MainNoGUI: Move a majority of the event handling from the GLX backend
The only reason the GLX backend handled this at all was because MainNoGUI didn't make its own window before. This is unused in DolphinWX builds.
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@ -8,8 +8,6 @@
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void cX11Window::CreateXWindow(void)
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{
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Atom wmProtocols[1];
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// Setup window attributes
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GLWin.attr.colormap = XCreateColormap(GLWin.dpy,
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GLWin.parent, GLWin.vi->visual, AllocNone);
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@ -22,9 +20,7 @@ void cX11Window::CreateXWindow(void)
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0, 0, 1, 1, 0,
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GLWin.vi->depth, InputOutput, GLWin.vi->visual,
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CWBorderPixel | CWBackPixel | CWColormap | CWEventMask, &GLWin.attr);
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wmProtocols[0] = XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", True);
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XSetWMProtocols(GLWin.dpy, GLWin.win, wmProtocols, 1);
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XMapRaised(GLWin.dpy, GLWin.win);
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XMapWindow(GLWin.dpy, GLWin.win);
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XSync(GLWin.dpy, True);
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GLWin.xEventThread = std::thread(&cX11Window::XEventThread, this);
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@ -51,11 +47,6 @@ void cX11Window::XEventThread()
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case ConfigureNotify:
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GLInterface->SetBackBufferDimensions(event.xconfigure.width, event.xconfigure.height);
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break;
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case ClientMessage:
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if ((unsigned long) event.xclient.data.l[0] ==
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XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", False))
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Host_Message(WM_USER_STOP);
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break;
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default:
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break;
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}
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@ -148,6 +148,9 @@ class PlatformX11 : public Platform
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SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight,
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0, 0, BlackPixel(dpy, 0));
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XSelectInput(dpy, win, KeyPressMask | FocusChangeMask);
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Atom wmProtocols[1];
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wmProtocols[0] = XInternAtom(dpy, "WM_DELETE_WINDOW", True);
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XSetWMProtocols(dpy, win, wmProtocols, 1);
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XMapRaised(dpy, win);
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XFlush(dpy);
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windowHandle = (void *) win;
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@ -250,6 +253,10 @@ class PlatformX11 : public Platform
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
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XUndefineCursor(dpy, win);
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break;
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case ClientMessage:
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if ((unsigned long) event.xclient.data.l[0] == XInternAtom(dpy, "WM_DELETE_WINDOW", False))
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running = false;
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break;
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}
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}
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if (!fullscreen)
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