DolphinWX: Break the netplay UI controls into separate classes.
This commit is contained in:
parent
1a18cad178
commit
bd28d260ce
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@ -32,6 +32,10 @@ set(GUI_SRCS
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Debugger/RegisterWindow.cpp
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Debugger/WatchView.cpp
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Debugger/WatchWindow.cpp
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NetPlay/ChangeGameDialog.cpp
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NetPlay/NetPlaySetupFrame.cpp
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NetPlay/NetWindow.cpp
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NetPlay/PadMapDialog.cpp
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FifoPlayerDlg.cpp
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Frame.cpp
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FrameAui.cpp
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@ -46,7 +50,6 @@ set(GUI_SRCS
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LogWindow.cpp
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Main.cpp
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MemcardManager.cpp
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NetWindow.cpp
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PatchAddEdit.cpp
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PostProcessingConfigDiag.cpp
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SoftwareVideoConfigDialog.cpp
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@ -80,6 +80,9 @@
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<ClCompile Include="Debugger\RegisterWindow.cpp" />
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<ClCompile Include="Debugger\WatchView.cpp" />
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<ClCompile Include="Debugger\WatchWindow.cpp" />
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<ClCompile Include="NetPlay\ChangeGameDialog.cpp" />
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<ClCompile Include="NetPlay\NetPlaySetupFrame.cpp" />
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<ClCompile Include="NetPlay\NetWindow.cpp" />
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<ClCompile Include="FifoPlayerDlg.cpp" />
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<ClCompile Include="Frame.cpp" />
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<ClCompile Include="FrameAui.cpp" />
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@ -97,7 +100,7 @@
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="MemcardManager.cpp" />
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<ClCompile Include="NetWindow.cpp" />
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<ClCompile Include="NetPlay\PadMapDialog.cpp" />
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<ClCompile Include="PatchAddEdit.cpp" />
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<ClCompile Include="SoftwareVideoConfigDialog.cpp" />
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<ClCompile Include="TASInputDlg.cpp" />
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@ -115,6 +118,9 @@
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<ClInclude Include="Config\InterfaceConfigPane.h" />
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<ClInclude Include="Config\PathConfigPane.h" />
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<ClInclude Include="Config\WiiConfigPane.h" />
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<ClInclude Include="NetPlay\ChangeGameDialog.h" />
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<ClInclude Include="NetPlay\NetPlaySetupFrame.h" />
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<ClInclude Include="NetPlay\PadMapDialog.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="AboutDolphin.h" />
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<ClInclude Include="ARCodeAddEdit.h" />
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@ -140,6 +146,7 @@
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<ClInclude Include="Debugger\RegisterWindow.h" />
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<ClInclude Include="Debugger\WatchView.h" />
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<ClInclude Include="Debugger\WatchWindow.h" />
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<ClInclude Include="NetPlay\NetWindow.h" />
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<ClInclude Include="FifoPlayerDlg.h" />
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<ClInclude Include="Frame.h" />
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<ClInclude Include="GameListCtrl.h" />
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@ -152,7 +159,6 @@
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<ClInclude Include="LogWindow.h" />
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<ClInclude Include="Main.h" />
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<ClInclude Include="MemcardManager.h" />
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<ClInclude Include="NetWindow.h" />
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<ClInclude Include="PatchAddEdit.h" />
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<ClInclude Include="SoftwareVideoConfigDialog.h" />
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<ClInclude Include="TASInputDlg.h" />
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@ -97,15 +97,15 @@
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<ClCompile Include="Debugger\WatchWindow.cpp">
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<Filter>GUI\Debugger</Filter>
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</ClCompile>
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<ClCompile Include="NetPlay\NetWindow.cpp">
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<Filter>GUI\NetPlay</Filter>
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</ClCompile>
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<ClCompile Include="InputConfigDiag.cpp">
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<Filter>GUI\InputConfig</Filter>
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</ClCompile>
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<ClCompile Include="InputConfigDiagBitmaps.cpp">
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<Filter>GUI\InputConfig</Filter>
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</ClCompile>
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<ClCompile Include="NetWindow.cpp">
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<Filter>GUI\NetPlay</Filter>
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</ClCompile>
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<ClCompile Include="Debugger\DebuggerPanel.cpp">
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<Filter>GUI\Video</Filter>
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</ClCompile>
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@ -190,6 +190,15 @@
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<ClCompile Include="Config\AdvancedConfigPane.cpp">
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<Filter>GUI\Config</Filter>
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</ClCompile>
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<ClCompile Include="NetPlay\NetPlaySetupFrame.cpp">
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<Filter>GUI\NetPlay</Filter>
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</ClCompile>
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<ClCompile Include="NetPlay\ChangeGameDialog.cpp">
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<Filter>GUI\NetPlay</Filter>
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</ClCompile>
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<ClCompile Include="NetPlay\PadMapDialog.cpp">
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<Filter>GUI\NetPlay</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Main.h" />
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@ -255,12 +264,12 @@
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<ClInclude Include="Debugger\WatchWindow.h">
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<Filter>GUI\Debugger</Filter>
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</ClInclude>
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<ClInclude Include="NetPlay\NetWindow.h">
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<Filter>GUI\NetPlay</Filter>
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</ClInclude>
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<ClInclude Include="InputConfigDiag.h">
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<Filter>GUI\InputConfig</Filter>
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</ClInclude>
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<ClInclude Include="NetWindow.h">
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<Filter>GUI\NetPlay</Filter>
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</ClInclude>
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<ClInclude Include="Debugger\DebuggerPanel.h">
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<Filter>GUI\Video</Filter>
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</ClInclude>
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@ -345,6 +354,15 @@
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<ClInclude Include="Config\AdvancedConfigPane.h">
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<Filter>GUI\Config</Filter>
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</ClInclude>
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<ClInclude Include="NetPlay\NetPlaySetupFrame.h">
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<Filter>GUI\NetPlay</Filter>
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</ClInclude>
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<ClInclude Include="NetPlay\ChangeGameDialog.h">
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<Filter>GUI\NetPlay</Filter>
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</ClInclude>
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<ClInclude Include="NetPlay\PadMapDialog.h">
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<Filter>GUI\NetPlay</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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@ -38,7 +38,7 @@ class CCodeWindow;
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class CLogWindow;
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class FifoPlayerDlg;
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class LogConfigWindow;
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class NetPlaySetupDiag;
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class NetPlaySetupFrame;
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class TASInputDlg;
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class wxCheatsWindow;
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@ -98,7 +98,7 @@ public:
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// These have to be public
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CCodeWindow* g_pCodeWindow;
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NetPlaySetupDiag* g_NetPlaySetupDiag;
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NetPlaySetupFrame* g_NetPlaySetupDiag;
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wxCheatsWindow* g_CheatsWindow;
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TASInputDlg* g_TASInputDlg[8];
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@ -75,7 +75,6 @@
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#include "DolphinWX/ISOFile.h"
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#include "DolphinWX/LogWindow.h"
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#include "DolphinWX/MemcardManager.h"
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#include "DolphinWX/NetWindow.h"
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#include "DolphinWX/TASInputDlg.h"
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#include "DolphinWX/WXInputBase.h"
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#include "DolphinWX/WxUtils.h"
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@ -84,6 +83,8 @@
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#include "DolphinWX/Debugger/BreakpointWindow.h"
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#include "DolphinWX/Debugger/CodeWindow.h"
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#include "DolphinWX/Debugger/WatchWindow.h"
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#include "DolphinWX/NetPlay/NetPlaySetupFrame.h"
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#include "DolphinWX/NetPlay/NetWindow.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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@ -1213,7 +1214,9 @@ void CFrame::DoStop()
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DoRecordingSave();
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if (Movie::IsMovieActive())
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Movie::EndPlayInput(false);
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NetPlay::StopGame();
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if (NetPlayDialog::GetNetPlayClient())
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NetPlayDialog::GetNetPlayClient()->Stop();
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BootManager::Stop();
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UpdateGUI();
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@ -1450,10 +1453,10 @@ void CFrame::OnNetPlay(wxCommandEvent& WXUNUSED (event))
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{
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if (!g_NetPlaySetupDiag)
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{
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if (NetPlayDiag::GetInstance() != nullptr)
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NetPlayDiag::GetInstance()->Raise();
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if (NetPlayDialog::GetInstance() != nullptr)
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NetPlayDialog::GetInstance()->Raise();
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else
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g_NetPlaySetupDiag = new NetPlaySetupDiag(this, m_GameListCtrl);
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g_NetPlaySetupDiag = new NetPlaySetupFrame(this, m_GameListCtrl);
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}
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else
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{
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@ -0,0 +1,37 @@
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// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <wx/button.h>
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#include <wx/listbox.h>
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#include <wx/sizer.h>
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#include "DolphinWX/NetPlay/ChangeGameDialog.h"
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#include "DolphinWX/NetPlay/NetWindow.h"
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ChangeGameDialog::ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const game_list, wxString& game_name)
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: wxDialog(parent, wxID_ANY, _("Change Game"))
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, m_game_name(game_name)
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{
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m_game_lbox = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
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m_game_lbox->Bind(wxEVT_LISTBOX_DCLICK, &ChangeGameDialog::OnPick, this);
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NetPlayDialog::FillWithGameNames(m_game_lbox, *game_list);
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wxButton* const ok_btn = new wxButton(this, wxID_OK, _("Change"));
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ok_btn->Bind(wxEVT_BUTTON, &ChangeGameDialog::OnPick, this);
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wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
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szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxTOP | wxEXPAND, 5);
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szr->Add(ok_btn, 0, wxALL | wxALIGN_RIGHT, 5);
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SetSizerAndFit(szr);
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SetFocus();
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}
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void ChangeGameDialog::OnPick(wxCommandEvent& event)
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{
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// return the selected game name
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m_game_name = m_game_lbox->GetStringSelection();
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EndModal(wxID_OK);
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}
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@ -0,0 +1,22 @@
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// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <wx/dialog.h>
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class CGameListCtrl;
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class wxListBox;
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class ChangeGameDialog final : public wxDialog
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{
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public:
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ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const game_list, wxString& game_name);
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private:
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void OnPick(wxCommandEvent& event);
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wxListBox* m_game_lbox;
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wxString& m_game_name;
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};
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@ -0,0 +1,390 @@
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// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <wx/button.h>
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#include <wx/checkbox.h>
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#include <wx/choice.h>
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#include <wx/listbox.h>
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#include <wx/notebook.h>
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#include <wx/panel.h>
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#include <wx/sizer.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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#include "Common/FileUtil.h"
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#include "Common/IniFile.h"
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#include "Core/NetPlayClient.h"
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#include "Core/NetPlayServer.h"
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#include "DolphinWX/Frame.h"
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#include "DolphinWX/Main.h"
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#include "DolphinWX/WxUtils.h"
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#include "DolphinWX/NetPlay/NetPlaySetupFrame.h"
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#include "DolphinWX/NetPlay/NetWindow.h"
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NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl* const game_list)
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: wxFrame(parent, wxID_ANY, _("Dolphin NetPlay Setup"))
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, m_game_list(game_list)
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{
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IniFile inifile;
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inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
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IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
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wxPanel* const panel = new wxPanel(this);
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// top row
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wxBoxSizer* const trav_szr = new wxBoxSizer(wxHORIZONTAL);
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m_direct_traversal = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(75, -1));
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m_direct_traversal->Bind(wxEVT_CHOICE, &NetPlaySetupFrame::OnChoice, this);
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m_direct_traversal->Append(_("Direct"));
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m_direct_traversal->Append(_("Traversal"));
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std::string travChoice;
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netplay_section.Get("TraversalChoice", &travChoice, "direct");
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if (travChoice == "traversal")
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{
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m_direct_traversal->Select(1);
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}
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else
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{
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m_direct_traversal->Select(0);
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}
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trav_szr->Add(m_direct_traversal, 0, wxRIGHT);
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wxBoxSizer* const nick_szr = new wxBoxSizer(wxHORIZONTAL);
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wxStaticText* const nick_lbl = new wxStaticText(panel, wxID_ANY, _("Nickname :"));
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std::string nickname;
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netplay_section.Get("Nickname", &nickname, "Player");
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m_nickname_text = new wxTextCtrl(panel, wxID_ANY, StrToWxStr(nickname));
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nick_szr->Add(nick_lbl, 0, wxCENTER);
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nick_szr->Add(m_nickname_text, 0, wxALL, 5);
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std::string centralServer;
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netplay_section.Get("TraversalServer", ¢ralServer, "");
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m_traversal_server_lbl = new wxStaticText(panel, wxID_ANY, _("Traversal:"));
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m_traversal_server = new wxTextCtrl(panel, wxID_ANY, StrToWxStr(centralServer));
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nick_szr->Add(m_traversal_server_lbl, 0, wxCENTER);
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nick_szr->Add(m_traversal_server, 0, wxALL, 5);
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std::string centralPort;
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netplay_section.Get("TraversalPort", ¢ralPort, "");
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m_traversal_port_lbl = new wxStaticText(panel, wxID_ANY, _("Port:"));
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m_traversal_port = new wxTextCtrl(panel, wxID_ANY, StrToWxStr(centralPort));
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nick_szr->Add(m_traversal_port_lbl, 0, wxCENTER);
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nick_szr->Add(m_traversal_port, 0, wxALL, 5);
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// tabs
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wxNotebook* const notebook = new wxNotebook(panel, wxID_ANY);
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wxPanel* const connect_tab = new wxPanel(notebook, wxID_ANY);
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notebook->AddPage(connect_tab, _("Connect"));
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wxPanel* const host_tab = new wxPanel(notebook, wxID_ANY);
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notebook->AddPage(host_tab, _("Host"));
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// connect tab
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{
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m_ip_lbl = new wxStaticText(connect_tab, wxID_ANY, _("Host Code :"));
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std::string address;
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netplay_section.Get("HostCode", &address, "00000000");
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m_connect_ip_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(address));
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m_client_port_lbl = new wxStaticText(connect_tab, wxID_ANY, _("Port :"));
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// string? w/e
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std::string port;
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netplay_section.Get("ConnectPort", &port, "2626");
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m_connect_port_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(port));
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wxButton* const connect_btn = new wxButton(connect_tab, wxID_ANY, _("Connect"));
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connect_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnJoin, this);
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wxStaticText* const alert_lbl = new wxStaticText(connect_tab, wxID_ANY,
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_("ALERT:\n\n"
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"Netplay will only work with the following settings:\n"
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" - DSP Emulator Engine Must be the same on all computers!\n"
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" - DSP on Dedicated Thread [OFF]\n"
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" - Manually set the extensions for each Wiimote\n"
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"\n"
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"All players should use the same Dolphin version and settings.\n"
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"All memory cards must be identical between players or disabled.\n"
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"Wiimote support is probably terrible. Don't use it.\n"
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"\n"
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"If connecting directly host must have the chosen UDP port open/forwarded!\n"));
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wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
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top_szr->Add(m_ip_lbl, 0, wxCENTER | wxRIGHT, 5);
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top_szr->Add(m_connect_ip_text, 3);
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top_szr->Add(m_client_port_lbl, 0, wxCENTER | wxRIGHT | wxLEFT, 5);
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top_szr->Add(m_connect_port_text, 1);
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wxBoxSizer* const con_szr = new wxBoxSizer(wxVERTICAL);
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con_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
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con_szr->AddStretchSpacer(1);
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con_szr->Add(alert_lbl, 0, wxLEFT | wxRIGHT | wxEXPAND, 5);
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con_szr->AddStretchSpacer(1);
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con_szr->Add(connect_btn, 0, wxALL | wxALIGN_RIGHT, 5);
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connect_tab->SetSizerAndFit(con_szr);
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}
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// host tab
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{
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m_host_port_lbl = new wxStaticText(host_tab, wxID_ANY, _("Port :"));
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// string? w/e
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std::string port;
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netplay_section.Get("HostPort", &port, "2626");
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m_host_port_text = new wxTextCtrl(host_tab, wxID_ANY, StrToWxStr(port));
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wxButton* const host_btn = new wxButton(host_tab, wxID_ANY, _("Host"));
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host_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnHost, this);
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m_game_lbox = new wxListBox(host_tab, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
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m_game_lbox->Bind(wxEVT_LISTBOX_DCLICK, &NetPlaySetupFrame::OnHost, this);
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NetPlayDialog::FillWithGameNames(m_game_lbox, *game_list);
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wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
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top_szr->Add(m_host_port_lbl, 0, wxCENTER | wxRIGHT, 5);
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top_szr->Add(m_host_port_text, 0);
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#ifdef USE_UPNP
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m_upnp_chk = new wxCheckBox(host_tab, wxID_ANY, _("Forward port (UPnP)"));
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top_szr->Add(m_upnp_chk, 0, wxALL | wxALIGN_RIGHT, 5);
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#endif
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wxBoxSizer* const host_szr = new wxBoxSizer(wxVERTICAL);
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host_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
|
||||
host_szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
|
||||
host_szr->Add(host_btn, 0, wxALL | wxALIGN_RIGHT, 5);
|
||||
|
||||
host_tab->SetSizerAndFit(host_szr);
|
||||
}
|
||||
|
||||
// bottom row
|
||||
wxButton* const quit_btn = new wxButton(panel, wxID_ANY, _("Quit"));
|
||||
quit_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnQuit, this);
|
||||
|
||||
// main sizer
|
||||
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
|
||||
main_szr->Add(trav_szr, 0, wxALL | wxALIGN_LEFT);
|
||||
main_szr->Add(nick_szr, 0, wxALL | wxALIGN_LEFT, 5);
|
||||
main_szr->Add(notebook, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
|
||||
main_szr->Add(quit_btn, 0, wxALL | wxALIGN_RIGHT, 5);
|
||||
|
||||
panel->SetSizerAndFit(main_szr);
|
||||
|
||||
//wxBoxSizer* const diag_szr = new wxBoxSizer(wxVERTICAL);
|
||||
//diag_szr->Add(panel, 1, wxEXPAND);
|
||||
//SetSizerAndFit(diag_szr);
|
||||
|
||||
main_szr->SetSizeHints(this);
|
||||
|
||||
Center();
|
||||
Show();
|
||||
|
||||
// Needs to be done last or it set up the spacing on the page correctly
|
||||
wxCommandEvent ev;
|
||||
OnChoice(ev);
|
||||
}
|
||||
|
||||
NetPlaySetupFrame::~NetPlaySetupFrame()
|
||||
{
|
||||
IniFile inifile;
|
||||
const std::string dolphin_ini = File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini";
|
||||
inifile.Load(dolphin_ini);
|
||||
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
|
||||
|
||||
std::string travChoice = "traversal";
|
||||
if (m_direct_traversal->GetSelection() == 1)
|
||||
{
|
||||
netplay_section.Set("TraversalChoice", travChoice);
|
||||
}
|
||||
else
|
||||
{
|
||||
travChoice = "direct";
|
||||
netplay_section.Set("TraversalChoice", travChoice);
|
||||
}
|
||||
|
||||
netplay_section.Set("Nickname", WxStrToStr(m_nickname_text->GetValue()));
|
||||
netplay_section.Set("TraversalServer", WxStrToStr(m_traversal_server->GetValue()));
|
||||
netplay_section.Set("TraversalPort", WxStrToStr(m_traversal_port->GetValue()));
|
||||
|
||||
if (m_direct_traversal->GetCurrentSelection() == 0)
|
||||
{
|
||||
netplay_section.Set("Address", WxStrToStr(m_connect_ip_text->GetValue()));
|
||||
}
|
||||
else
|
||||
{
|
||||
netplay_section.Set("HostCode", WxStrToStr(m_connect_ip_text->GetValue()));
|
||||
}
|
||||
netplay_section.Set("ConnectPort", WxStrToStr(m_connect_port_text->GetValue()));
|
||||
netplay_section.Set("HostPort", WxStrToStr(m_host_port_text->GetValue()));
|
||||
|
||||
inifile.Save(dolphin_ini);
|
||||
main_frame->g_NetPlaySetupDiag = nullptr;
|
||||
}
|
||||
|
||||
void NetPlaySetupFrame::MakeNetPlayDiag(int port, const std::string &game, bool is_hosting)
|
||||
{
|
||||
NetPlayDialog*& npd = NetPlayDialog::GetInstance();
|
||||
NetPlayClient*& netplay_client = NetPlayDialog::GetNetPlayClient();
|
||||
|
||||
std::string ip;
|
||||
npd = new NetPlayDialog(m_parent, m_game_list, game, is_hosting);
|
||||
if (is_hosting)
|
||||
ip = "127.0.0.1";
|
||||
else
|
||||
ip = WxStrToStr(m_connect_ip_text->GetValue());
|
||||
|
||||
bool trav;
|
||||
if (!is_hosting && m_direct_traversal->GetCurrentSelection() == 1)
|
||||
trav = true;
|
||||
else
|
||||
trav = false;
|
||||
|
||||
unsigned long centralPort = 0;
|
||||
m_traversal_port->GetValue().ToULong(¢ralPort);
|
||||
netplay_client = new NetPlayClient(ip, (u16)port, npd, WxStrToStr(m_nickname_text->GetValue()), trav, WxStrToStr(m_traversal_server->GetValue()), (u16)centralPort);
|
||||
if (netplay_client->is_connected)
|
||||
{
|
||||
npd->Show();
|
||||
Destroy();
|
||||
}
|
||||
else
|
||||
{
|
||||
npd->Destroy();
|
||||
}
|
||||
}
|
||||
|
||||
void NetPlaySetupFrame::OnHost(wxCommandEvent&)
|
||||
{
|
||||
NetPlayDialog*& npd = NetPlayDialog::GetInstance();
|
||||
NetPlayServer*& netplay_server = NetPlayDialog::GetNetPlayServer();
|
||||
|
||||
if (npd)
|
||||
{
|
||||
WxUtils::ShowErrorDialog(_("A NetPlay window is already open!"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_game_lbox->GetSelection() == wxNOT_FOUND)
|
||||
{
|
||||
WxUtils::ShowErrorDialog(_("You must choose a game!"));
|
||||
return;
|
||||
}
|
||||
|
||||
std::string game(WxStrToStr(m_game_lbox->GetStringSelection()));
|
||||
|
||||
bool trav;
|
||||
if (m_direct_traversal->GetCurrentSelection() == 1)
|
||||
trav = true;
|
||||
else
|
||||
trav = false;
|
||||
|
||||
unsigned long port = 0;
|
||||
m_host_port_text->GetValue().ToULong(&port);
|
||||
|
||||
unsigned long centralPort = 0;
|
||||
m_traversal_port->GetValue().ToULong(¢ralPort);
|
||||
netplay_server = new NetPlayServer((u16)port, trav, WxStrToStr(m_traversal_server->GetValue()), (u16)centralPort);
|
||||
if (netplay_server->is_connected)
|
||||
{
|
||||
netplay_server->ChangeGame(game);
|
||||
netplay_server->AdjustPadBufferSize(INITIAL_PAD_BUFFER_SIZE);
|
||||
#ifdef USE_UPNP
|
||||
if (m_upnp_chk->GetValue())
|
||||
netplay_server->TryPortmapping(port);
|
||||
#endif
|
||||
MakeNetPlayDiag(netplay_server->GetPort(), game, true);
|
||||
netplay_server->SetNetPlayUI(NetPlayDialog::GetInstance());
|
||||
}
|
||||
else
|
||||
{
|
||||
WxUtils::ShowErrorDialog(_("Failed to listen. Is another instance of the NetPlay server running?"));
|
||||
}
|
||||
}
|
||||
|
||||
void NetPlaySetupFrame::OnJoin(wxCommandEvent&)
|
||||
{
|
||||
NetPlayDialog*& npd = NetPlayDialog::GetInstance();
|
||||
if (npd)
|
||||
{
|
||||
WxUtils::ShowErrorDialog(_("A NetPlay window is already open!"));
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned long port = 0;
|
||||
m_connect_port_text->GetValue().ToULong(&port);
|
||||
MakeNetPlayDiag(port, "", false);
|
||||
}
|
||||
|
||||
void NetPlaySetupFrame::OnChoice(wxCommandEvent& event)
|
||||
{
|
||||
int sel = m_direct_traversal->GetSelection();
|
||||
IniFile inifile;
|
||||
inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
|
||||
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
|
||||
|
||||
if (sel == 1)
|
||||
{
|
||||
m_traversal_server_lbl->Show();
|
||||
m_traversal_server->Show();
|
||||
|
||||
m_traversal_port_lbl->Show();
|
||||
m_traversal_port->Show();
|
||||
|
||||
//Traversal
|
||||
//client tab
|
||||
{
|
||||
m_ip_lbl->SetLabelText("Host Code: ");
|
||||
|
||||
std::string address;
|
||||
netplay_section.Get("HostCode", &address, "00000000");
|
||||
m_connect_ip_text->SetLabelText(address);
|
||||
|
||||
m_client_port_lbl->Hide();
|
||||
m_connect_port_text->Hide();
|
||||
}
|
||||
|
||||
//server tab
|
||||
{
|
||||
m_host_port_lbl->Hide();
|
||||
m_host_port_text->Hide();
|
||||
m_upnp_chk->Hide();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_traversal_server_lbl->Hide();
|
||||
m_traversal_server->Hide();
|
||||
|
||||
m_traversal_port_lbl->Hide();
|
||||
m_traversal_port->Hide();
|
||||
// Direct
|
||||
// Client tab
|
||||
{
|
||||
m_ip_lbl->SetLabelText("IP Address :");
|
||||
|
||||
std::string address;
|
||||
netplay_section.Get("Address", &address, "127.0.0.1");
|
||||
m_connect_ip_text->SetLabelText(address);
|
||||
|
||||
m_client_port_lbl->Show();
|
||||
m_connect_port_text->Show();
|
||||
}
|
||||
|
||||
// Server tab
|
||||
m_host_port_lbl->Show();
|
||||
m_host_port_text->Show();
|
||||
m_upnp_chk->Show();
|
||||
}
|
||||
}
|
||||
|
||||
void NetPlaySetupFrame::OnQuit(wxCommandEvent&)
|
||||
{
|
||||
Destroy();
|
||||
}
|
|
@ -0,0 +1,50 @@
|
|||
// Copyright 2015 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <wx/frame.h>
|
||||
|
||||
class CGameListCtrl;
|
||||
class wxCheckBox;
|
||||
class wxChoice;
|
||||
class wxListBox;
|
||||
class wxStaticText;
|
||||
class wxTextCtrl;
|
||||
|
||||
class NetPlaySetupFrame final : public wxFrame
|
||||
{
|
||||
public:
|
||||
NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl* const game_list);
|
||||
~NetPlaySetupFrame();
|
||||
|
||||
private:
|
||||
void OnJoin(wxCommandEvent& event);
|
||||
void OnHost(wxCommandEvent& event);
|
||||
void OnQuit(wxCommandEvent& event);
|
||||
void OnChoice(wxCommandEvent& event);
|
||||
|
||||
void MakeNetPlayDiag(int port, const std::string& game, bool is_hosting);
|
||||
|
||||
wxStaticText* m_ip_lbl;
|
||||
wxStaticText* m_client_port_lbl;
|
||||
wxTextCtrl* m_nickname_text;
|
||||
wxStaticText* m_host_port_lbl;
|
||||
wxTextCtrl* m_host_port_text;
|
||||
wxTextCtrl* m_connect_port_text;
|
||||
wxTextCtrl* m_connect_ip_text;
|
||||
wxChoice* m_direct_traversal;
|
||||
wxStaticText* m_traversal_server_lbl;
|
||||
wxTextCtrl* m_traversal_server;
|
||||
wxStaticText* m_traversal_port_lbl;
|
||||
wxTextCtrl* m_traversal_port;
|
||||
|
||||
wxListBox* m_game_lbox;
|
||||
#ifdef USE_UPNP
|
||||
wxCheckBox* m_upnp_chk;
|
||||
#endif
|
||||
|
||||
const CGameListCtrl* const m_game_list;
|
||||
};
|
|
@ -0,0 +1,591 @@
|
|||
// Copyright 2013 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstddef>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <wx/button.h>
|
||||
#include <wx/checkbox.h>
|
||||
#include <wx/choice.h>
|
||||
#include <wx/clipbrd.h>
|
||||
#include <wx/dialog.h>
|
||||
#include <wx/frame.h>
|
||||
#include <wx/listbox.h>
|
||||
#include <wx/msgdlg.h>
|
||||
#include <wx/notebook.h>
|
||||
#include <wx/panel.h>
|
||||
#include <wx/sizer.h>
|
||||
#include <wx/spinctrl.h>
|
||||
#include <wx/stattext.h>
|
||||
#include <wx/string.h>
|
||||
#include <wx/textctrl.h>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/FifoQueue.h"
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Common/IniFile.h"
|
||||
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/CoreParameter.h"
|
||||
#include "Core/NetPlayClient.h"
|
||||
#include "Core/NetPlayProto.h"
|
||||
#include "Core/NetPlayServer.h"
|
||||
#include "Core/HW/EXI_Device.h"
|
||||
|
||||
#include "DolphinWX/Frame.h"
|
||||
#include "DolphinWX/GameListCtrl.h"
|
||||
#include "DolphinWX/ISOFile.h"
|
||||
#include "DolphinWX/Main.h"
|
||||
#include "DolphinWX/WxUtils.h"
|
||||
#include "DolphinWX/NetPlay/ChangeGameDialog.h"
|
||||
#include "DolphinWX/NetPlay/NetWindow.h"
|
||||
#include "DolphinWX/NetPlay/PadMapDialog.h"
|
||||
|
||||
NetPlayServer* NetPlayDialog::netplay_server = nullptr;
|
||||
NetPlayClient* NetPlayDialog::netplay_client = nullptr;
|
||||
NetPlayDialog *NetPlayDialog::npd = nullptr;
|
||||
|
||||
static wxString FailureReasonStringForHostLabel(int reason)
|
||||
{
|
||||
switch (reason)
|
||||
{
|
||||
case TraversalClient::BadHost:
|
||||
return _("(Error: Bad host)");
|
||||
case TraversalClient::VersionTooOld:
|
||||
return _("(Error: Dolphin too old)");
|
||||
case TraversalClient::ServerForgotAboutUs:
|
||||
return _("(Error: Disconnected)");
|
||||
case TraversalClient::SocketSendError:
|
||||
return _("(Error: Socket)");
|
||||
case TraversalClient::ResendTimeout:
|
||||
return _("(Error: Timeout)");
|
||||
default:
|
||||
return _("(Error: Unknown)");
|
||||
}
|
||||
}
|
||||
|
||||
static std::string BuildGameName(const GameListItem& game)
|
||||
{
|
||||
// Lang needs to be consistent
|
||||
auto const lang = 0;
|
||||
|
||||
std::string name(game.GetName(lang));
|
||||
|
||||
if (game.GetRevision() != 0)
|
||||
return name + " (" + game.GetUniqueID() + ", Revision " + std::to_string((long long)game.GetRevision()) + ")";
|
||||
else
|
||||
return name + " (" + game.GetUniqueID() + ")";
|
||||
}
|
||||
|
||||
void NetPlayDialog::FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list)
|
||||
{
|
||||
for (u32 i = 0; auto game = game_list.GetISO(i); ++i)
|
||||
game_lbox->Append(StrToWxStr(BuildGameName(*game)));
|
||||
}
|
||||
|
||||
NetPlayDialog::NetPlayDialog(wxWindow* const parent, const CGameListCtrl* const game_list,
|
||||
const std::string& game, const bool is_hosting)
|
||||
: wxFrame(parent, wxID_ANY, _("Dolphin NetPlay"))
|
||||
, m_selected_game(game)
|
||||
, m_start_btn(nullptr)
|
||||
, m_host_label(nullptr)
|
||||
, m_host_type_choice(nullptr)
|
||||
, m_host_copy_btn(nullptr)
|
||||
, m_host_copy_btn_is_retry(false)
|
||||
, m_is_hosting(is_hosting)
|
||||
, m_game_list(game_list)
|
||||
{
|
||||
Bind(wxEVT_THREAD, &NetPlayDialog::OnThread, this);
|
||||
|
||||
wxPanel* const panel = new wxPanel(this);
|
||||
|
||||
// top crap
|
||||
m_game_btn = new wxButton(panel, wxID_ANY,
|
||||
StrToWxStr(m_selected_game).Prepend(_(" Game : ")),
|
||||
wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
|
||||
|
||||
if (m_is_hosting)
|
||||
m_game_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnChangeGame, this);
|
||||
else
|
||||
m_game_btn->Disable();
|
||||
|
||||
// middle crap
|
||||
|
||||
// chat
|
||||
m_chat_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString
|
||||
, wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_MULTILINE);
|
||||
|
||||
m_chat_msg_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString
|
||||
, wxDefaultPosition, wxDefaultSize, wxTE_PROCESS_ENTER);
|
||||
m_chat_msg_text->Bind(wxEVT_TEXT_ENTER, &NetPlayDialog::OnChat, this);
|
||||
m_chat_msg_text->SetMaxLength(2000);
|
||||
|
||||
wxButton* const chat_msg_btn = new wxButton(panel, wxID_ANY, _("Send"));
|
||||
chat_msg_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnChat, this);
|
||||
|
||||
wxBoxSizer* const chat_msg_szr = new wxBoxSizer(wxHORIZONTAL);
|
||||
chat_msg_szr->Add(m_chat_msg_text, 1);
|
||||
chat_msg_szr->Add(chat_msg_btn, 0);
|
||||
|
||||
wxStaticBoxSizer* const chat_szr = new wxStaticBoxSizer(wxVERTICAL, panel, _("Chat"));
|
||||
chat_szr->Add(m_chat_text, 1, wxEXPAND);
|
||||
chat_szr->Add(chat_msg_szr, 0, wxEXPAND | wxTOP, 5);
|
||||
|
||||
m_player_lbox = new wxListBox(panel, wxID_ANY, wxDefaultPosition, wxSize(256, -1));
|
||||
|
||||
wxStaticBoxSizer* const player_szr = new wxStaticBoxSizer(wxVERTICAL, panel, _("Players"));
|
||||
|
||||
// player list
|
||||
if (m_is_hosting && g_TraversalClient)
|
||||
{
|
||||
wxBoxSizer* const host_szr = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_host_type_choice = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(60, -1));
|
||||
m_host_type_choice->Bind(wxEVT_COMMAND_CHOICE_SELECTED, &NetPlayDialog::OnChoice, this);
|
||||
m_host_type_choice->Append(_("ID:"));
|
||||
host_szr->Add(m_host_type_choice);
|
||||
|
||||
m_host_label = new wxStaticText(panel, wxID_ANY, "555.555.555.555:55555", wxDefaultPosition, wxDefaultSize, wxST_NO_AUTORESIZE | wxALIGN_LEFT);
|
||||
// Update() should fix this immediately.
|
||||
m_host_label->SetLabel(_(""));
|
||||
host_szr->Add(m_host_label, 1, wxLEFT | wxCENTER, 5);
|
||||
|
||||
m_host_copy_btn = new wxButton(panel, wxID_ANY, _("Copy"));
|
||||
m_host_copy_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDialog::OnCopyIP, this);
|
||||
m_host_copy_btn->Disable();
|
||||
host_szr->Add(m_host_copy_btn, 0, wxLEFT | wxCENTER, 5);
|
||||
player_szr->Add(host_szr, 0, wxEXPAND | wxBOTTOM, 5);
|
||||
m_host_type_choice->Select(0);
|
||||
|
||||
UpdateHostLabel();
|
||||
}
|
||||
|
||||
player_szr->Add(m_player_lbox, 1, wxEXPAND);
|
||||
|
||||
if (m_is_hosting)
|
||||
{
|
||||
m_player_lbox->Bind(wxEVT_LISTBOX, &NetPlayDialog::OnPlayerSelect, this);
|
||||
m_kick_btn = new wxButton(panel, wxID_ANY, _("Kick Player"));
|
||||
m_kick_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnKick, this);
|
||||
player_szr->Add(m_kick_btn, 0, wxEXPAND | wxTOP, 5);
|
||||
m_kick_btn->Disable();
|
||||
|
||||
m_player_config_btn = new wxButton(panel, wxID_ANY, _("Configure Pads"));
|
||||
m_player_config_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnConfigPads, this);
|
||||
player_szr->Add(m_player_config_btn, 0, wxEXPAND | wxTOP, 5);
|
||||
}
|
||||
|
||||
wxBoxSizer* const mid_szr = new wxBoxSizer(wxHORIZONTAL);
|
||||
mid_szr->Add(chat_szr, 1, wxEXPAND | wxRIGHT, 5);
|
||||
mid_szr->Add(player_szr, 0, wxEXPAND);
|
||||
|
||||
// bottom crap
|
||||
wxButton* const quit_btn = new wxButton(panel, wxID_ANY, _("Quit"));
|
||||
quit_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnQuit, this);
|
||||
|
||||
wxBoxSizer* const bottom_szr = new wxBoxSizer(wxHORIZONTAL);
|
||||
if (is_hosting)
|
||||
{
|
||||
m_start_btn = new wxButton(panel, wxID_ANY, _("Start"));
|
||||
m_start_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnStart, this);
|
||||
bottom_szr->Add(m_start_btn);
|
||||
|
||||
bottom_szr->Add(new wxStaticText(panel, wxID_ANY, _("Buffer:")), 0, wxLEFT | wxCENTER, 5);
|
||||
wxSpinCtrl* const padbuf_spin = new wxSpinCtrl(panel, wxID_ANY, std::to_string(INITIAL_PAD_BUFFER_SIZE)
|
||||
, wxDefaultPosition, wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, INITIAL_PAD_BUFFER_SIZE);
|
||||
padbuf_spin->Bind(wxEVT_SPINCTRL, &NetPlayDialog::OnAdjustBuffer, this);
|
||||
bottom_szr->Add(padbuf_spin, 0, wxCENTER);
|
||||
|
||||
m_memcard_write = new wxCheckBox(panel, wxID_ANY, _("Write memcards (GC)"));
|
||||
bottom_szr->Add(m_memcard_write, 0, wxCENTER);
|
||||
}
|
||||
|
||||
m_record_chkbox = new wxCheckBox(panel, wxID_ANY, _("Record input"));
|
||||
bottom_szr->Add(m_record_chkbox, 0, wxCENTER);
|
||||
|
||||
bottom_szr->AddStretchSpacer(1);
|
||||
bottom_szr->Add(quit_btn);
|
||||
|
||||
// main sizer
|
||||
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
|
||||
main_szr->Add(m_game_btn, 0, wxEXPAND | wxALL, 5);
|
||||
main_szr->Add(mid_szr, 1, wxEXPAND | wxLEFT | wxRIGHT, 5);
|
||||
main_szr->Add(bottom_szr, 0, wxEXPAND | wxALL, 5);
|
||||
|
||||
panel->SetSizerAndFit(main_szr);
|
||||
|
||||
main_szr->SetSizeHints(this);
|
||||
SetSize(512, 512 - 128);
|
||||
|
||||
Center();
|
||||
}
|
||||
|
||||
NetPlayDialog::~NetPlayDialog()
|
||||
{
|
||||
if (netplay_client)
|
||||
{
|
||||
delete netplay_client;
|
||||
netplay_client = nullptr;
|
||||
}
|
||||
if (netplay_server)
|
||||
{
|
||||
delete netplay_server;
|
||||
netplay_server = nullptr;
|
||||
}
|
||||
npd = nullptr;
|
||||
}
|
||||
|
||||
void NetPlayDialog::OnChat(wxCommandEvent&)
|
||||
{
|
||||
wxString text = m_chat_msg_text->GetValue();
|
||||
|
||||
if (!text.empty())
|
||||
{
|
||||
netplay_client->SendChatMessage(WxStrToStr(text));
|
||||
m_chat_text->AppendText(text.Prepend(" >> ").Append('\n'));
|
||||
m_chat_msg_text->Clear();
|
||||
}
|
||||
}
|
||||
|
||||
void NetPlayDialog::GetNetSettings(NetSettings &settings)
|
||||
{
|
||||
SConfig &instance = SConfig::GetInstance();
|
||||
settings.m_CPUthread = instance.m_LocalCoreStartupParameter.bCPUThread;
|
||||
settings.m_CPUcore = instance.m_LocalCoreStartupParameter.iCPUCore;
|
||||
settings.m_DSPHLE = instance.m_LocalCoreStartupParameter.bDSPHLE;
|
||||
settings.m_DSPEnableJIT = instance.m_DSPEnableJIT;
|
||||
settings.m_WriteToMemcard = m_memcard_write->GetValue();
|
||||
settings.m_OCEnable = instance.m_OCEnable;
|
||||
settings.m_OCFactor = instance.m_OCFactor;
|
||||
settings.m_EXIDevice[0] = instance.m_EXIDevice[0];
|
||||
settings.m_EXIDevice[1] = instance.m_EXIDevice[1];
|
||||
}
|
||||
|
||||
std::string NetPlayDialog::FindGame()
|
||||
{
|
||||
// find path for selected game, sloppy..
|
||||
for (u32 i = 0; auto game = m_game_list->GetISO(i); ++i)
|
||||
if (m_selected_game == BuildGameName(*game))
|
||||
return game->GetFileName();
|
||||
|
||||
WxUtils::ShowErrorDialog(_("Game not found!"));
|
||||
return "";
|
||||
}
|
||||
|
||||
void NetPlayDialog::OnStart(wxCommandEvent&)
|
||||
{
|
||||
NetSettings settings;
|
||||
GetNetSettings(settings);
|
||||
netplay_server->SetNetSettings(settings);
|
||||
netplay_server->StartGame();
|
||||
}
|
||||
|
||||
void NetPlayDialog::BootGame(const std::string& filename)
|
||||
{
|
||||
main_frame->BootGame(filename);
|
||||
}
|
||||
|
||||
void NetPlayDialog::StopGame()
|
||||
{
|
||||
main_frame->DoStop();
|
||||
}
|
||||
|
||||
// NetPlayUI methods called from ---NETPLAY--- thread
|
||||
void NetPlayDialog::Update()
|
||||
{
|
||||
wxThreadEvent evt(wxEVT_THREAD, 1);
|
||||
GetEventHandler()->AddPendingEvent(evt);
|
||||
}
|
||||
|
||||
void NetPlayDialog::AppendChat(const std::string& msg)
|
||||
{
|
||||
chat_msgs.Push(msg);
|
||||
// silly
|
||||
Update();
|
||||
}
|
||||
|
||||
void NetPlayDialog::OnMsgChangeGame(const std::string& filename)
|
||||
{
|
||||
wxThreadEvent* evt = new wxThreadEvent(wxEVT_THREAD, NP_GUI_EVT_CHANGE_GAME);
|
||||
evt->SetString(StrToWxStr(filename));
|
||||
GetEventHandler()->QueueEvent(evt);
|
||||
}
|
||||
|
||||
void NetPlayDialog::OnMsgStartGame()
|
||||
{
|
||||
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_START_GAME);
|
||||
GetEventHandler()->AddPendingEvent(evt);
|
||||
if (m_is_hosting)
|
||||
{
|
||||
m_start_btn->Disable();
|
||||
m_memcard_write->Disable();
|
||||
m_game_btn->Disable();
|
||||
m_player_config_btn->Disable();
|
||||
}
|
||||
|
||||
m_record_chkbox->Disable();
|
||||
}
|
||||
|
||||
void NetPlayDialog::OnMsgStopGame()
|
||||
{
|
||||
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_STOP_GAME);
|
||||
GetEventHandler()->AddPendingEvent(evt);
|
||||
if (m_is_hosting)
|
||||
{
|
||||
m_start_btn->Enable();
|
||||
m_memcard_write->Enable();
|
||||
m_game_btn->Enable();
|
||||
m_player_config_btn->Enable();
|
||||
}
|
||||
m_record_chkbox->Enable();
|
||||
}
|
||||
|
||||
void NetPlayDialog::OnAdjustBuffer(wxCommandEvent& event)
|
||||
{
|
||||
const int val = ((wxSpinCtrl*)event.GetEventObject())->GetValue();
|
||||
netplay_server->AdjustPadBufferSize(val);
|
||||
|
||||
std::ostringstream ss;
|
||||
ss << "< Pad Buffer: " << val << " >";
|
||||
netplay_client->SendChatMessage(ss.str());
|
||||
m_chat_text->AppendText(StrToWxStr(ss.str()).Append('\n'));
|
||||
}
|
||||
|
||||
void NetPlayDialog::OnQuit(wxCommandEvent&)
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
|
||||
// update gui
|
||||
void NetPlayDialog::OnThread(wxThreadEvent& event)
|
||||
{
|
||||
if (m_is_hosting && m_host_label && g_TraversalClient)
|
||||
{
|
||||
UpdateHostLabel();
|
||||
}
|
||||
|
||||
// player list
|
||||
m_playerids.clear();
|
||||
std::string tmps;
|
||||
netplay_client->GetPlayerList(tmps, m_playerids);
|
||||
|
||||
wxString selection;
|
||||
if (m_player_lbox->GetSelection() != wxNOT_FOUND)
|
||||
selection = m_player_lbox->GetString(m_player_lbox->GetSelection());
|
||||
|
||||
m_player_lbox->Clear();
|
||||
std::istringstream ss(tmps);
|
||||
while (std::getline(ss, tmps))
|
||||
m_player_lbox->Append(StrToWxStr(tmps));
|
||||
|
||||
// remove ping from selection string, in case it has changed
|
||||
selection.erase(selection.find_last_of("|") + 1);
|
||||
|
||||
if (!selection.empty())
|
||||
{
|
||||
for (unsigned int i = 0; i < m_player_lbox->GetCount(); ++i)
|
||||
{
|
||||
if (selection == m_player_lbox->GetString(i).Mid(0, selection.length()))
|
||||
{
|
||||
m_player_lbox->SetSelection(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// flash window in taskbar when someone joins if window isn't active
|
||||
static u8 numPlayers = 1;
|
||||
bool focus = (wxWindow::FindFocus() == this || (wxWindow::FindFocus() != nullptr && wxWindow::FindFocus()->GetParent() == this) ||
|
||||
(wxWindow::FindFocus() != nullptr && wxWindow::FindFocus()->GetParent() != nullptr
|
||||
&& wxWindow::FindFocus()->GetParent()->GetParent() == this));
|
||||
if (netplay_server != nullptr && numPlayers < m_playerids.size() && !focus)
|
||||
{
|
||||
RequestUserAttention();
|
||||
}
|
||||
numPlayers = m_playerids.size();
|
||||
|
||||
switch (event.GetId())
|
||||
{
|
||||
case NP_GUI_EVT_CHANGE_GAME:
|
||||
// update selected game :/
|
||||
{
|
||||
m_selected_game.assign(WxStrToStr(event.GetString()));
|
||||
|
||||
wxString button_label = event.GetString();
|
||||
m_game_btn->SetLabel(button_label.Prepend(_(" Game : ")));
|
||||
}
|
||||
break;
|
||||
case NP_GUI_EVT_START_GAME:
|
||||
// client start game :/
|
||||
{
|
||||
netplay_client->StartGame(FindGame());
|
||||
}
|
||||
break;
|
||||
case NP_GUI_EVT_STOP_GAME:
|
||||
// client stop game
|
||||
{
|
||||
netplay_client->StopGame();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// chat messages
|
||||
while (chat_msgs.Size())
|
||||
{
|
||||
std::string s;
|
||||
chat_msgs.Pop(s);
|
||||
//PanicAlert("message: %s", s.c_str());
|
||||
m_chat_text->AppendText(StrToWxStr(s).Append('\n'));
|
||||
}
|
||||
}
|
||||
|
||||
void NetPlayDialog::OnChangeGame(wxCommandEvent&)
|
||||
{
|
||||
wxString game_name;
|
||||
|
||||
ChangeGameDialog cgd(this, m_game_list, game_name);
|
||||
cgd.ShowModal();
|
||||
|
||||
if (game_name.length())
|
||||
{
|
||||
m_selected_game = WxStrToStr(game_name);
|
||||
netplay_server->ChangeGame(m_selected_game);
|
||||
m_game_btn->SetLabel(game_name.Prepend(_(" Game : ")));
|
||||
}
|
||||
}
|
||||
|
||||
void NetPlayDialog::OnConfigPads(wxCommandEvent&)
|
||||
{
|
||||
PadMapping mapping[4];
|
||||
PadMapping wiimotemapping[4];
|
||||
std::vector<const Player *> player_list;
|
||||
|
||||
netplay_server->GetPadMapping(mapping);
|
||||
netplay_server->GetWiimoteMapping(wiimotemapping);
|
||||
netplay_client->GetPlayers(player_list);
|
||||
|
||||
PadMapDialog pmd(this, mapping, wiimotemapping, player_list);
|
||||
pmd.ShowModal();
|
||||
|
||||
netplay_server->SetPadMapping(mapping);
|
||||
netplay_server->SetWiimoteMapping(wiimotemapping);
|
||||
}
|
||||
|
||||
void NetPlayDialog::OnKick(wxCommandEvent&)
|
||||
{
|
||||
wxString selection = m_player_lbox->GetStringSelection();
|
||||
unsigned long player = 0;
|
||||
selection.Mid(selection.find_last_of("[") + 1, selection.find_last_of("]")).ToULong(&player);
|
||||
|
||||
netplay_server->KickPlayer((u8)player);
|
||||
|
||||
m_player_lbox->SetSelection(wxNOT_FOUND);
|
||||
wxCommandEvent event;
|
||||
OnPlayerSelect(event);
|
||||
}
|
||||
|
||||
void NetPlayDialog::OnPlayerSelect(wxCommandEvent&)
|
||||
{
|
||||
if (m_player_lbox->GetSelection() > 0)
|
||||
m_kick_btn->Enable();
|
||||
else
|
||||
m_kick_btn->Disable();
|
||||
}
|
||||
|
||||
bool NetPlayDialog::IsRecording()
|
||||
{
|
||||
return m_record_chkbox->GetValue();
|
||||
}
|
||||
|
||||
|
||||
void NetPlayDialog::OnCopyIP(wxCommandEvent&)
|
||||
{
|
||||
if (m_host_copy_btn_is_retry)
|
||||
{
|
||||
g_TraversalClient->ReconnectToServer();
|
||||
Update();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (wxTheClipboard->Open())
|
||||
{
|
||||
wxTheClipboard->SetData(new wxTextDataObject(m_host_label->GetLabel()));
|
||||
wxTheClipboard->Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NetPlayDialog::OnChoice(wxCommandEvent& event)
|
||||
{
|
||||
UpdateHostLabel();
|
||||
}
|
||||
|
||||
|
||||
void NetPlayDialog::UpdateHostLabel()
|
||||
{
|
||||
wxString label = _(" (internal IP)");
|
||||
auto DeLabel = [=](wxString str) {
|
||||
if (str == _("Localhost"))
|
||||
return std::string("!local!");
|
||||
return WxStrToStr(str.Left(str.Len() - label.Len()));
|
||||
};
|
||||
auto EnLabel = [=](std::string str) -> wxString {
|
||||
if (str == "!local!")
|
||||
return _("Localhost");
|
||||
return StrToWxStr(str) + label;
|
||||
};
|
||||
int sel = m_host_type_choice->GetSelection();
|
||||
if (sel == 0)
|
||||
{
|
||||
// the traversal ID
|
||||
switch (g_TraversalClient->m_State)
|
||||
{
|
||||
case TraversalClient::Connecting:
|
||||
m_host_label->SetForegroundColour(*wxLIGHT_GREY);
|
||||
m_host_label->SetLabel("...");
|
||||
m_host_copy_btn->SetLabel(_("Copy"));
|
||||
m_host_copy_btn->Disable();
|
||||
break;
|
||||
case TraversalClient::Connected:
|
||||
m_host_label->SetForegroundColour(*wxBLACK);
|
||||
m_host_label->SetLabel(wxString(g_TraversalClient->m_HostId.data(), g_TraversalClient->m_HostId.size()));
|
||||
m_host_copy_btn->SetLabel(_("Copy"));
|
||||
m_host_copy_btn->Enable();
|
||||
m_host_copy_btn_is_retry = false;
|
||||
break;
|
||||
case TraversalClient::Failure:
|
||||
m_host_label->SetForegroundColour(*wxBLACK);
|
||||
m_host_label->SetLabel(FailureReasonStringForHostLabel(g_TraversalClient->m_FailureReason));
|
||||
m_host_copy_btn->SetLabel(_("Retry"));
|
||||
m_host_copy_btn->Enable();
|
||||
m_host_copy_btn_is_retry = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (sel != wxNOT_FOUND) // wxNOT_FOUND shouldn't generally happen
|
||||
{
|
||||
m_host_label->SetForegroundColour(*wxBLACK);
|
||||
m_host_label->SetLabel(netplay_server->GetInterfaceHost(DeLabel(m_host_type_choice->GetString(sel))));
|
||||
m_host_copy_btn->SetLabel(_("Copy"));
|
||||
m_host_copy_btn->Enable();
|
||||
m_host_copy_btn_is_retry = false;
|
||||
}
|
||||
|
||||
auto set = netplay_server->GetInterfaceSet();
|
||||
for (const std::string& iface : set)
|
||||
{
|
||||
wxString wxIface = EnLabel(iface);
|
||||
if (m_host_type_choice->FindString(wxIface) == wxNOT_FOUND)
|
||||
m_host_type_choice->Append(wxIface);
|
||||
}
|
||||
for (unsigned i = 1, count = m_host_type_choice->GetCount(); i != count; i++)
|
||||
{
|
||||
if (set.find(DeLabel(m_host_type_choice->GetString(i))) == set.end())
|
||||
{
|
||||
m_host_type_choice->Delete(i);
|
||||
i--;
|
||||
count--;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -6,13 +6,12 @@
|
|||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <wx/dialog.h>
|
||||
#include <wx/event.h>
|
||||
#include <wx/frame.h>
|
||||
|
||||
#include "Common/FifoQueue.h"
|
||||
#include "Core/NetPlayClient.h"
|
||||
#include "Core/NetPlayProto.h"
|
||||
#include "Core/NetPlayServer.h"
|
||||
|
||||
class CGameListCtrl;
|
||||
class wxButton;
|
||||
|
@ -20,8 +19,8 @@ class wxCheckBox;
|
|||
class wxChoice;
|
||||
class wxListBox;
|
||||
class wxString;
|
||||
class wxStaticText;
|
||||
class wxTextCtrl;
|
||||
class wxWindow;
|
||||
|
||||
enum
|
||||
{
|
||||
|
@ -30,47 +29,17 @@ enum
|
|||
NP_GUI_EVT_STOP_GAME,
|
||||
};
|
||||
|
||||
class NetPlaySetupDiag : public wxFrame
|
||||
enum
|
||||
{
|
||||
public:
|
||||
NetPlaySetupDiag(wxWindow* const parent, const CGameListCtrl* const game_list);
|
||||
~NetPlaySetupDiag();
|
||||
private:
|
||||
void OnJoin(wxCommandEvent& event);
|
||||
void OnHost(wxCommandEvent& event);
|
||||
void OnQuit(wxCommandEvent& event);
|
||||
|
||||
void MakeNetPlayDiag(int port, const std::string &game, bool is_hosting);
|
||||
|
||||
void OnChoice(wxCommandEvent& event);
|
||||
|
||||
wxStaticText* m_ip_lbl;
|
||||
wxStaticText* m_client_port_lbl;
|
||||
wxTextCtrl* m_nickname_text;
|
||||
wxStaticText* m_host_port_lbl;
|
||||
wxTextCtrl* m_host_port_text;
|
||||
wxTextCtrl* m_connect_port_text;
|
||||
wxTextCtrl* m_connect_ip_text;
|
||||
wxChoice* m_direct_traversal;
|
||||
wxStaticText* m_traversal_server_lbl;
|
||||
wxTextCtrl* m_traversal_server;
|
||||
wxStaticText* m_traversal_port_lbl;
|
||||
wxTextCtrl* m_traversal_port;
|
||||
|
||||
wxListBox* m_game_lbox;
|
||||
#ifdef USE_UPNP
|
||||
wxCheckBox* m_upnp_chk;
|
||||
#endif
|
||||
|
||||
const CGameListCtrl* const m_game_list;
|
||||
INITIAL_PAD_BUFFER_SIZE = 5
|
||||
};
|
||||
|
||||
class NetPlayDiag : public wxFrame, public NetPlayUI
|
||||
class NetPlayDialog : public wxFrame, public NetPlayUI
|
||||
{
|
||||
public:
|
||||
NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game_list
|
||||
NetPlayDialog(wxWindow* parent, const CGameListCtrl* const game_list
|
||||
, const std::string& game, const bool is_hosting = false);
|
||||
~NetPlayDiag();
|
||||
~NetPlayDialog();
|
||||
|
||||
Common::FifoQueue<std::string> chat_msgs;
|
||||
|
||||
|
@ -87,7 +56,10 @@ public:
|
|||
void OnMsgStartGame() override;
|
||||
void OnMsgStopGame() override;
|
||||
|
||||
static NetPlayDiag *&GetInstance() { return npd; };
|
||||
static NetPlayDialog*& GetInstance() { return npd; }
|
||||
static NetPlayClient*& GetNetPlayClient() { return netplay_client; }
|
||||
static NetPlayServer*& GetNetPlayServer() { return netplay_server; }
|
||||
static void FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list);
|
||||
|
||||
bool IsRecording() override;
|
||||
|
||||
|
@ -100,7 +72,7 @@ private:
|
|||
void OnConfigPads(wxCommandEvent& event);
|
||||
void OnKick(wxCommandEvent& event);
|
||||
void OnPlayerSelect(wxCommandEvent& event);
|
||||
void GetNetSettings(NetSettings &settings);
|
||||
void GetNetSettings(NetSettings& settings);
|
||||
std::string FindGame();
|
||||
|
||||
void OnCopyIP(wxCommandEvent&);
|
||||
|
@ -128,36 +100,7 @@ private:
|
|||
|
||||
const CGameListCtrl* const m_game_list;
|
||||
|
||||
static NetPlayDiag* npd;
|
||||
static NetPlayDialog* npd;
|
||||
static NetPlayServer* netplay_server;
|
||||
static NetPlayClient* netplay_client;
|
||||
};
|
||||
|
||||
class ChangeGameDiag : public wxDialog
|
||||
{
|
||||
public:
|
||||
ChangeGameDiag(wxWindow* const parent, const CGameListCtrl* const game_list, wxString& game_name);
|
||||
|
||||
private:
|
||||
void OnPick(wxCommandEvent& event);
|
||||
|
||||
wxListBox* m_game_lbox;
|
||||
wxString& m_game_name;
|
||||
};
|
||||
|
||||
class PadMapDiag : public wxDialog
|
||||
{
|
||||
public:
|
||||
PadMapDiag(wxWindow* const parent, PadMapping map[], PadMapping wiimotemap[], std::vector<const Player *>& player_list);
|
||||
|
||||
private:
|
||||
void OnAdjust(wxCommandEvent& event);
|
||||
|
||||
wxChoice* m_map_cbox[8];
|
||||
PadMapping* const m_mapping;
|
||||
PadMapping* const m_wiimapping;
|
||||
std::vector<const Player *>& m_player_list;
|
||||
};
|
||||
|
||||
namespace NetPlay
|
||||
{
|
||||
void StopGame();
|
||||
}
|
|
@ -0,0 +1,106 @@
|
|||
// Copyright 2015 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <wx/choice.h>
|
||||
#include <wx/sizer.h>
|
||||
#include <wx/stattext.h>
|
||||
|
||||
#include "Core/NetPlayClient.h"
|
||||
#include "Core/NetPlayProto.h"
|
||||
#include "DolphinWX/NetPlay/PadMapDialog.h"
|
||||
|
||||
PadMapDialog::PadMapDialog(wxWindow* parent, PadMapping map[], PadMapping wiimotemap[], std::vector<const Player*>& player_list)
|
||||
: wxDialog(parent, wxID_ANY, _("Configure Pads"))
|
||||
, m_mapping(map)
|
||||
, m_wiimapping(wiimotemap)
|
||||
, m_player_list(player_list)
|
||||
{
|
||||
wxBoxSizer* const h_szr = new wxBoxSizer(wxHORIZONTAL);
|
||||
h_szr->AddSpacer(10);
|
||||
|
||||
wxArrayString player_names;
|
||||
player_names.Add(_("None"));
|
||||
for (auto& player : m_player_list)
|
||||
player_names.Add(player->name);
|
||||
|
||||
for (unsigned int i = 0; i < 4; ++i)
|
||||
{
|
||||
wxBoxSizer* const v_szr = new wxBoxSizer(wxVERTICAL);
|
||||
v_szr->Add(new wxStaticText(this, wxID_ANY, (wxString(_("Pad ")) + (wxChar)('0' + i))),
|
||||
1, wxALIGN_CENTER_HORIZONTAL);
|
||||
|
||||
m_map_cbox[i] = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names);
|
||||
m_map_cbox[i]->Bind(wxEVT_CHOICE, &PadMapDialog::OnAdjust, this);
|
||||
if (m_mapping[i] == -1)
|
||||
{
|
||||
m_map_cbox[i]->Select(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (unsigned int j = 0; j < m_player_list.size(); j++)
|
||||
{
|
||||
if (m_mapping[i] == m_player_list[j]->pid)
|
||||
m_map_cbox[i]->Select(j + 1);
|
||||
}
|
||||
}
|
||||
|
||||
v_szr->Add(m_map_cbox[i], 1);
|
||||
|
||||
h_szr->Add(v_szr, 1, wxTOP | wxEXPAND, 20);
|
||||
h_szr->AddSpacer(10);
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < 4; ++i)
|
||||
{
|
||||
wxBoxSizer* const v_szr = new wxBoxSizer(wxVERTICAL);
|
||||
v_szr->Add(new wxStaticText(this, wxID_ANY, (wxString(_("Wiimote ")) + (wxChar)('0' + i))),
|
||||
1, wxALIGN_CENTER_HORIZONTAL);
|
||||
|
||||
m_map_cbox[i + 4] = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names);
|
||||
m_map_cbox[i + 4]->Bind(wxEVT_CHOICE, &PadMapDialog::OnAdjust, this);
|
||||
if (m_wiimapping[i] == -1)
|
||||
{
|
||||
m_map_cbox[i + 4]->Select(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (unsigned int j = 0; j < m_player_list.size(); j++)
|
||||
{
|
||||
if (m_wiimapping[i] == m_player_list[j]->pid)
|
||||
m_map_cbox[i + 4]->Select(j + 1);
|
||||
}
|
||||
}
|
||||
|
||||
v_szr->Add(m_map_cbox[i + 4], 1);
|
||||
|
||||
h_szr->Add(v_szr, 1, wxTOP | wxEXPAND, 20);
|
||||
h_szr->AddSpacer(10);
|
||||
}
|
||||
|
||||
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
|
||||
main_szr->Add(h_szr);
|
||||
main_szr->AddSpacer(5);
|
||||
main_szr->Add(CreateButtonSizer(wxOK), 0, wxEXPAND | wxLEFT | wxRIGHT, 20);
|
||||
main_szr->AddSpacer(5);
|
||||
SetSizerAndFit(main_szr);
|
||||
SetFocus();
|
||||
}
|
||||
|
||||
void PadMapDialog::OnAdjust(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
for (unsigned int i = 0; i < 4; i++)
|
||||
{
|
||||
int player_idx = m_map_cbox[i]->GetSelection();
|
||||
if (player_idx > 0)
|
||||
m_mapping[i] = m_player_list[player_idx - 1]->pid;
|
||||
else
|
||||
m_mapping[i] = -1;
|
||||
|
||||
player_idx = m_map_cbox[i + 4]->GetSelection();
|
||||
if (player_idx > 0)
|
||||
m_wiimapping[i] = m_player_list[player_idx - 1]->pid;
|
||||
else
|
||||
m_wiimapping[i] = -1;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
// Copyright 2015 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <wx/dialog.h>
|
||||
|
||||
#include "Core/NetPlayProto.h"
|
||||
|
||||
class Player;
|
||||
class wxChoice;
|
||||
|
||||
class PadMapDialog final : public wxDialog
|
||||
{
|
||||
public:
|
||||
PadMapDialog(wxWindow* parent, PadMapping map[], PadMapping wiimotemap[], std::vector<const Player*>& player_list);
|
||||
|
||||
private:
|
||||
void OnAdjust(wxCommandEvent& event);
|
||||
|
||||
wxChoice* m_map_cbox[8];
|
||||
PadMapping* const m_mapping;
|
||||
PadMapping* const m_wiimapping;
|
||||
std::vector<const Player*>& m_player_list;
|
||||
};
|
File diff suppressed because it is too large
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Reference in New Issue