 +01:00
Jules Blok 8d69658a9d Add exclusive mode OSD messages. 2015-01-17 16:11:17 +01:00
Jules Blok b87fddb027 D3D: Allow borderless fullscreen to be turned on/off during gameplay. 2015-01-17 16:11:12 +01:00
JosJuice ace060748b Don't read from disk when checking volume type
Should be faster than relying on the OS to cache the magic words.
Also gets rid of the odd recursive call in VolumeDirectory.
2015-01-17 13:21:02 +01:00
skidau 6d8ab0c256 Draw buttons in rows of eight in the Controller config. 2015-01-17 11:16:15 +11:00
skidau 5e8ab05cc0 Added GameCube Keyboard support. 2015-01-17 09:36:05 +11:00
Stevoisiak d83e7dde86 De-capitalized countries 2015-01-14 23:44:03 -05:00
skidau 9d9ffa5b83 Merge pull request #1880 from Shadoxfix/master
Allow minimum volume to be set to 0% in the interface.
2015-01-15 14:08:38 +11:00
skidau 98f0f1a70e Merge pull request #1832 from shonumi/disable-configs
Properly disable or enable Configure buttons for GC controllers
2015-01-15 14:07:54 +11:00
Daniel Stuart Baxter 4de47a4187 Properly disable or enable Configure buttons for GC controllers
Only disable GBA and None
2015-01-14 20:16:13 -06:00
Stevoisiak f31b688cf5 More minor consistency changes 2015-01-12 22:28:12 -05:00
Markus Wick 980ce440ef Merge pull request #1813 from Armada651/convergence
Add UI for per-game stereoscopy settings.
2015-01-13 00:25:38 +01:00
Stevoisiak cb86db7b68 Minor consistency changes
Mostly small changes, like capitalization and spelling
2015-01-12 15:18:18 -05:00
Shadoxfix 1a2fb8fdec Allow minimum volume to be set to 0% in the interface. 2015-01-12 20:38:00 +01:00
Stevoisiak e871add5f5 Country filter fixes/consistency 2015-01-11 00:39:53 -05:00
Pierre Bourdon 394257f33b Merge pull request #1798 from FioraAeterna/overclock
Support overclocking and underclocking the Gamecube CPU
2015-01-11 06:12:27 +01:00
Stevoisiak 237ceacb2e Added more settings tooltips
Also made minor revisions to existing tooltips
2015-01-10 22:46:32 -05:00
skidau a36fe1dd1d Merge pull request #1850 from adamdmoss/vidmodep
Video: Distinguish between interlace and non-interlace X11 XRANDR modes
2015-01-11 13:43:02 +11:00
Fiora c2c950108d Support overclocking and underclocking the Gamecube CPU
Won't work with all games, but provides a nice way to spend extra CPU to make
a variable framerate game faster (e.g. Spyro or The Last Story), or to make
a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
2015-01-10 10:46:38 -08:00
skidau ac33423db5 Merge pull request #1835 from adamdmoss/master
Pulseaudio: Support 5-channel surround, optional in UI
2015-01-09 11:59:02 +11:00
Adam Moss 95c912310d PulseAudio: Support 5.1 surround, optional in UI 2015-01-08 11:10:34 +00:00
skidau 25c6f6e6a1 Merge pull request #1782 from FL-dolphinemu/master
Issue 7968: Added keybinds for increasing, decreasing, and muting audio.
2015-01-08 14:09:18 +11:00
Adam Moss 917f6683f4 Video: Remove more debug spew in XRANDR mode code 2015-01-07 20:23:09 +00:00
Adam Moss 5fab29df81 Video: Remove debug spew in XRANDR mode code 2015-01-07 20:22:29 +00:00
Adam Moss ee1941769b Video: Distinguish between interlace and non-interlace X11 XRANDR modes 2015-01-07 20:20:14 +00:00
skidau c0ff677674 Merge pull request #1763 from skidau/GC-Adapter-error-recovery
Added an error recovery mechanism for the GC Adapter.
2015-01-07 12:40:14 +11:00
Markus Wick 25fac0282c Merge pull request #1764 from Armada651/safe-exclusive
D3D: Only try to apply exclusive mode when the renderer is in focus.
2015-01-06 11:00:47 +01:00
Markus Wick d8d4c94e07 Merge pull request #1819 from Tilka/cmake
CMake: simplify some expressions
2015-01-06 09:27:59 +01:00
skidau 519970c003 Added a callback option instead of using a thread to read the GC adapter. 2015-01-05 12:43:26 +11:00
Pierre Bourdon 1b4b836731 Merge pull request #1743 from Stevoisiak/variableNamingConsistency
Globals.h: Variable naming consistency
2015-01-04 22:45:30 +01:00
Jules Blok b7e056c74d Host: Add Host_RendererIsFullscreen(). 2015-01-04 17:09:56 +01:00
Pierre Bourdon 142aa4a7fe Merge pull request #1825 from Stevoisiak/RenameBuildDate
Change Build Date to Apploader Date
2015-01-03 23:10:12 +01:00
Stevoisiak 0b8ab84554 Change Build Date to Apploader Date
Date given by Dolphin did not match up with build dates found from
tcrf.net
2015-01-03 17:05:35 -05:00
JosJuice 2560d89576 Fix "Lionux" typo 2015-01-03 15:42:28 +01:00
Tillmann Karras 6bcdb10eee CMake: simplify some expressions 2015-01-03 13:17:57 +01:00
Jules Blok 6855c098f7 ISOProperties: Add stereoscopy per-game settings. 2015-01-02 19:57:32 +01:00
Stevoisiak 2e1d8d7ac0 Added identifier for country code 'B'
Only used by the American version of Ufouria: The Saga
2014-12-30 19:57:14 -05:00
Jules Blok 813b3808a7 VideoConfigDiag: Remove double space. 2014-12-29 11:20:14 +01:00
FL.dolphinemu 5de43536ba Update pull request 1782. Reordered header and corrected text case.
Feedback from Antidote and lioncash.
2014-12-29 11:00:03 +01:00
Markus Wick c5a0b6bf50 Merge pull request #1432 from randomstuff/linux-perf
Add Linux perf JIT support (/tmp/perf-$pid.map)
2014-12-28 23:12:52 +01:00
Ryan Houdek 15f074dd21 Merge pull request #1766 from Armada651/enable-stereo
Enable stereoscopy settings.
2014-12-28 15:14:53 -06:00
FL.dolphinemu 78f8bf7423 Issue 7968: Added keybinds for increasing, decreasing, and muting audio. 2014-12-28 22:03:21 +01:00
riking b996649073 Reword "Boot from DVD Drive" -> "Backup" menu option 2014-12-28 12:55:03 -08:00
Lioncash 9465a877f8 Merge pull request #1718 from lioncash/wxdoesitagain
ControllerConfigDiag: Potentially fix scaling problems on high DPI
2014-12-27 10:10:45 -05:00
Jules Blok 111b04388c VideoConfigDiag: Don't enable the post-processing config button when there are no options.
The handling of the Anaglyph override was incorrect.
2014-12-25 00:14:15 +01:00
Jules Blok 1105dd7dcd VideoConfigDiag: Enable stereoscopy options. 2014-12-24 23:29:42 +01:00
Jules Blok 70b898e2c6 VideoConfig: Rename Separation to Depth and update descriptions.
More accurate since it's not a real IPD and Nvidia also calls it depth.
2014-12-24 23:28:23 +01:00
Ryan Houdek 47b67fe527 Merge pull request #1744 from Buddybenj/google-code
Update Outdated Google Code References
2014-12-21 20:55:56 -06:00
Jules Blok bcfd431e9a Frame: Fix a crash-on-exit on Mac OS X.
A null pointer exception is triggered when Dolphin is quit from the dock.
2014-12-22 02:06:23 +01:00
Benjamin Przybocki fba3c48ec4 Update Outdated Google Code References 2014-12-20 21:17:51 -06:00
Stevoisiak 6ad5e54970 DolphinWX/Globals: Variable naming consistency 2014-12-20 21:43:11 -05:00
Pierre Bourdon f2a07e43d1 Merge pull request #1638 from Stevoisiak/DSP-to-Audio
Rename DSP settings to Audio settings
2014-12-21 01:57:39 +01:00
Stevoisiak 91aeb7510f Changed config DSP references to config audio 2014-12-20 19:46:59 -05:00
Lioncash 6adfa92a7e ControllerConfigDiag: Potentially fix scaling problems on high DPI
Fixes issue 7940 hopefully.
2014-12-19 14:50:36 -05:00
Ryan Houdek 02f22152be Merge pull request #1706 from Armada651/line-width
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
2014-12-18 19:43:12 -06:00
Stevoisiak 200097f25d Renamed dsp.png to audio.png
Note: This will break custom themes.
2014-12-18 01:01:57 -05:00
Jules Blok 7e8f96f0d3 OGL: Don't generate a geometry shader if the backend doesn't support it.
This commit repurposes the bSupportsStereoscopy flag as the bSupportsGeometryShaders flag.
2014-12-18 00:36:49 +01:00
skidau 5313dd1b8c Merge pull request #1702 from CarlKenner/DebugSymbols
Fix many bugs with the Symbols menu (when run with -d argument).
2014-12-17 22:04:56 +11:00
CarlKenner 6e7eb52211 Rename menu items, stop using PanicAlertT, remove -d when running from visual studio.
I accidentally committed my addition of the -d option that I used for testing, now it's fixed.
2014-12-17 01:12:33 +10:30
CarlKenner dfd915eb53 Merge bad map file loading into the original function. 2014-12-17 01:11:58 +10:30
CarlKenner f95f43fdde Apparently c_str doesn't return a C str. 2014-12-17 01:11:52 +10:30
CarlKenner e246aaf419 Add "Load bad map file" option for map files on disc that don't quite match.
Currently it is very simple and naive, but filters out most of the bad matches.
2014-12-17 01:11:41 +10:30
CarlKenner f54d9e33c2 Fix many bugs with the Symbols menu (when run with -d argument).
The Symbols menu is now fully useable.
2014-12-17 01:11:36 +10:30
Lioncash c7179af8f7 Merge pull request #1675 from Stevoisiak/Rename-Build-Date
ISOProperties: Rename Date to Build Date
2014-12-14 14:26:24 -05:00
Lioncash ff41c2a1a1 Merge pull request #1687 from lioncash/sprintf
MemoryWindow: Remove wxSprintf call, use wxString::Format instead.
2014-12-14 14:26:03 -05:00
Jules Blok b06280e866 D3D: Add anaglyph stereoscopy support. 2014-12-14 13:28:47 +01:00
Jules Blok a689db0e48 D3D: Add 3D vision support. 2014-12-14 13:28:42 +01:00
skidau f9badc2b7c Gave the GPU determinism game property its own ID so that changing it to "Not Set" does not disable the emulation issues textbox. 2014-12-14 14:38:35 +11:00
skidau d02eb3ca59 Merge pull request #1640 from rohit-n/switch-default
Silence some -Wswitch-default warnings.
2014-12-13 19:47:06 +11:00
Lioncash 20fc2d5674 MemoryWindow: Remove wxSprintf call, use wxString::Format instead. 2014-12-12 10:29:07 -05:00
Rohit Nirmal b030d29067 Silence some -Wswitch-default warnings. 2014-12-11 22:23:05 -06:00
skidau 30b34f3b2e Moved the GC Adapter processing under "Standard Controller" as it appears the adapter does not work with controllers other than the standard controller (pads, bongos, some dance mats). 2014-12-11 14:06:35 +11:00
skidau 8d4a47d40c Added GameCube Adapter support.
The libusb driver must be installed on the adapter (e.g. zadig can be used to install the driver in Windows).  GameCube pad controllers are supported and will override the current input device assigned to the port.  GameCube controller buttons are auto-configured and cannot be re-assigned.  Rumble is supported.  Hotplug is supported while playing a game.  If a controller is unplugged from the adapter, Dolphin will fallback to using the host input device on that port.  If a port on the adapter is unused, Dolphin will use the host input device for that port, allowing a mixture of host input devices and controllers connected to the adapter.

The adapter support can be disabled in the Controllers config if the OS driver is preferred (allowing the pad buttons to be reconfigured).

One adapter per system is supported.
2014-12-10 20:45:45 +11:00
Steven Vascellaro 843bbc8e2d ISOProperties: Rename Date to Build Date 2014-12-08 16:22:12 -05:00
Ryan Houdek a48abd7bd2 Merge pull request #1662 from lioncash/tas
TASInputDlg: General cleanup.
2014-12-07 00:58:58 -06:00
Lioncash e5e8f49425 TASInputDlg: Eliminate the usage of some spacers.
Bordering parameters can be specified on addition.
2014-12-06 20:13:30 -05:00
Lioncash 694247d3fe TASInputDlg: Fix a typo in layout alignment flags 2014-12-06 17:09:05 -05:00
Lioncash d09130e3d2 TASInputDlg: Replace some for loops with range-based for loops. 2014-12-06 16:54:42 -05:00
Lioncash 12eb2caa65 TASInputDlg: Remove unnecessary wxWidgets default values. 2014-12-06 16:40:53 -05:00
Benjamin Przybocki 9d0606d2c1 Remove RunningGamecube
It's not being used and gives a warning on Unix/Unix-like machines.
2014-12-06 12:50:24 -06:00
skidau f7a16eca84 Merge pull request #1437 from skidau/Remove-DSP-thread-option
Removed the DSP LLE on separate thread option.
2014-12-06 10:54:53 +11:00
Lioncash 4c09f3ab05 Merge pull request #1637 from lioncash/dim
FrameTools: Fix dimming of controller settings menu item
2014-12-03 21:20:58 -05:00
skidau b9b3277fb5 Merge pull request #1618 from JosJuice/dvd-low-open-partition
Fix Wii disc partitions
2014-12-03 21:24:56 +11:00
Lioncash 8f08601499 FrameTools: Fix dimming of controller settings menu item 2014-12-02 19:18:15 -05:00
Stevoisiak 4e87cb578e Change DSP settings to Audio settings 2014-12-02 13:50:00 -05:00
Lioncash 10bfbebc78 DolphinWX: Specify wxID_ANY where -1 is used in controls 2014-12-01 23:02:50 -05:00
Lioncash 27540ba3fb InputConfigDiag: Clean up dialog title translation handling 2014-12-01 15:47:38 -05:00
comex 05cb1ff136 Remove runtime OS X version check.
My recent update to that check broke compilation on 10.9:
https://code.google.com/p/dolphin-emu/issues/detail?id=7900

However, on further review, the check isn't actually necessary.  If the
OS X version is older than LSMinimumSystemVersion in Info.plist, the
system will generally refuse to run the binary in the first place.  You
can try to launch it via a terminal, but at that point it's the user's
problem if it crashes.
2014-12-01 14:21:24 -05:00
Lioncash 21d039059e ControllerConfigDiag: Fix Linux builds 2014-12-01 03:53:32 -05:00
Lioncash 5e2888bff6 DolphinWX: Add new icon for the controller menu. 2014-12-01 03:50:44 -05:00
Lioncash 896304fd07 ControllerConfigDiag: Disable controller type changes if netplay or a movie is active. 2014-12-01 03:36:09 -05:00
Lioncash 7b54d8ad10 ControllerConfigDiag: Remove now obsolete TODOs 2014-12-01 03:36:08 -05:00
Lioncash cad8ae3be1 WiimoteConfigDiag: Rename to ControllerConfigDiag. 2014-12-01 03:36:07 -05:00
Lioncash e801fcead9 WiimoteConfigDiag: Unify controller menu with the GameCube controllers. 2014-12-01 03:36:04 -05:00
Lioncash 00dcaba37d WiimoteConfigDiag: Size the config buttons correctly 2014-12-01 03:36:02 -05:00
Lioncash 22c547f6fb WiimoteConfigDiag: Remove trailing whitespace 2014-12-01 03:36:01 -05:00
Lioncash 1791897815 WiimoteConfigDiag: Fix assertion problems on non-OSX OSes. 2014-12-01 03:35:59 -05:00
Lioncash 94d033020e WiimoteConfigDiag: Split UI sizer creation into their own functions. 2014-12-01 03:35:58 -05:00
Lioncash d17a054e75 WiimoteConfigDiag: Move GameCube controller settings over
Beginning of unifying the controller settings. No functionality yet.
2014-12-01 03:35:57 -05:00
Lioncash 6df67bf38f Merge pull request #1597 from unknownbrackets/gcz-tweaks
Tweaks to gcz compression / decompression
2014-12-01 03:18:24 -05:00
Ryan Houdek 4a687f2641 Merge pull request #1616 from Sonicadvance1/asimd_is_neon
[Android] Fix NEON detection with AArch64
2014-11-30 15:41:28 -06:00
magumagu a09283cf9f ISOProperties: show all paritions on property page. 2014-11-30 16:38:15 +01:00
Ryan Houdek 50582b1d74 [Android] Fix NEON detection with AArch64
On AArch64 asimd is the new name for NEON.
This fixes a message on application start in Android about the device not supporting NEON.
If it's AArch64 then it supports NEON!
2014-11-30 01:33:11 -06:00
Ryan Houdek b689954a71 Update the android cmake toolchain to latest.
To properly support 64bit architectures and clang we need the latest version.
2014-11-30 01:05:37 -06:00
Lioncash c2e5715034 Merge pull request #1601 from RachelBryk/wiimote-hotkey2
Fix wiimote connect hotkeys.
2014-11-28 19:50:13 -05:00
Ryan Houdek ce059769f6 Merge pull request #1439 from Armada651/ogl-stereo-3d
OGL: Stereoscopic 3D Support
2014-11-28 11:45:38 -06:00
Rachel Bryk df9ace0985 Fix wiimote connect hotkeys. 2014-11-28 08:55:19 -05:00
Unknown W. Brackets f2f83a0c60 DolphinWX: Allow cancelling gcz compression. 2014-11-27 07:53:28 -08:00
Jules Blok 6d51455195 VideoConfig: Further optimize convergence and separation values and update their descriptions.
Previous convergence distance was much too large.
2014-11-27 16:19:26 +01:00
Jules Blok b3c6602d06 OGL: Only show the options when stereoscopy was enabled in the INI file.
We'll enable the stereoscopy options globally when it is ready for release.
2014-11-27 16:17:37 +01:00
skidau b806680eac Merge pull request #1522 from jcowgill/sfml-2.1
Update / Port to SFML 2.1
2014-11-26 12:33:03 +11:00
skidau 69bd1562e2 Merge pull request #1561 from comex/10.9
Update OS X Requirement to 10.9 + fixes
2014-11-26 12:31:28 +11:00
Lioncash aa92797f93 Merge pull request #1582 from Stevoisiak/newImprovedFormatting
More formatting and consistency fixes
2014-11-25 12:41:32 -05:00
Lioncash dcdd4e51f6 Merge pull request #1589 from lioncash/x11
VideoOGL: Move X11 wxWidgets utilities to DolphinWX
2014-11-25 12:41:00 -05:00
James Cowgill a93f86330e Port dolphin to SFML 2.1 2014-11-25 16:44:38 +00:00
Pringo 217ca9ba2b http -> https for Wiki Seach 2014-11-24 22:06:41 -08:00
comex 759ea3bce7 Update Main.cpp version checks. 2014-11-25 00:27:13 -05:00
Lioncash c0fd319295 VideoOGL: Move X11 wxWidgets utilities to DolphinWX 2014-11-24 21:15:52 -05:00
Gabriel Corona 5b9aeaa686 Use CLI argument for Linux perf JIT support 2014-11-24 23:30:29 +01:00
Stevoisiak 6da394a4d0 More formatting and consistency fixes 2014-11-24 17:16:59 -05:00
Jules Blok f64aadd362 VideoConfig: Limit the StereoMonoEFBDepth option to the game ini and introduce a separate section for it. 2014-11-24 12:25:35 +01:00
Jules Blok 0f4d59f612 VideoConfig: Rename StereoFocalLength to StereoConvergence. 2014-11-24 11:58:38 +01:00
Jules Blok a565317a6a VideoConfigDiag: Update convergence description.
The switch to the Nvidia formula reversed this setting.
2014-11-23 14:30:12 +01:00
Jules Blok 72c01e3083 VideoConfigDiag: Remove value labels. 2014-11-23 14:30:12 +01:00
Jules Blok 6e62dd3415 Add stereoscopy hotkeys. 2014-11-23 14:30:12 +01:00
Jules Blok 0f63186371 TextureCache: Add "Mono EFB Depth Copy" stereoscopy option. 2014-11-23 14:27:40 +01:00
Jules Blok f3ddf37d07 VideoCommon: Switch to Nvidia stereoscopy offset formula. 2014-11-23 14:27:40 +01:00
Jules Blok 02ad1a36ea VideoConfigDiag: Update descriptions.
Since we cannot accurately calculate the eye seperation or the focal length without headtracking these values are purely virtual.
2014-11-23 14:27:40 +01:00
Jules Blok 6b2261deca VideoConfigDiag: Update descriptions of stereoscopy settings. 2014-11-23 14:27:39 +01:00
Jules Blok f74d1b16ed OGL: Add Top-and-Bottom stereoscopy mode. 2014-11-23 14:27:39 +01:00
Jules Blok 1261bd02ca VertexShaderManager: Add stereoscopy options to swap the left and right eye. 2014-11-23 14:27:39 +01:00
Jules Blok c3ad6e7820 PostProcessing: Add support for anaglyph stereoscopy mode. 2014-11-23 14:27:39 +01:00
Jules Blok 9b22e15180 VideoConfigDiag: Add stereoscopy options group. 2014-11-23 14:27:38 +01:00
Jules Blok 4fd943aedd VideoConfig: Limit the Stereo 3D option to the OpenGL backend. 2014-11-23 14:27:38 +01:00
Jules Blok 81e9004679 VideoConfigDiag: Add Stereo 3D option. 2014-11-23 14:23:41 +01:00
Lioncash 60e9301f40 Merge pull request #1586 from lioncash/ar
DolphinWX: Fix button handling for AR codes and ISO patch removal.
2014-11-22 17:42:21 -05:00
Lioncash f73b6abdf5 DolphinWX: Fix patch removal 2014-11-22 17:25:14 -05:00
Lioncash be2331b6f1 DolphinWX: Fix button handling for AR codes 2014-11-22 16:44:31 -05:00
Matthew Parlane 21e4e035cc Merge pull request #1281 from Stevoisiak/RenameEuRGB60
Renamed EuRGB to PAL60
2014-11-21 19:09:42 +13:00
comex aa452f4fe8 Merge pull request #1576 from comex/osx-qt-build-fixes
OS X Qt build fixes
2014-11-20 12:11:43 -05:00
comex ba4a763410 Move library aggregation into common CMakeLists.txt; add missing libs to DolphinQt.
Fixes DolphinQt build (on OS X, anyway) when libav is enabled.
2014-11-19 20:09:12 -05:00
comex dd2c8c49b3 Merge pull request #1515 from RachelBryk/gpudeterminism-isoprops
Add GPUDeterminismMode to isoproperties.
2014-11-19 20:03:52 -05:00
comex 688b1e537e rename CopyDataIntoBundle target name to avoid wx/qt conflict 2014-11-19 14:53:51 -05:00
Steven Vascellaro 695bbac36a Removed SDK flag
SDK is not an official Nintendo country code, and is not actually used
by any official software.
2014-11-18 19:44:17 -05:00
Stevoisiak f1a26ff654 Various country flag improvements
* Added country flags for games from Netherlands and Spain
* Added separate category for Region Free games (Uses European flag as placeholder)
* Added missing country filter options in "show regions" menu
* Rearranged country filters for readability
* Incremented CACHE_REVISION

Also fixed various country filters not showing up as options in the "Show regions" menu.
2014-11-18 19:44:16 -05:00
Stevoisiak e7a82c4ded Renamed EuRGB60 to PAL60 2014-11-18 16:51:21 -05:00
Lioncash f7d1943615 Merge pull request #1570 from lioncash/scale
WxUtils: Get rid of GetCurrentBitmapLogicalScale
2014-11-17 20:55:14 -05:00
Lioncash 3c23a9afc9 WxUtils: Get rid of GetCurrentBitmapLogicalScale
wx now provides the means to query this.
2014-11-17 20:16:33 -05:00
Dolphin Bot dced84d440 Merge pull request #1564 from RachelBryk/freelook
Make freelook hotkeys configurable.
2014-11-17 20:44:48 +01:00
Lioncash f78600ec9e Merge pull request #1562 from lioncash/host
Host: Kill off GetRenderWindowSize
2014-11-17 13:51:40 -05:00
Lioncash b94dbca160 Host: Kill off GetRenderWindowSize 2014-11-17 13:44:49 -05:00
Rachel Bryk ea11c446c2 Make freelook hotkeys configurable. 2014-11-16 22:00:56 -05:00
skidau 5143adac0e Merge pull request #1306 from i418c/freelook_fixes
Freelook fixes
2014-11-17 13:03:23 +11:00
i418c 92d4e38267 Changed the hotkeys to 1 and 2. Message in GUI changed to reflect this. 2014-11-16 10:39:54 -08:00
Lioncash c0291d5b88 Merge pull request #1558 from comex/command-thread-mismatch
Fix wxCommandEvent/wxThreadEvent subclass mismatch
2014-11-16 00:03:35 -05:00
comex 37b14bdec9 Fix wxCommandEvent/wxThreadEvent subclass mismatch
Regression by 3fed975bac caused netplay to
crash on OS X.  While I'm at it, fix the long-standing "unsafe i guess"
AddPendingEvent, since we depend on wx 3 now...
2014-11-15 23:52:19 -05:00
Lioncash 5d2ca2dfcc Merge pull request #1554 from lioncash/unique
ISOFile: Get rid of a delete call
2014-11-15 20:27:59 -05:00
Lioncash 43b8749c60 Merge pull request #1555 from lioncash/ref
WatchView: Pass string by reference in SetWatchName
2014-11-15 18:02:10 -05:00
Lioncash 04ee0245e2 WatchView: Pass string by reference in SetWatchName 2014-11-15 14:06:12 -05:00
Lioncash 798a96bd2a ISOFile: Get rid of a delete call 2014-11-15 13:25:21 -05:00
skidau cf8035e240 Merge pull request #1521 from RachelBryk/double
Fix some double->float conversions.
2014-11-15 23:31:47 +11:00
Lioncash 8f92059705 LogWindow: Fix the timer event bindings 2014-11-14 00:46:42 -05:00
Lioncash e789920340 Merge pull request #1539 from Stevoisiak/newImprovedFormatting
Various formatting and consistency fixes
2014-11-13 23:05:46 -05:00
Stevoisiak b25e1a2eb4 Various formatting and consistency fixes 2014-11-13 22:42:18 -05:00
Lioncash 3b2d605fb5 Merge pull request #1538 from Stevoisiak/netplayCleanup
Removed "Dual Core [OFF]" from netplay warnings
2014-11-13 21:53:30 -05:00
Stevoisiak 6bb9a909a2 Removed "Dual Core [OFF]" from netplay warnings
Requested by JMC47
2014-11-13 21:15:07 -05:00
skidau 1e5a232464 Merge pull request #1537 from lioncash/wx
MemoryView: Fix a dealloc of a stack reference
2014-11-14 13:00:21 +11:00
skidau 8af52f6c72 Merge pull request #1532 from RachelBryk/dot
Fix the red dot not showing up in input config when pointing right.
2014-11-14 12:59:28 +11:00
Lioncash ffc00b42e9 MemoryView: Fix a dealloc of a stack reference
stack allocation only works with the root menu. Any other children must be
heap allocated.

These however, will be freed by wxWidgets.
2014-11-13 20:10:40 -05:00
Lioncash 5fb94230cd Merge pull request #1531 from lioncash/notebook
FrameAui: Allow notebook tabs to be rearranged in the parent notebook.
2014-11-13 01:37:22 -05:00
skidau 4ca39d173b Merge pull request #1530 from lioncash/ui-leaks
DolphinWX: Eliminate some memory leaks
2014-11-13 13:39:44 +11:00
Lioncash cae3f0bde0 FrameAui: Allow notebook tabs to be rearranged in the parent notebook. 2014-11-11 21:07:39 -05:00
Rachel Bryk 463c4faf1c Add GPUDeterminismMode to isoproperties. 2014-11-11 20:19:19 -05:00
Rachel Bryk e9cb629723 Fix some double->float conversions. 2014-11-11 14:14:22 -05:00
Rachel Bryk a371635990 Fix the red dot not showing up in input config when pointing right. 2014-11-11 13:42:42 -05:00
Lioncash 892bbdade6 DolphinWX: Eliminate some memory leaks
Since the menus aren't actually assigned a parent, they would not be freed by wx. Plus, these should have initially been constructed on the stack in the first place.
Technically any time someone right-clicked the game list they would be leaking memory.
2014-11-11 09:50:16 -05:00
Lioncash ec82f02580 NetPlayDiag: Get rid of unnecessary text limit check
The text control is limited to 2000 characters on creation.
2014-11-11 00:12:23 -05:00
Lioncash 3fed975bac NetPlayDiag: Get rid of event table 2014-11-10 23:38:20 -05:00
Lioncash 5891266e67 NetPlayDiag: Make the window title translateable 2014-11-10 23:26:56 -05:00
skidau 71d8165a86 Merge pull request #1518 from lioncash/evt
DolphinWX: Kill off trivial event tables
2014-11-11 11:55:49 +11:00
Matthew Parlane b1d8ca4730 Install nogui executable to bindir 2014-11-10 07:53:11 +00:00
Lioncash ac387031a4 DolphinWX: Kill off trivial event tables
Also fixes some of the wonky stuff in Main where we would fire an event to do post-init stuff which isn't necessary anymore.
2014-11-09 00:08:33 -05:00
Lioncash 210567a919 DolphinWX: Remove unnecessary forward declarations 2014-11-07 22:16:13 -05:00
Rachel Bryk 83a6d28603 Fix analog l/r with tas input. 2014-11-07 20:44:38 -05:00
skidau a2fa679b2e Merge pull request #1507 from lioncash/event
DolphinWX: Eliminate most usages of event tables in the debugger
2014-11-08 12:26:52 +11:00
Lioncash 1a214f7deb Merge pull request #1511 from lioncash/https
Main: Explicitly use the HTTPS site URL.
2014-11-06 22:15:04 -05:00
Jasper St. Pierre 44b879dac2 Destroy OpenMP 2014-11-06 18:38:24 -08:00
Lioncash 7a1dca993f Main: Explicitly use the HTTPS site URL. 2014-11-06 21:37:55 -05:00
Lioncash a1b44a9027 Merge pull request #1509 from lioncash/headers
Remove unnecessary cstdarg header includes
2014-11-06 20:58:13 -05:00
Lioncash 8959adefb2 Merge pull request #1506 from waddlesplash/dolphin-qt
Dolphin[Qt|WX]: Miscellaneous cleanup.
2014-11-06 20:55:44 -05:00
Lioncash 4c62bd2edb Remove unnecessary cstdarg header includes 2014-11-06 20:50:11 -05:00
Lioncash f6b4b4dbba Merge pull request #1497 from lioncash/host
Host: Kill off Host_SysMessage
2014-11-06 20:41:53 -05:00
skidau 28228ee3ca Merge pull request #1496 from lioncash/wxify
DolphinWX: wx-ify the unofficial version warning
2014-11-07 12:33:50 +11:00
Augustin Cavalier a96acea03c Dolphin[Qt|WX]: Miscellaneous cleanup.
DolphinQt:
 * Make the connect() calls explicit, not automatic
 * Follow better naming convention for the QActions
 * Remove the Open action from the toolbar.
Dolphin[Qt|WX]:
 * Move the "Skip Bundle" option to the root CMakeLists so that both DolphinQt and DolphinWX can use it.
2014-11-06 15:47:27 -05:00
Lioncash ee22d091a0 DolphinWX: Eliminate most usages of event tables in the debugger.
Moves things over to Bind.
2014-11-05 23:03:06 -05:00
Lioncash 0e2f9114fc TASInputDlg: Narrow a variable scope in UpdateFromText 2014-11-05 13:52:03 -05:00
Lioncash 884ec2ed13 Host: Kill off Host_SysMessage
Equivalent facilities already exist.
2014-11-05 02:30:48 -05:00
skidau 2140ac15e4 Removed the DSP LLE on separate thread option.
The DSP thread will be enabled if the game is an AX ucode game and if the host has more than two cores (not including hyperthreading).
2014-11-05 17:42:42 +11:00
Lioncash 611f349429 DolphinWX: wx-ify the unofficial version warning 2014-11-04 23:13:25 -05:00
Lioncash 50f442ac31 Merge pull request #1485 from Stevoisiak/capitalizeMenuOptions
Menu capitalization consistency
2014-11-04 09:19:15 -05:00
skidau dc63f8f461 Merge pull request #1471 from RachelBryk/reset-record
Allow hard resets to be recorded in movies.
2014-11-04 12:30:48 +11:00
Stevoisiak 1be1d60c09 Menu capitalization consistency 2014-11-03 14:03:39 -05:00
Rachel Bryk f9495a484c Allow hard resets to be recorded in movies. 2014-11-03 00:30:29 -05:00
Rachel Bryk 114b0f5d94 Fix some warnings. 2014-11-02 22:39:20 -05:00
Rachel Bryk 2eac08aa30 Add nunchuk support to tas input. 2014-11-02 20:52:13 -05:00
Lioncash a41397d5d7 Merge pull request #1475 from lioncash/bind
TASInputDlg: Use Bind over Connect for event handling
2014-11-02 20:38:15 -05:00
Jasper St. Pierre dd0aadac97 MemoryWindow: Use p_pFakeVMEM, not the virtual mirror
They point to the same contents, so there's no reason to use the
mirror. This lets us make all the mirrors static.
2014-11-02 16:34:17 -08:00
comex 890b788633 Merge pull request #1467 from waddlesplash/dolphin-qt
DolphinQt: Games now boot!
2014-11-02 18:08:55 -05:00
Lioncash 444e4fe3cf TASInputDlg: Use Bind over Connect for event handling 2014-11-02 14:16:07 -05:00
Ryan Houdek 1c41acaddd Merge pull request #1264 from Stevoisiak/GCM-to-ISO
Gcm to iso
2014-11-02 11:29:41 -06:00
Ryan Houdek b8cba759f4 Merge pull request #1398 from Stevoisiak/setDefaultISOFiletypes
ConfigMain: Added missing filetypes to default ISO options
2014-11-02 11:24:43 -06:00
Augustin Cavalier 29593d403b Move GLInterface to the OGL VideoBackend's directory. 2014-11-02 12:16:33 -05:00
Ryan Houdek 66f0ac2417 Merge pull request #1401 from Stevoisiak/updateResolutionTooltip
VideoConfigDiag: Updated video resolution description
2014-11-02 11:13:29 -06:00
Ryan Houdek 6e43562496 Merge pull request #1468 from Tilka/cleanup
Small cleanup
2014-11-02 11:02:35 -06:00
Ryan Houdek 2c602137b1 Merge pull request #1472 from lioncash/i18n
DolphinWX: Make the TAS dialog window titles translatable.
2014-11-02 09:58:10 -06:00
Ryan Houdek 409b240c2e Merge pull request #1469 from Tilka/nogui_abort
Reorder MainNoGUI shutdown
2014-11-02 09:31:51 -06:00
Lioncash 3d83433e90 DolphinWX: Make the TAS dialog window titles translatable. 2014-11-02 02:11:40 -05:00
Lioncash ca2391dd1e CheatSearchTab: Use a more specific event type for ApplyFocus 2014-11-02 00:30:02 -04:00
Tillmann Karras ff41dd479b Fix warnings about non-static variables 2014-11-02 04:51:44 +01:00
Tillmann Karras a248db0b65 Reorder MainNoGUI shutdown
Before this change I always got this when closing dolphin-emu-nogui:

X Error of failed request:  BadWindow (invalid Window parameter)
  Major opcode of failed request:  10 (X_UnmapWindow)
  Resource id in failed request:  0x3400003
  Serial number of failed request:  215
  Current serial number in output stream:  219
terminate called without an active exception
Aborted
2014-11-02 03:31:47 +01:00
skidau 86c100c442 Merge pull request #1442 from lioncash/wx
CheatSearchTab: Improve localization possibilities for a string
2014-11-01 12:26:08 +11:00
skidau ef1520eab0 Merge pull request #1447 from skidau/Watches-bpRange-warning
Fixed a warning in the add memcheck from Watch window
2014-10-31 13:04:51 +11:00
skidau e0c347527b Merge pull request #1446 from RachelBryk/accel2
Fix wiimote accel.
2014-10-31 13:04:37 +11:00
Rachel Bryk b08d993b55 Fix wiimote accel. 2014-10-30 21:28:02 -04:00
skidau dbddc5f8e2 Fixed a warning in the add memcheck from Watch window 2014-10-31 11:26:17 +11:00
Ryan Houdek 1ac9008243 Merge pull request #1436 from phire/DumbGetPointers
Remove some dumb GetPointers.
2014-10-30 12:59:09 -06:00
Stevoisiak 7a8a00f192 ConfigMain: Added missing filetypes to default ISO options 2014-10-30 13:51:48 -04:00
Lioncash 0216a4c5fe CheatSearchTab: Improve localization possibilities for a string
Numbers might not always be right-aligned for every language.
2014-10-29 23:19:24 -04:00
comex eb22adf24a Merge pull request #1433 from rohit-n/fix-warnings
DolphinWX: Fix a few warnings.
2014-10-29 17:23:56 -04:00
Scott Mansell 3e47480470 Remove dumb getPointers that actually want the whole memory block.
The whole memory block is accessable globally anyway. Much
cleaner!
2014-10-29 23:51:27 +13:00
skidau f426276b2e Merge pull request #1413 from Stevoisiak/moreFlags
Added country flags for Russia and Australia
2014-10-29 14:15:45 +11:00
Stevoisiak 00620ea729 Added flags for Russia and Australia 2014-10-28 23:04:24 -04:00
Rohit Nirmal 55f91ecba4 DolphinWX: Fix -Wsign-compare warnings. 2014-10-28 21:07:48 -05:00
Rohit Nirmal b70a75776e DolphinWX: Remove unused variable. 2014-10-28 21:02:47 -05:00
skidau 1630b0c684 Merge pull request #1291 from skidau/debugger-step-out
Dolphin debugger enhancements
2014-10-28 12:53:22 +11:00
skidau 3f7a6e3eee Merge pull request #1405 from lioncash/mono
CheatSearchTab: Make cheat list display in monospace font
2014-10-28 12:47:21 +11:00
skidau dd3cd30ee8 Merge pull request #1393 from RachelBryk/accel
Fix acceleration emulation for wiimote and nunchuk.
2014-10-28 12:46:37 +11:00
comex 5f4c22df1a Merge pull request #1423 from Buddybenj/cannot
Fix consistency of cannot throughout the project
2014-10-27 21:28:17 -04:00
Buddybenj 1b9add5cab Fix consistency of cannot throughout the project 2014-10-27 20:26:18 -05:00
skidau bf97e7f9c1 Merge pull request #1390 from RachelBryk/turbo
Alternate inputs once per frame rather than once per input for turbo.
2014-10-27 12:56:21 +11:00
skidau 7cc33a2fcc Merge pull request #1384 from RachelBryk/hide-mouse
Fix description of hide mouse cursor option.
2014-10-27 12:55:17 +11:00
skidau 4570dd7eeb Fixed a crash that would occur if a new watch were added by entering a watch name.
Code style updates.
2014-10-26 23:23:45 +11:00
skidau 7eebbcdca7 Fixed a crash that would occur when old symbol information was reused 2014-10-26 21:19:22 +11:00
skidau 73dca1ca33 Added a new option to add memchecks from the Watch window.
Fixed watch labels from being truncated at the first whitespace.
2014-10-26 16:14:17 +11:00
skidau 8d2931cf18 Breakpoints and watches are now loaded and saved on start/stop.
Saved Breakpoints and watches per game in the game ini.
2014-10-26 14:56:03 +11:00
skidau b73130af77 Added Load/Save function for the Watch window.
Made the floating windows toolbars dockable.
Scaled down the breakpoint toolbar icons to 16x16.
2014-10-26 14:56:03 +11:00
skidau b34e220086 Added a "Delete watch" context menu to the Watch window.
Added a "View memory" command to the context menu.
2014-10-26 14:56:03 +11:00
skidau 290e1bed37 Disable block linking while debugger stepping or if there are breakpoints 2014-10-26 14:56:02 +11:00
skidau d0a3bb7650 Added "Add to watch" context menu items to the Memory and Register windows.
Added "View memory" context menu item to the Register window.
2014-10-26 14:56:02 +11:00
skidau 613cae613a Added a RAM Watch window to the debugger
Conflicts:
	Source/Core/Core/HW/Memmap.cpp
	Source/Core/Core/HW/Memmap.h
	Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:02 +11:00
skidau df37649b9f Changed the step over routine to a single stepping version that steps until a blr is encountered.
Cleared out all temporary breakpoints on each step to prevent phantom breakpoints from stopping the debugger.
2014-10-26 14:56:02 +11:00
skidau 219a5078e8 Added a "Step Out" (aka "Step return") function to the debugger.
Conflicts:
	Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:01 +11:00
skidau 38acd4d4bf Merge pull request #1382 from Sonicadvance1/LLVM-disasm
Implements LLVM based disassembler for the debugger.
2014-10-26 13:46:01 +11:00
skidau 1078d78a6c Merge pull request #1374 from lioncash/clearctx
AGL: Use NSOpenGLContext's clearCurrentContext in ClearCurrent
2014-10-26 13:44:50 +11:00
Lioncash adf6ce076c CheatSearchTab: Make cheat list display in monospace font 2014-10-25 21:44:56 -04:00
Rachel Bryk f07d3be502 Fix acceleration emulation for wiimote and nunchuk.
The 1-2 least significant bits were missing.
2014-10-25 19:49:42 -04:00
Lioncash da528008de CheatsWindow: Remove unnecessary header includes and forward decls 2014-10-25 16:56:16 -04:00
Stevoisiak d607903567 VideoConfigDiag: Updated video resolution description
Changed description to recommend selecting "auto"
2014-10-25 16:39:58 -04:00
Lioncash 51a96297e6 CheatSearchTab: Fix signed/unsigned comparison warning 2014-10-25 16:32:33 -04:00
comex a9f9e81330 Use double braces for std:array initialization to avoid clang warning.
std::array does not have an initializer list constructor, instead (for
some reason) being defined to contain one public array member, allowing
it to be directly initialized.  Thus the most explicit way to initialize
it is with two braces, one for the struct and one for the array.  C++
allows the second pair of braces to be omitted, but clang complains
about it.
2014-10-25 15:39:24 -04:00
Ryan Houdek c2364a54c1 Fixes packaging OS X binary with spaces in the directory name. 2014-10-25 10:51:54 -05:00
skidau 8598d6bc2b Merge pull request #1364 from RachelBryk/titles
Read game title from ini file, or titles.txt if it exists.
2014-10-25 13:33:26 +11:00
skidau 726306fa27 Merge pull request #1367 from lioncash/radiobox
CheatSearchTab: Use a wxRadioBox for data sizes
2014-10-25 13:32:24 +11:00
skidau f1e5765b99 Merge pull request #1372 from Sonicadvance1/fix-egl-blackness
Fixes black screen issue on EGL+X11 systems.
2014-10-25 13:31:37 +11:00
Ryan Houdek cb10bef9a4 Implements LLVM based disassembler for the debugger.
This will work for all of our platforms, x86, ARMv7, and AArch64.
Main issue with this is that LLVM's cmake files aren't correctly finding the LLVM install.
Not sure if this is Ubuntu's issue or not, it may just work on other operating systems.

We could potentially improve this, you can pass in a specific CPU in to the LLVM disassembler. This would probably affect latency times that are
reported by LLVM's disassembly? This needs to be further investigated later.
2014-10-24 18:10:21 -05:00
Rachel Bryk f199acc234 Alternate inputs once per frame rather than once per input for turbo.
Fixes turbo for games that do not run at 60 fps.
2014-10-24 17:56:46 -04:00
Rachel Bryk 0e92a47bc8 Fix description of hide mouse cursor option. 2014-10-24 12:36:14 -04:00
skidau ace57fb515 Merge pull request #1348 from Sonicadvance1/JitBlockView-cleanup
Cleans up the JIT block viewer in the WX UI.
2014-10-24 13:01:53 +11:00
Lioncash 101af72102 AGL: Use NSOpenGLContext's clearCurrentContext in ClearCurrent 2014-10-23 10:56:42 -04:00
Ryan Houdek ec56c3b8d3 Fixes black screen issue on EGL+X11 systems.
We weren't setting the backbuffer dimensions on this platform when the window is created.
This required a resize event to first be fired in order to see anything.

So instead do like GLX + X11 platforms do and query the dimensions and set the backbuffer to them.

Should fix issue 7666.
2014-10-23 08:06:42 -05:00
Lioncash 40b2737458 CheatSearchTab: Use a wxRadioBox for data sizes 2014-10-22 23:37:35 -04:00
comex 00c6ec97a6 Merge pull request #1347 from comex/header-hygiene
Add missing includes where headers depend on other headers having been included first.
2014-10-22 23:23:58 -04:00
Rachel Bryk b1e14a65a2 Read game title from ini file, or titles.txt if it exists. 2014-10-22 22:19:40 -04:00
skidau 5d4b4c793a Merge pull request #1340 from Sonicadvance1/EGL-fixes
Remove hard dependencies of GLX and libGL from Dolphin.
2014-10-22 13:15:46 +11:00
comex 6e774f1b64 Add missing includes where headers depend on other headers having been included first.
This is good hygiene, and also happens to be required to build Dolphin
using Clang modules.

(Under this setup, each header file becomes a module, and each #include
is automatically translated to a module import.  Recursive includes
still leak through (by default), but modules are compiled independently,
and can't depend on defines or types having previously been set up.  The
main reason to retrofit it onto Dolphin is compilation performance - no
more textual includes whatsoever, rather than putting a few blessed
common headers into a PCH.  Unfortunately, I found multiple Clang bugs
while trying to build Dolphin this way, so it's not ready yet, but I can
start with this prerequisite.)
2014-10-21 21:22:16 -04:00
Ryan Houdek ecf65d6f1f Cleans up the JIT block viewer in the WX UI.
This code was an absolute mess. It had allocated an arbitrarily large string buffer to hold instructions that were disassembled.

Strip out all of the nasty raw C string manipulation and replaces it with ostringstream usage.
Fixes an issue where if you didn't have a JIT recompiler running then Dolphin would instantly crash if you tried comparing PPC to x86 code.
Changed the disassembly of the host side code from being inline to the function to instead being in a class, this will be required when I add support
for ARMv7 and AArch64 to this window.
2014-10-21 12:27:59 -05:00
comex c048691a57 Merge pull request #1292 from FioraAeterna/enablebats
Make EnableBATs an option instead of disabling it entirely
2014-10-21 02:26:49 -04:00
skidau 833ff4a065 Merge pull request #1334 from lioncash/cheats
Break Cheat Manager components out into their own source files.
2014-10-21 13:43:06 +11:00
skidau 3022da5d9f Merge pull request #1318 from RachelBryk/disable-bios
Disable skip bios option if no bios files exists.
2014-10-21 13:23:23 +11:00
comex ea16b2d065 Merge pull request #1335 from lioncash/indent
Debugger: Fix class indentation
2014-10-20 19:17:24 -04:00
Stevoisiak 7f66344b64 Updated GCM references to ISO 2014-10-20 17:49:33 -04:00
Rachel Bryk a67b9a4f52 Disable skip bios option if no bios files exists. 2014-10-20 14:17:19 -04:00
skidau 81efd0e87f Merge pull request #1315 from RisingFog/movie-menu-input-display
Moved Input Display to Movie Menu
2014-10-20 14:34:02 +11:00
skidau de2bf4c508 Merge pull request #1317 from lioncash/filter
Remove unused filter in DolphinWX vcproj file.
2014-10-20 13:32:37 +11:00
Lioncash 656a2a16a3 TASInputDlg: Pass string by reference for CreateStickLayout
Also handles strings passed to it correctly.
2014-10-19 12:36:39 -04:00
Ryan Houdek 821a41e62f Remove hard dependency of GLX from Dolphin with X11.
This is particularly annoying on a EGL only system that doesn't have GLX.
2014-10-19 07:48:11 -05:00
Lioncash 635408b686 Debugger: Fix class indentation 2014-10-18 22:55:23 -04:00
Lioncash 650192390c CheatsWindow: unfriend CreateCodeDialog.
This is no longer needed.
2014-10-18 21:38:17 -04:00
Lioncash e7939a6b44 DolphinWX: Reimplement cheat listbox updating, but without a global
Just use event handling.
2014-10-18 21:36:39 -04:00
Lioncash 90eaf9519c CheatsWindow: Remove unnecessary wxPanel in the wxDialog
We can simply size the controls within the dialog directly.
2014-10-18 21:32:42 -04:00
Lioncash f0769233e6 DolphinWX: Split cheat window components into their own source files 2014-10-18 21:32:33 -04:00
comex 742f9c6b14 Merge pull request #1319 from lioncash/tas_vars
TASInputDlg: Apply m_ prefix to class member variables.
2014-10-18 01:04:32 -04:00
Lioncash 9df0fff7cc TASInputDlg: Apply m_ prefix to class member variables. 2014-10-18 00:37:13 -04:00
Lioncash 48a27458d1 Remove unused filter in DolphinWX vcproj file. 2014-10-17 23:11:38 -04:00
Fiora c74b4df13e Add FPRF interface option, change from EnableFPRF to just FPRF 2014-10-17 19:06:18 -07:00
Fiora 719326df65 Make EnableBATs an option instead of disabling it entirely 2014-10-17 19:05:01 -07:00
Fog 467ab1a629 Moved Input Display to Movie Menu 2014-10-17 21:08:34 -04:00
Stevoisiak e86ff867fe Fixed minor typo 2014-10-17 17:26:56 -04:00
i418c 5394967e03 Update freelook description. 2014-10-16 19:58:15 -07:00
i418c 0ac3e8c19f Fix Freelook on Linux and add speed reset.
Should fix issue 7692.
Also fixes issue 7147.

I have no idea if these changes will affect Mac or Windows users, so please test.
2014-10-16 19:57:11 -07:00
comex 4e8cc952bb Merge pull request #1247 from Stevoisiak/WiimoteSubmenu
Moved "Connect Wiimote" options into submenu
2014-10-16 20:12:35 -04:00
comex 1ff86a4716 Merge pull request #1295 from crudelios/remove-bbox-settings
Remove setting to enable or disable Bounding Box calculation.
2014-10-16 17:00:37 -04:00
skidau f27aabd411 Merge pull request #1278 from lioncash/controller
ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
2014-10-16 14:02:56 +11:00
skidau fc774f0232 Merge pull request #1062 from zhuowei/master
Parse input as hex instead of decimal to match display values in the register view
2014-10-16 13:58:56 +11:00
crudelios d281b4d7e1 Remove setting to enable or disable Bounding Box calculation. 2014-10-15 19:02:54 +01:00
Lioncash b7b2074cc2 ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
Initialize now just takes the handle directly. Reinitialize is added because it is much more straightforward in comparison to doing the Shutdown-Initialize manually.
2014-10-15 09:29:25 -04:00
skidau 8ef21bc5e2 Merge pull request #1272 from RisingFog/sconfig-dump-frames
Move bDumpFrames to SConfig (and it's references)
2014-10-15 13:42:37 +11:00
skidau 9f5ea81ffe Merge pull request #1274 from lioncash/uninit
TASInputDlg: Fix some potential uninitialized variable warnings.
2014-10-15 13:25:52 +11:00
comex b93953250a TAS warning fixes: unused vars, shadowing, incorrect (unsigned) 2014-10-14 01:11:31 -04:00
comex 47faf7c4fd Merge branch 'Remove-MMU-Speed-Hack-option' of https://github.com/skidau/dolphin into skidau-Remove-MMU-Speed-Hack-option
Conflicts:
	Source/Core/Core/PowerPC/Jit64/JitAsm.cpp
2014-10-14 01:08:20 -04:00
skidau 01359a481b Merge pull request #1265 from skidau/debugger-registers-mmu
Added some of the MMU registers into the debugger Register window
2014-10-14 12:47:47 +11:00
Lioncash 9f2b48ab07 Core: Use an enum for indicating CPU cores 2014-10-13 10:35:31 -04:00
Lioncash 6d3487aee9 TASInputDlg: Fix some potential uninitialized variable warnings.
Also guard against null (even if it doesn't happen it stops more warnings if someone compiles with -Wall or runs analysis with clang.
2014-10-13 00:40:17 -04:00
Fog 8d424b114a Move bDumpFrames to SConfig (and it's references) 2014-10-12 23:56:16 -04:00
Ryan Houdek 0a0183ee44 Add AArch64 JIT recompiler to wxWidgets UI.
This also fixes an issue where it would show the ARMv7 JIT recompiler on AArch64, also the issue of showing the now non-existant ARM JITIL.
Also fixes an issue where it would show the x86 JIT recompilers on a non ARM platform.
2014-10-12 22:49:07 -05:00
Fog cd0c784d5a Changed Dump Frames References 2014-10-12 19:51:13 -04:00
skidau 6d9990585c Added some of the MMU registers into the debugger Register window 2014-10-12 20:03:29 +11:00
skidau 88f885f5a4 Merge pull request #1257 from RisingFog/moviemenudumping
Added Dump Frames/Audio to Movie Menu
2014-10-12 14:06:29 +11:00
Fog 432e89b68d Added Dump Frames/Audio to Movie Menu 2014-10-11 12:31:02 -04:00
skidau a373cc0654 Merge pull request #1231 from Armada651/borderless
Support the borderless fullscreen option in all backends.
2014-10-11 14:27:49 +11:00
skidau 8738b1879c Removed the MMU Speed Hack option. The TLBHack is now enabled if the MMU option is disabled. This will help catch cases where a game requires the TLBHack but the option has not been set in the game ini. It also removes the possibility to mistakenly enable both the MMU and TLBHack. 2014-10-11 11:31:16 +11:00
Rachel Bryk bf7de71fd0 Replace wxFileExists() with File::Exists().
It did not handle unicode properly.
2014-10-10 11:22:47 -04:00
Steven V. bcf8f8f0b2 Fixed minor capitalization issue 2014-10-09 16:59:58 -04:00
Steven Vascellaro 2ce90f267c Moved "Connect Wiimote" options into submenu
Moved "Connect Wiimote 1-4" and "Connect Wii Balance Board" into their
own submenu.
2014-10-09 15:15:42 -04:00
Jules Blok 03e1bd0995 Limit Borderless Fullscreen to Windows systems. 2014-10-09 11:30:26 +02:00
Lioncash 677d74df88 Merge pull request #1240 from FioraAeterna/fixdebugblocklink
Debug: fix disable block linking option
2014-10-08 22:13:33 -04:00
Fiora 8bf2cf0641 Debug: fix disable block linking option
Previously it did the opposite of what it was supposed to; when checked, it'd
turn block linking on, and when unchecked, it'd turn it off.

Also update JITIL's block linking disabling in debug mode to match the behavior
of the regular JIT.
2014-10-08 19:03:25 -07:00
Rachel Bryk 2cfc1eac51 Fix another crash in tas input. 2014-10-08 09:46:28 -04:00
Rachel Bryk e09288aec1 Fix crash in tas input. 2014-10-07 22:35:56 -04:00
skidau 38b64fd077 Merge pull request #1213 from RachelBryk/wii-tas-input
Add wiimote tas input.
2014-10-08 13:15:43 +11:00
Lioncash ab49d80e3f Merge pull request #1234 from Stevoisiak/renameNamesToBannerNames
Rename m_names to m_banner_names
2014-10-07 20:01:29 -04:00
Lioncash fab357552f Merge pull request #1233 from Stevoisiak/getNameRedundancy
Updated Netplay to use GetName()
2014-10-07 19:54:09 -04:00
Steven Vascellaro ebbbe43b8f Rename m_names to m_banner_names 2014-10-07 19:14:11 -04:00
Steven Vascellaro 4b9ee5ee39 Updated Netplay to use GetName() 2014-10-07 19:05:38 -04:00
Jules Blok 39f421d45d Support the borderless fullscreen option in all backends. 2014-10-07 16:48:43 +02:00
Jules Blok 7344f752b7 Replace BorderlessFullscreenEnabled by ExclusiveFullscreenEnabled.
Special handling was associated with this function, which only applies to exclusive fullscreen.
2014-10-07 16:43:32 +02:00
skidau 1b573c4ca0 Merge pull request #1225 from lioncash/lolwx
DolphinWX: Make WXInputBase part of the WxUtils namespace.
2014-10-07 13:28:25 +11:00
Lioncash 700a4154dd Merge pull request #1228 from Stevoisiak/fixedSaveBannerFilename
Fix for banner filename from ID
2014-10-06 17:49:24 -04:00
Steven Vascellaro 63c05c15d5 Fix for banner filename from ID
Saving a banner as a .PNG now properly defaults to the gameID.
2014-10-06 17:42:24 -04:00
Lioncash 7c05d029d3 Merge pull request #1085 from waddlesplash/refactoring
Migrate global init stuff into UICommon.
2014-10-05 21:25:44 -04:00
Lioncash af241c9710 Merge pull request #1215 from lioncash/spacing
DolphinWX: Fix double-spacing in some UI strings
2014-10-05 21:22:17 -04:00
Augustin Cavalier 19109e2d01 Migrate global init stuff into UICommon.
This avoids code duplication in a bunch of places .
I also moved the NVIDIA Optimus export into VideoCommon.
2014-10-05 20:47:37 -04:00
Lioncash 41ea4a28b2 DolphinWX: Make WXInputBase part of the WxUtils namespace.
There's no need for the preprocessor checks for wx, since this is used in wx code. Also, this being a part of the InputCommon namespace is kind of wrong.
2014-10-05 05:31:48 -04:00
comex 7bce3fcdf9 Merge pull request #1174 from FioraAeterna/fifowriteaddrfix
JIT: properly remove FIFO write addresses when code is invalidated
2014-10-04 00:18:58 -04:00
skidau d0ea2ad6dc Merge pull request #1198 from lioncash/crypt
WiiSaveCrypted: Move some function params over to std::string
2014-10-04 13:10:28 +10:00
skidau 6a3b05a9ea Merge pull request #1197 from RachelBryk/multicompress
Don't allow multi compress to compress wbfs or wad files.
2014-10-04 13:09:43 +10:00
Lioncash 7610811f79 DolphinWX: Fix double-spacing in some UI strings 2014-10-03 13:54:18 -04:00
Rachel Bryk c41b31d3ff Add wiimote tas input. 2014-10-03 12:02:52 -04:00
Rachel Bryk e0b5d4a86c Fix running dolphin with a single flag. 2014-10-03 07:39:51 -04:00
skidau 16d3604211 Merge pull request #1196 from RachelBryk/framecount
Add on screen frame counter.
2014-10-03 13:31:52 +10:00
skidau 6333f41837 Merge pull request #1194 from RachelBryk/arg
If one argument is given, assume it is a game, and run it.
2014-10-03 13:31:37 +10:00
Blackbird88 981a21a12f Spelling mistake 2014-10-02 09:25:25 +02:00
Lioncash 0d8b34612e WiiSaveCrypted: Move some function params over to std::string 2014-09-30 20:31:59 -04:00
Rachel Bryk 621d5c5cd8 Don't allow multi compress to compress wbfs or wad files. 2014-09-30 19:28:16 -04:00
Rachel Bryk f6c6f03cce Add on screen frame counter. 2014-09-30 18:49:44 -04:00
Tony Wasserka 13fc8e7df1 Merge pull request #578 from RachelBryk/IR
Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via INI.
2014-09-30 19:21:21 +02:00
Rachel Bryk c0270f63c5 If one argument is given, assume it is a game, and run it. 2014-09-30 09:21:34 -04:00
Fiora 85547d94be JIT: properly remove FIFO write addresses when code is invalidated
Fixes a bug caused by interaction with carry optimizations; might fix other
issues too.
2014-09-30 01:00:23 -07:00
comex acac5325f5 Merge pull request #1134 from RachelBryk/movie-menu
Create new Movie menu.
2014-09-30 02:51:21 -04:00
comex 71b4c2ee9c Merge pull request #1180 from Stevoisiak/Replace-GCM-With-ISO
Replaced GCM functions with ISO functions
2014-09-30 02:47:33 -04:00
comex 8fed5aa492 Fix focus detection on OS X by replacing wxGetActiveWindow with wxWindow::FindFocus.
wxGetActiveWindow is implemented as "return NULL" on OS X, while
wxWindow::FindFocus works.  On Windows, the difference is in the use of
GetActiveWindow() vs. GetForegroundWindow().  A MSDN comment says:

> A system has only one active window, which GetForegroundWindow()
> returns. GetActiveWindow() seems to return the same window as
> GetForegroundWindow() if the foreground window belongs to the current
> thread. Otherwise, it always returns null, rather than the topmost
> window of the calling thread.

Since we are on the GUI thread, it shouldn't make any difference.
2014-09-30 01:35:48 -04:00
Rachel Bryk f40e8a5cd0 Create new Movie menu. 2014-09-30 00:10:39 -04:00
Steven Vascellaro b956be20e3 Replaced generalized instances of GCM with ISO
Renamed various commands to refer to ISO instead of GCM for consistency,
as the commands are used for both Wii and GameCube files.

CompressGCM --> CompressISO
DeleteGCM --> DeleteISO
MultiCompressGCM --> MultiCompressISO
MultiDecompressGCM --> MultiDecompressISO
SetDefaultGCM --> SetDefaultISO

Fixed COMPRESSISO

Fixed missing "COMPRESSISO"

Fixed more COMPRESSISO

Final fix for COMPRESSISO
2014-09-28 19:53:05 -04:00
Rachel Bryk 4fe1119e52 Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via ini. 2014-09-25 19:50:25 -04:00
skidau c41f76e774 Merge pull request #1148 from lioncash/typo
ISOProperties: Fix typo in the tooltip for manual config editing.
2014-09-25 13:49:39 +10:00
skidau 6d064b0406 Merge pull request #1126 from lioncash/delete
DolphinWX: Get rid of an explicit delete in OnExportSave
2014-09-25 13:44:21 +10:00
Rohit Nirmal 3168361e32 Android: Silence some more warnings. 2014-09-22 17:45:42 -04:00
Ryan Houdek 7f1185b941 Merge pull request #1140 from lioncash/android
Android: Silence a few warnings
2014-09-22 16:20:53 -05:00
Lioncash 874f5eb1ad ISOProperties: Fix typo in the tooltip for manual config editing. 2014-09-22 13:45:28 -04:00
Rachel Bryk ad460a21d7 Change netplay buffer SpinCtrl to default to 5. 2014-09-22 08:40:13 -04:00
skidau 6379d3983a Merge pull request #1137 from lioncash/debugger-crash
DolphinWX: Fix case where the debugger would crash on hiding a pane.
2014-09-22 14:48:29 +10:00
Lioncash dc79755303 Android: Silence a few warnings 2014-09-21 19:51:27 -04:00
Lioncash 76ad89ebb6 DolphinWX: Fix the video dialog crashing Dolphin on OSX
When a game was running and someone opened the video dialog, it would crash. This is because the preprocessor macro should have been __APPLE__ not _APPLE_

Fixes issue 7644.
2014-09-21 16:08:16 -04:00
Lioncash 95660a5563 DolphinWX: Fix case where the debugger would crash on hiding a pane.
These ID values would clash with the window parent IDs of all the actual debugger panes (they are in the 350 range as well).

For example, attempting to show and then close the memory window would cause an assertion, because it would attempt to destroy the text control for searching through memory, rather than destroying the actual parent window it's attached to.

These IDs are only used locally, so their value doesn't matter.
2014-09-21 14:06:27 -04:00
Lioncash dc65ef33ba DolphinWX: Fix the memory view in the debugger 2014-09-21 11:47:52 -04:00
Lioncash b92e0660ab DolphinWX: Get rid of an explicit delete in OnExportSave 2014-09-20 13:00:55 -04:00
skidau ae17d91992 Merge pull request #1096 from RachelBryk/save-slots
Add hotkeys to select save state slots
2014-09-20 15:45:02 +10:00
Ryan Houdek 2db7413a19 Merge pull request #1118 from lioncash/lolwinapi
FrameTools: Set focus on Windows via CFrame::SetFocus
2014-09-19 20:48:27 -05:00
Ryan Houdek 2e1377ab7e Merge pull request #1107 from FioraAeterna/opcodesearch
Debugger: make opcode search a bit better
2014-09-19 15:50:54 -05:00
Lioncash c33a9de6af FrameTools: Set focus on Windows via CFrame::SetFocus 2014-09-18 21:15:26 -04:00
Lioncash 207d7787a4 DolphinWX: Fix GC/Wiimote input windows randomly crashing on OSX 2014-09-18 14:52:12 -04:00
Fiora 20c3a0f2d8 Debugger: scroll by multiples of 4 bytes
Avoids that weird effect where scrolling offsets code from 4-byte boundaries,
showing nonsense 75% of the time.
2014-09-18 03:54:57 -07:00
Fiora 8ce4676605 Debugger: make opcode search a bit better
Search a wider range (not all games fit in the originally searched range).
Print a notice if the opcode isn't found, instead of silently failing.
2014-09-18 03:47:46 -07:00
Rachel Bryk 5dc88a2673 Add hotkeys to select save state slots and to save/load the currently selected slots. 2014-09-16 19:19:41 -04:00
Lioncash 357c0adc3c Kill off the wx casts within InputCommon and GLInterface.
All because someone didn't actually return the wxWindow handle for the edge case.
2014-09-14 01:07:08 -04:00
Lioncash 322f033c97 DolphinWX: Get rid of fallthrough in ScanForISOs 2014-09-12 11:52:36 -04:00
Zhuowei Zhang 3eaeeee41d Parse input as hex instead of decimal to match display values in the debugger's register view 2014-09-12 00:21:49 -04:00
Rohit Nirmal c0f7cab3f5 Remove extra semicolons at the ends of some lines. 2014-09-10 12:17:38 -04:00
Ryan Houdek 71cb09f1ca Merge pull request #1027 from rohit-n/change-include
Include CommonTypes.h instead of Common.h.
2014-09-10 00:35:16 -05:00
skidau d1439bc1db Merge pull request #1041 from RachelBryk/kill-g_CoreStartupParameter
Kill Core::g_CoreStartupParameter.
2014-09-10 11:00:42 +10:00
Ryan Houdek 16f054db47 Merge pull request #1033 from Sonicadvance1/fix-android-x86_64
Fix building x86_64 on Android.
2014-09-09 18:52:27 -05:00
Ryan Houdek 3a205d663c Fix building x86_64 on Android.
Missed a define in x64MemTools for when the thought process was Android == ARM
Also changes the variable we use for choosing which folders to copy to and from our jni file.
This has changed since the x86_64 build target uses the library folder x86-64, which is stupid and annoying.
2014-09-09 00:11:08 -05:00
Rachel Bryk f93aa7087c Kill Core::g_CoreStartupParameter. 2014-09-09 00:24:49 -04:00
Fiora 94c20db369 Rename Log2 and add IsPow2 to MathUtils for future use
Also remove unused pow2/pow2f functions.
2014-09-08 20:15:45 -07:00
Rohit Nirmal fbc64984ca Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
Lioncash bf0c4a644b Merge pull request #1002 from waddlesplash/wx-fixup
WiiSaveCrypted: migrate to Core/HW.
2014-09-08 15:20:12 -04:00
Augustin Cavalier e601b6f2c5 WiiSaveCrypted: migrate to Core/HW.
There's really no reason to have this in DolphinWX, as it does
not use any DolphinWX code.
2014-09-08 13:31:23 -04:00
skidau dae162c2b5 Merge pull request #971 from TurboK234/EFB_copies_togglefix
Remove "EFB Copies Disabled" option from hotkey toggling cycle.
2014-09-08 17:05:52 +10:00
Lioncash 9db370ea40 DolphinWX: Use std::string over char arrays in MemoryView 2014-09-07 20:36:02 -04:00
Lioncash e218c38721 DolphinWX: Remove unnecessary unique_ptr get calls in InputConfigDiag 2014-09-07 01:59:56 -04:00
skidau 7863295555 Used a constant for the default high value. 2014-09-07 14:25:06 +10:00
skidau 8abe9622fd Route the wiimote speaker to the sound mixer (the host system's speakers). Emulated Wiimote speaker sounds will go to the host system's speakers. Real Wiimotes will continue to use their own speaker for Wiimote speaker sounds. All Wiimote speaker sound can be disabled by unchecking the "Enable Speaker Data" option.
Each emulated Wiimote can have its speaker routed from left to right via the "Speaker Pan" setting in the emulated wiimote settings dialog.  Use any value from -127 for leftmost to 127 for rightmost with 0 being the centre.

Added code in the InputConfig to use a spin control for non-boolean values.

Defaulted the setting of "Enable Speaker Data" to disabled.
2014-09-07 14:16:20 +10:00
skidau 3caab10df8 Hooked up the emulated Wiimote speaker.
The Wiimotes are positioned as follows:
Wiimote 0 = Center
Wiimote 1 = Left
Wiimote 2 = Right
Wiimote 3 = Center

The Wiimote speaker output can be disabled via the "Enable Speaker Data" checkbox in the Wiimote settings.
2014-09-07 14:16:20 +10:00
skidau b801c7f8f1 Merge pull request #1015 from zhuowei/update_debugger_menu_at_startup
Update debugger button states at startup to disable non-functional JIT menu items
2014-09-07 14:14:11 +10:00
skidau a21ad12f1e Merge pull request #1014 from RachelBryk/active-movie
Add an IsMovieActive function.
2014-09-07 14:05:59 +10:00
Rachel Bryk 5a163ec5e6 Add an IsMovieActive function.
Makes things a bit simpler, since this is a common check.
2014-09-06 23:44:25 -04:00
skidau 741c0e2d50 Merge pull request #587 from RachelBryk/recording-race
Don't allow starting recording in states that will cause a crash or othe...
2014-09-07 13:41:57 +10:00
Zhuowei Zhang e0a909c076 Update debugger button states at startup to disable non-functional JIT menu entries 2014-09-06 23:38:22 -04:00
Shawn Hoffman 9a9fd8752a Quiet initialization order warning in CFrame 2014-09-06 13:01:24 -07:00
shuffle2 9302218a19 Merge pull request #851 from lioncash/logg
Common: Kill off duplicate log warning definitions
2014-09-06 12:35:19 -07:00
Lioncash 690ed8580c Common: Kill off duplicate log warning definitions
Also embed the log checks rather than using macros
2014-09-06 15:11:29 -04:00
shuffle2 218adb5515 Merge pull request #1003 from lioncash/wii-save-import
DolphinWX: Fix Wii save importing
2014-09-06 11:52:33 -07:00
shuffle2 87b6c8d991 Merge pull request #988 from shuffle2/hide-menubar
Fix render to main crashing in fullscreen.
2014-09-06 11:43:50 -07:00
Lioncash 5b837a11e4 DolphinWX: Fix Wii save importing
Calls to reserve don't resize the array to accomodate the given data size.
These vectors should be initialized with the size directly.
2014-09-06 12:44:11 -04:00
Augustin Cavalier a15d9ed0b6 Migrate PNGs from DolphinWX to the Data/Sys/Resources directory.
* Aren't used by anything (yet) as DolphinWX compiles XPM versions into the build
 * Moved the .desktop file as well, adjusted INSTALL rule accordingly
2014-09-06 11:47:21 -04:00
Shawn Hoffman 7308b809d8 Fix render to main crashing in fullscreen.
When hiding the menubar (for going fullscreen with render to main),
keep a functionally-duplicate menubar around for servicing menubar
actions.
2014-09-05 22:21:09 -07:00
Fiora 07e0c917c6 Revert "JIT64: optimize CA calculations" 2014-09-05 10:26:30 -07:00
comex 97420c6ec6 Merge pull request #852 from FioraAeterna/optimizeca
JIT64: optimize CA calculations
2014-09-05 11:52:02 -04:00
shuffle2 ee450acb54 Merge pull request #973 from rohitnirmal/remove-using-namespace
Controller Interface: Remove "using namespace" in header file.
2014-09-04 22:58:22 -07:00
Ryan Houdek 30fef298bb Revert "Don't sleep in the event thread" 2014-09-05 00:50:40 -05:00
Rohit Nirmal b0060e5184 Controller Interface: Remove "using namespace" in header file. 2014-09-04 23:02:25 -05:00
shuffle2 fb3a668767 Merge pull request #974 from lioncash/wiki-links
DolphinWX: Simplify wiki link construction
2014-09-04 19:35:28 -07:00
shuffle2 9c41b17b41 Merge pull request #945 from MikeRavenelle/inputConfig
Edit Auto iterate through configuration inputs with toggle
2014-09-04 19:34:01 -07:00
Lioncash 6369173981 DolphinWX: Simplify wiki link construction 2014-09-04 21:30:33 -04:00
Jasper St. Pierre 5cb5a6ecd2 Don't sleep in the event thread
The person who wrote this seemed to misunderstand how XPending and
XNextEvent actually work. XNextEvent will wait in poll if there's
no event yet, meaning that we don't need to sleep after we process
all the events; the kernel will sleep for us.

This changes indentation, so view with -w or a similar feature to
understand what's actually changed here.
2014-09-04 17:24:51 -07:00
MikeRavenelle 411c060504 Checkbox for iteration
Added the option to handle whether the user wants to iterate through the
assignment of button mappings or assign them one at a time.

fixed formatting issues and code style.

I excluded this option from the config file. This stopped the check box value and the boolean from becoming offset. Since the option should always start as false.

 This still causes an issue with the Wiimote input, since the class variable that keeps the state will be wiped, but the check box value will stay the same after closing/reopening without closing the entire Wiimote configuration. I am looking for a way to resolve this.

I also reduced wait time to 2.5 seconds vs. the 5  seconds previously. Seemed to be a little long.

These changes apparently did not go through.

This should fix the Wiimote issue.
2014-09-04 19:23:04 -05:00
MikeRavenelle ffa6572116 Auto iterate through configuration inputs
Allows user to map all inputs seamlessly without having to
click on each button.
Also increased button timeout to 5 seconds from 1.5 due to pita.

Motion controls are not included since they will be special cases.
2014-09-04 19:05:52 -05:00
TurboK234 b7ecaf6111 Added OSD comment if EFB Copies are disabled. 2014-09-05 01:42:40 +03:00
TurboK234 18e13aacf7 Remove "EFB Copies Disabled" option from hotkey toggling cycle. 2014-09-05 00:12:04 +03:00
Rohit Nirmal 732bb7beb1 Change NULL to nullptr. 2014-09-03 22:22:12 -05:00
shuffle2 4fcb633df5 Merge pull request #961 from RachelBryk/logs
Read the config file before enabling logs.
2014-09-03 17:20:11 -07:00
Rachel Bryk 22d2c7d053 Read the config file before enabling logs. 2014-09-03 19:50:02 -04:00
Shawn Hoffman fd2343e431 Re-implement hiding of the menubar in fullscreen with render to main. 2014-09-03 03:02:13 -07:00
shuffle2 46c1a0f03b Merge pull request #733 from lioncash/readability
DolphinWX: More readable variable names in BreakpointView
2014-09-03 01:28:17 -07:00
Shawn Hoffman 30dd2809a7 Prevent changing adapters during emulation and VideoConfigDiag cleanup
Author: https://github.com/Anti-Ultimate/dolphin
2014-09-03 00:35:23 -07:00
Rachel Bryk 5adbc83453 Change ControlState typedef to double, and change all related floats/doubles to use it.
Fixes an off by 1 issue related to double->float->double conversion, and eliminates numerous warnings.
2014-09-03 03:08:09 -04:00
shuffle2 532b7bb7da Merge pull request #893 from rohitnirmal/scan-build-fixes
Scan build fixes
2014-09-02 23:15:18 -07:00
Pierre Bourdon 5941653d47 Merge pull request #920 from shuffle2/msvc-gtest
Provide a way to build and run unittests on Windows
2014-09-02 07:40:49 +02:00
Pierre Bourdon 8913c71dc1 Merge pull request #936 from lioncash/printf
DolphinWX: Change a wx Printf call to a Format call
2014-09-02 07:34:28 +02:00
Pierre Bourdon 7fb8572765 Merge pull request #935 from lioncash/snprintf
DolphinWX: Get rid of an snprintf call in ISOProperties
2014-09-02 07:33:56 +02:00
Shawn Hoffman 839cace5ff msvc: get UnitTests compiling
Choose it from VS or pass /p:RunUnitTests=true to msbuild
2014-09-01 21:27:45 -07:00
Shawn Hoffman 266992684d msvc: remove some remnants of SDL and DSound from projects and general cleanup. 2014-09-01 21:27:44 -07:00
skidau d287a278cf Merge pull request #880 from RachelBryk/log
Disable all logs by default.
2014-09-02 13:50:26 +10:00
Fiora b51aa4fa89 Rename Log2 and add IsPow2 to MathUtils for future use
Also remove unused pow2/pow2f functions.
2014-09-01 20:41:07 -07:00
Lioncash e8a929ac1d DolphinWX: Change a wx Printf call to a Format call 2014-09-01 22:02:38 -04:00
Lioncash 56122728c8 DolphinWX: Get rid of an snprintf call in ISOProperties 2014-09-01 21:55:38 -04:00
Lioncash 20c2e8e895 DolphinWX: Get rid of unnecessary getName function in LogWindow 2014-09-01 20:15:50 -04:00
Pierre Bourdon 5cc0bda3d5 Merge pull request #932 from lioncash/ptr
DolphinWX: Use normal instantiation of wxTimer in HotkeyDlg
2014-09-01 20:12:13 +02:00
Lioncash 1ad3740770 DolphinWX: Use normal instantiation of wxTimer in HotkeyDlg 2014-09-01 13:44:16 -04:00
Lioncash 4bbf96ffd2 Merge pull request #922 from lioncash/export
DolphinWX: Fix exporting of Wii save files
2014-09-01 11:05:05 -04:00
Lioncash 22c7664aaf DolphinWX: Fix exporting of Wii save files
This would trip an out of bounds assert due the fact that the size is reserved, but the vector is not actually resized.
2014-08-31 15:23:25 -04:00
Lioncash 1a3ebbb831 InputCommon: Rename class InputPlugin to InputConfig 2014-08-31 00:59:06 -04:00
Lioncash 8553b0f27b DolphinWX: Clean up brace placements 2014-08-30 18:06:48 -04:00
Lioncash 1d706b2311 Get rid of C-style empty function parameter indicators 2014-08-30 15:23:48 -04:00
Ryan Houdek 5724e4021d Remove the SSE2 messagebox.
This is no longer required since we don't support x86_32 anymore.
x86_64 implies SSE2 support.
Also this check was a bit messed up and was hitting on Generic builds.
2014-08-29 12:13:54 -05:00
Rohit Nirmal 9e340b1c81 Initialize variables to silence garbage return warning from scan-build. 2014-08-27 20:35:20 -05:00
degasus 8b0ad5daec glx: fix shutdown hang 2014-08-27 18:16:56 +02:00
Rachel Bryk 5d20455e7d Disable all logs by default. 2014-08-26 03:59:17 -04:00
Lioncash 8a77fe0539 Merge pull request #865 from lioncash/debugger-stuff
DolphinWX: Use wxGraphicsContext in the Code View for the debugger.
2014-08-25 13:21:32 -04:00
comex a7752f49be Merge pull request #861 from comex/warnings
Fix warnings for OS X
2014-08-24 16:15:58 -04:00
comex 80da767576 Improve wording of a particularly atrocious message.
(Now without gettextize.)
2014-08-24 16:00:58 -04:00
Lioncash f239ea3853 DolphinWX: Parenthesize some expressions in CodeView.cpp 2014-08-24 15:40:19 -04:00
Lioncash c3e41809d9 DolphinWX: Move the CodeView debugger view over to wxGraphicsContext
This is a more advanced drawing 'backend' over the previous one and allows us to control things like transparency and anti-aliasing, etc.
2014-08-24 15:40:05 -04:00
comex e0f35e0e59 Remove unused declarations. 2014-08-23 15:26:59 -04:00
Shawn Hoffman af2405eefd Remove dsound audio backend.
There isn't any reason to use dsound over xaudio.
2014-08-23 11:19:19 -07:00
Lioncash 6a74f5e8f6 Merge pull request #817 from archshift/disabledcolor
Fixed toolbar's disabled button color.
2014-08-23 05:08:26 -04:00
Lioncash 41577f044a Merge pull request #844 from lioncash/wx-hotkey
DolphinWX: Get rid of unnecessary hotkey code.
2014-08-22 19:52:18 -04:00
Jasper St. Pierre 1e464d1a25 Frame: Actually call UpdateTitle
This was obviously what I meant to do, but due to a typo, called
SetTitle instead, causing the main game list title to be set instead.
2014-08-22 17:28:02 -04:00
archshift 7e2534ee47 Fixed black screen on game start for X11 contexts. 2014-08-21 12:50:42 -07:00
Lioncash f17dcd2019 Merge pull request #764 from magcius/new-nogui-2
Rewrite GLInterface
2014-08-21 14:14:54 -04:00
Shawn Hoffman 9ac5d7ecd5 msvc: skip copying Data dir and precompiled dlls to Binary dir if they are already there (unless the source files are newer).
Also fix a bug which was preventing DolphinWX/AfterBuild target from being completely skipped.
2014-08-20 16:57:34 -07:00
Lioncash 77ce389bb0 DolphinWX: Get rid of unnecessary hotkey code. 2014-08-20 14:43:08 -04:00
Lioncash b5337ea1b5 Merge pull request #826 from lioncash/wx-events
DolphinWX: Use the typesafe equivalents for declaring wx event types
2014-08-20 14:34:17 -04:00
Shawn Hoffman d9fcc855a7 msvc: resolve all warnings in DolphinWX.
Also, bring WiiSaveCrypted closer to modern dolphin coding style.
2014-08-19 22:33:48 -07:00
Jasper St. Pierre 6dbafa9238 Core: Move the titlebar / statusbar abstraction to DolphinWX
The concept of a "title bar" / "status bar" shouldn't be a core concept,
so remove the Host_UpdateStatusBar function, and move the code handles
whether to update the status bar or titlebar into DolphinWX.
2014-08-19 10:37:47 -04:00
Jasper St. Pierre 271efb450c Add back X11 support to EGL
Refactor the EGL backend to provide a platform separation here, which is
better abstracted away than the old EGL/X11 implementation.
2014-08-19 10:06:26 -04:00
Jasper St. Pierre e39543b963 X11_Util: Don't specify a background pixel
This causes flickering when resizing the window, which looks horrid
and we shouldn't do it.
2014-08-19 10:06:25 -04:00
Jasper St. Pierre 2d974b6086 GLInterface: Destroy GLWin
Everything is now safely tucked inside each individual GLInterface.
2014-08-19 10:06:25 -04:00
Jasper St. Pierre 63f1a16969 Core: Remove UpdateFPSDisplay
This is effectively unused, as the window handles that we pass to the
GLInterface are window handles for the frame which isn't ever a real
toplevel window. Host_UpdateTitle is what actually sets the proper title
on the render window.
2014-08-19 10:05:58 -04:00
Jasper St. Pierre 7ca8d8dfc7 Core: Don't pass through a reference to the window handle
Now that MainNoGUI is properly architected and GLX doesn't need to
sometimes craft its own windows sometimes which we have to thread back
into MainNoGUI, we don't need to thread the window handle that GLX
creates at all.

This removes the reference to pass back here, and the g_pWindowHandle
always be the same as the window returned by Host_GetRenderHandle().

A future cleanup could remove g_pWindowHandle entirely.
2014-08-19 10:05:58 -04:00
Jasper St. Pierre 6e312dce91 Core: Remove Core::GetWindowHandle
Finally, it's unused. Whoa.
2014-08-19 10:05:58 -04:00
Jasper St. Pierre e2e3f2a20b EGL: Stop the window_handle shuffling as well 2014-08-19 10:05:58 -04:00
Jasper St. Pierre e7471958e4 X11_Util: Resize the GLX window by listening to events on the parent
We now have two cases: the GLX window is parented into a frame, or it's
parented into the MainNoGUI host. In both cases, the GLX window should
be locked to the size of the parent, so just sync it up based on that.
2014-08-19 10:05:58 -04:00
Jasper St. Pierre d6f4f4df42 MainNoGUI: Move a majority of the event handling from the GLX backend
The only reason the GLX backend handled this at all was because
MainNoGUI didn't make its own window before. This is unused in DolphinWX
builds.
2014-08-19 10:05:58 -04:00
Jasper St. Pierre 0dd7f6f5ea MainNoGUI: Supply a window in Host_GetRenderHandle
Our existing code was relying on the GLX backend to create the GLX
window properly, and for the rest of the code to patch that up, sort
of. If we rely on Host_GetRenderHandle() returning a valid window, we
can do a lot better about this.

Create a simple window inside MainNoGUI to make this happen.
2014-08-19 10:05:57 -04:00
Jasper St. Pierre 071e175a1d X11Utils: Explicitly pass the window to fullscreen into ToggleFullscreen
MainNoGUI is going to create its own window soon, and we need to
fullscreen that one instead of the GLX window.
2014-08-19 10:05:57 -04:00
Jasper St. Pierre 2eacf229ed X11Utils: Simplify the Fullscreen interface
Since we only use the toggle action, only keep that.
2014-08-19 10:05:57 -04:00
Jasper St. Pierre 09eb30ea3b MainNoGUI: Remove old OS X backend that doesn't work, rearchitect 2014-08-19 10:05:57 -04:00
Jasper St. Pierre e3a9ba30e3 GLX: Remove evdpy / dpy split
Move to one display. There's no reason to have two displays here -- the
comment stated that one should touch GLX and one should touch window
events, and that they should be touched from different threads, but the
current code wasn't this careful.

Just use one Display connection.
2014-08-19 10:05:57 -04:00
Jasper St. Pierre 12f073c56b Remove support for EGL under X11
Now, the only supported EGL platform is Android. We might eventually add
back support for EGL/X11 or EGL/Wayland, but it will have to be
architected differently.
2014-08-19 10:05:57 -04:00
Jasper St. Pierre 8bd4b9d2f9 Remove support for Wayland
Yes, this is a fancy new feature, but our Wayland support was
particularly bitrotten, and ideally this would be handled by a platform
layer like SDL. If not, we can always add this back in when GLInterface
has caught up. We might be able to even support wxWidgets and GL
together with subsurfaces!
2014-08-19 10:05:56 -04:00
Lioncash 6a8dfda0ea DolphinWX: Use the typesafe equivalents for declaring wx event types
The others were used when wx 2.4 was around
2014-08-17 16:18:58 -04:00
archshift b7f3797689 Wx: further cleanup to toolbar creation process 2014-08-17 12:57:44 -07:00
archshift b74a34795b Fixed toolbar's disabled button color. 2014-08-17 12:57:44 -07:00
Lioncash 4759510f70 Get rid of instances of "using namespace std;" in the project 2014-08-17 02:05:33 -04:00
Dolphin Bot 1d88091e0b Merge pull request #821 from FioraAeterna/fixjitcompare
Debugger: fix JIT block viewer PPC view
2014-08-17 07:29:25 +02:00
Fiora a317dac089 Debugger: fix JIT block viewer PPC view
The JIT block compare code didn't set the same options for the PPCAnalyzer
as the actual JIT did, which made the PPC side of the JIT block viewer stop
at the first branch instead of the end of the block.
2014-08-16 22:25:49 -07:00
shuffle2 2270c3e90a Merge pull request #797 from shuffle2/msvc-pch
Windows: Use a shared precompiled header for dolphin code under Source/
2014-08-16 14:58:28 -07:00
Lioncash 07f72b1afc Merge pull request #811 from FioraAeterna/fixblowup
Debugger: fix blowup calculation again
2014-08-16 12:42:27 -04:00
Ryan Houdek 7a2fe73310 Merge pull request #816 from Sonicadvance1/fix-not-button
Fix the Not button showing up in the advanced control dialog.
2014-08-15 20:25:56 -05:00
Ryan Houdek 9afc16961f Fix the Not button showing up in the advanced control dialog.
The Not button isn't supposed to show up on outputs to controllers.
When we generate the button it still shows up if it isn't added to the sizer since the parent window still owns it.

Fixes this issue report https://forums.dolphin-emu.org/Thread-linux-ui-bug-in-gc-pad-configuration-menu?pid=335269#pid335269
2014-08-15 20:09:35 -05:00
Lioncash cf46ac7dc9 Core: Kill off Host_ShowJitResults
Another host function that can be killed off by simple wx event handling
2014-08-15 15:18:28 -04:00
Fiora 56cc0227c3 Debugger: fix blowup calculation again
Wasn't quiiite right in 3c2567 either.
2014-08-15 10:24:35 -07:00
lioncash 77ccfa1967 DolphinWX: Fix variable styling in BreakpointView 2014-08-15 09:51:29 -04:00
Lioncash 2848ff342f DolphinWX: More readable variable names in BreakpointView
Also doesn't make everything rely on a single temp variable.
2014-08-15 09:49:09 -04:00
Lioncash f6dd2ff3cb Merge pull request #795 from ChuckRozhon/correct_pointer_style_tasinputdlg
Placed ampersands and asterisks against type name
2014-08-15 08:40:37 -04:00
Shawn Hoffman f1b82a34b2 Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
archshift 846a21440b FrameTools.cpp: Alignment of long lists 2014-08-14 23:10:00 -07:00
Lioncash 16a7e6dce5 Merge pull request #787 from archshift/fs-toolbar
Hides toolbar upon using fullscreen and rendering to main window.
2014-08-14 17:13:06 -04:00
Fiora 6741cdbe84 Debugger: fix blowup calculation 2014-08-14 13:40:34 -07:00
Ryan Houdek 7f3458e957 Merge pull request #800 from FioraAeterna/showdebugjit
Debugger: make "PPC to x86" open JIT window
2014-08-14 10:41:42 -05:00
Fiora c1f7b0ddc9 Debugger: make "PPC to x86" open JIT window
The button just silently did nothing if the window wasn't open, with no hint
as to how to make it work.
2014-08-14 08:37:33 -07:00
Pierre Bourdon 7b6b9b0945 Merge pull request #735 from Armada651/d3dfullscreen_fixes
Fix hotkeys in Linux and Mac OS X (properly this time).
2014-08-14 15:27:21 +02:00
Charles Rozhon 2d920965c0 Placed ampersands and asterisks against type name 2014-08-13 16:42:11 -05:00
kamiyo e4c7cce412 updated frametools 2014-08-13 13:10:08 -04:00
archshift 7af80c7712 Disable toolbar toggle in main window fullscreen 2014-08-13 02:21:21 -07:00
Ryan Houdek 287758f15d Add the configuration dialog for post processing configuration options.
Only enables the config button when the shader options available to it
2014-08-13 01:05:15 -05:00
Ryan Houdek 6bdc32c54a Add the VideoCommon PostProcessing class.
This class loads all the common PP shader configuration options and passes those options through to a inherited class that OpenGL or D3D will have.
Makes it so all the common code for PP shaders is in VideoCommon instead of duplicating the code across each backend.
2014-08-13 01:05:10 -05:00
archshift b451f561ba Hide toolbar upon going fullscreen, rendering to main window. 2014-08-12 17:47:25 -07:00
shuffle2 7b9c8da468 Merge pull request #726 from Armada651/ogl-exclusive
CFrame: Add fullscreen window styles to enable exclusive mode in OpenGL.
2014-08-12 14:55:18 -07:00
shuffle2 6a336f66a8 Merge pull request #569 from RyDroid/desktop-file-without-translation
Minor improvement of the desktop file
2014-08-12 14:51:55 -07:00
shuffle2 d704ebdb40 Merge pull request #691 from Armada651/veto_fix
CFrame: Handle close events that can't be vetoed.
2014-08-12 14:46:01 -07:00
Shawn Hoffman 27f496fa34 Fix regression with toggling the toolbar from PR761 2014-08-12 01:04:51 -07:00
shuffle2 0b27e0f3f0 Merge pull request #761 from archshift/better-toolbar
Changed main toolbar to be flush with the rest of the window.
2014-08-11 20:12:24 -07:00
Jasper St. Pierre dd2e9d1fc7 X11_Util: Fix build when using EGL
We forgot to remove the reference to GLWin.width / GLWin.height here.
2014-08-10 23:57:48 -04:00
Lioncash a04809b4d1 DolphinWX: Fix scrolling in hex mode for the memory view
Prior to this after painting the hex values, it would increment the curAddress by 32. This is not only a bug, but unnecessary, since the OnMouseDownL and OnScrollWheel functions should be the only things to handle address incrementing for scrolling purposes.
2014-08-10 03:06:06 -04:00
archshift d46ca557b8 Re-ordered initialization of m_ToolBar and m_SavedPerspectives 2014-08-09 14:51:59 -07:00
archshift a02a86fde9 Fixed assertion when creating new perspective.
Wx was attempting to format a string with specifier %d (integer) with a
size_t.
2014-08-09 03:40:57 -07:00
archshift b81617fba1 Removed TBDebug, using TBMain instead. Fixed debugger assert. 2014-08-09 03:40:56 -07:00
archshift b8b72861b5 Removed AuiTB, moved functions to menubar (Debug->Perspectives) 2014-08-09 03:40:56 -07:00
Lioncash e266635f40 Merge pull request #740 from lioncash/host
Core: Kill off a few Host interface functions.
2014-08-09 00:50:14 -04:00
Lioncash dc2bc621a4 GLX: Remove all Host_GetRenderWindowSize calls.
Also remove x, y, width and height from the GLInterface, since it's only
used in GLX, which no longer uses them
2014-08-08 19:21:45 -04:00
Lioncash 7692f5a5ce AGL: Remove the call to Host_GetRenderWindowSize().
Just uses platform-specific ways to do the same thing.
2014-08-08 19:21:43 -04:00
Lioncash df67a18c42 WGL: Get rid of the use of the Host_GetRenderWindowSize() call.
Just use the Windows API to accomplish the same thing (this is what is done in Update()).

This makes the backing window handle the correct data-type for Windows for easier use in function calls.
2014-08-08 19:21:42 -04:00
Lioncash 7bf82f1989 Core: Kill off Host_UpdateLogDisplay()
This was actually never used as far as I can tell. There was no wx event handling done whatsoever for the global ID, So this is basically a dead function.
2014-08-08 19:21:40 -04:00
Lioncash d4eb0684f7 Core: Kill off Host_UpdateBreakPointView()
Uses wxWidgets event propagation to the parent window which then appropriately handles the breakpoint list updating.
2014-08-08 19:21:29 -04:00
archshift 6cd0ebab93 Included toolbar headers, preventing forward-decl errors 2014-08-08 15:04:58 -07:00
archshift 67d67884a1 Allow toggling the toolbar in the menu 2014-08-08 14:36:20 -07:00
archshift 400a7bd612 Switch play/pause button icons when necessary 2014-08-08 13:47:04 -07:00
archshift 019d5aee49 Changed toolbar to be static, increasing UI integration 2014-08-08 03:43:13 -07:00
Jasper St. Pierre cd641bd0e3 DolphinWX: Allow building both GUI and NoGUI at the same time
Restructure our build system so we have multiple targets. Right now we
only build MainNoGUI if we are using X11, since that's the only truly
supported backend: the OS X code actually doesn't compile, according to
comments made on IRC.
2014-08-06 21:38:57 -04:00
Jasper St. Pierre 2b8a476a05 X11Utils: Don't depend on wx
We want to have two build targets: Main and MainNoGUI, and this code
will be linked against in both cases, so the ifdef isn't enough for
this case.

Just append to a vector of strings, and then convert it after the fact.
2014-08-06 21:38:47 -04:00
Tillmann Karras f927af20f2 Fix more warnings from #579 2014-08-07 03:24:42 +02:00
Jasper St. Pierre 354f223f77 X11Utils: Remove unneeded SendButtonEvent / SendKeyEvent utilities
This was used to send fake button or key events to every backend to
implement freelook. When I ported these to be based on wx events in
commit 5248211, I didn't realize that these were now unused, so I didn't
remove them. Do that now.
2014-08-06 15:07:25 -04:00
Lioncash 95f15ac313 Merge pull request #743 from RolandMunsil/fix-ar-code-warning
Fix "bad wxCheckListBox index" warning when trying to create AR Code
2014-08-05 23:46:39 -04:00
RolandMunsil b94069b5af Update ISOProperties.cpp 2014-08-05 20:45:18 -07:00
Rachel Bryk 71ce63f819 Don't spam PanicAlerts on wii save exports. 2014-08-05 23:34:03 -04:00
RolandMunsil b0fc4b6ac9 Fix "bad wxCheckListBox index" warning when trying to create AR Code
Fixes issue
[7060](https://code.google.com/p/dolphin-emu/issues/detail?id=7060)
2014-08-05 20:07:23 -07:00
Rachel Bryk 9bd28aa6d1 Give file count in decimal rather than hex when exporting all wii saves. 2014-08-05 22:43:34 -04:00
Lioncash 7e083f39be DolphinWX: Make the software renderer text translateable 2014-08-04 21:36:08 -04:00
Jules Blok 9818bd3edf CFrame: Render to a child on Linux and Mac OS X.
This is needed to fix the hotkeys on those platforms.
2014-08-04 13:22:41 +02:00
Lioncash 933a7c2fac Merge pull request #734 from lioncash/debug
DolphinWX: Ensure the code view string vector is always a size of two.
2014-08-04 03:18:14 -04:00
Lioncash c051ae3338 DolphinWX: Ensure the code view string vector is always a size of two.
This way if any entries are not populated, then an empty string will be used.
2014-08-04 03:15:29 -04:00
Lioncash fbd2e43ac3 Revert "Fix hotkeys in Linux and Mac OS X" 2014-08-04 01:56:08 -04:00
Pierre Bourdon 6befa34b60 Merge pull request #647 from lioncash/disasm
Common: Introduce the new Gekko disassembler to Common.
2014-08-03 21:52:08 -07:00
Lioncash 0718937237 Common: Introduce the new Gekko disassembler to Common.
This moves the Gekko disassembler to Common where it should be. Having it in the Bochs disassembly Externals is incorrect.

Unlike the PowerPC disassembler prior however, this one is updated to have an API that is more fitting for C++. e.g. Not needing to specify a string buffer and size. It does all of this under the hood.

This modifies all the DebuggingInterfaces as necessary to handle this.
2014-08-04 00:45:07 -04:00
Pierre Bourdon 497de04c52 Merge pull request #671 from lioncash/non-panic
DolphinWX: Use a regular wxMessageBox instead of a PanicAlert for non-panic errors.
2014-08-03 21:27:27 -07:00
Pierre Bourdon 4c42b38de1 Merge pull request #428 from Sonicadvance1/x86_32-removal
Remove x86_32 support from Dolphin.
2014-08-03 21:17:28 -07:00
Pierre Bourdon e15ec56bf0 Merge pull request #716 from delroth/vertex-loader
Make vertex loader testable
2014-08-03 21:14:59 -07:00
Lioncash 3aba909b25 Core: Get rid of Host_GetInstance() 2014-08-03 23:47:29 -04:00
Lioncash 1515262be9 Merge pull request #710 from Armada651/d3dfullscreen_fixes
CFrame: Only re-assign focus when "Render to main" is enabled.
2014-08-03 22:40:02 -04:00
Lioncash d8d99f919c Merge pull request #683 from Armada651/linux_hotkeys
Fix hotkeys in Linux and Mac OS X
2014-08-03 22:36:46 -04:00
Lioncash a66a7e1344 Isolate D3D and Software Renderer from wxWidgets code 2014-08-03 20:28:50 -04:00
Jules Blok b67ec4ea58 CFrame: Always exit fullscreen before showing the stop dialog. 2014-08-03 23:38:20 +02:00
Jules Blok 857c116210 CFrame: Add fullscreen window styles to enable exclusive mode in OpenGL.
This is not implemented within the backend, but relies purely on driver heuristics.
2014-08-03 23:36:54 +02:00
Ryan Houdek 21ee61d7fc Remove x86_32 from DolphinWX. 2014-08-03 13:44:37 -05:00
Jules Blok b6e7e0d57f CFrame: Only re-assign focus when "Render to main" is enabled.
It may cause fullscreen loops and since m_RenderFrame == m_RenderParent now it's not necessary to re-assign focus anymore.
2014-08-03 13:37:19 +02:00
Lioncash 44a157fc09 Core: Kill off an unused parameter for NetPlayServer::StartGame 2014-08-02 18:28:26 -04:00
Lioncash a89416306a DolphinWX: Remove an unused variable from ISOProperties
Was used for when we still had the toggle for projection hacks in the UI.
2014-08-02 15:23:31 -04:00
Lioncash 0ed29e1fac DolphinWX: Use a regular wxMessageBox instead of a PanicAlert for non-panic errors. 2014-08-02 13:49:51 -04:00
Pierre Bourdon 8b26d7bf1e UnitTests: make it possible to build tests for code that has global dependencies 2014-08-02 09:34:39 -07:00
Pierre Bourdon 226a9c2392 Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
Jules Blok 6ab6d07948 FrameTools: Add a wxPanel as the child of the RenderFrame.
Needed for hotkeys to be captured on Linux.
2014-08-02 13:55:23 +02:00
Pierre Bourdon f6995d1eff Merge pull request #704 from lioncash/pjhack-removal
DolphinWX: Remove the Projection Hack UI
2014-07-31 20:20:02 -07:00
Lioncash cd37af8590 DolphinWX: Remove the Projection Hack UI 2014-07-30 19:32:41 -04:00
Pierre Bourdon 83838a645f Merge pull request #690 from Armada651/d3dfullscreen_fixes
Exclusive fullscreen fixes
2014-07-30 16:28:56 -07:00
Jules Blok 3b5625c76b VideoConfig: Ignore Borderless Fullscreen setting when the backend does not support exclusive fullscreen.
This was expected to be handled by VerifyValidity(), but that only verifies the validity of the INI files.
2014-07-30 12:15:58 +02:00
Jules Blok 5bbd34637b CFrame: Don't check the video config fullscreen setting.
Checking this flag could sometimes incorrectly have the UI assume fullscreen is already off when we're still exiting.
2014-07-30 12:15:32 +02:00
Jules Blok 4501aeefbe CFrame: Check borderless fullscreen setting before enabling exclusive fullscreen in the video config.
Fixes a bug where "Use Fullscreen" would initialize into exclusive fullscreen regardless of the borderless fullscreen setting.

Also relieves the need for the video renderer to check the borderless fullscreen setting each time.
2014-07-30 12:15:26 +02:00
Lioncash abc7845e0c Android: Remove an unused variable from MainAndroid.cpp 2014-07-29 21:05:57 -04:00
Jules Blok e07c06cb16 CFrame: Handle close events that can't be vetoed.
This can happen during shutdown.

As long as we don't call event.Skip() the CFrame won't be closed yet, so even if we can't veto the shutdown will still happen in the correct order.
2014-07-29 12:36:10 +02:00
Oussama Danba 313a743cee Update framelimit tooltip text because the Audio option has been removed. 2014-07-28 19:08:43 +02:00
Tony Wasserka 9c7d4b6408 Merge pull request #667 from RachelBryk/remove-audio-limit
Remove audio frame limit.
2014-07-28 14:38:35 +02:00
Lioncash 4fa71dd59e Remove fakepoll.h.
It was only used for Windows XP and lower.

This also bumps the _WIN32_WINNT define in the stdafx precompiled headers to set the minimum version as Windows Vista.
2014-07-26 22:53:40 -04:00
Jules Blok 1f24122d35 Frame: Only prevent exclusive fullscreen switches when the emulator is paused.
This fixes the "Use Fullscreen" setting in which case the switch is done while the emulator is uninitialized.
2014-07-27 00:08:27 +02:00
Pierre Bourdon 8e865f3848 Merge pull request #506 from Armada651/d3dfullscreen
D3D: Add exclusive fullscreen support.
2014-07-26 13:22:11 +02:00
Jules Blok 6724ce6275 Cosmetic changes based on feedback on PR #506. 2014-07-26 13:04:39 +02:00
Jules Blok eea7086b23 CFrame: Prevent fullscreen switches if the renderer is halted. 2014-07-26 12:45:19 +02:00
Jules Blok bd9953d97e Remove the 3D Vision hack.
The hack was needed because the Nvidia 3D Vision heuristics are documented to only support surfaces that are the same size as the backbuffer. This would be the case if you enabled the hack and selected the "Auto (Window Size)" internal resolution.

However, on recent drivers the same effect is achieved by selecting the "Auto (Multiple)" internal resolution. Therefore the hack is no longer required.
2014-07-26 12:45:10 +02:00
Rachel Bryk acaac51077 Remove audio frame limit.
It serves no purpose and causes bugs and confusion for users.
2014-07-25 12:17:10 -04:00
Tony Wasserka 5c4e5e9f8a Merge pull request #660 from lioncash/warning
DolphinWX: Fix a double truncation warning in InputConfigDiagBitmaps
2014-07-25 18:11:40 +02:00
Moshe Kaplan cd8b65bd8a Prevent potential buffer overflow in sscanf 2014-07-23 10:03:49 -04:00
Matthew Parlane 008b907bf0 Merge pull request #655 from lioncash/crashes
Fix two possible crashes related to the debugger.
2014-07-23 21:24:03 +12:00
Lioncash 8a7640f8b4 DolphinWX: Fix a double truncation warning in InputConfigDiagBitmaps 2014-07-22 06:58:32 -04:00
Jules Blok 0c81494c89 Frame: Make the fullscreen transitions more reliable. 2014-07-21 20:50:49 +02:00
Jules Blok 009b4dd376 Exit exclusive fullscreen when the stop confirmation is shown.
Also have the renderer remember its own fullscreen state. This is done to prevent a case where we exit exclusive fullscreen through the configuration and a focus shift at the same time. In this case the renderer would fail to detect that the fullscreen state was changed.
2014-07-21 20:50:48 +02:00
Jules Blok 36ea1890c8 Let the Renderer decide when to exit fullscreen.
This ensures the transition from/to exclusive mode happens while the RenderFrame is fullscreen.

This prevents fullscreen loops and relieves us of having to restore the window size after we exit fullscreen.
2014-07-21 17:11:13 +02:00
booto 0d2bef2743 GCPadStatus: coalescing magic numbers into consts 2014-07-21 19:56:05 +08:00
Jules Blok cd94ff1966 VideoConfig: Add "Borderless Fullscreen" option.
This option will disable exclusive fullscreen for users who prefer the old behaviour.
2014-07-20 22:02:57 +02:00
Lioncash 298425920a DolphinWX: Fix a possible crash when setting debugger memory values. 2014-07-19 19:59:44 -04:00
Lioncash fa2944898f DolphinWX: Move some public variables to be private in CodeView
It's not used outside of the class, and it also shouldn't be modified
outside of it either (considering it holds all the blr instructions inserted by the user).
2014-07-19 17:23:43 -04:00
Jules Blok 77bc879384 D3D: Add exclusive fullscreen support. 2014-07-19 21:14:44 +02:00
Jules Blok 8d76dca30d Frame: Make RendererHasFocus() compatible with the new window structure. 2014-07-19 21:14:38 +02:00
Jules Blok 66fec6d0bd Remove CPanel.
Let the RenderFrame handle those messages.
2014-07-19 21:13:15 +02:00
Dolphin Bot 5df45dfbba Merge pull request #650 from lioncash/scrolling
DolphinWX: Implement scrolling in the memory views
2014-07-19 19:31:41 +02:00
Jules Blok 1b70bebb5a Don't create a Panel for a seperate render window.
Instead of setting RenderParent to null and raising complexity RenderFrame can be its own parent.
2014-07-19 15:56:49 +02:00
Lioncash a00c7bdb9e DolphinWX: Implement scrolling in the memory views 2014-07-18 22:42:03 -04:00
Lioncash bc172f4883 DolphinWX: Enable certain Code View context options only when the core is running.
Prior to this, attempting to execute these contextual menu options would
crash the application.
2014-07-17 04:50:53 -04:00
Pierre Bourdon 8cf21cdcdb Merge pull request #633 from magcius/wip/input-focus-fix
Fix input focus issues
2014-07-17 01:21:31 +02:00
Jasper St. Pierre 44307c9508 Host: Add a new "UIHasFocus" hook to determine if the UI has focus
We can't use RendererHasFocus for this purpose because of some issues
with exclusive fullscreen, and the new RendererHasFocus implementation
didn't work for non-Render to Main Window cases, since the renderer
window wasn't managed by wx.
2014-07-16 10:27:21 -04:00
Jasper St. Pierre ee087f5953 Revert "Frame: Fix RendererHasFocus"
This reverts commit ff918df889.

This changed it from "RendererHasFocus" to "UIHasFocus", which is
wrong. Specifically, it broke for non-Render to Main Window cases where
the renderer window isn't managed by wx. It also broke the pending
exclusive fullscreen support, which checks this function to determine if
the renderer is on top so it can full-screen it.

We'll add a new hook, "UIHasFocus", in the next commit.
2014-07-16 10:26:06 -04:00
Lioncash 48ca800b13 DolphinWX: Mild readability clean up of CodeView.
- Gets rid of the underscore in some function names
- Appends the 'm_' prefix to class member variables.

Now it isn't a pain to see what is being modified in terms of state. Especially in the OnPaint call.
2014-07-15 23:01:17 -04:00
Lioncash 9c1b427687 DolphinWX: Implement scrolling in the code view and DSP disassembly view. 2014-07-15 21:35:11 -04:00
Lioncash ebd029973a Merge pull request #604 from magcius/wip/emu-cleanup-2
Start cleaning up the input interface
2014-07-15 12:11:17 -04:00
Scott Mansell d4cfddcf8d Revert "DolphinWX: Use non-deprecated flags for the monospace debugger font" 2014-07-14 21:37:27 +12:00
shuffle2 3ac4e9f171 Merge pull request #608 from lioncash/compat
DolphinWX: Remove the use of some wx 1.0 compatibility function calls.
2014-07-14 01:56:09 -07:00
Lioncash d931637d63 DolphinWX: Remove two c_str calls in ISOProperties.cpp. 2014-07-13 23:43:41 -04:00
Lioncash 5c57a1ef4b DolphinWX: Remove the use of some wx 1.0 compatibility functions.
Uses the recommended replacements.
2014-07-13 23:42:37 -04:00
Pierre Bourdon 5c701f6e82 Merge pull request #610 from lioncash/delete
DolphinWX: Remove the need for an explicit new/delete in ISOProperties
2014-07-14 01:55:11 +02:00
Jules Blok aa2495205e Shutdown the Core before other components.
Other components depend on the EmuThread being stopped.
2014-07-13 23:47:59 +02:00
Lioncash 5b649902dc DolphinWX: Remove the need for an explicit new/delete in ISOProperties
Just use a normal constructor call and call Destroy to close the window.
2014-07-13 15:06:03 -04:00
Pierre Bourdon 0563960dbc Merge pull request #603 from lioncash/debugger-font
DolphinWX: Use non-deprecated flags for the monospace debugger font
2014-07-13 06:21:02 +02:00
Pierre Bourdon 12fa5ba8b4 Merge pull request #607 from Tilka/fix_warnings
Fix warnings unearthed by #579
2014-07-13 06:20:45 +02:00
Tillmann Karras 0ccee6c87b Fix warnings unearthed by #579 2014-07-13 02:16:51 +02:00
Jules Blok 64801008a0 NoGUI: Add missing call to Core::Shutdown().
Fixes a crash when exiting the application.
2014-07-13 01:05:09 +02:00
Jasper St. Pierre ff918df889 Frame: Fix RendererHasFocus
The logic of RendererHasFocus was extremely convoluted beforehand and
was too brittle and broke in certain circumstances, like when the
GCPad window was active. Simplify it and leave a comment explaining the
new logic. This fixes the GCPad window not working when Background Input
is unchecked.
2014-07-12 07:29:49 -04:00