Replaced generalized instances of GCM with ISO
Renamed various commands to refer to ISO instead of GCM for consistency, as the commands are used for both Wii and GameCube files. CompressGCM --> CompressISO DeleteGCM --> DeleteISO MultiCompressGCM --> MultiCompressISO MultiDecompressGCM --> MultiDecompressISO SetDefaultGCM --> SetDefaultISO Fixed COMPRESSISO Fixed missing "COMPRESSISO" Fixed more COMPRESSISO Final fix for COMPRESSISO
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@ -198,11 +198,11 @@ BEGIN_EVENT_TABLE(CGameListCtrl, wxListCtrl)
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EVT_MENU(IDM_OPENCONTAININGFOLDER, CGameListCtrl::OnOpenContainingFolder)
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EVT_MENU(IDM_OPENSAVEFOLDER, CGameListCtrl::OnOpenSaveFolder)
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EVT_MENU(IDM_EXPORTSAVE, CGameListCtrl::OnExportSave)
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EVT_MENU(IDM_SETDEFAULTGCM, CGameListCtrl::OnSetDefaultGCM)
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EVT_MENU(IDM_COMPRESSGCM, CGameListCtrl::OnCompressGCM)
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EVT_MENU(IDM_MULTICOMPRESSGCM, CGameListCtrl::OnMultiCompressGCM)
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EVT_MENU(IDM_MULTIDECOMPRESSGCM, CGameListCtrl::OnMultiDecompressGCM)
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EVT_MENU(IDM_DELETEGCM, CGameListCtrl::OnDeleteGCM)
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EVT_MENU(IDM_SETDEFAULTISO, CGameListCtrl::OnSetDefaultISO)
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EVT_MENU(IDM_COMPRESSISO, CGameListCtrl::OnCompressISO)
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EVT_MENU(IDM_MULTICOMPRESSISO, CGameListCtrl::OnMultiCompressISO)
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EVT_MENU(IDM_MULTIDECOMPRESSISO, CGameListCtrl::OnMultiDecompressISO)
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EVT_MENU(IDM_DELETEISO, CGameListCtrl::OnDeleteISO)
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EVT_MENU(IDM_LIST_CHANGEDISC, CGameListCtrl::OnChangeDisc)
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END_EVENT_TABLE()
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@ -873,23 +873,23 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
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popupMenu->Append(IDM_EXPORTSAVE, _("Export Wii save (Experimental)"));
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}
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popupMenu->Append(IDM_OPENCONTAININGFOLDER, _("Open &containing folder"));
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popupMenu->AppendCheckItem(IDM_SETDEFAULTGCM, _("Set as &default ISO"));
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popupMenu->AppendCheckItem(IDM_SETDEFAULTISO, _("Set as &default ISO"));
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// First we have to decide a starting value when we append it
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if (selected_iso->GetFileName() == SConfig::GetInstance().
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m_LocalCoreStartupParameter.m_strDefaultGCM)
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popupMenu->FindItem(IDM_SETDEFAULTGCM)->Check();
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popupMenu->FindItem(IDM_SETDEFAULTISO)->Check();
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popupMenu->AppendSeparator();
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popupMenu->Append(IDM_DELETEGCM, _("&Delete ISO..."));
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popupMenu->Append(IDM_DELETEISO, _("&Delete ISO..."));
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if (selected_iso->GetPlatform() != GameListItem::WII_WAD)
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{
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if (selected_iso->IsCompressed())
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popupMenu->Append(IDM_COMPRESSGCM, _("Decompress ISO..."));
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popupMenu->Append(IDM_COMPRESSISO, _("Decompress ISO..."));
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else if (selected_iso->GetFileName().substr(selected_iso->GetFileName().find_last_of(".")) != ".ciso" &&
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selected_iso->GetFileName().substr(selected_iso->GetFileName().find_last_of(".")) != ".wbfs")
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popupMenu->Append(IDM_COMPRESSGCM, _("Compress ISO..."));
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popupMenu->Append(IDM_COMPRESSISO, _("Compress ISO..."));
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}
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else
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{
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@ -908,10 +908,10 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
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else if (GetSelectedItemCount() > 1)
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{
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wxMenu* popupMenu = new wxMenu;
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popupMenu->Append(IDM_DELETEGCM, _("&Delete selected ISOs..."));
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popupMenu->Append(IDM_DELETEISO, _("&Delete selected ISOs..."));
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popupMenu->AppendSeparator();
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popupMenu->Append(IDM_MULTICOMPRESSGCM, _("Compress selected ISOs..."));
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popupMenu->Append(IDM_MULTIDECOMPRESSGCM, _("Decompress selected ISOs..."));
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popupMenu->Append(IDM_MULTICOMPRESSISO, _("Compress selected ISOs..."));
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popupMenu->Append(IDM_MULTIDECOMPRESSISO, _("Decompress selected ISOs..."));
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PopupMenu(popupMenu);
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}
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}
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@ -984,7 +984,7 @@ void CGameListCtrl::OnExportSave(wxCommandEvent& WXUNUSED (event))
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}
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// Save this file as the default file
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void CGameListCtrl::OnSetDefaultGCM(wxCommandEvent& event)
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void CGameListCtrl::OnSetDefaultISO(wxCommandEvent& event)
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{
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const GameListItem *iso = GetSelectedISO();
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if (!iso) return;
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@ -1004,7 +1004,7 @@ void CGameListCtrl::OnSetDefaultGCM(wxCommandEvent& event)
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}
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}
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void CGameListCtrl::OnDeleteGCM(wxCommandEvent& WXUNUSED (event))
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void CGameListCtrl::OnDeleteISO(wxCommandEvent& WXUNUSED (event))
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{
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if (GetSelectedItemCount() == 1)
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{
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@ -1066,12 +1066,12 @@ void CGameListCtrl::MultiCompressCB(const std::string& text, float percent, void
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((wxProgressDialog*)arg)->Update((int)(percent*1000), textString);
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}
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void CGameListCtrl::OnMultiCompressGCM(wxCommandEvent& /*event*/)
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void CGameListCtrl::OnMultiCompressISO(wxCommandEvent& /*event*/)
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{
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CompressSelection(true);
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}
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void CGameListCtrl::OnMultiDecompressGCM(wxCommandEvent& /*event*/)
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void CGameListCtrl::OnMultiDecompressISO(wxCommandEvent& /*event*/)
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{
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CompressSelection(false);
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}
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@ -1172,7 +1172,7 @@ void CGameListCtrl::CompressCB(const std::string& text, float percent, void* arg
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Update((int)(percent*1000), StrToWxStr(text));
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}
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void CGameListCtrl::OnCompressGCM(wxCommandEvent& WXUNUSED (event))
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void CGameListCtrl::OnCompressISO(wxCommandEvent& WXUNUSED (event))
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{
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const GameListItem *iso = GetSelectedISO();
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if (!iso)
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@ -98,11 +98,11 @@ private:
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void OnOpenContainingFolder(wxCommandEvent& event);
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void OnOpenSaveFolder(wxCommandEvent& event);
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void OnExportSave(wxCommandEvent& event);
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void OnSetDefaultGCM(wxCommandEvent& event);
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void OnDeleteGCM(wxCommandEvent& event);
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void OnCompressGCM(wxCommandEvent& event);
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void OnMultiCompressGCM(wxCommandEvent& event);
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void OnMultiDecompressGCM(wxCommandEvent& event);
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void OnSetDefaultISO(wxCommandEvent& event);
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void OnDeleteISO(wxCommandEvent& event);
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void OnCompressISO(wxCommandEvent& event);
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void OnMultiCompressISO(wxCommandEvent& event);
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void OnMultiDecompressISO(wxCommandEvent& event);
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void OnInstallWAD(wxCommandEvent& event);
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void OnChangeDisc(wxCommandEvent& event);
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@ -253,11 +253,11 @@ enum
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IDM_EXPORTSAVE,
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IDM_IMPORTSAVE,
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IDM_EXPORTALLSAVE,
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IDM_SETDEFAULTGCM,
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IDM_DELETEGCM,
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IDM_COMPRESSGCM,
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IDM_MULTICOMPRESSGCM,
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IDM_MULTIDECOMPRESSGCM,
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IDM_SETDEFAULTISO,
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IDM_DELETEISO,
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IDM_COMPRESSISO,
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IDM_MULTICOMPRESSISO,
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IDM_MULTIDECOMPRESSISO,
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IDM_UPDATEDISASMDIALOG,
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IDM_UPDATEGUI,
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IDM_UPDATESTATUSBAR,
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