Removed the GC Adapter "Use Thread" option as it was not useful.
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e5277a5f49
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@ -353,7 +353,6 @@ void SConfig::SaveCoreSettings(IniFile& ini)
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core->Set("GFXBackend", m_LocalCoreStartupParameter.m_strVideoBackend);
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core->Set("GPUDeterminismMode", m_LocalCoreStartupParameter.m_strGPUDeterminismMode);
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core->Set("GameCubeAdapter", m_GameCubeAdapter);
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core->Set("GameCubeAdapterThread", m_GameCubeAdapterThread);
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}
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void SConfig::SaveMovieSettings(IniFile& ini)
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@ -595,7 +594,6 @@ void SConfig::LoadCoreSettings(IniFile& ini)
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core->Get("GFXBackend", &m_LocalCoreStartupParameter.m_strVideoBackend, "");
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core->Get("GPUDeterminismMode", &m_LocalCoreStartupParameter.m_strGPUDeterminismMode, "auto");
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core->Get("GameCubeAdapter", &m_GameCubeAdapter, true);
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core->Get("GameCubeAdapterThread", &m_GameCubeAdapterThread, true);
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}
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void SConfig::LoadMovieSettings(IniFile& ini)
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@ -114,7 +114,6 @@ struct SConfig : NonCopyable
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// Input settings
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bool m_BackgroundInput;
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bool m_GameCubeAdapter;
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bool m_GameCubeAdapterThread;
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SysConf* m_SYSCONF;
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@ -43,26 +43,6 @@ static u8 s_endpoint_out = 0;
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static u64 s_last_init = 0;
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#if defined(_WIN32)
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#define LIBUSB_CALL WINAPI
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#else
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#define LIBUSB_CALL
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#endif
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extern "C"
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{
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void LIBUSB_CALL read_callback(libusb_transfer* transfer);
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}
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static void HandleEvents()
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{
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timeval tv = {1, 0};
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while (s_adapter_thread_running.IsSet())
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{
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libusb_handle_events_timeout_completed(s_libusb_context, &tv, NULL);
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Common::YieldCPU();
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}
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}
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static void Read()
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{
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while (s_adapter_thread_running.IsSet())
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@ -225,28 +205,14 @@ void AddGCAdapter(libusb_device* device)
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unsigned char payload = 0x13;
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libusb_interrupt_transfer(s_handle, s_endpoint_out, &payload, sizeof(payload), &tmp, 16);
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if (SConfig::GetInstance().m_GameCubeAdapterThread)
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{
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s_adapter_thread_running.Set(true);
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s_adapter_thread = std::thread(Read);
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}
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else
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{
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s_irq_transfer_read = libusb_alloc_transfer(0);
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s_irq_transfer_write = libusb_alloc_transfer(0);
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libusb_fill_interrupt_transfer(s_irq_transfer_read, s_handle, s_endpoint_in, s_controller_payload_swap, sizeof(s_controller_payload_swap), read_callback, NULL, 0);
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libusb_submit_transfer(s_irq_transfer_read);
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s_adapter_thread_running.Set(true);
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s_adapter_thread = std::thread(HandleEvents);
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}
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s_adapter_thread_running.Set(true);
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s_adapter_thread = std::thread(Read);
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s_detected = true;
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}
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void Shutdown()
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{
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Reset();
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if (s_libusb_context)
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@ -263,26 +229,11 @@ void Reset()
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if (!SConfig::GetInstance().m_GameCubeAdapter)
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return;
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if (!SConfig::GetInstance().m_GameCubeAdapterThread)
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{
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if (s_irq_transfer_read)
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libusb_cancel_transfer(s_irq_transfer_read);
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if (s_irq_transfer_write)
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libusb_cancel_transfer(s_irq_transfer_write);
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}
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if (s_adapter_thread_running.TestAndClear())
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{
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s_adapter_thread.join();
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}
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if (!SConfig::GetInstance().m_GameCubeAdapterThread)
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{
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libusb_free_transfer(s_irq_transfer_read);
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libusb_free_transfer(s_irq_transfer_write);
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}
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if (s_handle)
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{
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libusb_release_interface(s_handle, 0);
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@ -373,20 +324,12 @@ void Output(int chan, u8 rumble_command)
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unsigned char rumble[5] = { 0x11, s_controller_rumble[0], s_controller_rumble[1], s_controller_rumble[2], s_controller_rumble[3] };
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int size = 0;
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if (SConfig::GetInstance().m_GameCubeAdapterThread)
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libusb_interrupt_transfer(s_handle, s_endpoint_out, rumble, sizeof(rumble), &size, 16);
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// Netplay sends invalid data which results in size = 0x00. Ignore it.
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if (size != 0x05 && size != 0x00)
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{
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libusb_interrupt_transfer(s_handle, s_endpoint_out, rumble, sizeof(rumble), &size, 16);
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// Netplay sends invalid data which results in size = 0x00. Ignore it.
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if (size != 0x05 && size != 0x00)
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{
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INFO_LOG(SERIALINTERFACE, "error writing rumble (size: %d)", size);
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Shutdown();
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}
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}
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else
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{
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libusb_fill_interrupt_transfer(s_irq_transfer_write, s_handle, s_endpoint_out, rumble, sizeof(rumble), NULL, &size, 16);
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libusb_submit_transfer(s_irq_transfer_write);
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INFO_LOG(SERIALINTERFACE, "error writing rumble (size: %d)", size);
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Shutdown();
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}
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}
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}
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@ -401,17 +344,4 @@ bool IsDriverDetected()
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return !s_libusb_driver_not_supported;
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}
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void LIBUSB_CALL read_callback(libusb_transfer *transfer)
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{
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if (transfer->status == LIBUSB_TRANSFER_COMPLETED)
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{
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{
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std::lock_guard<std::mutex> lk(s_mutex);
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s_controller_payload_size = transfer->actual_length;
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memcpy(s_controller_payload, s_controller_payload_swap, s_controller_payload_size);
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}
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libusb_submit_transfer(s_irq_transfer_read);
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}
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}
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} // end of namespace SI_GCAdapter
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@ -152,11 +152,7 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
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wxCheckBox* const gamecube_adapter = new wxCheckBox(this, wxID_ANY, _("Direct Connect"));
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gamecube_adapter->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnGameCubeAdapter, this);
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wxCheckBox* const gamecube_adapter_thread = new wxCheckBox(this, wxID_ANY, _("Use Thread"));
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gamecube_adapter_thread->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnGameCubeAdapterThread, this);
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gamecube_adapter_sizer->Add(gamecube_adapter, 0, wxEXPAND);
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gamecube_adapter_sizer->Add(gamecube_adapter_thread, 0, wxEXPAND);
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gamecube_adapter_group->Add(gamecube_adapter_sizer, 0, wxEXPAND);
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gamecube_static_sizer->Add(gamecube_adapter_group, 0, wxEXPAND);
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@ -169,17 +165,13 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
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gamecube_adapter->SetLabelText(_("Adapter Not Detected"));
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gamecube_adapter->SetValue(false);
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gamecube_adapter->Disable();
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gamecube_adapter_thread->SetValue(false);
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gamecube_adapter_thread->Disable();
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}
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else
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{
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gamecube_adapter->SetValue(SConfig::GetInstance().m_GameCubeAdapter);
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gamecube_adapter_thread->SetValue(SConfig::GetInstance().m_GameCubeAdapterThread);
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if (Core::GetState() != Core::CORE_UNINITIALIZED)
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{
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gamecube_adapter->Disable();
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gamecube_adapter_thread->Disable();
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}
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}
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#endif
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@ -64,11 +64,6 @@ public:
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SConfig::GetInstance().m_GameCubeAdapter = event.IsChecked();
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event.Skip();
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}
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void OnGameCubeAdapterThread(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_GameCubeAdapterThread = event.IsChecked();
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event.Skip();
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}
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private:
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wxStaticBoxSizer* CreateGamecubeSizer();
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