Shutdown the Core before other components.
Other components depend on the EmuThread being stopped.
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@ -453,11 +453,11 @@ void DolphinApp::OnEndSession(wxCloseEvent& event)
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int DolphinApp::OnExit()
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{
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Core::Shutdown();
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WiimoteReal::Shutdown();
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VideoBackend::ClearList();
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SConfig::Shutdown();
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LogManager::Shutdown();
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Core::Shutdown();
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delete m_locale;
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@ -385,11 +385,11 @@ int main(int argc, char* argv[])
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#endif
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}
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Core::Shutdown();
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WiimoteReal::Shutdown();
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VideoBackend::ClearList();
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SConfig::Shutdown();
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LogManager::Shutdown();
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Core::Shutdown();
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return 0;
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}
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