DolphinWX: Relocate the address search into the code window
It's only function is in this pane. Leaving it on the main application toolbar not only looks gross, but subverts what a user might think it applies to.
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@ -15,6 +15,7 @@
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#include <wx/menu.h>
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#include <wx/menuitem.h>
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#include <wx/panel.h>
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#include <wx/stattext.h>
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#include <wx/string.h>
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#include <wx/textctrl.h>
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#include <wx/textdlg.h>
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@ -90,8 +91,19 @@ CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter
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callers = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
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callers->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallersListChange, this);
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m_aui_toolbar = new wxAuiToolBar(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxAUI_TB_HORIZONTAL | wxAUI_TB_PLAIN_BACKGROUND);
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wxTextCtrl* const address_textctrl = new wxTextCtrl(m_aui_toolbar, IDM_ADDRBOX);
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address_textctrl->Bind(wxEVT_TEXT, &CCodeWindow::OnAddrBoxChange, this);
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m_aui_toolbar->AddControl(new wxStaticText(m_aui_toolbar, wxID_ANY, _("Address Search:")));
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m_aui_toolbar->AddSpacer(5);
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m_aui_toolbar->AddControl(address_textctrl);
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m_aui_toolbar->Realize();
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m_aui_manager.SetManagedWindow(this);
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m_aui_manager.SetFlags(wxAUI_MGR_DEFAULT | wxAUI_MGR_LIVE_RESIZE);
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m_aui_manager.AddPane(m_aui_toolbar, wxAuiPaneInfo().ToolbarPane().Top().Floatable(false));
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m_aui_manager.AddPane(callstack, wxAuiPaneInfo().MinSize(150, 100).Left().CloseButton(false).Floatable(false).Caption(_("Callstack")));
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m_aui_manager.AddPane(symbols, wxAuiPaneInfo().MinSize(150, 100).Left().CloseButton(false).Floatable(false).Caption(_("Symbols")));
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m_aui_manager.AddPane(calls, wxAuiPaneInfo().MinSize(150, 100).Left().CloseButton(false).Floatable(false).Caption(_("Function calls")));
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@ -108,7 +120,6 @@ CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter
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// Toolbar
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Bind(wxEVT_MENU, &CCodeWindow::OnCodeStep, this, IDM_STEP, IDM_GOTOPC);
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Bind(wxEVT_TEXT, &CCodeWindow::OnAddrBoxChange, this, IDM_ADDRBOX);
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// Other
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Bind(wxEVT_HOST_COMMAND, &CCodeWindow::OnHostMessage, this);
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@ -224,10 +235,7 @@ void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
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void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
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{
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if (!GetToolBar())
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return;
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wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX);
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wxTextCtrl* pAddrCtrl = (wxTextCtrl*)m_aui_toolbar->FindControl(IDM_ADDRBOX);
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// Trim leading and trailing whitespace.
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wxString txt = pAddrCtrl->GetValue().Trim().Trim(false);
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@ -676,8 +684,6 @@ void CCodeWindow::PopulateToolbar(wxToolBar* toolBar)
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toolBar->AddSeparator();
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WxUtils::AddToolbarButton(toolBar, IDM_GOTOPC, _("Show PC"), m_Bitmaps[Toolbar_GotoPC], _("Go to the current instruction"));
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WxUtils::AddToolbarButton(toolBar, IDM_SETPC, _("Set PC"), m_Bitmaps[Toolbar_SetPC], _("Set the current instruction"));
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toolBar->AddSeparator();
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toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, ""));
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}
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// Update GUI
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@ -29,10 +29,11 @@ class DSPDebuggerLLE;
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class GFXDebuggerPanel;
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struct SCoreStartupParameter;
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class wxToolBar;
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class wxAuiToolBar;
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class wxListBox;
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class wxMenu;
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class wxMenuBar;
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class wxToolBar;
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class CCodeWindow : public wxPanel
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{
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@ -136,5 +137,6 @@ private:
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wxListBox* calls;
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Common::Event sync_event;
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wxAuiManager m_aui_manager;
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wxAuiManager m_aui_manager;
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wxAuiToolBar* m_aui_toolbar;
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};
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