Add the configuration dialog for post processing configuration options.
Only enables the config button when the shader options available to it
This commit is contained in:
parent
32fe37d834
commit
287758f15d
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@ -62,6 +62,7 @@ set(GUI_SRCS
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MemoryCards/WiiSaveCrypted.cpp
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NetWindow.cpp
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PatchAddEdit.cpp
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PostProcessingConfigDiag.cpp
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SoftwareVideoConfigDialog.cpp
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TASInputDlg.cpp
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VideoConfigDiag.cpp
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@ -97,6 +97,7 @@
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</ClCompile>
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<ClCompile Include="TASInputDlg.cpp" />
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<ClCompile Include="VideoConfigDiag.cpp" />
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<ClCompile Include="PostProcessingConfigDiag.cpp" />
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<ClCompile Include="WiimoteConfigDiag.cpp" />
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<ClCompile Include="WXInputBase.cpp" />
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<ClCompile Include="WxUtils.cpp" />
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@ -144,6 +145,7 @@
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="TASInputDlg.h" />
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<ClInclude Include="VideoConfigDiag.h" />
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<ClInclude Include="PostProcessingConfigDiag.h" />
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<ClInclude Include="WiimoteConfigDiag.h" />
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<ClInclude Include="WXInputBase.h" />
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<ClInclude Include="WxUtils.h" />
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@ -228,4 +230,4 @@
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<Message Text="Copy: @(BinaryFiles) -> $(BinaryOutputDir)" Importance="High" />
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<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
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</Target>
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</Project>
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</Project>
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@ -93,6 +93,9 @@
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<ClCompile Include="Debugger\DebuggerPanel.cpp">
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<Filter>GUI\Video</Filter>
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</ClCompile>
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<ClCompile Include="PostProcessingConfigDiag.cpp">
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<Filter>GUI\Video</Filter>
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</ClCompile>
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<ClCompile Include="VideoConfigDiag.cpp">
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<Filter>GUI\Video</Filter>
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</ClCompile>
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@ -217,6 +220,9 @@
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<ClInclude Include="Debugger\DebuggerPanel.h">
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<Filter>GUI\Video</Filter>
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</ClInclude>
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<ClInclude Include="PostProcessingConfigDiag.h">
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<Filter>GUI\Video</Filter>
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</ClInclude>
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<ClInclude Include="VideoConfigDiag.h">
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<Filter>GUI\Video</Filter>
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</ClInclude>
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@ -296,4 +302,4 @@
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<Filter>Resources</Filter>
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</Image>
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</ItemGroup>
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</Project>
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</Project>
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@ -0,0 +1,316 @@
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <math.h>
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#include <unordered_map>
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#include <wx/button.h>
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#include <wx/notebook.h>
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#include <wx/panel.h>
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#include <wx/sizer.h>
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#include <wx/slider.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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#include "Common/StringUtil.h"
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#include "DolphinWX/PostProcessingConfigDiag.h"
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#include "VideoCommon/RenderBase.h"
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PostProcessingConfigDiag::PostProcessingConfigDiag(wxWindow* parent, const std::string& shader)
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: wxDialog(parent, -1,
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wxString::Format(_("Post Processing Shader Configuration"))),
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m_shader(shader)
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{
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// Depending on if we are running already, either use the one from the videobackend
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// or generate our own.
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if (g_renderer && g_renderer->GetPostProcessor())
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{
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m_post_processor = g_renderer->GetPostProcessor()->GetConfig();
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}
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else
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{
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m_post_processor = new PostProcessingShaderConfiguration();
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m_post_processor->LoadShader(m_shader);
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}
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// Create our UI classes
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const PostProcessingShaderConfiguration::ConfigMap& config_map = m_post_processor->GetOptions();
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for (const auto& it : config_map)
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{
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if (it.second.m_type == PostProcessingShaderConfiguration::ConfigurationOption::OptionType::OPTION_BOOL)
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{
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ConfigGrouping* group = new ConfigGrouping(ConfigGrouping::WidgetType::TYPE_TOGGLE,
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it.second.m_gui_name, it.first, it.second.m_dependent_option,
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&it.second);
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m_config_map[it.first] = group;
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}
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else
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{
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ConfigGrouping* group = new ConfigGrouping(ConfigGrouping::WidgetType::TYPE_SLIDER,
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it.second.m_gui_name, it.first, it.second.m_dependent_option,
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&it.second);
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m_config_map[it.first] = group;
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}
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}
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// Arrange our vectors based on dependency
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for (const auto& it : m_config_map)
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{
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const std::string parent_name = it.second->GetParent();
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if (parent_name.size())
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{
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// Since it depends on a different object, push it to a parent's object
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m_config_map[parent_name]->AddChild(m_config_map[it.first]);
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}
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else
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{
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// It doesn't have a child, just push it to the vector
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m_config_groups.push_back(m_config_map[it.first]);
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}
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}
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// Generate our UI
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wxNotebook* const notebook = new wxNotebook(this, -1);
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wxPanel* const page_general = new wxPanel(notebook, -1);
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wxFlexGridSizer* const szr_general = new wxFlexGridSizer(2, 5, 5);
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// Now let's actually populate our window with our information
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bool add_general_page = false;
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for (const auto& it : m_config_groups)
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{
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if (it->HasChildren())
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{
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// Options with children get their own tab
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wxPanel* const page_option = new wxPanel(notebook, -1);
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wxFlexGridSizer* const szr_option = new wxFlexGridSizer(2, 10, 5);
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it->GenerateUI(this, page_option, szr_option);
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// Add all the children
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for (const auto& child : it->GetChildren())
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{
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child->GenerateUI(this, page_option, szr_option);
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}
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page_option->SetSizerAndFit(szr_option);
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notebook->AddPage(page_option, _(it->GetGUIName()));
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}
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else
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{
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// Options with no children go in to the general tab
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if (!add_general_page)
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{
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// Make it so it doesn't show up if there aren't any options without children.
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add_general_page = true;
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}
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it->GenerateUI(this, page_general, szr_general);
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}
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}
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if (add_general_page)
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{
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page_general->SetSizerAndFit(szr_general);
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notebook->InsertPage(0, page_general, _("General"));
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}
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// Close Button
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wxButton* const btn_close = new wxButton(this, wxID_OK, _("Close"));
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btn_close->Bind(wxEVT_BUTTON, &PostProcessingConfigDiag::Event_ClickClose, this);
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Bind(wxEVT_CLOSE_WINDOW, &PostProcessingConfigDiag::Event_Close, this);
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wxBoxSizer* const szr_main = new wxBoxSizer(wxVERTICAL);
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szr_main->Add(notebook, 1, wxEXPAND | wxALL, 5);
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szr_main->Add(btn_close, 0, wxALIGN_RIGHT | wxRIGHT | wxBOTTOM, 5);
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SetSizerAndFit(szr_main);
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Center();
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SetFocus();
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UpdateWindowUI();
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}
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PostProcessingConfigDiag::~PostProcessingConfigDiag()
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{
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m_post_processor->SaveOptionsConfiguration();
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if (g_renderer && g_renderer->GetPostProcessor())
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m_post_processor = nullptr;
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else
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delete m_post_processor;
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}
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void PostProcessingConfigDiag::ConfigGrouping::GenerateUI(PostProcessingConfigDiag* dialog, wxWindow* parent, wxFlexGridSizer* sizer)
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{
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if (m_type == WidgetType::TYPE_TOGGLE)
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{
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m_option_checkbox = new wxCheckBox(parent, wxID_ANY, _(m_gui_name));
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m_option_checkbox->SetValue(m_config_option->m_bool_value);
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m_option_checkbox->Bind(wxEVT_CHECKBOX, &PostProcessingConfigDiag::Event_CheckBox,
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dialog, wxID_ANY, wxID_ANY, new UserEventData(m_option));
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sizer->Add(m_option_checkbox);
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sizer->AddStretchSpacer();
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}
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else
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{
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size_t vector_size = 0;
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if (m_config_option->m_type == PostProcessingShaderConfiguration::ConfigurationOption::OptionType::OPTION_INTEGER)
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vector_size = m_config_option->m_integer_values.size();
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else
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vector_size = m_config_option->m_float_values.size();
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wxFlexGridSizer* const szr_values = new wxFlexGridSizer(vector_size + 1, 0, 0);
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wxStaticText* const option_static_text = new wxStaticText(parent, wxID_ANY, _(m_gui_name));
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sizer->Add(option_static_text);
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for (size_t i = 0; i < vector_size; ++i)
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{
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// wxSlider uses a signed integer for it's minimum and maximum values
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// This won't work for floats.
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// Let's determine how many steps we can take and use that instead.
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int steps = 0;
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int current_value = 0;
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std::string string_value;
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if (m_config_option->m_type == PostProcessingShaderConfiguration::ConfigurationOption::OptionType::OPTION_INTEGER)
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{
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// Find out our range by taking the max subtracting the minimum.
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double range = m_config_option->m_integer_max_values[i] - m_config_option->m_integer_min_values[i];
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// How many steps we have is the range divided by the step interval configured.
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// This may not be 100% spot on accurate since developers can have odd stepping intervals set.
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// Round up so if it is outside our range, then set it to the minimum or maximum
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steps = ceil(range / (double)m_config_option->m_integer_step_values[i]);
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// Default value is just the currently set value here
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current_value = m_config_option->m_integer_values[i];
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string_value = std::to_string(m_config_option->m_integer_values[i]);
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}
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else
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{
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// Same as above but with floats
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float range = m_config_option->m_float_max_values[i] - m_config_option->m_float_min_values[i];
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steps = ceil(range / m_config_option->m_float_step_values[i]);
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// We need to convert our default float value from a float to the nearest step value range
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current_value = (m_config_option->m_float_values[i] / m_config_option->m_float_step_values[i]);
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string_value = std::to_string(m_config_option->m_float_values[i]);
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}
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wxSlider* slider = new wxSlider(parent, wxID_ANY, current_value, 0, steps,
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wxDefaultPosition, wxSize(200, -1), wxSL_HORIZONTAL | wxSL_BOTTOM);
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wxTextCtrl* text_ctrl = new wxTextCtrl(parent, wxID_ANY, string_value);
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// Disable the textctrl, it's only there to show the absolute value from the slider
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text_ctrl->Enable(false);
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// wxWidget takes over the pointer provided to it in the event handler.
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// This won't be a memory leak, it'll be destroyed on dialog close.
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slider->Bind(wxEVT_SLIDER, &PostProcessingConfigDiag::Event_Slider,
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dialog, wxID_ANY, wxID_ANY, new UserEventData(m_option));
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m_option_sliders.push_back(slider);
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m_option_text_ctrls.push_back(text_ctrl);
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}
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if (vector_size == 1)
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{
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szr_values->Add(m_option_sliders[0], wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL));
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szr_values->Add(m_option_text_ctrls[0]);
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sizer->Add(szr_values);
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}
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else
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{
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wxFlexGridSizer* const szr_inside = new wxFlexGridSizer(2, 0, 0);
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for (size_t i = 0; i < vector_size; ++i)
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{
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szr_inside->Add(m_option_sliders[i], wxSizerFlags().Align(wxALIGN_CENTER_VERTICAL));
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szr_inside->Add(m_option_text_ctrls[i]);
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}
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szr_values->Add(szr_inside);
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sizer->Add(szr_values);
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}
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}
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}
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void PostProcessingConfigDiag::ConfigGrouping::EnableDependentChildren(bool enable)
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{
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// Enable or disable all the children
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for (auto& it : m_children)
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{
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if (it->m_type == ConfigGrouping::WidgetType::TYPE_TOGGLE)
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{
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it->m_option_checkbox->Enable(enable);
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}
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else
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{
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for (auto& slider : it->m_option_sliders)
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slider->Enable(enable);
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}
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// Set this objects children as well
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it->EnableDependentChildren(enable);
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}
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}
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void PostProcessingConfigDiag::Event_CheckBox(wxCommandEvent &ev)
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{
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UserEventData* config_option = (UserEventData*)ev.GetEventUserData();
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ConfigGrouping* config = m_config_map[config_option->GetData()];
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m_post_processor->SetOptionb(config->GetOption(), ev.IsChecked());
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config->EnableDependentChildren(ev.IsChecked());
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ev.Skip();
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}
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void PostProcessingConfigDiag::Event_Slider(wxCommandEvent &ev)
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{
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UserEventData* config_option = (UserEventData*)ev.GetEventUserData();
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ConfigGrouping* config = m_config_map[config_option->GetData()];
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const auto& option_data = m_post_processor->GetOption(config->GetOption());
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size_t vector_size = 0;
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if (option_data.m_type == PostProcessingShaderConfiguration::ConfigurationOption::OptionType::OPTION_INTEGER)
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vector_size = option_data.m_integer_values.size();
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else
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vector_size = option_data.m_float_values.size();
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for (size_t i = 0; i < vector_size; ++i)
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{
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// Got to do this garbage again.
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// Convert current step in to the real range value
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int current_step = config->GetSliderValue(i);
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std::string string_value;
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if (option_data.m_type == PostProcessingShaderConfiguration::ConfigurationOption::OptionType::OPTION_INTEGER)
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{
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s32 value = option_data.m_integer_step_values[i] * current_step + option_data.m_integer_min_values[i];
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m_post_processor->SetOptioni(config->GetOption(), i, value);
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string_value = std::to_string(value);
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}
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else
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{
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float value = option_data.m_float_step_values[i] * current_step + option_data.m_float_min_values[i];
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m_post_processor->SetOptionf(config->GetOption(), i, value);
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string_value = std::to_string(value);
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}
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// Update the text box to include the new value
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config->SetSliderText(i, string_value);
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}
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ev.Skip();
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}
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void PostProcessingConfigDiag::Event_ClickClose(wxCommandEvent&)
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{
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Close();
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}
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void PostProcessingConfigDiag::Event_Close(wxCloseEvent& ev)
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{
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EndModal(wxID_OK);
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}
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@ -0,0 +1,106 @@
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <map>
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#include <string>
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#include <vector>
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#include <wx/button.h>
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#include <wx/checkbox.h>
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#include <wx/dialog.h>
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#include <wx/sizer.h>
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#include <wx/slider.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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#include "VideoCommon/PostProcessing.h"
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class PostProcessingConfigDiag : public wxDialog
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{
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public:
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PostProcessingConfigDiag(wxWindow* parent, const std::string& shader);
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~PostProcessingConfigDiag();
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private:
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// This is literally the stupidest thing ever
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// wxWidgets takes ownership of any pointer given to a event handler
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// Instead of passing them a pointer to a std::string, we wrap around it here.
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class UserEventData : public wxObject
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{
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public:
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UserEventData(const std::string& data) : m_data(data) {}
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const std::string& GetData() { return m_data; }
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private:
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const std::string m_data;
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};
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class ConfigGrouping
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{
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public:
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enum WidgetType
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{
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TYPE_TOGGLE,
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TYPE_SLIDER,
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};
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ConfigGrouping(WidgetType type, const std::string& gui_name,
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const std::string& option_name, const std::string& parent,
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const PostProcessingShaderConfiguration::ConfigurationOption* config_option)
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: m_type(type), m_gui_name(gui_name),
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m_option(option_name), m_parent(parent),
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m_config_option(config_option) {}
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void AddChild(ConfigGrouping* child) { m_children.push_back(child); }
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bool HasChildren() { return m_children.size() != 0; }
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std::vector<ConfigGrouping*>& GetChildren() { return m_children; }
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// Gets the string that is shown in the UI for the option
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const std::string& GetGUIName() { return m_gui_name; }
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// Gets the option name for use in the shader
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// Also is a unique identifier for the option's configuration
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const std::string& GetOption() { return m_option; }
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// Gets the option name of the parent of this option
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const std::string& GetParent() { return m_parent; }
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void GenerateUI(PostProcessingConfigDiag* dialog, wxWindow* parent, wxFlexGridSizer* sizer);
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void EnableDependentChildren(bool enable);
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int GetSliderValue(const int index) { return m_option_sliders[index]->GetValue(); }
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void SetSliderText(const int index, const std::string& text) { m_option_text_ctrls[index]->SetValue(text); }
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private:
|
||||
const WidgetType m_type;
|
||||
const std::string m_gui_name;
|
||||
const std::string m_option;
|
||||
const std::string m_parent;
|
||||
const PostProcessingShaderConfiguration::ConfigurationOption* m_config_option;
|
||||
|
||||
// For TYPE_TOGGLE
|
||||
wxCheckBox* m_option_checkbox;
|
||||
|
||||
// For TYPE_SLIDER
|
||||
// Can have up to 4
|
||||
std::vector<wxSlider*> m_option_sliders;
|
||||
std::vector<wxTextCtrl*> m_option_text_ctrls;
|
||||
|
||||
std::vector<ConfigGrouping*> m_children;
|
||||
};
|
||||
|
||||
// WX UI things
|
||||
void Event_Close(wxCloseEvent&);
|
||||
void Event_ClickClose(wxCommandEvent&);
|
||||
void Event_Slider(wxCommandEvent &ev);
|
||||
void Event_CheckBox(wxCommandEvent &ev);
|
||||
|
||||
const std::string& m_shader;
|
||||
PostProcessingShaderConfiguration* m_post_processor;
|
||||
|
||||
std::map<std::string, ConfigGrouping*> m_config_map;
|
||||
std::vector<ConfigGrouping*> m_config_groups;
|
||||
};
|
||||
|
|
@ -1,3 +1,7 @@
|
|||
// Copyright 2013 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
@ -32,6 +36,7 @@
|
|||
#include "DolphinWX/VideoConfigDiag.h"
|
||||
#include "DolphinWX/WxUtils.h"
|
||||
#include "VideoBackends/OGL/main.h"
|
||||
#include "VideoCommon/PostProcessing.h"
|
||||
#include "VideoCommon/VideoBackendBase.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
|
@ -401,10 +406,13 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
|
|||
// postproc shader
|
||||
if (vconfig.backend_info.PPShaders.size())
|
||||
{
|
||||
wxFlexGridSizer* const szr_pp = new wxFlexGridSizer(3, 5, 5);
|
||||
wxChoice *const choice_ppshader = new wxChoice(page_enh, -1);
|
||||
RegisterControl(choice_ppshader, wxGetTranslation(ppshader_desc));
|
||||
choice_ppshader->AppendString(_("(off)"));
|
||||
|
||||
button_config_pp = new wxButton(page_enh, wxID_ANY, _("Config"));
|
||||
|
||||
for (const std::string& shader : vconfig.backend_info.PPShaders)
|
||||
{
|
||||
choice_ppshader->AppendString(StrToWxStr(shader));
|
||||
|
@ -421,9 +429,12 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
|
|||
button_config_pp->Enable(postprocessing_shader.HasOptions());
|
||||
|
||||
choice_ppshader->Bind(wxEVT_CHOICE, &VideoConfigDiag::Event_PPShader, this);
|
||||
button_config_pp->Bind(wxEVT_BUTTON, &VideoConfigDiag::Event_ConfigurePPShader, this);
|
||||
|
||||
szr_enh->Add(new wxStaticText(page_enh, -1, _("Post-Processing Effect:")), 1, wxALIGN_CENTER_VERTICAL, 0);
|
||||
szr_enh->Add(choice_ppshader);
|
||||
szr_pp->Add(choice_ppshader);
|
||||
szr_pp->Add(button_config_pp);
|
||||
szr_enh->Add(szr_pp);
|
||||
}
|
||||
|
||||
// Scaled copy, PL, Bilinear filter
|
||||
|
|
|
@ -1,9 +1,14 @@
|
|||
// Copyright 2013 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <wx/button.h>
|
||||
#include <wx/checkbox.h>
|
||||
#include <wx/choice.h>
|
||||
#include <wx/defs.h>
|
||||
|
@ -22,7 +27,9 @@
|
|||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/CoreParameter.h"
|
||||
#include "DolphinWX/PostProcessingConfigDiag.h"
|
||||
#include "DolphinWX/WxUtils.h"
|
||||
#include "VideoCommon/PostProcessing.h"
|
||||
#include "VideoCommon/VideoBackendBase.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
|
@ -201,6 +208,8 @@ protected:
|
|||
wxStaticText* text_aamode;
|
||||
SettingChoice* choice_aamode;
|
||||
|
||||
wxButton* button_config_pp;
|
||||
|
||||
SettingCheckBox* borderless_fullscreen;
|
||||
|
||||
SettingRadioButton* efbcopy_texture;
|
||||
|
|
Loading…
Reference in New Issue